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Metamorpho

Metamorpho, also known as the Element Man, is a fictional in the DC Comics universe whose real name is Rex Mason. An adventurer employed by industrialist , Mason gained his powers after exposure to the Orb of , an ancient artifact, during a sabotaged expedition intended to prevent his marriage to Stagg's daughter, . This transformation allows him to transmute his body into any natural element or compound, making him one of the most versatile and powerful beings on . Created by writer and artist , Metamorpho debuted in #57 in December 1964, during 's Silver Age of explosive creative experimentation. Fradon's involvement marked a milestone, as Metamorpho became the first superhero to lead a series with a female creator. His abilities include into various forms for combat or utility, elemental transmutation to exploit chemical properties, flight, durability, enhanced strength, and skilled hand-to-hand fighting prowess. Despite his freakish appearance and self-perceived status as a monster—unable to touch without risking harm—Metamorpho is a brave, misunderstood hero who has repeatedly died and returned to protect the world. Throughout his publication history, Metamorpho has been a key member of teams like the and , showcasing his role as a reliable ally in high-stakes adventures. Notable storylines include his early solo exploits in Metamorpho the Element Man (1965–1968) and modern revivals, such as the 2007 miniseries Metamorpho: Year One, which retold his origin, and the six-issue limited series Metamorpho: The Element Man launched in late 2024 by writer and artist Steve Lieber, concluding in 2025. This recent series emphasized his Silver Age roots while exploring new threats, including confrontations with villains like C.Y.C.L.O.P.S., and highlights his relationships with and other . Metamorpho made his live-action debut in the 2025 film , portrayed by Anthony Carrigan.

Development

Creation

Metamorpho was created by writer and artist for DC Comics, debuting in #57 (cover-dated December 1964–January 1965). The character's concept originated from Haney's vision of an adventurer named Rex Mason, a professional adventurer and mercenary who acquires the power to transform his body into any element found on the periodic table after exposure to a radioactive meteorite called the Orb of Ra while on an expedition for industrialist . In a 2017 interview, Fradon confirmed that Haney developed the core idea and scripts, emphasizing the unusual premise of a "freaky looking character" serving as a romantic lead despite his altered form. Fradon contributed significantly to the visual design, producing multiple sketches to achieve Metamorpho's distinctive, grotesque appearance, which deliberately deviated from the handsome, humanoid norms of traditional superheroes. This aesthetic drew influences from pulp adventure serials and tropes, evoking a sense of otherworldly mutation, while echoing the malleable, humorous body transformations of earlier characters like Jack Cole's from the 1940s. The name "Metamorpho" was selected to highlight the theme of chemical metamorphosis, directly tying into the character's ability to emulate elemental compounds and substances.

Publication history

Metamorpho debuted in The Brave and the Bold #57 (cover-dated December 1964–January 1965), created by writer Bob Haney and artist Ramona Fradon as a standalone feature in the anthology series. Following his introduction, the character received additional stories in The Brave and the Bold issues #58, #66, and #68 (1965–1966), before transitioning to a backup feature in The Atom #20 and #21 (1965). This led to his own solo series, Metamorpho (1965 series) #1–17, published bimonthly from July–August 1965 to March–April 1968, which showcased his elemental shapeshifting abilities in self-contained adventures. In the , Metamorpho experienced a revival through backup stories in #413–418 (May 1972–October 1972), written by and illustrated by Jack Sparling, and in #218–220 (August–October 1973), #226 (August 1974), and #228–229 (October–December 1974), often teaming him with or other heroes in shorter tales. These appearances kept the character active amid DC's expansion, though without a dedicated ongoing title. The marked a significant resurgence for Metamorpho with his prominent role in Batman and the Outsiders (1983 series) #1–32 (August 1983–June 1986), co-created and written by with art by , where he joined Batman's non-traditional team of misfit heroes. The series continued as (1985 series) #1–24 (August 1985–May 1988), maintaining his status as a core member. Post-Crisis on Infinite Earths, he joined in (1987 series) #13 (March 1988) and appeared regularly through its run until 1993, contributing to the team's international roster under writers like and . He also made a in Checkmate! (2006 series) #13 (October 2007), during the "CheckOut" storyline. In the and , Metamorpho starred in such as the four-issue Metamorpho (1993 miniseries) by and various artists, exploring family dynamics, and the six-issue Metamorpho: (2007–2008) by , which retold his origin in a modern context. During DC's initiative (2011–2016), appearances were sporadic, including roles in Worlds' End (2014–2015) tie-ins and Earth 2 (2012–2015) as an alternate-Earth variant aiding against Apokoliptian threats. Under (2016–present), Metamorpho made cameo appearances in (2018 series) #42–43 (2019) during multiversal events and in (2016 series) #24 (2020), reinforcing his ties to larger team narratives. In 2024, as part of the DC All In initiative ahead of the film, he headlined the Metamorpho: The Element Man (2024 series) #1–6, written by and illustrated by Steve Lieber, blending Silver Age whimsy with contemporary stakes; the series was cancelled after issue #6 in May 2025. By November 2025, Metamorpho has appeared in over 200 issues across DC titles, evolving from a quirky solo hero to a versatile ensemble player.

