Fact-checked by Grok 2 weeks ago

Blue Archive

Blue Archive is a free-to-play tactical role-playing game developed by MX Studio, a subsidiary of Nexon Games, featuring anime-style graphics and gacha mechanics for recruiting students as playable characters. Released initially in Japan on February 4, 2021, by publisher Yostar, the game launched globally on November 8, 2021, under Nexon, with availability on Android and iOS platforms, followed by a Steam release in July 2025. Set in the vast academy city of Kivotos, where students from various schools wield firearms and form clubs amid a backdrop of everyday school life interspersed with tactical battles, players assume the role of "Sensei," an adult advisor dispatched by the General Student Council to lead the Federal Investigation Club SCHALE in resolving crises across districts. Gameplay emphasizes real-time strategy elements, including deploying squads of up to six students—divided into "Strikers" for frontline combat and "Specials" for support—in linear battlefields, with skills, positioning, and enemy weaknesses dictating outcomes. The game's narrative unfolds through episodic main story chapters focused on specific schools and their internal conflicts, blending slice-of-life interactions with darker themes of autonomy, betrayal, and institutional dysfunction, which has contributed to its appeal among players valuing character-driven storytelling. Blue Archive has achieved significant commercial success, surpassing $650 million in cumulative revenue by early 2025, driven by strong player retention, regular content updates, and events, though it has faced scrutiny over regional content alterations, such as in its Chinese version, and internal development disputes including alleged data theft by former staff.

Gameplay

Tactical Combat Mechanics

Blue Archive employs a real-time tactical combat system presented in an isometric overhead view, where squads of students engage enemies across linear battlefields typically progressing from the player's starting position at the bottom-left to enemy spawn points at the top-right. Players deploy formations consisting of three frontline Striker students and up to three backline Special students prior to battle, with the latter providing ranged support or utility from safer positions. Students automatically target and fire upon the nearest eligible enemies within their weapon range, incorporating factors such as line-of-sight and cover, though manual intervention allows repositioning to exploit terrain or concentrate fire. Central to tactical decision-making are the three attack types—Piercing, Explosive, and Mystic—which interact with enemy armor variants and environmental cover in a rock-paper-scissors dynamic. Piercing attacks deal standard damage to all targets but excel against Heavy Armor by ignoring partial resistances, while Explosive attacks destroy cover objects and shred Light Armor for bonus damage; Mystic attacks bypass certain defenses to counter Special Armor effectively. Cover structures, often color-coded, grant students temporary protection against incoming fire until breached by Explosive damage or vacated, emphasizing the need for dynamic positioning to maintain defensive advantages or dismantle enemy fortifications. Each student possesses three skill types: EX Skills, manually activated by the player once the shared EX gauge fills through dealt or received damage, delivering high-impact effects like area blasts or buffs; Normal Skills, which trigger automatically every 25–35 seconds for passive utility such as healing or debuffs; and Passive Skills, providing constant stat modifications or conditional activations. Combat pace can be adjusted via speed multipliers, and an auto-battle mode simulates outcomes based on AI heuristics, though manual control proves essential for challenging encounters requiring precise skill timing and student maneuvering to avoid overextension or clustered vulnerabilities. In modes like Tactical Challenge, battles proceed fully automated with preset formations, shifting emphasis to pre-battle optimization over real-time inputs.

Gacha and Progression Systems

The gacha system in Blue Archive utilizes pyroxenes as the primary currency for recruitment pulls, with each single pull costing 120 pyroxenes and a ten-pull costing 1,200 pyroxenes, the latter guaranteeing at least one character of two-star rarity or higher. Pulls accumulate recruitment points, requiring 200 points to exchange for any rate-up character on the current banner via the spark system, which serves as a soft pity mechanism without a hard pity guarantee. Base rates across banners include approximately 2% for three-star (SSR) characters, 0.84% for two-star (SR) characters outside rate-ups, and 4.4% for one-star (R) characters, with limited banners providing rate-up boosts for specific students to increase their pull probability. Banners are categorized into general recruitment for standard pool access, limited event banners featuring exclusive students with elevated rates, and recruitment types like normal, friendship, and special that influence available pools and point accumulation efficiency. Pyroxenes are obtained through gameplay rewards, events, and maintenance compensations, enabling free-to-play players to accumulate sufficient currency for approximately 200 pulls every two months, supporting consistent progression without mandatory spending. Character progression centers on student leveling, which consumes experience points gained from tactical exercises using action points (AP, the stamina resource), with levels capped initially at lower thresholds and expanding to 90 as the player advances through story content and unlocks higher facilities. Equipment progression involves equipping and upgrading up to three preset item types per student—such as hats, gloves, or badges—using farmed blueprints and experience orbs to reach tier 10, where each tier upgrade boosts stats like attack, defense, or critical rate and raises the equipment's level cap. Skill enhancements form a parallel progression track, requiring specific skill materials farmed from missions or events to upgrade EX skills (combat abilities) and sub-skills (passive bonuses), prioritizing investments based on student roles in formations for optimal team synergy. Overall advancement ties to Sensei (player) level, which mirrors AP expenditure at a 1:1 experience ratio and unlocks content thresholds, emphasizing efficient resource allocation across students to balance early-game accessibility with late-game optimization demands.

Game Modes and Events

Blue Archive offers a variety of game modes centered around tactical RPG battles, resource farming, and competitive play. The primary mode consists of campaign missions divided into normal and hard difficulties, where players deploy squads of students to clear stages, earning experience, items, and pyroxenes as rewards; normal missions unlock story content, while hard modes provide additional challenges post-completion of their normal counterparts. Raid modes include Total Assault, a ticket-based system unlocked after chapter 4-1, featuring boss battles against enemies like Decagrammaton units or faction leaders, with difficulties scaling from normal to insane and daily ticket resets at 19:00 UTC to encourage repeated attempts for rare drops and rankings. Grand Assault extends this as a seasonal event, pitting players against multiple boss variants with added defense types, such as urban warfare or field configurations, to test optimized team compositions. Competitive modes encompass Tactical Challenge, a PvP arena where players challenge ranked opponents to climb leaderboards, emphasizing student positioning, skill synergies, and counterplay against meta teams. Joint Firing Drill operates as a daily ticket mode for cooperative or simulated drills, resetting at 19:00 UTC, focusing on efficiency in clearing waves for combat experience and gear. Events rotate periodically as limited-time content, typically lasting two weeks, and include subtypes like story events with narrative chapters, challenge stages, and reward shops exchangeable for event currency earned via clears; examples encompass "Pandemic Hazard: Miraculous Pancake" integrating mini-games and free pulls. Login bonuses and campaign events provide passive rewards such as pyroxenes or student tickets for consecutive logins, while collaboration or anniversary events introduce themed missions and exclusive banners, often aligning with main story updates for synchronized progression. These events prioritize accessibility, with basic stages for casual play and advanced challenges for high-score pursuits, ensuring broad player engagement without mandatory participation.

Story and Setting

World of Kivotos

Kivotos is a vast fictional academy city-state in the Blue Archive universe, formed by the federation of thousands of academies that operate as semi-autonomous districts. These institutions encompass a wide range of educational and thematic focuses, with prominent examples including the "Big Three" academies—Gehenna Academy, Trinity General School, and Millennium Science School—which exert significant influence over the city's affairs. The city's scale is immense, approximated in lore to span an area comparable to the combined landmass of the United States and Canada, fostering a diverse and expansive urban environment. The society of Kivotos is governed by the General Student Council (GSC), a central administrative body headquartered in the Sanctum Tower, which oversees federal matters such as law enforcement, club approvals, and inter-academy disputes. Structured into departments like the Administrative Commission and Supervision Office, the GSC delegates local incidents to individual schools, reflecting a decentralized approach. Inhabitants consist primarily of female humanoid students, many exhibiting anthropomorphic animal traits or robotic forms, all characterized by ethereal halos hovering above their heads. These halos symbolize individual abilities and personalities while conferring remarkable physical resilience, enabling survival from severe traumas including direct gunfire, which contributes to the city's notably low death rates despite pervasive armed conflicts. Students routinely carry firearms and smartphones, engaging in club activities and skirmishes as normalized aspects of daily life. Technologically advanced, Kivotos integrates holographic interfaces, exoskeletons, mecha suits, and automated systems into its infrastructure, supporting a culture where education is often disseminated via Blu-ray discs rather than traditional instruction, with extracurricular clubs holding central importance. A black market district thrives amid high delinquency rates, underscoring the anarchic undercurrents exacerbated by the mysterious disappearance of the GSC president, which has weakened centralized authority and prompted the intervention of SCHALE—a special troubleshooting organization led by an external adult advisor known as Sensei, summoned from beyond Kivotos to maintain order. This event has shifted the city toward de facto anarchy in some areas, highlighting the fragile balance of its student-led governance.

