Big Comic
Big Comic is a Japanese seinen manga magazine published semimonthly by Shogakukan, targeting adult male readers with mature themes and storytelling.[1][2] Launched on February 29, 1968, as a monthly publication before shifting to its current semimonthly schedule, it emerged during the gekiga era to provide sophisticated comics for grown audiences, distinct from youth-oriented shōnen titles.[3] The magazine has become a cornerstone of the seinen genre, known for its emphasis on realistic narratives, social commentary, and long-running series that explore complex human experiences.[4] One of its most iconic serializations is Golgo 13 by Takao Saito, which debuted in October 1968 and holds the Guinness World Record for the most volumes published for a single manga series, with 218 tankōbon volumes as of September 2025.[5][2][6] Other notable works include mature titles by Osamu Tezuka, such as Ayako and Barbara, which showcase the magazine's role in fostering artistic evolution for established creators.[1] Over its more than five decades, Big Comic has influenced the manga industry by prioritizing quality artwork and in-depth plots, contributing to the global popularity of seinen works through adaptations into anime, films, and international publications.[7] It remains a flagship title in Shogakukan's lineup of adult-oriented magazines, consistently releasing issues priced around 490 yen and available digitally via official platforms.[8]Overview
Publication details
Big Comic was first published on February 29, 1968, by Shogakukan, initially as a monthly magazine aimed at adult male readers in the seinen demographic.[9] The publication is exclusively in Japanese and serves as the flagship title in Shogakukan's lineup of seinen manga magazines.[10] Its official website is bigcomicbros.net/bigcomic, where details on current issues and serialized content are available.[8] From its April 1968 issue onward, Big Comic adopted a semimonthly publication schedule, with new issues appearing on the 10th and 25th of each month.[10] The magazine features long-running series such as Golgo 13, which began serialization in October 1968. It forms the core of the Big Comic family of publications, extended by sister titles including Big Comic Original (launched in 1972), Big Comic Spirits (1980), and Big Comic Superior (1987).[11][12][13] Physically, Big Comic is produced in B5 format with black-and-white interior pages bound via saddle-stitching.[10] Typical issues contain around 350-400 pages, as exemplified by the inaugural edition's 314 pages. The cover price has evolved over time, starting at 160 yen for the first issue, reaching 490 yen by 2015, and standing at 490 yen (tax included) as of 2025.[14][8]Target audience and format
Big Comic targets a seinen demographic, primarily adult men aged 18 to 40 and older, positioning it as a magazine for mature readers seeking sophisticated storytelling rather than the action-oriented narratives common in shōnen publications. Launched in 1968 by Shogakukan as a "comic magazine for adults," it appeals to those interested in realistic depictions of contemporary life, often incorporating social commentary on issues like post-war recovery and modern societal challenges. This focus distinguishes it from youth-oriented manga by emphasizing psychological depth and everyday dramas over fantastical elements or heroic tropes.[3] The content style prioritizes literary-quality narratives, including thrillers, slice-of-life stories, and dramatic tales that bridge manga with novelistic traditions, such as the gekiga approach known for its cinematic realism and complex character studies. Artistic guidelines encourage realistic artwork that avoids exaggerated expressions or stylized action, favoring detailed, grounded visuals to enhance thematic maturity; longer serialization arcs allow for extended exploration of themes, as seen in exemplary works like Golgo 13, which exemplifies the magazine's mature thriller mold. These elements foster an integration of literary influences, treating manga as a medium for adult introspection and social reflection rather than episodic entertainment.[7][1] Each semimonthly issue typically includes chapters from 4-6 ongoing series, alongside short stories, essays, and occasional one-shots, creating a balanced mix of serialized depth and standalone pieces within approximately 400-500 pages. Cover art traditions feature caricatures of celebrities or public figures, a hallmark since 1970 when Shūichi Higurashi began contributing satirical illustrations that ran until 2011, adding a layer of cultural commentary to the magazine's exterior. This structure supports the publication's role in the manga ecosystem as a venue for thoughtful, adult-oriented content published twice monthly by Shogakukan.[15][3]History
Founding and early years
