Magic User's Club
Magic User's Club (Japanese: Mahō Tsukai Tai!, lit. "Magic Users Team!") is a Japanese anime franchise directed by Junichi Satō and primarily produced by Triangle Staff.[1] It debuted as a six-episode original video animation (OVA) series released from May 25, 1996, to October 25, 1997, followed by a 13-episode television adaptation that aired on TV Tokyo from July 7 to October 6, 1999.[1][2] The series combines genres of comedy, drama, magic, romance, and science fiction, focusing on a group of five high school misfits in the Magic Club at Kitanohashi High School who wield real magical abilities to confront alien invaders and supernatural phenomena.[2][1] The OVA storyline unfolds when polite but intrusive alien robots, resembling floating eyeballs, arrive from space and observe human society while adhering to local laws, prompting the United Nations to seek their removal.[1] The Magic Club—comprising the clumsy yet determined protagonist Sae Sawanoguchi, club president Takeo Takakura, energetic Akane Aikawa, serious Nanaka Nakatomi, and the eccentric Ayanojyo Aburatsubo—takes on the mission to defeat these invaders using spells and magical antics, leading to humorous and adventurous escapades across the episodes.[1] Each 30-minute installment features the group's growth in magical proficiency amid interpersonal dynamics and comedic mishaps.[1] The television series picks up after the OVA's events, with the defeated alien ship transformed into a massive cherry tree disrupting Tokyo, which the club feels compelled to address despite uncertainty about its origins.[2] As they investigate, the members encounter a mysterious boy spying on them, unraveling further threats tied to their past actions and introducing deeper romantic and dramatic elements.[2] Character designs by Ikuko Ito remain consistent, with voice acting led by Hiroko Konishi as Sae and Masaya Onosaka as Takeo in the Japanese versions.[1][2] Produced in collaboration with Madhouse for animation in the TV iteration and Bandai Visual as a key producer, the franchise emphasizes themes of friendship, self-discovery, and the whimsical use of magic in everyday high school life.[2] It has spawned adaptations including a shōjo manga by Tammy Ohta serialized in Asuka Fantasy DX and a shōnen version by Shamneko, as well as light novels.[3] The series was licensed for North American release by Media Blasters under their Anime Works imprint, with English dubs featuring talents like Jamie McGonnigal and Lisa Ortiz.[4]Overview
Premise
The Magic User's Club is set at Kitanohashi High School, where a group of students forms an extracurricular club that practices real magic primarily for lighthearted and trivial pursuits, such as pranks and everyday mischief, rather than heroic endeavors.[1] This casual approach to magic underscores the series' comedic tone, blending supernatural elements with high school slice-of-life scenarios, while highlighting themes of friendship, youthful irresponsibility, and the unexpected burdens of power.[5] The central conflict revolves around an extraterrestrial threat known as "the Bell," a massive bell-shaped UFO that invades Earth, deploying robotic minions referred to as "eyeballs" to observe and occasionally retaliate against humanity.[1][6] Despite its destructive potential—annihilating military forces that provoke it—the Bell and its forces exhibit peculiar, almost polite behaviors, such as adhering to traffic laws, which adds to the story's satirical humor on alien invasion tropes.[1] The Magic Club, led by figures like the enthusiastic Sae and the reluctant Takeo, reluctantly steps up to combat this invasion using their magical abilities, marking a shift from their mundane activities to a larger-scale battle that incorporates action and romance amid the chaos.[5] In the original OVA series, the narrative focuses on the club's initial efforts to defeat the Bell and its forces, culminating in a victory that transforms the alien entity into a colossal cherry tree planted in Tokyo.[2] The subsequent TV series explores the lingering consequences of this transformation, as the enormous tree disrupts urban life, forcing the disbanded club to reunite and address the magical fallout, while introducing new mysteries and interpersonal dynamics.[2] Throughout both adaptations, the premise emphasizes the magical girl/boy genre's conventions—empowerment through magic and camaraderie—but subverts them with comedy derived from the characters' incompetence and the absurdity of applying school-club antics to global threats.[5]Media overview
