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First and Only

First and Only is a by British author , first published in August 1999 by . It serves as the debut installment in the ongoing series, set within the expansive universe created by . The story centers on Colonel-Commissar Ibram Gaunt and his elite regiment, the Tanith First and Only—nicknamed "Gaunt's Ghosts"—as they fight in the Sabbat Worlds Crusade to reclaim a sector of space lost to for a thousand years. The narrative unfolds amid the brutal on the forge world of Fortis Binary, where Gaunt's regiment disrupts operations while navigating rivalries among other units. As the Ghosts survive relentless battles, they become entangled in a conspiracy aimed at assassinating Macaroth, the crusade's leader, forcing Gaunt to balance loyalty, survival, and the Imperium's greater cause. The novel explores themes of honor, treachery, and the grim realities of warfare in a galaxy-spanning conflict, establishing key characters and the regiment's enduring legacy. Dan Abnett, a and comic book writer based in the , drew from his extensive experience with lore to craft First and Only, one of Black Library's earliest original novels. Hailed as an absolute classic, it remains the most read novel to date and launched a series that has expanded into over a dozen books, audio dramas, and graphic novels. The 2019 20th anniversary edition underscores its enduring popularity and influence on the franchise's subgenre.

Background

Warhammer 40,000 universe

The Warhammer 40,000 universe is set in the 41st millennium, a dystopian era characterized by unending conflict where humanity clings to survival amid a galaxy teeming with existential threats. The Imperium of Man, a vast and decaying empire spanning a million worlds, wages eternal war against alien races, the insidious forces of , and internal heresies that threaten to unravel its fragile order from within. This future, encapsulated by the mantra "In the grim darkness of the far future, there is only war," portrays a humanity isolated by warp storms and locked in perpetual strife, with no room for hope or progress. Exemplified by campaigns like the Sabbat Worlds Crusade, the Imperium launches desperate reclamation efforts to wrest sectors from Chaos occupation. Central to the Imperium's defense is the Astra Militarum, formerly known as the , which serves as the primary human military force comprising billions of soldiers organized into diverse planetary regiments. These massed infantry formations, supported by colossal tanks, artillery, and aircraft, undertake grueling planetary campaigns to hold or reclaim worlds against overwhelming odds. Recruited from hive worlds, agri-worlds, and other Imperial domains, the Astra Militarum embodies the Imperium's doctrine of , where sheer numbers and unyielding resolve compensate for the technological stagnation afflicting human forces. Chaos represents a pervasive corrupting force within the setting, emanating from the Immaterium—a dimension of raw emotion—and led by the Ruinous Powers, also known as the Dark Gods. These entities, including Khorne, Tzeentch, Nurgle, and Slaanesh, embody primal aspects of destruction, change, decay, and excess, drawing power from the collective psyches of sentient beings across the . infiltrates society through insidious cults and traitorous elements, sowing discord, mutation, and rebellion that erode the Imperium's authority from the shadows. A cornerstone of the Imperium's technological foundation is the Standard Template Construct (STC), an ancient artificial intelligence system developed during humanity's Dark Age of Technology. STCs contain exhaustive databases of blueprints for constructing essential machinery, vehicles, weapons, and infrastructure, enabling automated production from basic raw materials. In the resource-scarce 41st millennium, recovered STC fragments are revered as holy relics by the Adeptus Mechanicus, who guard them zealously to sustain the Imperium's war machine against inevitable decline.

Sabbat Worlds Crusade

The Sabbat Worlds Crusade was an launched in 755.M41 to reclaim the Sabbat Worlds sector in the Segmentum Pacificus, a region that had fallen to forces approximately one millennium earlier. This vast endeavor marked one of the Imperium's most ambitious offensives against the , aimed at restoring control over a strategically vital area bordering the Eye of Terror's influence. The crusade's origins stemmed from prophetic visions attributed to Saint Sabbat, the sector's revered founder, which inspired High Lords of to authorize the reclamation effort amid growing threats from Chaos incursions. Under the initial command of Overl Slaydo, the crusade pursued dual objectives: the systematic liberation of key forge worlds and strategic planets essential for resupply and forward basing. Slaydo's strategy emphasized rapid advances to secure industrial hubs, recognizing their role in sustaining prolonged warfare against entrenched warbands. Following Slaydo's death in 765.M41 during the assault on the fortress world of Balhaut, command passed to his deputy, Macaroth, who shifted focus toward more aggressive maneuvers to exploit momentum while consolidating gains in contested sub-sectors. The operation unfolded in multiple phases, beginning with the clearance of peripheral regions and progressing inward, a structure designed to isolate and dismantle strongholds. The crusade's immense scale mobilized billions of Astra Militarum troops, alongside vast fleets of the Imperial Navy and support from Adeptus Mechanicus forces, across dozens of warfronts spanning light-years. Early phases targeted outer sub-sectors such as the Cabal Salient, where Imperial forces shattered garrisons through combined-arms assaults, securing vital supply routes and eliminating early resistance pockets. Central to the campaign's sustainability was the capture of forge worlds such as Fortis Binary, whose manufactorums produced essential war materiel—including armored vehicles, munitions, and voidship components—to fuel the ongoing advance without over-reliance on distant Segmentum supply lines. This industrial backbone enabled the to maintain pressure on Chaos defenders, transforming reclaimed territories into self-reinforcing bastions. Specialized regiments, such as units optimized for , played crucial roles in these phases by conducting infiltration and scouting operations to gather intelligence on enemy dispositions.

