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Boys Be...

Boys Be... is a Japanese shōnen manga anthology series written by Masahiro Itabashi and illustrated by Hiroyuki Tamakoshi, serialized in Kodansha's Weekly Shōnen Magazine from August 7, 1991, to November 13, 1996, and collected into 32 tankōbon volumes. The work presents interconnected short stories centered on the everyday romantic experiences of ordinary high school boys, exploring themes of first love, heartbreak, friendship, and personal development through a male perspective. The series was followed by sequels including Boys Be... 2nd Season (1996–2000, 20 volumes) and Boys Be... L Co-op (2000–2001, 6 volumes), extending the anthology format to later stages of young adulthood while maintaining its focus on relational dynamics, with additional installments published up to 2018. In 2000, the original was adapted into a 13-episode television series produced by , directed by Masami Shimoda, which aired on from April 11 to July 4 and emphasized episodic tales of teenage romance among six protagonists. Additional media includes adaptations for the , a 1998 live-action drama series, as well as art books and guidebooks published by . Boys Be... gained popularity for its relatable portrayal of adolescent emotions. The second season was licensed in English by , which released 17 of its 20 volumes before ceasing operations in 2008. The 's emphasis on male viewpoints in romance distinguished it within the shōnen genre, influencing later works on youthful relationships and contributing to discussions on gender perspectives in storytelling.

Background

Creators and Development

Boys Be... is a manga series written by Masahiro and illustrated by Hiroyuki Tamakoshi. The duo's collaboration began with the original , which explores romantic experiences from a male high school perspective through interconnected short stories. Itabashi, known for his focus on relatable youth relationships, provided the scripts, while Tamakoshi handled the artwork, emphasizing expressive character designs and everyday settings. The series originated as a serialization in Kodansha's , debuting in 1991 and concluding in 1996 after spanning multiple story arcs. This initial run was compiled into 32 volumes comprising 255 chapters in Japan, marking a departure from typical shōnen fare by centering on emotional and romantic growth among teenage boys. The manga's structure as an episodic allowed for flexible storytelling, with each chapter or arc highlighting different protagonists facing love's challenges, such as misunderstandings and personal insecurities. later licensed and published 17 volumes in English from 2004 to 2008, adapting the title without the ellipsis for Western audiences. Following the original's success, Itabashi and Tamakoshi expanded the franchise with Boys Be... 2nd Season, serialized in the same magazine from 1996 to 2000 and collected into 20 volumes. This continuation shifted toward more mature themes while retaining the anthology format, introducing new characters and scenarios that built on the first series' foundation. Subsequent iterations, including Boys Be... L Co-op (2000–2001, 7 volumes) and Boys Be... Next Season (2009–2012, 6 volumes) in Magazine Special, further evolved the concept by incorporating adult-oriented stories in later entries like Boys Be... adult season (2012–present in Evening magazine, irregular releases, on hiatus as of 2025) and Boys Be... young adult (2017–2018 in Monthly Dragon Age). In 2023, illustrator Hiroyuki Tamakoshi announced a cancer diagnosis but provided an update on his condition. These developments reflect the creators' ongoing interest in exploring romance across life stages, with quarterly or monthly releases allowing for concise, self-contained tales. The franchise's longevity stems from its adaptable format, enabling periodic revivals without a continuous narrative.

Themes and Genre

Boys Be... is classified as a within the romance genre, incorporating elements of comedy, drama, and slice-of-life storytelling set against a high school backdrop. Serialized in from 1991 to 1996, it targets young male readers while exploring universal adolescent experiences. The adaptation, aired in , similarly falls under romance and slice-of-life genres with a school theme, emphasizing relatable everyday interactions and emotional growth. Central to the series are themes of first love and teenage romance, portrayed through the perspectives of various ordinary high school boys as they navigate the uncertainties of budding relationships in short, self-contained stories. It highlights the joys and heartaches of young affection, including awkward confessions, misunderstandings, and personal insecurities, often from a male viewpoint to underscore vulnerabilities like self-doubt and fear of rejection. For instance, characters grapple with balancing romance alongside school responsibilities and extracurricular activities, reflecting the turbulence of adolescence.