Fictional character biography

Origin

Rex Mason, an adventurer and mercenary often described as a soldier of fortune, was hired by industrialist Simon Stagg to retrieve the ancient Orb of Ra from a tomb in the Arabian desert. During the expedition, Mason's associate Java betrayed him, causing a cave-in that buried him alive, but exposure to the radioactive meteorite containing the Orb revived and mutated him into a multicolored elemental being capable of manipulating natural elements in his body. Adopting the name Metamorpho, the Element Man, he emerged transformed, his new physiology preventing him from physical contact with his fiancée, Sapphire Stagg, without risking harm to her. Horrified by his monstrous appearance and loss of humanity, Metamorpho initially rejected his powers, retreating into isolation in a remote to avoid endangering others, including Sapphire. His first heroic act came when he intervened to protect Sapphire from Simon Stagg's scheme to eliminate him as a romantic rival, using his abilities to thwart Stagg's deadly plot despite his inner turmoil. This event marked the beginning of his reluctant acceptance of his role as a protector, though he continued to grapple with profound self-loathing. Metamorpho's transformation strained his family dynamics, particularly his tense relationship with Simon Stagg, who became his antagonistic father-in-law after Rex married Sapphire. Their son, Joey Mason, later inherited similar elemental powers, complicating family interactions as Rex struggled with the genetic legacy of his mutation. This early moral dilemma—viewing his powers as a curse that rendered him "not human"—drove an ongoing quest for a cure to restore his normal life and embrace his loved ones without fear. Metamorpho debuted in The Brave and the Bold #57 (on sale December 1964).

Outsiders tenure

Following his refusal of Justice League membership in 1966 due to his perception of himself as a non-human "freak," Metamorpho was recruited by Batman in 1983 to form the , a team designed to undertake missions beyond the 's boundaries. As a core member alongside , , , and , Metamorpho participated in battles against Markovian threats, including Baron Bedlam's attempts to seize control of the nation. The team also clashed with the terrorist organization Kobra, whose cult-like operations targeted global stability. Key story arcs during this period included the Outsiders' confrontation with the mercenary group Masters of Disaster, whose elemental-based powers directly challenged Metamorpho's abilities in a multi-issue battle. A significant personal subplot involved the kidnapping of Metamorpho's fiancée, Sapphire Stagg, by agents of his longtime foe Maxwell Tremayne, which tested the team's dynamics and Metamorpho's resolve. Metamorpho departed the in Batman and #19 (1985) amid the group's initial disbandment following internal conflicts and Batman's shifting priorities. He made a brief return during Outsiders vol. 2 (1993–1995), aiding in short-term missions before stepping away again. Throughout his tenure, Metamorpho's elemental versatility proved invaluable in , allowing him to adapt to diverse threats, while his self-deprecating humor helped maintain morale despite the group's "outsider" status.

