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Future Quest

Future Quest is an miniseries published by DC Comics from May 2016 to May 2017, consisting of 12 issues that reimagine and crossover various action-adventure characters in a to combat an interstellar threat. The series was written by Jeff Parker, with art contributions from a rotating team including Evan "Doc" Shaner, Steve Rude, and Tom Derenick, and it forms part of DC's imprint, which modernizes classic animated properties for contemporary audiences. It begins with protagonists and his adoptive brother Hadji discovering a mysterious artifact in the swamplands, which draws them into a larger conflict involving alien invaders and time-displaced dangers that endanger and the galaxy. Key characters include , , , Birdman, the Impossibles, the Galaxy Trio, Mightor, and Frankenstein Jr., who unite as an ensemble to battle villains like the spacefaring Zorath and ancient entities from the heroes' lore. The narrative blends pulp , , and retro-futuristic elements, emphasizing high-stakes action and team dynamics while preserving the optimistic tone of the original 1960s–1970s cartoons. Collected in two trade paperback volumes—Future Quest Vol. 1 (issues #1–6, released February 2017) and Future Quest Vol. 2 (issues #7–12, released October 2017)—the series received praise for its vibrant artwork and faithful yet fresh take on the source material, appealing to both nostalgic fans and new readers.

Publication History

Development and Creative Team

Future Quest was announced on January 28, 2016, as the flagship title of DC Comics' initiative, which sought to reimagine classic Hanna-Barbera action-adventure properties from the and in a for a modern, teen-plus audience. The project originated from discussions between DC Co-Publisher and artist , who provided character designs for the series to revive characters like those from and . Writer Jeff Parker, known for his work on titles such as and United, was brought on to helm the series, infusing it with a nostalgic tone updated for contemporary sensibilities while honoring the source material's adventurous spirit. Parker's outlines structured the narrative as a self-contained 12-issue arc from the outset, centering on an ancient, solar-system-spanning threat that draws together disparate heroes who initially operate in isolation before converging. He drew direct inspiration from the original cartoons, emphasizing character fidelity—such as fleshing out Birdman's heroic drive and reimagining Space Ghost's origins—while avoiding drastic alterations to their established personalities. The primary artist for the series was Evan "Doc" Shaner, whose retro-futuristic style, seen in works like : The Darkseid War – , captured the era's pulp adventure aesthetic with clean lines and vibrant energy across multiple issues. Steve Rude contributed interior artwork to and several variant covers, bringing dynamic action panels influenced by his childhood exposure to and , as well as animation pioneers like and . Guest artists including Ron Randall, Steve Lieber, and Ariel Olivetti provided varied visuals for specific sequences, enhancing the series' epic scope. The editorial oversight fell to DC's team, led by figures like DiDio and Executive Editor , who coordinated the integration of while ensuring ties to the originals, such as using period model sheets for authenticity. This collaborative process prioritized conceptual unity over individual spotlights, with Parker's scripts guiding artists to blend the heroes' worlds through escalating cosmic peril.

Release Schedule and Collected Editions

Future Quest was released by DC Comics as a 12-issue monthly limited series, debuting with issue #1 on May 18, 2016, and concluding with issue #12 on May 10, 2017. The series followed a consistent monthly cadence, with occasional adjustments, including issue #7 released on November 23, 2016, which featured a shift in the artistic lineup from primary artist Evan "Doc" Shaner to contributors like Ron Randall and Steve Lieber. This change introduced varied visual styles while maintaining the series' adventurous tone. The debut issue performed strongly in the direct market, with reporting 48,627 copies ordered for May 2016, reflecting robust initial interest in the crossover concept. Subsequent issues sustained solid sales within the genre, contributing to the series' completion without interruption. Collected editions were issued in trade paperback format to compile the full run. Future Quest Vol. 1, gathering issues #1–6, was published on February 21, 2017 ( 978-1401268077). Future Quest Vol. 2, collecting issues #7–12, followed on October 3, 2017 ( 978-1401273910). Both volumes are available in softcover, with no editions released. Digital versions of individual issues and collections became accessible on platforms like and shortly after print releases, extending availability post-2017.

