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Ashly Burch

Ashly Syble Burch (born June 19, 1990) is an American voice actress, singer, writer, and director recognized for her performances in video games and animated media. Burch rose to prominence voicing and providing motion capture for Aloy, the central protagonist of Horizon Zero Dawn (2017) and its sequel Horizon Forbidden West (2022), roles that earned her the Golden Joystick Award for Best Performance in 2017. She previously received the same award in 2015 for portraying Chloe Price in the episodic adventure game Life is Strange. Additional notable characters include Tiny Tina in the Borderlands series and Miss Pauling in Team Fortress 2. Burch co-created and starred in the surreal web sketch comedy series Hey Ash, Whatcha Playin'? with her brother, Anthony Burch, which parodied gaming culture through improvised sketches. In addition to acting, Burch has contributed as a writer to television series such as , for which she received an Emmy, and . In 2025, she publicly criticized a leaked Sony demonstration using to replicate Aloy's likeness and performance, advocating for fair compensation and transparency in AI applications for actors to protect the integrity of performance as an art form.

Early life

Family background and upbringing

Ashly Burch was born Ashly Syble Burch on June 19, 1990, in , to father David Burch, of primarily Scottish, English, and German descent, and mother Kamonwan Burch, an immigrant from who often goes by the nickname Mon due to pronunciation challenges with her given name. She grew up in alongside her older brother, Anthony Burch, a writer and podcaster, with whom she shared early interests in video games as a key family bonding activity; the siblings frequently played titles like Metal Gear Solid together, fostering Burch's initial exposure to gaming culture and credits observed in-game. Burch's Thai heritage, inherited through her mother, influenced her cultural identity, though direct connections to extended family remained limited until March 2024, when she traveled to and met a significant portion of her relatives there for the first time, an experience she described as profoundly grateful.

Initial interests in gaming and media

Burch's exposure to began in early childhood in , where her Thai immigrant mother actively encouraged her and older brother to play as a means to build hand-eye coordination. Games permeated her life to such an extent that Burch recalls no specific introduction, evidenced by home footage of her as a preverbal clutching an unplugged controller and mimicking gameplay movements. This familial emphasis on gaming extended to therapeutic purposes, as Burch has attributed her management of severe childhood anxiety primarily to , noting they served as "pretty much the only thing that helped" amid intrusive thoughts and . Shared gaming sessions with cultivated collaborative play patterns that later influenced joint creative endeavors, though initially centered on casual immersion rather than production. Burch's engagement deepened in the mid-2000s through titles like Metal Gear Solid (1998), encountered around age 11 during sibling playtime, where credits for voice actor prompted her first inquiry into the performative layers of games via online searches. This discovery highlighted causal pathways from passive consumption to appreciation of narrative delivery, laying groundwork for interest in vocal characterization without formal training. In the broader media landscape of the , Burch's self-directed exploration involved consuming emergent online content on platforms like early , honing informal skills in media analysis and humor through repeated exposure to community discussions and let's-play formats. Such habits transitioned casual toward performative , as Burch began experimenting with character voices and role immersion in single-player titles, fostering intuitive links between escapism and expressive output that predated any professional aspirations.

Career

Online content and early breakthroughs

Burch co-created the web series Hey Ash, Whatcha Playin'? (HAWP) with her brother Anthony Burch, with the first episode premiering on on May 29, 2008. The independently produced series by HAWP Productions focused on through short, surreal sketches that highlighted mechanics, industry tropes, and cultural commentary, often delivered via Burch's exaggerated voice impressions and comedic timing. Episodes typically ran 2-5 minutes, blending scripted absurdity with improvisational elements drawn from the siblings' real-life gaming experiences. The show's appeal stemmed from its authentic portrayal of family dynamics, including banter and occasional appearances by parents in themed episodes such as those for and , which underscored relatable household interactions amid gaming sessions. This unpolished, low-budget format resonated with early gaming communities, earning an 8.4/10 rating from over 350 user reviews on and fostering a niche fanbase during the platform's rise in the late . HAWP's success in capturing genuine enthusiasm and critique for games like , , and helped establish Burch's on-camera persona as a witty, impression-capable performer, directly paving the way for prospects as gained traction in the gaming industry by the early 2010s. The series ran until 2019, but its initial seasons marked Burch's breakthrough in online visibility, predating broader network integrations like her later hosting on properties.