Premise

Plot Overview

Boys Be... is a Japanese series written by Masahiro Itabashi and illustrated by Hiroyuki Tamakoshi, presented as an of short stories centered on the romantic trials and experiences of ordinary high school boys. The narrative delves into the complexities of young love, including unrequited affections, first relationships, heartbreaks, and personal growth, often highlighting the male perspective on emotional vulnerabilities and social dynamics in . Each chapter typically features self-contained episodes involving different protagonists, though recurring themes of friendship, self-doubt, and maturation tie the collection together, reflecting the awkward yet earnest pursuits of teenage romance. The series unfolds across multiple volumes, with stories varying in tone from lighthearted comedic encounters to more poignant explorations of loss and longing. For instance, protagonists navigate scenarios such as confessing feelings to long-time , dealing with rejection from idealized crushes, or learning from failed attempts at , all set against the backdrop of everyday life in . This episodic structure allows for a broad examination of relational nuances without a singular overarching plot, emphasizing relatable, slice-of-life moments that capture the bittersweet essence of youth.

Story Structure

The manga Boys Be... is structured as an anthology series, featuring a collection of standalone short stories that explore the romantic trials and personal insights of ordinary high school boys. Serialized in Kodansha's Weekly Shōnen Magazine from July 24, 1991, to October 30, 1996, the narrative unfolds across 32 tankōbon volumes comprising 255 chapters, with each chapter or segment presenting a self-contained vignette focused on themes of first love, rejection, and emotional growth from a male perspective. This format allows for diverse storytelling without reliance on a linear, overarching plot, emphasizing relatable, slice-of-life scenarios drawn from adolescent experiences. Unlike traditional serialized with continuous character arcs, Boys Be... prioritizes episodic variety, where protagonists and situations change frequently to highlight different facets of relationships, such as misunderstandings, confessions, or breakups. Stories often incorporate humor, , and subtle drama, reflecting the uncertainties of youth while maintaining a lighthearted tone overall. This approach enables the series to cover a broad spectrum of romantic dynamics, from fleeting crushes to more complex entanglements, fostering a mosaic-like portrayal of teenage life. The stories are primarily standalone, with occasional thematic links but no ongoing character arcs. This structure underscores the manga's goal of offering multifaceted insights into "what boys will be," capturing the evolving nature of high school romances across its run.

Characters

Main Characters

The main characters in Boys Be... consist of three high school boys and three girls, whose interconnected stories explore themes of first love, friendship, and self-discovery across the changing seasons. The narrative primarily follows their romantic pursuits and personal challenges, with each character's arc highlighting different aspects of adolescent relationships. Kyoichi Kanzaki serves as the central , a typical high school who grapples with his evolving feelings for his childhood friend Chiharu Nitta after years of platonic companionship. Sensitive and shy, he favors artistic pursuits over athletics and often reflects introspectively on his emotions, leading to moments of hesitation in expressing his affection. His journey underscores the transition from friendship to romance, marked by small, meaningful gestures amid everyday life. Chiharu Nitta, Kyoichi's longtime friend and a dedicated , embodies determination and vulnerability. As a popular and capable student, she excels in sports but struggles with insecurities about her personal relationships, particularly as her bond with Kyoichi deepens. Her arc involves balancing athletic commitments, such as summer training camps where she encounters new influences, with emotional growth, including dealing with injuries and fleeting attractions that test her loyalties. Makoto Kurumizawa is the group's self-proclaimed romantic expert, a tech-savvy pervert who maintains an electronic database of attractive classmates and relies on a "love " for advice. Outwardly lewd and overconfident, he experiences personal setbacks like a accident that forces him to confront genuine , such as bonding with a younger girl during recovery or developing feelings for an older nurse. His humorous yet earnest pursuit of , often involving Yumi Kazama, provides while revealing his underlying desire for meaningful connections. Yoshihiko Kenjo, a star player, contrasts the others with his athletic prowess and initial boredom toward his sport, leading to self-doubt despite his popularity and fanbase. Thoughtful and at heart, he finds inspiration through encounters like a meeting with a transfer student that sparks an instant connection via a kiss, or interactions with an enthusiastic team manager who reignites his passion. His story arc focuses on reconciling external success with internal fulfillment, through these encounters. Yumi Kazama, one of Chiharu's close friends, is a bespectacled girl seeking to overcome through her social circle and emerging romantic interests. Sensitive and introspective, she navigates the challenges of unrequited feelings and group dynamics, often providing quiet support to her peers while exploring her own path to emotional openness. Her relationship with evolves from awkward flirtations to deeper understanding, highlighting themes of compatibility beyond superficial attraction. Aki Mizutani, the fun-loving member of Chiharu's friend group, brings energy and optimism to the ensemble but carries lingering regrets from a crush on Tsuyoshi , who overlooked her due to his focus on his hobby. Her playful personality masks a hopeful search for reciprocated , as seen in reunions during rainy seasons that stir old emotions or her growing involvement with Yoshihiko's circle. Aki's experiences emphasize in facing past heartaches while embracing new possibilities.