The Magic User's Club series originated as a six-episode original video animation (OVA) released between May 25, 1996, and October 25, 1997, with each episode running approximately 30 minutes.[7][1] Directed by Junichi Sato, the OVA presents an original story centered on a high school magic club confronting an extraterrestrial threat.[8] This was followed by a 13-episode television adaptation that aired from July 7 to October 6, 1999, on WOWOW, maintaining a similar 30-minute runtime per episode and consistent art style.[2] The TV series serves as a direct sequel to the OVA, resuming the narrative after the resolution of the alien invasion climax involving the entity known as Bell, and transitions to lighter tales of the club's daily magical escapades and mishaps.[9][10] Classified as a magical girl/boy anime infused with comedic elements, the series was produced by Triangle Staff, with the TV adaptation co-animated by Madhouse.[1][11][12]Production
Development
The Magic User's Club series originated as an original anime project conceived and directed by Junichi Satō, who had recently directed the influential magical girl series Sailor Moon.[1] Production began under Triangle Staff in association with Bandai Visual, with copyright dated to 1995, indicating initial planning and development that year.[5] The project evolved as a six-episode original video animation (OVA) series, with scripting and pre-production wrapping up by early 1996 to align with its debut release that May.[1] The OVA was followed by a 13-episode television adaptation in 1999, positioned as a direct sequel continuing the story and characters from the original project.[9][2] This expansion reflected Sato's vision for a serialized format that built on the OVA's comedic tone and club dynamics, while maintaining the core blend of magic, romance, and extraterrestrial conflict.[2]Animation staff
The Magic User's Club series was directed by Junichi Satō, who also served as the general producer, original planner, and contributed to storyboarding and episode direction, shaping the overall whimsical vision of magical school life infused with humor and lighthearted adventure.[1][2] Satō's involvement extended to scripting select episodes in the OVA, where he co-wrote the first installment alongside Akinori Endō, emphasizing playful and comedic dialogue that highlighted the characters' quirky interactions.[1] The writing team for the series included multiple contributors to ensure varied episode scripts, with Chiaki J. Konaka handling series composition and several TV episodes, Michiko Yokote scripting five TV installments, and Sadayuki Murai contributing three, all focusing on humorous, dialogue-driven narratives that balanced magical elements with teenage antics.[2] These scripts, often collaborative, prioritized witty banter and situational comedy over heavy plot exposition, contributing to the series' endearing tone.[1][2] Character designs were created by Ikuko Itō, who also served as chief animation director, crafting the distinctive cute and expressive visuals for the protagonists and supporting cast that emphasized their youthful energy and magical flair.[1][2] Itō's designs featured soft lines and exaggerated expressions to enhance the comedic and fantastical sequences, making the characters instantly relatable in their school uniform-clad, spell-casting escapades. The music was composed by Michiru Ōshima, who provided the upbeat and enchanting score, including theme songs that captured the series' playful magical essence through lively orchestral and pop-infused tracks.[1][2] Ōshima's compositions supported the fluid animation of spell-casting scenes, blending whimsical melodies with dynamic rhythms to underscore humorous moments and emotional beats. Production was handled by Triangle Staff, the animation studio responsible for the series' smooth and expressive animation, particularly in the magical transformation and action sequences that showcased their expertise in fluid, character-focused movement. Key producers included Hiroaki Inoue and Masato Terada for the OVA, and Kazuhiko Ikeguchi for the TV series.[1][13][2] For the TV adaptation, Triangle Staff collaborated with Madhouse on animation production, ensuring consistent quality across the OVA and series formats. The art direction was provided by Hiroshi Katō.[2]Characters
Magic Club members