Justice League involvement

Following his resurrection during the Invasion! event, Metamorpho was recruited as an honorary member of Justice League International in Justice League International #24 (1989), written by Keith Giffen and J.M. DeMatteis, where he attended a recruitment party and was selected for the team's European branch. He made several appearances in the main Justice League International series, including issues #25-30, contributing to team missions amid the group's humorous, bureaucratic dynamics in the post-Crisis era. In 1989, Metamorpho became a full member of , the international offshoot sanctioned by the , debuting in Justice League Europe #1 as part of the original lineup alongside , , and . During his tenure, he played a key role in defending against major threats, including the alien invasion led by in Justice League Europe #33-34 (1991), where the team, including Metamorpho, clashed with the villain in alongside . He also aided in the "Breakdowns" crossover event spanning Justice League America #53-60 and Justice League Europe #26-34 (1990-1991), battling Agamemno's body-swapping scheme that pitted the against the Injustice League. Post-Zero Hour, Metamorpho made cameo appearances in Grant Morrison's JLA run (1997-2000), including a pivotal moment in JLA #1 where he was critically injured during the Hyperclan's attack on and plummeted to Earth, saving his teammates before reverting to an inert state. He featured briefly in the "Rock of Ages" arc (JLA #10-15, 1997-1998), appearing in visions of a dystopian future under Darkseid's rule, highlighting his backup role amid the core team's focus on cosmic-scale threats. While Metamorpho formed temporary alliances with the in Justice League Unlimited animated tie-in comics, his comic book portrayals emphasized supporting positions due to the team's frequent overcrowding, often limiting him to elemental-based assists rather than leadership. These associations occasionally led to conflicts with the over tactical methods, as Metamorpho's pragmatic, anti-heroic approach—rooted in his prior experience—clashed with the group's more idealistic protocols, reinforcing his outsider status.

Death and resurrection

Metamorpho's first apparent death took place during a mission with in Batman and the Outsiders #4 (1984), where he was attacked by multiple wielded by while trying to reach , leading to his disintegration. Believed lost, his reformation was made possible through Stagg's desperate intervention, who collaborated with scientist Dr. Helga Jace to reconstruct his body by re-exposing him to the original meteorite. During the 1988 Millennium event, Metamorpho was killed by Helga Jace, who had been corrupted by the Manhunters. He was resurrected shortly after in Invasion! #3 (1989) when ' meta-gene bomb activated his latent abilities, restoring him to life. In Outsiders vol. 3 #12 (2004), Metamorpho sacrificed himself to contain the Marlan entity, disintegrating in the process to save his teammates. His remains were later exploited by for experiments. Metamorpho's death occurred amid the multiversal chaos of Infinite Crisis #4 (2005), in which he joined a cadre of heroes in a sacrificial stand against the rampaging Superboy-Prime. As part of a desperate effort to contain the villain's destructive rampage across realities, Metamorpho expended his powers to form a barrier of elements, ultimately perishing in the confrontation alongside several other Titans and allies. He was later revived off-panel and appeared in Justice League of America vol. 2 #1 (2006). Throughout these cycles of death and return, Metamorpho's experiences intensified his profound , as each revival forced him to grapple with his diminishing sense of humanity and the existential toll of his unnatural existence. His elemental physiology, capable of reconfiguration under extreme conditions, repeatedly enabled these survivals but at the cost of deeper psychological fragmentation.

Post-resurrection adventures

After his off-panel resurrection following , Metamorpho featured in lead-up stories such as Villains United: Infinite Crisis Special (2006), where he aided in thwarting threats tied to the Society of Super-Villains' schemes, showcasing his versatility as an unlikely ally against larger conspiracies. From 2006 to 2008, Metamorpho served as a key member of the reformed Justice League of America, debuting in Justice League of America #0 as part of the team's post-Infinite Crisis relaunch under writer Brad Meltzer. He played a pivotal role in the team's early adventures, including the battle against Amazo in Justice League of America #27-30, where his mutable form allowed him to counter the android's power-mimicking abilities by shifting into unstable elemental states that disrupted Amazo's adaptations. During this period (extending into issues up to #14 and beyond through 2011), stories emphasized Metamorpho's family life, particularly the emergence of his son Joey's powers—similar to Rex's but capable of transmuting external matter—leading to tense explorations of legacy and control as Joey's abilities began manifesting uncontrollably. In the series (2006-2008), Metamorpho was recruited as an R-Queen operative, leveraging his elemental transmutation for espionage missions against international threats, such as infiltrating high-security facilities by mimicking rare materials or neutralizing weapons through chemical reconfiguration. His role highlighted his strategic value in covert operations, blending brute force with subtlety in a post- world of heightened global tensions. During the 2009 Blackest Night event, Metamorpho made a cameo in Blackest Night #8, resisting corruption by a Black Lantern ring due to his mutable, non-organic form, which prevented the ring from fully latching onto his emotional spectrum and allowed him to aid in the final assault on . This period marked a thematic evolution for the character, as he increasingly embraced a full heroic identity, mentoring misfit heroes like and other affiliates by sharing insights on harnessing unconventional powers amid personal .

