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Complexity Gaming

Complexity Gaming is an American professional organization founded in 2003 by Jason Lake and headquartered in . As one of the world's longest-standing esports franchises, it has achieved over 140 championships across nearly 30 different titles, establishing itself as a pioneering force in competitive gaming. The organization, led by Lake as CEO, was reacquired by him in 2024 through an investor group for $10.36 million, marking a return to independent ownership following previous partnerships with entities like the . Throughout its history, Complexity Gaming has fielded competitive teams in major esports titles, including early successes in dating back to 2004, , and . Notable achievements include multiple world championships and consistent contention in global tournaments, contributing to its reputation for excellence and innovation in the industry. In recent years, the organization expanded into content creation and partnerships, while navigating economic challenges that led to its exit from in August 2025 and in September 2025. As of November 2025, Complexity maintains active rosters primarily in , with recent qualifications for pro leagues and majors, alongside a network of content creators amplifying its brand in the broader gaming ecosystem. The franchise continues to emphasize inclusivity, , and high-performance training at its state-of-the-art Performance Center.

History

Founding and early years (2003–2008)

Complexity Gaming was founded in 2003 by Jason Lake as one of the earliest professional in , evolving from a clan that Lake had started in 1998. Initially self-funded, Lake invested personal resources to build the organization, reaching over $400,000 by 2007 to cover player salaries, travel, and operations during an era when esports lacked substantial sponsorships. This commitment positioned Complexity as a pioneer in treating esports as a viable professional career path, with Lake serving as CEO and driving early growth through community events and online leagues. The organization's first competitive team formed in 2004 around 1.6, featuring a roster that included Sean "Bullseye" Morgan, Daniel "fRoD" Montaner, and Corey "tr1p" Dodd, among others like Matthew "Warden" Dickens and Tyler "Storm" Wood. This lineup quickly gained prominence in the North American scene, participating in regional qualifiers and international events. The team underwent frequent roster adjustments typical of the era's volatile landscape but established Complexity's reputation for competitive Counter-Strike play. In 2006, following successes like the Intel Summer Championships, Lake sold the organization to for $100,000, leading to a rebranding as Complexity and integration into the Championship Gaming Series (CGS), a professional league backed by the broadcaster. This move expanded 's roster to include multiple games, such as Counter-Strike: Source and others, with the team competing in CGS's structured seasons and drafts. A highlight came in 2007 when the Counter-Strike: Source division won the CEVO Professional Season 4, securing a $10,000 prize and affirming their status in the evolving scene. The CGS dissolved in late 2008 amid financial difficulties, prompting Lake to reacquire the organization and return it to independent operations. This shift marked the end of Complexity's early structured league era, allowing a refocus on standalone tournaments while preserving Lake's vision for professional esports.

Expansion and challenges (2009–2016)

Following the closure of the Championship Gaming Series in 2008, Complexity Gaming sustained its Counter-Strike division, securing notable results such as third place at DreamHack Winter 2009 and second place at the Intel Extreme Masters IV American Championship Finals later that year. The organization diversified into emerging esports titles during this period, entering StarCraft II in December 2010 by signing player NOVA to lead the division. Complexity also ventured into Quake Live around 2009, fielding a roster that competed in major events like QuakeCon, where they achieved modest placements amid a competitive field. These expansions reflected a strategy to broaden beyond Counter-Strike, though tournament outcomes remained inconsistent, with top-eight finishes in regional qualifiers across titles like these. In April 2011, Complexity launched its division, initially forming a roster that included players such as shales, PWNdarz, and nubbypoohbear, and participating in early online qualifiers like the World Cyber Games event. The team disbanded briefly in early 2012 before reforming in February 2013 through the acquisition of The Brunch Club roster, enabling qualification for the NA Spring split via the promotional tournament at Prime. This entry marked Complexity's foothold in one of ' fastest-growing scenes, though the division struggled with mid-table finishes in the , culminating in relegation battles by mid-decade. Complexity further expanded in December 2012 by entering the Call of Duty scene, assembling a high-profile roster featuring captain Patrick "ACHES" Price, Tyler "TeePee" Polchow, Ian "Crimsix" Porter, and Matthew "FEARS" Phenix. This lineup propelled the team to prominent international events, including top finishes at MLG tournaments. Across games, Complexity qualified for multiple IEM events between 2009 and 2016, such as IEM New York in and IEM San Jose in , highlighting their persistent competitiveness despite resource constraints. The period from 2015 to 2016 brought significant financial and operational challenges, marked by roster instability that hampered performance. In Counter-Strike: Global Offensive, key players from the former iBUYPOWER lineup departed for Cloud9 in early 2015, prompting repeated rebuilds and subpar results, including early exits from major qualifiers. Similar turbulence affected other divisions, leading to the disbanding of the League of Legends team after relegation from the LCS in the Spring Split 2016. These issues stemmed from limited sponsorship revenue and high operational costs, forcing reliance on smaller deals and internal adjustments to sustain operations.

