Fact-checked by Grok 2 weeks ago

Scopely

Scopely is an American interactive entertainment company specializing in mobile-first video games, founded in 2011 and headquartered in Culver City, California. The company develops, publishes, and live-operates a diverse portfolio of immersive titles for mobile, web, PC, and other platforms, with a mission to inspire play every day through deep, engaging experiences powered by its proprietary technology platform, Playgami. Since its acquisition by Savvy Games Group—a subsidiary of Saudi Arabia's Public Investment Fund—for $4.9 billion in July 2023, Scopely has expanded globally with studios across more than a dozen markets on four continents and approximately 3,000 employees as of 2025. Under co-CEOs Walter Driver and Javier Ferreira, Scopely has achieved significant milestones, including recognition as the No. 1 Top Mobile Game Maker in 2024 by Pocket Gamer and inclusion in Time's 2025 list of the 100 Most Influential Companies for the second consecutive year. The company's portfolio features award-winning titles such as MONOPOLY GO!, which became the fastest mobile game to surpass $3 billion in revenue in 2024 and reached $5 billion lifetime gross by May 2025, alongside Stumble Guys, Star Trek Fleet Command, and MARVEL Strike Force. In a major expansion, Scopely acquired Niantic's games business—including blockbuster titles like Pokémon GO, Pikmin Bloom, and Monster Hunter Now—for $3.5 billion, with the deal announced in March 2025 and closed on May 29, 2025, marking one of the largest transactions in mobile gaming history. This acquisition bolsters Scopely's position in location-based and augmented reality gaming, complementing its focus on live-service models and cross-platform experiences.

History

Founding and Early Development

Scopely was founded in 2011 in the Los Angeles area by Ankur Bulsara, Walter Driver, Eytan Elbaz, and Eric Futoran. The company emerged during a transitional period in the gaming industry, with its co-founders bringing expertise from social gaming, search technology, and software development backgrounds. From its inception, Scopely focused on developing free-to-play mobile games emphasizing social features and casual gameplay to engage players through multiplayer interactions. The company's first major release, Dice with Buddies, launched in early 2012 and quickly rose to prominence, peaking at number four on the App Store charts. This title exemplified Scopely's strategy of adapting classic board games for mobile audiences with real-time social elements, such as chatting and competing with friends. In its bootstrapping phase through 2015, Scopely maintained a lean operation with a team of fewer than 50 employees, navigating early challenges including limited resources and a strategic pivot from web-based social gaming—where platforms like Facebook were showing signs of saturation—to the rapidly growing mobile sector. The company established its headquarters in Culver City, California, in 2012, providing a central hub for its growing development efforts. A key milestone came with the 2015 launch of Yahtzee with Buddies, an officially licensed adaptation that achieved over one million downloads in just four days, demonstrating early traction and validating Scopely's casual, social mobile formula.

Growth and Key Milestones

Scopely marked its entry into licensed intellectual property games with the launch of WWE Champions in January 2017, a match-3 RPG that integrated real-world WWE events and wrestlers, establishing a foundation for ongoing content updates. This title exemplified Scopely's shift toward live-service models, where regular expansions kept players engaged through new character additions and events tied to WWE storylines. Building on early casual games like Yahtzee with Buddies as precursors, these licensed titles drove initial user growth across the portfolio. In 2018, Scopely accelerated expansion with the release of Star Trek: Fleet Command in November, a strategy MMO that achieved $100 million in lifetime revenue in under eight months and marking Scopely's fastest-growing title at the time. These launches coincided with operational scaling, as the company grew to approximately 800 employees across 13 global offices by mid-2018. By 2019, Scopely fully embraced the live-service approach, emphasizing continuous updates and community-driven features for its core titles to sustain long-term engagement and revenue. This period saw international expansion with the opening of a London office in December, complementing the 2017 Barcelona hub that supported European development teams. The company's portfolio surpassed $1 billion in lifetime revenue that June, fueled by IP collaborations with partners like Marvel and Hasbro. In January 2020, Scopely acquired FoxNext Games from Disney for $300 million, gaining control of Marvel Strike Force—a top-grossing squad-based RPG—and other titles, significantly bolstering its IP portfolio and live-service capabilities. The 2020–2022 timeframe brought further momentum amid the COVID-19 pandemic, which boosted global mobile gaming revenue by increasing player time spent and digital downloads industry-wide. Scopely benefited from this surge, with titles like WWE Champions receiving major expansions, including new showdown modes and superstar integrations that enhanced competitive play. User engagement across the portfolio grew significantly, supported by cross-promotions and live events. In September 2022, Scopely acquired Stumble Guys, a competitive multiplayer battle royale game from Kitka Games, which had already amassed over 20 million daily active users and expanded Scopely's reach into casual party gaming. A key milestone came in 2022, when Scopely's annual revenue exceeded $500 million, propelled by sustained performance from IP-driven hits like Marvel Strike Force and ongoing Hasbro partnerships.

