Fact-checked by Grok 2 weeks ago

Sentinels of Magic

The Sentinels of Magic is a of magically empowered superheroes in the DC Comics universe, assembled during the 1999 crossover event Day of Judgment to confront supernatural threats and safeguard key mystical artifacts such as the Spear of Destiny. Formed in response to a demonic invasion orchestrated by , which resulted in the fallen angel Asmodel bonding with the and unleashing chaos on , the team unites occult experts and sorcerers to restore balance across realms including , , and . Key members include , a backward-spelling sorceress renowned for her reality-altering spells; , the empathic daughter of the demon Trigon with soul-self projection abilities; , an enigmatic immortal figure with vast mystical knowledge; , a clairvoyant seer and advisor; (), the original wielding a ; , a specializing in soul magic; (Garth), an Atlantean sorcerer with hydrokinetic powers; Deadman (Boston Brand), a ghostly spirit who possesses bodies to fight evil; , a of the occult; Ragman (Rory Regan), who absorbs sins through his magical suit of rags; and , the helm-wearing vessel of the Lord of Order . The Sentinels' notable missions extend beyond their origin, including battling the demon family known as the Diablos in a gang war that drew intervention from the , restoring the Rock of Eternity, and retrieving souls from infernal realms to thwart larger apocalyptic dangers. Though not a permanent fixture like the , the team exemplifies DC's interconnected web of mystical defenders, emphasizing collaboration among disparate magical lineages to preserve reality from otherworldly incursions.

Publication history

Creation and debut

The Sentinels of Magic were created by writer and artist Matthew Dow Smith as a team of occult detectives within the . Their debut occurred in Day of Judgment #1, published by DC Comics in November 1999 as the kickoff to a five-issue . This served as a company-wide crossover event, interconnecting with the Justice League of America title and centering on a supernatural crisis precipitated by the fallen angel Asmodel. Johns, in one of his earliest major assignments at DC, crafted the narrative to highlight magical elements, marking a significant step in his rise as a key architect of the publisher's event-driven storytelling. The team's concept emerged as a deliberate counter to the vulnerability of the , DC's embodiment of divine wrath, which required a to operate effectively; without one, it became a destabilizing force in the supernatural realm. Rather than forming a rigid, hierarchical organization akin to the , the Sentinels were envisioned as an alliance of independent mystical figures, allowing for flexible collaboration among disparate experts. This approach emphasized thematic unity through shared arcane knowledge over uniform powers or origins, drawing selectively from established characters to assemble the group organically within the crossover's framework. Day of Judgment arrived during a broader editorial initiative at DC Comics in the late 1990s to revitalize supernatural and horror-adjacent storylines, building on the momentum of prior events like the 1995 crossover Underworld Unleashed, which had explored demonic pacts and villain empowerment on a massive scale. Johns incorporated influences from DC's Vertigo imprint, known for its mature, character-driven magical tales, to infuse the Sentinels with a gritty, ensemble dynamic that bridged mainstream superheroics and edgier occult narratives. The event's publication aligned with DC's strategy to consolidate its sprawling roster of mystical heroes into cohesive threats and alliances, setting a precedent for future supernatural team-ups without overhauling the core universe.

Subsequent appearances

Following their debut in the Day of Judgment miniseries, the Sentinels of Magic made a notable appearance in JLA: Incarnations #7 (February 2002), where the team assembled with the at on the moon to confront a global uprising caused by the Appellaxians led by Orkus, who manipulate the spirit of the Earth, Gaea. In this story, the Sentinels aided the heroes by opening a mystical doorway to an alien dimension, enabling the overthrow of Orkus, the Appellaxian leader responsible for the chaos. The team also appeared in JLA #58 (September 2001) and #68 (July 2002), JLA: Black Baptism #1-4 (November 2001-February 2002), where they battled the demon family known as the Diablos in a gang war, and Martian Manhunter #28 (November 2001). Its members contributed to larger magical narratives in the early , including stories intersecting with in Names of Magic #1-5 (2001), where elements intersected with the broader magical landscape. Members of the Sentinels participated in the event (2005), assisting against escalating supernatural threats in the wake of the Spectre's restoration and paving the way for , though the storyline emphasized individual hero efforts over team cohesion. In the , members of the Sentinels appeared in Justice League Dark #1-40 (2011-2015), underscoring the defunct status of the team while nodding to their foundational role in DC's team dynamics. Overall, publication trends shifted the Sentinels from a frontline group to a historical entity after 2005, exerting influence on successor ensembles like Justice League Dark without spawning new dedicated series by 2025.