Premise and Setting

Core Premise

Future Quest is a series that reimagines classic action heroes in a , where they must confront an ancient cosmic threat known as Omnikron, a galactic parasite entity that devours worlds by absorbing life forces. This interstellar destroyer, depicted as a Lovecraftian abomination, awakens in the after eons of dormancy, arriving on as a that rapidly grows by feeding on all living matter in its vicinity. The series blends 1960s retro-futurism with high-stakes adventure, drawing on the legacy of characters from shows like and to unite them against this existential peril. The core conflict revolves around preventing Omnikron from consuming Earth entirely, requiring the heroes to harness ancient alien technologies and form unprecedented alliances across time and space. Initially, the threat manifests through mysterious vortexes that open portals to other dimensions, bringing artifacts and dangers that alert Earth's defenders to the impending catastrophe. A shadowy organization called F.E.A.R., originally from the Birdman series but repurposed here as antagonists under the influence of Dr. Zin, serves Omnikron's agenda by seizing these artifacts and deploying forces to hinder the heroes' efforts. This setup forces disparate teams—such as Team Quest and the Space Rangers—to collaborate, overcoming rivalries to pool their scientific ingenuity and combat prowess. Thematically, Future Quest explores legacy, discovery, and heroism within a retro-futuristic world where science intersects with mythology and extraterrestrial technology. It evokes the pulp sci-fi era of its source material while introducing modern crossover dynamics, emphasizing how past exploits and forgotten knowledge become vital to averting apocalypse. The narrative underscores the heroes' journey of uniting not just physically but ideologically, rediscovering their roles as guardians in an interconnected cosmos threatened by an insatiable void.

Shared Hanna-Barbera Universe

Future Quest establishes a unified timeline within the universe, spanning from prehistoric eras approximately 45,000 years ago—incorporating elements from Mightor's time—to the 1960s period and extending into the present day, facilitated by temporal anomalies and Omnikron's time-space disruptions. This framework allows for interconnected events across epochs, where ancient threats echo into modern adventures, creating a cohesive historical continuum for the shared world. Central to this universe are diverse key locations that serve as nexus points for interdimensional activity and conflicts, including the swamplands as a primary discovery site, the dense jungles for exploratory expeditions, dramatic battles in the Grand Canyon. These sites highlight the global and cosmic scale of the narrative, with vortexes manifesting worldwide to link disparate regions and eras. The shared universe blends technological and mythical elements to bridge scientific and supernatural aspects of lore, featuring advanced like the Phantom Cruiser for , colossal entities such as the Gargantuan creature, prehistoric magic clubs wielded as ancient artifacts, and portals that enable cross-temporal connections. These components underscore a world where cutting-edge gadgets coexist with primordial mysticism, driving the overarching threats and alliances. At the core of this lore is Omnikron, a recurring cosmic horror depicted as a solar-system-spanning natural force that has repeatedly influenced Earth's history by bursting through space and spawning destructive anomalies. Its fragments have historically manifested as monsters during prehistoric times, only to be thwarted by ancient guardians in prior defeats, establishing it as a persistent existential menace that ties the universe's eras together.