Ownership Changes and Major Acquisitions

In April 2023, just days before the announcement of its acquisition, Scopely launched MONOPOLY GO!, a mobile adaptation of the classic board game that quickly became its most successful title, surpassing $1 billion in revenue by November 2023 and marking the biggest mobile game launch of the year. Later that month, on April 5, Savvy Games Group, a gaming and esports entity backed by Saudi Arabia's Public Investment Fund (PIF), agreed to acquire Scopely for $4.9 billion, a deal that closed in July 2023 following regulatory approvals. This transaction positioned Scopely as a wholly owned subsidiary of Savvy Games Group while allowing it to operate independently under its existing leadership and strategy. The acquisition reflected Scopely's pre-2023 expansion in mobile gaming, which had driven substantial growth and justified the premium valuation. Following the buyout, Scopely pursued post-acquisition integration by expanding its footprint in the Middle East, including the establishment of a new studio in Riyadh, Saudi Arabia, announced in September 2024 and operational by November 2024. Led by industry veteran Charity Joy, the Riyadh office aimed to leverage regional talent in the Middle East and North Africa to support Scopely's global operations and align with Savvy Games Group's strategic investments. In March 2025, Scopely announced its $3.5 billion acquisition of Niantic's games business, encompassing key titles like Pokémon GO, along with the associated development teams and intellectual property rights. The deal, approved by both companies' boards, marked a significant expansion into augmented reality (AR) and location-based mobile gaming. The Niantic acquisition closed on May 29, 2025, integrating over 400 employees and Niantic's AR and mobile expertise into Scopely's portfolio. This addition was projected to boost combined annual revenue from the merged assets to over $2 billion, drawing on Niantic's 2024 games revenue exceeding $1 billion and Scopely's established mobile titles. As of November 2025, no additional ownership changes have occurred, with Scopely emphasizing post-merger synergies such as enhanced AR capabilities and cross-portfolio development to drive long-term growth.

Games and Products

Notable Titles and Franchises

Scopely's portfolio features a range of mobile games leveraging licensed intellectual properties, with early titles like Yahtzee with Buddies—originally launched as Dice with Buddies in 2012—establishing the company's focus on social, casual gameplay adaptations of classic board games. Among its most prominent releases, Monopoly GO! stands out as a free-to-play adaptation of Hasbro's iconic board game, launched in April 2023. The game transforms the traditional property-trading mechanics into a mobile format with real-time multiplayer events, sticker collections, and competitive tournaments, emphasizing social interaction and quick sessions. By May 2025, it had generated over $5 billion in lifetime revenue, making it the fastest mobile game to reach that milestone, driven primarily by in-app purchases in the U.S. market, which accounted for 77% of earnings. As of early 2025, the title surpassed 150 million downloads worldwide. Another cornerstone franchise is Star Trek Fleet Command, a sci-fi strategy MMO released in November 2018 in partnership with DIGIT Game Studios and ViacomCBS Consumer Products (later Paramount Global). Players build and customize starbases and fleets, recruit iconic characters from the Star Trek universe, explore star systems, form alliances, and engage in battles, drawing on the full breadth of the franchise's lore following a 2020 expansion agreement. The game has sustained long-term engagement through ongoing events, seasonal expansions, and community-driven content, as outlined in its 2025 roadmap focusing on refined mechanics and collaborations. It has amassed nearly 20 million downloads and generated over $600 million in revenue by late 2023, with continued performance into 2025. Marvel Strike Force, launched in 2018 and acquired by Scopely from FoxNext Games, is a turn-based squad RPG set in the Marvel Universe, where players assemble teams of heroes and villains for strategic battles against threats like Ultimus. The game has received acclaim for its expansive character roster, featuring hundreds of Marvel icons with unique abilities, and its visually dynamic combat system that blends RPG progression with alliance-based raids and events. It has achieved significant player retention through regular updates introducing new story arcs and crossovers, contributing to Scopely's IP-driven success. Estimates indicate over 50 million downloads globally, with monthly revenue around $2 million as of late 2025. Following Scopely's $3.5 billion acquisition of Niantic's games business in May 2025, the company integrated flagship augmented reality titles like Pokémon GO, a location-based AR game launched in 2016 that encourages real-world exploration to capture and battle Pokémon using GPS and camera technology. The acquisition also included Pikmin Bloom, a 2021 AR walking app developed with Nintendo where players grow and collect Pikmin by walking in the real world, and Monster Hunter Now, a 2023 AR action RPG co-developed with Capcom featuring real-time hunts using location-based gameplay. Pokémon GO continues to drive massive engagement with billions in cumulative revenue and hundreds of millions of downloads, now benefiting from Scopely's publishing expertise in live-service updates and events. Among other notable franchises, WWE Champions, released in 2017 through a partnership with WWE, is a match-3 puzzle RPG where players collect and train superstars for card-based battles and tournaments, fostering high user engagement via weekly events and faction competitions. It maintains steady monthly downloads exceeding 70,000 and revenue around $500,000 as of 2025, underscoring its enduring appeal in the sports entertainment genre. Similarly, The Walking Dead: Road to Survival, a strategy RPG launched in 2015 based on AMC's series, involves base-building, survivor management, and zombie combat in a post-apocalyptic setting. The title has surpassed 100 million downloads and generated approximately $500 million in lifetime revenue by 2025, with strong retention through narrative-driven expansions and alliance wars.