Main Story Volumes

The main story of Blue Archive is structured into distinct volumes, each centered on key academies and escalating conflicts within the academy city of Kivotos, where the player character, known as Sensei, serves as an advisor from the Schale organization to resolve crises among halo-bearing students armed with firearms. These volumes advance the overarching narrative involving mysterious phenomena, inter-academy rivalries, and existential threats, with chapters released progressively since the game's Japanese launch in February 2021. Volume 1, titled "The Foreclosure Task Force," focuses on Abydos High School, a once-prosperous institution now reduced to five remaining students in the Countermeasures Committee amid massive debt and encroachment by the desert and criminal groups like the Kaiser Corporation. The plot follows Sensei's efforts to aid the committee—comprising Shiroko, Serika, Nonomi, Ayane, and Hoshino—in reclaiming their school through tactical operations against loan sharks and uncovering deeper conspiracies tied to external exploitation. This volume establishes core gameplay-story integration, with three chapters emphasizing themes of perseverance and resource scarcity. Volume 2, "Clockwork Flower Pavane," shifts to Millennium Science School, highlighting the efforts of the Game Development Department involving characters like Momoi, Midori, Yuzu, and Aris in creating a game for the Millennium Prize amid ruins exploration and identity revelations. Sensei intervenes to support their project, mediating challenges in development and confronting obstacles that reveal underlying issues of creativity and technological ambition. The arc comprises multiple chapters exploring themes of friendship, innovation, and perseverance. Volume 3, "Eden Treaty," examines Trinity General School's preparations for a historic peace treaty with Gehenna, complicated by infiltration from the exiled Arius Squad and internal factions like the Tea Party. The narrative delves into religious undertones, betrayal, and redemption arcs involving characters such as Nagisa and Mika, as Sensei navigates political intrigue and combat to prevent the treaty's collapse, which could ignite city-wide war. This volume, spanning several chapters, introduces larger-scale alliances and foreshadows multi-academy involvement. Subsequent volumes, including Volume 4 "Carbanog's Rabbit" centered on SRT Special Academy's elite RABBIT Platoon during a high-stakes heist, and Volume F "Where All Miracles Begin" as a connective finale tying disparate threads with high-level antagonists, continue to expand the scope toward Kivotos' foundational mysteries and the role of halos. Volume EX branches into event-linked extensions, such as those involving Hyakkiyako Alliance Academy, but remains ancillary to the core progression. New chapters typically release every 3-6 months, integrating with seasonal events for narrative depth.

Characters and Factions

Sensei functions as the protagonist, portrayed as an adult teacher summoned from beyond Kivotos by the General Student Council to advise SCHALE, the Federal Investigation Club tasked with resolving inter-school conflicts. The game's ensemble cast comprises over 100 playable students, all female academy attendees bearing halos that confer exceptional durability against injury and equipped with contemporary weaponry, reflecting the militarized student culture of Kivotos. These students are affiliated with specific clubs within their schools, which delineate gameplay roles such as strikers for frontline combat or specials for support abilities. Schools in Kivotos serve as the core factions, functioning as independent territories governed by student councils and clubs with distinct ideologies, rivalries, and operational focuses that shape narrative arcs and strategic team compositions. As of July 2025, 14 schools are named, 10 of which feature playable students whose skills align with school-specific EX-skill discs and training materials. Rivalries, such as the longstanding tension between Gehenna Academy and Trinity General School, drive much of the plot, while clubs like Abydos High School's Foreclosure Task Force highlight factional struggles over resources and survival. The following table outlines the schools and their characteristics:
SchoolDescription
Abydos High SchoolDesert-enveloped institution in decline, burdened by immense debt and reduced to five remaining students combating foreclosure.
Arius Branch SchoolUnderground exile from Trinity, driven by resentment and vendetta against former allies.
Gehenna AcademyEmbodies disorder and liberty, engaged in perpetual rivalry with Trinity.
Highlander Railroad AcademyCorporate entity under Saint Nephthys, dominating Kivotos' rail infrastructure.
Hyakkiyako Alliance AcademyAmalgamation of diverse clubs fostering unique traditions, renowned for elaborate festivals.
Millennium Science SchoolTechnologically advanced newcomer stressing rationality and innovation among the three major academies.
Red Winter Federal AcademyHarsh, wintry academy emphasizing collective labor, susceptible to frequent leadership upheavals.
Shanhaijing Senior SecondaryCommerce-oriented, excelling in culinary and hospitality sectors.
SRT Special AcademyFormer elite force diminished post-leadership vacuum, with protesting remnants.
Trinity General SchoolDiscipline-focused with religious undertones, projecting decorum amid internal complexities.
Valkyrie Police AcademyPrimary enforcer of law, hampered by inefficiencies in response and procedures.
Kronos School of JournalismEmerging academy with undisclosed operational details.
Odyssey Maritime SchoolNautical-themed school lacking publicized specifics.
Wild Hunt Academy of ArtsArtistic institution with pending lore elaboration.
SCHALE itself operates as a neutral, council-sanctioned faction under Sensei's guidance, intervening across school boundaries to maintain stability. Characters' affiliations influence team synergies and story events, with clubs like Gehenna's Pandemonium Society exemplifying factional autonomy in decision-making.

Development

Conception and Early Production

Blue Archive was conceived by producer Kim Yong-ha at NAT Games (subsequently rebranded as Nexon Games) as a tactical role-playing game set in the expansive academy city of Kivotos, where players assume the role of a teacher guiding armed students in strategic battles amid everyday school life infused with fantastical elements like protective halos. Kim, who had previously worked at Smilegate before joining NAT Games under CEO Park Yong-hyun, sought to differentiate the title from prevailing game narratives by emphasizing lighter, miracle-like moments in ordinary youth experiences rather than somber or heavy themes. The core concept drew inspiration from military youth fantasy, combining real-time strategy combat with gacha mechanics and character-driven stories focused on student interactions and factional conflicts within academies. Development was handled by MX Studio, a subsidiary under NAT Games' IO Division, with production commencing prior to public reveal to refine the blend of anime-style visuals, live2D animations, and turn-based tactical elements. The project, internally codenamed Project MX—evoking a fusion of "moe" aesthetics and XCOM-like tactics—was formally announced in February 2020 through a collaboration between NAT Games and Japanese publisher Yostar, featuring initial promotional artwork and a teaser video showcasing key characters and the Kivotos setting. Early efforts prioritized building the game's world-building, including the unique lore of gun-wielding students governed by autonomous school councils, while iterating on core systems like squad deployment and halo-based durability mechanics. Pre-launch production included a closed beta test in Japan from July 17 to July 31, 2020, for registration, followed by testing from August 6 to August 16, 2020, limited to 1,000 selected participants to gather feedback on combat balance, gacha rates, and user interface. This phase addressed initial technical hurdles, such as optimizing real-time strategy elements for mobile devices and ensuring seamless integration of story volumes with event-driven content, paving the way for the Japanese soft launch on February 4, 2021. Throughout early production, the team maintained a focus on subculture appeal, incorporating detailed character backstories and visual novel-style dialogues to foster player attachment.

