Fact-checked by Grok 2 weeks ago
References
-
[1]
Vicious Cycle Software, Inc. - MobyGamesVicious Cycle Software had already worked together with D3, as a developer or co-developer for games D3 published, such as Dead Head Fred, Flushed Away, ...
-
[2]
The Vicious Cycle Begins - IGNJun 6, 2000 · Vicious Cycle opened its doors on April 3rd. The company is made up mainly of ex-employees from Hasbro Interactive's development studios, ...
-
[3]
Vicious Engine - Audiovisual Identity DatabaseThe engine was laid dormant following the closure of Vicious Cycle in 2016. 1st Logo (October 13, 2005-September 24, 2010).
-
[4]
D3 Publisher Acquires Vicious Cycle Software - Game DeveloperVicious Cycle Software was set up in 2000, following the closure of the Microprose offices in Chapel Hill, North Carolina, and has previously created titles ...
-
[5]
Vicious Cycle Software, Inc. (Company) - Giant BombThey have worked on Dora The Explorer games, Flushed Away, Curious George. Their most notable work is Dead Head Fred for the PSP, which was viewed well by ...<|control11|><|separator|>
-
[6]
Vicious Cycle Games - IGNVicious Cycle Games ; Adventure Time: Finn and Jake Investigations. Oct 20, 2015 ; Dead Head Fred. Aug 28, 2007 ; Dinotopia: The Sunstone Odyssey ; Earth Defense ...Missing: list | Show results with:list
-
[7]
Vicious Cycle Software on NEXARDA™ - The Video Game Price Comparison Website!### Summary of Vicious Cycle Software
-
[8]
About Us - Vicious EngineThe Vicious Game Engine was developed by Vicious Cycle Software, a company that was founded in 2000 ... When layoffs at Hasbro Interactive closed the MicroProse ...Missing: founders | Show results with:founders
-
[9]
Eric Peterson on Vicious Cycle Software and Eat Lead - GameGuruIn 1999, there was a round of layoffs and the studio was shut down. Shortly thereafter, some of us banded together and formed Vicious Cycle Software, Inc. Since ...
-
[10]
D3Publisher Of America To Acquire Vicious Cycle Software ...In the new ownership structure, Eric Peterson will remain president and Wayne Harvey will remain vice president of Vicious Cycle Software. The company's 50- ...
-
[11]
Vicious Cycle Software Expands to Focus on Next-Gen Game ... - IGNMay 8, 2008 · Vicious Cycle Software Expands to Focus on Next-Gen Game Development. A new location in Morrisville, NC will accommodate more than 90 game ...
-
[12]
Vicious Cycle® Software, Inc. Establishes Monkey Bar Games(tm ...Chapel Hill, NC - November 15, 2005 - Over the years, Vicious Cycle® Software, Inc ... Vicious Cycle Software, Inc. "We are excited to ... The company, founded ...
-
[13]
D3 Publisher acquires Vicious Cycle - GamesIndustry.bizJun 20, 2007 · D3 Publisher of America has acquired developer Vicious Cycle for an undisclosed sum. The two company's had already worked together on ...
-
[14]
D3 continues PSP support through purchase of Vicious CycleJun 20, 2007 · "The addition of Vicious Cycle to D3PA marks our first acquisition of an internal developer and further strengthens our capabilities in ...
-
[15]
Little Orbit snaps up Vicious Cycle for engine tech, game devSep 3, 2014 · Licensed-game publisher Little Orbit (Barbie: Dreamhouse Party) has acquired North Carolina-based Vicious Cycle Software in order to expand its talent pool.Missing: history Monkey Bar D3
-
[16]
Vicious Cycle Software acquired - again; CEO says it means jobsSep 12, 2014 · Vicious Cycle Software acquired - again; CEO says it means jobs ... Peterson first moved to Chapel Hill for MicroProse Software in the 90s.Missing: founded | Show results with:founded
-
[17]
List of videogames from Vicious Cycle Software - BD JogosIt was acquired by Little Orbit on September 4, 2014, and after several layoffs the studio ended up being closed in January 2016. Founded in: April 3, 2000.<|control11|><|separator|>
-
[18]
Company:Vicious Cycle Software - PCGamingWiki PCGWSep 2, 2019 · Company:Vicious Cycle Software ; Parent company. Little Orbit ; Subsidiaries. Monkey Bar Games ; Founded. 2000 ; Defunct. January 2016.Missing: closure | Show results with:closure
-
[19]
Vicious Cycle Software to Launch the Vicious EngineJun 14, 2005 · The Vicious Engine, used for both short and long production cycles, was built with easy accessibility in mind. Artists, designers and engineers ...