Development and Publishing Strategy

Scopely's core development and publishing strategy centers on licensing established intellectual properties (IPs) from major brands such as Hasbro, Marvel, Disney, Warner Bros., Paramount, and WWE to create free-to-play mobile games that incorporate in-app purchases for monetization. This approach leverages the built-in audience and brand loyalty of these IPs to drive player acquisition and engagement, distinguishing Scopely from pure original IP developers by focusing on adaptations that blend familiar themes with mobile-optimized gameplay. For instance, the success of Monopoly GO!, developed in partnership with Hasbro, exemplifies this strategy by reimagining the classic board game as a live-service title that emphasizes social and competitive elements to boost retention. In its development process, Scopely employs data analytics to optimize player retention, utilizing scalable cloud infrastructure like Amazon DynamoDB to handle millions of daily active users and inform iterative updates based on real-time behavioral data. The company supports cross-platform compatibility primarily for iOS and Android, enabling seamless experiences across devices to expand accessibility and maintain player progression. Following significant expansions, including the 2025 acquisition of Niantic's games business, Scopely's development team has grown to over 1,000 members, structured around specialized studios for efficient IP adaptation and ongoing content updates. Scopely's publishing model emphasizes global launches with localized content to penetrate diverse markets, often through strategic partnerships with external studios to accelerate production and distribution. A key example is its long-term collaboration with Digit Game Studios, which began as a 2015 investment and multi-game publishing deal, evolving into a full acquisition in 2019 to co-develop titles like Star Trek Fleet Command. This model prioritizes live-operations (live-ops) with regular event-driven updates to sustain long-term player interest across regions. Post-2025 acquisition of Niantic's gaming division for $3.5 billion, completed on May 29, Scopely plans to integrate augmented reality (AR) elements into select existing titles, enhancing immersion through real-world mapping and spatial computing technologies derived from assets like Pokémon GO. This innovation extends to hybrid live-ops models that combine traditional mobile progression with AR-driven events, while the company has shifted toward metaverse explorations by leveraging Niantic's geospatial tools for virtual-real world hybrids in future projects. Among the challenges in this strategy, Scopely must balance fidelity to licensed IPs—ensuring adaptations respect original brand elements—with mobile-specific optimizations, such as streamlined controls and performance scaling to accommodate varying device capabilities without diluting core experiences. This tension requires careful prototyping and player testing to maintain authenticity while achieving broad accessibility.

