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NES Classic Edition

The Nintendo Entertainment System: NES Classic Edition is a dedicated home video game console developed and published by Nintendo as a miniaturized replica of the original Nintendo Entertainment System (NES), released on November 11, 2016, in North America and Europe, and November 10 in Japan and Australia. Preloaded with 30 classic NES titles—including Super Mario Bros., The Legend of Zelda, Metroid, Donkey Kong, and PAC-MAN—it connects to modern high-definition televisions via an included HDMI cable and emulates the original 8-bit hardware for authentic gameplay. Priced at $59.99 in the United States, the NES Classic Edition includes one wired NES-style controller, with support for a second controller (sold separately) or compatible Wii Classic Controllers, and introduces modern features such as up to four save states per game, a rewind function, and adjustable screen settings like a CRT filter to mimic vintage display effects. The system powers via a micro-USB cable and AC adapter (adapter not included), emphasizing plug-and-play convenience for reliving 1980s gaming without the need for original cartridges or peripherals. Despite its compact 5.3-by-3.1-by-1.7-inch design and instant commercial success—driven by nostalgia for the era that sold over 61 million units worldwide from 1985 to 1995—the console suffered from severe supply shortages during its initial launch, fueling and resale prices exceeding $200. discontinued production in April 2017 amid shifting focus to the similar , but high demand prompted a surprise re-release on June 29, 2018, with no changes to hardware or games, allowing broader access until supplies stabilized. The NES Classic Edition's legacy underscores 's strategy of leveraging retro gaming to bridge generational appeal, influencing subsequent mini-console releases and ongoing NES emulation via .

Hardware

Design and features

The NES Classic Edition features a miniaturized design of the original , retaining the iconic boxy shape and gray-and-black color scheme for nostalgic appeal. The console measures 1.7 by 5.1 by 3.9 inches (HWD) and weighs approximately 6 ounces, making it compact and lightweight compared to the full-sized original. Internally, it is equipped with an Allwinner R16 quad-core system-on-chip running at 1.2 GHz, 256 MB of DDR3 RAM, and 512 MB of flash storage to handle and data. The integrated Mali-400 MP2 graphics supports HDMI video output at 720p resolution and 60 Hz , with options for a native 4:3 and an adjustable scanlines filter to mimic the look of classic televisions. The included controller is a wired of the original NES , connected via a 2.6-foot cable to one of two ports on the console; a second identical controller is available separately for two-player games. Power is supplied through a micro-USB input requiring an external (not included), while video and audio are output solely via , with no support for legacy connections. The emulation-based operating system provides up to four save states per game for instant progress preservation, along with a toggle between 50 Hz and 60 Hz display modes to suit PAL and standards. There are no built-in capabilities, , or options, emphasizing a self-contained retro experience.

Included games

The NES Classic Edition features a curated library of 30 pre-installed games drawn from the original (NES) catalog, spanning 1983 to 1992 and including a balance of first-party titles and third-party offerings from developers such as , , and . This selection emphasizes iconic action, platforming, adventure, and arcade-style games that defined the 8-bit era, with no additional expansions, , or user-modifiable libraries provided. Notable inclusions are region-specific versions, such as , which uses the Japanese Super Mario Bros.: The Lost Levels—previously unreleased in on the original NES hardware. The full list of included games is as follows:
Game TitleDeveloper/PublisherOriginal Release Year (NES)
1985
1988
1986
Castlevania II: Simon's Quest1987
1985
Donkey Kong Jr.1986
Double Dragon II: The Revenge / 1988
1990
1985
Final FantasySquare1990
/ Bandai1988
Ghosts'n Goblins1986
1986
1985
1987
1992
Mario Bros.1983
1987
1988
1987
1989
/ Bandai1984
Punch-Out!! Featuring Mr. Dream1990 (re-release)
1990
Super C1990
Super Mario Bros.1985
1988 (as The Lost Levels)
1988
1989
The Legend of 1987
Zelda II: The Adventure of Link1988
These games are emulated with high fidelity to their original NES counterparts, incorporating enhancements for modern play. Each title supports up to four suspend points ( states), accessible via the reset button and HOME menu, allowing players to and resume progress at any moment without relying on in-game features where available. Display options include a filter that adds scanlines and simulates vintage television visuals, a 4:3 for authentic proportions, and a pixel-perfect mode for unfiltered rendering on contemporary screens. The emulation is region-free, permitting all titles to run seamlessly on any territorial variant of the console. Complementing the library, Nintendo released exclusive promotional content alongside the console's launch, including a series of developer interviews featuring discussing the creation of key titles like and Super Mario Bros.. These provide historical context but are not integrated into the console itself.

