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Ani-Men

The Ani-Men are the collective name for several teams of animal-themed supervillains in , typically consisting of human criminals enhanced or costumed to emulate animal traits, who have served as henchmen or independent antagonists to heroes such as Daredevil, , and the Avengers since their debut in 1965. The original incarnation of the Ani-Men first appeared in Daredevil #10 (October 1965), created by writer and artist Bob Powell, as a quartet of ordinary criminals—Ape-Man (Gordon Keefer), Bird-Man (Henry Hawk), Cat-Man (Townshend Horgan), and Frog-Man (Francois Le Blanc)—recruited by the Organizer (real name Abner Jonas) to unleash a citywide crime spree in , designed to discredit rival politicians and propel the Organizer's reform party to power. This group clashed with Daredevil and during their rampage but was ultimately defeated and imprisoned. Later, remnants of this team reformed under the villain Death-Stalker as the Unholy Three, continuing their criminal activities against Daredevil in Daredevil #157 (March 1979). A more prominent version appeared in X-Men #94–96 (August–October 1975), when , leader of the Maggia crime syndicate, had his scientists mutate the original Ani-Men—now including (Veronica Dultry)—into superhumans with enhanced animal-like abilities. These enhanced Ani-Men assisted Nefaria in seizing the base at , , as part of a plot to take control of the U.S. nuclear arsenal and hold the world ransom, leading to battles with , the Avengers, and other heroes. The team dispersed after Nefaria's defeat, with individual members recurring as solo villains or in other alliances. Subsequent iterations include a third group assembled by Death-Stalker in the late 1970s, featuring revived or new animal-powered members who targeted supernatural threats, and occasional one-off teams in later storylines, such as experimental creations tied to the High Evolutionary's projects. The team has continued to appear in minor roles in modern storylines, such as in the 2020s Black Cat series. Across their appearances, the Ani-Men exemplify Marvel's tradition of themed villain ensembles, often highlighting themes of criminal ambition, scientific hubris, and human-animal hybridization.

Publication History

Creation and Debut

The Ani-Men were introduced as a team of animal-themed supervillains in Marvel Comics, created by writer and artist Wally Wood alongside penciler Bob Powell. Their concept drew from the era's popular sci-fi tropes of human-animal hybrids and enhanced beings, aligning with other early 1960s Marvel villain groups like the Masters of Evil, which emphasized collective threats through specialized abilities. The team's design reflected Wood's distinctive artistic style, emphasizing grotesque, costumed transformations that mimicked animal traits for criminal purposes. The Ani-Men made their debut in Daredevil #10 (October 1965), where they were assembled by the Organizer—revealed as Abner Jonas, a corrupt mayoral candidate for New York's Reform Party—to orchestrate a citywide crime wave. This scheme aimed to discredit the incumbent administration and boost Jonas's "law and order" campaign by creating chaos that his party could ostensibly resolve. The initial lineup consisted of four enhanced criminals: Ape-Man (real name Gordon "Monk" Keefer), Bird-Man (Henry Hawk), Cat-Man (Townshend Horgan), and Frog-Man (Francois Le Blanc), who were outfitted with experimental suits granting them animal-like agility, strength, and other traits. In their first storyline, the Ani-Men launched a series of high-profile attacks across to escalate the crime wave, clashing repeatedly with Daredevil (Matt Murdock). Key events included Frog-Man's attack on a yacht during a political gala, Bird-Man's aerial robbery that framed Daredevil for theft, and Cat-Man's role in an ambush where the team kidnapped Deborah Harris to leverage blackmail against candidate . Daredevil pursued the group through urban battles, ultimately confronting them at their waterfront hideout in the , where he dismantled their operations and led to the arrest of the Ani-Men and the unmasking of the Organizer. After their imprisonment, Ape-Man, Bird-Man, and Cat-Man later reformed as the Unholy Three, debuting in Daredevil #48–50 (October–December 1968), created by writer and artist , continuing criminal activities against Daredevil. Subsequent iterations of the team would build on this animal-hybrid foundation, including mutations by that amplified their powers into more bestial forms.

