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Magic User's Club

Magic User's Club (: Mahō Tsukai Tai!, lit. "Magic Users Team!") is a directed by Junichi Satō and primarily produced by . It debuted as a six-episode (OVA) series released from May 25, 1996, to October 25, 1997, followed by a 13-episode adaptation that aired on from July 7 to October 6, 1999. The series combines genres of comedy, drama, magic, romance, and , focusing on a group of five high school misfits in the Magic Club at Kitanohashi High School who wield real magical abilities to confront alien invaders and phenomena. The OVA storyline unfolds when polite but intrusive alien robots, resembling floating eyeballs, arrive from and observe human society while adhering to local laws, prompting the to seek their removal. The Magic Club—comprising the clumsy yet determined protagonist Sae Sawanoguchi, club president Takeo Takakura, energetic Akane Aikawa, serious Nanaka Nakatomi, and the eccentric Ayanojyo Aburatsubo—takes on the mission to defeat these invaders using spells and magical antics, leading to humorous and adventurous escapades across the episodes. Each 30-minute installment features the group's growth in magical proficiency amid interpersonal dynamics and comedic mishaps. The television series picks up after the OVA's events, with the defeated alien ship transformed into a massive cherry tree disrupting , which the club feels compelled to address despite uncertainty about its origins. As they investigate, the members encounter a mysterious boy spying on them, unraveling further threats tied to their past actions and introducing deeper romantic and dramatic elements. Character designs by Ikuko Ito remain consistent, with voice acting led by as and as Takeo in the versions. Produced in collaboration with for animation in the TV iteration and as a key producer, the franchise emphasizes themes of friendship, self-discovery, and the whimsical use of magic in everyday high school life. It has spawned adaptations including a by Tammy Ohta serialized in Asuka Fantasy DX and a shōnen version by Shamneko, as well as light novels. The series was licensed for North American release by under their Anime Works imprint, with English dubs featuring talents like Jamie McGonnigal and .

Overview

Premise

The Magic User's Club is set at Kitanohashi High School, where a group of students forms an extracurricular club that practices real magic primarily for lighthearted and trivial pursuits, such as pranks and everyday mischief, rather than heroic endeavors. This casual approach to magic underscores the series' comedic tone, blending supernatural elements with high school slice-of-life scenarios, while highlighting themes of , youthful irresponsibility, and the unexpected burdens of power. The central conflict revolves around an extraterrestrial threat known as "the Bell," a massive bell-shaped UFO that invades , deploying robotic minions referred to as "eyeballs" to observe and occasionally retaliate against humanity. Despite its destructive potential—annihilating military forces that provoke it—the Bell and its forces exhibit peculiar, almost polite behaviors, such as adhering to traffic laws, which adds to the story's satirical humor on tropes. The Magic Club, led by figures like the enthusiastic and the reluctant Takeo, reluctantly steps up to combat this invasion using their magical abilities, marking a shift from their mundane activities to a larger-scale battle that incorporates action and romance amid the chaos. In the original OVA series, the narrative focuses on the club's initial efforts to defeat the Bell and its forces, culminating in a that transforms the alien entity into a colossal cherry tree planted in . The subsequent TV series explores the lingering consequences of this transformation, as the enormous tree disrupts urban life, forcing the disbanded club to reunite and address the magical fallout, while introducing new mysteries and interpersonal dynamics. Throughout both adaptations, the premise emphasizes the magical girl/boy genre's conventions—empowerment through magic and camaraderie—but subverts them with comedy derived from the characters' incompetence and the absurdity of applying school-club antics to global threats.

Media overview

The Magic User's Club series originated as a six-episode (OVA) released between May 25, 1996, and October 25, 1997, with each episode running approximately 30 minutes. Directed by , the OVA presents an original story centered on a high school magic club confronting an extraterrestrial threat. This was followed by a 13-episode adaptation that aired from July 7 to October 6, 1999, on , maintaining a similar 30-minute runtime per episode and consistent art style. The TV series serves as a direct sequel to the OVA, resuming the narrative after the resolution of the climax involving the entity known as Bell, and transitions to lighter tales of the club's daily magical escapades and mishaps. Classified as a magical girl/boy infused with comedic elements, the series was produced by , with the TV adaptation co-animated by .

