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DC Universe Classics

DC Universe Classics was a line of highly articulated 6-inch scale action figures produced by , based on characters from the Comics universe. The toy line launched in early 2008 as a successor to Mattel's earlier DC Super Heroes series, expanding to cover a broader array of heroes, villains, and supporting characters from across DC's vast roster, including teams like the , , and . Sculpted primarily by the Four Horsemen design team in partnership with , the series emphasized authentic comic book accuracy, premium paint applications, and multiple points of articulation—typically 18–23 per figure—to appeal to both adult collectors and longtime fans. A defining feature of DC Universe Classics was its "Collect and Connect" (C&C) system, introduced from the first wave, where each figure in a wave included a removable part to build a larger bonus "Build-A-Figure" (BAF), such as in Wave 1 or in Wave 12; this mechanic encouraged complete wave purchases and became a hallmark of the line's 20 main retail waves released through 2012. The series also included exclusive releases at conventions like (e.g., a 2008 Lobo figure) and subscription services via MattyCollector.com, which extended production into 2014 with additional waves and variants focused on events like and Batman: Zero Year. Despite facing distribution challenges, such as retailer-exclusive waves, DC Universe Classics garnered praise for revitalizing interest in DC collectibles and influencing subsequent lines like DC Multiverse, which succeeded it in 2015.

History

Origins and Launch

In 2007, Warner Bros. Consumer Products, on behalf of DC Comics, entered into a multi-year agreement naming as the master toy licensee for the complete portfolio, granting access to over 1,000 characters including , , and villains like The Joker and . This deal expanded Mattel's existing rights, which had previously been limited to Batman and properties, and encompassed toys tied to , , and future films across Mattel's brands such as and . The sculpting for the resulting line was handled by Four Horsemen Studios, known for their detailed work on collectible toys. The DC Universe Classics line debuted at the 2008 New York International Toy Fair, where Mattel showcased it as a new 6-inch scale series aimed at collectors and fans seeking highly detailed representations of DC characters. The first wave hit retail shelves in summer 2008, led by Batman as the inaugural figure alongside others like The Penguin and , marking a revival of intricate DC action figures in the vein of the 1970s Mego cloth-costume era and the 1980s . Mattel's goals for the line emphasized premium quality, with figures featuring up to 23 points of articulation for dynamic posing, fabric capes on select characters like Batman for added realism, and a focus on lesser-known comic book characters beyond core staples to appeal to dedicated enthusiasts. The debut wave introduced the Collect and Connect program, where buyers could assemble a bonus figure like from parts included with each purchase.

Production Evolution and Conclusion

Around 2010, the DC Universe Classics line faced ongoing distribution challenges, exacerbated by an increasing reliance on retailer exclusives that limited availability for collectors. exclusives began with Wave 5 in 2009, featuring figures like as the Collect and Connect piece, but continued into subsequent years with waves such as Wave 10's , leading to inconsistent stock at mass retailers and forcing many fans to seek online alternatives or secondary markets. By 2012, retail presence had significantly diminished as Mattel shifted focus away from broad distribution, with the line effectively ceasing mass-market availability at stores like Toys "R" Us and general big-box outlets. Wave 20, released in early 2012 and including figures such as , Dove, and alongside the Collect and Connect build-a-figure, marked the final mass retail assortment before this transition. The year 2013 saw primarily clearance sales of remaining stock, supplemented by limited exclusives available through conventions and online platforms like MattyCollector.com, signaling the "End of the Line" for traditional retail production. In January 2014, officially announced the cessation of the 6-inch Four Horsemen-sculpted DC Universe Classics figures, confirming 2014 as the final year with quarterly releases via MattyCollector.com. This conclusion culminated in a fall 2014 tribute series homage to the original Kenner Super Powers line, featuring repainted classics like Batman and with a Collect and Connect Kalibak. Mattel transitioned the DC license to the more premium DC Signature Collection starting in 2014, which offered enhanced detailing and higher price points for select characters, such as Batzarro, while introducing retail lines like DC Total Heroes to fill the mass-market gap. Fan polls occasionally influenced these later selections, helping prioritize desired characters amid the wind-down.