Fictional history

Formation during Day of Judgment

The Day of Judgment event was precipitated by Asmodel's rebellion, a who, with the aid of , orchestrated the freezing of Hell's eternal flames, thereby weakening the —the divine embodiment of God's vengeance—and unleashing widespread supernatural chaos upon Earth and the mystical realms. This catastrophe left the Spectre without its human host, , who had ascended to Heaven, rendering the spirit vulnerable and prone to uncontrolled rampages that devastated cities like . In a desperate bid to restore balance, the Phantom Stranger, a enigmatic wanderer with vast mystical knowledge, summoned a cadre of Earth's premier experts to locate and secure a new human vessel for the Spectre's power. The initial assembly of what would become the Sentinels of Magic unfolded across disparate mystical domains, drawing together heroes attuned to the supernatural. Deadman, the spectral Boston Brand, traversed the mortal plane by possessing unwitting bodies to scout for potential hosts resilient enough to contain the Spectre's fury. Zatanna Zatara, the renowned stage magician and sorceress, employed intricate locator spells to divine the locations of souls capable of bonding with the divine force. Meanwhile, , a seasoned detective of the arcane, delved into the shadowy occult underground, consulting ancient tomes and informants to map the encroaching infernal threats. These efforts converged under the Phantom Stranger's directive, forging an impromptu coalition amid the escalating crisis. Their inaugural mission propelled the nascent team through perilous journeys across and the scorched infernal planes, where they clashed with swarms of rampaging demons and vengeful seeking to exploit the power vacuum. Battling through waves of otherworldly foes, the Sentinels navigated treacherous landscapes of lost souls and frozen damnation to search for a suitable human host capable of containing the Spectre's power. This quest not only tested their individual mystical prowess but also highlighted the urgent need for coordinated supernatural defense in the face of divine upheaval. From its inception, the Sentinels of Magic operated as an ad-hoc alliance, unbound by formal protocols or a centralized headquarters, allowing flexibility in addressing ethereal threats that transcended physical boundaries. Leadership fell informally to the , whose inscrutable wisdom and prophetic insights guided the group's strategy without imposing rigid hierarchy, emphasizing collaboration among equals in the arcane arts. This loose structure proved essential during the chaotic formation phase, enabling rapid mobilization against the 's existential perils.

Key missions and conflicts

Following their formation, the Sentinels of Magic engaged in several critical operations to safeguard the mystical balance of the , often collaborating with the against supernatural incursions. One early major conflict unfolded in JLA: Black Baptism (2001), where a family of demon mobsters known as the Diablos declared war on the team, targeting key members like , Deadman, and . The Sentinels, aided by the and Sebastian Faust, confronted the Diablos' soul-consuming assaults, which sequentially endangered team members and eroded trust within the group as possessions and betrayals simulated internal strife. This battle highlighted the team's vulnerability to infernal threats and their reliance on combined heroic forces to prevail, ultimately thwarting the demons' bid for dominance in the magical realms. A pivotal mission came during the events of (2005), an tie-in miniseries where the Sentinels allied with Enchantress, Ragman, and other mystical allies to counter the 's destructive rampage. Empowered and misguided after prior entanglements with —whom and separately confronted—the sought to eradicate all magic from existence, viewing it as a corrupting force. The Sentinels' efforts focused on protecting the Rock of Eternity and channeling divine energies to restrain the , preventing a cosmic purge that threatened the fabric of reality; their actions contributed to the temporary salvation of magic, though at great cost to several members. These missions emphasized the Sentinels' thematic duty as sentinels, bridging mortal and ethereal planes to maintain equilibrium amid escalating supernatural perils.