Acquisition by Jerry Jones (2017–2023)

In November 2017, owner and real estate investor John Goff acquired a majority stake in Complexity Gaming for an undisclosed amount, providing the organization with substantial financial backing and strategic direction following years of operational challenges. This ownership shift relocated the headquarters from , to , aligning it closely with the ' facilities at The Star and enabling synergies such as shared infrastructure and cross-promotional opportunities within the NFL ecosystem. A key investment under this era was the opening of the Performance Center in May 2019, a 11,000-square-foot state-of-the-art training facility at The Star designed specifically for . The center featured specialized amenities including high-end practice arenas, an innovation lab for content creation, a mind for player wellness, and public event spaces, fostering both and while leveraging GameStop's sponsorship to enhance visibility. This infrastructure upgrade supported team-building efforts by attracting top talent and improving training regimens across divisions. Complexity expanded its competitive footprint during this period, reviving and strengthening its : Global Offensive roster with consistent North American contention, including a landmark victory at the Spring Finals in 2020 that secured $200,000 in prize money. The organization also bolstered its team, which competed prominently in the Call of Duty World League (CWL) circuit, achieving placements such as 13th–16th at the 2018 World League Championship with earnings of $15,000. New entries included in March 2018, where the team quickly established itself with regional successes, contributing to overall portfolio diversification. These efforts drove financial growth through enhanced sponsorships and NFL-adjacent branding, exemplified by integrations at events and partnerships like Miller Lite's lounge sponsorship at the Performance Center in 2019. The period culminated in GameSquare Esports acquiring in June 2021 for $26.7 million, reflecting scaled valuation from corporate investments and competitive stability, though Jones and Goff retained significant involvement. Challenges arose from roster instability amid league evolutions, such as Counter-Strike's shift toward international formats requiring frequent player adjustments to maintain viability, and broader market pressures that prompted selective division focuses over exhaustive expansion.

Reacquisition by Jason Lake (–present)

In March , Global Esports Properties, an investor group led by Complexity Gaming founder Jason Lake, reacquired the organization from GameSquare Holdings for $10.36 million, regaining control from the previous ownership under and Dan Goff. This transaction marked Lake's return to hands-on leadership after a period of corporate oversight, allowing him to refocus the organization on its foundational principles. Following the reacquisition, Complexity implemented strategic shifts emphasizing operations in core North American markets, enhanced content creation through integration with the brand for broader audience engagement, and aggressive cost-cutting to address financial pressures in the sector. Lake highlighted a renewed commitment to sustaining North American presence, particularly in competitive scenes like , while leveraging content strategies to build community loyalty and revenue streams. These measures aimed to streamline operations amid declining sponsorship opportunities and industry-wide economic challenges. A significant development occurred in August 2025, when Complexity exited Counter-Strike 2 due to unsustainable operational costs and insufficient revenue generation, despite competitive successes in prior years. The organization's roster, including players like JT, Hallzerk, Grim, Cxzi, and floppy, transferred to Passion UA, allowing Complexity to redirect resources toward more viable divisions such as Valorant and Halo. This decision reflected broader cost-cutting efforts, including the shutdown of the long-running content creator program in October 2025 after a decade of operation. As of November 2025, Complexity's remaining teams continue to compete in major tournaments, with the division securing partner status in the Halo Championship Series and participating in qualifiers, while the squad maintains activity in regional leagues; no major new team acquisitions have been announced. Lake has articulated a vision for long-term esports sustainability, stressing resilience against industry contraction through focused investments in profitable areas and community-driven passion, declaring that the "refuses to die" after over two decades.