Design and Features

Inspirations from Prior Toy Lines

The DC Universe Classics line drew direct inspiration from Kenner's (1984-1986), a seminal toy series that emphasized a diverse roster of and villains in vibrant, comic-accurate designs. Mattel's approach sought to revive this legacy by producing updated versions of nearly all 33 original Super Powers figures, completing the lineup that Kenner had left unfinished due to its abrupt end, thereby honoring the earlier line's role in popularizing characters among collectors. This revival extended to design elements, such as recreating classic costumes and packaging aesthetics in later sublines like the Super Powers tribute wave, which featured card backs echoing the original's style. A key aspect of this influence was the 6-inch scale, bridging the gap between Super Powers' compact 4.5-inch figures and the larger 8-inch format of prior toys, while prioritizing an emphasis on villains to mirror the balanced hero-villain dynamic that defined Kenner's success. Characters like , a fan-favorite from Super Powers wave 2 known for his telepathic ape design, were reimagined in DC Universe Classics to highlight this focus, appealing to nostalgia-driven collectors seeking complete villain galleries. DC Universe Classics also improved over Super Powers' basic five points of movement, allowing for more dynamic posing without altering the core heroic proportions. The line further embraced "deep cuts" from Super Powers by reviving obscure or unproduced characters, such as —a hulking villain from the 1985 wave—and , a planned but unreleased psychic tyrant, to expand beyond mainstream icons and cater to dedicated fans. These selections underscored a commitment to the original line's exploratory character depth, transforming rare 1980s prototypes into accessible modern figures that enhanced collectibility and historical completeness. Additionally, DC Universe Classics incorporated fan-voted selections via ToyFare magazine polls, a mechanism that echoed the community-driven character choices in 1990s Kenner lines like toys. In 2009, ToyFare #133 initiated the process, allowing readers to vote online from a ballot including options like , , and ; ultimately won by a landslide for inclusion in Wave 15, released in winter 2010, fostering direct fan engagement in the production pipeline.

Scale, Articulation, and Accessories

The DC Universe Classics figures maintained a consistent of approximately 6 inches in height, allowing for with other 6-inch lines while providing a larger, more detailed presence compared to earlier DC toy series. This was chosen to balance playability and collectibility, with most human-sized characters measuring between 6 and 7 inches tall to accommodate proportional accuracy across the roster. Articulation standards featured 19 to 23 points per figure, enabling dynamic posing that emphasized heroic stances and combat scenarios central to Comics storytelling. Common joint types included ball-jointed shoulders and hips for fluid upper-body and leg movement, swivel thighs and wrists for added rotation, double-hinged elbows and knees in later releases for deeper bends, and hinged ankles for stability in varied displays. This design evolved slightly over the line's run, with early figures prioritizing 19 points for structural integrity and later ones incorporating up to 23 for enhanced expressiveness without compromising sculpt quality. Accessories were integral to character authenticity, typically including character-specific weapons or gear such as Batarangs and grapnel lines for Batman figures, or tridents for , often molded in durable plastic to match the figure's color scheme. Select figures incorporated fabric elements like Superman's flowing cape for realistic drape and movement during play, alongside occasional alternate heads or hands to depict multiple expressions or power states. These items complemented the core figure while supporting the line's Collect and Connect program, where additional buildable parts served as bonus accessories. Paint applications and materials showcased high detail in early waves, with matte and metallic finishes providing vibrant, comic-accurate that highlighted textures like metallic armor or fabric simulations. Over time, production shifts led to a noticeable decline in deco quality in later waves, including softer paint rubs and less precise edging, attributed to cost efficiencies while maintaining the PVC plastic base for durability.

Collect and Connect Program

The Collect and Connect program, a build-a-figure mechanic inspired by similar features in other lines, debuted with DC Universe Classics Wave 1 in early 2008. In this inaugural wave, collectors could assemble the Element Man, , by obtaining parts packaged with the five standard figures: Batman, , The Penguin, The Demon (Etrigan), and . Each figure included a unique appendage or component, such as a molten hand or leg stand, allowing buyers to construct the larger, approximately 8-inch-tall bonus figure upon completing the set. Subsequent waves expanded the format, typically distributing 5 to 7 pieces across 6 to 7 figures per assortment, with parts randomized in packaging to encourage multiple purchases. Chase variants, such as alternate costumes or sculpts appearing in roughly 1-in-6 cases, sometimes omitted Collect and Connect pieces, increasing the challenge and rarity for completionists who aimed to avoid duplicates. For instance, in Wave 8, only six of the seven figures included parts for , as the standard figure lacked one. This structure meant collectors often needed to acquire an entire case—usually containing one of each figure—to guarantee all components without trading or secondary market reliance. Over the course of the line, the program evolved with refinements in part design for smoother assembly, though early builds like exhibited more prominent seams compared to later ones with enhanced sculpt integration. More than 20 Collect and Connect figures were released across 20 main waves, promoting full-wave acquisition to unlock bonuses such as in Wave 12 and in Wave 20. This mechanic significantly boosted collector engagement by tying individual purchases to a larger reward, fostering community trading and case-breaking among fans.