Big Comic was established by Shogakukan on February 29, 1968, as a monthly magazine targeted at adult readers, aiming to address the growing demand for mature, realistic gekiga-style manga that had developed in the post-World War II era as an alternative to more youthful shōnen publications.[1] The publication's name reflected an editorial vision for "big" comics—ambitious works blending literary depth with visual storytelling, often described as "quasi-novels" to elevate manga's artistic status.[3] The launch was led by first editor-in-chief Konishi Yōnosuke, whose policy emphasized sophisticated narratives for a mature audience, drawing on Shogakukan's established expertise in publishing since its founding in 1922.[3] Early issues featured contributions from prominent creators, including Osamu Tezuka, who serialized some of his darker social commentaries in the magazine, marking it as a key venue for his more introspective works.[1] A standout debut was Takao Saito's Golgo 13, which began serialization in the October 1968 issue, introducing a gritty assassin protagonist that quickly became a flagship series.[16] Initial challenges included building readership in a market dominated by weekly shōnen titles, but the magazine's focus on adult-oriented themes led to swift success, prompting a shift to a semimonthly schedule (issues on the 10th and 25th) starting in April 1968 to meet demand.[17] Circulation grew rapidly in its first year, reflecting the appeal of its seinen demographic targeting men in their 20s and 30s.[4] Over the first decade, Big Comic expanded its lineup of serialized works, solidifying its identity as a leading seinen outlet with serialized stories exploring complex social issues, crime, and human drama, while maintaining its commitment to high-quality, narrative-driven manga.[18] This period established the magazine's reputation for fostering long-running series and attracting veteran artists, setting the foundation for its enduring influence in the industry.[3]Evolution and milestones
Following its establishment, Big Comic experienced significant growth in the 1970s and 1980s through the launch of sister publications that expanded Shogakukan's seinen manga portfolio. In 1972, Big Comic Original debuted as a direct offshoot, alternating biweekly publication dates with the parent magazine to offer readers more consistent access to mature-oriented stories. This was followed in 1987 by Big Comic Superior, another semimonthly title that further diversified the lineup while maintaining a focus on adult male audiences. These expansions helped solidify the Big Comic brand as a cornerstone of Shogakukan's offerings.[19][20] A distinctive feature during this period was the work of cover artist Shūichi Higurashi, who began contributing caricatures of prominent figures in 1970 and continued until 2011, lending the magazine a recognizable and satirical visual identity for over four decades. The 1990s and 2000s marked a high point in popularity, with circulation peaking above 500,000 copies per issue in 2008 amid strong demand for serialized works. However, as print sales began declining post-2010 due to broader economic pressures and shifting consumer habits in Japan, the magazine responded by integrating digital formats; Shogakukan's MangaONE platform, launched in 2014, facilitated online access, including next-day digital releases for titles like Big Comic Original starting in 2016.[15][17][21] In 2018, Big Comic commemorated its 50th anniversary with a special exhibition at the Kyoto International Manga Museum, highlighting its enduring contributions to manga. By the 2020s, print circulation had continued to decline, reaching 117,000 copies as of April–June 2024 (Japan Magazine Publishers Association), prompting adjustments such as optimized content volume to balance production costs amid economic constraints and the dominance of digital consumption.[3]Editorial and production
Key editors and staff
The founding editor-in-chief of Big Comic was Yūnosuke Konishi, who spearheaded its launch on February 29, 1968, under Shogakukan, with a vision to position the magazine as a "quasi-novel" (chūkan shōsetsu) that blended accessible mass media entertainment with the depth of literary publications like All Yomimono and Shōsetsu Gendai.[22] Konishi's editorial approach emphasized mature, narrative-driven manga for adult readers, fostering an environment for sophisticated storytelling that distinguished the magazine from youth-oriented titles and attracted contributions from established creators such as Osamu Tezuka.[23][24] Succeeding Konishi, ToshiaKi Satō served as editor-in-chief from 1996 to 1999, building on the magazine's foundation by overseeing serializations that reinforced its reputation for high-quality, adult-focused content during a period of evolving seinen manga trends.