Technical Implementation

Blue Archive is built using the Unity game engine, enabling efficient development of its 2D tactical RPG mechanics and cross-platform compatibility for Android, iOS, and Windows via Steam. The engine supports the game's real-time combat system, where players position students on a grid-like battlefield and execute skills in a semi-automated manner, with Unity's scripting facilitating procedural enemy AI and skill animations. The game incorporates Live2D technology for character animations, particularly in memorial lobbies, where unlocked students display interactive, deformable 2D models that respond to user inputs and exhibit idle behaviors, enhancing immersion without full 3D modeling. Graphics rendering combines sprite-based environments with particle effects for attacks, optimized for mobile hardware, while the PC port leverages Vulkan API for improved graphics performance and stability on desktops. Server architecture handles gacha pulls, event synchronization, and multiplayer raids through Nexon Games' backend infrastructure, incorporating BlackCipher anti-cheat to mitigate exploits in competitive modes. Progression systems, including student upgrades and equipment crafting, rely on client-side computations validated server-side to ensure data integrity across sessions.

Release and Updates

Initial Releases by Region

Blue Archive was first released in Japan on February 4, 2021, for iOS and Android devices, published by Yostar as a region-locked server exclusive to Japanese players. The international expansion followed with the global version launching on November 8, 2021, self-published by Nexon and available outside Japan on the same mobile platforms. This version supported multiple languages from launch, including English, Korean, Traditional Chinese, and Thai, operating on a unified server with content updates trailing the Japanese version by several months.
ServerRelease DatePublisherLanguagesPlatforms
JapanFebruary 4, 2021YostarJapaneseiOS, Android
GlobalNovember 8, 2021NexonEnglish, Korean, Traditional Chinese, ThaiiOS, Android

Platform Expansions and Ports

Blue Archive, initially launched exclusively on mobile platforms (Android and iOS), expanded to personal computers via a native Steam client. On April 11, 2025, Nexon announced the development of a PC port, scheduled for a summer release, which included plans to add full Korean voice acting to the main story volumes—a feature not present in the mobile versions at the time. The Steam release faced delays due to platform review processes but launched on July 3, 2025, supporting Windows 10 and later with minimum system requirements of an Intel Core i3-540 processor, 4 GB RAM, and a GeForce GTX 650 Ti graphics card. The PC version enables cross-platform progression syncing with linked mobile accounts, allowing players to maintain their saves, characters, and progress across devices without data loss. No console ports to platforms such as Nintendo Switch or PlayStation have been announced or released as of October 2025, keeping the game's availability limited to mobile and PC. The Steam port has been noted for improved performance over mobile emulators, with users reporting smoother gameplay and reduced input lag on native hardware.

Major Content Updates

Major content updates to Blue Archive have centered on expanding the main story arcs, introducing new playable students with unique abilities and backstories, launching limited-time events with narrative depth, and implementing gameplay systems to enhance progression and accessibility. These updates occur roughly every few weeks to months, often tied to seasonal themes or story milestones, with global servers following a schedule that incorporates content from the Japanese version while adding region-specific optimizations. A notable early post-launch enhancement arrived in July 2024, featuring 100 free summons via login rewards, new event stories integrating into the overarching plot, and quality-of-life changes like streamlined inventory management and faster loading times to reduce player friction. In January 2025, developers released an extension to the main story's Volume 1: Foreclosure Task Force arc, specifically Chapter 3 "Traces of a Dream" Part 5, alongside summer-themed events offering free pulls and mini-games that rewarded cosmetic items and resources. Mid-2025 brought systemic innovations, including the July 22 launch of the Archive Recruitment banner, a targeted gacha mechanic allowing players to select and pursue specific legacy students from prior banners, thereby addressing gaps in roster completion without relying solely on random draws. The August 27 update, "Pray-Ball! Swing for the Grand Slam!", integrated fresh main story segments exploring sports-themed conflicts in Kivotos, new student recruitments with specialized skills for combat modes, and event shops dispensing exclusive gear. Subsequent patches, such as the October 21 release, continued this trajectory with content expansions and balance adjustments to maintain engagement amid growing player bases.

Media Adaptations

Anime Productions

An anime television series adaptation titled Blue Archive The Animation was announced on January 22, 2023, during the game's second anniversary livestream event. The series adapts the main story of the mobile game, focusing on the Schale organization and Sensei in the academy city of Kivotos. Production was handled by Yostar Pictures in collaboration with studio CANDYBOX, with Daigo Yamagishi directing and Shunji Maki serving as assistant director. The 12-episode series premiered in Japan on April 7, 2024, airing on networks including TV Tokyo, TV Osaka, TV Aichi, TV Setouchi, TV Hokkaido, and TVQ Kyushu Broadcasting, with its season finale on June 23, 2024. Prior to the television series, two short original net animation (ONA) episodes were released online between July and November 2022 as promotional content tied to the game's story volumes. An English-subtitled version of the television series debuted in North America on YouTube starting May 24, 2024. Blue Archive has produced several official comic anthologies and spinoff manga series in print format, expanding the game's narrative through short stories and character-focused tales set in the academy city of Kivotos. These publications feature contributions from professional manga artists and emphasize themes of student life, club activities, and interpersonal dynamics among the game's halos-bearing students. The Blue Archive Comic Anthology series, published in Japan by Kadokawa under its Dengeki Comics imprint, compiles original one-shot stories by multiple creators, with volumes released starting in 2022 and continuing through at least Volume 6 by 2024. Each volume typically includes 12–14 contributions, depicting comedic or dramatic scenarios involving playable characters and expanding on in-game events without altering core canon. English-language editions have been licensed to Udon Studios, with Volume 1—featuring 13 stories—debuting in print on April 29, 2025, following earlier digital previews. These anthologies prioritize fan-service elements like character interactions and lighthearted adventures, often illustrated in a style blending the game's chibi aesthetics with traditional manga paneling. Spinoff manga series provide serialized narratives centered on specific clubs. Blue Archive: The Great Adventure of the Game Development Department (original Japanese title: Blue Archive: Game Kaihatsu-bu Daibouken!), illustrated by Aqu, follows the Millennium Science School's Game Development Department—comprising students Momoi, Midori, Yuzu, and Alice—as they navigate friendship, game prototyping, and chaotic escapades. Serialization began on December 31, 2023, via Square Enix's Gangan Online platform, with print tankōbon volumes collecting chapters for physical release. The series highlights the club's creative struggles and ties into the game's lore on technology and student ingenuity. Another spinoff, Blue Archive: Problem Solver 68 Business Diary, written and illustrated by various artists under Nexon oversight, chronicles the misadventures of the mercenary group Problem Solver 68, led by Aru Rikuhachima, in their futile attempts at odd jobs amid Kivotos' disorder. Launched as a manga series with print volumes, the English Volume 1 was released by indie publisher Kaiten Books on August 13, 2024, spanning 196 pages of slapstick humor focused on the quartet's incompetence and bonds. This title draws directly from the group's in-game portrayal as bumbling outsiders seeking legitimacy. Additional print comics include Dengeki-published spin-off anthologies, such as multi-volume sets blending canon-inspired tales with promotional content, released between 2022 and 2024 to coincide with game milestones. These works, while non-essential to the main storyline, have been credited by publishers for deepening fan engagement through accessible, character-driven vignettes. No official light novels or prose novels have been announced as of October 2025, with print efforts remaining manga-centric.

Music and Soundtracks

The soundtrack of Blue Archive primarily features electronic compositions in a kawaii future bass style, characterized by upbeat synths, bass drops, and melodic hooks that complement the game's tactical RPG gameplay and academy setting. Mitsukiyo serves as the music director and a key composer, with additional contributions from KARUT, Nor, and Dynamedion GbR. The in-game audio includes over 160 instrumental tracks used for battles, exploration, menus, and story scenes, emphasizing dynamic tension during combat and relaxed ambiences in hubs like the Schale office. Multiple original soundtrack albums have been commercially released, compiling select in-game music. The debut volume, Blue Archive Original Soundtrack Vol.1 Longing for the memorable days, comprises 39 tracks and became available digitally in 2022. Subsequent releases include Vol.2 Searching for the unknown truth (2022), featuring tracks composed by Mitsukiyo and KARUT, and Vol.5 Striving for the bloomy festival (2024), which highlights event-specific pieces like "Cotton Candy Island" and "GIVE ME CHOCO♡". Anniversary-themed OSTs, tied to milestones like the 3.5th anniversary, were issued on CD in June 2025 and expanded to digital streaming platforms starting November 2024. A vinyl collection of select tracks launched in July 2025 via publisher Yostar's store. Vocal elements are integrated sparingly as insert songs for promotional and event contexts. The earliest prominent vocal track, "Target for Love," was released on November 16, 2021, composed by Mitsukiyo with lyrics by DANI and HARU, and performed by Lee Jin-ah. Additional vocal pieces, such as "Clear Morning" (the first in-game song with lyrics) and character bond dialogues, appear in updates and tie-in media, often featuring Japanese or Korean vocalists to evoke emotional narrative beats. These tracks are typically shorter and narrative-driven, contrasting the predominantly instrumental OST.