Production

Development

The Magic User's Club series originated as an original project conceived and directed by Junichi Satō, who had recently directed the influential magical girl series . Production began under in association with , with copyright dated to 1995, indicating initial planning and development that year. The project evolved as a six-episode (OVA) series, with scripting and wrapping up by early 1996 to align with its debut release that May. The OVA was followed by a 13-episode television adaptation in 1999, positioned as a direct sequel continuing the story and characters from the original project. This expansion reflected Sato's vision for a serialized format that built on the OVA's comedic tone and club dynamics, while maintaining the core blend of , romance, and conflict.

Animation staff

The Magic User's Club series was directed by Junichi Satō, who also served as the general producer, original planner, and contributed to storyboarding and episode direction, shaping the overall whimsical vision of magical school life infused with humor and lighthearted adventure. Satō's involvement extended to scripting select episodes in the OVA, where he co-wrote the first installment alongside Akinori Endō, emphasizing playful and comedic dialogue that highlighted the characters' quirky interactions. The writing team for the series included multiple contributors to ensure varied episode scripts, with handling series composition and several TV episodes, scripting five TV installments, and Sadayuki Murai contributing three, all focusing on humorous, dialogue-driven narratives that balanced magical elements with teenage antics. These scripts, often collaborative, prioritized witty banter and situational comedy over heavy plot exposition, contributing to the series' endearing tone. Character designs were created by Ikuko Itō, who also served as chief animation director, crafting the distinctive cute and expressive visuals for the protagonists and supporting cast that emphasized their youthful energy and magical flair. Itō's designs featured soft lines and exaggerated expressions to enhance the comedic and fantastical sequences, making the characters instantly relatable in their school uniform-clad, spell-casting escapades. The music was composed by , who provided the upbeat and enchanting score, including theme songs that captured the series' playful magical essence through lively orchestral and pop-infused tracks. Ōshima's compositions supported the fluid of spell-casting scenes, blending whimsical melodies with dynamic rhythms to underscore humorous moments and emotional beats. Production was handled by , the animation studio responsible for the series' smooth and expressive animation, particularly in the magical transformation and action sequences that showcased their expertise in fluid, character-focused movement. Key producers included Hiroaki Inoue and Masato Terada for the OVA, and Kazuhiko Ikeguchi for the TV series. For the TV adaptation, collaborated with on animation production, ensuring consistent quality across the OVA and series formats. The art direction was provided by Hiroshi Katō.

Characters

Magic Club members

The Magic User's Club at Kitanohashi High School comprises five core members, a group of high school students who use magic wands to perform spells while navigating personal quirks and interpersonal tensions during club activities. These members often clash due to their contrasting personalities—ranging from enthusiastic optimism to sarcastic detachment—but complement each other through mutual support in magical endeavors, such as broomstick flight training or spell practice, fostering a ragtag dynamic that drives their collective efforts. Takeo Takakura serves as the club's and a third-year , aged 17 with B, known for his perverted tendencies and attempts to act brave while showing off his extensive knowledge of . He discovered wand and crafted replicas for the other members, positioning him as the group's leader who motivates them during activities, though his romantic pursuits often lead to comedic rivalries within the club. Takeo's dorky determination helps rally the team, but his ego sometimes exacerbates tensions, particularly with members who challenge his authority or affections. Sae Sawanoguchi, a second-year aged 16 with O, acts as the energetic new member and unofficial heart of the group, characterized by her clumsiness, optimism, and strong determination to improve despite frequent magical setbacks. She harbors a crush on Takeo, which influences her participation and adds romantic tension to club interactions, while her perky nature often lightens the mood but leads to mishaps like failed spells. Sae's high magical potential shines through her persistent efforts, complemented by the protective support from her best friend Nanaka, creating a dynamic where her vulnerabilities draw the group together. Nanaka Nakatomi, the level-headed member and a second-year aged 16 with A, provides strategic balance to the club's often chaotic activities with her down-to-earth and sardonic demeanor. She frequently looks after , rescuing her from mishaps, and harbors a crush on Ayanojyo, which subtly influences her reluctance to fully commit to the club despite her proficiency in spells like broom riding. Nanaka's tough-as-nails attitude clashes with the more frivolous members but complements Takeo's leadership by enforcing discipline, ensuring the group's activities stay on track amid personal distractions. Ayanojyo Aburatsubo, a second-year student aged 16 with and the club's , stands out for his popularity, academic and athletic excellence, and eccentric flirtations, serving as through his open affection for Takeo. His proficient magical skills, on par with Takeo's, make him a reliable performer in group spells, though his jealousy toward Sae creates humorous rivalries that highlight the club's interpersonal frictions. Ayanojyo's calm yet mischievous presence complements the younger members' impulsiveness, often diffusing tensions with his charm while adding layers of unrequited dynamics to the team's interactions. Akane Aikawa, the youngest core member as a aged 15 with B, brings a slacker, boy-crazy energy to the club, attending meetings irregularly and using her powerful spinning-effect spells more for personal whims, like revenge pranks, than structured practice. Her independent and impulsive nature often distracts from group goals, clashing with Nanaka's seriousness but complementing Sae's determination by occasionally providing bursts of effective magic during crises. Akane's emotional volatility adds unpredictability to club activities, yet her underlying loyalty helps unify the members when their combined efforts are needed most.