Business Operations

Funding and Investments

Scopely secured its initial seed funding of $8.5 million in September 2012, led by Anthem Venture Partners with participation from Greycroft Partners, The Chernin Group, and Sands Capital Ventures, among others. This capital supported the company's early platform development and launch of initial mobile games. The company progressed through multiple venture capital rounds, raising a total of approximately $998 million by 2022 across series A through E. Key rounds included a $35 million Series A in November 2014 led by Evolution Media Partners (a joint venture of TPG Growth and Participant Media); a $55 million Series B in July 2016 led by Greycroft Growth Fund; a $60 million Series C in June 2017 led by Revolution Growth, which valued Scopely at over $600 million; a $400 million Series D (including a $200 million extension) in 2019–2020 led by NewView Capital, pushing valuation to $1.7 billion; and a $340 million Series E in October 2020 led by TPG Growth, achieving a $3.3 billion post-money valuation. Prominent investors across these rounds encompassed Greycroft Partners, The Chernin Group, Sands Capital, TPG Growth, Revolution Growth, NewView Capital, and Advance, with funds primarily allocated to team expansion, talent hiring, intellectual property acquisitions, and strategic investments in game development and publishing capabilities. Scopely's valuation evolved significantly from an estimated $100 million in 2015, reflecting post-Series A momentum, to $4.9 billion at its 2023 acquisition by Savvy Games Group, fueled by revenue growth and multiples in the mobile gaming sector. Prior to 2023, the company pursued no major divestitures, instead reinvesting capital to bolster its position within the mobile gaming ecosystem through organic growth and targeted M&A.

Corporate Structure and Leadership

Scopely operates as a wholly-owned subsidiary of Savvy Games Group, an entity fully owned by Saudi Arabia's Public Investment Fund (PIF). This structure was established following Savvy's $4.9 billion acquisition of Scopely in 2023, with the company's board incorporating non-executive members from the parent organization, such as Yazeed Al-Humeid, to align strategic oversight with PIF's broader gaming and esports ambitions. Scopely maintains commitments to environmental, social, and governance (ESG) principles in the gaming sector, emphasizing inclusive practices and sustainable operations as part of Savvy's global expansion goals. Leadership at Scopely is headed by co-CEOs Walter Driver (co-founder) and Javier Ferreira, with Driver having guided the company since its inception in 2011 as an early CEO and current chairman. The executive team includes Chief Revenue Officer Tim O'Brien, Chief Operating Officer Eunice Lee, Chief Marketing Officer Ben Webley, and Chief Financial Officer Phil Hardin, supporting a focus on revenue growth, operational efficiency, and global marketing. Co-founder Ankur Bulsara serves as Chief Technology Officer, overseeing technology operations with an emphasis on AI and analytics to enhance game development and player experiences. In 2025, Scopely expanded its C-suite following the $3.5 billion acquisition of Niantic's games business, integrating AR specialists and leaders such as Kei Kawai and Ed Wu to bolster expertise in augmented reality titles like Pokémon GO. The company also appointed Shlomi Aizenberg as Chief Business Officer to drive partnerships and business development. As of 2025, Scopely employs approximately 3,000 people worldwide, with ongoing diversity, equity, and inclusion (DEI) initiatives including Global Inclusion Week, which featured events like the "10x5 Challenge" to foster connections among employees. Scopely's headquarters is located in Culver City, California, with additional offices in Barcelona (its largest global hub, expanded in 2025), London, Bangalore, Dublin, Seoul, Singapore, Shanghai, Tel Aviv, and a new studio in Riyadh, Saudi Arabia, named Mirai, established in 2024 to tap into MENA talent.