The Magic User's Club at Kitanohashi High School comprises five core members, a group of high school students who use magic wands to perform spells while navigating personal quirks and interpersonal tensions during club activities.[14] These members often clash due to their contrasting personalities—ranging from enthusiastic optimism to sarcastic detachment—but complement each other through mutual support in magical endeavors, such as broomstick flight training or spell practice, fostering a ragtag dynamic that drives their collective efforts.[15] Takeo Takakura serves as the club's president and a third-year student, aged 17 with blood type B, known for his perverted tendencies and attempts to act brave while showing off his extensive knowledge of magic.[14] He discovered the original magic wand and crafted replicas for the other members, positioning him as the group's leader who motivates them during activities, though his romantic pursuits often lead to comedic rivalries within the club.[15] Takeo's dorky determination helps rally the team, but his ego sometimes exacerbates tensions, particularly with members who challenge his authority or affections.[15] Sae Sawanoguchi, a second-year student aged 16 with blood type O, acts as the energetic new member and unofficial heart of the group, characterized by her clumsiness, optimism, and strong determination to improve despite frequent magical setbacks.[14] She harbors a crush on Takeo, which influences her participation and adds romantic tension to club interactions, while her perky nature often lightens the mood but leads to mishaps like failed teleportation spells.[15] Sae's high magical potential shines through her persistent efforts, complemented by the protective support from her best friend Nanaka, creating a dynamic where her vulnerabilities draw the group together.[14] Nanaka Nakatomi, the level-headed member and a second-year student aged 16 with blood type A, provides strategic balance to the club's often chaotic activities with her down-to-earth and sardonic demeanor.[14] She frequently looks after Sae, rescuing her from mishaps, and harbors a crush on Ayanojyo, which subtly influences her reluctance to fully commit to the club despite her proficiency in spells like broom riding.[15] Nanaka's tough-as-nails attitude clashes with the more frivolous members but complements Takeo's leadership by enforcing discipline, ensuring the group's activities stay on track amid personal distractions.[15] Ayanojyo Aburatsubo, a second-year student aged 16 with blood type AB and the club's vice president, stands out for his popularity, academic and athletic excellence, and eccentric flirtations, serving as comic relief through his open affection for Takeo.[14] His proficient magical skills, on par with Takeo's, make him a reliable performer in group spells, though his jealousy toward Sae creates humorous rivalries that highlight the club's interpersonal frictions.[15] Ayanojyo's calm yet mischievous presence complements the younger members' impulsiveness, often diffusing tensions with his charm while adding layers of unrequited dynamics to the team's interactions.[14] Akane Aikawa, the youngest core member as a first-year student aged 15 with blood type B, brings a slacker, boy-crazy energy to the club, attending meetings irregularly and using her powerful spinning-effect spells more for personal whims, like revenge pranks, than structured practice.[14] Her independent and impulsive nature often distracts from group goals, clashing with Nanaka's seriousness but complementing Sae's determination by occasionally providing bursts of effective magic during crises.[15] Akane's emotional volatility adds unpredictability to club activities, yet her underlying loyalty helps unify the members when their combined efforts are needed most.[14]Supporting characters
The supporting characters in Magic User's Club encompass non-magical individuals such as journalists, school rivals, family members, and committee associates who interact with the Magic Club, often providing comic relief, everyday grounding, or external plot momentum without possessing magical abilities themselves.[16]Journalists
Mitsuru Minowa serves as a determined journalist who investigates the mysterious Bell and its potential ties to the Magic Club's activities, frequently confronting club members in pursuit of leads that drive episodic tension.[16] His sidekick, Yoshito Yoshimoto, acts as a photographer who accompanies Minowa on these probes but approaches the supernatural events with a more casual, less intense demeanor, contributing humorous interludes through his reluctant involvement and occasional mishaps during encounters with the club.[16] Voiced by Akio Ōtsuka in Japanese and Mike Pollock in English for the OVA, Minowa's persistent inquiries occasionally aid the club's efforts indirectly by highlighting external threats.[1] Yoshito, voiced by Tomohiro Nishimura in Japanese and Michael Sinterniklaas in English, develops a brief crush on club member Akane Aikawa after attempting to rescue her from a Bell-related humanoid, adding light romantic comedy to their interactions.[17]Manga Club