Supporting characters

The supporting characters in Magic User's Club encompass non-magical individuals such as , school rivals, family members, and committee associates who interact with the Magic Club, often providing , everyday grounding, or external plot momentum without possessing magical abilities themselves.

Journalists

Mitsuru Minowa serves as a determined who investigates the mysterious Bell and its potential ties to the Magic Club's activities, frequently confronting club members in pursuit of leads that drive episodic tension. His sidekick, Yoshito Yoshimoto, acts as a who accompanies Minowa on these probes but approaches the events with a more casual, less intense demeanor, contributing humorous interludes through his reluctant involvement and occasional mishaps during encounters with the club. Voiced by Akio Ōtsuka in Japanese and Mike Pollock in English for the OVA, Minowa's persistent inquiries occasionally aid the club's efforts indirectly by highlighting external threats. Yoshito, voiced by Tomohiro Nishimura in and Michael in English, develops a brief crush on club member Aikawa after attempting to rescue her from a Bell-related humanoid, adding light to their interactions.

Manga Club

Mizuha Miyama, the president of the school's Manga Club, acts as a rival figure who harbors jealousy toward the Magic Club for receiving special privileges from the principal, leading her to snoop and scheme in attempts to uncover their secrets and push for the club's dissolution. Her bossy personality and use of her physical attributes to tease figures like Takeo Takakura inject comedic rivalry into school life, often resulting in failed espionage efforts that provide humor without advancing magical conflicts. Voiced by in Japanese and Suzanne Gilad in English, Miyama and her club members represent typical high school dynamics, occasionally forcing the Magic Club to improvise non-magical excuses to maintain secrecy.

Family Members

Saki Sawanoguchi, the older sister of Magic Club member Sawanoguchi, offers familial support by looking after her sibling while living in , grounding the series in everyday sibling dynamics amid the club's chaotic adventures. Her minor personal subplot involving relationship troubles with her boyfriend provides light-hearted domestic relief, occasionally intersecting with club events to highlight 's personal life. Voiced by Atsuko Tanaka in Japanese and Shannon Conley in English for the TV series, Saki's caring yet exasperated role emphasizes normalcy for the young magician. Sae's parents appear sporadically to furnish additional family context, reinforcing themes of youthful independence as Sae balances club duties with home expectations.

Aburatsubo Safety Committee

Michiko Mikote, president of the Aburatsubo Safety Committee, demonstrates obsessive devotion to committee namesake Ayanojou Aburatsubo, leading to confrontational and overzealous interventions in matters that border on the absurd. Her group's focus on safety protocols often clashes comically with the Magic Club's secretive operations, offering plot support through enforced rules and humorous accusations of rule-breaking, all handled with exaggerated flair but no genuine magic. Voiced by Umi Tenjin in Japanese and Amy Fitts in English for the TV adaptation, Mikote's antics serve primarily as , amplifying the series' blend of and mundane high tropes.