Supporting and Guest Characters

The supporting cast in Boys Be... expands the series' exploration of teenage romance and personal growth through friendships and brief encounters that influence the protagonists' journeys. Chiharu Nitta's close friends, Yumi Kazama and Aki Mizutani, play pivotal roles in highlighting themes of loneliness and relational dynamics among the female characters. Yumi Kazama, a bespectacled girl known for her eccentric fashion choices—such as donning a costume at the —often serves as a mediator in romantic scenarios, including acting as a stand-in "simulator" for another character's date preparation. She appears recurrently across the adaptation, contributing sarcastic commentary and practical advice to counterbalance more idealistic views on love. Aki Mizutani, Yumi's counterpart, maintains a with her photographer boyfriend in , which limits her romantic pursuits but underscores the challenges of separation in young adulthood. Both characters seek ways to alleviate their emotional isolation, mirroring the boys' struggles and providing through their shared escapades with Chiharu. Other recurring supporting figures include family members and classmates who offer glimpses into the protagonists' personal lives. Sayaka Kanzaki, Kyoichi's relative, provides familial insight during key episodes, appearing in moments that reflect on his growth. Erika Kawai, the affluent only daughter of a wealthy family, enters the narrative through a computer-generated matchmaking scheme, dating Makoto Kurumizawa based on simulated compatibility; her interactions, facilitated by , reveal insecurities beneath her privileged exterior. Chiharu Reicha, a Japanese-Finnish biker girl and former resident, encounters Kyoichi during his trip, serving as his quirky tour guide who playfully demands a kiss per service, adding a flirtatious, adventurous interlude to the story. Guest characters appear in episodic arcs to deliver targeted life lessons or romantic subplots, often fading after their introduction. Nao Nitta, Chiharu's cousin, features in a single episode focused on familial bonds and youthful mischief. Natsue Horikawa recurs in select episodes involving events, while figures like Aya Kurihara (episode 3), Tsuyoshi Ueno (episode 4), Takuya Yokota (episode 10), and Shōko Sayama (episodes 8 and 13) represent fleeting crushes or , emphasizing the transient nature of high school connections. These one-off roles collectively illustrate the anthology-style structure of Boys Be..., where brief interactions teach resilience and self-discovery without overshadowing the core ensemble.

Media Adaptations

Manga

Boys Be... is a Japanese manga anthology series written by Masahiro Itabashi and illustrated by Hiroyuki Tamakoshi. It was serialized in Kodansha's Weekly Shōnen Magazine starting in 1991. The series concluded after its chapters were collected into 32 tankōbon volumes. The presents standalone stories centered on the romantic experiences of ordinary high school boys, exploring themes of love, relationships, and emotional growth from a male perspective. Each arc features different protagonists navigating crushes, dating mishaps, and personal insecurities, often with a mix of humor, drama, and slice-of-life elements. This episodic structure allows for varied narratives, emphasizing relatable youthful struggles without a continuous overarching plot. Kodansha published the tankōbon volumes in Japan between 1991 and 1997. The series was licensed for English release by , which issued the volumes from 2002 to 2007, adapting the title as Boys Be... while retaining its anthology format. 's edition introduced the work to Western audiences, highlighting its focus on male-oriented romance in shōnen manga.