Later Developments

A prominent iteration of the Ani-Men emerged in Avengers #40–41 (September–October 1967), created by writer and artist , where empowered a new lineup—including Ape-Man (Sam Montoya), Bird-Man (Achmed al Harim), Cat-Man (Rockwell Davis), and Frog-Man (Eugene Patilio)—with genetic mutations for superhuman animal abilities. This team assisted Nefaria in attacking the North American Air Defense Command, clashing with the Avengers and . The group reappeared in X-Men #94–95 (August–September 1975), written by with art by , adding Dragonfly (Veronica Dultry) and battling the in a renewed scheme by Nefaria. The second iteration of the Ani-Men was introduced in Daredevil #157 (March 1979), where they served as henchmen to the villain Death-Stalker in a storyline involving Daredevil and the Avengers. This team was created by writer Roger McKenzie (plot), Mary Jo Duffy (script), penciller , and inker , marking an early expansion of the concept beyond the original group's scope. A third version appeared in Scarlet Spider Unlimited #1 (November 1995), featuring artificial beings dispatched by the to confront (the ) on Wundagore Mountain. This iteration was crafted by writer Glenn Herdling, Tod Smith, and John Nyberg, tying the Ani-Men directly to the 's experiments in genetic manipulation. The fourth team debuted in #3 (April 1997), a set during the events of , where members including Ape-Man, Cat-Man, and Bird-Man allied with the crime boss Hammerhead amid a villainous power vacuum in . This group was developed by writer , with co-artists Bob Wakelin and Dærick Gröss Sr., emphasizing opportunistic criminal alliances. An independent fifth iteration emerged in G.L.A. (Great Lakes Avengers) #1 (June 2005), portraying the Ani-Men as animal rights protesters clashing with the quirky superhero team in . Created by writer and artist Paul Pelletier, this version highlighted a satirical take on the team's recurring animal-themed motif. Subsequent references include a sixth iteration in Civil War: War Crimes #1 (2007), where a new set of Ani-Men joined Hammerhead's underworld coalition during the superhero registration conflict. The team has been documented in Marvel handbooks, such as the Official Handbook of the Marvel Universe entries from 1983 onward, cataloging their various lineups and affiliations across decades. Over time, the Ani-Men evolved from obscure antagonists in early Daredevil stories to recurring animal-themed villains in broader titles, including crossovers with the Avengers in the 1970s and tie-ins to events like by 2005, reflecting their adaptability in ensemble villain roles. No major comic book appearances have occurred since 2007, though the concept received indirect nods in the 2023 film Guardians of the Galaxy Vol. 3, where the references his "Ani-Men" experiments as precursors to his New Men creations.

