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OpenShot

OpenShot Video Editor is a free and open-source application designed for creating and editing videos, films, and media projects with an intuitive interface and robust feature set. It supports cross-platform use on , macOS, Windows, and , leveraging FFmpeg for compatibility with a wide range of video, audio, and image formats. Originally developed in 2008 by Jonathan Thomas as a response to the lack of accessible tools on , the software derives its name from a combination of "Open" (referring to its open-source nature) and a personal anecdote about a missed basketball shot. The editor emphasizes ease of use alongside professional capabilities, including unlimited layered tracks for videos, audio, and images; keyframe animations with support for Bézier, linear, and constant ; and over 400 built-in transitions that can be customized via keyframes. Additional notable features encompass 3D animations integrated with (offering over 20 presets with adjustable properties like location, rotation, and scale), more than 40 customizable vector-based title templates using , advanced timeline controls for dragging, slicing, snapping, and zooming, and video effects such as brightness/contrast adjustments, chroma keying, and pulse/rotate transformations. Audio editing tools include visualization, per-channel volume controls, and splitting capabilities, while time manipulation allows clips to be sped up, slowed down, or reversed with animated speed changes. OpenShot operates under the GNU General Public License version 3 (or later), fostering community contributions through its repository, which welcomes developers, translators, and testers. Since its inception, the project has evolved through regular releases, with the 3.3.0 release (December 2024) introducing enhancements like improved stability, ripple editing, and new themes. Maintained by OpenShot Studios, LLC, it has earned recognition as an award-winning tool for delivering high-quality and animation solutions accessible to users worldwide.

History

Founding and early development

OpenShot was founded in August 2008 by Jonathan Thomas, a professional software developer with over 20 years of experience in C# and .NET technologies, residing near in , . Thomas, who had begun programming at age 12 and built a career in web and software development, started the project shortly after adopting Ubuntu Linux for the first time. The primary motivation stemmed from the lack of a user-friendly, stable available on , prompting to create an open-source alternative that would be easy to use yet powerful. His initial goals focused on building a simple, cross-platform using for its rapid development and rich library bindings, integrated with open-source tools to address the need for accessible editing software on distributions. In September , officially named the project "OpenShot," inspired by a personal involving a missed shot, and released its first public logo. Early development presented significant challenges for Thomas, who had limited prior knowledge of programming and no experience with programmatic video and audio mixing. The project relied heavily on the FFmpeg library for media handling and the MLT Framework for , which required substantial learning and integration efforts. The first alpha release arrived in late 2008, emphasizing basic timeline editing capabilities to establish a foundational interface. A pivotal early milestone occurred with the release of version 1.0 on January 8, 2010, after approximately 15 months of development, introducing essential features like drag-and-drop clip placement and basic effects such as transitions and . This version supported 42 languages, integrated a help manual, and added new title templates and themes, marking OpenShot's transition from prototype to a viable .

Major releases and milestones

OpenShot's major releases have marked significant advancements in functionality, stability, and platform compatibility since its . Version 1.4, released in 2011, introduced unlimited tracks for more flexible project layering and delivered improved overall stability through refined timeline handling and effects engine enhancements. Version , released in 2016, enhanced Windows compatibility and addressed previous performance limitations on that platform. Official support for was added in version 2.6.0 in 2021, building on earlier community installations in 2020 and enabling broader accessibility on compatible Chromebooks. Version 2.5.0, released in 2020, introduced for faster rendering on supported systems. Version 3.0, released in 2022, featured a redesigned for smoother and , integrated animations for advanced , and expanded to over 400 video profiles to accommodate diverse export needs. As of November 2025, the latest release, version 3.3.0 (December 2024), introduces the "Cosmic Dusk" theme for a modernized , refinements to ripple editing for efficient clip adjustments, and performance optimizations including faster timeline updates and reduced memory usage.

Development

Technical foundation

OpenShot's technical foundation is built on a modular architecture that separates the from the core engine, promoting cross-platform compatibility and extensibility. The frontend, known as OpenShot Qt, handles the graphical and user interactions, while the backend, libopenshot, manages intensive tasks such as video encoding, decoding, and rendering. This separation allows developers to leverage the strengths of different programming paradigms and libraries without tight coupling, enabling the application to run on , macOS, and Windows. The primary programming languages are for the user interface, utilizing PyQt5 to create responsive and native-looking windows, dialogs, and widgets, and C++ for the libopenshot backend, which provides efficient, low-level handling of video encoding and decoding operations. This combination balances ease of development in with the performance demands of processing in C++. Key frameworks underpin these components: the powers timeline management, effects processing, and in libopenshot, while ensures broad support for media formats and codecs throughout the pipeline. The libopenshot library is licensed under the GNU Lesser General Public License version 3 (LGPLv3). The build process employs as the cross-platform build system for compiling libopenshot, automating dependency detection, header inclusion, and makefile generation to streamline development across operating systems. Essential dependencies include for graphical elements in the player component, FFmpeg for core media I/O, and for generating Python bindings that bridge the C++ backend with the frontend, allowing seamless communication between layers without manual wrapper code. This setup facilitates contributions and custom integrations while maintaining the library's open-source nature.