Mizuha Miyama, the president of the school's Manga Club, acts as a rival figure who harbors jealousy toward the Magic Club for receiving special privileges from the principal, leading her to snoop and scheme in attempts to uncover their secrets and push for the club's dissolution.[16] Her bossy personality and use of her physical attributes to tease figures like Takeo Takakura inject comedic rivalry into school life, often resulting in failed espionage efforts that provide slapstick humor without advancing magical conflicts.[16] Voiced by Rei Sakuma in Japanese and Suzanne Gilad in English, Miyama and her club members represent typical high school dynamics, occasionally forcing the Magic Club to improvise non-magical excuses to maintain secrecy.[1]Family Members
Saki Sawanoguchi, the older sister of Magic Club member Sae Sawanoguchi, offers familial support by looking after her sibling while living in Tokyo, grounding the series in everyday sibling dynamics amid the club's chaotic adventures.[16] Her minor personal subplot involving relationship troubles with her boyfriend provides light-hearted domestic relief, occasionally intersecting with club events to highlight Sae's personal life. Voiced by Atsuko Tanaka in Japanese and Shannon Conley in English for the TV series, Saki's caring yet exasperated role emphasizes normalcy for the young magician.[2] Sae's parents appear sporadically to furnish additional family context, reinforcing themes of youthful independence as Sae balances club duties with home expectations.[16]Aburatsubo Safety Committee
Michiko Mikote, president of the Aburatsubo Safety Committee, demonstrates obsessive devotion to committee namesake Ayanojou Aburatsubo, leading to confrontational and overzealous interventions in school matters that border on the absurd.[16] Her group's focus on safety protocols often clashes comically with the Magic Club's secretive operations, offering plot support through enforced school rules and humorous accusations of rule-breaking, all handled with exaggerated flair but no genuine magic. Voiced by Umi Tenjin in Japanese and Amy Fitts in English for the TV adaptation, Mikote's antics serve primarily as comic relief, amplifying the series' blend of supernatural and mundane high school tropes.[2]Antagonists and other magicians
The primary antagonist in the Magic User's Club OVA series is the Bell, an alien entity that manifests as a bell-shaped spaceship descending upon Earth, deploying eyeball-like robot drones to monitor human society. These drones possess mind-control abilities via tentacle-like wires, enabling close observation and potential domination, while the Bell itself demonstrates overwhelming destructive power by swiftly defeating international military forces aimed at repelling it. Although initially neutral and adhering to human laws like traffic rules during its activities, the Bell's ultimate goal appears to be invasion and subjugation of Earth, prompting the Magic User's Club to engage it directly after discovering magic's effectiveness against its forces.[1][18] Following its defeat at the hands of the Magic User's Club in the OVA, the Bell evolves into a new antagonistic form in the TV series, transforming into a colossal cherry tree rooted in Tokyo that disrupts urban life through environmental anomalies and subtle influences on human behavior, such as inducing strange phenomena or drawing unwanted attention to magical activities. This tree form continues to pose threats by attracting opportunistic forces and complicating the club's efforts to maintain secrecy around magic.[2] Other magicians introduce rivalries and conflicting agendas throughout the series. Jeff functions as a enigmatic rival to the protagonists, appearing as a silhouetted magical figure who interacts with Sae Sawanoguchi during critical moments, often challenging her growth while linked to her enchanted teddy bear that exhibits supportive yet unpredictable magical properties. Jurika Jinno, an androgynous male magician introduced in the TV series, pursues personal interests in the Magic Club's members, leading to occasional clashes through his independently wielded magic that diverges from the group's objectives. Similarly, Miki Mizusawa, a former club member and Sae's mentor residing in England, returns with advanced magical skills that sometimes create tensions by prioritizing her own investigative or experimental agendas over collective harmony.[2][19]Adaptations