Fictional History

Original Ani-Men

The Original Ani-Men were assembled in 1965 by the Organizer, whose true identity was Abner Jonas, a candidate for mayor of New York City seeking to exploit a manufactured crime wave to sway public opinion in his favor and undermine his opponent, Samuel Bishop. Jonas handpicked a quartet of ordinary criminals—Ape-Man (Gordon Keefer), Bird-Man (Henry Hawk), Cat-Man (Townshend Horgan), and Frog-Man (Francois Le Blanc)—to execute high-profile thefts and disruptions across the city. These recruits, already experienced in petty crime, were outfitted with specialized gear to enhance their animal-like personas, such as Ape-Man's strength-amplifying harness and Bird-Man's glider wings. The group launched a coordinated spree targeting banks and events, framing rival political figures and creating widespread panic to benefit Jonas's reform platform. Their most audacious act was the kidnapping of Deborah Harris, daughter of mayoral candidate Samuel Bishop, during a high-society gathering, which they used as leverage to demand ransom and further destabilize the election. Daredevil intervened, tracking the Ani-Men through their erratic movements and defeating them in a climactic confrontation at the abandoned , where the team was captured and imprisoned following their failed escape attempt. After their imprisonment and release, the original Ani-Men were recruited by around 1975 for his plot to seize the North American Air Defense Command () base at Valhalla Mountain, , as part of a scheme to ransom the U.S. government for his daughter Madame Masque's freedom. To bolster their capabilities, Nefaria added (Veronica Dultry), an escaped convict with entomological expertise, to the roster. Under Nefaria's direction, Maggia scientists subjected the team to experimental radiation treatments, permanently mutating them into superhuman hybrids with amplified animal traits: enhanced strength and agility for Ape-Man, flight and sonic attacks for Bird-Man, razor-sharp claws and senses for Cat-Man, leaping prowess and adhesive grip for Frog-Man, and insectile wings with hypnotic abilities for . These enhancements transformed the Ani-Men from gimmick-based thugs into formidable adversaries, enabling them to overpower base personnel and clash with the during Nefaria's assault on the facility. The mutated Ani-Men continued serving Nefaria in subsequent schemes, including battles against the Avengers and as part of his . However, during a 1978 confrontation at Nefaria's base where the team ambushed , Spymaster remotely detonated a he had planted, intending to assassinate Tony Stark; the explosion instead killed Ape-Man, Bird-Man, Cat-Man, and Frog-Man instantly. survived the blast but was soon abducted by the cosmic entity known as , who imprisoned her on his laboratory world for study, sparing her the team's fatal dissolution. With the deaths of the core members, the Original Ani-Men effectively disbanded, their legacy limited to sporadic revivals using new recruits under different leaders.

Death-Stalker's Ani-Men

In 1979, the villain known as Death-Stalker, whose real name is Philip Wallace Sterling, reformed the Ani-Men by recruiting a new trio of operatives to serve as his enforcers in a scheme tied to his ambitions. This iteration retained the animal-themed nomenclature of the original team for thematic continuity, featuring Ape-Man (Roy McVey), Bird-Man (Achille DiBacco), and Cat-Man (Sebastian Patane), each enhanced with basic animalistic mutations granting superhuman strength, agility, and sensory abilities similar to prior versions. Sterling, a former turned criminal who gained intangibility and death-touch powers through a mystical , selected these recruits for their criminal expertise and willingness to undertake dangerous missions. The team's primary objective was to capture Daredevil (Matt Murdock) in order to harness his potent life force, which Death-Stalker believed was essential for a granting him and dominion over the realm of the dead. Ape-Man, a brutish mob enforcer known for his raw physical power, specialized in close-quarters intimidation; Bird-Man, a fanatical cultist with enhanced flight and vision, provided aerial reconnaissance and strikes; and Cat-Man, a nimble thief skilled in stealth and acrobatics, handled infiltration and diversions. Armed with mystical scythes derived from Death-Stalker's own weapon, which allowed them to phase through solid objects and deliver lethal energy drains, the Ani-Men operated as the "Unholy Three" under his command. The group's campaign began with an ambush on Murdock's law office in , where they overwhelmed his associate and attempted to abduct the blind attorney, unaware of his Daredevil identity at first. This escalated into a fierce battle against Daredevil and his ally , who intervened during the chaos; the heroes exploited the Ani-Men's reliance on brute force and coordinated attacks to repel the assault, though Death-Stalker briefly escaped by phasing through walls. In a subsequent confrontation at a , the team delivered Murdock to Death-Stalker for the ritual, but Daredevil's intervention led to their defeat amid clashes involving Avengers support. Following the heroes' victory, the Ani-Men's fate was grim: Ape-Man and Cat-Man were slain by Death-Stalker himself after failing to secure the ritual's success, their bodies drained to fuel his powers. Bird-Man survived initially but met his end later at the hands of the vigilante during a broader crackdown on criminals. This short-lived team played a pivotal role in Death-Stalker's recurring antagonism toward Daredevil, appearing prominently in Daredevil #157-158 (March-May 1979), where their involvement underscored the villain's shift toward supernatural threats in the series.

