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Randy Thom

Randy Thom is an sound designer renowned for his innovative contributions to film audio, serving as the director of sound design at while actively working on major motion pictures. His career spans over four decades, marked by collaborations with acclaimed directors such as , , , , and , and he has earned two for his work on The Right Stuff (1983, Best Sound) and The Incredibles (2004, Best Sound Editing), the latter being the only win for sound in an animated feature. Thom has received seventeen Oscar nominations overall, including a 2025 nomination for Best Sound for The Wild Robot, along with one Emmy nomination and one Grammy nomination, and he was honored with the Cinema Audio Society's Career Achievement Award in 2010 and the ' Career Achievement Award in 2014. Thom's entry into film sound began in public radio, where he volunteered to collect and edit sounds for broadcasts, an experience that ignited his passion for integrating audio into visual storytelling. His breakthrough came in 1975 when he apprenticed under on (1979), starting with a day observing the remix of and culminating in his first union job on the Vietnam War epic, where he spent 1.5 years recording authentic soldier foley in trenches. Since joining in 1983 as part of a core team of designers, Thom has shaped the soundscapes of iconic films including (1983), (1994), (2004), (2007), (2010), The Revenant (2015), and The Wild Robot (2024). Beyond technical prowess, Thom emphasizes sound's narrative role, advocating for designs that enhance emotional depth and immersion, as detailed in his influential essay "Designing a Movie for Sound." He views sound design as a collaborative storytelling tool, advising aspiring professionals to prioritize communication, resilience, and diversity in hiring to foster innovative teams. Projects like Contact (1997), Coraline (2009), and War of the Worlds (2005) exemplify his ability to blend practical recordings with creative effects, earning praise for elevating cinematic experiences.

Early Life and Education

Early Life

David Randall Thom was born on August 21, 1951, in . Raised in the region, Thom spent much of his childhood exploring the forests of , an immersion in natural environments that he later credited with shaping his artistic sensibilities more profoundly than any exposure to films, music, or conventional art forms.

Education and Initial Interests

Randy Thom grew up in , attending local schools during his formative years before pursuing . In the late , he enrolled at in , a liberal arts institution known for encouraging creative exploration. At , Thom's initial interests in audio deepened through hands-on involvement with the campus radio station WYSO, where he began volunteering in 1970. Over the next two years, he advanced to program director, producing live music broadcasts and dramatic pieces that honed his skills in sound recording and editing. These activities, rooted in the vibrant scene of the early 1970s, allowed him to experiment with audio equipment as a part-time pursuit alongside his studies. Following his time at Antioch, Thom continued self-educating in audio production by migrating to Berkeley, California, and working at KPFA, a Pacifica Foundation station, where he recorded news segments, documentaries, and live events. Influenced by the innovative radio and music scenes of the era, including experimental public broadcasting, he developed a passion for capturing and manipulating sound through trial and error with available technology. This period marked the transition from casual hobbies to structured audio experimentation, building on a childhood fascination with everyday sounds.

Professional Career

Entry into Film Sound

In the mid-1970s, after working in radio and music recording, Randy Thom sought to enter the field of film sound by contacting renowned sound designer . Murch invited Thom to observe a stereo remix session for (1973), during which Thom introduced himself and later submitted an essay on his observations at Murch's request. Impressed by the essay, Murch hired Thom as one of his assistants on Francis Ford Coppola's (1979), marking Thom's first film credit as a post-production sound effects recordist. Thom worked on Apocalypse Now for a year and a half, an experience he described as "like the film school I never had," highlighting the intensive immersion required to adapt his radio background to the collaborative and technically demanding process of cinematic audio. This project introduced him to the challenges of scaling sound elements for large-format film, including effects under production pressures in the and integrating them into the film's complex mix overseen by Murch. Following Apocalypse Now, Thom's early roles in the late 1970s included assisting sound designer on Star Wars: Episode V – The Empire Strikes Back (1980), his introduction to projects, where he contributed as a sound effects recordist amid the innovative audio demands of the franchise. These initial assignments solidified his pivot from radio's more isolated editing to film's synchronized, narrative-driven soundscapes.