Figure Releases

Subscription Figures

The DC Universe Classics subscription figures were offered through the Club Infinite Earths program, launched in 2012 by via its MattyCollector.com online store, providing collectors with exclusive access to six monthly 6-inch scale action figures not available at mass , along with three oversized figures annually and one club-exclusive variant. This service addressed fan demand for deeper cuts from the Comics roster, such as lesser-seen heroes and villains, while maintaining the line's signature articulation (typically 18-23 points) and accessory details inspired by appearances. Subscriptions required an initial membership fee of $30, with subsequent monthly billing for figures at approximately $20 each including shipping, ensuring a steady supply without scarcity issues. Figure selection for Club Infinite Earths drew from ongoing fan input, including polls conducted on MattyCollector.com and in partnership with ToyFare magazine, prioritizing characters like Eclipso (from a 2009 ToyFare poll influencing later releases) and Red Tornado (highlighted in 2010 fan votes for its elemental design). The 2012 lineup exemplified this approach, featuring Jay Garrick (Golden Age Flash, Jan), Rocket Red (Feb), Mirror Master (Mar), Black Mask (Apr), Poison Ivy (May), and the club-exclusive Atrocitus (Jun), alongside oversized entries like Starman (Jul), Metron with his Mobius Chair (Aug), and Eclipso (Dec). In 2013, the series continued with Saint Walker (Blue Lantern, Jan), Phantom Stranger (Feb), Elongated Man (Mar), Larfleeze (Orange Lantern, Apr, oversized), Huntress (May), Red Hood (Jun), and Freddy Freeman as Captain Marvel Jr. (Jul), plus the oversized Eclipso and club-exclusive Monsieur Mallah and the Brain, often including variant heads or bonus parts to reflect comic variants. Production runs for subscription figures exceeded those of convention exclusives, typically numbering in the several thousand units to meet subscriber thresholds (e.g., a minimum of 3,000-5,000 for viability), allowing for broader distribution while preserving collectibility. The program concluded after three years in 2014, when the subscription failed to reach its sales minimum; however, planned figures like hook-handed , , Superboy (Kon-El), and as Robin were released quarterly starting in 2014 as part of the DC Universe Signature Collection at $25 each, maintaining the line's legacy with added accessories like Ice's blast effect piece.