High Evolutionary's Ani-Men

The , a brilliant obsessed with accelerating evolution, created a new iteration of the Ani-Men in 1995 as part of his ongoing experiments to engineer superior life forms known as New Men. These Ani-Men were evolved from animals into humanoid hybrids at his citadel on Mount Wundagore in Transia, serving as loyal agents in his vision of transcending human limitations. The team consisted of five members: , an evolved hawk with functional wings and metal-tipped feathers for enhanced flight and slashing attacks; Crushtacean, an evolved crab featuring a hardened exoskeleton and bionic pincers for crushing force, often mounted on an Atomic Steed; , an evolved bat with leathery wings and razor-sharp teeth for aerial maneuvers and biting; , an evolved possessing scaly armor, , flame breath, and a prehensile tail, also utilizing an Atomic Steed; and , an evolved spider capable of producing organic webbing to ensnare foes in cocoons. These Ani-Men were direct products of the High Evolutionary's radical experiments, drawing from his history of populating with New Men—anthropomorphic beings derived from accelerated animal evolution—to create a perfect society free from human flaws. Loyal to their creator's ideology, they viewed themselves as the next step in biological progress, unbound by the ethical constraints of traditional humanity. This team distinguished itself from prior Ani-Men groups by their scientific origins and devotion to evolutionary advancement rather than criminal enterprises. The High Evolutionary's broader lore, including his conflicts with the over genetic manipulation and his role in safeguarding mutants like and the via the Knights of Wundagore, underscored the Ani-Men's place in his grand, often destructive pursuits. Dispatched to , the Ani-Men's primary mission was to infiltrate and eradicate the genetic research files of Miles Warren, the , whose cloning experiments posed a threat to the High Evolutionary's controlled evolutionary paradigm by risking uncontrolled replication of imperfect beings. They aimed to destroy all traces of the 's work, including deploying a specialized to ensure complete obliteration. Upon arriving at the 's abandoned laboratory in , the team clashed with the (), who was investigating the site amid the World Health Organization's cleanup efforts; the battle featured intense aerial dogfights, web-based counters to Spinneret's webbing, and Komodo's fiery assaults, escalating into a chaotic confrontation that accidentally activated a teleportation device, transporting the to Wundagore. At the High Evolutionary's citadel, the Ani-Men continued their assault, now entangled with the and infiltrating members of the , who sought to preserve their leader's . Komodo notably battled the cultist in close-quarters combat, while and Flying Fox provided aerial support against the intruders. Despite their coordinated efforts, the mission faltered as the intervened to halt the escalating violence, deeming the distraction counterproductive to his goals. The team was ultimately subdued and dispersed, covered in the 's impact webbing during the final skirmish, marking their failure to fully neutralize the 's lingering influence. Unlike earlier Ani-Men teams that faced , select members like Komodo survived to feature in subsequent schemes, reinforcing their ties to his enduring experimental .

Hammerhead's Ani-Men

Hammerhead's Ani-Men represent the fourth iteration of the villainous team, assembled in through the revival of key members using advanced technology derived from the original Ani-Men's transformation devices. This group included the fourth Ape-Man, fourth Bird-Man, third Frog-Man, and fourth Cat-Man, recreated from the deceased originals to serve as enhanced enforcers with animalistic abilities tailored for brute force in operations. These Ani-Men operated within Hammerhead's criminal empire, a key faction of the Maggia crime family, where they conducted high-stakes robberies exploiting major events such as the Onslaught crisis and , when superhero attention was diverted. Their animal themes echoed the 1965 originals, emphasizing predatory traits for intimidation and combat in the . As loyal operatives, they bolstered Hammerhead's—longtime adversary—efforts to expand Maggia influence through violent enforcement and territorial grabs. The team played a prominent role in escalating gang wars, clashing with during street-level skirmishes and the Avengers in coordinated assaults amid the chaos of Hammerhead's syndicate expansions. Their involvement peaked during the 2006 , where they registered as superhumans under the Superhuman Registration Act but aligned with Hammerhead's anti-registration underworld coalition, attending a pivotal summit to seize control of New York's criminal networks while heroes were divided. In Civil War: War Crimes #1, the Ani-Men provided muscle at this gathering, fending off initial intrusions before the site was raided by and S.H.I.E.L.D. forces, leading to intense battles that highlighted their enhanced physical prowess. Following defeats in the confrontations, the team was scattered, with several members captured and imprisoned by pro-registration authorities, while others evaded capture amid the fracturing of Hammerhead's operations. This dispersal weakened the Maggia's cohesion, as the Ani-Men's brute-force tactics proved ineffective against coordinated responses, marking the decline of this iteration's dominance in .