Reception

Critical and Player Reviews

Blue Archive has received limited coverage from mainstream gaming critics, with most professional reviews emerging following its Steam release on July 4, 2025. In a review from Final Weapon, the game earned a 4.5 out of 5 rating, lauded for its mature storytelling that subverts gacha tropes, tactical yet accessible combat system, and player-respecting mechanics that minimize grind compared to genre peers. Expert Game Reviews similarly highlighted the title's compelling narrative, well-developed characters, and relatively fair gacha system, positioning it as a standout for those seeking depth beyond superficial anime aesthetics. Aggregate sites like Metacritic lack sufficient critic scores to generate a metascore, reflecting the game's niche appeal in mobile gacha spaces often overlooked by Western outlets. Player reception has been predominantly positive, particularly for the story and character designs, though tempered by standard gacha complaints. On Google Play, the global version holds a 4.1 out of 5 rating from over 138,000 reviews as of late 2025, with users frequently praising the visual novel-style plot and low time commitment for dailies, while critiquing the 3% pull rates and diluted character pool. The Japanese version fares better at 4.7 out of 5 from 37,000 reviews, underscoring stronger loyalty in its home market. On the App Store, it averages 4.1 out of 5 from 5,000 ratings, where feedback echoes appreciation for lore but notes it as a secondary rather than primary gaming commitment. The Steam port garnered a "Very Positive" rating, with 89% of over 7,000 reviews positive, emphasizing cute characters, engaging story arcs, and Steam Deck compatibility, despite calls for improved controller support. Early global launch saw review bombing on Google Play, dropping scores to 1.7 in December 2021 amid censorship disputes over cropped content, but ratings stabilized post-recovery efforts. Overall, players value Blue Archive's F2P-friendly progression and event-driven content over hyper-monetized alternatives, though some decry auto-combat simplicity and endgame repetition.

Commercial Performance

Blue Archive has achieved substantial commercial success as a free-to-play gacha game, generating cumulative worldwide revenue exceeding $650 million alongside over 13 million downloads as of early 2025. The title's monetization relies heavily on in-app purchases for character summons and resources, contributing to periodic revenue spikes tied to events and updates; for instance, it recorded its highest monthly earnings in August following launch, with January 2025 marking the fourth-highest monthly total. By February 2023, the game had surpassed $240 million in lifetime revenue, reflecting steady growth in its first two years. Japan dominates the revenue stream, accounting for 72% of global earnings despite comprising only 34% of total downloads, indicating higher per-user spending in that market—averaging around 6,300 yen per active player as reported in mid-2024 analyses. This regional disparity underscores the game's strong appeal in Asia, where it has bolstered Nexon's overall performance; in Q1 2023, Blue Archive helped drive a 36% year-over-year increase in Nexon's revenue to ¥124 billion ($915 million). Recent data from Sensor Tower highlights ongoing viability, with U.S. App Store estimates showing $300,000 in monthly revenue and 10,000 downloads in late 2024, while global daily peaks reached $2.48 million during a September 2025 anniversary event.

Community Engagement

The Blue Archive community primarily congregates on dedicated online platforms, with the official global Discord server hosting over 255,000 members for discussions on gameplay, character strategies, and events as of October 2025. This server reached milestones such as 80,000 members by May 2023, reflecting sustained growth through official announcements and player interactions. The subreddit r/BlueArchive maintains daily question megathreads into 2025, fostering advice-sharing and theorycrafting among fans. Official engagement includes Nexon's community forum, where players access event missions, updates, and web-based activities like the August 2025 Grand Slam Collection event requiring daily logins and task completions for rewards. Developers have organized community-voted initiatives, such as the 2022 Blue Archive Awards, enabling players to judge and vote on fan submissions across categories, with daily participation limits to encourage broad involvement. Fan-driven activities extend to conventions, including meetups at San Japan 2025 featuring cosplay and group gatherings, and developer-backed events at Anime Expo 2024 with cosplay photo sessions, DJ sets, and drawing contests. In Japan, the 3rd Anniversary Festival in January 2024 drew large crowds for live performances, quizzes, and merchandise, highlighting the game's dedicated domestic following. The September 2025 Steam port launch amplified engagement, achieving a peak of 27,077 concurrent players on September 23.

Controversies

Censorship Debates

Upon the global release of Blue Archive on November 8, 2021, players identified alterations to character artwork and Live2D animations compared to the Japanese version, including reduced exposure of skin and adjustments to character proportions, such as smaller breast sizes for characters like Eimi and Asuna. These changes, particularly in story CG scenes like the "Operation Halo" event, prompted accusations of self-censorship by Nexon to align with international content guidelines, leading to review bombing on app stores. Program Director Kim Yong-ha responded on December 16, 2021, acknowledging minor adjustments for "regional differences" but affirming that core art assets remained unchanged and promising no further dilutions. In South Korea, the Game Rating and Administration Committee (GRAC) escalated the game's age rating from 15+ to 19+ in March 2022, citing sexual elements like implied nudity in certain scenes and character designs, which players contested as inconsistent with prior ratings for similar titles. This decision sparked widespread debate over governmental overreach and potential cultural bias in rating bodies, with over 5,000 fans petitioning for an audit that uncovered procedural irregularities and corruption allegations within GRAC, contributing to the agency's dissolution in July 2023. In response, Nexon introduced a bifurcated app structure in October 2022: the original uncensored version retained its 19+ rating, while a new "Blue Archive (15)" variant implemented targeted censorship—such as adding undergarments and toning down suggestive poses—to secure a lower age threshold for broader accessibility. Regional variants amplified these tensions; the Chinese server, launched later, featured extensive modifications including covered necklines, added shorts under skirts (e.g., for Mashiro), and overall de-emphasis of fanservice elements to comply with national content regulations. For the PC port's Steam release delayed to August 2025, community speculation linked postponements to Valve's content policies on suggestive anime aesthetics, though developers clarified on August 14, 2025, that no modifications occurred and the delay stemmed from unrelated approval processes. Critics argued these adaptations reflected broader pressures from platform holders and regulators prioritizing moralistic standards over artistic intent, while proponents viewed them as necessary for market survival, highlighting ongoing friction between global distribution demands and the game's original Japanese design ethos.

Fan Backlash and Company Responses

Upon its global release on November 8, 2021, Blue Archive faced significant fan backlash due to noticeable censorship in artwork and CG scenes compared to the Japanese version, including alterations to character depictions in events like the "Package" storyline. This prompted widespread review bombing on app stores and early Steam discussions, with players accusing Nexon of self-censoring to comply with regional regulations, particularly in Korea. Nexon's producer, Kim Yong-ha, responded publicly, stating that while core artwork would remain unchanged, future content might require modifications based on third-party requests from rating boards or platforms to avoid service disruptions. In 2022, the Korea Game Rating and Administration Committee (GRAC) raised the game's domestic rating from 12+ to 19+ citing exposure to nudity in certain scenes, sparking outrage among players who viewed it as overreach influenced by moralistic pressures rather than substantive changes. Over 5,000 fans petitioned for an audit, uncovering evidence of corruption within GRAC, including undisclosed ties between executives and censorship advocacy groups, ultimately leading to the agency's restructuring and the rating reversion. Nexon supported the community's efforts indirectly by maintaining the JP version's content integrity as a benchmark, though it did not publicly challenge GRAC during the initial rating hike. Additional friction arose in October 2024 when a global server live broadcast contained an erroneous statement about update timelines, leading to community complaints; Nexon issued a formal apology via official channels, reaffirming commitment to transparent communication. The 2025 Steam port announcement drew further scrutiny amid ongoing censorship fears, with a delay from June to August attributed by fans to platform content policies on suggestive anime aesthetics. Nexon clarified that the postponement was unrelated to content modifications and involved no specific censorship for Steam approval, emphasizing compliance with Valve's guidelines without altering assets. A related "Steam Review Event" was terminated early in July 2025 after fan reports of potential policy violations, prompting Nexon to apologize for the inconvenience and refund participants. In December 2025, Nexon announced a sponsored streamer collaboration for a Twitch drops campaign featuring Ironmouse, CDawgVA, Gigguk, and Zentreya, but the event faced immediate community backlash over the streamer selection and was canceled hours later. Nexon issued an apology via an official X post. These responses highlight Nexon's pattern of addressing backlash through clarifications and concessions, though fans have criticized them for prioritizing regulatory compliance over preserving original content fidelity.