Community contributions

OpenShot is released under the GNU General Public License version 3 (GPLv3) or later, which permits free redistribution, modification, and use of the software while requiring derivative works to adopt the same license terms. The project is managed by OpenShot Studios, LLC, a company incorporated in 2012 by Jonathan Thomas, who serves as the lead developer and project creator. Development is hosted on , facilitating collaborative contributions through pull requests, issue tracking, and code reviews. The contributor base includes numerous developers who have submitted code, bug fixes, and enhancements via , with the main repository showing 48 contributors as of 2025. Community efforts also extend to localization, with translations available in over 100 languages through Launchpad. As of 2021, there was full support for at least 11 languages including , , and . Funding for OpenShot's maintenance relies on community donations, sponsorships, and recurring support via , where as of 2025, it has garnered contributions from 83 patrons totaling $112 monthly. The project operates without corporate backing, emphasizing volunteer-driven sustainability and transparency in resource allocation for servers, legal needs, and development.

and usability

Main components

OpenShot's is centered around a single main that integrates essential editing elements for efficient . The layout features a drag-and-drop supporting unlimited tracks for video, audio, and images, allowing users to arrange non-linearly without sequential constraints. Accompanying this is a preview that provides playback of the , enabling immediate visual feedback during edits. This design facilitates a flexible workflow, where files can be imported and positioned freely across tracks to build complex compositions. Key panels enhance organization and customization within the . The Project Files panel serves as an organizer for imported media, displaying thumbnails and for quick access and management. The Effects panel acts as a , listing available video and audio effects that can be dragged onto clips or tracks for application. Complementing these is the Properties panel, which allows detailed adjustments to selected clips, including trimming start and end points by dragging edges or entering precise values, as well as through options like "Best Fit," "Stretch," or numerical resizing to fit project dimensions. Workflow tools in OpenShot emphasize intuitive capabilities. The slice tool, activated via the razor tool in the (toggle with R key) or context menu, enables precise cutting of clips at the playhead or across multiple tracks, supporting options to keep both sides (Ctrl+K) or ripple edits for adjustments. Keyframe is integrated for dynamic transformations, permitting users to set points for properties such as (X/Y location) and , with options like linear or bezier curves to create smooth movements over time. These tools allow for iterative , where clips can be rearranged, split, or animated without disrupting the overall project structure. Navigation features streamline and rendering. The is zoomable via a slider or mouse wheel, accommodating detailed frame-by-frame work or broad overviews of long sequences. and redo functionality, accessible through Ctrl+Z and Ctrl+Shift+Z, maintains a history configurable in preferences with a default limit of 15 actions to balance performance and flexibility. For output, standard single-project exports are available via Ctrl+E.

Accessibility features

OpenShot provides several theme options to enhance for users with visual impairments, including a dark mode and high-contrast themes that improve by reducing and increasing text against backgrounds. The dark theme, introduced in earlier versions and refined in subsequent releases, uses muted colors inspired by modern interfaces, while the high-contrast variant employs light gray and white tones for sharper differentiation of elements. These themes can be selected via the Preferences dialog under the tab, allowing users to switch based on lighting conditions or personal needs. The software supports full keyboard navigation, enabling users to perform most operations without relying on a , which is particularly beneficial for those with motor impairments. Default shortcuts include for frame-by-frame timeline movement, Spacebar for play/pause, and Home/End for jumping to the start or end of the timeline, with comprehensive mappings for editing tasks like trimming and effects application. Keyboard shortcuts are fully customizable through the Preferences window's Keyboard tab, where users can remap keys to suit alternative input devices or individual preferences, leveraging Qt's input handling for broad compatibility. Additionally, OpenShot integrates Qt accessibility APIs, providing foundational support for screen readers on supported platforms, though some interactions may require testing due to known Qt-related behaviors on Windows. Localization efforts make OpenShot accessible to a global audience, with the interface translated into over 100 languages, including support for right-to-left (RTL) scripts in languages such as , facilitated by Qt's built-in text rendering capabilities. Users can select their preferred language in the Preferences dialog, ensuring menus, tooltips, and dialogs appear in the chosen tongue without affecting core functionality. This multilingual support extends to text overlays and captions within videos, promoting inclusivity for non-English speakers. To accommodate users on lower-end , OpenShot includes performance tweaks such as adjustable preview , which helps minimize during . In the Preferences window's Preview tab, users can set a default video profile at lower resolutions (e.g., 360p or reduced frame rates) for playback, scaling up only for final exports. The preview window itself can be resized to further optimize rendering on slower systems, ensuring smoother navigation and without compromising the overall layout's intuitive design.