Characters

Heroes and Protagonists

Jonny Quest serves as a central young adventurer in Future Quest, the inquisitive son of scientist Dr. Benton Quest who relies on his intellect, gadgets, and exploratory spirit to uncover initial threats, such as a mysterious in the swamplands that draws together the . His role emphasizes global exploration and quick thinking, making him a key trigger for the team's formation against cosmic dangers. Hadji, Jonny's adoptive brother, acts as a supportive companion in investigations, contributing to the early detection of anomalies alongside Jonny and providing essential teamwork in high-stakes scenarios. As part of , he integrates into the broader alliance, aiding in the coordination of efforts across time periods. Dr. Benton Quest, Jonny's father, leads as the scientific strategist for , using his expertise to detect and analyze vortexes linked to the central Omnikron, thereby guiding the heroes' strategic responses. Race Bannon, the team's security expert from Inter-Nation Security, protects the Quest family and handles field operations, ensuring the safety of younger members during confrontations. Space Ghost functions as the galactic defender and tactical leader, wielding energy-based powers from his suit to conduct space-based assaults and spy on potential allies to devise overarching plans. Accompanied by his sidekicks , Jace, and the monkey , he coordinates interstellar defenses, often likened to a Batman-like figure in vigilance and preparation. Birdman, alter ego of archaeologist Ray Randall, operates as a solar-powered flyer who excels in aerial reconnaissance, drawing strength from solar energy to join ground and sky-based efforts with his eagle companion Avenger; he works under the direction of his superior Falcon-7, a computer avatar of Inter-Nation Security agent Deva Sumadi. His role involves rapid response to crises, such as rescuing team members from wreckage, while aiding Inter-Nation Security in global protection. Deva Sumadi is a skilled Inter-Nation agent who coordinates hero alliances, serves as the secretive superior to the Impossibles (known as "Big D"), and uses the Falcon-7 avatar for communications; she supports the team through strategic oversight and fieldwork against threats like , a modern African American boy, inherits the prehistoric powers of Mightor by discovering and wielding the magic club, granting him and summoning his ally Tog to bolster the team's combat capabilities during pivotal battles. As a young transformative hero akin to a figure, represents a bridge between past and present, turning the tide in encounters with ancient threats. The Impossibles, a shape-shifting of heroes including Coil Man, Fluid Man, , and a new member , provide versatile support through their ability to morph forms for infiltration, rescue, and defense, stepping in to protect regions like when core teams are divided. The , an alien family of defenders led by Zandor and with their son Dorno and creatures like Igoo, Zok, Tundro, Gloop, and Gleep, contribute unique animal-based powers for planetary combat, allying with to repel invasions on worlds like Amzot. Their familial structure adds raw power and adaptability to the group's efforts against extraterrestrial forces. The Galaxy Trio, consisting of Vapor Man, Meteor Man, and Gravity Girl, are interstellar adventurers who join the alliance to provide cosmic reconnaissance and energy-based attacks, aiding in battles across space and defending Earth from Omnikron's influence. Frankenstein Jr., a massive robot constructed by young inventor Buzz Conroy and his father Professor Conroy, serves as a powerhouse in ground assaults, carrying team members and smashing through Omnikron's forces with super strength and durability. The heroes form an ad-hoc alliance council under Inter-Nation Security's coordination, initially marked by confusion across timelines but evolving into a unified front where scientific analysis from Dr. Quest, tactical oversight from , and diverse abilities from figures like Birdman and enable collaborative strikes against shared cosmic perils. This dynamic highlights themes of reluctant unity, with animal sidekicks like and injecting humor and subplot tension into the team's interactions.

Villains and Antagonists

Omnikron serves as the central in Future Quest, depicted as an ancient parasitic originating from beyond the galaxy that sustains itself by consuming entire worlds and assimilating life forms into its mass. Manifesting as a massive, shifting energy form capable of breaching time and space, Omnikron's primary objective is the annihilation of to absorb its vital energy and expand its destructive reach across the universe. Dr. Zin, the brilliant yet malevolent scientist originally from the Jonny Quest adventures, emerges as a recurring human foe who allies with Omnikron in a bid for unparalleled power and control over advanced technologies. Operating from hidden lairs, Zin deploys sophisticated robotic minions, including spider-like drones and mechanical spies, to sabotage heroes and harvest artifacts linked to Omnikron's arrival. His schemes blend scientific ingenuity with ruthless ambition, positioning him as a bridge between earthly threats and the cosmic horror. F.E.A.R., a shadowy terrorist , functions as Omnikron's earthly , conducting clandestine experiments in remote bases to accelerate the entity's manifestation on the planet. The group, which reveres Omnikron as a world-ending deity, employs advanced weaponry, genetic manipulations, and to eliminate opposition and secure energy sources for their patron. Under Dr. Zin's leadership, F.E.A.R. agents orchestrate ambushes in key locations, blending high-tech with fanatical devotion to facilitate global catastrophe. Among the series' minor antagonists are Omnikron-infected creatures—mutated wildlife and humanoids warped into aggressive, assimilating horrors—and scattered F.E.A.R. operatives encountered in perilous environments such as Florida's swamps and arid canyons. These threats, often emerging from contaminated zones, serve as harbingers of Omnikron's larger invasion, forcing localized confrontations that highlight the entity's insidious spread.