Release

Announcement and launch

The NES Classic Edition was developed by Nintendo as a compact, emulation-based recreation of the original Nintendo Entertainment System to capitalize on the resurgence of interest in retro gaming. This project responded to broader trends in nostalgic entertainment, providing a modernized way to experience classic titles without requiring original hardware or cartridges. Nintendo officially announced the NES Classic Edition on July 14, 2016, highlighting its pre-loaded library of 30 games and HDMI connectivity for contemporary televisions. A teaser trailer followed on July 21, evoking 1980s aesthetics with footage from iconic titles like Super Mario Bros. and The Legend of Zelda to stir memories of early gaming eras. In Japan, the equivalent Famicom Mini was revealed separately on September 29, 2016, featuring a design faithful to the original Family Computer and a regionally tailored game selection. The console launched globally in November 2016, with the Famicom Mini debuting in on at ¥5,980 (approximately $59 USD at the time), excluding the optional ¥1,000 . and followed on November 11, priced at $59.99 USD and €59.99 EUR, respectively, with an initial worldwide production run of 2.3 million units. Bundles in Western markets included an cable and for immediate plug-and-play setup. Marketing campaigns centered on and ease of use, positioning the device as a limited-edition gateway to childhood favorites for both longtime fans and new generations. Advertisements featured retro-inspired visuals, emphasizing the console's simplified operation—no additional purchases needed beyond the unit itself—and its role in reliving the of 8-bit gaming.

Relaunch and discontinuation

Following the intense demand and subsequent shortages that plagued the 's initial 2016 release, decided to resume production in to fulfill lingering consumer interest. The company confirmed this plan during its February 1, 2018, corporate briefing, stating it would restart manufacturing that year while maintaining the original $59.99 price point. On May 14, 2018, specified that restocks would begin on June 29, 2018, with units available through the holiday season alongside the . By mid-2018, global sales of the had exceeded 3.6 million units. Production of the NES Classic Edition concluded after the 2018 holiday period, with Nintendo announcing on December 14, 2018, that it would cease manufacturing the console, citing sufficient supply to meet remaining demand. No additional units were planned beyond this final run, marking the end of official production and initiating a gradual phase-out of formal support services. In September 2024, Nintendo Japan announced it would discontinue repair services for its Classic Edition consoles, including the Famicom Mini (the Japanese equivalent of the NES Classic Edition), once spare parts stocks are depleted, with the change taking effect in late 2024. Repair services in the had already ended in January 2022. This signals the long-term conclusion of official maintenance for the product line in supported regions.

Variants

Shōnen Jump Edition

The Shōnen Jump Edition is a limited variant of the Famicom Mini released exclusively in to commemorate the 50th anniversary of magazine. Launched on July 7, 2018, it features a distinctive gold-colored casing emblazoned with the logo and was priced at 7,980 yen. This edition shares the core technical specifications of the standard Famicom Mini but includes themed packaging to align with the magazine's branding. In terms of hardware, the Shōnen Jump Edition maintains the same internal components and functionality as the base Famicom Mini, including output, USB power, and built-in for Famicom games. The primary aesthetic difference is the gold exterior, which replaces the standard model's white and red design, while the controllers remain wired directly to the console with short cables identical to those on the original. The interface has minor visual tweaks, such as a custom and menu styling reflecting themes, but no functional enhancements like additional ports or expanded storage. The edition's game library consists of 20 pre-installed titles drawn exclusively from Shōnen Jump-published series, with no overlap to the standard Famicom Mini's selection. These include licensed adaptations such as (Fist of the North Star), , , Dragon Ball: Mystery of the Dragon Jewel, and . The focus on manga tie-ins emphasizes , , and elements popular in the magazine's history, providing a curated experience tied to Shōnen Jump's legacy rather than broad Famicom representation. It achieved strong sales, moving 110,000 units within its first two days on the market, surpassing expectations for the niche variant, with no plans for an release.