Skywalker Sound and Key Roles

Randy Thom joined in 1980 as a sound editor shortly after his work on under , marking the beginning of his long association with the company. In 1983, following the establishment of as 's dedicated post-production audio facility, Thom became a staff sound designer and , contributing to the studio's innovative sound workflows from its inception. Over the subsequent decades, Thom's responsibilities at expanded progressively. He advanced to the role of supervising sound editor, overseeing the integration of elements across projects, while continuing hands-on work as a designer and . In 2005, he was appointed Director of , a position in which he guided the department's creative direction and mentored emerging talent. Skywalker Sound served as the cornerstone of Thom's career, providing a collaborative environment envisioned by that emphasized team-based approaches to creation, including early involvement with directors and cross-disciplinary integration of audio crafts. Thom worked closely with Lucas on multiple endeavors, benefiting from the facility's state-of-the-art resources to refine strategies. As of 2025, he remains in his directorial role, actively participating in while leading the team's ongoing evolution.

Notable Collaborations and Projects

Randy Thom has maintained a long-term creative partnership with director , beginning with (1994) and extending through multiple projects that highlight his role in shaping immersive audio landscapes for Zemeckis's narrative-driven films. This collaboration includes key works such as (1997), where Thom contributed to the film's pre-production sound discussions to establish its overall sonic tone, (2000), emphasizing naturalistic environmental sounds, and more recent efforts like The Witches (2020). Thom's work with Zemeckis often involves close coordination during early development stages to align with the director's vision for emotional and atmospheric depth. Thom's collaborations with demonstrate his expertise in animated features, starting with The Iron Giant (1999) and continuing with Pixar's (2004), where he served as supervising sound editor, sound designer, and . This partnership extended to (2007), marking Thom's third project with Bird and showcasing a shared language in crafting dynamic, character-driven soundscapes that enhance humor and tension in animation. Their teamwork at emphasized iterative spotting sessions to integrate sound effects seamlessly with Bird's kinetic storytelling style. In recent years, Thom has partnered with director Chris Sanders on animated adventures, including How to Train Your Dragon (2010) and its sequel (2014), before reuniting for The Wild Robot (2024), where discussions on sound design began over two years prior to production. The film earned a nomination for Best Sound at the 97th Academy Awards (2025). Sanders praised Thom's ability to infuse emotional resonance into the film's animal characters through innovative vocal and environmental layering. At Skywalker Sound, Thom collaborated with re-recording mixers Gary Rizzo and Leff Lefferts to balance the film's score and effects, creating a cohesive auditory world that supports Sanders's themes of adaptation and connection. Beyond feature films, Thom ventured into video games as lead sound designer for Scarface: The World Is Yours (2006), his first such project, where he applied Hollywood mixing techniques to blend dialogue, effects, and music over five weeks of post-production. This work with developer Radical Entertainment involved daily sound iterations via VPN, adapting cinematic approaches to interactive environments. Earlier, Thom contributed to the documentary The Thin Blue Line (1988), directed by Errol Morris, handling sound design to underscore the film's investigative tension through subtle, evocative audio cues. On high-profile projects like (2023), Thom teamed up with sound designer Jamey Scott at to honor Nintendo's iconic game audio while enhancing it for theatrical immersion, recreating classic effects like coin collects and power-ups with layered, high-fidelity recordings. Their collaborative process focused on preserving nostalgic elements while amplifying the film's energetic action sequences through precise with .

Sound Design Approach

Philosophy and Techniques

Randy Thom emphasizes the use of naturalistic sounds to foster emotional immersion in , prioritizing field recordings captured in real-world environments over synthetic effects to evoke authentic emotional responses from audiences. He argues that sounds like those from a or malfunctioning water cooler, when recorded on location, carry inherent emotional variations that synthetic alternatives often lack, allowing them to function almost like characters in the . This approach stems from his belief that should mimic the organic unpredictability of life, enhancing viewer connection without artificial exaggeration. Thom advocates for sound as a fundamental narrative tool, seamlessly integrating foley, , and effects to shape pacing, define characters, and clarify plot points throughout the filmmaking process. Rather than treating sound as a post-production add-on, he promotes early collaboration across writing, shooting, and editing to ensure these elements form a cohesive continuum that supports the story's emotional arc. For instance, in point-of-view sequences, he uses acoustic spaces and sparse to heighten and , allowing sound to reveal character insights that visuals alone cannot convey. In interviews, Thom has cautioned against over-reliance on music in soundtracks, noting that constant musical cues can dilute the overall impact, making the experience less engaging by overshadowing the potential of integrated sound effects and ambience. He views the boundary between music and sound design as artificial, preferring a balanced blend where effects and score enhance each other without one dominating, as excessive music often stems from temporary scores that limit creative exploration. This philosophy encourages filmmakers to leverage sound's full narrative power, reducing the need for musical crutches to carry emotional weight.