Plot Summary

Overall Narrative Arc

The narrative arc of Future Quest unfolds across 12 issues, commencing in issues #1-3 with and his adoptive brother Hadji stumbling upon an anomalous artifact in the swamplands during an expedition, which unwittingly activates the ancient cosmic entity Omnikron, a voracious force intent on consuming all life. This discovery rapidly escalates local curiosity into a dire emergency, alerting Dr. Benton Quest and drawing in initial allies such as Birdman, while rivaling forces like Dr. Zin's F.E.A.R. organization complicate early containment efforts. The phase establishes the core conflict through exploratory team-ups, introducing the threat's nature and mobilizing scattered heroes from Earth's defense networks. Issues #4-8 expand the scope to global and interstellar proportions, as Omnikron's manifestations—manifesting through temporal vortexes and life-absorbing tendrils—threaten planetary stability, compelling a broader alliance that includes , , the Impossibles, and the Galaxy Trio. Intergenerational heroism emerges prominently, with youthful protagonists like and Hadji bridging gaps alongside seasoned figures such as the veteran Space Rangers, fostering mentorship and shared resolve. The storyline weaves scientific analysis of the entity's origins with mythic undertones of an unstoppable abomination, heightening stakes via interstellar pursuits and uneasy truces, including Dr. Zin's reluctant pivot toward cooperation upon recognizing Omnikron's uncontrollability. Pacing accelerates through high-tension alliances and revelations of interconnected Hanna-Barbera histories, bolstered by Jeff Parker's consistent scripting that preserves character authenticity amid rotating art styles from talents like Steve Rude and Rick Leonardi, which evoke era-spanning visual shifts to mirror the narrative's temporal disruptions. The finale in issues #9-12 culminates in a high-stakes confrontation, where the unified coalition confronts Omnikron's full incursion in a bid to excise its Earthly anchor, culminating in a sacrificial victory that demands profound personal losses from key to restore cosmic balance. Themes of blending —through inventive weaponry and analytical prowess—and —via primal powers like those of Mightor—underscore the resolution, emphasizing legacy as younger step into pivotal roles, exemplified by Hadji's rising agency. The arc concludes with a reaffirmed sense of intergenerational continuity, ensuring the ' world endures against existential perils.

Key Battles and Resolutions

The series' narrative builds through a series of escalating confrontations against the interstellar threat Omnikron and its earthly proxies, beginning with the initial skirmish in Florida's swamplands. In , and Hadji encounter agents dispatched by Dr. Zin to retrieve artifacts from the crashed Phantom Cruiser, leading to a tense battle amid the where the boys evade battle drones and uncover the ship's wreckage, marking the first direct clash with Omnikron's influence on . This discovery strands Race Bannon and forces into defensive maneuvers, setting the stage for broader alliances. Subsequent battles expand the conflict geographically and in scope, with issues #3-4 centering on a jungle clash in South America. Here, Birdman and Team Quest confront emerging Omnikron tendrils—manifestations of the entity feeding on planetary energy—while racing F.E.A.R. forces to secure a power source; the heroes ally, using aerial assaults and tactics to sever the tendrils and prevent further incursion. Agent Deva Sumadi aids Birdman in this encounter, providing intelligence that exposes F.E.A.R.'s role in awakening Omnikron, leading to the dismantling of a key F.E.A.R. outpost in the region. In issues #6-7, Space Ghost's team—joined by Jan and Jace—confronts Dr. Zin amid a chaotic showdown involving energy blasts and dinosaur stampedes unleashed by Omnikron's corruption, with Zin's forces attempting to kidnap Dr. Quest. Space Ghost deploys his power band's blasts to counter Zin's forces, culminating in Zin's temporary retreat and the revelation of his reluctant alliance against the greater threat. Parallel to this, prehistoric interventions highlight Mightor's role; in issue #5, Ty transforms into Mightor to recruit allies, and by issue #9, he summons his dinosaur companion Tog to battle Omnikron-infected beasts ravaging ancient landscapes, purging the corruption through raw strength and dino-riding charges. These skirmishes converge in the climactic resolution of issue #12, set in the Grand Canyon, where the assembled heroes pilot the repaired Phantom Cruiser to hurl Omnikron into , overloading the entity's core with combined technological and mystical assaults—including Hadji's invocation of ancient to weaken residual anchors—amid sacrifices like temporary power band failures and structural strains on the ship. Sub-resolutions tie up loose ends, such as the full dismantling of bases through coordinated strikes by Inter-Nation agents like Sumadi, ensuring no remnants threaten Earth, while Hadji's spiritual rites neutralize a lingering ethereal threat tied to Omnikron's arrival.

