Fact-checked by Grok 2 weeks ago

UI

A user interface (UI) is the medium through which a user interacts with a computer system, device, or software application to input commands, receive outputs, and achieve intended tasks, encompassing elements such as displays, input controls, and feedback mechanisms. UI design focuses on creating intuitive, efficient, and visually coherent layouts that minimize and errors, often distinguishing between command-line interfaces (CLI) for text-based commands, graphical user interfaces (GUI) using icons and windows, and emerging forms like voice or gesture-based systems. The evolution of UIs traces back to mid-20th-century systems, advancing through 1960s innovations like Douglas Engelbart's demonstration of the and windows, to the 1970s Xerox PARC developments of displays and object-oriented interfaces that influenced modern GUIs. Commercial breakthroughs occurred in the with Apple's Macintosh introducing accessible GUIs to consumers, shifting paradigms from text-only terminals to visual metaphors like desktops and drag-and-drop operations, which democratized and boosted productivity. Today, UIs integrate multimodal inputs—touchscreens, , and AI-driven adaptations—across devices from smartphones to , emphasizing standards to accommodate diverse users. Effective UI design is pivotal in , as it directly impacts adoption, error rates, and overall system efficacy; empirical studies show intuitive interfaces reduce training needs and enhance task completion speeds, while poor designs lead to frustration and abandonment. Defining characteristics include principles of , , and , with ongoing challenges in balancing against functionality amid rapid technological shifts like mobile-first and responsive paradigms.

User Interface (Computing)

Definition and Fundamentals

A (UI) in refers to the medium through which a human user interacts with a , typically a computer system, enabling the input of commands and the output of information via visual, auditory, tactile, or other sensory modalities. This interaction point serves as the boundary for translating human intentions into machine-executable actions and vice versa, encompassing hardware and software elements that facilitate communication. Common forms include graphical user interfaces (GUIs) that employ icons, windows, and pointers for visual manipulation; command-line interfaces (CLIs) relying on text-based commands; and voice user interfaces (VUIs) processing spoken inputs and outputs. The primary objectives of UI design center on optimizing human-computer interaction for measurable performance outcomes, such as —defined by (task ), (resource use per task), and —drawn from standards in human factors engineering. Key attributes include learnability, assessed by the time required for users to achieve proficiency; , quantified by task completion speed post-learning; low error rates, tracked via frequency and severity of mistakes; and error prevention mechanisms to minimize recoverable failures. These goals are evaluated through empirical methods like controlled user testing, where metrics such as success rates (e.g., percentage of tasks completed without assistance) and time-on-task demonstrate causal links between interface features and productivity gains, rather than relying solely on self-reported preferences. UI differs from user experience (UX) in scope: UI pertains specifically to the concrete, manipulable components—such as buttons, menus, and —that users directly engage, focusing on their layout, , and visual within products. In contrast, UX addresses the holistic perception of the product's utility, including non-interface factors like workflow integration and long-term retention, often iterated via emphasizing objective over subjective emotional responses. This distinction underscores UI's role as the foundational layer for verifiable efficiency, where design choices directly impact measurable human performance metrics.