Innovations in Sound Design

Randy Thom pioneered location-based sound recording techniques at , emphasizing the capture of authentic environmental sounds directly from real-world sites to enhance narrative immersion. He advocated for recording automated dialogue replacement () on location rather than in isolated studios, arguing that real-world acoustics inspire performers and yield more realistic results, as seen in his suggestions for filming scenes in actual environments like steel mills to integrate ambient noises organically. To facilitate these captures, Thom utilized portable rigs such as DAT machines paired with (Mid-Side) stereo microphone setups, which provided high-fidelity, compact capabilities suitable for diverse terrains. Additionally, he experimented with emerging portable hard disc recorders like the system in the late , enabling simultaneous multi-channel recording with battery power and a RAM buffer to retrospectively capture up to 10 seconds of audio, allowing for spontaneous environmental documentation without missing key moments. These methods stemmed from his early work at , where he recorded natural elements like gunshots and forest ambiences in the site's pristine acoustics before full facilities were built, underscoring a commitment to serendipitous discoveries in . During the 1980s and 1990s, Thom contributed significantly to the transition from analog to digital sound editing at , helping integrate tools that revolutionized workflows. As evolved, he bridged the gap between traditional editing and mixing roles, which were previously distinct, by adopting workstations early on. A key innovation was Skywalker Sound's early embrace of in the 1990s, which Thom utilized to expand creative possibilities by allowing direct experimentation with expansive sound libraries within a single platform, reducing dependence on separate analog consoles and enabling seamless integration of effects, , and . This shift facilitated more fluid collaboration among sound teams, as Thom noted that Pro Tools' ubiquity empowered designers to mix iteratively during editing phases, a practice that became standard in the industry. Thom's unique approaches to animal sound manipulation have advanced creature vocal design, prioritizing layered, organic constructions from real-world sources to convey emotional depth. He begins with recordings of animals, birds, or human voices selected for their emotional potential—such as pain, curiosity, or affection—then manipulates them through pitching, reversal, and blending to create believable, non-synthetic vocals that span a wide expressive range. For instance, in films requiring complex creature behaviors, Thom combines multiple species; he used recordings from bears, dogs, horses, and his own voice for bear vocals, editing and processing them to unify characteristics like pitch and spatial qualities while avoiding abrupt electronic artifacts. In The Wild Robot (2024), Thom applied these techniques to animal characters by sourcing field recordings from global rescue organizations and handlers (e.g., fox sounds from Finnegan Fox), layering them with human breath elements and loop group performances to transition from chaotic "gibberish" to narrative-driven communications, ensuring the creatures felt both wild and empathetic. This method aligns with Thom's broader naturalistic philosophy, where manipulated animal sounds serve as emotional anchors rather than mere effects.

Filmography Highlights

Major Films

In the 1980s, Randy Thom contributed significantly to the sound design of (1983), directed by , where he served as a alongside a team that enhanced the film's portrayal of test pilots and the early space program through realistic aviation sounds. These audio elements captured the intensity of aircraft maneuvers and rocket launches, drawing from authentic recordings to immerse audiences in the high-stakes world of experimental flight. Thom's work helped underscore the film's themes of human ingenuity and peril, integrating propulsion roars and sonic booms that felt palpably real without relying on exaggerated effects. During the 1990s and 2000s, Thom's elevated historical and fantastical narratives in key collaborations, such as with director on (1994). For this film, Thom focused on period effects to evoke mid-20th-century and the era, using realistic battle ambiences like whizzing bullets and exploding mortars in the sequences to reflect the protagonist's disoriented perspective. He blended these with subtle transitions, such as helicopter flyovers that seamlessly shifted from wartime flashbacks to present-day bus stop scenes, employing editing and field recordings from locations like to achieve temporal continuity and emotional depth. In (2004), directed by , Thom crafted superhero action sounds that balanced whimsy and peril, including the Velocipods' propulsion derived from Formula 1 car engines layered with knife-sharpening edges for a menacing hum. Character-specific effects further defined the heroes: Elastigirl's stretches from field recordings, Frozone's ice powers using on warm metal for resonant , Violet's force fields with a comedic "boing," and Dash's super-speed runs via sped-up Foley of hands pattering in water. In the 2010s and , Thom's designs increasingly emphasized naturalistic immersion in survival and animated tales. For The Revenant (2015), directed by , he acted as supervising sound editor and re-recording mixer, prioritizing authentic wilderness ambiences to convey the harsh , with layered environmental recordings of , rivers, and forests that heightened and . A standout element was the sequence, where Thom and sound designer Jon Title integrated horse and camel vocalizations with manipulated growls to create a visceral, non-traditional roar that felt organically terrifying. In The Wild Robot (2024), directed by , Thom integrated and sounds to humanize the story's island ecosystem, designing the robot Roz's movements with pneumatic and hydraulic effects sourced from personal breath recordings (at a 100:1 ratio) rather than metallic servos, blended via Foley with natural elements like waves and calls. Subtle electronic processing on Lupita Nyong'o's voice for Roz's boot-up moments contrasted with unadorned dialogue to emphasize emotional growth, while the island's —evoking through seaside ambiences—inspired early collaborations with animators to merge tech and nature seamlessly.