Features

Core editing tools

OpenShot provides a robust set of core tools designed for assembling and refining video sequences through an intuitive -based . These tools enable users to import , arrange clips on multiple layers, perform essential manipulations, and apply basic animations, forming the foundation for non-linear without requiring advanced technical expertise. The editor supports unlimited tracks, allowing for complex layering where higher tracks overlay lower ones to build depth in compositions. Users can clips directly onto the for quick placement, with snapping functionality ensuring precise by automatically adhering clips to edges or markers when toggled via the toolbar. Ripple allows automatic adjustment of subsequent clips when trimming, deleting, or inserting, improving efficiency. tools further assist in positioning elements accurately, facilitating seamless sequencing of video segments. Basic clip manipulations include trimming to shorten footage by adjusting start and end points, splitting clips at specific to divide , resizing via to adjust dimensions, and rotating to reorient visuals. These operations are supported through dedicated buttons and contextual menus, promoting efficient iterative workflows. OpenShot's unlimited and redo system allows users to revert or reapply changes indefinitely, safeguarding against errors during sessions. Media import is streamlined via drag-and-drop from file managers into the , supporting immediate of video files without complex dialogs. For export, users can render projects to standard formats like MP4, with options to customize output (from to ) and frame rates (such as 15 to 60 ) through an advanced settings tab powered by FFmpeg . Animation keyframes enable smooth transitions by interpolating clip properties over time, including opacity for fade effects and scale for zooming or resizing motions. Users set keyframes at specific points, with interpolation options like linear, constant, or Bézier curves to control the easing and smoothness of changes. These basic animations integrate with the effects rack for enhanced control.

Effects and animations

OpenShot provides a robust set of transitions to smoothly connect video clips on the timeline. Over 400 built-in transitions are available, including fades, wipes, and flips, which can be applied by overlapping clips or dragging from the transitions panel. These transitions support customizable duration through start and end properties, as well as easing curves for smooth acceleration and deceleration. The effects library in OpenShot includes a variety of video effects to enhance or alter clip appearance, with 18 video-specific options accessible via drag-and-drop onto clips. Key effects encompass for softening details, color correction tools such as brightness and contrast adjustments, for green screen compositing by replacing selected colors with , and lens distortions like flares or wave patterns to simulate optical effects. These effects are animated using keyframes to vary intensity over time, allowing for dynamic visual modifications. Animations in OpenShot utilize a keyframe-based system for 3D transformations of clips, enabling precise control over properties including , , and . Users create keyframes by setting the playhead and adjusting parameters, with support for unlimited keyframes and modes like Bézier curves for natural motion or linear for constant speed. Integration with provides advanced 3D animation capabilities, particularly for titles, offering over 20 powered presets that adjust elements such as reflectivity, , and . Titles and overlays are facilitated by a built-in title editor featuring over 40 templates, where users can customize font, color, and layout. OpenShot supports imports for custom graphics, allowing seamless as overlays on the for layered compositions. These elements can be animated alongside video clips using the same keyframe system.

Audio handling

OpenShot supports the import of multi-track audio files, allowing users to bring in complex soundscapes from various sources via its with FFmpeg, which handles a wide range of formats including , , and others. Upon import, audio clips display visualizations directly on the , providing a visual representation of over time to aid in precise editing. Additionally, stereo channels can be separated from imported audio or video clips, enabling independent adjustments to left and right channels for enhanced mixing control. For editing, OpenShot offers keyframing through its curve-based system, where users can set keyframes to dynamically adjust audio levels across a clip's duration. Fade in and fade out effects are achievable via preset options or by keyframing curves from to full level, ensuring transitions. Speed adjustments for audio clips are available through clip properties, altering playback rate while maintaining where possible, and basic is provided via the Expander audio effect, which increases to attenuate low-level noise. Synchronization of audio with video is facilitated by support for multiple audio tracks in projects, allowing users to layer and align clips manually on the timeline with frame-accurate snapping and preview tools. While automatic synchronization features are not built-in, the Separate Audio preset detaches embedded audio from video clips for easier alignment on dedicated tracks. During export, audio can be embedded directly into video files using compatible codecs like AAC or MP3, preserving synchronization within the final output. For standalone audio, OpenShot enables export to WAV or MP3 formats through FFmpeg presets, with sample rate conversion supporting up to 96 kHz to match project needs or hardware capabilities.