Antagonists and other magicians

The primary in the Magic User's Club OVA series is the Bell, an entity that manifests as a bell-shaped descending upon , deploying eyeball-like drones to monitor . These drones possess mind-control abilities via tentacle-like wires, enabling close observation and potential domination, while the Bell itself demonstrates overwhelming destructive power by swiftly defeating international forces aimed at repelling it. Although initially neutral and adhering to human laws like traffic rules during its activities, the Bell's ultimate goal appears to be and subjugation of , prompting the Magic User's Club to engage it directly after discovering magic's effectiveness against its forces. Following its defeat at the hands of the Magic User's Club in the OVA, the Bell evolves into a new antagonistic form in the TV series, transforming into a colossal cherry tree rooted in that disrupts urban life through environmental anomalies and subtle influences on human behavior, such as inducing strange phenomena or drawing unwanted attention to magical activities. This tree form continues to pose threats by attracting opportunistic forces and complicating the club's efforts to maintain secrecy around magic. Other magicians introduce rivalries and conflicting agendas throughout the series. Jeff functions as a enigmatic rival to the protagonists, appearing as a silhouetted magical figure who interacts with Sawanoguchi during critical moments, often challenging her growth while linked to her enchanted that exhibits supportive yet unpredictable magical properties. Jurika Jinno, an androgynous male magician introduced in the TV series, pursues personal interests in the Magic Club's members, leading to occasional clashes through his independently wielded magic that diverges from the group's objectives. Similarly, Miki Mizusawa, a former club member and Sae's mentor residing in , returns with advanced magical skills that sometimes create tensions by prioritizing her own investigative or experimental agendas over collective harmony.

Adaptations

Manga

The Magic User's Club franchise features two primary manga adaptations, each tailored to different demographics while drawing from the core premise of a high school magic club confronting supernatural threats like the alien entity "Tsurigane." The shōjo adaptation, illustrated by Tami Ōta with original concept by Junichi Satō, was serialized in Kadokawa Shoten's Monthly Asuka Fantasy DX starting in 1996 and collected into four volumes under the Asuka Comics DX imprint. This version emphasizes romantic subplots and the female protagonists' emotional growth, such as Sae Sawanoguchi's budding feelings and club dynamics, often expanding on interpersonal relationships beyond the anime's OVA and TV episodes. In contrast, the shōnen-oriented adaptation by Shamneko ( of Satomi ), also based on Satō's concept, ran in Kadokawa Shoten's Monthly Dragon Junior and was compiled into three volumes in the Dragon Comics Age Junior line from 1999 to 2000. It shifts focus toward action-packed magical battles, comedic mishaps, and male perspectives, particularly through club president Takeo Takakura, with original side stories highlighting humorous failures and adventurous escapades rather than romance. Both manga diverge from the anime by incorporating exclusive vignettes and altered emphases to suit their audiences, such as extended club antics or simplified magic mechanics, while maintaining the series' blend of comedy and light fantasy elements. The Ōta version aligns more closely with the anime's canon events, serving as a direct companion.

Light novels

The light novel series for Magic User's Club (Maho Tsukai Tai!) was co-authored by anime director and screenwriter Konaka, with illustrations by Ikuko Ito. Published by Fujimi Shobo under the imprint—a division of —the series comprises four volumes released between April 1996 and March 1998. The volumes are titled Harukaze no Majikku (Spring Breeze ), released on April 19, 1996; Kunpu no Memori (Fragrant Wind Memory), released on November 1, 1996; Otamu Furidamu (Autumn Freedom); and Tsurigane Geikei Shirei! (Tsurigane Intercept Command!), released on March 19, 1998. Serving as a to the 1996 OVA series, the novels depict events set one year earlier, with the characters portrayed as younger students before the formation of the Magic Club. This narrative structure expands the OVA's backstory by delving into the initial struggles to establish the club, additional details on the magical lore, and deeper insights into the characters' inner thoughts and motivations, elements less emphasized in the adaptations. Unlike the comedic and action-oriented tone of the OVA and TV series, the light novels adopt a more contemplative approach, focusing on the foundational rules of the —such as spellcasting mechanics and ethical constraints on magical use—that are only briefly touched upon in the visual .