Dissolution and later iterations

The Sentinels of Magic effectively dissolved during the "" crossover event in 2005, precipitated by Eclipso's possession of , which manipulated the into a rampage aimed at eradicating all magic from the . Several core members, including , Ragman, and the Enchantress, participated in the desperate counteroffensive but were overwhelmed, leading to the team's scattering and the incapacitation of key figures like (), who sacrificed himself to preserve remnants of magical order. This cataclysmic conflict marked the end of the Sentinels' cohesive operations, with survivors redirecting their efforts into the emergent , a looser formed amid the chaos to rebuild magical defenses. Following the dissolution, the Sentinels of Magic entered a prolonged hiatus, remaining defunct throughout the initiative (2011–2016), during which DC's continuity was rebooted and magical elements were restructured without reference to the team as a unit. This inactivity persisted into the era (2016–2021 and beyond), where former members operated solo or integrated into broader ensembles, such as Zatanna and Deadman contributing to threats without invoking the Sentinels' banner. As of November 2025, no formal reformation had occurred, though the team's structure was occasionally referenced in narratives involving magical crises. However, this collaboration lacked the official team designation, underscoring the Sentinels' legacy as an influential precursor to enduring groups like , which adopted their model of improvised magical coalitions to address perils.

Membership

Core members

The core members of the Sentinels of Magic were a select group of experts who united during the Day of Judgment crossover event in 1999 to address the Spectre's rampage and safeguard mystical artifacts like the Spear of Destiny. Their diverse abilities in investigation, possession, spellcasting, soul absorption, and strategic analysis created a balanced frontline against demonic and infernal threats. The founding roster included , , , Ragman, , , , , and Sebastian Faust. Doctor Occult, debuting in 1935 as DC Comics' first supernatural detective, brings investigative expertise honed from solving occult crimes in the era. Born Richard Occult around 1899, he escaped a and trained under , gaining proficiency in portal magic via a mystic talisman that enables dimension-hopping and barrier creation. In the team, he serves as a foundational figure, notably aiding in locating a suitable host for the during the Day of Judgment crisis by leveraging his demonic-fighting experience. His partnership with Rose Psychic, often fused in operations, enhances the group's mystical detection capabilities. Deadman, real name Boston Brand, is a ghostly acrobat cursed to wander the afterlife after his murder as a trapeze artist in 1975's #205. Granted possession powers by Rama Kushna to seek his killer and fight injustice, he excels in reconnaissance by inhabiting bodies undetected. As a core Sentinel, Deadman handles possession-based tactics essential for infiltrating infernal incursions, such as restarting Hell's fires amid the Spectre's chaos. His ethereal nature allows the team to navigate spiritual realms without physical risk, complementing the group's earthly spellwork. Zatanna Zatara, a homo magi born to magician Giovanni "John" Zatara, debuted in 1964's #4 as a stage performer whose backward-spoken spells manifest reality-altering effects. Her abilities include crafting protective barriers, illusions, and offensive incantations, drawing from her tenure and family legacy. Within the Sentinels, she acts as the primary spellcaster, deploying versatile magic to shield allies and counter demonic assaults, as seen in halting archangel Asmodel's influence during the team's formation. Her precise control over stabilizes the team's operations against overwhelming forces. Ragman, portrayed as Rory Regan—a Jewish shop owner or depending on continuity—first appeared in 1976's Ragman #1, donning the Suit of Souls that absorbs evil energies from the deceased. The suit grants , tendril attacks, and soul imprisonment, making him a durable against . As a frontline fighter in the Sentinels, Ragman targets demonic entities directly, using his absorption powers to weaken infernal foes and prevent soul corruption from spreading during key battles like those in Day of Judgment. His role ensures the team can engage physical manifestations of evil without depleting their magical reserves. The Phantom Stranger served as a mysterious leader and summoner for the Sentinels of Magic, often providing prophetic guidance and strategic insight during major crises, though he rarely engaged in direct combat due to his enigmatic nature and preference for subtle intervention. As a founding member during the events of Day of Judgment, his omniscience and immortal status made him a pivotal ally, particularly to , in efforts to thwart demonic invasions and restore balance to mystical forces. Madame Xanadu acted as a seer and consultant for the team, utilizing her reading abilities to offer foresight and counsel during pivotal mystical threats. Joining the Sentinels amid the Day of Judgment chaos, she rallied members after an assault by the and contributed to the restoration of the Rock of Eternity, leveraging her ancient lineage as a descendant of the Elder Folk to navigate complex occult dilemmas. Raven, the half-demon daughter of Trigon, first appeared in #26 (1980) and possesses empathic abilities, soul-self projection in the form of a raven-shaped , and dark mystical powers. As a core Sentinel, she protected the Spear of Destiny from falling into demonic hands and directly confronted Asmodel during the Day of Judgment, using her empathic links to sense and counter supernatural threats across realms. Sentinel, also known as , is the original who debuted in #16 (1940), wielding a mystical forged from a metal lantern that channels the green flame of life. In the Sentinels, he provided energy-based constructs and protective fields against infernal forces, notably undertaking a mission to to combat demonic entities during the Day of Judgment crisis. Sebastian , a and son of the villainous , debuted in Faust #1 (1994 miniseries) and specializes in soul magic, energy manipulation, and dark sorcery learned from demonic pacts. As a founding , he employed his necromantic skills to battle demons and assist in restoring mystical balances, including sacrifices to reignite Hell's fires during the Spectre's rampage. Each member's unique background—spanning work, spectral possession, verbal , soul-binding armor, prophetic insight, empathic projection, ring-based energy, and soul magic—integrates to form the Sentinels' balanced magical defense, enabling effective countermeasures to apocalyptic infernal events.