Organization and operations

Ownership and leadership

Complexity Gaming was founded in 2003 by Jason Lake, a pioneering figure in North American esports who began his career managing a Counter-Strike clan as early as 1998 before transitioning it into a professional organization. Lake served as CEO from the organization's inception through 2017, overseeing its growth into a multi-game franchise with a focus on competitive excellence and brand development. In November 2017, Dallas Cowboys owner Jerry Jones and real estate investor John Goff acquired a majority stake, injecting significant capital to expand operations and leveraging Jones' extensive sports management expertise and NFL connections to elevate Complexity's visibility and infrastructure. This ownership period, extending until 2024, emphasized professionalizing the organization through Jones' proven strategies in athlete development and fan engagement drawn from his NFL success. In June 2021, Complexity was acquired by GameSquare Esports for $27 million, with Jones, Goff, and Lake retaining stakes and Lake continuing in an executive role as global head of esports. However, on March 1, 2024, GameSquare sold the organization back to an investor group led by Lake for $10.36 million, marking his reacquisition and return as full CEO. This transaction positioned under Global Esports Properties, LLC, where Lake drives strategic decisions balancing core esports investments with broader entertainment opportunities, informed by his two decades of industry experience. As of 2025, Lake leads a streamlined executive team at Global Esports Properties, including Chief Operating Officer Kyle Bautista, who manages day-to-day operations and talent strategy; Vice President of Talent and General Manager Sören Vendsahm, overseeing player acquisitions and team performance; Vice President of Technology Andrew Miesner, focusing on digital infrastructure; and Vice President of Operations Scott Ford, handling logistical and event coordination. The governance structure post-reacquisition centers on Global Esports Properties as the parent entity, with Lake at the helm of an investor-led board emphasizing sustainable growth in esports amid economic challenges, though specific board composition remains privately held.

Facilities and infrastructure

Complexity Gaming's headquarters have undergone several relocations since its founding in 2003. In 2006, following a sale to , the organization rebranded as Complexity to participate in the Championship Gaming Series, marking a shift toward structured professional circuits. Prior to 2017, operations were based in . That year, following acquisition by and John Goff, the organization relocated to , establishing its base at The Star, the ' world headquarters campus. The primary facility, originally opened as the Performance Center in May 2019, spans 11,000 square feet and serves as a dedicated and operational hub. Located adjacent to the ' practice facilities at The Star, it includes specialized rooms equipped for competitive practice, studios for production, player lounges for rest and bonding, a replay analysis room, video walls for strategy review, and a cognitive area known as the "mind gym." In 2022, the center reopened to the public after temporary closures related to the , and by 2023, it was rebranded as the Esports Center, emphasizing its role in advanced preparation. Infrastructure at the Esports Center features setups, including custom desktops powered by RTX graphics cards and paired with 240Hz monitors to support low-latency competitive gaming. These systems enable data-driven performance analysis and simulation for teams across multiple titles. Following Jason Lake's reacquisition of the organization in March 2024 for $10.36 million, the core facilities in Frisco have been retained without major structural changes, continuing to support training and content operations.

Staff and management

Complexity Gaming's administrative team encompasses roles in marketing, , and operations, supporting the organization's competitive and content-driven activities. The staff includes specialists such as social media managers like Katy Rigol and accounting clerks like Yeni White, contributing to day-to-day operations and financial management. As of 2025, the company employs between 11 and 50 individuals across these functions, reflecting steady growth from a smaller core team in the early to a more robust operation amid esports expansion. In and , Complexity maintains division-specific personnel to enhance . For instance, the division is supported by head coach Nick "Ashes" Ridgeway, who focuses on strategy and player preparation. Following the 2017 acquisition, the organization hired data analysts, such as Anton Gorp for : Global Offensive (prior to the division's closure in 2025), to track metrics and inform tactical decisions across teams. These roles emphasize data-driven insights, with analysts integrating statistical tools to optimize training and in-game strategies. The management philosophy prioritizes holistic player development and well-being, with programs initiated during the ownership era (2017–2023) and sustained after the 2024 reacquisition. Key initiatives include the CogniTeaM Mind Gym, launched in 2019 in partnership with Mamba Sports Academy and HyperX, which provides cognitive training to improve focus and mental resilience for . support draws from partnerships, incorporating professional guidance for stress management and overall wellness, a practice CEO Jason Lake has championed to address ' high-pressure environment. These efforts underscore a commitment to long-term sustainability over short-term results. Notable hires have bolstered creative and operational capabilities, including art director John Williams and director of video content Michael Zervos in 2021, enhancing content production for broadcasts and social media. The management and creative staff collectively bring over 100 years of esports experience in areas like marketing, sales, and video production.