Anime

The Boys Be... adaptation is a 13-episode television series produced by , which aired in from April 11, 2000, to July 4, 2000, on the WOWOW satellite . The series adapts the by Hiroyuki Tamakoshi and Masahiro , focusing on the interpersonal relationships and coming-of-age experiences of high school students, particularly emphasizing themes of first love and personal growth. It was directed by Masami Shimoda, with series composition handled by Kenichi Kanemaki, and character designs by Itsuko Takeda. The anime's production involved a team of writers for its scripts, including Hiroyuki Kawasaki (episodes 3, 6, and 12), Katsuhiko Takayama (episode 9), and others, ensuring a narrative that captures the manga's episodic structure while condensing multiple story arcs into a single season. Music composition was provided by BE-FACTORY, featuring opening themes "Daijobu" by Aki Maeda (episodes 1–12) and "Hatsukoi" by Yuka Imai (episode 13), alongside ending themes "Minna ga Ii ne" by Aki Maeda (episodes 1–12) and "My Tomorrow" by Yuka Imai (episode 8). Notably, the final episode, titled "Let it Be," was not broadcast on television but was included in the home video release. Voice casting for the Japanese version included Akira Ishida as Makoto Kurumizawa, Kazusa Murai as Chiharu Nitta, and Kenichi Suzumura as Kyoichi Kanzaki, among others portraying the core group of students navigating romance and self-discovery. The English dub, produced for North American release, featured Amy Kincaid as Chiharu Nitta, Liam O'Brien as Makoto Kurumizawa, and Sam Riegel as Kyoichi Kanzaki, with ADR direction by Liam O'Brien and Sam Riegel. The series was licensed for English release in by The Right Stuf International, with DVD volumes distributed starting in 2003, compiling the episodes into three sets that faithfully represented the original animation style blending everyday school life with heartfelt romantic moments. In Spain, it was licensed by Jonu Media and broadcast from May 31, 2001, to June 27, 2002, on channels K3 and Localia TV. Overall, the anime maintains the manga's lighthearted tone, using short, self-contained stories to explore character dynamics without major deviations from the source material's core events.

Live-Action Drama

A live-action adaptation of Boys Be..., titled BOYS BE…Jr., aired in from October 4, 1998, to December 27, 1998, on the network. The series consisted of 13 episodes, each approximately 20 minutes long, broadcast in a morning slot from 11:40 to 12:00. Produced in collaboration with , the drama served as a showcase for the agency's junior talents, blending scripted storytelling with musical performances and talk segments. The format adopted an omnibus structure, drawing from the manga's anthology of high school romance tales to present self-contained episodes focused on young men's emotional and romantic challenges. Each installment featured different junior members in lead roles, emphasizing relatable scenarios such as first dates, crushes, and interpersonal rivalries. For instance, the opening story centers on Yuu (played by Jun Matsumoto) and his friend Takeshi (Ken Obaba), who both develop feelings for Izumi (Yuka), a part-time waitress at a family restaurant, leading Yuu to break an informal agreement between the friends. Other episodes highlighted performers like Tomohisa Yamashita in a segment titled "Hajimete no Date wa..." ("My First Date"), exploring similar themes of youthful infatuation. The production was scripted by Kentaro Bando and directed by Ryuichi Inomata, with cooperation from Office Crescendo. Supporting cast members included actors such as Shunsuke , Chiharu Niiyama, and Haruka Naose, alongside additional junior talents like and Shunta Miyagi in various roles. The series concluded with a special "NG Grand Prix" episode featuring outtakes, underscoring its lighthearted, promotional tone aimed at introducing emerging idols to a broader .

