Fact-checked by Grok 2 weeks ago
References
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[1]
"Computer Space," the First Commercially Sold Coin-Operated ...Computer Space, released in November 1971, was the first commercially sold coin-operated video game, created by Nolan Bushnell and Ted Dabney.Missing: facts | Show results with:facts
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[2]
Computer Space - The Strong National Museum of PlayMar 13, 2023 · Computer Space was a single-player game where players controlled a spaceship to fight two enemy saucers, and it established the blueprint for ...
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[3]
Before Pong, There Was Computer Space | The MIT Press ReaderOct 15, 2021 · Before Pong there was Computer Space, the first commercial video game. The progenitor of today's US$175 billion industry debuted on Oct. 15, 1971.Missing: facts | Show results with:facts
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[4]
Computer Space and the Dawn of the Arcade Video Game### Summary of Computer Space Development, Challenges, Release, and Cultural Impact
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[5]
Spacewar! | PDP-1 Restoration Project - Computer History MuseumThe first version was written by Steve Russell with significant improvements made in the spring of 1962 by Peter Samson, Dan Edwards and Martin Graetz. Much of ...Missing: core mechanics
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[6]
'Spacewar!' The story of the world's first digital video game | The VergeFeb 4, 2013 · The game pits two spaceships against each other, both orbiting a central star. The developers borrowed the orbit mechanic from Marvin Minsky's Minskytron.
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The Long Journey of Spacewar! from MIT to Computer Labs Around ...The game was created by Steve Russell and a group of other hackers at MIT in 1962 as a demonstration program for the PDP-1 minicomputer by Digital Equipment ...Missing: core | Show results with:core
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[8]
Spacewar! - mass:werkPhoton torpedoes of limited supply (not affected by gravity themselves for the limited resources of the PDP-1) may be fired in order to destroy the opponent.
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[9]
How the First Popular Video Game Kicked Off Generations of Virtual ...Dec 13, 2018 · That is, until a group of enterprising MIT students concocted a simple but enthralling program called Spacewar!, which debuted in 1962 on the ...Missing: core | Show results with:core
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[10]
Spacewar: Profile of a Cultural EarthquakeOct 16, 2017 · A seminal computer game that began as a low-key tech demo among a group of friends but soon grew to rock Western culture like a tidal wave.
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[11]
From the Computer Lab to the Arcade: The Journey of Space WarSep 25, 2018 · In addition, the PDP-1 supported a video display, the Type 30 (shown on previous page), which was a hybrid between vector and raster displays ...Missing: 1960s | Show results with:1960s
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[12]
Meet Nolan Bushnell, the man who created the videogames industryMar 18, 2009 · In the late 1960s, Bushnell studied electrical engineering at the University of Utah, where he came across Steve Russell's seminal Spacewar ...Missing: exposure | Show results with:exposure
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[13]
PDP-1 Price List - Computer History MuseumIn February 1963, the base price for a PDP-1 was $120,000. This was inexpensive compared to a mainframe computer such as the IBM 7090 which cost over $1 million ...Missing: 1962 | Show results with:1962
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[14]
Coin-Op Century: A Brief History of the American ArcadeMay 9, 2013 · Pinball machines ruled arcades until the late 1960s when new more sophisticated electromechanical games such as Chicago Coin's Speedway (1969) ...
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[15]
Electro-mechanical game - WikipediaEM games were popular in amusement arcades from the late 1940s up until the 1970s, serving as alternatives to pinball machines, which had been stigmatized as ...
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[16]
Interview with Nolan Bushnell - Rec Room AmusementsTo support himself, he worked nights at an amusements park in Salt Lake City. Nolan was fascinated with the carnival and arcade games. He began to ...Missing: realization | Show results with:realization
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[17]
[PDF] Samuel F. “Ted” Dabney - Smithsonian InstitutionMar 15, 2018 · “Ted” Dabney begins with his early days as an engineer at Ampex leading to his first encounter with Nolan Bushnell, the co-founding of Syzygy, ...Missing: expertise | Show results with:expertise
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[18]
VC&G | » Ted Dabney - Vintage Computing and GamingWith Nolan at Syzygy Engineering, Dabney created the video control circuitry used in Computer Space, built the prototype cabinet for that game, designed its ...
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[19]
The First Commercial Video Game: How It Looked 50 Years AgoOct 15, 2021 · Despite having the name "Computer Space," no computer is actually involved in the circuitry of the game. Instead, Computer Space uses TTL logic ...
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[20]
Ironic Computer Space Simulator for the DEC PDP-1. - mass:werk... TTL logic (mainly 74xx-series chips) and eventually partnered with Nutting Associates to produce the machines. Notably, Computer Space is not a program, but ...
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[21]
Fixing Computer Space - Ed Fries - WordPress.comMar 13, 2015 · My ultimate hack to fix the audio problems. He said he thought that was a good solution. He said that maybe the audio circuit wasn't strong enough to drive the ...Missing: hardware | Show results with:hardware
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[22]
Use of Sounds and Music in Games | tom sound blogDec 15, 2013 · The Computer Space arcade game (1971) was the first game with sounds. It had no microprocessor, no RAM, no ROM and no sound chip. Instead it ...
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[23]
[PDF] The Rise of Reactive and Interactive Video Game AudioMay 18, 2015 · Dabney's method of sound generation for Computer Space was a unique result of the team's reliance on the use of discrete component-based TTL.
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[24]
1972 Nutting Associates Computer Space - Pinrepair.comDescription: Computer Space, Nutting Associates and Syzygy Engineering, 2/72, the first commercial video game. Very funky fiberglass cabinet, black and white ...