The New 52

In the continuity launched in 2011, Metamorpho was reimagined with ties to Earth's prehistoric past as an ancient entity, rather than a modern adventurer transformed by an artifact. This version of Rex Mason was awakened in the contemporary era through experiments conducted at Stagg Industries, blending his classic ties to the company with a more primal, elemental origin that emphasized his connection to the planet's geological history. Metamorpho joined the Creature Commandos as a key team member in the series Frankenstein, Agent of S.H.A.D.E. (2011–2013), where he aided Frankenstein and the group in combating monstrous threats from invading forces, including interdimensional creatures and global-scale anomalies. His role highlighted his utility in high-stakes battles, using his elemental transformations to counter grotesque enemies and support the team's unconventional operations under S.H.A.D.E.'s directive. In the Earth 2 series (2012–2015), an alternate-universe iteration of Metamorpho emerged as a defender against the Apokolips invasion led by Darkseid's forces. Awakened from eons of dormancy, this version fought alongside heroes like the Atom and new iterations of the Justice Society, showcasing a more volatile form that drew directly from Earth's core elements. A romantic subplot developed with a reenvisioned Sapphire Stagg, who served as a fellow metahuman operative, adding personal stakes to his battles amid the world's impending doom. During the World's End event (2014), set in a post-Flashpoint timeline where Earth faced cataclysmic flooding and societal collapse, Metamorpho survived as one of the few metahumans allying with remnants of Stormwatch. In this drowned, apocalyptic landscape, he utilized his abilities to navigate submerged ruins and combat emergent horrors, underscoring his adaptability in a world stripped of civilization. His powers in the New 52 era exhibited greater instability, with transformations often triggered involuntarily by environmental factors or stress, reflecting his prehistoric roots and making control a recurring challenge in combat scenarios. This tweak amplified the tragic element of his character, as his body could shift unpredictably into hazardous compounds during prolonged engagements.

DC Rebirth and beyond

With the launch of in 2016, Metamorpho was reintegrated into the main continuity as a key member of The Terrifics, a team assembled by Mr. Terrific that included and , emphasizing his role in cosmic threats and team dynamics during the era's focus on restored legacies. In this series, running from 2018 to 2020, Metamorpho participated in space-based adventures, including confrontations with multiversal entities that echoed the broader narrative of exploring interconnected threats across the . During the Infinite Frontier initiative starting in 2021, Metamorpho made cameo appearances in titles like and Batman, often highlighting themes of metahuman rights and identity in a post-Crisis landscape where heroes grappled with societal acceptance and personal agency. These brief roles underscored his elemental powers as a for adaptation amid evolving hero-villain dynamics. In 2024, Metamorpho received his first solo series in decades with Metamorpho: The Element Man, written by and illustrated by Steve Lieber, which delved into a chemical triggered by corporate espionage at Stagg Industries, where Rex Mason's transformations blurred the line between hero and experimental subject. The six-issue run, concluding in 2025, featured reconciliation with his wife , now a cultural icon, and their son Joey, whose inherited powers amplified family tensions amid industrial intrigue and rival threats. The series was cancelled after issue #6, but it reinforced Metamorpho's legacy as a misunderstood elemental force. Metamorpho maintained a recurring presence as an ally in revivals through November 2025, contributing to stories emphasizing his enduring family bonds and advocacy. Brief alternate-universe cameos in the line further highlighted themes, portraying him as a resilient figure in reimagined corporate dystopias.

Powers and abilities

Powers

Metamorpho's core ability is transmutation, allowing him to alter his body's molecular structure to mimic any or from the periodic . This originated from exposure to of , enabling him to shift between solids, liquids, gases, and metals while retaining his consciousness and control. For instance, he can transform into to achieve flight by reducing his , or into to increase mass for enhanced weight and impact resistance. He can also harness properties, such as conducting when transformed into or producing acidic reactions as compounds. Through this , Metamorpho possesses advanced capabilities, reshaping his body mass into functional forms such as weapons, , or even duplicates that can act independently. He can elongate limbs, alter size up to giant proportions, or contort into complex structures like barriers or projectiles, all derived from his composition. These transformations allow for versatile applications, such as forming a metallic from iron or a gaseous duplicate from , without losing overall cohesion. His regeneration stems directly from elemental manipulation, permitting him to reform his body even after atomic dispersal by absorbing compatible elements from the environment. This process reconstructs him rapidly, often within seconds, as long as requisite materials are available nearby. Enhanced durability accompanies these states, rendering him highly resistant or immune to physical and chemical damage when in non-organic forms, such as stone or metal, due to their inherent properties. However, these powers have inherent limitations: Metamorpho cannot generate elements not present in his original composition or immediate surroundings, restricting regeneration in barren environments and confining transmutations to available atomic building blocks. Early depictions limited him to elements naturally occurring in the , like carbon or oxygen, though subsequent stories expanded this scope across the periodic table.