Recurring and honorary members

Rose functioned in an honorary capacity alongside , her soul fused with his following a 1899 escape from a , allowing her to manifest as part of their shared body during Sentinels missions. This unique partnership enabled her to support the team's demon-fighting efforts, including confrontations with Asmodel, though her role remained tied to Occult's primary presence without independent commitment to the group. In specific arcs, such as the 2005 Sentinels of Magic miniseries, (Hector Hall) provided honorary assistance, bringing his vast order-based sorcery to bear in targeted threats without pursuing full membership. His involvement highlighted the team's occasional reliance on external mystical powerhouses for high-stakes operations, distinguishing his episodic contributions from the core roster's ongoing dynamics.

Powers and abilities

Collective magical capabilities

The Sentinels of Magic exhibit synergistic magical capabilities that amplify their effectiveness as a unit, combining the unique talents of members to address threats beyond any single individual's scope. The team's arsenal includes shared artifacts that bolster their collective operations. During the Day of Judgment crisis, the Sentinels combined their mystical energies to separate the fallen angel Asmodel from the and bond the force to as its new host, restoring balance to the mystical hierarchy. Complementing this, the Phantom Stranger provides vast mystical knowledge for realm traversal, enabling seamless navigation across dimensions, hellish domains, and ethereal planes essential for multi-planar missions. Defensively, the Sentinels deploy overarching wards against infernal incursions, pooling expertise from diverse traditions to create layered protections; Doctor Occult's investigative magic identifies vulnerabilities in demonic assaults, while Madame Xanadu's anticipates attacks, allowing the group to fortify barriers that repel hellish entities en masse. These wards proved critical in repelling Asmodel's angelic rebellion, sustaining the team amid overwhelming otherworldly pressures. Despite these strengths, the Sentinels face inherent limitations in their collective framework. Their loose coordination—stemming from the lack of a permanent base—relies on alliances, occasionally hindering rapid response and resource allocation during prolonged conflicts.

Notable team strategies

The Sentinels of Magic utilized realm-hopping tactics during the Day of Judgment crisis, opening magical portals to infiltrate hellish dimensions and employing possessions to navigate demonic realms, with coordination from a secure Earth-based vantage to direct the operation. The Sentinels conducted intelligence-driven operations by integrating Doctor Occult's extensive occult lore with Madame Xanadu's prophetic visions, enabling preemptive strikes against emerging dangers. Their adaptive formations evolved from initial offensive assaults to defensive alliances, particularly in missions following their formation to counter threats.

In other media

Video games

The Sentinels of Magic are prominently featured as a playable faction in the DC Universe Online (2011), where they serve as a of mystical heroes protecting reality from supernatural threats. The group consists primarily of , , and , with players able to join as apprentices or initiates to assist in defending magical sanctuaries and combating demonic incursions. Key campaigns involve aiding the team against villains like and , including base defense missions in ' Chinatown and Midtown districts, where heroes reinforce wards or redirect portals to . Villain players, conversely, undertake raids on these bases to weaken the Sentinels' defenses and free imprisoned entities like . In the Injustice series, the Sentinels of Magic receive indirect references through their members rather than a full team appearance. In Injustice: Gods Among Us (2013), Zatanna summons ethereal allies to deal area damage during her super move. Injustice 2 (2017) features a playable Doctor Fate, whose lore and abilities nod to DC's mystical heritage. Individual Sentinels members like Zatanna and Deadman appear as unlockable allies in the Justice League Dark Character Pack DLC for Lego DC Super-Villains (2018), functioning as support characters in mystical levels focused on supernatural puzzles and battles. These characters enable spell-based interactions, such as backward incantations for environmental manipulation. By 2025, the group has no significant presence in the Batman: Arkham series or other major DC titles beyond these adaptations. Gameplay mechanics tied to the Sentinels emphasize the game's powerset, featuring spell-casting that chain light and heavy attacks into escalating blasts for and damage amplification. In DC Universe Online, possession mini-games allow players to temporarily inhabit enemies or allies, mimicking Raven's abilities to disrupt foes from within during Sentinel-aligned quests, adding strategic depth to magical confrontations.