Voice acting in video games

Burch first gained prominence in voice acting with the role of Tiny Tina, a chaotic and explosive child character, in (2012), a performance she reprised in subsequent titles including Borderlands: The Pre-Sequel (2014), (2019), and (2022). This role demanded sustained high-pitched, erratic vocal delivery to convey the character's unhinged persona, exemplifying Burch's ability to embody rebellious archetypes amid intense action sequences. In 2015, Burch voiced , the rebellious protagonist's best friend in , delivering a performance noted for its emotional depth in capturing teenage angst, vulnerability, and defiance, which earned her the Golden Joystick Award for Best Performance. The role required nuanced modulation between sarcasm, grief, and tenderness across branching narrative dialogues, highlighting the technical demands of where actors must adapt to player-driven variability in sessions. Burch expanded into heroic leads as , the resourceful hunter in (2017) and (2022), providing both voice work and that involved full-body performance in capture studios, including on-the-fly adjustments to for in a post-apocalyptic world. These roles underscored her versatility from anarchic energy in Borderlands to stoic determination, often recorded in isolated booths over extended hours to sync with expansive open-world environments. In a March 2025 response to a leaked AI-generated demo, Burch expressed concerns over synthetic replication of such captured performances, emphasizing the irreplaceable human element in vocal and physical authenticity. Video game voice acting, as exemplified by Burch's workload, entails risks of vocal strain from prolonged screaming, whispering, or accent shifts—issues that contributed to the 2016–2017 against major developers over inadequate pay and safety protocols. A 2017 Washington Post investigation revealed that actors often earn session-based fees as low as hundreds of dollars per day without residuals, despite the $25 billion industry's reliance on their output, leading to documented cases of vocal cord damage from repetitive stress without mandated breaks or medical support. Burch's high-output roles in emotionally taxing narratives amplified these demands, requiring vocal warm-ups and cooldowns to mitigate long-term health impacts in an industry where union protections remain uneven.

Expansion into writing, directing, and live-action

Burch extended her involvement in video games beyond voice acting by contributing to narrative development, including as a writing consultant for Life is Strange: Before the Storm (2017), where she helped shape dialogue for the prequel's depiction of a teenage Chloe Price, ensuring consistency with the character's established traits from the original game. She collaborated closely with her brother, Anthony Burch, the lead writer for Borderlands 2 (2012), influencing the creation of Tiny Tina by incorporating elements of her own energetic improvisations during audition and recording, which informed the character's chaotic personality. In television, Burch joined the writing team for on Apple TV+, serving as a story editor and writer starting with its debut season in 2020, drawing on her industry experience to craft episodes satirizing game development studio dynamics and pressures. Simultaneously, she transitioned to on-screen live-action performance in the series, portraying , a sharp-witted game tester who ascends to head of , embodying the frustrations and ambitions of entry-level talent in a competitive tech environment across three seasons through 2023. Burch further diversified by directing her first television episode, helming one from season three of Mythic Quest in 2022, which explored interpersonal conflicts within the studio setting and marked her initial foray into guiding live-action scenes informed by her performer background. In 2025, she created and starred in the web series I'm Happy You're Here, a puppet-driven production addressing adult issues like anxiety through comedic sketches tied to and personal anecdotes, with episodes released on featuring guest voice actors from the industry.

Notable roles and contributions

Video game performances

Ashly Burch provided the voice and for , the punk anti-heroine in (2015), whose dynamic with protagonist drove the episodic game's focus on interpersonal drama and choice-based consequences. The performance helped establish Chloe as a fan-favorite character, contributing to the series' enduring replay value through branching narratives that encouraged multiple playthroughs. Burch did not reprise the role in Life is Strange: Before the Storm (2017) due to the SAG-AFTRA strike over video game working conditions, resulting in a recast that some players criticized for altering vocal consistency. In Life is Strange: Double Exposure (2024), the recast Chloe's depiction of a breakup with Max elicited fan backlash over perceived narrative inconsistencies, with Burch stating she "might not have written it that way." Burch voiced and motion-captured Aloy, the resilient hunter in the post-apocalyptic (2017) and its sequel (2022), delivering a stoic tone suited to the character's isolated upbringing and survival challenges. Her portrayal earned the Best Performance award at , recognizing the technical demands of performance capture in expansive open-world environments. Filmmaker praised Burch's work in Forbidden West for elevating Aloy's emotional depth amid robotic combat sequences. While the role's replayability stemmed from skill-tree progression and , some observers noted the delivery's limited emotional range as a potential limitation in quieter dialogues. In The Last of Us Part II (2020), Burch voiced , a pregnant affiliated with the Seraphites' antagonistic , employing a strained to convey during and encounters. This role demonstrated Burch's range in portraying morally ambiguous figures under duress, contrasting her more heroic leads and aligning with the game's emphasis on cyclical revenge mechanics that prompted divided player reactions upon release.