References

  1. [1]
    About - Scopely
    Home to many top-grossing, award-winning game experiences on mobile, web, PC and beyond, Scopely creates, publishes and live-operates these immersive games for ...
  2. [2]
    Scopely - Overview, News & Similar companies | ZoomInfo.com
    Headquarters. 3530 Hayden Ave, Culver City, California, 90232, United States ; Website. www.scopely.com ; Revenue. $631.2 Million ; Product Launch · Get notified ...
  3. [3]
    Scopely Inc - Company Profile and News - Bloomberg Markets
    Scopely, Inc. operates as an interactive entertainment and mobile games company. The Company creates and publishes a diverse portfolio of games for casual and ...
  4. [4]
    An exciting new chapter for Scopely…
    Apr 5, 2023 · UPDATE: We are proud to share the acquisition of Scopely by Savvy Games Group closed on July 12, 2023. You may read more here.
  5. [5]
    Savvy Games to acquire gaming company Scopely for $4.9 bln
    Apr 5, 2023 · April 5 (Reuters) - Savvy Games Group, wholly owned by Saudi Arabia's Public Investment Fund (PIF), has agreed to acquire Scopely, ...
  6. [6]
    Savvy Games Group completes acquisition of Scopely for $4.9 billion
    Jul 12, 2023 · The acquisition was agreed to in April 2023 and has now been completed, following receipt of the necessary regulatory approvals.
  7. [7]
    Scopely CEO and Key Executive Team - Craft.co
    Scopely CEO and Key Executive Team ; Walter Driver. Co-Founder, Chairman & Co-CEO ; Javier Ferreira. Co-CEO ; Ankur Bulsara. Co-Founder & Chief Technology Officer.
  8. [8]
    Monopoly Go! Passes $5 Billion In Two Years, But Journey Wasn't ...
    May 1, 2025 · The mobile game Monopoly Go! just passed another big milestone, generating $5 billion in revenues in slightly less than two years.
  9. [9]
    Scopely's “MONOPOLY GO!” Fastest Mobile Game Ever to Gross $3 ...
    MONOPOLY GO! gross revenue surpasses $3 billion worldwide, according to Sensor Tower Store Intelligence estimates · 473 days · 10 million people playing each day ...
  10. [10]
    Scopely to acquire Niantic games business, which includes ...
    Mar 12, 2025 · UPDATE: We are proud to share that we closed the acquisition of Niantic's game business on May 29, 2025. The deal brings category-leading games ...
  11. [11]
    Scopely officially closes $3.5 billion acquisition of Niantic's games ...
    Jun 3, 2025 · "We are proud to share that we closed the acquisition of Niantic's game business on May 29, 2025," the company shared in an update on its ...
  12. [12]
    Scopely To Acquire Niantic Games Business - Skadden
    Mar 12, 2025 · Skadden is advising Scopely on its $3.5 billion acquisition of Niantic's games business, which includes Pokémon GO, Pikmin Bloom and Monster Hunter Now.
  13. [13]
    Scopely scores a billion downloads and $10B in revenue to date
    Jan 10, 2025 · Michael Vorhaus' Post. View profile for Michael Vorhaus · Michael Vorhaus. CEO, Vorhaus Advisors ... Co-Founder, Chairman & Co-CEO at Scopely.
  14. [14]
    Bryant Stibel Companies - Scopely
    The company creates immersive games for both casual and core players and was founded in 2011 by Walter Driver, Ankur Bulsara, Eric Futoran and Eytan Elbaz.Missing: history | Show results with:history
  15. [15]
    How Scopely's Co-CEOs Built A Billion-Dollar Mobile Gaming ... - CSQ
    Driver and his co-founders, Ankur Bulsara (Scopely's CTO), Eric Futoran, and Eytan Elbaz, started Scopely in 2011 and spent a couple of years figuring out where ...
  16. [16]
    Who is Scopely, Pokémon Go's new owner? - Polygon
    Mar 13, 2025 · Scopely was founded in 2011 and launched its first free-to-play mobile games the following year: Dice with Buddies, Jewels with Buddies, and ...
  17. [17]
    Scopely | Walking Dead:Road to Survival Wikia - Fandom
    Scopely was founded in 2011 by social gaming entrepreneur, Walter Driver, former Applied Semantics co-founder, Eytan Elbaz; former lead software developer on ...
  18. [18]
    How Scopely Plans To Be The Biggest Entertainment Network In ...
    Nov 4, 2015 · Mass-Produced Great Content Is A Myth. Scopely was founded in 2011, just as the cracks were beginning to ...<|control11|><|separator|>
  19. [19]
    Mobile game startup Scopely raises $35 mln to offer more titles
    Nov 13, 2014 · The Culver City, California-based startup, which was founded in 2011, has delivered a handful of games such as "Mini Golf MatchUp," which ...<|control11|><|separator|>
  20. [20]
    'YAHTZEE With Buddies' game surpasses 1MM downloads in just 4 ...