Publication history

Development

The characters of Colonel-Commissar Ibram Gaunt and the Tanith First and Only regiment were first introduced in short stories by published in Black Library's Inferno! magazine. The inaugural story, "Ghostmaker," appeared in issue 4 in 1997. A subsequent piece, "The Hollows of ," was published in issue 8 in , further developing the characters and setting. Abnett, who had already established himself writing tie-in material including comics and short fiction for , was commissioned by to create First and Only as their inaugural original novel. This project launched the series amid 's broader effort in the late to deepen the franchise's through expanded prose literature, moving beyond rulebooks and short-form content. Abnett's experience with the universe allowed him to craft a military-focused emphasizing regiment dynamics and personal stakes within the grimdark setting. The dedication, "To Nik, first and only," underscores a personal touch in Abnett's creative process, honoring an individual close to him as the work took shape.

Editions and releases

First and Only was initially released in August 1999 by Black Library in the United Kingdom as a 288-page paperback edition with ISBN 1-84154-101-X. Subsequent editions include a 2002 reprint in paperback format (ISBN 978-1-84416-164-5) and a 2010 ebook edition (ISBN 978-0-85787-001-8). In 2013, it was re-published as part of Black Library Classics, highlighting its status among the imprint's earliest and most influential works (ISBN 978-1-84970-505-9). A 20th anniversary hardcover edition followed in 2019. First and Only has been included in omnibus collections, notably The Founding (2003, ISBN 978-1-84416-066-2), which compiles it with Ghostmaker and . As of recent publications, First and Only is recognized by as the most read novel ever, contributing to its ongoing reprints linked to the enduring popularity of the series.

Narrative

Plot summary

The opens amid the brutal on the forge world of Fortis Binary, where Colonel-Commissar Ibram Gaunt leads the Tanith in a desperate defense against -corrupted cultists known as the Shriven. As forces endure relentless barrages and internal tensions under High General Hechtor Dravere's command, the Ghosts execute a daring infiltration of enemy lines, disrupting a ritual involving towers that threaten to summon daemonic reinforcements. This action exposes the regiment to ambushes and culminates in violent clashes with the rival Jantine Patricians, a harboring deep animosity toward Gaunt and his men, resulting in casualties and the temporary capture of Major Elim Rawne. The narrative shifts to the garrison world of Pyrites, where Gaunt receives an encrypted message from his old ally Torquill Fereyd, drawing the Ghosts into a web of in . There, they uncover a conspiracy centered on a recovered Standard Template Construct (STC) fragment—a priceless relic of ancient human technology capable of revolutionizing Imperial production—and learn it is being used to plot the of Macaroth, the crusade's . Revelations point to betrayal within the Imperial high command, orchestrated by Dravere in alliance with Golesh Heldane, who seeks to exploit the artifact to seize control of the Sabbat Worlds Crusade. Interwoven throughout is a flashback structure recounting Gaunt's 30-year career, from his early days as a cadet on Darendara to formative experiences on worlds like Khedd and Pashen Nine-Sixty, which inform his present-day strategies and moral dilemmas. These interludes highlight pivotal decisions, such as a long-ago avenging his father's death and a psyker's prophetic warning about the dangers of forbidden technology. The story builds to a climax on the of Menazoid Epsilon, a jungle-shrouded shrine world hiding ancient necropolises and the STC's core secrets. The Ghosts undertake high-risk infiltration missions through booby-trapped ruins and maglev tunnels, facing ambushes and awakened Men of Iron guardians—silicon-based constructs from humanity's dark technological past. In a frantic defense against a massive Shriven counteroffensive, Gaunt's forces sabotage enemy strongholds and recover the artifact, only to destroy it in a cataclysmic explosion to thwart the conspiracy and prevent its catastrophic misuse, securing the crusade's continuation at great cost.