-
[20]
Vicious Cycle Software To Launch Vicious Engine - Game DeveloperVicious Cycle Software has announced the upcoming release of the Vicious Engine, what the company describes a complete middleware solution for game development ...
-
[21]
Vicious Engine Gets Serious With IBM - Game Developer... Vicious Engine has been ... Vicious Engine Gets Serious With IBM. Vicious Engine Gets Serious With IBM ... PlayStation 2, Xbox, GameCube, and PC platforms.
-
[22]
Vicious Engine Now Approved For Xbox 360 - Xbox 360 - Press ...Vicious Cycle Software Inc. today announced that ... physics ... rendering that draws complex, dynamic scenes accurately and efficiently. About Vicious Engine
-
[23]
Vicious Engine | GamesIndustry.bizNov 11, 2008 · Vicious Cycle Software, Inc. is a premier developer of interactive entertainment software based in Morrisville, NC. Founded in 2000, the company ...<|control11|><|separator|>
-
[24]
Engine:Vicious Engine 2 - PCGamingWiki PCGWSep 2, 2019 · Vicious Engine 2 was developed by Vicious Cycle Software, first released on March 25, 2009, and is the successor to Vicious Engine.
-
[25]
Vicious Engine 2 to Premiere in Eat Lead: The Return of Matt ... - IGNOct 6, 2008 · Vicious Cycle Software, a premier developer of interactive ... Vicious Engine 2 (Ve2), will be premiering in Eat Lead: The Return of ...
-
[26]
[PDF] Game Developer - May 2008 - GDC Vaultforthcoming Vicious Engine 2 will further expand support to include Xbox 360 and PlayStation 3. In order to handle these, new features have been added such ...
-
[27]
VICIOUS CYCLE TO UNVEIL VICIOUS ENGINE 2 WITH NEXT-GEN ...Feb 7, 2008 · New Version of Game Development Engine Offers Enhanced Lighting Support, Animation Blending, and an Innovative Shader Production Interface.
-
[28]
Vicious Engine 2 Tech Demo (GDC 2009) - YouTubeApr 18, 2023 · ... Vicious Cycle Software in 2016. Vicious Engine 2 (sometimes stylized as Ve2) has been optimized for eighth-generation consoles and high-end ...
-
[29]
Vicious Engine 2 Announced, To Debut In Matt HazardDeveloper Vicious Cycle Software will premiere its Vicious Engine 2 (Ve2), a new game development engine, with parent company D3Publisher's upcoming ...
-
[30]
Smack Down Licenses Vicious Engine For Two Wii TitlesThe Vicious Engine was developed by D3Publisher subsidiary Vicious Cycle Software, and is designed as a portable engine for game development on personal ...<|control11|><|separator|>
-
[31]
Vicious Cycle Software - Codex Gamicus - FandomVicious Cycle was founded in 2000 by Eric Peterson, Dave Ellis, Marc Racine and Wayne Harvey after layoffs at the local MicroProse development studio (then ...
-
[32]
Under new owners, Vicious Cycle Software to stay in Triangle, grow ...Sep 11, 2014 · Vicious Cycle Software has a new publisher/owner in Little Orbit ... The Hasbro Interactive offices in Chapel Hill (formerly, MicroProse Software) ...
-
[33]
Robotech: Battlecry (2002) - MobyGamesRobotech: Battlecry ; Releases · 2002 (GameCube); 2002 (PlayStation 2); 2002 (Xbox) ; Publishers. TDK Mediactive, Inc. ; Developers. Vicious Cycle Software, Inc.<|control11|><|separator|>
-
[34]
Robotech: Battlecry Interview - IGNMay 6, 2002 · We recently had the chance to chat with Vicious Cycle Software president Eric Peterson about the three different versions of the game.