    Apr 13, 2015 · We're enthralled to see YAHTZEE With Buddies surpass more than one million downloads just four days after launch. YAHTZEE With Buddies ...
  21. [21]
    Scopely releases licensed match-3 RPG WWE Champions after 13 ...
    Jan 26, 2017 · Scopely will make full use of the WWE license to keep Champions updated, with real-world events and up-and-coming wrestlers added into the game ...Missing: expansions | Show results with:expansions
  22. [22]
    Disney sells off Marvel Strike Force developer - Polygon
    Jan 23, 2020 · Marvel Strike Force made $150 million in microtransaction revenue during its first year of release, FoxNext said at the time. FoxNext is ...<|separator|>
  23. [23]
    'Star Trek Fleet Command' mobile game hits $100 million in revenue
    Jul 25, 2019 · Star Trek Fleet Command has become the company's fastest-growing title, attracting over $100 million in lifetime revenue in less than eight months.Missing: 2016-2022 Marvel Strike<|control11|><|separator|>
  24. [24]
    Scopely Raised Additional $100 Million for Acquisitions, Investments
    Jun 19, 2018 · Overall, L.A.-based Scopely has about 800 employees in 13 offices around the world. Scopely employs more than 25 people who have worked on ...
  25. [25]
    Scopely welcomes Daniel Freireich, grows European presence with ...
    Dec 5, 2019 · Daniel will be based in the UK, expanding our European presence with a new office in London. Continuing our global growth, Daniel's presence in ...
  26. [26]
    Mobile Games Publisher Scopely Hits $1 Billion In Lifetime Revenue
    Jun 25, 2019 · It's clear Scopely is confident in its mindset and approach in 2019, as it continues to grow its live games, develop new products and seek new ...
  27. [27]
  28. [28]
    Release - WWE Champions
    Category: Release ; R71: Showdown Changes Part II (updated 3/31). March 24, 2025 ; R70: Showdown Changes Part I. February 10, 2025 ; R66 UPDATE NOTES. June 13, ...
  29. [29]
    2022's top grossing mobile game publishers - Mobilegamer.biz
    Jan 5, 2023 · aren't too far behind in terms of 2022 revenue, with the latter up a ... Scopely (Marvel Strike Force): $563m 25. Netmarble (The Seven ...
  30. [30]
    Saudi's Savvy Games Group to acquire mobile games company ...
    Apr 5, 2023 · Savvy Games Group, a games and esports company, has agreed to acquire mobile games studio Scopely for $4.9 billion.
  31. [31]
    What Savvy Games Group Sees in Scopely - Naavik
    Apr 9, 2023 · Revenues were down 16 percent from the preceding period, which recorded revenues of $703 million net / $1 billion gross (April 6th, 2022 to ...
  32. [32]
    Scopely opens new studio in Saudi Arabia led by EA veteran
    Nov 27, 2024 · Scopely has opened a new studio in Saudi Arabia, led by EA veteran Charity Joy. Mirai aims to utilise local talent from the Middle East and North Africa (MENA) ...
  33. [33]
    We're growing! Scopely continues global expansion, hires games ...
    Blog post. September 30, 2024 ... Today, we continue our efforts to make long-term investments in our global expansion by expanding to Riyadh, Saudi Arabia.Missing: office | Show results with:office
  34. [34]
    Niantic's Next Chapter: Introducing a New Home for Niantic Games ...
    Mar 12, 2025 · First, for Niantic Inc., we have reached an agreement for Scopely, a world leader in mobile games, to acquire Pokémon GO, Pikmin Bloom, Monster ...
  35. [35]
    The $3.5bn Scopely-Niantic deal has officially closed
    May 29, 2025 · “We are proud to share that we closed the acquisition of Niantic's game business on May 29, 2025,” said Scopely in a statement.
  36. [36]
    Scopely Makes $3.5 Billion Purchase - Los Angeles Business Journal
    Mar 17, 2025 · The Culver City-based mobile games maker is in talks to buy Niantic Inc.'s video game division in a $3.5 billion deal pending regulatory approval.
  37. [37]
    The top grossing mobile game publishers of 2024 - Mobilegamer.biz
    Jan 7, 2025 · Scopely's rise through the ranks is thanks to Monopoly Go, of course, which contributed $1.58bn of the US publisher's $1.99bn total earnings ...
  38. [38]
    Yahtzee with Buddies - Medium
    Feb 5, 2018 · Coming back to present day, Scopely, an LA-based game developer and publisher founded in 2011, created its game “Dice with Buddies” in 2012.
  39. [39]
    'Monopoly Go': Scopely Exec on $5 Billion Revenue, 'Pokemon Go'
    Jun 25, 2025 · In May, “Monopoly Go!” became the fastest mobile game in history to surpass $5 billion in lifetime revenue. The free-to-play Scopely-produced ...