Abilities

Rex Mason, known as Metamorpho, possesses a range of non-superhuman abilities derived from his background as an and adventurer. As an expert , he demonstrates deep knowledge of ancient artifacts and historical contexts, which he has applied in expeditions for relic recovery and in tactical analysis during heroic operations. His mercenary past as a equipped him with military training, including skilled and marksmanship; these proficiencies enable him to adaptively employ improvised projectiles formed from his elemental physiology. Metamorpho has exhibited strong leadership and teamwork capabilities through his service on teams such as , where he contributed to mission coordination as a founding member. His adventuring experience has also fostered exceptional improvisation, allowing creative applications of his physical transformations in problem-solving, such as navigating puzzles or stealth maneuvers.

Weaknesses

Metamorpho's elemental physiology renders him vulnerable to certain energy-based attacks that can disrupt his atomic structure, leading to temporary instability or complete power negation. The most notable example is exposure to the energy emitted by the Orb of Ra, the meteor-derived artifact central to his origin, which weakens him and allows control over his form; in some stories, it has been used in attempts to revert him to a powerless state, though such reversions are temporary and not always successful. A key limitation of his transmutation abilities is the risk of inadvertently altering upon physical contact, which poses a danger to loved ones and restricts normal interactions. This hazard is particularly evident in his family life, where his non-organic composition has strained his marriage to , prompting discussions about the emotional and physical toll of his condition. Psychologically, Metamorpho endures a profound , frequently perceiving himself as a "freak" due to his grotesque appearance and the irreversible loss of his , resulting in episodes of and a hesitancy to pursue despite his capabilities. His regenerative abilities provide a partial counter to structural disruptions, allowing recovery over time, though they do not prevent initial vulnerabilities.

Supporting cast

Allies and family

, the daughter of industrialist , serves as Metamorpho's primary romantic partner and eventual wife, having fallen in love with him during his employment as a bodyguard for her father despite the latter's strong disapproval of their relationship. She has consistently supported Metamorpho through the challenges of his elemental mutation, including the physical and emotional toll it takes on their bond, often standing by him in personal and heroic crises. Their union produces a son, Joseph "Joey" Mason, who inherits a mutant variation of his father's abilities, allowing him to transmute the nuclear properties of objects and living beings by adding or subtracting protons, though his powers are more unstable and limited in scope compared to Metamorpho's. Simon Stagg, Sapphire's father and Metamorpho's father-in-law, maintains a complex dynamic with the hero, marked by antagonism stemming from his resentment over Rex Mason's romance with Sapphire and his role in indirectly causing Mason's transformation through a sabotaged expedition. Despite this hostility, Stagg occasionally provides resources and technological support to Metamorpho, leveraging empty promises of a cure for his condition to coerce assistance in corporate schemes, creating a reluctant alliance born of mutual dependence. Among Metamorpho's key heroic allies, Batman plays a pivotal role as the recruiter who assembles and leads team, drawing Metamorpho into operations that align with his sense of justice while respecting his outsider status. forms a close friendship with Metamorpho within the Outsiders, sharing leadership duties and personal camaraderie during missions against global threats, with their bond strengthened by mutual experiences as reluctant team players. , another core Outsiders member, collaborates frequently with Metamorpho as a fellow elemental-powered hero, their partnership highlighted in joint efforts to protect Markovia and combat adversaries. Metamorpho also receives occasional support from Justice League affiliates like , with whom he served on , contributing to team defenses against interstellar and temporal threats in a loose but effective alliance. Additionally, he has allied with the agency S.H.A.D.E., particularly in recent adventures involving monstrous entities, where operatives provide strategic backing for his unique abilities in containment operations.