Historical Evolution

Prior to the 1960s, user interfaces in were dominated by systems reliant on punched cards for input, which enforced non-interactive workflows where jobs were submitted sequentially without feedback, limiting user engagement to off-line preparation and delayed outputs. This paradigm stemmed from hardware constraints in early mainframes, prioritizing computational efficiency over immediacy. The 1960s marked a transition to , interactive systems on mainframes through architectures, enabling multiple users to access terminals concurrently and fostering early command-line interfaces for direct input. Pioneering graphical innovations included Sutherland's in 1963, which introduced light-pen-based interaction on a vector display, allowing users to draw, manipulate, and constrain geometric objects in —a breakthrough driven by advances in technology and funded by . In 1968, Douglas Engelbart's oN-Line System (NLS) demonstrated the , multiple windows, hypertext, and collaborative editing during "," leveraging SRI International's research to augment human intellect via networked, pointer-driven controls. By 1973, PARC's workstation integrated these concepts into a cohesive (GUI) with bitmapped screens, icons, windows, mouse navigation, and Ethernet networking, primarily as an experimental platform to explore rather than for commercial sale. These developments were propelled by corporate R&D investments in hardware miniaturization and , setting the stage for broader applicability. Commercialization accelerated in the , with Apple's released on January 19, 1983, as the first mass-market featuring a with , icons, and pull-down menus, though its high cost ($9,995) limited adoption. The Apple Macintosh followed in January 1984, making GUIs accessible to consumers at $2,495 through affordable hardware and intuitive design, spurring market demand via competitive pricing and marketing. Windows 1.0, launched November 20, 1985, extended GUI capabilities to IBM PC compatibles, standardizing tiled windows and support atop , which facilitated widespread enterprise and home use through software compatibility and OEM partnerships. The 1990s expanded UIs via the , with NCSA Mosaic 1.0 released in 1993 by developers at the University of , introducing graphical browsing of hyperlinked documents with inline images, dramatically increasing accessibility beyond text-only tools. Mobile interfaces evolved with Apple's in 2007, pioneering capacitive screens that eliminated physical keyboards in favor of gesture-based navigation, integrating phone, music, and functions through a responsive, finger-driven GUI optimized for portability. These evolutions were causally driven by private-sector competition and technological leaps, such as semiconductor scaling enabling cheaper displays and processors, rather than regulatory mandates; empirical assessments in human-computer interaction research confirmed GUIs lowered novice training barriers and boosted task efficiency over command-line interfaces, with interfaces like Macintosh reducing learning curves for non-experts through visual metaphors.

Design Principles and Technologies

, formulated in 1954, predicts the time required for target acquisition in pointing tasks as a function of target distance and size, with larger and closer targets enabling faster interactions and lower error rates, as validated through controlled psychomotor experiments in human-computer interaction studies. This principle guides UI designers to enlarge interactive elements like buttons to reduce movement time, particularly in mouse- or touch-based interfaces. principles of perceptual organization, identified in early 20th-century , describe how users group visual elements based on proximity, similarity, , and to form coherent perceptions, improving comprehension without explicit instructions. These principles, empirically tested in labs, inform UI hierarchies by clustering related controls to minimize cognitive parsing effort. Hick's Law, derived from 1952 experiments on choice reaction times, quantifies that decision time increases logarithmically with the number of options, prompting designers to limit menu items or progressive disclosure to avert overload, as confirmed in laboratory settings measuring response latencies. Input technologies encompass pointing devices such as the , which provides precise cursor control via relative motion tracking, and touchscreens enabling direct finger manipulation with capabilities for gestures like pinch-to-zoom. extends interactions to mid-air or device-based motions, detected via sensors in systems like smartphones or controllers, allowing intuitive commands such as swiping or rotating. Output modalities include visual displays on screens ranging from LCDs to OLEDs for rendering graphics and text, supplemented by haptic feedback systems that deliver vibrations or forces to simulate tactile responses, enhancing immersion in touch interfaces. UI frameworks facilitate implementation of these principles, with and CSS forming the backbone for web-based interfaces, enabling responsive layouts that adapt to varying screen sizes through and flexbox grids. Native development tools like for iOS applications declarative syntax promote consistent rendering across Apple ecosystems, supporting adaptive components that align with device-specific inputs while maintaining cross-viewport uniformity. Emphasis on cross-platform consistency in frameworks reduces fragmentation, ensuring principles like apply uniformly despite hardware variances. Evaluation relies on empirical methods including , which compares user performance metrics between interface variants in live deployments to iteratively refine designs based on engagement data. Eye-tracking studies capture gaze patterns to validate attention allocation, revealing fixation durations and saccades that inform Gestalt-based groupings, while heatmaps aggregate these into visual density plots for identifying overlooked elements. Such data-driven approaches, prevalent in commercial frameworks, demonstrate superior adaptability over rigid standards by responding to real-user behaviors across diverse populations. Scalable UI designs, exemplified by responsive web architectures introduced in , have achieved widespread adoption, with approximately 90% of the world's 1.2 billion websites implementing adaptive layouts by 2025 to accommodate mobile traffic exceeding 60% of total sessions. This empirical success underscores how principle-aligned technologies enable efficient interfaces for billions, reducing abandonment rates through device-agnostic . Since 2020, has increasingly integrated into user interfaces to create adaptive systems that predict user intent through algorithms analyzing interaction patterns, such as past clicks and queries, thereby streamlining navigation. Conversational interfaces, exemplified by AI chatbots like introduced in , leverage to replace multi-step click sequences with direct dialogue, marking a shift from traditional graphical inputs. Empirical analyses indicate these AI-driven features can reduce user interaction steps by facilitating predictive and contextual suggestions, with studies on personalized interfaces showing up to 45% higher engagement rates compared to static designs. Multimodal interfaces combining voice, gesture, and touch inputs have expanded post-2020, with voice assistants like and seeing U.S. user bases grow to 86.5 million and 75.6 million respectively by 2024, driven by integrations in smart devices and apps. These enable hands-free operation, boosting and efficiency in scenarios like mobile navigation. (AR) and (VR) elements introduce spatial interactions, such as 3D product visualization in , where AR implementations have yielded 25% productivity gains in tasks like assembly training through reduced error rates. personalization further tailors these immersive UIs, with AR applications demonstrating 45% increases in user retention metrics via dynamic content adaptation. Global voice assistant market growth from $2.73 billion in 2024 to projected $14.20 billion by 2032 underscores adoption, fueled by expansions in automotive and sectors. By 2025, dark mode has become standard for mitigating , with studies confirming reduced visual fatigue in low-light environments and 39-47% battery savings on displays at full brightness due to lower illumination. Micro-interactions, such as subtle animations providing haptic or visual on actions, enhance perceived without overwhelming users. Cross-platform emphasizes across devices amid mobile's dominance, accounting for 62-64% of global in 2025. Intense competition among firms like Apple and accelerates these iterations, prioritizing empirical usability metrics over regulatory constraints to capture in a mobile-first ecosystem.