Animation, film, and other media

Burch provided voice work for the Cartoon Network series (2010–2018), including the character in the 2014 episode of the same name, as well as Bun Bun, Celina, Cheryl, and other minor roles across multiple episodes. She also contributed additional voices to the animated miniseries (2014), supporting its atmospheric storytelling through brief but integral character contributions. In anime , Burch voiced Sasha Braus in (English dub, 2013–2023), portraying the food-obsessed soldier with a mix of humor and pathos across over 80 episodes. She further lent her voice to Mayuri Shiina in (2011 dub), capturing the character's childlike innocence and emotional vulnerability in a time-travel narrative, and reprised the role in (2018 dub). Additional credits include Sakura Sakurakouji in (2012 dub). These performances required precise to original and limited recording flexibility, contrasting with the adaptive, branch-heavy dialogue in interactive formats. Burch transitioned to live-action television as Rachel, a sharp-witted QA tester evolving into a key team member, in Mythic Quest: Raven's Banquet (Apple TV+, 2020–present), appearing in over 20 episodes and delivering performances grounded in physical comedy and workplace satire. Her on-screen work emphasized facial expressions and body language to convey subtext, diverging from the reliance on vocal nuance alone in animation. She also starred as herself in the web sketch comedy series Hey Ash, Whatcha Playin'? (2008–2010), blending gaming parody with improvised humor in short-form live-action segments. Burch featured in advertising campaigns, notably a 2022 State Farm commercial depicting a video game store scenario, where she played a customer interacting with the agent in a lighthearted, relatable setup. No major theatrical film roles are credited to her as of 2025.

Creative writing and production work

Burch co-created and produced the independent Hey Ash, Whatcha Playin'? alongside her brother Anthony Burch, featuring scripted centered on tropes and dynamics. Launched in the early , the series amassed a cult following through , with episodes blending parody and gameplay commentary that highlighted Burch's early scriptwriting talents. This production work directly facilitated industry connections, as cited the series as inspiration for incorporating Burch family elements into Saints Row IV , which contributed to the game's expanded content sales exceeding 1 million units for the base title by 2014. In video games, Burch received writing credit for Episode 1 of : Before the Storm (2017), a expansion to the original , where her contributions shaped protagonist Chloe Price's dialogue and interpersonal arcs despite her initial role as writing consultant. The episode's scripts emphasized raw emotional confrontations, aligning with the series' narrative style that drove player engagement; the full sold over 1.5 million copies within its first year, with reviewers attributing its 83% score partly to deepened character writing that sustained the franchise's appeal. Burch served on the writing staff for Adventure Time, earning an Emmy for Outstanding Writing in Animation for contributions to episodes that integrated whimsical scripts with character-driven humor, influencing the show's critical acclaim and viewership peaks of 3.5 million per episode in its prime seasons. Similarly, as a writer and producer on Mythic Quest (Apple TV+, 2020–present), her scripts for episodes like those in Season 3 explored gaming industry satire, correlating with the series' renewal and Season 1 viewership metrics surpassing 10 million global streams within months of release. In 2025, Burch launched I'm Happy You're Here, a self-produced scripting discussions through and , targeted at adult gamers including the LGBTQ community. Episodes, such as the June release on anxiety management, employ unscripted-feeling dialogues to unpack coping strategies, achieving an initial user rating of 8.7/10 from early viewers and traction with thousands of views per installment, positioning it as a niche tool amid limited empirical data on long-term audience retention.