  40. [40]
    Monopoly Go Revenue and Usage Statistics (2025) - Business of Apps
    Jan 22, 2025 · Monopoly Go Revenue. Monopoly Go made more than a billion dollars revenue and has been one of the key brand partnerships for Hasbro. Monopoly Go ...
  41. [41]
    Scopely and ViacomCBS Consumer Products to bring entire Star ...
    Aug 24, 2020 · Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform that supports one of the most diversified ...Missing: June | Show results with:June<|control11|><|separator|>
  42. [42]
    Star Trek Fleet Command: 2025 Roadmap
    Dec 22, 2024 · As part of the Star Trek Fleet Command Roadmap 2025, we're fostering collaboration and refining gameplay mechanics with several impactful ...
  43. [43]
    How Paramount and Scopely are using a live service game to keep ...
    Dec 15, 2023 · The game allows players to explore a virtual “Star Trek” universe, interacting with other players to complete missions and accrue resources.Missing: 2019 | Show results with:2019
  44. [44]
    MARVEL Strike Force | Scopely
    In MARVEL Strike Force, ready for battle alongside allies and arch-rivals in this action-packed, visually-stunning free-to-play game for your phone or ...Raid & Event Maps · Annihilation Raid: OMEGA · Marvel Strike Force - Store · HERO
  45. [45]
    MARVEL Strike Force: Squad RPG - Overview - Google Play Store
    Rating 4.3 (722,155) · Free · AndroidLast month's estimates were 500k downloads and $2m revenue. The app is available in India, US, and Brazil and being advertised actively. Sign up / Sign in to ...<|separator|>
  46. [46]
    Moving to a New Home with Scopely - Pokémon GO
    Mar 12, 2025 · Pokémon GO will be joining Scopely, a video-game developer and publisher home to a wide range of leading games and talented teams around the world.
  47. [47]
    WWE Champions - Overview - Google Play Store - US - Sensor Tower
    Rating 4.4 (404,445) · Free · AndroidLast month's estimates were 70k downloads and $500k revenue. The app is available in India, US, and Pakistan and being advertised actively. Sign up / Sign in to ...
  48. [48]
    State of 'The Walking Dead': AMC's Zombie Franchise ... - Variety
    Oct 2, 2020 · ... The Walking Dead: Road to Survival” from Scopely has generated $372.3 million in lifetime revenue, and has accumulated close to 50 million ...
  49. [49]
    Analysts: Games based on "The Walking Dead" have earned more ...
    Jan 28, 2025 · It is reported to have earned approximately $500 million and amassed 100 million downloads. The revenue of some other games within The Walking ...
  50. [50]
    Billion-Dollar Brand Scopely Sees the Future of Mobile Games in IP ...
    Sep 25, 2025 · With O'Brien as chief revenue officer, Scopely has partnered with Marvel, Disney, Warner Bros., Paramount and WWE to develop their iconic ...
  51. [51]
    Scopely Company Overview: Revenue, Valuation, Games
    Sep 22, 2025 · Scopely was founded in 2011 by Walter Driver and Ankur Bulsara, with Driver continuing to serve as co-CEO alongside Javier Ferreira. Under their ...
  52. [52]
    Reflecting on the journey of “MONOPOLY GO!” - Scopely
    Mar 13, 2024 · Our goal for “MONOPOLY GO!” was always to optimize our spend—meaning we were only investing our net profit into incremental marketing activities ...
  53. [53]
    How Scopely scaled “MONOPOLY GO!” for millions of players ...
    Jun 20, 2024 · DynamoDB's serverless architecture and virtually limitless scale helped Scopely grow “MONOPOLY GO!” to 10 million daily players with zero DevOps ...
  54. [54]
    A look at how Scopely's cultural tenet of “Iterate to Greatness” led to ...
    Jan 8, 2025 · See behind the scenes as Scopely's Co-CEOs, Walter Driver and Javier Ferreira, catch up with Pocketgamer.biz to kick off 2025.
  55. [55]
    Scopely Acquires DIGIT Game Studios
    May 9, 2019 · Star Trek™️ Fleet Command. The game, launched in November 2018, is on track to be the fastest title in Scopely's portfolio to surpass $100 ...
  56. [56]
    Scopely's $3.5bn Acquisition of Niantic - MergerSight
    Apr 24, 2025 · On March 12, 2025, Scopely—one of the leading mobile game publishers in the United States—announced a major acquisition: it will purchase ...
  57. [57]
    Monopoly GO! Gets Clever with IP To Challenge Coin Master
    Aug 8, 2023 · This will allow Scopely to double down on its IP advantage over Coin Master while also keeping the progression exciting. Rich Social Mechanics.
  58. [58]
    Monopoly GO: A Fresh Take on IP Licensing and Mobile Gaming ...