Regional differences

The NES Classic Edition and its counterpart, the Nintendo Classic Mini: Family Computer (Famicom Mini), feature distinct design elements reflecting their regional origins. The Famicom Mini adopts the original Famicom's iconic red-and-white color scheme with hardwired controllers directly attached to the console, homage to the 1983 hardware that lacked detachable cables. In contrast, the NES Classic Edition uses a gray-and-black aesthetic mimicking the North American NES, complete with detachable USB controllers for added flexibility. Content variations primarily manifest in the pre-installed game libraries, with both systems offering 30 titles but only 22 in common, while the remaining eight are region-exclusive to accommodate cultural preferences. The Famicom Mini includes Japan-specific games such as Atlantis no Nazo and Yie Ar Kung-Fu, which were not released internationally on the NES, whereas the NES Classic Edition features Western-localized titles like StarTropics and Tecmo Bowl. All games run in their original languages regardless of region, but the NES Classic Edition's interface supports up to eight languages including English, French, and Spanish from launch, while the Famicom Mini's menus are exclusively in Japanese. Packaging and accessories also differ slightly to suit regional standards. Both systems include an cable for modern TV connectivity and a micro-USB cable for power, but neither bundles a wall adapter; whereas the NES Classic Edition is positioned strictly for use in international markets. The Japan-exclusive Edition extends these differences as a themed variant with manga-inspired content. Pricing and availability further highlight regional adjustments, with the Famicom Mini launching at ¥5,980 (approximately $56 USD at the time) in on November 10, 2016, slightly undercutting the NES Classic Edition's $59.99 MSRP in and starting November 11, 2016, to align with local market expectations.

Reception

Critical reviews

The NES Classic Edition received generally positive critical reception, with reviewers praising its nostalgic appeal, ease of use, and faithful recreation of classic gameplay. For instance, awarded it 8/10, describing it as a "perfect retro package" that distills childhood into a simple, self-contained device. Critics highlighted the accurate as a key strength, noting how it preserved authentic elements like sprite flicker, slowdown, and original audio for an experience that closely mirrored the hardware. The inclusion of rewind functionality and up to four save states per game was lauded for enhancing playability, allowing users to revisit mistakes without the frustration of passwords or battery saves common in the originals. The curated selection of 30 games, featuring standout titles such as Super Mario Bros., The Legend of Zelda, and , was frequently called strong and well-balanced, making it particularly appealing to newcomers unfamiliar with NES-era challenges. However, several design shortcomings drew consistent criticism. The controller cords, measuring just 2.5 feet, were widely panned for restricting comfortable play, especially during couch co-op sessions, often requiring extensions or awkward positioning. Reviewers also pointed to minor glitches, such as occasional input lag or visual artifacts in demanding titles like , which could disrupt precise timing. At launch, the inability to expand the library beyond its fixed 30 games was a notable drawback, confining users to the preloaded content without options for additional titles. In comparisons, the NES Classic Edition was often preferred to unofficial emulation software or flash carts for its official polish, plug-and-play simplicity, and pixel-perfect output at , which outperformed many budget alternatives. That said, it faced for its limited scope relative to modern subscription services like , which provides a broader, expandable roster of NES games with added features such as online multiplayer.

Commercial success

The NES Classic Edition experienced robust commercial performance following its November 2016 launch, with Nintendo shipping 2.3 million units worldwide by April 2017, when production was initially discontinued. The console's relaunch on , 2018, drove additional sales, including 1.26 million units recorded in the three months ended June 30, 2018. By that date, cumulative sales had reached approximately 3.6 million units globally. Lifetime sales reached 5.95 million units as of March 2019. When combined with sales of the , the two retro consoles exceeded 10 million units shipped worldwide by September 2018. In the U.S. market, the NES Classic Edition topped hardware sales charts by units moved during June 2018, surpassing the , , and . This success highlighted strong consumer demand for Nintendo's retro offerings and revitalized interest in its classic gaming properties during the transition from the era. Post-discontinuation, the used market for the NES Classic Edition stabilized by 2025, with prices typically ranging from $45 to $80 depending on condition and retailer.

Post-release issues

Shortages and

Upon its November 2016 launch, the NES Classic Edition experienced severe supply shortages, with initial production limited to approximately 2.3 million units worldwide, causing sell-outs within hours at major retailers. had underestimated demand for the nostalgic console, leading to widespread frustration among consumers unable to purchase at the $59.99 MSRP. The positive , including strong critical reviews, further amplified this demand during the holiday season. These shortages fueled a phenomenon, where resellers quickly snapped up available stock and listed units on platforms like for significantly inflated prices, often ranging from $200 to $500—three to eight times the retail price—with some listings reaching as high as $999. The average resale price hovered around $230 in the weeks following launch, exacerbating challenges for holiday gift buyers and drawing media scrutiny to the issue of consumer access versus . Long lines at stores and rapid online depletions highlighted the disparity, leaving many families without the popular item during peak gifting periods. In response to ongoing demand, relaunched the NES Classic Edition on June 29, 2018, with increased production to mitigate previous shortages, though units still sold out quickly at launch and experienced renewed on secondary markets before discontinuation later that year. The company discouraged purchases from scalpers, emphasizing ample availability, but resale prices again climbed above MSRP in the initial weeks, affecting accessibility during the holiday rush.