Broader Cultural Disputes

Blue Archive's depiction of adolescent female characters in revealing attire and suggestive scenarios has fueled debates over the sexualization of minors in media, with critics arguing it normalizes pedophilic fantasies despite the characters' fictional nature and supernatural elements like protective halos. In South Korea, the Game Rating and Administration Committee raised the game's age rating from 12+ to 18+ in 2022 citing sexual content, prompting over 5,000 players to petition for an audit of the agency, which uncovered unrelated corruption issues and highlighted tensions between regulatory bodies and fan communities resistant to perceived overreach. Supporters contend such ratings infringe on artistic expression in anime-style games, where character designs draw from established tropes without correlating to real-world harm, as evidenced by the lack of empirical studies linking gacha aesthetics to increased predation rates. These disputes extend to Western contexts, where streamer Northernlion in July 2025 criticized the game's Steam page for an "insanely evil aura" tied to its "lolicon" undertones and review patterns suggestive of coordinated defense against scrutiny, igniting backlash from players who viewed his comments as moral panic over harmless escapism. Community platforms like Aniphobia have banned Blue Archive discussions in 2025, citing risks of grooming amid fears that fanservice elements could attract or enable predatory behavior, though proponents dismiss this as unsubstantiated fearmongering absent specific incident data. In China, the 2023 server launch involved mandatory modifications such as reduced breast sizes for characters like Eimi and Asuna to comply with state censorship on sexual content, sparking protests from players who saw it as cultural homogenization eroding original intent. Globally, localization choices—such as altering Alice's introductory CG in the 2021 English release—have been decried as preemptive censorship yielding to Western sensitivities, with producer Kim Yong-ha issuing apologies but defending minimal changes to preserve core appeal. This reflects a broader clash: Eastern developers and fans prioritizing unfiltered fantasy rooted in otaku subculture versus international pressures for content moderation, often amplified by platforms like Steam enforcing policies against perceived exploitative material, as seen in the 2025 termination of an in-game review event. Empirical resistance to blanket restrictions persists, with no verified causal links between such games and societal ills, though advocacy groups continue to frame them within child protection narratives.