Enemies

Simon Stagg, the founder and CEO of Stagg Industries, serves as Metamorpho's most enduring antagonist, initially employing as an adventurer before betraying him out of jealousy over his budding romance with Stagg's daughter, . Upon learning of their relationship, Stagg deliberately stranded Mason in an Egyptian tomb containing a radioactive , triggering the transformation that granted him elemental powers but cursed him with an inhuman appearance; this act was motivated by Stagg's desire to eliminate a romantic rival while pursuing the for corporate exploitation. Despite the hero's subsequent rescues of Stagg from various threats, the industrialist has repeatedly manipulated Metamorpho into performing hazardous tasks, viewing his abilities as a proprietary asset for Stagg Industries' profit-driven schemes, such as resource extraction and technological advancements. This dynamic positions Stagg as a recurring corporate manipulator, often forcing Metamorpho into moral dilemmas where refusal risks endangering or their family. The Masters of Disaster, a cadre of for-hire supervillains with powers mimicking natural calamities, emerged as key adversaries during Metamorpho's tenure with in the 1980s. Comprising members like Coldsnap ( manipulation), Gust ( control), and Shatter (seismic force), the group was hired to dismantle the team, directly pitting their elemental assaults against Metamorpho's transmutative defenses in brutal confrontations that tested his adaptability to extreme environmental threats. Their debut clash in Batman and the Outsiders #9 highlighted how the Masters' coordinated disaster-themed attacks—such as freezing blizzards and gale-force tempests—exploited vulnerabilities in Metamorpho's forms, forcing him to cycle through rapid elemental shifts to counter their synergy and protect his teammates. As terrorists specializing in widespread destruction, they represent a thematic foil to Metamorpho's constructive heroism, recurring in arcs as opportunistic foes challenging his role in global stability efforts. Kobra, the serpentine cult led by the fanatical Jeffrey Burr (later iterations), has clashed with Metamorpho through its paramilitary Strike Force Kobra, particularly amid the ' covert operations in the nation of Markovia. The cult's incursions into Markovian territory, aimed at territorial conquest and occult domination, drew the team into high-stakes battles where Kobra's bio-engineered soldiers and hypnotic warriors overwhelmed Metamorpho with sheer numbers and venomous tactics, compelling him to adopt corrosive or gaseous forms for infiltration and . These encounters, detailed in Outsiders #21, underscored Kobra's role as a geopolitical terrorist exploiting regional instabilities, with Metamorpho's versatility proving crucial in disrupting their ritualistic plots and preventing Markovian . The cult's recurring ambushes tied into broader narratives, positioning Kobra as a persistent threat to Metamorpho's alliances in Eastern European conflicts. In the 2024 Metamorpho: The Element Man series, corporate rivals escalate tensions around Stagg Industries, including a deadly cultural gunning for Sapphire's influence and the cybernetic entity Cy.CLOPS, whose assaults on the company provoke Metamorpho into defending his found family against tech-augmented industrial sabotage. These modern adversaries blend business intrigue with high-tech villainy, forcing Metamorpho to navigate and direct combat while safeguarding his powers from exploitation in a cutthroat corporate .

Other versions

DC: The New Frontier

In Darwyn Cooke's DC: The New Frontier (2004–2005), an Elseworlds miniseries set in an alternate history spanning the 1950s and 1960s, Rex Mason is portrayed as a government agent whose body is mutated during clandestine Cold War experiments, granting him elemental transformation abilities adapted from his classic powers. This version emphasizes his role in espionage operations, where he allies with precursors to the Justice League—including Superman, Batman, Wonder Woman, and the Martian Manhunter—to combat the ancient, otherdimensional entity known as the Centre, a primordial force awakening amid global paranoia. Mason's arc unfolds as a tragic figure, isolated by his grotesque, ever-shifting form and the era's McCarthyist suspicions of the "different," culminating in his self-sacrifice to seal the Centre's rift and avert planetary catastrophe, symbolizing the personal costs of Cold War-era heroism. Cooke's retro visual style, inspired by mid-20th-century illustration and noir aesthetics, heightens Metamorpho's alienation through stark, colorful panels that contrast his fluid, multicolored physique against the rigid social norms of the time, underscoring themes of prejudice and redemption.