Other Contributions

Throughout his career, Randy Thom has contributed to over 100 films in partial or supporting sound roles, including production sound mixing and re-recording mixing on Star Wars: Episode VI - Return of the Jedi (1983). These contributions often involved specialized tasks like sound effects recording or supervision, extending his influence across a broad spectrum of projects beyond his lead work. In addition to live-action features, Thom has made significant contributions to animation, where he has served as sound designer and re-recording mixer on films such as Coraline (2009) and How to Train Your Dragon (2010). His work in this medium emphasizes immersive auditory environments that enhance fantastical narratives, as seen in his role on Ratatouille (2007). Thom's television contributions include serving as re-recording consultant on the documentary The Thin Blue Line (1988), which earned critical acclaim for its innovative audio storytelling. He received an Emmy nomination for Outstanding Sound Mixing for a Miniseries or Special for Ewoks: The Battle for Endor (1986), recognizing his impact on non-feature television projects. In emerging media, Thom has extended his expertise to , notably as a sound designer for Scarface: The World is Yours (2006), where he explored interactive audio's potential for dynamic storytelling. More recently, up to 2025, he provided consulting sound design for streaming content, including supervisory roles on Netflix's (2020) and additional voice work for the animated (2021), and sound designer on the live-action (2025).

Awards and Honors

Academy Awards

Randy Thom has earned two and a total of 16 nominations across various sound categories, recognizing his contributions to film audio design and mixing. His first Oscar came at the in 1984 for Best Sound on , shared with Mark Berger, Tom Scott, and David MacMillan, for their work on the historical aviation drama directed by . This win honored the film's immersive audio capture of high-speed flight sequences and period-accurate environments. Thom's second Academy Award was at the 77th ceremony in 2005 for Best Sound Editing on , shared with Michael Silvers, celebrating the animated superhero film's innovative effects and character-driven soundscape from Animation Studios. Thom's nominations span decades and reflect the evolution of the Academy's sound categories, which began as a single Best Sound award from 1928 to 1999 before splitting into Best Sound (later Sound Mixing) and Best Sound Editing from 2000 to 2019, then merging into a unified Best Sound category starting in 2020. Key examples include dual nominations in 2008 for —Best Sound Mixing (shared with Michael Semanick and Doc Kane) and Best Sound Editing (shared with Michael Silvers)—for the Pixar's culinary adventure's vibrant, layered audio world. He received a Best Achievement in Sound Mixing nomination at the in 2016 for The Revenant, shared with , Frank A. Montaño, and Chris Duesterdiek, acknowledging the survival epic's raw, naturalistic amid harsh wilderness settings. Most recently, at the 97th Academy Awards in 2025, Thom was nominated for Best Sound on The Wild Robot, shared with Brian Chumney, Gary A. Rizzo, and Leff Lefferts, for the animated film's emotive and ecologically rich sonic palette. Other notable nominations encompass films like (1983, Best Sound), (1995, Best Sound), and (2004, Best Sound Editing, shared with Michael Silvers).

Other Recognitions

Randy Thom received a for his work on The Revenant in 2016, shared with Lon Bender, Chris Duesterdiek, Martin Hernández, Jon Taylor, and Frank A. Montaño. He was also nominated for a for Harry Potter and the Chamber of Secrets in 2003. Thom has earned multiple MPSE Golden Reel Awards for outstanding achievement in sound editing. Notable wins include the 2000 award for , the 2005 award for , and the 2006 award for and the Goblet of Fire. In 2025, he won the MPSE Golden Reel Award for Outstanding Achievement in Sound Editing – Feature Animation for The Wild Robot, where he served as sound designer, shared with supervising sound editors Brian Chumney and Leff Lefferts, and the sound effects editing team. He received an Emmy nomination for Outstanding Sound Mixing for a Miniseries or a Special in 1986 for Ewoks: The Battle for Endor. Thom also earned a Grammy nomination during his career for contributions to sound engineering. In 2020, Thom won the César Award for Best for The Wolf's Call (Le Chant du loup), shared with Nicolas Cantin, Thomas Desjonquères, Raphaël Mouterde, and Olivier Goinard. Thom was honored with the Cinema Audio Society's Career Achievement Award in 2010. He was also honored with the MPSE Career Achievement Award in 2014, recognizing his lifelong contributions to .