Manga
The Magic User's Club franchise features two primary manga adaptations, each tailored to different demographics while drawing from the core premise of a high school magic club confronting supernatural threats like the alien entity "Tsurigane." The shōjo adaptation, illustrated by Tami Ōta with original concept by Junichi Satō, was serialized in Kadokawa Shoten's Monthly Asuka Fantasy DX starting in 1996 and collected into four volumes under the Asuka Comics DX imprint. This version emphasizes romantic subplots and the female protagonists' emotional growth, such as Sae Sawanoguchi's budding feelings and club dynamics, often expanding on interpersonal relationships beyond the anime's OVA and TV episodes.[20][21] In contrast, the shōnen-oriented adaptation by Shamneko (pen name of Satomi Akai), also based on Satō's concept, ran in Kadokawa Shoten's Monthly Dragon Junior and was compiled into three volumes in the Dragon Comics Age Junior line from 1999 to 2000. It shifts focus toward action-packed magical battles, comedic mishaps, and male perspectives, particularly through club president Takeo Takakura, with original side stories highlighting humorous failures and adventurous escapades rather than romance. Both manga diverge from the anime by incorporating exclusive vignettes and altered emphases to suit their audiences, such as extended club antics or simplified magic mechanics, while maintaining the series' blend of comedy and light fantasy elements. The Ōta version aligns more closely with the anime's canon events, serving as a direct companion.[9]Light novels
The light novel series for Magic User's Club (Maho Tsukai Tai!) was co-authored by anime director Junichi Sato and screenwriter Chiaki Konaka, with illustrations by Ikuko Ito. Published by Fujimi Shobo under the Fujimi Fantasia Bunko imprint—a division of Kadokawa Shoten—the series comprises four volumes released between April 1996 and March 1998.[22][23][3] The volumes are titled Harukaze no Majikku (Spring Breeze Magic), released on April 19, 1996; Kunpu no Memori (Fragrant Wind Memory), released on November 1, 1996; Otamu Furidamu (Autumn Freedom); and Tsurigane Geikei Shirei! (Tsurigane Intercept Command!), released on March 19, 1998.[22][23] Serving as a prequel to the 1996 OVA series, the novels depict events set one year earlier, with the characters portrayed as younger students before the formation of the Magic Club. This narrative structure expands the OVA's backstory by delving into the initial struggles to establish the club, additional details on the magical lore, and deeper insights into the characters' inner thoughts and motivations, elements less emphasized in the anime adaptations.[3] Unlike the comedic and action-oriented tone of the OVA and TV series, the light novels adopt a more contemplative approach, focusing on the foundational rules of the magic system—such as spellcasting mechanics and ethical constraints on magical use—that are only briefly touched upon in the visual media.[3]Release and broadcast
OVA release
The original video animation (OVA) series of Magic User's Club consists of six episodes released in Japan by Bandai Visual, with the first episode premiering on May 25, 1996, and the final episode on October 25, 1997.[7] These episodes were initially distributed as home video releases on VHS and LaserDisc formats through Bandai Visual, targeting the direct-to-video market typical for OVAs in the mid-1990s.[1] In 2010, Bandai Visual compiled the OVA into a budget DVD collection titled EMOTION the Best 魔法使いTai! OVA collection, released on June 25, which included all six episodes along with bonus materials such as promotional clips and karaoke versions.[24] Internationally, the OVA was licensed in North America by Media Blasters under its Anime Works imprint, with subtitled and dubbed releases on VHS and DVD beginning in April 2001 across three volumes.[25] The license later expired and was acquired by Nozomi Entertainment, which issued a complete DVD collection on April 5, 2016, featuring dual audio tracks and English subtitles.[1] As of 2025, no new physical re-releases have been announced, though the series is available for streaming on Crunchyroll with subtitles and English dub.[5]TV series broadcast
The television series adaptation of Magic User's Club (Mahō Tsukai Tai!) premiered in Japan on WOWOW, airing 13 episodes from July 7 to October 6, 1999.[2][10] The episodes were scheduled weekly on Wednesdays at 7:00 p.m. JST, fitting into WOWOW's anime programming block targeted at evening viewers.[11]International distribution