References

  1. [1]
    Blue Archive on Steam
    Rating 9/10 (7,123) Developer. NEXON Games ; Publisher. NEXON Korea ; Released. Jul 3, 2025 ; OS: Windows 10 ; Processor: Intel Core i3 - 540 3.06 GHz
  2. [2]
    Blue Archive Release Date Set for February 2021 in Japan - Siliconera
    Jan 27, 2021 · Yostar announced the Japanese release date for its next mobile game, Blue Archive, is February 4, 2021.
  3. [3]
    BlueArchive official release date announced November 8th - Reddit
    Nov 2, 2021 · BlueArchive official release date announced November 8th ... [Blue Archive 11/08/2021 (Mon) Grand Opening!] Announcing the long-awaited official ...[JP] Blue Archive release date February 4th! : r/gachagaming - RedditSteam client for Blue Archive will now officially launch on Friday July ...More results from www.reddit.comMissing: publisher | Show results with:publisher
  4. [4]
    Blue Archive global launch time announced - GamerBraves
    Blue Archive. Publisher: Yostar Inc, Nexon. Developer: NAT Games. Release Date: 2021-02-04. Android, iOS. You have been appointed as an advisor to the Federal ...
  5. [5]
    what the is this game even about :: Blue Archive General ...
    Jun 2, 2025 · The main draw for this game is the characters and setting. You're a teacher entrusted with advising basically an entire city of different ...Missing: genre summary
  6. [6]
    Blue Archive PC Review - A Cute and Funny Gacha Game
    Rating 4.5 · Review by Matheus NascimentoAug 26, 2025 · Blue Archive's story works on multiple levels that all fit together. Main chapters focus on different schools and their challenges: not “problem ...<|separator|>
  7. [7]
    Blue Archive, exceeding a cumulative revenue of $650 million in ...
    With this achievement, "Blue Archive" achieved its fourth-highest monthly revenue in January 2025 since its launch in Japan. "Blue Archive" establishes a ...
  8. [8]
    Blue Archive's Chinese Server Launch Sparks Controversy with ...
    Jul 20, 2023 · Since its release in 2021, Blue Archive has unquestionably become a global sensation, amassing a revenue of over 240 million USD and ...
  9. [9]
    Blue Archive's former co-director and staff members sent to ...
    Oct 17, 2025 · However, the game was cancelled almost immediately after drawing controversy over alleged plagiarism of Blue Archive's art, setting and designs.
  10. [10]
    Blue Archive Beginner's Guide – Progress as you Play - BlueStacks
    May 9, 2024 · Blue Archive presents a real-time top-down combat system wherein you can take up to 5 heroes in battle. Each character is unique in their own ...
  11. [11]
    Student Skill Guide - Blue Archive - AppGamer.com
    Jan 1, 2022 · In our Student Skill Guide, we will quickly discuss how to manage your students' skills and help you decide which ones to prioritize.
  12. [12]
  13. [13]
    Type | Blue Archive Wiki - Fandom
    They act as cover for students, who can hide behind and provide the student with resistance towards all other Attack Types, until destroyed or vacated from.
  14. [14]
    Tactical Challenge - Blue Archive - AppGamer.com
    Jan 6, 2022 · To start a battle, select an opponent listed on the right. Next, you have to confirm the formation. You have a timer while doing this so it's ...
  15. [15]
    Blue Archive gacha system explained: Pyroxenes, banners, and ...
    Jul 8, 2025 · You'll need 120 Pyroxenes for a single pull or 1,200 for a ten-pull. These rates are consistent across all banner types. Every pull gives you a ...
  16. [16]
    The Gacha System In Blue Archive, Explained - TheGamer
    Jul 6, 2025 · A two-star character has 0.84 percent chances, and one-star characters have 4.4 percent chances of appearing. You will also accumulate points, ...
  17. [17]
    Can someone explain to a newcomer how the gacha mechanic ...
    Aug 7, 2025 · You get enough for a spark(pity/whatever name) aka 200 pulls every two months or less(depending on how many pyro gifts/maints we get) check on ...
  18. [18]
    Blue Archive: How to Level Up - Deltia's Gaming
    Jul 6, 2025 · Find out how to level up faster in Nexon Games' Blue Archive, which opens up the way for quicker progression and valuable rewards.
  19. [19]
    Equipment - Blue Archive Wiki
    Equipment is vital to student performance as they grant large stat bonuses the higher the tier they are. These should be farmed to the highest tier available.
  20. [20]
    Equipment Guide for Casual & Beginners - YouTube
    Oct 3, 2023 · simple blue archive guide for what equipment to build, based on ex and subskill priority - enjoy!
  21. [21]
    [Content] Available Time and Reset Time for Each Content - Nexon
    Nov 8, 2021 · [Content] Available Time and Reset Time for Each Content ; Joint Firing Drill. Joint Firing Drill Ticket Reset. Daily at 19:00 ; Tactical ...
  22. [22]
    (Updated) 8/5(Tue) Patch Notes - Nexon
    Aug 4, 2025 · 1. New Students · 2. Student Recruitment · 3. Event Story - Pandemic Hazard: Miraculous Pancake · 4. Total Assault: Myouki Kurokage (Urban Warfare).
  23. [23]
    Grand Assault - Nexon
    Mar 12, 2024 · Grand Assault is a season-based event where various bosses from Total Assault appear for battle, with various additional defense types.Missing: mechanics explanation
  24. [24]
    Tactical Challenge - Nexon
    Mar 12, 2024 · In higher ranks, opponents will be able to hide certain students in their defense units to make forming your attack team more difficult.Missing: mechanics explanation
  25. [25]
  26. [26]
    BlueArchive on X: "[Total/Grand Assault Roadmap] Check out ...
    [Total/Grand Assault Roadmap] Check out December's roadmap for the upcoming Total/Grand Assaults, Sensei! #BlueArchive.
  27. [27]
    Kivotos | Blue Archive Wiki - Fandom
    Kivotos is home to thousands of different academies with the most notable ones being the Main Schools and SCHALE. Students in the city openly carry guns and ...
  28. [28]
    General Student Council
    ### Summary of General Student Council (GSC) in Blue Archive Lore
  29. [29]
  30. [30]
    Main Story - Blue Archive Wiki
    Below is a list of volumes for Blue Archive's main story. Note that Volume EX was originally not a part of the Main Story.Volume 1 · Volume F · Blue Archive Wiki · Volume 3: Eden Treaty
  31. [31]
    Main Story/Volume 1 - Blue Archive Wiki
    Episode 1: Prologue. The OB of Gematria, awakened by Francis, makes the opening moves of a new game. · Episode 2: Uninvited Guest · Episode 3: Highlander Railroad ...
  32. [32]
    Main Story/Volume 3 - Blue Archive Wiki
    Chapter 1 · Episode 1: Prologue · Episode 2: Make-Up Work Club · Episode 3: Tea Party · Episode 4: Failing Students Part 1 · Episode 5: Failing Students Part 2.
  33. [33]
    Main Story - Fandom - Blue Archive Wiki
    Main Story of Blue Archive, following Sensei's exploits across the schools of Kivotos, solving various problems and guiding their students towards a better ...Story · Story/Mini Story · Story/Group Story · Where All Miracles BeginMissing: genre | Show results with:genre
  34. [34]
    Sensei - MyAnimeList.net
    Sensei is the main protagonist of Blue Archive who serves as the advisor of SCHALE. Sensei is a teacher called by the President of the General Student Council.
  35. [35]
    BlueArchive.gg: Blue Archive Database, Wiki and Tier List
    Welcome to BlueArchive.gg! We are your ultimate source for Blue Archive guides, database, builds, tier list, news, and more.Blue Archive Steam Release · Events · Tier List · Characters<|separator|>
  36. [36]
    Characters (Students) List | Blue Archive - BlueArchive.gg
    List of all Characters / Students in Blue Archive. ... Blue Archive database, wiki, and news site that contains guides, tier lists and more. News · Guides ...
  37. [37]
    All schools in Blue Archive - Dot Esports
    Jul 9, 2025 · How many schools are there in Blue Archive? There are 14 named schools in Kivotos, of which 10 have playable students.
  38. [38]
    Blue Archive | NexonGames - | 넥슨게임즈
    A Military Youth Fantasy created by Producer Kim Yong Ha and his team. Various attractive characters to collect; Users become teachers and fight along with ...
  39. [39]
    Yongha Kim (Game Developer) - NamuWiki
    Oct 7, 2025 · Blue Archive General Producer. Kim Yong -ha, who left the smile gate, meets Park Yong -hyun, CEO of Net Games (currently Nexon Games ) ...Missing: origin | Show results with:origin<|control11|><|separator|>
  40. [40]
    The Blue Archive Team Talks With Anime Herald
    Sep 3, 2024 · Anime Herald: What was your original idea for Blue Archive? Yong-Ha Kim: At the time, the themes for other games were heavier, more somber.Missing: origin | Show results with:origin
  41. [41]
    Blue Archive (Video Game) - TV Tropes
    Blue Archive is a tactical RPG with gacha elements, developed by Korean studios Nexon Games (formerly NAT Games) & MX Studio, and published in Japan and China ...
  42. [42]
    Blue Archive is Yostar's New Mobile RPG About Finding Miracles in ...
    Jul 17, 2020 · Blue Archive will launch in Japan sometime in 2020 for iOS and Android devices. It will be a free-to-play title with micro-transactions.<|separator|>
  43. [43]
    Blue Archive announced by Yostar for smartphones - GamerBraves
    Players based in Japan will be able to sign up for the closed beta programme that is currently running until 31 July 2020. A total of 1,000 participants will be ...
  44. [44]
    Blue Archive - Japan launch date announced by Yostar for new ...