Technical specifications

Supported formats and codecs

OpenShot Video Editor relies on the FFmpeg library for handling a wide range of media formats and codecs, enabling import and processing of various video, audio, image, and subtitle files. For video import, it supports common container formats such as MP4, , , , and , allowing users to bring in footage from diverse sources without conversion. These formats are decoded using FFmpeg's capabilities, which cover most standard video codecs including H.264 and H.265. On the export side, OpenShot provides predefined profiles for outputting videos in formats like MP4, , WebM, MKV, MOV, MPEG, OGG, GIF, and DVD structures. Export codecs include libx264 for H.264 compression, libx265 for H.265/HEVC, libvpx-vp9 for , and others such as mpeg4, mpeg2video, libtheora, librav1e, and libsvtav1 for AV1. This flexibility allows for web-optimized outputs like / or high-efficiency files via H.265, with customizable bitrate and quality settings in the advanced export tab. Audio import supports formats including WAV, MP3, AAC, and OGG, processed through FFmpeg for seamless integration into timelines. For export, audio codecs encompass AAC (default for MP4), libmp3lame for MP3, FLAC for lossless compression, libvorbis for OGG, AC3, and libopus for Opus, typically at stereo channels and sample rates of 44.1 kHz or 48 kHz. These options ensure compatibility with music files and soundtracks while preserving quality or enabling compression as needed. Image files for stills and overlays can be imported in formats such as , , , and , with FFmpeg handling raster and . support is partial due to rendering limitations, recommending simpler designs for full compatibility. Subtitle import and integration are limited to and formats, which can be added as separate tracks for captioning. While OpenShot leverages FFmpeg and the MLT framework for broad compatibility, it lacks native support for proprietary codecs like Apple's ProRes without additional plugins or external encoding tools. Hardware-accelerated decoding and encoding are available for supported formats via NVENC on compatible GPUs, improving performance for H.264 and H.265 processing.

System requirements

OpenShot requires a 64-bit operating system for optimal performance, supporting , 8.1, 10, or 11; macOS 10.15 or later; most current distributions such as 20.04 and newer; and 83 or later. The software is designed for x86_64 architectures, with pre-built binaries optimized for processors, while support is available on Windows and Linux; ARM-based systems require compilation from source code. Minimum hardware specifications include a with at least 2 cores, 4 threads, and a 2.7 GHz clock speed; 4 of RAM; and 1 of hard disk space for installation. Recommended specifications for smoother operation are a with 6 or more cores, 6 or more threads, and at least 3.4 GHz; 16 or more of ; and an SSD for storage, with additional space recommended—100 for disk caching and at least 500 for media files. A compatible with is beneficial, though OpenShot's support for GPU acceleration remains experimental, including on and on Windows (version 2.6.0 and later, for supported CPUs). Key runtime dependencies include FFmpeg version 4.0 or later for media handling and encoding, 3 or later for the user interface, 5 or later via bindings, and libopenshot 0.3 or newer as the core video processing library. These are typically bundled in official installers for Windows, macOS, and formats, but may need separate installation on some distributions. For high-resolution editing such as video, at least 16 GB of and an SSD are essential to avoid bottlenecks, with multi-core CPUs from or later providing the best results. Potential compatibility issues exist on untested architectures without custom builds, and features may vary by driver and OS configuration.

Reception

Critical reviews

OpenShot has received praise from reviewers for its ease of use, particularly among beginners, due to its intuitive drag-and-drop interface and straightforward timeline editing. As a free and open-source tool, it is frequently highlighted for providing accessible video editing without watermarks or subscription costs, making it ideal for hobbyists and small-scale projects. Its cross-platform compatibility across Windows, macOS, and Linux further enhances its appeal for users seeking a versatile, no-cost alternative to commercial software. Aggregate user ratings reflect this positivity, with an average score of 4.3 out of 5 on Capterra based on 175 reviews as of August 2025. Critics have noted occasional stability issues, such as crashes during complex rendering or when handling large video files, which can disrupt workflows on less powerful . Performance is often described as slower compared to paid alternatives like , particularly in rendering times and real-time playback for high-resolution footage. User feedback emphasizes OpenShot's beginner-friendliness, with many appreciating its simple layout for quick edits, though earlier versions prior to 3.0 were criticized for persistent bugs like sync issues and export failures. The release of version 3.3.0 in late introduced new ripple editing features, a new Cosmic Dusk theme, and various stability improvements, addressing several prior complaints. In comparisons, OpenShot is often recommended over tools like for its more approachable interface, but it is considered less feature-rich than professional options such as for advanced and effects.

Awards and recognition

OpenShot has garnered several notable awards and recognitions for its innovative approach to open-source . In 2018, it received the ReShift Tech Award in the Video-Editing category, honoring its contributions to open-source innovation. In Q4 2023, recognized OpenShot in the top 25% of . The project has been downloaded millions of times, underscoring its widespread adoption.

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    OpenShot Video Editor is a powerful yet very simple and easy-to-use video editor that delivers high quality video editing and animation solutions.<|control11|><|separator|>