In North America, the OVA series was initially licensed by Media Blasters under their Anime Works imprint, with DVD releases occurring between March 2001 and July 2001, alongside VHS editions in 2001; the license later expired, and rights were acquired by Right Stuf International in 2015, leading to new complete collection DVDs in 2016 featuring the English dub produced by NYAV Post.[1] The TV series followed a similar path, with Media Blasters issuing individual DVD volumes from 2001 to 2002 and a VHS release in 2001–2002, before Right Stuf's 2016 complete collection relaunch, also including the English dub.[2] In Europe, the OVA received localized releases including a Spanish dub and Catalan dub licensed by Jonu Media in Spain, an Italian dub distributed by Dynamic Italia, and a German dub published by OVA Films in Germany.[1] The TV series similarly featured Spanish and Catalan dubs in Spain via Jonu Media, with broadcasts on K3 in Catalonia.[2] In Asia, both the OVA and TV series were broadcast on Animax Asia, with the TV series including an English dub produced for the channel.[1][2] Limited physical subbed releases were available in regions like the UK and Australia through general anime distributors, though specific localized editions remain scarce.[2] As of 2025, both the OVA and TV series are accessible digitally in North America and internationally via streaming platforms, including Crunchyroll (incorporating former Funimation content through Nozomi Entertainment licensing) with subtitles and English dubs, RetroCrush for ad-supported viewing, Amazon Prime Video for the dubbed version, AsianCrush, Roku Channel, and Apple TV; HD versions are featured on select services.[1][2][26] Distribution has faced challenges, including out-of-print status for the original Media Blasters physical media after over a decade of unavailability, prompting the 2015 rights shift to Right Stuf and subsequent limited-run releases that have become harder to obtain post-2010s due to evolving licensing landscapes in the anime market.[27]Episodes
OVA episodes
The OVA series consists of six episodes released between 1996 and 1997, focusing on the Magic User's Club's efforts to combat an alien invasion led by a massive bell-shaped spaceship known as the Bell.[1]| Episode | Title | Directed by | Written by | Original release date |
|---|---|---|---|---|
| 1 | The Bell, Takakura, and Flying Magic | Junichi Satō | Akinori Endō, Junichi Satō | May 25, 1996 |
| 2 | The Giant Top, Mistress Mizuha, and Failed Magic | Mitsuko Kase | Chiaki J. Konaka | July 25, 1996 |
| 3 | The Whirligig, Akane, and Forbidden Magic | Yoshihiro Ueda | Chiaki J. Konaka | October 25, 1996 |
| 4 | The Sea, the Moon, and Sky Magic | Mitsuko Kase | Chiaki J. Konaka | February 25, 1997 |
| 5 | The Battle, the Club, and Star Magic | Kazuhisa Takenouchi | Chiaki J. Konaka | July 25, 1997 |
| 6 | The End, the Beginning, and Future Magic | Junichi Satō | Chiaki J. Konaka | October 25, 1997 |
Invaders from space, in the form of polite "eyeball" robots, have arrived and taken control of Earth with minimal resistance, establishing a giant bell-shaped spaceship over the ocean. The Kitanohashi High School Magic Club, a group of students capable of real magic, decides to confront the threat using their abilities, with club president Takakura leading an initial attempt at flying magic to investigate the Bell. This episode introduces the invasion and the club's formation as they navigate their limited skills against the superior alien technology.[1][28] Episode 2: The Giant Top, Mistress Mizuha, and Failed Magic
The Magic Club recruits the aid of Mizuha, a more experienced magician serving as their mistress or mentor, to enhance their efforts against the Bell. However, their magical experiments, including an attempt involving a giant spinning top, result in comedic failures and setbacks, highlighting the club's inexperience while escalating the tension with the invaders' watchful presence. Key events include failed spells that inadvertently draw the aliens' attention, forcing the group to improvise during an early magical skirmish.[1][28] Episode 3: The Whirligig, Akane, and Forbidden Magic
Club member Akane becomes central as the group experiments with a whirligig device tied to forbidden magic techniques to breach the Bell's defenses. The episode explores the risks of prohibited spells, leading to internal club conflicts and a direct confrontation with alien robots, where the team's unity is tested amid chaotic magical backlash. This installment advances the invasion storyline through intensified battles unique to the OVA's extraterrestrial threat.[1][28] Episode 4: The Sea, the Moon, and Sky Magic