    Jan 27, 2021 · Publisher Yostar Inc (of Arknights fame) recently announced the Japanese launch date for Blue Archive, which is confirmed for 4 February 2021.
  45. [45]
    Nexon's Blue Archive: Mobile game for anime fans by anime fans
    Oct 27, 2021 · Blue Archive is a subculture mobile game in which players take on the role as a female academy teacher who teams up with female students to solve mysteries ...
  46. [46]
    Blue Archive - SteamDB
    Rating 90% (15,699) · Free · WindowsBlackCipher AntiCheat, Unity Engine, CEF SDK, UnityBurst SDK, UnityIL2CPP SDK, Vorbis SDK ... Blue Archive © 2024 NEXON Korea Corporation & NEXON Games Co., Ltd.
  47. [47]
    Blue Archive - PCGamingWiki PCGW - bugs, fixes, crashes, mods ...
    Sep 30, 2025 · The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details. Input • Link. Keyboard ...
  48. [48]
    Memorial Lobby - Blue Archive Wiki
    'Memorial Lobby') or informally Live2D (L2D) is a student-specific animated background that replaces normal homescreen artwork. Memorial lobby is unlocked by ...
  49. [49]
  50. [50]
    Blue Archive - Japan launch date announced by Yostar for new ...
    Jan 27, 2021 · Publisher Yostar Inc (of Arknights fame) recently announced the Japanese launch date for Blue Archive, which is confirmed for 4 February 2021.
  51. [51]
    Blue Archive earns over 70% of its revenue from Japan, but who's ...
    Sep 18, 2024 · It was first released in Japan back in February 2021, with a global release later in the same year. The player becomes a Sensei tasked with ...
  52. [52]
    Blue Archive (2021) - MobyGames
    A full-length TV anime series titled Blue Archive The Animation, which aired from April 7, 2024 to June 23, 2024. · Official manga series: Blue Archive Anthology ...<|separator|>
  53. [53]
    Blue Archive Steam Port Announced, Main Story to Receive Full ...
    Apr 11, 2025 · The biggest announcement was that Blue Archive would be receiving a PC version. The PC version is scheduled to release on Steam this Summer.
  54. [54]
    Blue Archive Wiki | Fandom
    Game Modes. Back. Story · Main Story · Bond Story · Event Story. Back. Mission · Normal Mission List · Hard Mission List. Back. Event · Event List · Campaign ...Blue Archive · Blue Archive/Student Profile · Gallery · Live
  55. [55]
    Blue Archive Steam Version is Now Available After Delay Scare
    Jul 3, 2025 · Blue Archive Steam Version Release Delayed Due to Platform Review June 22, 2025 In "Channels". Blue Archive Steam Port Announced, Main Story ...
  56. [56]
    Blue Archive Hits Steam: Cross-Platform Play, 100K Wishlists, and ...
    Jun 4, 2025 · Blue Archive's Steam launch includes cross-platform play with mobile account linking, a large wishlist, and a test for mobile RPGs on PC.Missing: expansions | Show results with:expansions
  57. [57]
    Getting started - Blue Archive Wiki
    Steam app page was launched on 2 June with game release planned on 24 June. ... region initially. Official announcement states that client update should ...
  58. [58]
    Ba pc port insanely good :: Blue Archive General Discussions
    Jul 3, 2025 · It runs amazingly well, much better than it did on my LDPlayer. And LDPlayer was already better than BlueStacks. Once again, PC Masterrace proves its ...Missing: platform expansions
  59. [59]
    Blue Archive - Updates - BlueStacks
    Blue Archive July 2024 Major Update: 100 Free Summons, New Event Stories, and QOL FeaturesBlue Archive has just released their newest major update on 23rd July ...
  60. [60]
    BLUE ARCHIVE UNVEILS NEW UPDATE PACKED WITH FRESH ...
    Aug 27, 2025 · Seoul - August 27, 2025 - NEXON's anime-style RPG Blue Archive has just released the brand new “Pray-Ball! Swing for the Grand Slam!” update on ...
  61. [61]
    Blue Archive Releases New Update For the Main Story
    Jan 24, 2025 · Blue Archive has released an update for the Main Story: Vol. 1 Foreclosure Task Force Chapter 3, "Traces of a Dream" – Part 5.<|control11|><|separator|>
  62. [62]
    Blue Archive Launches Main Story Update and Summer-Themed ...
    Jan 27, 2025 · Blue Archive Launches Main Story Update and Summer-Themed Events, Including Free Pulls and Mini-Game. Nexon's anime RPG expands its narrative ...
  63. [63]
    Blue Archive Introduces Archive Recruitment Banner for Targeted ...
    Jul 22, 2025 · Blue Archive JP introduces a “Archive Recruitment” system, where players can target older students. The banner launches on July 22, 2025.
  64. [64]
    Blue Archive - Steam Community
    Blue Archive. 190. 24. 10/21(Tue) Patch Notes. Oct 20. Please check here for the detailed information about the 10/21 (Tue) update.[forum.nexon.com]. Blue ...
  65. [65]
    Blue Archive Anime Adaptation Announced - Siliconera
    Jan 23, 2023 · A Blue Archive anime adaptation is in production, according to an announcement aired during the game's 2nd Anniversary livestream in Japan.
  66. [66]
  67. [67]
    Blue Archive Anime Debuts in N. America on May 24 - News
    May 22, 2024 · Daigo Yamagishi ( Yuruyuri 2019 OVA , Show By Rock!! Stars!! ) is directing the anime at Yostar Pictures and Candy Box . Shunji Maki is the ...
  68. [68]
  69. [69]
    Blue Archive The Animation Premieres on April 7 - IMDb
    The series will debut in Japan on TV Tokyo, TV Osaka, TV Aichi, TV Setouchi, TV Hokkaido, and Tvq Kyushu Broadcasting on April 7, 2024.
  70. [70]
    Blue Archive the Animation (2024) - TMDB
    Rating 6.9/10 (13) Season 1 of Blue Archive the Animation premiered on April 7, 2024. I'm Home. (1x12, June 23, 2024) Season Finale.<|separator|>
  71. [71]
    Blue Archive The Animation
    Apr 7, 2024 · Title, ブルーアーカイブ The Animation ; Translated title, Blue Archive The Animation ; On air, April 7, 2024 to present ; Studio, Yostar Pictures
  72. [72]
    Manga Up! Global Adds Blue Archive: The Great Adventure of Game ...
    Dec 24, 2024 · From the hit game Blue Archive, a spinoff manga about the Millenium Science School's Game Development Department! Follow the four members of ...
  73. [73]
    Kaiten Books Adds Blue Archive: Problem Solver 68 Business Diary ...
    Jun 21, 2024 · Indie manga publisher Kaiten Books revealed a new, upcoming title based on the Blue Archive mobile game: Blue Archive: Problem Solver 68 ...
  74. [74]
    Udon Studios Launches Their Blue Archive Manga Anthology In ...
    Jan 28, 2025 · Udon Studios debuts Blue Archive Manga Anthology in April 2025's manga solicits. Volume 1 features 13 manga creators in the Blue Archive RPG ...<|control11|><|separator|>
  75. [75]
    Blue Archive Comic Anthology Vol.1-6 Japanese Manga ... - eBay
    Out of stockFind many great new & used options and get the best deals for Blue Archive Comic Anthology Vol.1-6 Japanese Manga Comic Book Set Japan at the best online ...Missing: adaptations | Show results with:adaptations
  76. [76]
    Blue Archive: Game Kaihatsu-bu Daibouken! - MangaDex
    May 5, 2025 · From the hit game Blue Archive, a spinoff manga about the Millenium Science School's Game Development Department! Follow the four members of ...
  77. [77]
    Blue Archive: Problem Solver 68 Business Diary Vol. 1 - Amazon.com
    30-day returnsBook details ; Part of Series. Blue Archive: Problem Solver 68 Business Diary ; Print length. 196 pages ; Language. English ; Publisher. Kaiten Books LLC.
  78. [78]
    Blue Archive: Problem Solver 68 Business Diary Volume 1 Manga ...
    Aug 15, 2024 · A manga spinoff of the Blue Archive game franchise, Problem Solver 68 Business Diary follows the titular group as they try to keep their ...
  79. [79]
    Blue Archive 3-Volumes SET Comic Anthology Dengeki Spin ... - eBay
    Find many great new & used options and get the best deals for Blue Archive 3-Volumes SET Comic Anthology Dengeki Spin-off Manga Japanese Rare at the best ...
  80. [80]
    Blue Archive - VGMdb
    Jan 25, 2021 · ▷Music Director Mitsukiyo ▷Music Producer isakusan ▷Composers Mitsukiyo KARUT Nor Dynamedion GbR ▷Mix & Mastering Mitsukiyo
  81. [81]
    Soundtrack | Blue Archive Wiki - Fandom
    The Blue Archive soundtrack has 165 tracks, mainly Kawaii future bass, composed by Nor, Mitsukiyo, and KARUT, with guest artists.
  82. [82]
    Blue Archive Original Soundtrack (Vol.1 ~Longing for the ... - Spotify
    Listen to Blue Archive Original Soundtrack (Vol.1 ~Longing for the memorable days~) on Spotify · album · ミツキヨ · 2022 · 39 songs.
  83. [83]
    Blue Archive Original Soundtrack Vol.2 ~Searching for the unknown ...
    Dec 6, 2023 · Description. Composer: KARUT (1.01, 1.03, 1.06, 1.07, 1.10 / 2.01, 2.04, 2.05, 2.08, 2.09) Mitsukiyo (1.02, 1.04, 1.05, 1.08 / 2.03, 2.07)
  84. [84]
    Blue Archive Original Soundtrack Vol.5 ~Striving for the bloomy ...
    Oct 25, 2024 · Blue Archive Original Soundtrack Vol.5 ~Striving for the bloomy festival~ ; 2, 4. Cotton Candy Island · 2:03 ; 2, 5. GIVE ME CHOCO♡ · 1:35 ...
  85. [85]
  86. [86]
    Blue Archive Anniversary OSTs Heading to Digital Streaming ...
    Nov 14, 2024 · Nexon announced that the Blue Archive Anniversary Celebration OSTs will be releasing for digital streaming platforms in the near future.Missing: composers | Show results with:composers<|separator|>
  87. [87]
    A Blue Archive soundtrack collection is now available on vinyl
    Jul 20, 2025 · A selection of music from the soundtrack to role-playing game Blue Archive is now available to order on vinyl from publisher Yostar's store.
  88. [88]
    [Blue Archive] Main OST 'Target for love' Full ver. - YouTube
    Nov 16, 2021 · [Blue Archive Official OST ] □ Target for Love □ Singer : Lee Jin Ah Composer : mitsukiyo, Lee Jin Ah Songwriter : DANI, HARU ▷Blue Archive ...Missing: vocal | Show results with:vocal