Awards and recognition

Industry accolades

Burch earned the Golden Joystick Award for Best Gaming Performance in 2015 for her role as in , an accolade determined by public vote among gamers and recognizing standout character portrayals in video games. In 2017, she won the same award, then titled Best Performer, for voicing in , highlighting her contribution to a critically acclaimed narrative-driven action RPG where performance metrics emphasized emotional depth and motion capture integration. These victories underscore peer and fan validation in an industry where vocal performances often compete against high-profile actors, though Burch's win rate remains selective amid frequent nominations for similar roles. Beyond Golden Joystick triumphs, Burch has garnered nominations from more formal bodies like the BAFTA Games Awards, including for Performer in 2016 () and 2018 (), reflecting academy recognition of technical and artistic merit in but without corresponding wins. Such nods align with industry standards evaluating criteria like character believability and synchronization with gameplay, yet her accolades cluster around public-voted events rather than sweeping institutional honors.

Nominations and honors

Burch earned nominations from the British Academy of Film and Television Arts (BAFTA) Games Awards for her performances in . In 2016, she was nominated in the Performer category for voicing in . In 2018, she received another BAFTA nomination in the same category for her portrayal of in . She was also nominated at for Best Performance. In 2019, the nomination recognized her work as Parvati Holcomb in . In 2022, Burch was nominated again for voicing in . In animation, Burch garnered multiple nominations from Behind The Voice Actors (BTVA) Awards for her supporting role as in Teen Titans Go!. These included Best Female Vocal Performance in a Television Series in a Supporting Role - Action/Drama in both 2015 and 2016, as well as Best Vocal Ensemble in a Television Series - Action/Drama in 2015.
YearAwardCategoryWork/Role
2015BTVA Voice Acting AwardsBest Female Vocal Performance in a Television Series - Supporting Role (Action/Drama)Teen Titans Go! (Starfire)
2015BTVA Voice Acting AwardsBest Vocal Ensemble in a Television Series (Action/Drama)Teen Titans Go!
2016BTVA Voice Acting AwardsBest Female Vocal Performance in a Television Series - Supporting Role (Action/Drama)Teen Titans Go! (Starfire)
2016BAFTA Games AwardsPerformerLife is Strange (Chloe Price)
2018BAFTA Games AwardsPerformerHorizon Zero Dawn (Aloy)
2019The Game AwardsBest PerformanceThe Outer Worlds (Parvati Holcomb)
2022The Game AwardsBest PerformanceHorizon Forbidden West (Aloy)
These nominations predominantly highlight individual performance contributions in narrative-driven genres, reflecting recognition within circles despite competition from ensemble-heavy productions. No formal honors from conventions or online communities for her early series were documented in industry records.

Public statements and controversies

Advocacy on AI and actor protections

In March 2025, Ashly Burch publicly addressed a leaked internal technology demonstration featuring an -generated version of —the character she voices and motion-captures in the Horizon series—performing dialogue and actions without her or participation. Burch stated that the demo evoked personal concern over the potential replication of her likeness and voice, describing it as leaving her "worried about this art form" of performance in . She emphasized that such developments highlighted the urgency of actor protections, particularly amid the strike against employers, which sought contractual safeguards including for AI use of performers' biometric data. Burch advocated for regulations mandating fair compensation when AI replicates an actor's performance, alongside requirements for transparent disclosure of synthetic media usage in productions. In tying her response to the strike—initiated in August 2024 over unresolved AI concerns—she argued that performers were requesting "common sense protections" rather than opposition to technological innovation, noting that unauthorized replication could undermine livelihoods in an industry where voice actors routinely risk vocal strain from repetitive, high-intensity work. These positions aligned with SAG-AFTRA's demands for "fair pay" and usage limits on digital replicas, which culminated in a tentative agreement with game companies in June 2025 and strike resolution in July.