Drawing power from lunar and oceanic elements, the Magic Club launches a sky-based assault on the Bell, which hovers over the sea. The episode features elaborate sky magic rituals under the moonlight, resulting in spectacular aerial battles against the invaders, as the club refines their strategies and uncovers more about the aliens' polite yet domineering control over humanity. Formation of stronger alliances within the club occurs amid high-stakes magical duels.[1][28] Episode 5: The Battle, the Club, and Star Magic
The climax builds as the entire Magic Club unites for a major offensive using star-aligned magic to challenge the Bell directly. Intense battles ensue, with the group facing overwhelming alien forces, testing their resolve and magical prowess in large-scale confrontations that solidify the club's role as Earth's defenders. This episode emphasizes key magical clashes and the growth of the team's coordination against the invasion.[1][28] Episode 6: The End, the Beginning, and Future Magic
In the series finale, the Magic Club executes their ultimate plan to neutralize the Bell, blending all learned magic into a transformative ritual that ends the invasion. The resolution brings closure to the alien threat while hinting at new beginnings for the club, with reflections on their journey and the potential for future magical adventures. The episode culminates in a decisive magical battle that transforms the Bell into a symbolic cherry tree.[1][28]
TV episodes
The TV series of Magic User's Club consists of 13 episodes, aired weekly on WOWOW from July 7 to October 6, 1999, primarily on Wednesdays at 7:00 p.m. JST. The episodes focus on the daily lives and magical mishaps of the club's members at Kitanohashi High School, dealing with school events, personal relationships, and minor supernatural disturbances stemming from the giant cherry blossom tree left after the OVA events.[2][11]| Episode | English Title | Japanese Title (Romanized) | Directed by | Written by | Original Air Date |
|---|---|---|---|---|---|
| 1 | Sae, The Magic Club, and the Cherry Blossom Tree | Sae to, Mahou Club to, Sakura no Ki (沙絵と、魔法クラブと、桜の木) | Junichi Satō | Chiaki J. Konaka | July 7, 1999 |
| 2 | Nanaka, a Cake, and the Dangerous Evening | Nanaka to, Cake to, Kiken na Yoru (七香と、ケーキと、危険な夜) | Kiyoko Sayama | Michiko Yokote | July 14, 1999 |
| 3 | Aburatsubo, Morning Face, and the Parent Teacher Meetings | Aburatsubo-senpai to, Osagao to, Oyako Mendan (油壷先輩と、朝顔と、親子面談) | Ryūtarō Nakamura | Michiko Yokote | July 21, 1999 |
| 4 | Sae, the Bathroom, and the Door | Sae to, Furuba to, Tobira no Mukou (沙絵と、風呂場と、扉の向こう) | Jōhei Matsuura | Sadayuki Murai | July 28, 1999 |
| 5 | Akane, the Hiccups, and a Strange Relationship | Akane-chan to, Shakkuri to, Ayashii Kankei (茜ちゃんと、しゃっくりと、アヤシイ関係) | Shōgo Kōmoto | Sadayuki Murai | August 4, 1999 |
| 6 | Takakura, Origami, and the Secret Date | Takakura-senpai to Yakko to, Himitsu no Date (高倉先輩と、やっこと、秘密のデート) | Yasuhiro Geshi | Michiko Yokote | August 11, 1999 |
| 7 | Sae, a Tomato, and the Dance of the Paint Brush | Sae to, Tomato to, Ebude no Dance (沙絵と、トマトと、絵筆のダンス) | Kiyoko Sayama | Chiaki J. Konaka | August 18, 1999 |
| 8 | Alice, Railroad Tracks, and the Cracker Source | Alice to, Fumikiri to, Source Senbei (アリスと、踏切と、ソースせんべい) | Yoshitaka Fujimoto | Sadayuki Murai | August 25, 1999 |
| 9 | Kimonos, Short Shorts, and the Age of Joy | Furisode to, Tanpan to, Hana no Jidai (振袖と、短パンと、華の時代) | Shōgo Kōmoto | Michiko Yokote | September 1, 1999 |
| 10 | Snow, the Colt, and a First Kiss | Yuki to, Kouma to, First Kiss (雪と、子馬と、ファースト・キッス) | Jōhei Matsuura | Chiaki J. Konaka | September 8, 1999 |
| 11 | Akane, the Mirror, and the End of Year Sale | Akane-chan to, Kagami to, Saimatsu Bargain (茜ちゃんと、鏡と、歳末バーゲン) | Masao Ōkubo | Sadayuki Murai | September 15, 1999 |
| 12 | The Kite, the Whirlwind, and Micky | Tako to, Inazuma to, Mickey-senpai (タコと、稲妻と、ミッキー先輩) | Shōgo Kōmoto | Michiko Yokote | September 22, 1999 |
| 13 | Sae's Magic, Sae's Feelings, Forever | Sae no Mahou, Sae no Kimochi, Itsumademo Zutto (沙絵の魔法、沙絵の気持ち、いつまでもずっと) | Junichi Satō | Chiaki J. Konaka | October 6, 1999 |
Sae rushes to a Magic User's Club meeting on a Sunday, where the members discuss the giant cherry blossom tree resulting from their prior battle with the alien Bell. They decide to use their magic cards to address the tree's disruptive presence in the city, but their spell causes the tree to animate and walk to the mountains, carrying the club members along while they evade military pursuit and media scrutiny. A mysterious figure observes from within the tree as it settles.[29][28] Episode 2