JLA: The Nail

In the 1998 miniseries JLA: The Nail, written and illustrated by , the story depicts an alternate where a nail punctures the tire of Jonathan and Martha Kent's truck, preventing them from discovering Kal-El's rocket and resulting in a darker world marked by intense prejudice against s, who are treated as dangerous mutants. Rex Mason, known as Metamorpho, appears as one such persecuted , operating as part of an underground resistance of heroes who fight against societal oppression and a government-sanctioned, armored manipulated by villains including . His elemental transformation abilities are exploited through alien technology recovered from the rocket, which Luthor uses to brainwash him into assassinating key figures like , highlighting the vulnerability of metahumans in this reality. A critical turning point involves Metamorpho succumbing to the manipulation but ultimately sacrificing himself in a desperate attempt to reveal Luthor's scheme to the before dying in battle against armored enforcers, underscoring the story's exploration of and the heroic struggle against it. This portrayal parallels themes of seen in Marvel's , adapting them to the by emphasizing how the absence of a unifying figure like exacerbates fear and division toward those with extraordinary powers.

Justice

In the 2005–2007 Justice miniseries by writer and painter , Metamorpho (Rex Mason) joins an expanded roster of the to confront a coalition of supervillains led by and , who initially masquerade as saviors while plotting the heroes' downfall. As the narrative unfolds, the conflict escalates into a planetary crisis when , styling himself as the King of the World, launches an interstellar invasion with his armada, forcing an uneasy alliance between the and the villains to defend Earth. Metamorpho plays a key role in this global defense, leveraging his elemental manipulation powers to form massive barriers and shields composed of rock, metal, and other substances, which help repel invading forces and protect civilian populations during widespread assaults. A prominent centers on Metamorpho's personal life amid the chaos, as he prioritizes shielding his wife, , from collateral dangers posed by the invasions and villainous schemes, underscoring his commitment to even as threats loom. In a climactic moment, Metamorpho attempts a heroic sacrifice by overextending his transformations to contain a critical breach in the defensive lines, risking permanent destabilization of his atomic structure to buy time for his teammates. This act highlights his selflessness, though he ultimately survives, contributing to the League's victory over Mongul's forces. The series' distinctive painted art style by emphasizes the visceral, grotesque aspects of Metamorpho's abilities, rendering his shifts into disparate elements—like jagged stone armor or fluid metallic tendrils—with hyper-detailed that contrasts the heroic of the core members. These depictions amplify the character's otherworldly appearance, making his contributions to the epic-scale battles visually striking and integral to the story's thematic exploration of heroism under existential threat.

Other alternate depictions

The Injustice comic series (2013–ongoing) portrays Metamorpho as a member of Superman's authoritarian One Earth Regime, where he serves as the warden of the underwater prison known as the , using his elemental powers to maintain control. During the Dark Nights: Metal crossover (2017–2018), Metamorpho senses the impending threat from the Dark Multiverse and teams up with Mr. Terrific and , being pulled into the Dark Multiverse where they form The Terrifics to combat the crisis. In the 1996 Amalgam Comics imprint, was merged with Marvel's Mimic (Calvin Rankin) to create Metamimic, a hero capable of mimicking superhuman abilities and transforming his body into various elements.

In other media

Television

made his animated television debut in the two-part episode "" from (season 1, 2002), voiced by . In the story, Rex Mason, a former and friend of John Stewart, is transformed into an elemental shape-shifter by a orchestrated by his fiancée's father, . Initially manipulated into battling the , ultimately joins the team after reconciling with Stewart, showcasing his tragic origin and reluctant heroism. In (2004–2006), Metamorpho appeared in non-speaking cameo roles as a recurring member of the expanded , appearing in at least seven episodes including "," "," "Panic in the Sky," and "." These brief portrayals depicted him as a reliable backup hero during large-scale crises, such as the arc, emphasizing his integration into the League's roster without further exploring his backstory. No dedicated voice actor was credited for these silent appearances. Metamorpho returned with a speaking role in Batman: The Brave and the Bold (season 1, episode 11: "Enter the Outsiders!," 2009), voiced by Scott Menville. Here, he served as a core member of the Outsiders, a team assembled by Batman to combat a Kobra cult threat, highlighting his malleable powers in team dynamics and humorous banter with allies like Black Lightning and Katana. He featured in additional episodes, such as "Inside the Outsiders" (season 3, 2011), where his elemental transformations aided in battling Psycho-Pirate's emotional manipulations, underscoring themes of personal resilience and family loyalty through references to his wife Sapphire. In (season 3: Outsiders, 2018–2019), Metamorpho was voiced by and portrayed as a reserve hero affiliated with , enduring constant pain from his powers as a side effect of his transformation. His minor but impactful role included key fights, such as clashing with in "Exceptional Human Beings" (episode 10), where he used his abilities to protect young heroes like Terra Markov, blending action with undertones of mentorship and sacrifice. Across these adaptations, Metamorpho's depictions often emphasized his comedic, wisecracking personality alongside fluid, visually dynamic animations of his shape-shifting, while weaving in family-oriented subplots involving his relationships.