Release and broadcast

OVA release

The original video animation (OVA) series of Magic User's Club consists of six episodes released in by Bandai Visual, with the first episode premiering on May 25, 1996, and the final episode on October 25, 1997. These episodes were initially distributed as home video releases on and formats through Bandai Visual, targeting the direct-to-video market typical for OVAs in the mid-1990s. In 2010, compiled the OVA into a budget DVD collection titled EMOTION the Best 魔法使いTai! OVA collection, released on June 25, which included all six episodes along with bonus materials such as promotional clips and versions. Internationally, the OVA was licensed in by under its Anime Works imprint, with subtitled and dubbed releases on and DVD beginning in April 2001 across three volumes. The later expired and was acquired by Nozomi Entertainment, which issued a complete DVD collection on April 5, 2016, featuring dual audio tracks and English subtitles. As of 2025, no new physical re-releases have been announced, though the series is available for streaming on with subtitles and English dub.

TV series broadcast

The television series adaptation of Magic User's Club (Mahō Tsukai Tai!) premiered in on , airing 13 episodes from July 7 to October 6, 1999. The episodes were scheduled weekly on Wednesdays at 7:00 p.m. JST, fitting into 's anime programming block targeted at evening viewers.

International distribution

In , the OVA series was initially licensed by under their Anime Works imprint, with DVD releases occurring between March 2001 and July 2001, alongside editions in 2001; the license later expired, and rights were acquired by in 2015, leading to new complete collection DVDs in 2016 featuring the English dub produced by . The TV series followed a similar path, with issuing individual DVD volumes from 2001 to 2002 and a release in 2001–2002, before 's 2016 complete collection relaunch, also including the English dub. In , the OVA received localized releases including a dub and dub licensed by Jonu Media in , an Italian dub distributed by Dynamic Italia, and a dub published by OVA Films in . The TV series similarly featured and dubs in via Jonu Media, with broadcasts on K3 in . In , both the OVA and TV series were broadcast on , with the TV series including an English dub produced for the channel. Limited physical subbed releases were available in regions like the and through general distributors, though specific localized editions remain scarce. As of 2025, both the OVA and TV series are accessible digitally in and internationally via streaming platforms, including (incorporating former content through Nozomi Entertainment licensing) with subtitles and English dubs, RetroCrush for ad-supported viewing, for the dubbed version, AsianCrush, , and ; HD versions are featured on select services. Distribution has faced challenges, including out-of-print status for the original physical media after over a decade of unavailability, prompting the 2015 rights shift to and subsequent limited-run releases that have become harder to obtain post-2010s due to evolving licensing landscapes in the market.

Episodes

OVA episodes

The OVA series consists of six episodes released between 1996 and 1997, focusing on the Magic User's Club's efforts to combat an led by a massive bell-shaped known as the Bell.
EpisodeTitleDirected byWritten byOriginal release date
1The Bell, Takakura, and Flying MagicJunichi SatōAkinori Endō, Junichi SatōMay 25, 1996
2The Giant Top, Mistress Mizuha, and Failed MagicMitsuko KaseJuly 25, 1996
3The Whirligig, Akane, and Forbidden MagicOctober 25, 1996
4The Sea, the Moon, and Sky MagicMitsuko KaseFebruary 25, 1997
5The Battle, the Club, and Star MagicKazuhisa TakenouchiJuly 25, 1997
6The End, the Beginning, and Future MagicJunichi SatōOctober 25, 1997
Episode 1: The Bell, Takakura, and Flying Magic
Invaders from space, in the form of polite "eyeball" robots, have arrived and taken control of with minimal resistance, establishing a giant bell-shaped over the ocean. The Kitanohashi High School Magic Club, a group of students capable of real , decides to confront the threat using their abilities, with club president Takakura leading an initial attempt at flying to investigate the Bell. This introduces the and the club's formation as they navigate their limited skills against the superior alien technology.
Episode 2: The Giant Top, Mistress Mizuha, and Failed Magic
The Magic Club recruits the aid of Mizuha, a more experienced magician serving as their mistress or mentor, to enhance their efforts against the Bell. However, their magical experiments, including an attempt involving a giant spinning top, result in comedic failures and setbacks, highlighting the club's inexperience while escalating the tension with the invaders' watchful presence. Key events include failed spells that inadvertently draw the aliens' attention, forcing the group to improvise during an early magical skirmish.
Episode 3: The Whirligig, Akane, and Forbidden Magic
Club member becomes central as the group experiments with a device tied to forbidden techniques to the Bell's defenses. The episode explores the risks of prohibited spells, leading to internal club conflicts and a direct confrontation with robots, where the team's unity is tested amid chaotic magical backlash. This installment advances the invasion storyline through intensified battles unique to the OVA's extraterrestrial threat.
Episode 4: The Sea, the Moon, and Sky Magic
Drawing power from lunar and oceanic elements, the Magic Club launches a sky-based assault on the Bell, which hovers over the sea. The episode features elaborate sky magic rituals under the , resulting in spectacular aerial battles against , as the club refines their strategies and uncovers more about the aliens' polite yet domineering control over humanity. Formation of stronger alliances within the club occurs amid high-stakes magical duels.
Episode 5: The Battle, the Club, and
The climax builds as the entire Club unites for a major offensive using star-aligned to challenge the Bell directly. Intense battles ensue, with the group facing overwhelming forces, testing their resolve and magical prowess in large-scale confrontations that solidify the club's role as Earth's defenders. This emphasizes key magical clashes and the growth of the team's coordination against the .
Episode 6: The End, the Beginning, and Future Magic
In , the Magic Club executes their ultimate plan to neutralize the Bell, blending all learned magic into a transformative that ends the . The resolution brings closure to the alien threat while hinting at new beginnings for the club, with reflections on their journey and the potential for future magical adventures. The episode culminates in a decisive magical battle that transforms the Bell into a symbolic cherry tree.