Video Games

The Boys Be... and series inspired three video game adaptations, all released exclusively in for consoles, focusing on romance simulation and educational elements tied to the series' themes of high school relationships and personal growth. These titles were developed and published by studios, emphasizing through player choices and character interactions, consistent with the manga's anthology-style narratives about young love. The first adaptation, Boys Be..., is a first-person adventure and dating simulation game released for the on March 28, 1997. Developed by Axes Art Amuse and published by , it adapts elements from the original by Masahiro and Hiroyuki Tamakoshi, allowing players to navigate romantic scenarios with female characters through branching story paths influenced by a "Heart Impression" system and "Balance Select System" mechanics. The game features voice acting and requires a single-player setup with 3 memory card blocks, emphasizing emotional decision-making in high school settings. Its sequel, Boys Be... 2nd Season, was released for the on September 22, 1999, developed by Gust and again published by . This dating simulation incorporates mini-games and a "PHS love system" simulating mobile communication for romance progression, introducing new stories and characters while building on the first game's framework. Supporting one player and compatible with the Dual Shock controller and peripheral, it highlights adolescent relationships with vibration feedback for immersive interactions, using 1 block. The third title, Typing Renai Hakusho: Boys Be... (translated as Typing Love Story : Boys Be...), is an educational typing simulation for the , released on March 14, 2002. Developed by and published by Sunsoft in collaboration with Sunset Entertainment, it features five omnibus stories where players type dialogues to advance romantic encounters with female characters from the series, blending skill-building exercises with a date mode and unlockable image gallery. Requiring a USB peripheral and 155 KB of space for single-player use, the game ties typing proficiency to narrative outcomes, reflecting the manga's focus on communication in youth romance.

Reception

Critical Response

The anime adaptation of Boys Be... received generally positive reviews from critics for its sincere and character-driven exploration of high school romance, though it was noted for its deliberate pacing and lack of high-stakes drama. Chris Beveridge of Anime News Network praised the first volume's story as an "A," highlighting its depth in portraying realistic relationships among ordinary teenagers without relying on exaggerated tropes, and commended the well-rounded characters like the soft-spoken artist Kyoichi and the outgoing Makoto. He also appreciated the faithful adaptation from the manga, describing it as a refreshing romantic comedy that emphasizes emotional growth over melodrama, though he critiqued the slow pace as potentially off-putting for viewers seeking faster narratives. Subsequent volumes maintained this balanced reception, with Theron Martin assigning a "B+" to the story in both the second and third/fourth DVD reviews for its slice-of-life focus on self-contained episodes that delve into individual characters' romantic trials, such as Aki's unrequited affections and Chiharu's evolving dynamics. Martin noted the series' appeal in its honest, reflective tone on first love and friendship, including appealing elements like scenes, but pointed out inconsistencies in quality, grading it a "C" overall for noticeable dips in fluidity during later episodes. The music received consistent "C+" to "B" marks across reviews for its inconspicuous background score that supports the emotional beats without overpowering them. In a more mixed assessment, Jeff Harris of rated the complete DVD 6/10, acknowledging its suitability for fans of understated romance but criticizing the relationship drama as occasionally "seriously overdone and rather sappy," particularly in moments of prolonged emotional introspection. Harris emphasized that the series avoids or fan-service-heavy elements, instead prioritizing heartfelt stories of personal development among six high school protagonists, which may disappoint viewers expecting more irreverent humor. Overall, the was valued for its down-to-earth appeal and strong in both and English dubs, graded "B" by , though its episodic structure and lack of overarching plot were seen as limiting its excitement compared to more dynamic romantic series. Critical attention to the original has been more limited in English-language sources, with its anthology format of short stories on teenage boys' romantic experiences generally regarded as a grounded counterpart to the anime's expansion. The 1998 live-action drama adaptation Boys Be… Jr., a 13-episode Japanese TV series that aired on , has garnered modest user acclaim for its portrayal of youthful growth and relationships but lacks extensive professional reviews.

Commercial Performance

The Boys Be... series, serialized by in Weekly Shōnen Magazine from 1991 to 2009 across multiple seasons, has sold over 25 million copies in circulation worldwide as of 2022. This figure encompasses the original series (32 volumes), Boys Be... 2nd Season (26 volumes), an untitled third season (26 volumes), L Co-op (2 volumes), and related entries, reflecting sustained popularity in the shōnen romance genre. The franchise's commercial viability extended to adaptations, including the 1998 live-action television drama Boys Be… Jr. on Nippon Television that capitalized on the manga's early success, followed by a 13-episode anime series produced by Hal Film Maker and aired on WOWOW from April to July 2000. These releases, along with two PlayStation visual novel/adventure games released in 1997 and 1999, further boosted the brand's market presence, though specific sales data for the non-manga media remain limited in public records. The overall multimedia expansion underscores the series' appeal to adolescent audiences, contributing to its long-term cultural footprint in Japan.

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