Crossovers and Expansions

Adam Strange Crossover

The Adam Strange/Future Quest crossover appeared in the one-shot Adam Strange/Future Quest Special #1, published by DC Comics on March 29, 2017, as part of the Hanna-Barbera Beyond imprint. Written by Marc Andreyko and Jeff Parker, with pencils by Steve Lieber, colors by Veronica Gandini, and letters by Dave Lanphear, the 48-page issue directly follows the epilogue of the Death of Hawkman (2016) miniseries. In it, Adam Strange is displaced from his home planet Rann by a malfunctioning zeta-beam, propelling him through interdimensional space to crash-land in the prehistoric Lost Valley—a key setting in the Future Quest universe shared by characters from Jonny Quest, Dino Boy, and other Hanna-Barbera properties. Suffering from amnesia and separated from his signature jetpack and ray gun, Strange represents a grounded, vulnerable entry point for the DC hero into this retro-futuristic world. Upon arrival, Strange is discovered by Dino Boy (Todd) and the caveman Ug, who alert the Quest team—Dr. Benton Quest, , Hadji, and Race Bannon—exploring the valley for scientific anomalies. The group quickly faces aggression from a squad of agents, elite operatives who have been trapped in the Lost Valley and now command a herd of mind-controlled dinosaurs to force open an escape vortex. As Strange's memories flicker back—recalling his Rannian origins and battles against interstellar threats—he integrates his piloting skills and tactical knowledge with the Quests' gadgetry and exploratory expertise, turning the tide in skirmishes amid volcanic rifts and prehistoric jungles. Birdman, the solar-powered hero from the Future Quest ensemble, arrives to provide aerial support, charging alien artifacts with his energy blasts to destabilize the agents' control devices and amplify the zeta-beam's residual signal. The conflict culminates in a chaotic battle where the heroes disrupt the F.E.A.R. agents' vortex generator, inadvertently redirecting the portal to shunt the villains into another hostile dimension—implied to be the savage world of . With his full faculties restored, Strange activates a makeshift zeta-beam using scavenged tech from the valley, bidding farewell to his temporary allies before returning to the main . No lasting artifacts or ongoing ties are left behind, emphasizing a self-contained adventure that resolves the immediate interdimensional mishap. The issue also features a 10-page backup story by and artist Phil Winslade, in which escapes custody and crosses paths with Batman in , further exemplifying the broader DC-Hanna-Barbera crossover theme. This special stands out for seamlessly blending Adam Strange's science fiction roots with the pulp adventure tone of Future Quest, showcasing how his ray-gun weaponry and jetpack maneuvers complement the Quests' high-tech vehicles and Birdman's elemental powers during joint assaults on the dinosaur-riding foes. Set approximately two months after the core Future Quest series' conclusion, it expands the shared universe without altering its canon, while teasing multiversal connections that hint at further integrations. Priced at $4.99 and rated Teen, the issue contributed to the 2017 wave of annuals that paired DC icons with Hanna-Barbera staples, fostering creative synergies in the publisher's Elseworlds-style experiments.

Future Quest Presents Series

Future Quest Presents is a 12-issue comic series published by Comics from August 2017 to July 2018, expanding the universe following the events of the main Future Quest . The series features contributions from various writers and artists, delivering self-contained stories centered on individual heroes or teams navigating the post-Omnikron landscape. These tales maintain continuity within the while introducing new challenges and character developments. Building directly on the resolution of the Omnikron invasion, the anthology explores the lingering repercussions of that cosmic threat, such as echoes of its destructive influence disrupting planetary stability. Fresh villains emerge to exploit these vulnerabilities, forcing heroes to adapt in a world forever altered by the interdimensional conflict. The format allows for focused spotlights on characters, emphasizing their personal stakes and growth without relying on large-scale crossovers. Prominent among the key stories is , which delves into 's alongside his young wards and Jace. In this arc, written by Jeff Parker with art by Ariel Olivetti, —the sole survivor of the , decimated by a prior cosmic menace—partners with to rebuild the interstellar defense organization. The narrative highlights the siblings' training as future guardians, blending high-stakes action with foundational lore for the character in this reimagined universe. Issues #9–11 shift attention to the Herculoids, pitting Zandor, Tara, Dorno, and their alien allies against novel extraterrestrial invaders threatening their homeworld Amzot. Penned by Rob Williams with artwork by Aaron Lopresti, these installments introduce aggressive new antagonists that capitalize on Omnikron's residual chaos, testing the family's primal ingenuity and bonds in intense survival scenarios. The stories underscore themes of protection and resilience amid evolving cosmic perils. Issue #7 centers on Birdman in an environmental arc scripted by Bryan Hill and illustrated by Robert Hack, where the solar-powered hero confronts his rival Mentok the Mind-Taker. The plot escalates as Birdman discovers a previously unknown son afflicted by a mysterious ailment tied to ecological devastation, compelling him to harness his full abilities for a high-stakes rescue. This tale weaves personal drama with broader concerns over , reflecting Omnikron's enduring ecological fallout. Throughout the series, new elements like Omnikron's persistent rifts and innovative adversaries enrich the lore, ensuring seamless ties to the initiative. The final issues culminate in narratives that hint at untapped crossover potential, reinforcing the anthology's role in solidifying the interconnected legacy of these classic characters for modern audiences.