Bootlegs

Following Nintendo's discontinuation of the NES Classic Edition in April 2017, unauthorized counterfeit versions, primarily manufactured in , began appearing on online marketplaces such as and later that year. These bootlegs were priced significantly lower than official units, typically ranging from $20 to $40 USD, capitalizing on ongoing consumer demand and shortages of genuine hardware. Bootleg NES Classics often featured expanded libraries with over 500 pre-installed games, drawing from , SNES, and titles, far exceeding the official 30-game selection. However, they suffered from inferior build quality, including cheaper plastics and less reliable controllers, and lacked the precise accuracy of Nintendo's official software, resulting in glitches, input lag, and inconsistent performance across titles. Users also faced compatibility issues when connected to modern TVs due to unverified and inaccuracies. Notable variants included "Super Console" style clones that closely mimicked the NES Classic's compact design while adding expandable storage via cards for loading additional ROMs. These models, such as those branded under generic "retro" labels, often boasted 600 or more games out of the box and supported output, but their cores were rudimentary, prioritizing quantity over fidelity. Nintendo responded aggressively to these infringements by issuing DMCA takedown notices to platforms like , leading to the removal of numerous listings in mid-2017. In the United States, U.S. and , along with local task forces, seized shipments and retail stocks of bootlegs; for instance, 340 counterfeit units were confiscated in in December 2019 following an investigation into unauthorized sales. Similar actions occurred in 2020, targeting imports that violated Nintendo's rights. While bootlegs offered a cheaper alternative to genuine units for expanded libraries, their legal and quality drawbacks made them a risky choice for consumers. As of 2025, versions continue to be sold on online marketplaces like , often at low prices but with persistent quality and legal concerns.

Modifications

Hacking and customization

The hacking and customization of the NES Classic Edition centers on software modifications that allow users to expand its game library and enhance capabilities using community-developed tools. Introduced in 2017, the Hakchi tool provides a graphical interface for loading custom ROMs onto the device via a USB connection to a computer, enabling the addition of additional games to the official 30-game lineup. Users should only add ROMs from games they legally own by dumping them from their own cartridges to avoid violating laws. This process supports up to over 700 games, constrained primarily by the storage capacity of an inserted microSD card formatted for the system. Key features added through Hakchi include customizable themes for the menu interface, options to achieve smoother by increasing CPU speed and minimizing frame drops in demanding titles, HDMI-CEC integration for controlling the console with a TV remote, and compatibility with as a frontend for broader support. These enhancements extend to multi-system capabilities, allowing NES Classic hardware to run SNES and games via cores once the modified kernel is installed. To implement these modifications, users connect the NES Classic to a PC using a micro-USB cable, dump the original as a precautionary via the Hakchi interface, and flash a custom to unlock ROM injection. Custom games and modules are then transferred from the microSD card, which serves as expanded storage plugged into a USB during setup. Although backups mitigate most issues, interrupting the process—such as by power loss—carries a of bricking the device, rendering it inoperable without advanced recovery. The tool evolved into Hakchi CE, a community-forked version maintained by Team Shinkansen, which by 2025 supports refined multi-system and ongoing module updates for the NES Classic. Dedicated forums facilitate the sharing of custom kernels and configurations among users.

Community developments

The NES Classic Edition has cultivated dedicated communities since its 2016 launch, where enthusiasts share resources for enhancing the console's functionality beyond its original 30 games. These groups, including specialized forums, have remained active, facilitating discussions on software expansions and user experiences that extend the device's lifespan. By 2025, creators continue to produce tutorials on console customization, with videos from channels focused on retro gaming amassing significant viewership to guide newcomers through the process. Fan-driven projects have further enriched the ecosystem, with community members developing expanded game packs that integrate hundreds of additional NES titles, transforming the compact hardware into a more versatile retro platform. Amid the ongoing expansion of Online's retro game library in 2024 and 2025, discussions within these circles have speculated on the possibility of a successor like an "NES Classic 2," reflecting sustained interest in official hardware revivals. The console's discontinuation in 2018 has only amplified reliance on these communal efforts to maintain accessibility. Culturally, the NES Classic Edition has played a role in sparking a retro gaming revival, bridging generational gaps by reintroducing titles to modern audiences and underscoring the enduring appeal of pixel-art adventures and simple mechanics. It has been incorporated into educational contexts, where its preloaded library serves as a tool for teaching programming basics and the historical evolution of from the NES era. Preservation initiatives have also benefited, as the device inspires efforts to archive and emulate original NES cartridges, ensuring that rare software remains playable for future scholars and fans. As of 2025, the NES Classic retains strong community endorsement, with recent video content recommending it as an entry point for retro modifications due to its affordability and ease of use compared to original hardware. This ongoing engagement ties into Nintendo's broader legacy of mini-console releases, which have collectively revived interest in classic systems and influenced the design of subsequent products like the .

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