TV episodes

The TV series of Magic User's Club consists of 13 episodes, aired weekly on from July 7 to October 6, 1999, primarily on Wednesdays at 7:00 p.m. JST. The episodes focus on the daily lives and magical mishaps of the club's members at Kitanohashi High School, dealing with school events, personal relationships, and minor supernatural disturbances stemming from the giant tree left after the OVA events.
EpisodeEnglish TitleJapanese Title (Romanized)Directed byWritten byOriginal Air Date
1Sae, The Magic Club, and the Cherry Blossom TreeSae to, Mahou Club to, Sakura no Ki (沙絵と、魔法クラブと、桜の木)Junichi SatōChiaki J. KonakaJuly 7, 1999
2Nanaka, a Cake, and the Dangerous EveningNanaka to, Cake to, Kiken na Yoru (七香と、ケーキと、危険な夜)Kiyoko SayamaMichiko YokoteJuly 14, 1999
3Aburatsubo, Morning Face, and the Parent Teacher MeetingsAburatsubo-senpai to, Osagao to, Oyako Mendan (油壷先輩と、朝顔と、親子面談)Ryūtarō NakamuraMichiko YokoteJuly 21, 1999
4Sae, the Bathroom, and the DoorSae to, Furuba to, Tobira no Mukou (沙絵と、風呂場と、扉の向こう)Jōhei MatsuuraSadayuki MuraiJuly 28, 1999
5Akane, the Hiccups, and a Strange RelationshipAkane-chan to, Shakkuri to, Ayashii Kankei (茜ちゃんと、しゃっくりと、アヤシイ関係)Shōgo KōmotoSadayuki MuraiAugust 4, 1999
6Takakura, Origami, and the Secret DateTakakura-senpai to Yakko to, Himitsu no Date (高倉先輩と、やっこと、秘密のデート)Yasuhiro GeshiMichiko YokoteAugust 11, 1999
7Sae, a Tomato, and the Dance of the Paint BrushSae to, Tomato to, Ebude no Dance (沙絵と、トマトと、絵筆のダンス)Kiyoko SayamaChiaki J. KonakaAugust 18, 1999
8Alice, Railroad Tracks, and the Cracker SourceAlice to, Fumikiri to, Source Senbei (アリスと、踏切と、ソースせんべい)Yoshitaka FujimotoSadayuki MuraiAugust 25, 1999
9Kimonos, Short Shorts, and the Age of JoyFurisode to, Tanpan to, Hana no Jidai (振袖と、短パンと、華の時代)Shōgo KōmotoMichiko YokoteSeptember 1, 1999
10Snow, the Colt, and a First KissYuki to, Kouma to, First Kiss (雪と、子馬と、ファースト・キッス)Jōhei MatsuuraChiaki J. KonakaSeptember 8, 1999
11Akane, the Mirror, and the End of Year SaleAkane-chan to, Kagami to, Saimatsu Bargain (茜ちゃんと、鏡と、歳末バーゲン)Masao ŌkuboSadayuki MuraiSeptember 15, 1999
12The Kite, the Whirlwind, and MickyTako to, Inazuma to, Mickey-senpai (タコと、稲妻と、ミッキー先輩)Shōgo KōmotoMichiko YokoteSeptember 22, 1999
13Sae's Magic, Sae's Feelings, ForeverSae no Mahou, Sae no Kimochi, Itsumademo Zutto (沙絵の魔法、沙絵の気持ち、いつまでもずっと)Junichi SatōChiaki J. KonakaOctober 6, 1999
Episode 1
Sae rushes to a meeting on a Sunday, where the members discuss the giant tree resulting from their prior battle with the Bell. They decide to use their cards to address the tree's disruptive presence in the , but their causes the tree to animate and walk to the mountains, carrying the members along while they evade military pursuit and media scrutiny. A mysterious figure observes from within the tree as it settles.
Episode 2
Nanaka runs away from home after an argument with her mother over attending a and stays at 's house, joined by who brings a cake. The group attempts a on the cake to share with 's , but it backfires, producing an overwhelming flood of tiny cakes that overrun the house. The next day, Nanaka reconciles with her family by bringing them the leftover cakes, while glimpses the mysterious figure again.
Episode 3
and Nanaka hurry to school for chaotic parent-teacher meetings, where crowds of girls swarm the popular senior Aburatsubo, trapping him and in the clubroom. They share personal frustrations during the confinement, while Takeo and Nanaka search for them outside. The situation resolves with Aburatsubo's mother arriving amid the confusion, and later, the mysterious figure is seen laughing in a nearby park.