Independent Ani-Men

The Independent Ani-Men emerged in as a faction of animal-mutated individuals driven by a militant agenda, distinct from prior iterations of the group. This team, comprising four new members, operated autonomously without affiliation to established criminal overlords, marking a shift toward ideological in the Ani-Men's history of beastly antagonists. The roster included Giraffe-Man, whose mutation granted him a stretchable neck for extended reach in combat; Great Horned Owl-Man, endowed with flight capabilities via wings and enhanced for ; Pig-Man, relying on immense brute strength and durability for close-quarters brawls; and Rabbit-Woman, the team's sole female member, who possessed speed and agility for rapid strikes and evasion. These transformations, achieved through unspecified mutagenic processes, equipped the group for guerrilla-style assaults while embodying their animalistic themes. Their backgrounds as mutated activists—possibly former criminals radicalized by perceived human atrocities against wildlife—fueled a vengeful crusade against societal exploitation of animals. Motivated by outrage over industries profiting from animal suffering, the Independent Ani-Men targeted symbols of exploitation, such as the fashion world, which they condemned for practices including cosmetic testing on and the fur trade. In their sole major operation, they stormed the Convention Center during a modeling event, intending to disrupt proceedings and deliver a on human-animal relations. This attack highlighted the team's radical stance, blending genuine environmental fervor with villainous aggression, and introduced a rare gender diversity to the Ani-Men archetype through Rabbit-Woman's inclusion, aligning with the comedic, underdog tone of the (GLA) series. The assault quickly escalated into a confrontation with local heroes. The arrived to intervene but found the scene already secured by the main Avengers, who swiftly subdued the Ani-Men— with notably downing Great Horned Owl-Man—leading to the villains' decisive defeat and subsequent arrest. Imprisoned following the incident, the Independent Ani-Men faded from prominence, with no significant returns or follow-up activities recorded, underscoring their role as a one-off threat in Marvel's roster of minor antagonists.

Sixth Ani-Men

The sixth iteration of the Ani-Men appeared in 2021 as a loose group of animal-human hybrids engaged in opportunistic crime, lacking a central leader or overarching agenda. This team included Elephant Man, Giraffe Man, and Boar-Man, drawing on mutate forms reminiscent of earlier variants while introducing new members without ties to previous organizations. Their primary activity involved a violent bank heist disrupted by a U.S. government operative bonded to a controlled sample of the Carnage symbiote, who subdued the group in a confrontation emphasizing their role as low-level threats. This encounter underscored the team's fragmented nature, operating as independent criminals rather than a coordinated force, with no evidence of cloning or revival processes for originals. Post-2005, the Ani-Men have seen no major story arcs, limited to such minor cameos and handbook references updating legacy members, such as entries in the that contextualized related animal-themed villains up to 2008. The group disbanded following their defeat, remaining inactive in continuity as of 2025.