Controversies and Criticisms

Dark patterns, defined as interface designs that manipulate users into unintended actions such as subscribing to hidden services, have drawn scrutiny for exploiting cognitive vulnerabilities to boost short-term revenue, though empirical studies indicate they often erode long-term trust and lead to higher churn rates. The U.S. has pursued enforcement actions against such practices since the early 2010s, documenting cases where combinations of dark patterns compounded consumer harm, as seen in settlements involving platforms. Critics argue these elements undermine , with experimental evidence showing users are up to 50% more likely to make suboptimal choices under deceptive layouts compared to transparent ones. Proponents counter that in competitive markets, such tactics reflect voluntary exchanges where users bear responsibility for engagement, and data from analyses reveal initial sales uplifts of 10-20% that diminish over time due to backlash. Accessibility mandates, such as the (WCAG) 2.2 released in 2024, have enabled tools like screen readers to serve users with visual impairments—affecting approximately 2.2 billion people globally, including 1 billion with near or distance vision issues—to navigate digital interfaces more independently. Compliance achieves measurable inclusion, with studies estimating that accessible designs expand market reach by 15-20% in demographics with disabilities, yet implementation adds upfront development costs of 10-30% due to testing and retrofitting complexities. Opponents of strict regulation highlight that these requirements can delay product releases by 20-50% in resource-constrained teams, potentially stifling rapid iteration, while evidence from voluntary innovations like voice assistants (e.g., post-2010 advancements in and ) demonstrates market-driven solutions often surpass mandated standards without coercive enforcement. Non-compliance remains prevalent, with 94.8% of analyzed home pages failing WCAG criteria in 2025 audits, underscoring trade-offs between enforced universality and agile development. Data-driven personalization in UIs enhances navigational efficiency and user satisfaction, with privacy calculus models showing that tailored recommendations can reduce and improve task completion rates by 15-25% in and content platforms. However, this relies on extensive tracking, raising concerns as aggregated user data enables profiling with risks of misuse, prompting regulations like the EU's GDPR enacted in 2018. Empirical assessments of GDPR reveal mixed outcomes: it modestly bolstered data protection but correlated with a 10-15% drop in venture funding for data-intensive startups and slowed in ad tech by increasing compliance burdens, particularly for smaller firms. Advocates for opt-in markets cite evidence that self-regulation through transparent consents fosters competition without broad stifling effects, as seen in U.S. platforms where user-controlled settings have sustained gains absent GDPR's extraterritorial reach. Feature creep, the incremental addition of non-essential functionalities, contributes to UI bloat that empirically hampers productivity by increasing and error rates, with user studies indicating overloaded interfaces extend task times by 20-40% compared to streamlined designs. This phenomenon, observed in software evolution, reduces overall efficiency as maintenance costs rise exponentially with feature density, per analyses of mature applications. Historical examples include early Windows versions (pre-2000s), where monopolistic dominance led to inconsistent standards and bloated codebases that only improved post-competition from alternatives like macOS and , illustrating how market pressures correct excesses absent regulatory intervention. Claims of inherent biases embedded in UI designs, such as systemic favoritism toward certain demographics, lack robust empirical substantiation beyond designer cognitive influences like , which affect individual decisions rather than structural flaws. Studies on perceived primarily link it to content presentation in interfaces rather than UI , with no causal tying design primitives (e.g., placements) to discriminatory outcomes independent of inputs. Such assertions often stem from interpretive frameworks unsubstantiated by controlled experiments, prioritizing narrative over verifiable trade-offs in .