Competitive teams

Current divisions

Complexity Gaming maintains active esports divisions in several titles as of November 2025, emphasizing North American-centric games to ensure long-term sustainability following the organization's exit from earlier in the year. This strategic shift allows the team to focus resources on established regional leagues and tournaments where they can compete effectively with lower operational costs. Across these divisions, has secured over $1 million in total since the start of 2024, highlighting their competitive viability in the post-acquisition era under Jason Lake's leadership. In , fields a roster competing in the (ALGS), with consistent placements in regional qualifiers and pro league events throughout 2025. The team has focused on building synergy in the region, achieving notable top-12 finishes in split play to secure points toward international qualification. The Royale division has been a staple since 2018, participating in the Clash Royale League (CRL) with ongoing involvement in monthly qualifiers and mid-season events. represent the organization in both individual and team formats, contributing to steady progression in the CRL West standings. The squad qualifies for Fortnite Champion Series (FNCS) events, targeting top finishes in duos and trios formats. Their efforts in 2025 have included multiple qualifier advancements, emphasizing build battle proficiency and end-game positioning. remains a core division, with the team actively contesting Championship Series (HCS) events and qualifying for the pro league in mid-2025. Recent achievements include top-8 finishes at major 2025 LAN tournaments, bolstered by strong team coordination in objective-based modes. The roster includes players like MentaL, Cherished, KingNick, and RyaNoob. In , Complexity participates in the Hearthstone Masters League (HSL) tournaments, with players advancing through qualifiers for seasonal events. The prioritizes deck innovation in standard and wild formats to compete in global rankings. The team competes in the Madden NFL League, leveraging NFL partnerships for authentic gameplay representation. They have secured playoff berths in recent seasons, focusing on franchise mode simulations and online championships. Complexity's Magic: The Gathering Arena division engages in Arena events and qualifiers for the Mythic Invitational, with players building competitive decks across standard rotations. Achievements in 2025 include ladder progression and entry into premier online play. In (formerly ), Complexity fields a team competing in eMLS and other regional tournaments, with participation in qualifiers and online events throughout 2025. The division focuses on building competitive squads for North American leagues. In , the VCT Challengers roster pursues international qualifications through NA leagues, achieving top-8 placements at 2025 events like the Challengers League finals. The team emphasizes site executes and utility usage, with ongoing trials for roster depth.