Powers and Abilities

Transformation Methods

The methods employed to create the Ani-Men vary across their different teams, with early incarnations relying on costumes rather than enhancements, while later versions use scientific, genetic, or mystical techniques to fuse human and animal characteristics and produce enhanced operatives. These processes grant forms with varying degrees of capabilities, depending on the creator and era. The debut Ani-Men in Daredevil #10 were ordinary criminals equipped with specialized costumes designed to emulate animal traits, providing limited abilities such as gliding for Bird-Man or enhanced climbing for Ape-Man, without any biological mutations. A subsequent team, empowered by , was generated by subjecting criminals to mutation in a specialized radiation chamber devised by his scientists. This 1960s-era method involved bombarding human subjects with controlled radiation to integrate animal DNA traits, resulting in physical attributes like heightened strength, speed, and sensory perception while preserving cognitive function. Death-Stalker's iteration, known as the Unholy Three, consisted of recruited criminals potentially augmented by his mystical death-touch powers to enhance their animal-emulating abilities, though specific transformation details are not extensively documented. The High Evolutionary's team utilized advanced to evolve animals into stable anthropomorphic "New Men" hybrids. These procedures employed precise DNA manipulation and evolutionary accelerators to create beings with animal traits aligned with ideals of , yielding consistent and viable results compared to earlier radiation-based techniques. Later iterations allied with Hammerhead involved recruiting pre-existing or new animal-themed criminals without additional transformations, , or revivals. Across these methods, enhanced teams faced common risks including genetic instability, often manifesting as psychological issues or accelerated cellular degradation leading to shortened lifespans, particularly in early mutated groups subjected to crude protocols.

General Abilities

The Ani-Men exhibit enhanced physiology that bestows , speed, agility, and senses patterned after the animals they emulate, enabling feats such as ape-like climbing prowess or bird-like flight capabilities. These traits arise from specialized costumes in early iterations or genetic mutations in later ones, allowing members to perform beyond human limits in physical confrontations. Members demonstrate heightened and limited regeneration, drawing on animalistic instincts to resist injury and recover from wounds more rapidly than typical humans, though not to the extent of full invulnerability. This resilience supports their aggressive, style. Thematically, all Ani-Men share anthropomorphic animal features—whether through form-fitting costumes or physical alterations—along with behavioral patterns that evoke their animal counterparts, fostering a pack mentality that emphasizes coordinated assaults and overwhelming numerical superiority against solitary heroes like Daredevil. Despite these advantages, the Ani-Men remain susceptible to countermeasures targeting animal or enhanced traits, such as sonic devices disrupting avian members or anti-mutant technologies exploiting their physiological modifications. They lack any inherent elevation in intellect, relying instead on baseline human strategy augmented by instinctive, feral decision-making in battle.

Alternate Versions

Earth X

In the Earth X universe (Earth-9997), the Ani-Men are reimagined as a peaceful society of humanoid animals evolved from Wakanda's wildlife, emerging as a natural consequence of the global mutation event initiated by the Celestials' judgment on humanity. This transformation occurs when the Black Panther subconsciously uses the Cosmic Cube to mutate Wakandan animals, granting them human-like intelligence and bipedal forms, including species such as elephants, giraffes, and gorillas. Unlike their criminal counterparts in other realities, these Ani-Men form tribal communities focused on survival and harmony, reflecting broader themes of evolutionary adaptation in a dystopian world where most humans mutate into superhuman or monstrous forms. Depicted prominently in #4 (July 1999), the Ani-Men first appear in , where King T'Challa (the ) interprets their emergence as spiritual guidance from animal ancestors, influenced by his subconscious wielding of the entrusted to him by for safekeeping. T'Challa, himself mutated into a more feline, panther-like being, rules alongside his wife , integrating the Ani-Men into Wakandan society as protectors and advisors rather than subordinates. This portrayal emphasizes their role in preserving amid extinction threats, with the Cosmic Cube enhancing their sentience and granting them speech, setting them apart from mere beasts. Key events underscore the Ani-Men's place in X's narrative of and , as they aid in Wakanda's and 's defense against external threats like the and Celestials. Interactions with , including Captain America's broader crusade against the , highlight survival struggles in a mutated world, though the Ani-Men themselves engage in no direct conflicts, instead symbolizing hopeful coexistence. Written by with designs by , this version draws on evolutionary motifs akin to those explored by the in other tales, but positions the Ani-Men as integral to a new, equitable world order without antagonism. Their fate sees full integration into Earth X's restructured society, contributing to a post-judgment era of diverse mutant forms thriving without the criminal undertones of variants, ultimately reinforcing themes of unity across species in the face of cosmic upheaval.