Educational Institutions

Universities and Colleges

The University of Illinois Urbana-Champaign (UIUC), established in 1867 as a land-grant institution, stands as a leading public research university with pivotal roles in computing history and technical disciplines. Its National Center for Supercomputing Applications developed the Mosaic web browser in 1993, the first widely accessible graphical browser that integrated text and images, catalyzing the commercial expansion of the World Wide Web. UIUC excels in engineering via the Grainger College of Engineering and in agriculture through the College of Agricultural, Consumer and Environmental Sciences, where its Agricultural and Biological Engineering undergraduate program ranked second nationally in 2025. The university's research yields substantial economic effects, as evidenced by University of Illinois System spin-offs and startups contributing $511.3 million in added income to Illinois in fiscal year 2023, alongside hundreds of annual patent applications. Universitas Indonesia, founded in as a colonial-era , evolved into Indonesia's premier comprehensive , emphasizing , , , and social sciences. It ranks first domestically and holds competitive standings in , with its clinical program globally positioned at 333rd per U.S. News evaluations. The institution has graduated over 400,000 alumni, many ascending to influential roles in , , and , underscoring its impact on 's development.

Other Organizations and Businesses

Non-Educational Entities

, a specializing in (RPA), was founded in 2005 in , , by and Marius Tîrcă as DeskOver, initially focusing on software before pivoting to tools that mimic human interactions with digital systems. The firm developed enterprise-grade RPA platforms enabling businesses to automate repetitive tasks, achieving status in 2018 as Romania's first billion-dollar tech startup and going public via NYSE listing in April 2021, with headquarters now in . UiPath's operations have impacted sectors like finance and healthcare by reducing manual labor costs, with its platform processing billions of transactions annually through AI-integrated bots, though it faces competition from rivals emphasizing similar efficiency gains without proprietary hardware dependencies. The Uranium Institute (UI), established in 1974 as an industry association for uranium producers and participants, advocated for evidence-based assessments of energy's viability amid prevailing environmental concerns. Operating until its reorganization into the (WNA) in 2001, the UI influenced by compiling data on resources and production, challenging overstated risks through reports that highlighted power's low-carbon attributes and resource abundance relative to demand projections. The successor WNA, continuing UI's mandate, has shaped discourse by disseminating verifiable metrics—such as global output exceeding 50,000 tonnes annually in recent years and reserves sufficient for over a century at current rates—countering narratives exaggerating scarcity or safety issues without empirical backing from peer-reviewed analyses. This focus on causal factors like fuel cycle economics and volumes has supported pragmatic , influencing international bodies to prioritize expansion for baseload power stability over intermittent renewables.