-
[35]
Robotech: Battlecry Reviews - MetacriticRating 74% (22) A decent, but unremarkable game. The story, graphics, music, and voice acting will greatly appeal to fans of the show, but I don't see these aspects bringing ...Missing: reception | Show results with:reception
-
[36]
Robotech: Battlecry Review - GameSpotRating 6.8/10 · Review by Amer AjamiSep 24, 2002 · Robotech: Battlecry is a mediocre shooter that's notable only on the strength of its license.Missing: reception | Show results with:reception
-
[37]
Dinotopia: The Sunstone Odyssey (2003) - MobyGamesOct 31, 2016 · Dinotopia: The Sunstone Odyssey is a 3D action game based on the Dinotopia books ... Developers. Vicious Cycle Software, Inc. Moby Score. 6.0. # ...
- [38]
-
[39]
Dinotopia: The Sunstone Odyssey Reviews - MetacriticRating 44% (10) Aug 5, 2003 · Tries very hard to capture the atmosphere and style of the Dinotopia books, but for the most part, it just isn't a lot of fun to play. Read More.Missing: reception | Show results with:reception
-
[40]
Dinotopia: The Sunstone Odyssey Review - GameSpotRating 4.7/10 · Review by Alex NavarroAug 7, 2003 · Dinotopia: The Sunstone Odyssey tries very hard to capture the atmosphere and style of the Dinotopia books, but for the most part, it just isn't a lot of fun ...
-
[41]
Robotech: Invasion (2004) - MobyGamesRobotech: Invasion ; Released: October 5, 2004 on PlayStation 2 ; Developers. Vicious Cycle Software, Inc. ; Collected By: 33 players ; Genre: Action ; Perspective ...
-
[42]
Robotech: Invasion - IGNRating 7.4/10 · Review by IGNRelease Date, Trailers, News, Reviews, Guides, Gameplay and more for Robotech: Invasion. ... Developers. Vicious Cycle. Publishers. Ingram Entertainment, Global ...Missing: developer | Show results with:developer
-
[43]
Robotech: Invasion Reviews - MetacriticRating 59% (41) A messy experience that just isn't any fun. The graphics look fine and the control is generally pretty good, but you've been here before with far better games.Missing: critical reception
-
[44]
Robotech: Invasion Review - GameSpotRating 6.3/10 · Review by Bob ColaycoOct 15, 2004 · An uninspired game design, drab presentation, and a nonexistent online community make Invasion difficult to recommend to anyone but the most ardent Robotech ...Missing: critical reception
-
[45]
Eat Lead: The Return of Matt Hazard (2009) - MobyGamesJun 5, 2009 · Disgraced video game shooter star Matt Hazard has another shot at glory in Eat Lead: The Return of Matt Hazard, a third-person shooter by Vicious Cycle.
-
[46]
Postmortem: Vicious Cycle Software's Dead Head FredNov 7, 2007 · The Vicious Engine has turned into a stable environment for making games on current and next-gen consoles, the PSP and the PC. Given its highly ...
-
[47]
All Ben 10 Games - Nintendo LifeBen 10: Omniverse Cover. Ben 10: Omniverse Wii U · D3Publisher / Vicious Cycle Software. 13th Nov 2012 (NA); 30th Nov 2012 (UK/EU). Ben 10 Ultimate Alien: ...
-
[48]
Adventure Time Finn & Jake Investigations Interview: Getting Weird ...Jul 23, 2015 · Adventure Time Finn & Jake Investigations Interview: Getting Weird With Vicious Cycle. Finn and Jake return with the appropriate amount of hype.
-
[49]
Kung Fu Panda Showdown of Legendary Legends InterviewJul 21, 2015 · GamingBolt had a chance to speak developer Vicious Cycle about the experience of developing Kung Fu Panda: Showdown of Legendary Legends ...Missing: constraints | Show results with:constraints
-
[50]
Kung Fu Panda: Showdown of Legendary Legends Review - Wii URating 5/10 · Review by Rudy LavauxApr 26, 2016 · ... constraints and most likely size of the development team that this game had to be made with, not to mention that it had to be made to run on ...
-
[51]
DreamWorks Kung Fu Panda: Showdown of Legendary LegendsRating 63% (5) Kung Fu Panda Showdown of Legendary Legends is a decent clone of Super Smash Bros., but it is poor of offline content and you can't play online because no one ...