Episode 4
The club tests a that inadvertently links random doors in their daily lives, leading to awkward intrusions like Nanaka appearing in 's closet and Takeo in 's bathroom. They convene at 's home to reverse the magic, discovering that focused concentration allows control over the portals. briefly gets lost in the network but returns safely, ending the spell's effects.
Episode 5
Akane's persistent hiccups cause her magic to misfire uncontrollably, leading to escalating bizarre incidents that she hides from the club. She seeks 's help, whose hand-holding attempt sparks school rumors of a relationship. confronts to cure the hiccups using the , resulting in temporarily shrinking and sprouting wings before a fall finally stops the affliction.
Episode 6
During origami practice infused with magic, dreams of a paper coat guiding her to the mysterious girl and experiences a surreal "date" with Takeo, including broom-flying and painting the school building. The next morning, the club discovers the painting was real, causing embarrassment and confusion among the members as they reflect on the dream's magical influence.
Episode 7
As the school prepares for its , Sae envisions a fortune-telling booth for the club, while Nanaka juggles film club responsibilities. Sae employs magic to paint a decorative archway, catching the eye of an art club member, and Takeo encounters the mysterious girl who issues a cryptic warning amid the growing festival excitement.
Episode 8
At the , Sae's fortune-telling booth faces obstruction from Mizuha's competing sign, but the mysterious "Alice" intervenes by using spinning magic cards to draw a crowd. Club members multitask across events, turning the booth into an unexpected hit despite mix-ups, with Alice disappearing after flipping a coin to Sae.
Episode 9
notices the mysterious boy Jurika, revealed as a classmate, during preparations for a talent search event where disguises and Nanaka in kimonos. In a , Jurika confesses his feelings to , while navigates a reconciliation with her mother over the event, leaving puzzled by the encounters.
Episode 10
Sae travels to for a family wedding, using broom flight and encountering Jurika, who shares a with her. Upon returning, Jurika joins the , stirring tensions, as Sae doubts her magic's role in her life and Nanaka deals with unrequited feelings toward Ayanojou.
Episode 11
Jurika encourages the club to wield magic for personal desires, but 's mirror spell goes awry, enlarging her to giant size. As Sae and Takeo fend off Mizuha's interference, the club collaborates to shrink Akane back to normal through Sae's focused intervention.
Episode 12
With still enlarged and wandering the city, Sae and the club pursue her while former member Miki discloses that Jurika embodies Sae's own magic and confronts him aggressively. Sae contemplates abandoning the amid the chaos, but her convince her to remain after stabilizing the situation.
Episode 13
Devastated by revelations about Jurika, Sae withdraws from the and manifests as a ghostly figure to her , who search desperately for her. They locate her near the tree, where she confronts her emotions and magic's true nature, reaffirming her bonds with the in a heartfelt resolution.