Positions on diversity, representation, and gaming culture

Burch publicly identified as pansexual in July 2022 via , aligning her personal experiences with broader advocacy for visibility in . This self-identification has informed her creative projects, including the 2025 I'm Happy You're Here, which uses to address challenges specifically tailored to LGBTQ gamers, emphasizing authentic emotional support within gaming communities. In a July 2025 podcast, she highlighted the importance of roles in games for fostering genuine , stating that such elements are "baked into the fibre" of inclusive storytelling. In discussions of character interpretation, Burch expressed in April 2025 that she personally imagines , the protagonist she voices in the Horizon series, as , though she clarified this as her own headcanon rather than established canon, noting, "This is not canon, this is just me." This comment arose amid fan speculation on Aloy's sexuality, given the character's lack of explicit romantic arcs in the games. Earlier, in a 2019 Gayming Magazine interview, Burch advocated for increased characters in video , playing a with to celebrate their appearances and observing a shift toward greater in the medium. Burch has critiqued aspects of gaming culture, including stereotypes of gamers as predominantly young white men and the industry's historical issues with sexism and narrow representation. In the context of her work on Mythic Quest, which satirizes game development, she noted the need to challenge male-dominated tropes while acknowledging the diverse player base. However, her voice acting portfolio includes roles in action-heavy, male-protagonist franchises like Borderlands 2 (as Tiny Tina) and Mortal Kombat X, which feature violent narratives and traditional gender dynamics, contrasting with her calls for cultural shifts away from such elements.

Criticisms from industry and community

Community members have accused Burch of hypocrisy for criticizing "toxic masculinity" and violence in video games while voicing characters in titles featuring such elements, including and . In a 2015 discussion, she described experiences with and "fake gamer girl" scrutiny in gaming culture, which some fans interpreted as injecting personal political views that alienated male-dominated audiences. These sentiments appeared in forums like Reddit's KotakuInAction and , where users argued her commentary undermined her participation in the industry she critiqued. Burch's decision to honor the 2016-2017 video game strike prevented her from reprising the role of in : Before the Storm, resulting in a recast that drew fan backlash for disrupting character continuity. Steam community threads expressed frustration, with some users viewing the choice as prioritizing union demands over fan expectations and labeling it as entitlement amid market-driven production realities. This echoed broader industry tensions, where strike-related absences were framed by critics as resistance to flexible compensation models in . Her advocacy against AI replication of performers, highlighted in 2025 responses to a leaked AI-generated demo, has faced pushback from segments of the development community who argue it hinders and cost efficiencies. Burch emphasized needs for consent, fair pay, and transparency in AI use, but detractors in online discussions portrayed such positions as overreach that ignores competitive pressures on studios. These views surfaced amid negotiations, with some developers citing AI as essential for scalability rather than replacement.

Personal life

Relationships and family

Ashly Burch has been married to comedian Mort Burke since at least 2019, with their union described as ongoing in joint professional endeavors as recently as June 2025. The couple co-hosts the comedy podcast Rebrand, which debuted in 2025 and features discussions on reimagining everyday concepts. Their relationship dynamics were explored in a July 2019 episode of the Couples Therapy podcast, where they appeared together as partners. Burch maintains a close professional collaboration with her older brother, Anthony Burch, a writer known for work on the Borderlands series. The siblings co-created the sketch comedy web series Hey Ash, Whatcha Playin'?, which launched on YouTube in December 2009 and parodied gaming culture through family-involved sketches. This partnership extended to gaming projects, including Anthony's role in facilitating Burch's casting in Borderlands 2 via his position at Gearbox Software. Their joint efforts underscore a family-oriented creative dynamic rooted in shared interests in writing and video games.

Heritage, health advocacy, and personal projects

Burch's mother immigrated from , contributing Thai heritage to her background alongside her father's primarily Scottish, English, and ancestry. On March 3, 2024, Burch traveled to for a , meeting a large portion of her extended Thai relatives, which she described as an experience of profound gratitude on . This event fostered a reconnection with her cultural roots, as evidenced by her public expressions of personal fulfillment and expanded worldview on . In 2025, Burch created and starred in the -based I'm Happy You're Here, a self-produced project addressing adult topics through comedic, unfiltered segments featuring characters. The series explores strategies for managing anxiety and other challenges, with episodes tailored to contexts like communities and LGBTQ+ experiences, aiming to deliver empirical insights alongside humor without softening language for broader appeal. Launched on in June 2025, it reflects Burch's advocacy for direct, adult-oriented discourse, drawing from her observations of industry-related stressors. Beyond this, Burch maintains personal interests in streaming gameplay sessions and music performance, releasing original songs such as "Who's the Princess Now?" available on streaming platforms. These pursuits, separate from her professional and writing, emphasize self-expression through and vocal artistry.

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