    May 15, 2023 · Let's look into some of the key elements, from an IP-licensing standpoint, that helped Monopoly GO! achieve its meteoric rise. Monopoly GO IP ...<|control11|><|separator|>
  59. [59]
    Confirmed: Scopely's New $8.5M Funding Round Was Not Wrapped ...
    Sep 19, 2012 · Confirmed: Scopely's New $8.5M Funding Round Was Not Wrapped In Bacon. Kim-Mai Cutler. 8:38 AM PDT · September 19, 2012.
  60. [60]
    Scopely Raises $35M For Its Mobile Gaming Platform - TechCrunch
    which, as I told Driver, seems like a lot of money for a seed round, just as ...
  61. [61]
    Mobile gaming company Scopely raises $55M - TechCrunch
    Jul 26, 2016 · Scopely has now raised a total of $98.5 million in funding. The Series B was led by Greycroft Growth Fund (Greycroft also invested in the ...
  62. [62]
    Mobile gaming company Scopely raises $60M | TechCrunch
    Jun 15, 2017 · Scopely just announced that it has raised $60 million in Series C funding. The round was led by Revolution Growth, a firm led by former AOL ...
  63. [63]
    Scopely Valued at $1.7 Billion After $200 Million Round ... - Variety
    Oct 29, 2019 · Mobile-games company Scopely announced a $200 million Series D funding round, which more than doubles its valuation to $1.7 billion.
  64. [64]
    Scopely Continues Rapid Growth in Competitive Mobile Games ...
    Oct 28, 2020 · Today, Scopely, a leading mobile games company, announced $340 million in Series E funding from a strong group of investors with expertise ...<|separator|>
  65. [65]
    Scopely Stock Price, Funding, Valuation, Revenue & Financial ...
    Scopely has raised $998.5M over 11 rounds. Scopely's latest funding round was a Acquired for on April 5, 2023. Scopely's valuation in October 2020 was $3,300M.
  66. [66]
    Scopely Valued at $3.3B After Raising $340M Round, Eyes More M&A
    Oct 28, 2020 · Scopely banked $340 million in new funding, giving it a $3.3 billion valuation, and the mobile games company is again on the M&A hunt.
  67. [67]
    Scopely - Wikipedia
    Scopely, Inc is a privately-owned American mobile video game developer and publisher. The company is headquartered in Culver City, California, with offices ...Savvy Games Group · Eytan Elbaz · Star Trek Fleet Command
  68. [68]
    Savvy Games Group - Wikipedia
    The PIF initially acquired a 5.01% stake in Nintendo in May 2022, which had grown to 8.58% by mid-2024. The PIF has been actively investing in the video ...
  69. [69]
    [PDF] savvy games group annual report 2024
    Aug 25, 2025 · The Company is a wholly owned subsidiary of the Public Investment Fund (“PIF”, or “Parent” or. “ultimate parent”). SAVVY GAMES GROUP ANNUAL ...
  70. [70]
    PIF | Savvy Games Group publishes its first annual report
    Aug 26, 2024 · Savvy Games Group's first annual report highlights the $4.9B Scopely acquisition, global expansion, and leadership in Saudi Arabia's gaming ...
  71. [71]
    Walter Driver - Scopely | LinkedIn
    Walter Driver is the co-founder and co-CEO of Scopely, one of the largest video game… · Experience: Scopely · Location: Los Angeles · 500+ connections on ...
  72. [72]
    CTOs to Know: Meet Scopely's Ankur Bulsara | Built In Los Angeles
    Sep 12, 2016 · Ankur Bulsara is Scopely's Co-Founder and CTO, heading tech operations with a wealth of software development experience.
  73. [73]
    Scopely and the Uses of AI and Analytics in Gaming
    Apr 30, 2017 · Current Affiliations: Co-founder and CTO of Scopely; Member of Forbes Technology Council. Big Ideas: 1 – Use AI Only if It's the Best Tool for ...
  74. [74]
    Scopely appoints Shlomi Aizenberg as Chief Business Officer
    May 9, 2025 · We are proud to announce the appointment of Shlomi Aizenberg as our new Chief Business Officer (CBO). A seasoned games operator and leader with over a decade ...
  75. [75]
    Shaping a more inclusive tomorrow with Global Inclusion Week ...
    Jul 17, 2025 · More than 800 new connections were made through the “10x5 Challenge,” an initiative encouraging Scopeleans to meet 10 new people in 5 days, ...
  76. [76]
    Ecosystem - Scopely
    With many Scopely hubs and spaces across more than a dozen markets, we are excited by our ongoing growth and expansion across the world. Join us! Our locations.Missing: headquarters | Show results with:headquarters
  77. [77]
    Scopely expands in Barcelona with new game-making, tech, and ...
    Jul 15, 2025 · We're proud to now be the largest games company in Spain by workforce, with more than 1,000 employees across our Barcelona and Seville offices, ...