Animation and film

The Sentinels of Magic first gained prominence in animated media through the series Young Justice, which debuted in 2010 on Cartoon Network. In season 3, subtitled Outsiders and released in 2019, the team is established as a cadre of young magic practitioners assembled and trained by Zatanna Zatara to address supernatural threats beyond the scope of conventional superheroes. This iteration portrays the Sentinels as an active, mentorship-focused group rather than the loose alliance from the comics, with core members including Traci Thurston (Thirteen), specializing in urban and probability-altering magic, and Khalid Nassour, the latest host of Doctor Fate's helmet, emphasizing their role in occult defense operations. The group's narrative expands in season 4, Phantoms (2021–2022), where the Sentinels confront interstellar magical incursions tied to the Light's schemes, including alliances with characters like Mary Bromfield (Mary Marvel) and clashes against entities such as Klarion the Witch Boy. Zatanna's leadership highlights the team's strategic importance in blending youthful potential with established mystical expertise, influencing broader Justice League dynamics in magical crises. In a lighter vein, the Sentinels receive a in the 2018 animated film DC Comics Super Heroes: The Flash, directed by . During a musical interlude in Central City, fronts a fictional rock band named "Zatanna and the Sentinels of Magic," performing an original song that parodies the team's mystical theme with humorous, brick-built flair, underscoring their adaptability in family-oriented adaptations. As of November 2025, the Sentinels of Magic have no direct live-action adaptations in film or television, though members like Zatanna have appeared in related DC projects, such as Smallville and potential DC Universe integrations.