Former divisions

Complexity Gaming has maintained several esports divisions over the years that were eventually discontinued due to financial constraints, issues, league structure changes, or strategic shifts in focus. These teams contributed to the organization's through competitive participation and notable achievements before their disbandments. The League of Legends division operated from 2011 to 2014, marking one of Complexity's early forays into the burgeoning MOBA scene. In April 2011, the organization acquired the Epic Charmanders roster, featuring top laner shales, jungler PWNdarz, mid laner nubbypoohbear, , and supports FitterHappier and Gynsingg, allowing them to compete in early tournaments like IPL 3. The team disbanded in January 2012 amid roster instability but was reformed in February 2013 through the acquisition of The Brunch Club, with top Nickwu, jungler Lautemortis, mid Chuuper, ADC Masii, and support Face; this lineup qualified for the inaugural NA Spring Split, where they finished last with a 3-25 record despite reaching the group stage at MLG Winter Championship 2013. For the 2014 season, the roster evolved to include top MegaZero (later Westrice), jungler Brokenshard, mid Pr0lly, ADC Chuuper, and support Imagine, but ongoing struggles—including failure to advance past the group stage in Summer Split—led to the division's exit in early 2015, attributed to poor performance and resource allocation challenges. The Call of Duty division ran from 2012 to 2014, achieving peak success during the Black Ops II era with a roster centered on players Patrick "ACHES" Price, Ian "Crimsix" Porter, Tyler "TeePee" Polchow, and Damon "Karma" Barlow (with James "Clayster" Eubanks substituting in key events). Formed in December 2012, the team quickly rose to prominence, securing the ESWC 2013 title in October with a 3-0 grand final victory over Against All Authority and later dominating the 2014 , defeating Team EnVyUs 3-0 for a $400,000 prize and establishing the "coL/EG Dynasty." Additional wins included MLG Fall Championship 2013 and UMG Anaheim 2014, showcasing their tactical prowess in respawn modes. However, escalating operational costs and internal roster tensions prompted Complexity to sell the division to in April 2014, ending their direct involvement. Complexity's Dota 2 efforts spanned early iterations from 2011 to 2018, with the division forming in late 2011 by signing the North American "" roster of players like , , and LGD., who qualified for via regional open qualifiers. Subsequent rosters, including iterations with players such as ppd, zzz, and s4 in 2014-2015, achieved consistent TI regional qualifier appearances—such as NA closed qualifiers for and —but never advanced to the main event, peaking at top-8 finishes in events like ESL One 2015. By 2018, the team, featuring players like and Sugarbear, placed 5th in NA TI8 qualifiers, after which frequent reshuffles due to performance inconsistencies and financial pressures led to the division's full disbandment in mid-2018, prior to a brief revival in 2024. The Overwatch division existed briefly from 2016 to early 2018, entering the scene with a roster including players like Clockwork and in late 2016 for League preseason qualifiers. They competed in regional tournaments but struggled to secure an OWL slot, with peak results including top-8 at Overwatch Nexus Cup 2017. The team was disbanded in May 2017—before OWL's official 2018 launch—due to uncertainties surrounding the league's franchising model and high entry fees, though some players remained affiliated loosely into 2018 before full exit. Complexity revived its Counter-Strike presence in 2017 after a hiatus, fielding CS:GO teams through the transition to Counter-Strike 2 in 2023, until disbanding the division in August 2025. Key rosters included the 2018-2019 lineup of rush, jkaem, RUSH, and nitr0, who reached semifinals at IEM Sydney 2018 and ELEAGUE Major Boston 2018 playoffs; later iterations from 2022-2025 featured JT, Grim, hallzerk, Cxzi, and floppy, qualifying for majors like PGL Major Copenhagen 2024 (top-16) and BLAST.tv Austin Major 2025 (top-8). The division ended due to mounting financial difficulties in a challenging esports economy, with core players JT, Grim, hallzerk, and Cxzi transferring to Passion UA shortly after. The division was active from 2018 until September 2025, competing in the (RLCS). The roster, consisting of frosty, crr, and diaz, secured regional championships in during the 2025 season, with strong aerial mechanics and boost management leading to podium finishes in major splits. The division was discontinued on September 3, 2025, amid economic challenges. Although Complexity explored Rainbow Six Siege in 2018-2019 through scouting and partnerships, no formal division was established, with interests fizzling due to acquisition costs and focus on other titles; any brief academy-level involvement concluded by 2022 amid broader contraction.

Partnerships and sponsorships

Complexity Gaming has established numerous partnerships and sponsorships with brands in the gaming, technology, and beverage industries to support its esports operations.

Current partnerships

  • GameSir: In September 2025, GameSir became an official partner, providing high-performance gaming peripherals such as controllers with sticks.
  • MSI: Announced in August 2025, serves as the hardware sponsor, supplying PCs and components for the team's infrastructure.
  • Miller Lite: Since May 2019, has been the exclusive sponsor, including to the Miller Lite Player Lounge at the headquarters.
  • Glorious Gaming: Partnered in October 2024, Glorious provides PC gaming hardware and accessories, emphasizing performance and aesthetics.
  • GLYTCH Energy: Starting September 2024, GLYTCH Energy sponsors as a health-focused brand for gamers.
  • Sonic Labs: In August 2024, Sonic Labs became the official and exclusive sponsor, with branding on team uniforms and live streams.
  • Shikenso Analytics: Partnered in May 2024 to measure and optimize sponsorship performance using analytics tools.

Former partnerships

  • CyberPowerPC: Served as the official system sponsor from January 2024 until the MSI partnership in 2025.

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