Film

Metamorpho made his live-action debut in the 2025 film , directed by and starring as the titular hero. Portrayed by Anthony Carrigan, the character serves as a reluctant ally to , initially coerced by () into using his powers against the Man of Steel. In a key sequence, Luthor imprisons in a cell with Metamorpho, who transforms his body into to weaken the hero, highlighting the character's unique ability to transmute his form into any element. Throughout the film, Metamorpho redeems himself by turning against Luthor and aiding in climactic battles across , employing his shape-shifting abilities to combat threats and corporate-backed villains. His role underscores an anti-heroic persona infused with sharp wit, as Carrigan delivers a performance that blends vulnerability with humor, making the character a standout in the ensemble. The visual effects team at crafted Metamorpho's transformations through extensive prosthetics and , requiring up to six hours per day for Carrigan, resulting in striking depictions of as his form contorts into gaseous, liquid, and solid states. This portrayal integrates Metamorpho into James Gunn's rebooted as the franchise's first entry, positioning him as a foundational figure among emerging heroes without prior live-action appearances. The film's depiction loosely ties to the 2024 Metamorpho: The Element Man comic series by writer and artist Steve Lieber, emphasizing his origins and reluctant heroism.

Video games

Metamorpho has appeared in a limited number of DC-licensed , primarily as a summonable ally or non-playable character, reflecting his powers in interactive contexts. In Scribblenauts Unmasked: A DC Comics Adventure (2013), developed by and published by Warner Bros. Interactive Entertainment, Metamorpho is one of over 100 characters available for players to summon by typing his name into the game's . Once summoned, he utilizes his ability to transform his body into various elements—such as turning into acid to dissolve obstacles or inflating into a balloon for elevation—to assist in solving puzzles across DC-themed levels like and . This integration highlights his versatile powerset in a creative, non-combat focused gameplay loop. In (2011), an ongoing by , Metamorpho serves as a non-playable vendor NPC located in the Archive of Victory within the House of Legends instance. He specializes in selling cosmetic styles and artifacts tailored for characters, tying into his comic lore as an manipulator while allowing players to customize avatars inspired by his appearance for player-versus-environment and player-versus-player modes. His presence adds flavor to the game's League-inspired hubs without direct playability.

Miscellaneous

Metamorpho has appeared in various sets produced by SkyBox in the , notably the Cosmic Teams series, which includes #46 featuring the character in his elemental form alongside team affiliations. These cards often highlight his shape-shifting abilities through illustrated depictions of his transformations into different substances, contributing to collector interest in his unique powers during the era's non-sports boom. In merchandise, DC Direct released an of Metamorpho in 2003, designed after his Silver Age appearances and emphasizing his malleable, multi- body with articulated parts for posing in various forms; this figure was part of broader lines that included Outsiders-themed releases around 2005, aligning with the character's team affiliations. More recently, following the 2025 film, introduced a Pop! figure of Metamorpho paired with his son Baby Joey, capturing the character's live-action and elemental texture in a 3.75-inch collectible format for display. Audio adaptations of Metamorpho's stories include the 1970s Power Records release "Fumo, The Fire Giant," a dramatized tale starring the Element Man as he battles a mythical entity using his powers, originally issued as a RPM record with accompanying . This production, part of DC's early efforts, features and sound effects to evoke the character's adventures from series. Promotional activities for Metamorpho surged in 2024 with panels at , where writer discussed the upcoming Metamorpho: The Element Man series, focusing on psychedelic, standalone stories exploring Rex Mason's existential struggles and elemental transformations. These events, moderated by representatives, previewed artist Steve Lieber's groovy art style and tied into the character's broader role, generating buzz ahead of the December 2024 debut issue.

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