References

  1. [1]
    DC Comics: 10 Most Powerful Members Of The Sentinels Of Magic ...
    Jan 29, 2020 · DC Comics: 10 Most Powerful Members Of The Sentinels Of Magic, Ranked · 1 Zatanna · 2 Raven · 3 Phantom Stranger · 4 Madame Xanadu · 5 Sentinel · 6 ...
  2. [2]
    Rediscover the lost Day of Judgment from DC's crossover history
    Sep 15, 2022 · The actual plot of Day of Judgment is, at its core, a very simple one: Etrigan the Demon, looking to cause chaos in Hell and on Earth, arranges ...
  3. [3]
    DC COMICS PRESENTS: JUSTICE LEAGUE OF AMERICA
    6–7 day delivery Free 30-day returnsWhen the World's Greatest Heroes learn that a family of mobster demons called the Diablos have declared a gang war on the Sentinels of Magic (Dr. Fate, ...
  4. [4]
    How DC's Day of Judgement Shaped Justice League Dark's Future
    Jul 7, 2021 · Day of Judgment was published in 1999, and the turn of the century event was drawn by Matthew Smith and written by Geoff Johns.
  5. [5]
    Mild Mannered Reviews - JLA Comics - Superman Homepage
    JLA: Incarnations #7 ... On the moon the collected forces of the JLA and Sentinels of Magic are assembled in the meeting room.
  6. [6]
    Justice League of America: Chronology Part 6 - Cosmic Teams
    With the help of the Sentinels of Magic, the JLA open a doorway to the alien's dimension. There they meet Arjax, a rebel who helps them overthrow Orkus. JLA: ...
  7. [7]
    Day of Vengeance | DC Database - Fandom
    Day of Vengeance was an event that served as a prequel tie-in to Infinite Crisis. With Hal Jordan revived, the Spectre is without a host and goes after the ...
  8. [8]
    DAY OF VENGEANCE - DC Comics
    Featuring nearly every magical character of the DCU, DAY OF VENGEANCE may mark the end of magic as we know it.
  9. [9]
  10. [10]
    ABSOLUTE POWER - DC Comics
    Feb 4, 2025 · SPECS ; Series: ABSOLUTE POWER (2024) ; U.S. Price: 29.99 ; On Sale Date: Tuesday, February 4th, 2025 ; Page Count: 170 ; Rated: Teen ...
  11. [11]
    15 DC Teams Built Around Magic - CBR
    Mar 19, 2023 · Sentinels Of Magic. First Appearance: Day of Judgment #1 (November 1999) by Geoff Johns and Matthew Smith. DC's Sentinels of Magic. During the ...13 Primal Force · 7 Shazam Family · First Appearance: 52 #23...<|control11|><|separator|>
  12. [12]
    Sentinels of Magic - DCU Guide
    Apr 26, 2015 · SENTINELS OF MAGIC, BIOGRAPHY. Created by Geoff Johns and Matthew Dow Smith. The Original Universe. TEAM DATA. Status: Defunct Former Members ...Missing: debut | Show results with:debut
  13. [13]
    Early Inspirations: Five DC Characters Who Debuted Before ...
    Sep 7, 2021 · Using his powerful talisman, Doctor Occult solved a series of supernatural crimes throughout the Golden Age. His final Golden Age adventure was ...Missing: background | Show results with:background
  14. [14]
    Who Is DC Comics' Madame Xanadu? - Nerdist
    Jul 2, 2021 · Madame Xanadu still shows up in various DC titles. She's been a member of teams like the Sentinels of Magic, the Demon Knights, and of course, ...
  15. [15]
    Sentinels of Magic of Earth-0 - DC Comics - League of Comic Geeks
    The Sentinels of Magic were a heroic group of magic-users and those of occult background that came together during the Day of Judgement in response to the ...
  16. [16]
    Sentinels of Magic - Cosmic Teams!
    The group of mystics who began calling themselves the Sentinels first came together over the Spectre's search for a new host.<|control11|><|separator|>
  17. [17]
    Eclipso (Sentinels of Magic Base) | DC Universe Online Wiki - Fandom
    Zatanna and the Sentinels of Magic have trapped Eclipso in a cage of light enchantments. It is the villain's job to free Eclipso and keep the Duskwalkers ...
  18. [18]
    DAY OF JUDGMENT - DC Comics
    For the first time, DC collects DAY OF JUDGMENT, one of the first epics from superstar writer Geoff Johns, originally published in 1999!
  19. [19]
    10 Things Everyone Forgets About DC's Dr. Occult - CBR
    Dec 16, 2019 · The Sentinels of Magic came together to monitor the power of the Spectre and to make sure magical artifacts, like the Spear of Destiny, didn ...
  20. [20]
    Sentinels of Magic | DC Universe Online Wiki - Fandom
    The Sentinels of Magic first appeared in Day of Judgment #1 (November 1999). Essentially, the Sentinels of Magic has the membership of every magical or magic- ...
  21. [21]
    Sentinels of Magic Citadel | DC Universe Online Wiki - Fandom
    The Sentinels of Magic Citadel is the primary base of operations for the Sentinels of Magic in Metropolis, located within Metropolis Chinatown.
  22. [22]
    Injustice: Gods Among Us/Zatanna - SuperCombo Wiki
    Dec 9, 2020 · Daughter of John Zatara, Zatanna is a member of the mystic tribe of sorcerers called the the Hidden Ones. Now a member of Justice League ...
  23. [23]
    LEGO® DC Super-Villains Justice League Dark Character Pack - Xbox
    In stock 6–7 day deliveryLEGO® DC Super-Villains Justice League Dark Character Pack. Warner Bros. Interactive Entertainment•Action & adventure. $1.99.
  24. [24]
    Characters - LEGO DC Super-Villains Guide - IGN
    Oct 16, 2018 · LEGO DC Super-Villains at IGN: walkthroughs, items, maps, video tips, and strategies.
  25. [25]
    BASICS: ACTION COMBAT - DC Universe Online
    Aug 6, 2019 · Combat in DC Universe Online revolves primarily around chaining weapon attacks into combos, activating powers, countering your opponents, and staying mobile.
  26. [26]
    Who Are Zatanna's Sentinels of Magic in Young Justice: Phantoms?
    Dec 4, 2021 · A group of young sorcerers led by Zatanna Zatara. A former member of Young Justice's eponymous team of covert teenage heroes.