Characters

Colonel-Commissar Ibram Gaunt serves as the of the Tanith First and Only , known as , during the Sabbat Worlds Crusade. A steadfast and tactically brilliant leader, Gaunt is haunted by past failures, particularly the destruction of his assigned homeworld Tanith, which occurred shortly after the 's formation due to his adherence to evacuation orders. He leads from the front, wielding a and bolt pistol while fostering a deep loyalty among his troops, whom he values as individuals rather than expendable assets. Brin acts as Gaunt's personal and the regiment's unofficial , being the sole civilian survivor from Tanith after personally saving Gaunt during the planet's fall. Transformed from a young into a , Milo contributes through his exceptional hearing, which enables him to detect distant threats and facilitate reconnaissance efforts as well as critical rescues during operations. His intuitive warnings often prove vital to the Ghosts' survival in hostile environments. As the regiment's senior colonel and second-in-command, Colm Corbec is a pragmatic who excels in frontline command and builds a close, trusting bond with Gaunt. A towering and reliable figure among the Ghosts, Corbec prefers direct, no-nonsense approaches to leadership, often resolving disputes with physical intervention while maintaining the morale and cohesion of his . His Tanith-born background as a seasoned adds a layer of and expertise in tactics to the regiment. Elim Rawne, a cynical major hailing from Tanith's underbelly, embodies internal tensions within the Ghosts through his initial resentment toward Gaunt for prioritizing evacuation over defense of their . Despite his scheming nature and criminal past, Rawne proves highly effective in , leading key assaults and navigating the regiment's fractious dynamics with ruthless efficiency. His pivotal actions in battles highlight both his tactical acumen and the ongoing struggle for unity among the survivors. Among the antagonists, Lord High Militant General Hechtor Dravere is a scheming senior Imperial commander resentful of Macaroth's ascension and plotting the crusade's downfall through a conspiracy to assassinate the leader. Dravere's machinations exploit rivalries among regiments, drawing the Ghosts into a web of betrayal that threatens the entire Sabbat Worlds effort. Complementing this intrigue, Colonel Draker Flense commands the Jantine Patricians with a personal vendetta against Gaunt, rooted in Gaunt's prior exposure of Flense's father's treachery, which fuels aggressive confrontations and ambushes against the Ghosts.

Themes

Military intrigue and betrayal

In First and Only, the narrative centers on a high-level conspiracy orchestrated by Lord High Militant General Hechtor Dravere, in alliance with Golesh Heldane and Colonel Draker Flense of the Jantine Patricians, aimed at assassinating Macaroth and seizing command of the Sabbat Worlds Crusade. The plot hinges on the discovery of a rare Standard Template Construct (STC) database on the hive world of Menazoid Epsilon, which the conspirators intend to exploit for manufacturing forbidden Iron Men—ancient artificial intelligences—to bolster their coup and facilitate infiltration into ranks. This scheme underscores the fragility of command structures, where personal ambition intertwines with heretical corruption to sabotage the broader war effort against forces. Regimental rivalries exacerbate the intrigue, particularly the deep-seated animosity between Gaunt's Tanith First and Only—derided as "ghosts" for their origins from a destroyed world—and the aristocratic Jantine Patricians under Colonel Draker Flense. These tensions reflect broader prejudices within the Astra Militarum, where elite "volone" regiments view frontier-born units like the Ghosts as inferior rabble, fostering grudges that erupt into open conflict and undermine operational cohesion. Flense's Patricians, complicit in Dravere's plot, exploit these divisions through ambushes and sabotage, illustrating how internal Imperial hierarchies breed treachery as effectively as external threats. On Menazoid Epsilon, espionage intensifies as joint forces, including the Ghosts, Vitrian Dragoons, and Patricians, converge to secure the STC amid the ruins of a shattered hive city. Alliances fracture through double-crosses, such as Heldane's subversion of the spy Fereyd into a to activate the STC, and the Patricians' during a subterranean assault that wipes out an entire Tanith platoon. These deceptions, masked as tactical necessities in the hunt for ancient technology, highlight the labyrinthine web of loyalties that turns a potential triumph into a near-catastrophe. Gaunt's efforts to unravel the plot prove pivotal in exposing these fractures. The novel contrasts overt Chaos incursions, such as the ritualistic Shriven forces on Fortis Binary, with the insidious human betrayals that pose a greater immediate danger to the . While Chaos manifests through blatant and daemonic pacts, the Dravere operates through subtle manipulations within the Imperial hierarchy, revealing how treachery from loyal-seeming officers erodes the crusade from within more insidiously than frontal assaults. This duality emphasizes the Imperium's profound vulnerability to its own paranoia and ambition, where the true enemy often wears the .