Reception and Legacy

Critical Reviews

Future Quest received generally positive critical reception, with an average rating of 8.9 out of 10 for its debut issue across 33 professional reviews and an overall series average of 8.2 out of 10 based on 114 critic scores. awarded the first issue 8.7 out of 10, lauding it as an "epic team-up comic that classic lovers have been waiting for" that successfully blends nostalgia with fresh adventure. highlighted the series' fun mash-up of Hanna-Barbera properties, praising writer Jeff Parker's integration of multiple characters into a cohesive . Critics frequently commended artist Evan "Doc" Shaner's retro artwork, which evocatively captured the vibrant, 1960s-inspired aesthetic of the original cartoons, complete with dynamic action sequences and a vibe reminiscent of Alex Toth's style. Jeff Parker's writing was also praised for its balanced pacing, injecting humor into high-stakes team-ups while ensuring interactions felt organic and unforced, allowing heroes like and to shine without overshadowing one another. The School Library Journal described the collected volume as delivering "a heck of a lot closer [to perfect] than many modern ever manage," emphasizing its adventurous spirit and broad appeal. Some reviewers noted minor drawbacks, including uneven artistic transitions as the series rotated between contributors like Steve Rude and Jonathan Case, whose more stylized approaches occasionally disrupted the visual consistency established by . Additionally, early issues faced criticism for relying on exposition to introduce lesser-known characters, which at times slowed the momentum despite the overall engaging setup. Fan response was enthusiastic, particularly among nostalgic audiences familiar with the properties, driving high engagement through online discussions and collector interest. Sales reflected this, with the debut issue achieving 56,756 units sold—outpacing flagship titles like and in June 2016—but subsequent issues tapered off to around 30,000 copies by the second month, a common pattern for .

Cultural Impact and Collected Works

Future Quest contributed to the revival of Hanna-Barbera's action properties by integrating characters from classic cartoons like Jonny Quest, Space Ghost, and The Herculoids into a unified crossover narrative, marking the launch of DC's Hanna-Barbera Beyond imprint in 2016. This approach highlighted the enduring appeal of these icons, drawing on their original Saturday morning roots to create all-ages adventures that bridged generational gaps. The series' success helped sustain the Beyond line, which included multiple titles reimagining Hanna-Barbera properties through 2018. In 2025, Dynamite Entertainment launched a new Jonny Quest series, followed by the crossover miniseries Space Quest with Space Ghost, continuing the legacy of Hanna-Barbera adventure crossovers. The comic was praised for modernizing elements to enhance cultural relevance, including greater in character portrayals—such as deepening Hadji's cultural background and introducing legacy updates like Ty, a young boy who inherits Mightor's powers—making the stories more inclusive for contemporary readers while preserving the spirit of the originals. These changes positioned Future Quest as a bridge between nostalgic fans and new audiences, emphasizing adventure and heroism in a format akin to family-oriented films. Collected editions of the series are available in trade paperbacks, with Future Quest Vol. 1 compiling issues #1–6 and Vol. 2 gathering #7–12, alongside Future Quest Presents Vol. 1 and Vol. 2 for the anthology. All issues are accessible digitally via , facilitating broader availability. No omnibus editions or extensive merchandise, such as action figures, have been released as of 2025.

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