Economic and Policy Uses

Unemployment Insurance Programs

Unemployment insurance (UI) programs provide temporary government-funded financial benefits to workers who become involuntarily unemployed, enabling them to maintain basic consumption while seeking new employment. In the United States, UI was established under Title IX of the Social Security Act of August 14, 1935, which authorized states to create their own systems funded primarily by employer payroll taxes, with benefits typically lasting up to 26 weeks and replacing about half of prior wages for eligible claimants who lost jobs through no fault of their own. Variants exist internationally; Canada's Employment Insurance (EI) program, administered federally, offers temporary income support to those laid off without cause, with benefit durations based on regional unemployment rates and prior earnings, up to 45 weeks in high-unemployment areas. In Europe, systems vary by nation, with benefits often featuring higher replacement rates (50-70% of prior income) but differing durations—such as 12 months in many EU countries versus up to 24 months in others like Denmark—funded through social insurance contributions and subject to job search requirements. These programs have demonstrated stabilizing effects during economic downturns by supporting household spending and mitigating poverty spikes. During the 2008 Great Recession, U.S. UI benefits, including extensions, reduced the poverty rate among families with unemployed members by approximately 6.6 percentage points, preventing millions from falling below the line through sustained consumption that bolstered . Similar antipoverty impacts were evident in extended benefits, which cushioned income losses when job availability was low. However, empirical analyses reveal causal drawbacks, including where benefits reduce job search intensity and prolong spells. U.S. studies indicate that extending potential benefit duration by 10 weeks increases average duration by about 1.5 weeks, with broader extensions during the prolonging spells by roughly 7% overall, equivalent to 1-3 additional months for some cohorts depending on policy design. Cross-country evidence links more generous UI systems—higher replacement rates or longer durations—to elevated rates, with meta-analyses showing statistically significant disemployment effects where benefit increases distort labor supply incentives, contributing to 10-20% higher persistence in high-generosity regimes compared to stricter ones. Private market alternatives, such as platforms, often facilitate faster reengagement through flexible short-term work opportunities that serve as substitutes for traditional job searches, yielding quicker income recovery than reliance on UI without such options. These findings underscore UI's trade-offs: short-term relief at the cost of delayed reemployment, informed by quasi-experimental designs that isolate incentives from constraints.

Medical and Scientific Uses

Medical Conditions

(UI) refers to the involuntary leakage of , a condition that impairs control and affects . Globally, rates range from 25% to 45% in women and 11% to 34% in men, with higher estimates in older populations due to age-related changes in function and integrity. In the United States, age-standardized is approximately 51% in women and 14% in men, with symptoms reported by 7% to 37% of women aged 20 to 39, often exacerbated post-childbirth. Among men, rates are lower at around 5% to 17%, increasing with age and prostate-related issues. The primary types include , characterized by leakage during physical exertion such as coughing, sneezing, or exercising due to weakened muscles or urethral ; urge incontinence, involving sudden, intense urges to urinate followed by involuntary loss from contractions; and mixed incontinence, a combination of both. Less common forms are , resulting from incomplete bladder emptying, and functional incontinence, where mobility or cognitive impairments prevent timely access to facilities. Risk factors for UI include aging, which weakens bladder muscles and increases steadily; , an independent contributor that heightens intra-abdominal pressure and strains pelvic support; and , particularly , which can damage pelvic nerves and muscles, affecting 25% to 45% of postpartum women temporarily or persistently. Other contributors encompass pregnancy-related hormonal shifts, diabetes-induced nerve damage, and , though UI is not an inevitable outcome of these factors, as evidence shows reversibility through targeted interventions like and muscle strengthening. Treatments emphasize conservative approaches first, including muscle exercises (e.g., Kegels), which yield at least 50% improvement in incontinence episodes for 44% to 56% of women and up to 70% reduction in leakage at one year. Medications such as anticholinergics for urge UI or for stress UI address underlying detrusor overactivity or weakness, often combined with behavioral modifications like training. For refractory cases, surgical options like midurethral slings or colposuspension achieve continence rates of 70% to 90% in selected patients, though long-term success varies with adherence to postoperative lifestyle measures. data underscore that while aging and elevate risk, proactive management via exercise and weight control can mitigate progression, countering assumptions of inevitability.

