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References
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[PDF] RealityEngine GraphicsThe RealityEngineTM graphics system is the first of a new genera- tion of systems designed primarily to render texture mapped, an- tialiased polygons.
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Hardware : Graphics : Reality Engine - sgistuff.netJun 30, 2025 · The RealityEngine (code name "Venice") was the state of the art graphics option for the Crimson and the late models of the PowerSeries.
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Reality Engine graphics - ACM Digital LibraryThe RealityEngine TM graphics system is the first of a new generation of systems designed primarily to render texture mapped, antialiased polygons.
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[PDF] Graphics Architecture - Duke Computer ScienceSGI Iris 3000 (1985);. Apollo DN570(1985). ✫ Later machines: Limited smooth shading & depth bu ering. Examples: SGI 4DG (1986). E ective for wire-frame ...<|separator|>
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Kurt Akeley - Crunchbase Person ProfileA pioneer in the field of computer graphics and a founding member of Silicon Graphics (later known as SGI), Kurt Akeley has helped develop i ... RealityEngine and ...
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Silicon Graphics Likes It Hot - Washington TechnologyAug 24, 1995 · The firm offered graphics terminals in 1983 and workstations in 1984 for about $70,000, then went public in 1986. Clark's Geometry Engine has ...
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Hardware : Systems : Crimson - sgistuff.netJan 29, 1992 · 1992, January: Crimson R4000 introduced. Prices for systems in a basic configuration in the USA were approximately: 27,900 for the server, ...
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SGI's $250,000 Graphics Supercomputer from 1993 - YouTubeAug 20, 2018 · An in-depth look at my Silicon Graphics Onyx RealityEngine², a $250000 graphics supercomputer from 1993. Includes some history and ...Missing: development | Show results with:development
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Back in 1993, You Could Have Bought a Supercar or the SGI Onyx ...Aug 27, 2018 · SGI Onynx RealityEngine Supercomputer Back in 1993, you could have either bought a supercar for $250,000 or the SGI Onyx, a supercomputer ...
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The Rise and Fall of Silicon Graphics | Hacker NewsApr 5, 2024 · If you look at 3D, SGI had two graphics architectures in the 90s: RealityEngine from 1992 and InfiniteReality from 1996. They never managed ...
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RealityEngine in Visual Simulation Technical Overview... - SGI DepotRealityEngine is a series of products that represent the high end of a very broad product range of computer systems from Silicon Graphics. With systems that ...
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Chapter 4. Theory of Operations - TechPubsThis chapter provides a block diagram description of the CHALLENGE/Onyx system. A functional overview of the RealityEngine2 (RE2) and VTX graphics board set is ...Missing: SGI | Show results with:SGI
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Onyx VTX Graphics Subsystem... - SGI DepotOnyx VTX systems provide the most advanced real-time 3D graphics feature set available, including: Ultra-high quality color 12-bits per component (48-bit RGBA, ...
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[PDF] POWER Onyx™ and Onyx Deskside Owner's Guide - TechPubsThe RE2 GE10 has 12 GE processors. The VTX GE10 has 6 GE processors. The RE2 has twice the geometry engine processing capability of the VTX configuration.Missing: twelve 1994
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[PDF] POWER Onyx™ and Onyx Rackmount Owner's GuideThe RealityEngine2 (RE2) and VTX graphics subsystems each comprise three board types: the Geometry Engine (GE10), the Display Generator (DG2), and the ...<|control11|><|separator|>
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Multi-Channel Option: Onyx VTX Graphics Subsystem... - SGI DepotThe Multi-Channel Option allows users to drive up to 6 independent channels all from a single computer. Ideal for Virtual Reality, Entertainment, Visual ...
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Network - PlaybackFeb 13, 1995 · Pricing starts at $16,624. And on the 3D front, sgi sliced the price of fast graphics by 40% when it introduced the Reality Station late last ...
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RealityEngine: Visual Simulation... - SGI DepotRealityEngine is a flexible new approach to image generation for low cost flight, ground, space, maritime and virtual reality visual simulation applications.
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[PDF] THE CAVE" AUTOMATIC VIRTUAL ENVIRONMENTA Silicon Graphics. Onyx with three Reality. Engines is used to create the imagery that is projected onto three of the four walls. The CAVE's theater area sits ...
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The tech of 'Terminator 2' – an oral history - vfxblogAug 23, 2017 · Ever since James Cameron's Terminator 2: Judgment Day was released in 1991, I've been reading about the many ways ILM, led by visual effects ...Missing: Jurassic | Show results with:Jurassic
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Fun Stuff : Hollywood : Jurassic Park - sgistuff.netJun 30, 2025 · Jurassic Park featured a lot of computer generated images and it was one of the first movies to show SGI computers on screen.Missing: RealityEngine Terminator Forrest Gump
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Special Effects: ILM, SGI on Top - SFGATEMay 8, 1995 · Artists at ILM in San Rafael use hundreds of Silicon Graphics computer workstations to create mind-boggling special effects for movies such as Forrest Gump, ...Missing: RealityEngine media
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Congo - Starring the ComputerA pair of researchers are on a mission to return the gorilla they have taught sign language to the wild. Unknown to them the other members of their party are, ...Missing: film | Show results with:film
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RealityEngine: Video/Film... - SGI DepotRealityEngine graphics supercomputers have been designed to provide users in digital video and film production with a multi-purpose computer platform.Missing: media | Show results with:media
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[PDF] RealityEngine Graphics - UCSD CSEThe RealityEngineTM graphics system is the first of a new genera- tion of systems designed primarily to render texture mapped, an- tialiased polygons.Missing: motivations | Show results with:motivations
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SGI unveils Onyx InfiniteReality - CNETJan 22, 1996 · Silicon Graphics today unveiled the Onyx InfiniteReality, a computer workstation ten times faster than existing SGI systems.
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SGI UNVEILS A FULL RANGE OF NEW MODELS, PLUS PRICE CUTSJan 26, 1996 · From one to three Infinite Reality or Reality Engine2 graphics subsystems can be plugged into these multiprocessor configurations. WORKSTATIONS ...
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[PDF] InfiniteReality: A Real-Time Graphics System - SGI DepotRealityEngine; there are three distinct board types: the Geometry,. Raster Memory, and Display Generator boards (Figure 1). The Geometry board comprises a host ...
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InfiniteReality: A Real-Time Graphics System - ACM Digital LibraryABSTRACT. The InfiniteRealityTM graphics system is the first general-purpose workstation system specifically designed to deliver 60Hz steady.
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Chapter 1. InfiniteReality Graphics Overview - TechPubsThis chapter introduces the InfiniteReality graphics upgrade hardware for Onyx IP25 and IP19-based systems. It discusses the differences between ...Missing: SGI timeline<|control11|><|separator|>
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[PDF] humper_thesis.pdf - Stanford Computer Graphics LaboratoryAnother approach to scalable rendering is to build standalone accelerators that have internal parallelism. The SGI RealityEngine is an example of such an ...
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Heterogeneous Computing and The Real-World ApplicationsMar 18, 2022 · the early GPUs still required sharing computation with CPUs. Things changed when Silicon Graphics Inc. (SGI) emerged as. a highly specialized ...