Reception

Critical response

The OVA series of Magic User's Club received positive critical reception for its humorous take on the genre, with reviewers praising the show's subversion of tropes through a dysfunctional high school magic club that treats alien invasions with comedic nonchalance. of highlighted the entertaining character dynamics, such as the perverted Takakura and flamboyant Aburatsubo, noting that the series is "FUN, pure and simple" and a "good time in general" due to its elements and quirky cast chemistry. Similarly, Anime Herald commended the OVA's charming blend of high school drama and earnest "friendship is power" themes, emphasizing Sae's klutzy yet wholesome portrayal as a standout in the genre. Critics also appreciated the OVA's visual style and lighthearted tone, though some noted limitations in animation quality and development. The Tsurigane aliens were described as aimless and lacking depth, serving more as comedic foils than substantial threats. THEM Anime Reviews called the OVA a "perfect" use of , lauding its hilarious yet touching narrative as an escape from heavier trends, though specific grades were not detailed in available summaries. The TV series garnered more mixed responses, with praises for its character growth and romantic interactions but criticisms of pacing and underdeveloped elements. Anime News Network's DVD review assigned a B- to the story, appreciating the equal focus on male and female magic users and mishap-driven humor, but faulted the thin plots padded with foolishness and abrupt shifts to drama. Anime Herald noted a slow first half with awkward slice-of-life segments and poor integration of new character Micky, though the second half's resolutions, like Takakura and Mizuha's conflicts, strengthened the chemistry. THEM Anime Reviews rated the TV adaptation 4.0 out of 5, acknowledging toned-down fanservice but suggesting it suffered in comparison to the more cohesive OVA. Fan reception has remained steady, with users averaging 7.02/10 for the OVA (based on over 4,700 scores) and 6.72/10 for the TV series (over 4,100 scores) as of 2025, often citing nostalgia for the humor and tropes. user ratings align closely, with the TV series averaging 6.86/10 from 876 viewers, reflecting appreciation for its fun despite dated production.

Cultural impact

Magic User's Club (known in Japan as Mahou Tsukai Tai!) has garnered a dedicated among anime enthusiasts for its innovative blend of tropes, sci-fi elements, and comedic , distinguishing it within the landscape. Released initially as a six-part OVA in 1996, the series is often praised for subverting expectations of the genre through its quirky characters and absurd humor, such as the club's inept attempts to combat invaders using makeshift , which resonated with fans seeking lighter alternatives to more dramatic narratives. Its user ratings on reflect this niche appeal, with a weighted mean of 7.348 out of 10 from 406 votes, positioning it as a "good+" entry that has been viewed by over 800 users. The series' cultural significance extends to its influence on subsequent magical girl anime, particularly through protagonist Sae Sawanoguchi, whose energetic and optimistic personality echoes earlier icons like Usagi Tsukino from and Hikaru Shidou from while paving the way for modern characters such as Yuki Yuna from . This lineage highlights Magic User's Club's role in evolving the genre toward more character-driven, school-club dynamics infused with everyday comedy, a formula that prefigures later works emphasizing group camaraderie over solo heroism. The 1999 TV adaptation further amplified this by expanding on slice-of-life elements, contributing to the enduring appeal of club-based stories in anime. In terms of broader reach, the OVA's licensing and distribution by in the early 2000s introduced the series to Western audiences via and DVD, fostering international fan communities despite limited mainstream exposure. Today, its availability on streaming platforms like and RetroCrush ensures ongoing accessibility, allowing new generations to discover its whimsical take on and adolescence, which continues to inspire nostalgic discussions in circles.

References

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