Mass Retail Waves

The DC Universe Classics line featured 20 mass retail waves released between 2008 and , each containing 5 to 8 figures with articulation points and accessories, allowing collectors to assemble a Collect and Connect build-a-figure character using included parts. These waves were distributed through major retailers such as and other big-box stores, with some waves exclusive to , and included variants like chase figures or alternate costumes to encourage multiple purchases. Wave 1 (2008): Released in early 2008, this wave included 5 figures: Batman (Classic), Orion, Penguin, Red Tornado, and The Demon (Etrigan), with the Collect and Connect build for Metamorpho. No major variants were noted. Wave 2 (2008): Launched in April 2008, figures included Aquaman (short hair variant), Black Manta, Firestorm (Ronnie Raymond, with Jason Rusch variant), Harley Quinn, Superman (blue, with red variant), comprising 5 main figures and building Gorilla Grodd. Chase variants included alternate hairstyles and colors. Wave 3 (2008): Arriving in August 2008, the wave had 6 figures including (masked and unmasked variants), (), Nightwing, Robin, and (standard and Corps uniform variants), with the build-a-figure as . Retail distribution emphasized mass-market availability through partners. Wave 4 (2008): Released in September 2008, this set of 5 main figures showcased (with Artemis variant), (pincher claw and sonic blast variants), (gold and silver variants), (masked and unmasked variants), and , building . Variants served as chase items in retail assortments. Wave 5 (2008, Walmart exclusive): Debuting in November 2008, the 5 figures consisted of Amazo, Atom (Ray Palmer), Black Lightning, Eradicator, and Riddler, with the Collect and Connect for Metallo. This wave was targeted at Walmart stores without noted variants. Wave 6 (2008-2009): Released in late December 2008 into 2009, featuring 5 figures like Hawkman, Killer Moth, Mr. Miracle, Shazam, Superman (standard and black suit variants), building Kalibak. Distribution occurred through general mass retail channels. Wave 7 (2009): Launched in February 2009, this wave of 7 figures included (Ocean ), (masked and unmasked variants), , (modern and collared variants), , , and , assembling Atom Smasher. Some re-releases like Batman appeared as fillers. Wave 8 (2009): Available from June 2009, with 7 figures such as , Dr. Fate ( and Kent Nelson variants), , , Mr. Terrific, Parademon (red and green variants), and , building . Chase variants included color swaps on Parademons. Wave 9 (2009): Released in late August 2009, the 7 figures featured Black Adam, Black Canary, Deadshot, Green Arrow, Guardian, Mantis (human and robot variants), and Wildcat (black and purple variants), with Chemo as the build. Retail partners like Walmart carried chase variants. Wave 10 (2009-2010, Walmart exclusive): Debuting in October 2009 but continuing into 2010, this 7-figure wave included Beast Boy, Batman, Forager, Joker, Man-Bat, Power Girl, and Robotman, building Imperiex. It was exclusively available at Walmart without variants. Wave 11 (2009-2010): Released in December 2009 into 2010, featuring 7 figures like Cyborg Superman, Deadman (standard and phasing variants), Green Lantern (John Stewart), Katma Tui, Question, Shark, and Steppenwolf (green and red outfit variants), assembling Kilowog. Mass retail included re-releases for assortment depth. Wave 12 (2010): Arriving in February 2010, the 7 figures comprised Copperhead, DeSaad, Dr. Mid-Nite, Eclipso, Iron, Mary Batson (white and red variants), and Spectre (standard and glow-in-the-dark variants), building Darkseid. Variants were distributed as chase figures. Wave 13 (2010): Released in April 2010, with 7 figures including , Blue Devil, , , , , and , for the Trigon build. Multiple Cheetah variants added collectibility. Wave 14 (2010-2011, Walmart exclusive): Debuting in November 2010 into 2011, this 7-figure wave had , , , , , Tyr, and , building . Walmart exclusivity limited broader retail access. Wave 15 (2010-2011): Released in mid-October 2010 into 2011, featuring 7 figures such as Golden Pharaoh, Jemm, Martian Manhunter (standard and blade hand variants), OMAC, Raven, Starman (Ted Knight and Jack Knight variants), and Sinestro Corps Batman, assembling Validus. Some figures like Kmart exclusives were integrated into mass retail. Availability extended into 2012 due to distribution. Wave 16 (2011): Launched in January 2011, this wave of 7 figures included (as Batman), , , Mercury, , and (Dick Grayson standard and swinging variants), building ; it featured special packaging for DC's 75th anniversary. Availability extended into 2012. Wave 17 (2011): Released in June 2011, the 7 figures were themed around Lantern Corps: , , Indigo Lantern Atom, , , , and , with as the build. No variants were included. Availability extended into 2012. Wave 18 (2011): Available from late July to early August 2011, featuring 6 figures like , , , , , , and , building Apache Chief in a unique self-contained set. Distribution was through standard mass retail. Availability extended into 2012. Wave 19 (2011): Released in September 2011, this 6-figure wave included Atom (Al Pratt), Hawkman (Carter Hall), Lord Naga, Magog, Sandman (Wesley Dodds), and Stargirl, assembling S.T.R.I.P.E. Figures emphasized Justice Society influences. Availability extended into 2012. Wave 20 (2012): Concluding the line in January 2012, the final 7 figures were Dove (Dawn Granger), (Brightest Day), , Red Arrow, , , and White Lantern Flash, with as the build. This wave marked the end of mass retail production, with availability extending into 2013 due to distribution challenges.