Ultimate Marvel

In the universe (Earth-1610), the Ani-Men are portrayed as primitive, non-sentient mud-based creatures engineered by Dr. Arthur Molekevic, a disgraced scientist and former Baxter Building researcher who operates from underground laboratories beneath . These beings represent failed genetic experiments derived from ancient DNA, serving as Molekevic's obedient "children" and tools for vengeance against the scientific establishment that expelled him for unethical bio-technological work. Unlike their counterparts, the Ultimate Ani-Men lack any humanoid intelligence or costumed villainy, instead embodying raw, monstrous horrors that fit the universe's grounded, gritty aesthetic focused on realistic consequences of mutation and experimentation. The Ani-Men make their debut in Ultimate Fantastic Four #6 (August 2004), emerging as amorphous, regenerative mud or mold constructs that attack the newly formed Fantastic Four—Reed Richards, Susan Storm, Johnny Storm, and Ben Grimm—within Molekevic's subterranean lair. Possessing animalistic ferocity and the ability to reform after physical damage, these creatures overwhelm the heroes through sheer numbers and relentless aggression, nearly capturing them during an incursion tied to Molekevic's sabotage of the Baxter Building's systems. The assault reveals indirect links to Reed Richards' N-Zone teleportation project, as Molekevic's obsession with Richards' work and the Storm family drives his use of the Ani-Men to disrupt ongoing research at the facility. The battle culminates in an earthquake triggered by Ben Grimm's strength, causing Molekevic to plummet into a chasm and scattering the Ani-Men, though many survive to serve their creator further. Subsequent encounters escalate the threat, with enhanced Ani-Men reappearing in Ultimate Fantastic Four Annual #2 (August 2006), where Molekevic deploys upgraded versions—tailored to counter the Fantastic Four's powers—during an assault on a group of young prodigies and heroes at the Baxter Building's temporary site in . These mud monsters burrow through earth and exhibit targeted adaptations, such as resistance to fire or , but are ultimately decimated by a specialized "Mushroom Gun" devised by the think-tank students, highlighting the creatures' vulnerability to anti-fungal weaponry. Later, in Ultimate Fantastic Four #58 (May 2009), surviving Ani-Men defend Molekevic against invading Lava Men during the Ultimatum event, only to be largely destroyed in the ensuing subterranean chaos. This portrayal briefly echoes Ultimate themes of uncontrolled mutation, akin to the High Evolutionary's evolutionary experiments elsewhere in the universe.

Other Universes

In an depicted in Carnage: Black, White & Blood #1 (2021), a new iteration of the Ani-Men emerges as antagonists, consisting of Elephant-Man, Giraffe-Man, and Boar-Man, who are humanoid hybrids resembling their animal counterparts. These Ani-Men confront a bonded to a Carnage symbiote sample in an underground bunker, but the symbiote quickly overwhelms and massacres the team, highlighting their role as disposable enforcers in this chaotic scenario. The Ani-Men receive a subtle nod in the film Vol. 3 (2023), where the references them—alongside the Xeronians—as among his experimental creations designed to perfect hybrid lifeforms. This mention ties into the film's exploration of the High Evolutionary's genetic manipulations, echoing the character's history of producing animal-human hybrids without delving into their specific exploits. Beyond these instances, the Ani-Men appear sparingly in multiversal crossovers, often serving as symbolic representations of the horrors of forced and the blurring of animal-human boundaries. They function primarily as background threats in ensemble narratives, underscoring themes of unethical across realities, though their portrayals remain limited in depth outside comic books. No dedicated Ani-Men stories have emerged in non-comic media since the 2021 anthology, reflecting their niche status in broader multiverse lore.

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