  89. [89]
    Soundtrack/Insert Song | Blue Archive Wiki - Fandom
    This article lists the insert songs associated with the game. "Clear Morning" is the first Blue Archive song that has lyrics. "Target for Love" is the first ...
  90. [90]
    Blue Archive Review: More Than Just Cute Girls With Guns
    it's not a cash grab but a genuinely engaging and surprising experience. The Story That Hooks You From Day One. Here's ...
  91. [91]
    Blue Archive Reviews - Metacritic
    Rating 0% (1) Blue Archive stands out as a gacha that respects both time and intelligence. Blending mature storytelling with accessible tactical combat, while its resource ...
  92. [92]
    Blue Archive - Apps on Google Play
    Rating 4.1 (138,706) · Free · AndroidOfficial Site: https://bluearchive.nexon.com/ Facebook: facebook.com/EN.BlueArchive. Twitter: https://twitter.com/EN_BlueArchive YouTube: Blue Archive Channel<|separator|>
  93. [93]
    ブルーアーカイブ - Apps on Google Play
    Rating 4.7 (37,308) · Free · AndroidDailies can be done in around 6 minutes. The learning curve is pretty mild. Great game, worth a try. 31 people found this review helpful.
  94. [94]
    Blue Archive on the App Store
    Rating 4.1 (5,056) · Free · iOSVersion History. Oct 21, 2025. Version 1.82.378581. 1. Main Story, "Hyakkaryouran Chapter 2" Begins. 2. Nagusa, Niya Pick-Up Begins. 3. Mini Event, "Balancing ...
  95. [95]
    Record-breaking Low? Blue Archive's Google Play Rating Drops to 1.7
    Dec 16, 2021 · Blue Archive JP has achieved number 1 sales ranking on Google Play! One "10 recruitment" will be delivered to all players. r/gachagaming icon.Blue Archive on Steam : r/pcgaming - RedditBlue Archive JP has achieved number 1 sales ranking on Google ...More results from www.reddit.com
  96. [96]
    Blue Archive (video game, gacha RPG, anime art ... - Glitchwave
    Rating 3.2 (52) As a complete gacha package, Blue Archive is FINE. If you like cute things, you will probably like the characters in this game. If you want a time-waster game ...<|control11|><|separator|>
  97. [97]
    Blue Archive tops $240 million in revenue, had best month in January
    Feb 18, 2023 · While Blue Archive has seen some controversy during its existence, the developers have worked hard to deal with customer complaints. There was ...
  98. [98]
    Blue Archive helps push Nexon Q1 sales up 36% - GamesIndustry.biz
    May 12, 2023 · Revenue: ¥124 billion ($915 million), up 36% year-on-year; Net income: ¥53.3 billion ($393 million), up 33% year-on-year. The Highlights ...
  99. [99]
    Blue Archive hits biggest revenue spike since January last year with ...
    Unusually high revenue: $2,481,458 on Sep 29, 2025. Download CSV · View on Sensor Tower. Sign ...
  100. [100]
    Blue Archive - Overview - Apple App Store - US - Sensor Tower
    Analyze Blue Archive app's revenue estimates, download estimates, and rankings among games apps. Last month's estimates were 10k downloads and $300k revenue.Missing: earnings | Show results with:earnings
  101. [101]
    Blue Archive Official(GL) - Discord
    Official Discord of Blue Archive Global by NEXON Korea Corp. & NEXON Games Co., Ltd. All Senseis are welcome! | 255348 members.Missing: size | Show results with:size
  102. [102]
    BlueArchive on X: "[80,000 Discord Member Celebration] Sensei ...
    May 19, 2023 · [80,000 Discord Member Celebration] Sensei, Blue Archive's official Discord has reached 80,000 members! Please check your in-game mailbox to ...
  103. [103]
    Daily Questions Megathread September 02, 2025 : r/BlueArchive
    Sep 2, 2025 · Welcome to the Daily Question Megathread! Here you can ask questions/seek advice about Blue Archive, help each other and grow together!Daily Questions Megathread July 22, 2025 : r/BlueArchive - RedditDaily Questions Megathread July 10, 2025 : r/BlueArchive - RedditMore results from www.reddit.com
  104. [104]
    [Web Event] Grand Slam Collection! - Nexon
    Aug 25, 2025 · 1) Log in to the Blue Archive Official Community. · 2) Go to the Grand Slam Collection! · 3) Complete 3 missions daily and get 1 card pack per ...Missing: engagement | Show results with:engagement
  105. [105]
    Blue Archive – Nexon Community
    Blue Archive. Enter a search keyword. Close. NEXON. Please select nickname. You must log in to use this forum. Announcements · Updates · Events · Known ...Updates · 6/24(Tue) Blue Archive Steam... · Events · Announcements
  106. [106]
    "MOBILE RPG BLUE ARCHIVE TREATS FANS TO ... - Games Press
    May 12, 2022 · In the Blue Archive Awards, the community members are the judges as each player can vote for up to five submissions each day. All players who ...
  107. [107]
    【Convention Recap】 San Japan 2025 | Blue Archive Meetup
    Sep 1, 2025 · Talking about my time attending San Japan 2025! Recap, convention stories, Blue Archive fan meetup, cosplaying Hifumi / Faust, etc 【Support ...Missing: community | Show results with:community
  108. [108]
    Blue Archive is coming to Anime Expo 2024 We have a bunch of ...
    Jun 18, 2024 · Blue Archive is coming to Anime Expo 2024! We have a bunch of exciting events planned, like Cosplay Photo Time, DJing Time, a Drawing Event, and more!
  109. [109]
  110. [110]
    Blue Archive Steam Charts - SteamDB
    Rating 90% (15,712) · Free · WindowsSteam player count for Blue Archive is currently 2538 players live. Blue Archive had an all-time peak of 27077 concurrent players on 23 September 2025.Missing: size downloads
  111. [111]
    Blue Archive - Censorship Wiki - Fandom
    After the mobile game was released by Nexon for international markets on November 8, 2021, it was soon discovered that the game was censored with various images ...
  112. [112]
    Blue Archive Addresses Censorship Criticisms - Niche Gamer
    Dec 16, 2021 · These criticisms stem from changes observed between the international and original Japanese versions of the game. The changes appear during the ...
  113. [113]
    Blue Archive review bombed due to censorship, Director responds
    Blue Archive global was review bombed for censoring an in-game scene. Previously, Nexon reassured players that the art will remain unchanged.
  114. [114]
    Blue Archive Global: PD issues official response to censorship outcry
    An official response has been released by the Blue Archive Program Director, Kim Yong-ha, regarding the censorship issue for the game's global version.<|separator|>
  115. [115]
    Anime game fans got so angry about a nudity-related age rating they ...
    Jul 6, 2023 · Blue Archive fans were incensed by an increase in the game's Korean rating to 18+ last year, with over 5,000 of them calling for an audit of ...
  116. [116]
    Blue Archive announces app split for censored and uncensored ...
    Oct 5, 2022 · The game has now announced they will be creating a second app of Blue Archive which will be censored, while the original version will post all content ...
  117. [117]
    Blue Archive Censorship CN vs Global - 2023 - YouTube
    Nov 10, 2023 · CN is back at it again. Chinese server changes and Censorship for Blue Archive vs the Global Versions. #bluearchiveglobal #bluearchive ...Missing: regional | Show results with:regional
  118. [118]
    With censorship swirling, devs of polarizing anime RPG Blue ...
    Aug 14, 2025 · With censorship swirling, devs of polarizing anime RPG Blue Archive say Steam delay "was unrelated to the game's content" and there were "no ...Missing: controversy | Show results with:controversy
  119. [119]
    reis event line got censored another censorship situation
    Aug 26, 2025 · Yeah normally I'd stick to the source, but blue archive is one of the exceptions to that rule. Other examples would be metal gear or devil ...
  120. [120]
    Blue Archive terminates event suspected of violating Steam policies ...
    Jul 14, 2025 · Perhaps in response to such concerns, Nexon shortly announced via Steam that Blue Archive's “Steam Review Event” would be terminated prematurely ...
  121. [121]
    "Apology Regarding <Blue Archive>'s the Global Server Live ... - X
    Oct 19, 2024 · We would like to offer our sincere apologies for the incorrect statement made during the global server live broadcast on Friday, October 18th.
  122. [122]
    Blue Archive corrects translation of character's Christmas line
    Dec 25, 2023 · Early on in Blue Archive's lifespan, the game garnered controversy for censoring one of the CG images during the game's story.
  123. [123]
    What did Northernlion say about Blue Archive? Streamer's ...
    Jul 12, 2025 · Northernlion, a prominent Twitch streamer, ignited a social media debate by criticizing Blue Archive's Steam page for its perceived dark energy and overly ...
  124. [124]
    What are your opinions on Aniphobia's decision to ban Blue Archive ...
    Jun 25, 2025 · Fearmongering with “Grooming” Language They weaponize the fear of grooming and sexual exploitation to justify their blanket bans. “If we allow ...Missing: disputes | Show results with:disputes
  125. [125]
    Blue Archive players decrying censorship in global release
    Dec 16, 2021 · The global version of Blue Archive has been accused of censorship, after the program director promised no alterations to the art.Missing: regional | Show results with:regional
  126. [126]
    Why did Blue Archive cancel collaboration with Ironmouse, CDawgVA, & more? Controversy explained
    Details the announcement, backlash, cancellation, and apology for the December 2025 streamer event.