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The Ultimate (so Far) History of Nutting Associates - Part 2Jun 10, 2016 · The last time, I discussed the early years of Nutting Associates before they released Computer Space. Today's post will cover Computer Space ...
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Worldly Wednesdays: A Timeline of Computer SpaceMay 12, 2021 · First, the basics. The idea for Computer Space was entirely Nolan's. This is not in dispute. After seeing Spacewar! at Stanford, Nolan decided ...
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Ted Dabney Interview - computerspacefan.comThe hosts of the episode have a deep discussion with Ted during the show and were kind enough to plug the Computer Space Fan site to him, Ted has even sent a ...
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[28]
Computer Space | The Dot EatersCommercially first arcade video game, Computer Space, by Nolan Bushnell and Ted Dabney ... Nolan Bushnell, Syzygy/Atari co-founder, 1974. Space War, a video ...
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[29]
[PDF] Oral History of Ted Dabney; 2012-07-16Jul 16, 2012 · So that was the origin of Computer. Space. Dabney: Yes, yeah, yeah. I finally quit my job and came over full time because all of the sudden it ...
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[30]
Computer Space - Videogame by Nutting AssociatesThis was the first arcade video game. Its creator, Nolan Bushnell, set forth the basic design that all dedicated arcade games would follow. A board or set of ...Missing: facts | Show results with:facts
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Computer Space (Arcade) - The Game HoardNov 2, 2021 · In Computer Space the goal is to shoot down the enemy UFOs as often as you can in a variable range of time.
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[32]
This Super Mario Nation - AMERICAN HERITAGEThe people who saw Computer Space were confused by its five-button control scheme and lacked the patience to read the two solid pages of instructions that ...
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[33]
Computer Space 2 Player - Videogame by Nutting AssociatesA 2-Player version of Computer Space. While likely released in early 1973, it could have been developed in late 1972.Missing: two mode
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Computer Space (1971) - MobyGamesFeb 2, 2014 · There is a 90-second timer, after which the game ends unless the player's score is higher than that of the saucers. If so, gameplay is extended ...
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Computer Space Simulator... Computer Space anyway as I feel it just drags out the game. Here is some ... Footage of the hex scoring system can be found in the Media section. And ...Missing: arcade | Show results with:arcade
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Star Trek - Videogame by For-Play | Museum of the GameAn early space battle game from For-Play. Star Trek was produced by For-Play in 1972. For-Play released 4 machines in our database under this trade name.
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Why Computer Space Was a Success - The History of How We PlayNov 29, 2021 · Fifty years ago, sometime at the end of November 1971, Computer Space was first shipped by Nutting Associates to its distributors. The first ...
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Atari (with Nolan Bushnell) - Acquired PodcastOct 15, 2019 · I went from Utah State to the University of Utah, to BYU, to Weaver ... David: You played Spacewar back at Utah, right? Nolan: Correct ...
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[39]
Computer Space and the Dawn of the Arcade Video GameDec 11, 2011 · Forty years ago, Nutting Associates released the world's first mass-produced and commercially sold video game, Computer Space.Missing: TTL | Show results with:TTL
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[40]
The etymology of "video game" - The Golden Age Arcade HistorianApr 3, 2015 · So according to Bushnell, the term “video game” was first used in a trade magazine in November 1971 to describe Computer Space. He thinks ...
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[41]
The Inside Story of 'Pong' and Nolan Bushnell's Early Days at AtariNov 15, 2017 · He needed to unravel the motivations of all the players: the employees, the customers, the suppliers, the banks that granted Atari $2.5 million ...
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[42]
'Pong is timeless': The unlikely story of a Bay Area phenomenonMar 10, 2023 · Bushnell started on the midway and then transitioned to managing the arcade, which was populated with pinball machines and mechanical-based ...
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[43]
Obituary: Gaming pioneer Steve Bristow helped design Tank, BreakoutFeb 24, 2015 · Shortly after Bushnell left Computer Space maker Nutting Associates to start Atari, Bristow followed, developing early multi-paddle versions ...Missing: influence | Show results with:influence
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Video Game History | Smithsonian InstitutionIn 1971, Nutting Associates, a coin-op device manufacturer, released Bushnell's idea as “Computer Space.” However, while Spacewar had been an enjoyable game, ...Missing: legacy | Show results with:legacy<|control11|><|separator|>
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For-Play Manufacturing - The Golden Age Arcade HistorianJul 5, 2013 · Star Trek was supposedly a straight clone of Computer Space. The game featured an upright cabinet and a crude joystick control device. It also ...
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Star Trek (1972) - MobyGamesAug 27, 2014 · Star Trek is a clone of Computer Space, which was released the previous year. The use of the Star Trek name is unauthorized, and it bears little resemblance to ...
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[47]
Discrete circuitry-based arcade games - Emulation General WikiThe first arcade video game, as well as the first commercial game, released was Computer Space in 1971. ... MAME. HBMAME: HBMAME is a derivative of MAME ...
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[48]
Diversity In Gaming: Bridging The Gender GapSeveral factors contribute to the gender gap in gaming. One of the most significant factors is the historical perception of gaming as a male-dominated activity.
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[49]
Why Retro Arcades Are Making a Comeback in the Digital Agefrom the design of games to the way we think about competition and community.
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[50]
A Brief History of Virtual Reality: Major Events and Ideas | CourseraJul 8, 2025 · In this article, you'll learn more about the history of VR, including some of the key figures, technologies, and events that have made it possible.What Is Virtual Reality (vr)... · History Of Virtual Reality... · So, Who Invented Vr?<|control11|><|separator|>