Duty and sacrifice

In First and Only, Colonel-Commissar Ibram Gaunt embodies the stringent demands of commissarial duty within the , enforcing discipline through executions of deserters or those whose actions threaten morale, as seen in his handling of personal betrayals that undermine . This adherence is deeply personal, rooted in his vow to honor the Tanith First and Only—the sole regiment raised from the forest world of Tanith before its destruction by forces—by leading its survivors to eternal service and glory in the Emperor's name. Gaunt's resolve reflects the broader commissar's role: to inspire unwavering loyalty amid the horrors of the Sabbat Worlds Crusade, even at the cost of his own emotional burden. The Tanith First and Only, dubbed , endure profound regimental sacrifices that define their "first and only" status as the last remnants of a razed , with no new recruits possible to replenish their ranks. On the forge world of Fortis Binary, the Ghosts suffer heavy casualties in grueling against forces, their scouting expertise and stealth tactics proving vital yet exacting a steep toll in lives lost to enemy fire and attrition. These losses underscore the collective human cost of service, where the regiment's displaced warriors fight on, driven by a sense of inherited duty to reclaim honor for their obliterated world. Soldierly bonds form a crucial counterpoint to the isolation of war, exemplified by Major Colm Corbec's mentorship of young trooper Brin Milo, who evolves from a and detached observer into a committed fighter integrated into the regiment's ranks. Corbec's guidance fosters a paternal dynamic that strengthens unit resilience, highlighting the Ghosts' emergence as a found family bound by shared trauma and mutual reliance within the vast, impersonal . Such relationships emphasize how personal connections sustain the troops through the relentless demands of duty. Interwoven flashbacks chronicle Gaunt's decades of service, from his early days as a cadet commissar to pivotal decisions on Balhaut, illustrating a motif of devotion that is both futile in the face of the Imperium's endless wars and essential to its survival. These vignettes culminate in crusade-defining choices, such as prioritizing regimental integrity over personal ambition, reinforcing the theme of sacrifice as the cornerstone of loyalty to the Emperor. Betrayals among allied forces occasionally test these commitments, amplifying the emotional weight of unwavering service.

Reception

Critical response

Upon its release, First and Only received praise from critics for its depiction of realistic regiment infighting and high-stakes battles, with reviewer Sean Stiennon in Black Gate highlighting the tensions between the Tanith Ghosts and the Jantine Patricians as a standout element of cultural and doctrinal rivalry, comparing the novel favorably to classics for its deep character development and varied combat scenarios. Reviewers also commended author Dan Abnett's ability to blend intense action sequences with character-driven drama, as noted by CT Phipps in Grimdark Magazine, who emphasized the theme of treachery among allies—such as rival regiments betraying over a valuable Dark Age of Technology artifact—as a key strength that humanizes the universe. The book earned overall acclaim for making the expansive 40k lore accessible through relatable human perspectives on the frontline soldiers of the . In early 2000s responses, the novel was positioned as a milestone for Black Library's original fiction, with commentators in Goonhammer describing its gritty tone—evoking World War I trench warfare in its opening and a more chaotic, Napoleonic climax—as instrumental in establishing the Gaunt's Ghosts series as a cornerstone of the publisher's output.

Commercial success and legacy

First and Only achieved notable commercial success shortly after its release, establishing itself as one of Black Library's flagship titles. It had become the publisher's top-selling Warhammer 40,000 novel, a position reinforced by its designation as the most read entry in the franchise's literary canon. Sustained reprints and inclusion in omnibus editions, such as The Founding and The Saint, significantly boosted overall series sales and maintained its market presence over the years. The novel launched the saga, which expanded to 16 novels by 2019, profoundly influencing subsequent within the universe. This series, centered on the Tanith First and Only , set a benchmark for regiment-focused narratives, encouraging to develop similar stories emphasizing human-scale conflicts in the setting. Its enduring popularity is evident in the proliferation of related short stories and anthologies, further embedding the saga in the franchise's expanded lore. Culturally, First and Only played a pivotal role in popularizing "" regiment tales, highlighting the sacrifices of forces and inspiring a wave of fan works, including artwork, , and community discussions. This shift prompted to emphasize narratives in expansions, particularly through the ongoing Sabbat Worlds campaign featured in codexes and supplements. The 2019 20th anniversary edition, released in and formats, underscored its foundational status, linking it directly to contemporary adaptations and developments in the Sabbat Worlds.

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