Fact-checked by Grok 2 weeks ago
References
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Radar Scope, Arcade Video game by Nintendo Co., Ltd. (1979)Radar Scope was released in December 1979 in Japan and was the first game that Shigeru Miyamoto worked on. The game was outside Japan in November 1980.
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Radar Scope - Videogame by Nintendo | Museum of the GameRadar Scope was produced by Nintendo in 1980. Nintendo released 106 machines in our database under this trade name, starting in 1970. Nintendo was based in ...
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Shack's Arcade Corner: Radar Scope | ShacknewsJun 22, 2017 · Radar Scope was the first game that Super Mario Bros. creator helped develop for Nintendo. The arcade cabinet was successful in Japan, but didn' ...
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Radar Scope — StrategyWiki | Strategy guide and game reference wikiDec 18, 2021 · Radar Scope is an early arcade game designed by Nintendo, developed by Ikegami Tsushinki and released by Nintendo in November, 1980.
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Radar Scope (1980) - MobyGamesApr 5, 2014 · In Radar Scope, Earth is being attacked by Gamma Raiders, and it's your job as Captain to destroy their ships. Your scope appears at the ...
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CPU - The Radar Scope PagesThe Radar Scope CPU is a Z80 clocked at 3.072 MhZ. In the picture here it is a NEC D780C-1, which is equivalent to a Z80-A (rated up to 4 MHz).Missing: specs | Show results with:specs
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EPROMS - The Radar Scope PagesOn the CPU board there are also 6 RAM's of type 2114 (1K x 4 Bit). They are addressed in pairs of 2 chips and this gives 1K x 8 Bit RAM, a total of 3K RAM for ...Missing: arcade size
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Coinop.org /// Radar Scope (1980)Aug 3, 1998 · Hardware Info. Controls: 1 Joystick / Button(s) Vertical-mounted Raster monitor 224 x 256 Resolution Colors: 256 Color ...Missing: arcade specifications RAM
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video - The Radar Scope PagesThe Radar Scope video board holds in its EPROMS all the sprites and text elements needed for the game. Also, the grid and stars are generated by hardware here.Missing: MAME specs
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Radar Scope (Game) - Giant BombRadar Scope was one of Nintendo's first arcade video games, a space shooter with a pseudo-3D third-person perspective.
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The Origin of The 'Shmup' Genre: A Historical Study - Game DeveloperRadar Scope was also unique because instead of issuing the player with a number of lives, it used a damage system whereby the player was not affected by the one ...
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Radar Scope - Bad Game Hall of FameFeb 20, 2016 · 1974's Wild Gunman marked the start of these games, which would all run on a similar sort of technology. A quite large machine, the game itself ...
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Five Weird and Wonderful Nintendo Stories of Success, Failure and ...Jul 19, 2014 · Eventually Nintendo found success as a toymaker -- a niche that quickly came to an end when the '70s oil crisis made the cost of manufacturing ...
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Nintendo - The Early History - I ProgrammerJan 15, 2023 · Masayuki Uemura worked for Sharp selling silicon cells and he visited Gunpei Yokoi to try to sell some. In conversation the two agreed that they ...<|separator|>
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Space Firebird - WikipediaSpace Firebird is a 1980 arcade video game developed by Nintendo R&D1 and released by Nintendo in Japan and Europe. In America, the game was distributed by Far ...
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Space Firebird - StrategyWikiJul 12, 2022 · Space Firebird is one of the earlier arcade games developed by Nintendo. It was released in 1980, after Nintendo dabbled with a Space ...
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Arcade game:Radar Scope - Google Arts & CultureRadar Scope was a space shooting game inspired by Space Invaders and Galaxian. Encouraged by the game's popularity in Japan, the fledgling Nintendo of ...Missing: design influences inspirations
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RadarScope: The Lost(?) Arcade GameMar 5, 2021 · Created by Nintendo's then R&D 2 team, the game was a fixed-shooter arcade game where Arcaders took control of a ship called the Sonic Spaceport ...
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Konami Shoot 'Em Ups: The Definitive Review - Indie Gamer ChickJun 13, 2025 · ... it only looks like it. Radar Scope is Galaxian from a third person perspective and a hollow “defend the base” facade. Juno allows you to scroll ...
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Master of Play - The New YorkerDec 12, 2010 · What Miyamoto became, however, was Nintendo's first artist. He started out by designing the console for a car-racing game, and then by ...
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Hirokazu Tanaka - VGMdbOct 23, 2007 · ZMCP-1399 Composer, Arranger, Music Producer (as Hirokazuri Tanaka ... Radar Scope / レーダースコープ / Radar Scope Sound Programmer, Sound ...
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Hirokazu Tanaka - MobyGamesHirokazu Tanaka was Nintendo's first sound engineer and composer. He joined the company in 1980 after seeing an advertisement for the job.
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Meet Ikegami Tsushinki, The Donkey Kong Developer That Sued ...Feb 26, 2018 · Of particular note is 1979's Radar Scope, which – despite the prominent Nintendo branding – was apparently designed and developed solely by ...
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Nintendo Didn't Create Donkey Kong - Nostalgia NerdTo this end, it relied on a simple Zilog Z80 CPU, clocked at 3.072MHz, 512 bytes of RAM, an NEC 8035 Sound Chip and a video output resolution of 224×256. All ...
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The Secret History of Donkey Kong - Game DeveloperJul 6, 2011 · Because Nintendo could not make their own Radar Scope hardware to match demand, they were forced to order units from Ikegami ahead of time.<|control11|><|separator|>
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35 Years Ago, Nintendo's First Brush With Video Disaster | VG247Jan 21, 2014 · 35 Years Ago, Nintendo's First Brush With Video Disaster. In 1979, a single game nearly sank the company's game business before it even launched.
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1974-1984: 10 years of Nintendo Leisure System at the Japan AM ...Aug 10, 2021 · ... Show quickly became one of the most popular and innovative trade fair in Japan. ... Radar Scope, and obviously the amazing Donkey Kong boom-era…
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Donkey Kong's Rise: How Nintendo's Crisis Created an Arcade IconRadar Scope, a shooter that had done well in Japan, was a flop stateside. Of the 3,000 Radar Scope cabinets NOA imported, only about 1,000 sold. The other ...
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40 Years Ago: 'Donkey Kong' Saves Nintendo From FailureJul 9, 2021 · For the next decade, Nintendo would achieve success in Japan ... Everyone agreed on the title that would break Nintendo in the States: Radar Scope ...
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40 years of the Nintendo Famicom – the console that changed the ...Jul 18, 2023 · Not long after Donkey Kong's release, Nintendo president Hiroshi Yamauchi ordered the development of a home console, which was codenamed Gamecom ...
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'The original Game Boy sounds the best': A very nerdy conversation ...Oct 13, 2025 · Tanaka started his career at Nintendo making the sound effects for its early arcade games like Space Firebird, Radar Scope, Heli Fire, and a ...
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Shigeru Miyamoto: True Superhero of Wholesome Gaming - SpyscapeMiyamoto also worked as an artist on the company's next attempt, Radarscope, but this was a commercial disaster. Nintendo's New York warehouses were filled with ...
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Juno First - WikipediaThe game is a shooter with a slightly tilted perspective, similar to Nintendo's 1980 game Radar Scope. The game was ported to the MSX, Commodore 64 ...
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Adding Speech Back To TRS2 Nintendo Radarscope BoardsetsDec 12, 2023 · The later and more common TRS2 Radarscope sound boards did not come with the speech section at all. The goal of this project was to try to be ...