[25] In the late 2010s, Kazuto Yoda took the helm as editor-in-chief, articulating ambitions to innovate through bold serialization choices and adapt to contemporary reader interests while preserving the magazine's literary ethos.[26] As of 2025, Masanao Murakami is the editor-in-chief, guiding the selection of works that maintain Big Comic's emphasis on thoughtful, mature narratives targeted at men in their 30s and older.[27][28] Among notable contributors, illustrator Shuichi Higurashi designed the magazine's covers from the October 25, 1970, issue through 2011, producing signature celebrity portraits in his unique style that became synonymous with the publication's visual identity.[29] Shogakukan's Big Comic editorial department operates as a dedicated team responsible for scouting talent, developing series concepts, and ensuring alignment with the magazine's tradition of intellectual, seinen-oriented content, often collaborating closely with artists to refine themes of personal growth, history, and social commentary.[25]Circulation trends
Big Comic's circulation experienced significant growth during the 1970s and 1990s, driven by the popularity of serialized series that appealed to adult male readers, reaching a peak of over 600,000 copies in the mid-2000s. For instance, the annual average circulation was 627,083 copies in 2005, reflecting the magazine's established position in the seinen manga market.[30] Following this peak, circulation began a consistent decline, aligning with industry-wide patterns in print manga magazines. By 2010, the average had fallen to 454,000 copies, and it further decreased to 307,000 copies in 2016. In 2020, the figure stood at 256,000 copies, continuing the downward trend.[30][31] More recent data indicates an acceleration in this decline, with the 2024 annual average reported at 130,000 copies by the publisher. The Japan Magazine Publishers Association recorded 117,000 copies for the April-June 2025 quarter, suggesting ongoing contraction to around 120,000-130,000 copies amid broader market challenges.[10] This post-2010 decline has been influenced by the rapid shift toward digital manga consumption, where electronic formats now account for over 70% of domestic manga sales, reducing demand for physical magazines. Increased competition from online platforms and other media has also contributed, though spikes in circulation have occasionally occurred due to hit serializations boosting reader interest. In comparison, sister publications like Big Comic Original have fared relatively better, maintaining 224,000 copies in early 2024, highlighting varied performance within Shogakukan's lineup.[32][33][34] Distribution remains predominantly domestic within Japan, with limited international reach primarily through physical exports to select markets and growing digital access via platforms offering translated editions.Serialized works
Currently serialized
As of November 2025, Big Comic features a selection of ongoing seinen manga series, emphasizing mature themes such as thriller, drama, and social commentary, with chapters typically appearing in one or both of the magazine's semi-monthly issues. These series reflect the publication's focus on long-form storytelling for adult readers, with some continuing for decades while others represent recent additions. Representative examples include flagship titles and newer entries, each contributing to the magazine's reputation for serialized narratives that explore human psychology and contemporary issues.[35] Key ongoing series are summarized below:- Golgo 13 by Takao Saito, continued by Saito Production following Saito's death in 2020 (started 1968, genre: thriller/action): This enduring series centers on the enigmatic assassin Golgo 13, undertaking high-stakes missions worldwide with a focus on realism and moral ambiguity; it has reached 218 volumes as of September 2025 and appears regularly without major hiatuses.[6]
- Ikigami Sairin (Ikigami Reincarnation) by Motoro Mase (started 2021, genre: dystopian drama): A sequel exploring a society where citizens receive death notices 24 hours in advance, delving into themes of life, death, and resilience; the latest arc in 2025 examines post-war trauma, with 3 volumes released as of October 2025.[36][37]
- Hinemosu no Tari Nikki by Tetsuya Chiba (started 2015, genre: slice-of-life/reflective essay): A personal diary-style narrative reflecting on daily life and aging, serialized intermittently but consistently; it has 6 volumes as of November 2025 and no announced end.[8]
- Deep3 by Mitsuhiro Mizuno (story) and Ryosuke Tobimatsu (art) (started 2021, genre: sports (basketball)): Follows a young basketball player struggling with performance issues and aiming for professional success; current status includes 12 volumes as of September 2025, with chapters every issue.[8][38][39]