Exclusive Figures and Sets

The DC Universe Classics line featured a variety of exclusive figures and multi-figure sets distributed through specific retailers and events from 2008 to 2014, offering collectors limited-access variants, repaints, and unique sculpts not available in standard waves. was a primary outlet for several exclusives, beginning with the 2009 5-pack, which included Batman, , , , and , released in limited quantities to coincide with the line's momentum. Subsequent exclusives included individual figures from select waves: the Wave 5 (2008) with BAF; the Wave 10 (2009-2010) with BAF, featuring cosmic energy effects; and the Wave 14 (2010-2011) with BAF, depicted in gorilla form. These single-figure releases were produced in runs estimated at 3,000 to 5,000 units, emphasizing premium packaging and retailer-specific branding to drive store traffic. Other major retailers offered complementary sets, such as Target's 2010 three-packs inspired by the Superman/Batman: Public Enemies storyline, including variants like the classic gray-and-red paired with and , or with and Black Mask, each set limited to around 4,000 units and featuring comic-accurate color schemes not seen in mass retail. Toys "R" Us contributed with multi-figure offerings, notably the 2011 set comprising , , , and in team-oriented packaging, produced in editions of approximately 2,000 to appeal to group collectors. These retailer exclusives often included subtle paint variations or additional accessories, such as alternate heads or capes, to differentiate them from broader releases. Convention exclusives added prestige through event-specific drops, with (SDCC) serving as a key venue. The 2009 SDCC release was the 2-pack (Zan and Jayna), limited to 3,000 units and sold exclusively at the booth (Gleek monkey sold separately online). In 2011, SDCC featured , with a pulp head display base, limited to 1,500 units. The 2012 SDCC exclusive was (from The Sandman), a statue-like figure limited to 1,000 units for heightened rarity. New York Toy Fair also debuted select figures, such as prototype reveals that later became limited online or convention variants, though primary distribution remained tied to SDCC for fan-voted elements like character selections in some packs. The timeline of exclusives evolved from early multi-packs in 2009 (e.g., Gotham City set), to mid-period retailer variants in 2010-2011 (e.g., three-packs and SDCC Swamp Thing), and concluding with 2012-2014 releases like the Toys "R" Us World's Greatest Super wave featuring golden repaints of core heroes in sets of 1,500 units. Final "End of the Line" items in 2014, including clearance variants of earlier exclusives like clear or metallic editions, were bundled in limited runs of 1,000 to clear inventory while maintaining collectible appeal through unique finishes. Overall, these exclusives ranged from 1,000 to 5,000 units per release, often with custom paint apps or bonus parts to enhance display value.

Reception and Impact

Criticisms and Challenges

Despite its popularity among collectors, the DC Universe Classics line faced several challenges, particularly in later releases. Post-2011 figures, such as those from Series 16, exhibited fragile ankles prone to breakage due to thin pegs measuring only about 1/16 inch in diameter. Paint flaking became a notable issue, with examples like the Series 4 showing easy peeling in areas from factory-applied . Additionally, soft usage in figures like the 2011 SDCC-exclusive raised durability concerns, as the removable "skin" layer was susceptible to tearing during posing. Factory gluing contributed to stiffness, as seen in cases like the Imperiex and Arkillo figures, where excessive adhesive prevented smooth articulation without risking damage. Distribution issues plagued the line from its early days, with peg-warming occurring in initial waves; for instance, Series 1 figures like The Flash and Series 7's and OMAC lingered unsold on shelves at retailers such as K-Mart. By 2010-2012, Walmart's exclusivity for waves like Series 5 and Series 10 severely limited access, as the retailer underordered stock—distributing to only about 1,800 of its 7,000 stores—and faced backlash for poor allocation that left many locations without inventory. This exclusivity exacerbated scarcity, prompting online scams and inflated prices for affected figures. Pricing drew criticism for its perceived lack of value in the mass-market segment, with single figures retailing at $9.99 to $12.99, which many viewed as high given the inclusion of chase variants that encouraged multiple purchases to complete sets or builds. These variants, such as the Sinestro Corps edition in Series 3, often drove collectors to buy extras at full price, effectively increasing costs to $15 or more per desired figure. Business decisions also sparked discontent, culminating in the line's abrupt end in 2014 after Series 20, announced as a "sunsetting" without prior fanfare or transition plans. This closure left late collectors with incomplete Build-a-Figure sets and unfinished team lineups, such as partial Justice Society assemblies, as production halted mid-progress on planned releases.