Nanaka runs away from home after an argument with her mother over attending a parent-teacher meeting and stays at Sae's house, joined by Akane who brings a cake. The group attempts a multiplication spell on the cake to share with Sae's sister, but it backfires, producing an overwhelming flood of tiny cakes that overrun the house. The next day, Nanaka reconciles with her family by bringing them the leftover cakes, while Sae glimpses the mysterious figure again.[2][28] Episode 3
Sae and Nanaka hurry to school for chaotic parent-teacher meetings, where crowds of girls swarm the popular senior Aburatsubo, trapping him and Sae in the clubroom. They share personal frustrations during the confinement, while Takeo and Nanaka search for them outside. The situation resolves with Aburatsubo's mother arriving amid the confusion, and later, the mysterious figure is seen laughing in a nearby park.[2][28] Episode 4
The club tests a teleportation spell that inadvertently links random doors in their daily lives, leading to awkward intrusions like Nanaka appearing in Sae's closet and Takeo in Sae's bathroom. They convene at Sae's home to reverse the magic, discovering that focused concentration allows control over the portals. Sae briefly gets lost in the network but returns safely, ending the spell's effects.[2][28] Episode 5
Akane's persistent hiccups cause her magic to misfire uncontrollably, leading to escalating bizarre incidents that she hides from the club. She seeks Takeo's help, whose hand-holding attempt sparks school rumors of a relationship. Sae confronts Akane to cure the hiccups using the Grimoire, resulting in Akane temporarily shrinking and sprouting wings before a fall finally stops the affliction.[2][28] Episode 6
During origami practice infused with magic, Sae dreams of a paper coat guiding her to the mysterious girl and experiences a surreal "date" with Takeo, including broom-flying and painting the school building. The next morning, the club discovers the painting was real, causing embarrassment and confusion among the members as they reflect on the dream's magical influence.[2][28] Episode 7
As the school prepares for its cultural festival, Sae envisions a fortune-telling booth for the club, while Nanaka juggles film club responsibilities. Sae employs magic to paint a decorative archway, catching the eye of an art club member, and Takeo encounters the mysterious girl who issues a cryptic warning amid the growing festival excitement.[2][28] Episode 8
At the cultural festival, Sae's fortune-telling booth faces obstruction from Mizuha's competing sign, but the mysterious "Alice" intervenes by using spinning magic cards to draw a crowd. Club members multitask across events, turning the booth into an unexpected hit despite mix-ups, with Alice disappearing after flipping a coin to Sae.[2][28] Episode 9
Sae notices the mysterious boy Jurika, revealed as a classmate, during preparations for a talent search event where Akane disguises Sae and Nanaka in kimonos. In a dream sequence, Jurika confesses his feelings to Sae, while Akane navigates a reconciliation with her mother over the event, leaving Sae puzzled by the encounters.[2][28] Episode 10
Sae travels to Hokkaido for a family wedding, using broom flight and encountering Jurika, who shares a kiss with her. Upon returning, Jurika joins the club, stirring tensions, as Sae doubts her magic's role in her life and Nanaka deals with unrequited feelings toward Ayanojou.[2][28] Episode 11
Jurika encourages the club to wield magic for personal desires, but Akane's mirror spell goes awry, enlarging her to giant size. As Sae and Takeo fend off Mizuha's interference, the club collaborates to shrink Akane back to normal through Sae's focused intervention.[2][28] Episode 12
With Akane still enlarged and wandering the city, Sae and the club pursue her while former member Miki discloses that Jurika embodies Sae's own magic and confronts him aggressively. Sae contemplates abandoning the club amid the chaos, but her friends convince her to remain after stabilizing the situation.[2][28] Episode 13
Devastated by revelations about Jurika, Sae withdraws from the club and manifests as a ghostly figure to her friends, who search desperately for her. They locate her near the cherry blossom tree, where she confronts her emotions and magic's true nature, reaffirming her bonds with the club in a heartfelt resolution.[2][28]