Legacy and Influence

Impact on the Industry

Randy Thom's emphasis on naturalistic has profoundly influenced industry trends since the 1980s, promoting organic, perspective-driven audio that prioritizes emotional resonance and storytelling over exaggerated effects. At , his approach—rooted in field recordings and real-world acoustics, as seen in films like (1979) where helicopter sounds evoked character perception—encouraged a shift toward subtle, immersive soundscapes that integrate seamlessly with visuals. This philosophy inspired peers within the facility, including collaborators like and , fostering a collaborative environment where sound designers shared techniques to enhance narrative depth rather than compete with synthetic spectacle. Beyond Skywalker Sound, Thom's advocacy for sound as an early collaborator in filmmaking—advocating its input during scriptwriting and —has permeated broader practices, influencing directors and editors to consider audio's role in shaping emotional from the outset. His techniques, such as using breath recordings for robotic characters in The Wild Robot () to achieve a less synthetic feel, continue to exemplify this trend, demonstrating how naturalistic elements can humanize fantastical elements and inspire animators in contemporary pipelines. Thom's pioneering adoption of digital tools further transformed audio workflows, as he was among the first to employ Digidesign's Sound Designer workstation on feature films in the late , predating and streamlining editing, layering, and mixing processes at . This innovation accelerated the transition to digital norms, enabling more iterative and creative sound integration that became standard by the and evolved into the efficient, collaborative systems used industry-wide by 2025. His ongoing contributions, including early involvement in projects like The Wild Robot, underscore how these workflows now support naturalistic design in high-stakes and live-action alike. Thom's enduring impact is evident in his continued recognition within forums, such as his featured in the 2025 Mix Sound for Film & TV panel "INDEPTH Live: A Sound Design Conversation," where he discussed techniques alongside peers like Mark Mangini and Will Files, reinforcing his influence on evolving standards. Publications and panels frequently cite his work as a benchmark for integrating sound into holistic , solidifying his in shaping post-1980s practices.

Teaching and Mentorship

Throughout his tenure as Director of Sound Design at , Randy Thom has actively mentored emerging sound professionals, particularly through the facility's and programs. For instance, in 2012, Thom supervised intern Kim Patrick, who transitioned into an under his guidance alongside re-recording mixer , eventually advancing to roles as a supervising sound editor, sound designer, and on various projects. Similarly, intern Baihui Yang worked directly under Thom, receiving hands-on training during an on a sci-fi where she honed editorial skills while seated nearby his workstation; this mentorship propelled her to union membership and full-time positions in sound editing. These efforts have contributed to team credits on films such as and , where junior designers under Thom's oversight handled key elements, fostering a collaborative environment that emphasizes practical skill-building. Thom has extended his educational influence through , workshops, and written contributions that demystify principles. In 2009, he was featured as the sound designer of the month on the platform Designing Sound, where he provided in-depth articles and interviews detailing his techniques, such as integrating natural ambiences into narrative storytelling, inspiring aspiring professionals to prioritize auditory creativity. Earlier examples include a 2012 remote for USC's School of Cinematic Arts, in which Thom reviewed student films like Haven's Point and The Chemist in real-time via and , offering feedback that highlighted immersive mixing and effects integration to enhance educational outcomes. More recently, in 2025, Thom participated in panels at the Mix Sound for Film & TV event, discussing techniques for films like and the live-action remake with colleagues Mark Mangini and Will Files, as well as an INDAC online conversation, sharing insights on dragon vocalizations and collaborative processes. A key aspect of Thom's advocacy for sound education lies in promoting as a foundational practice in training programs, underscoring its role in capturing authentic elements that ground film narratives in reality. At , he routinely assigns apprentices to field recording tasks, emphasizing how venturing beyond the studio yields irreplaceable sounds that inform broader decisions, as seen in his guidance of teams on projects requiring environmental . This approach, echoed in his workshops and interviews, encourages trainees to integrate on-location audio early in the creative process, enhancing conceptual understanding over synthesized alternatives and contributing to the facility's reputation for nurturing versatile sound artists.

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