Fan Engagement and Polls

Fan engagement with the DC Universe Classics line was notably interactive, particularly through organized polls that allowed collectors to influence figure selections. The ToyFare Fans' Choice polls, hosted annually by Entertainment's ToyFare magazine starting in 2008, enabled fans to vote for specific characters to be produced in upcoming waves. For instance, the 2008 poll resulted in the inclusion of The Question in Wave 11, while the 2009 poll selected for Wave 13, both of which debuted as standard figures alongside their respective Build-A-Figure counterparts, and Trigon. These polls typically featured a shortlist of characters drawn from DC's vast roster, fostering excitement and a sense of ownership among participants as votes were tallied and announced in magazine issues. Complementing the magazine-based voting, MattyCollector.com, Mattel's platform, ran online polls from 2009 to 2014 that directly shaped subscription services and exclusive releases. These digital votes targeted dedicated collectors, often deciding wave lineups or Collect and Connect figures for subscription series. A prominent example is the Wave 17 lineup in 2011, featuring the as the Collect and Connect figure, tying into the storyline, which became a highlight for enthusiasts. Such polls extended the line's appeal by incorporating fan preferences into planned releases, including subscription figures like those in the 2012 Infinite Heroes series. The fan community further amplified engagement through dedicated online forums and custom creation scenes. Platforms like The Fwoosh and HissTank hosted vibrant discussions where collectors shared display setups, traded figures, and advocated for underrepresented characters, influencing Mattel's awareness of "deep cut" selections such as lesser-known villains and supporting cast members. Figure Realm served as a key resource, featuring galleries of user-generated customs that repurposed DC Universe Classics parts to create original variants, like hybrid members or alternate outfits, inspiring broader creativity within the hobby. This communal activity not only sustained interest between official releases but also highlighted the line's modular design for personalization. Major events like the annual Toy Fair played a crucial role in building anticipation, with providing early previews of upcoming waves to attending fans and media. The 2008 Toy Fair debut showcased initial prototypes, including elements of the Wave 1 Collect and Connect , sparking widespread hype and discussions that carried into subsequent conventions like . These reveals often included interactive sessions where fans could offer feedback, directly contributing to refinements in articulation and sculpting for later waves.

Collectibility and Market Legacy

The rarity of chase variants and complete Collect and Connect builds has significantly enhanced the collectibility of DC Universe Classics figures, with certain builds commanding premium prices due to limited production runs. For example, complete Collect and Connect builds like from Wave 8 can command $100-200 on the secondary market as of November 2025, based on sold listings for assembled parts, reflecting strong demand among collectors for these larger, multi-part figures. Similarly, the build from Wave 3 averages around $80-120 for complete sets, underscoring how scarcity drives value in the aftermarket. Figures from the line are frequently graded by the Action Figure Authority (AFA), a service under the Collectible Grading Authority, where high-grade examples (e.g., 80 NM or above) preserve condition and boost resale appeal for preserved mint items. On the secondary market as of November 2025, loose DC Universe Classics figures generally range from $15 to $60 per unit based on recent sold listings, with common waves like 2 ( parts) ranging from $17.82 to $39.94. Exclusives, such as San Diego Comic-Con releases like the with Dawg figure, often exceed $200 for loose complete examples, driven by their limited availability and event-specific appeal. Complete builds from Wave 20, while more accessible at around $20-50, see higher values in full wave sets, emphasizing the line's enduring trader interest post-production end in 2014. The DC Universe Classics line established a benchmark for collector-focused DC toys, paving the way for Mattel's DC Signature Collection (2015–2016), which continued premium sculpting for adult fans, followed by Spin Master's kid-oriented DC lines in 2017 and McFarlane Toys' DC Multiverse starting in 2020.) McFarlane's 7-inch scale builds directly echoed the 6-inch articulation and character depth of Classics, expanding rosters with comic-accurate designs and influencing the broader market toward detailed, poseable figures for enthusiasts. This progression highlights Classics' role in shifting DC toys toward higher-quality collector items, with its expansive character selection—over 170 figures—reviving interest in obscure heroes and villains that later appeared in animated adaptations. In February 2025, Mattel regained the global DC Comics toy license effective mid-2026, succeeding McFarlane Toys and Spin Master, and reviving collector-focused lines in a 6-inch scale reminiscent of Classics.

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