Other Scientific Terms

The unit interval in mathematics is the closed interval [0, 1], comprising all real numbers x such that $0 \leq x \leq 1. This set forms a fundamental building block in fields including probability theory, where it underpins the uniform probability distribution with cumulative distribution function F(x) = x for x \in [0, 1]; measure theory, as the standard Lebesgue measure space; and topology, serving as a prototypical compact, connected Hausdorff space used to define path-connectedness and homotopy equivalence. In applied contexts like numerical analysis, values are normalized to the unit interval to ensure boundedness, such as scaling data for algorithms in optimization or simulation where inputs must lie between 0 and 1 to avoid overflow or facilitate interpolation. A universal indicator in chemistry is a composite solution of multiple pH-sensitive dyes—typically including phenolphthalein, methyl red, bromothymol blue, and thymol blue—that produces a spectrum of colors to approximate the pH of a solution across a broad range from about 2 to 12. In acidic conditions (pH 2–6), it shifts from red to yellow; neutral solutions (pH ≈ 7) appear green; and basic conditions (pH 8–12) yield blue to violet hues, enabling visual detection of hydrogen ion concentration without instrumental calibration. This tool's empirical utility stems from its sensitivity to [H⁺] levels via equilibrium shifts in the indicator dyes, making it valuable in laboratory titrations and qualitative acid-base assays where precise pH meters are unavailable, though it sacrifices accuracy for broad-range convenience compared to single-transition indicators.

Miscellaneous Uses

Arts, Entertainment, and Media

In music, "UI" refers to an American and band formed in in 1990 by and Nathan Roche, known for blending live instrumentation with electronic elements in albums such as Sidelong (1995) and Lifelike (1999). In film, UI is a 2024 Kannada-language sci-fi dystopian action movie written, directed by, and starring Upendra, produced by Lahari Films and Naveen Sarjanoor, which premiered on December 20 and addresses themes of societal obsession with mobile technology in a famine-ravaged future set in 2040. The acronym also appears in Bertolt Brecht's satirical play The Resistible Rise of Arturo Ui (1941), a depicting the ascent of a named Arturo Ui as an for , with adaptations including a 1972 British television production titled The Gangster Show: The Resistible Rise of Arturo Ui.

Additional Acronyms

In data link control protocols such as (HDLC), UI designates Unnumbered frames, which enable the transmission of unacknowledged data without sequence numbering or mechanisms, as specified in ISO standards and IETF RFCs for framing protocols. UI has been applied to Universal Interface in specialized hardware, exemplified by the PASCO 850 Universal Interface (model UI-5000), a USB-based system for connecting sensors in educational and settings, supporting analog and inputs with for software like PASCO . In measurement contexts, particularly and clinical dosing for substances like vitamins, UI occasionally abbreviates Unit International, an equivalent to the (IU) that quantifies biological potency rather than mass, though this usage is infrequent in English-language standards and more common in multilingual or translated documentation. These interpretations remain niche, confined to technical protocols or equipment without significant cross-domain influence or beyond their originating fields.

References

  1. [1]
    What Is a User Interface (UI)? | Definition from TechTarget
    Apr 30, 2024 · The user interface (UI) is the point of human-computer interaction and communication in a device. This can include display screens, ...
  2. [2]
  3. [3]
    What is User Interface (UI)? (Types & Features) - BrowserStack
    Types of User Interface Design​​ Here are different types of UI design: 1. Command-line Interface (CLI): CLI is a UI to interact with computers- run programs, ...
  4. [4]
    What is User Interface (UI) Design? - GeeksforGeeks
    Jul 26, 2025 · User Interface (UI) Design shapes how users interact with digital systems like websites and apps. It creates easy-to-use, ...
  5. [5]
    Graphical User Interface History - KASS
    GUIs emerged in the 1970s, with early ideas from Vannevar Bush and Douglas Engelbart. The first mouse demo was in 1968, and the Xerox Alto had a crude GUI in ...
  6. [6]
    The Evolution of User Interfaces: From GUI To Voice And Gesture ...
    Nov 8, 2023 · The GUI revolution began in the 1970s and 1980s with pioneers like Xerox PARC and Apple's Lisa and Macintosh. GUIs introduced a paradigm shift ...The Development of Graphical... · Voice Control: The Next Frontier
  7. [7]
    The World Is Our Interface – The Evolution of UI Design | Toptal®
    The history of user interfaces covers 50+ years. Originally known as a GUI (graphical user interface), the first personal computer that used a modern graphical ...
  8. [8]
    The Importance of User Interface and User Experience in the ...
    As consumer software and web applications become more intuitive, it is important for new software solutions entering the workspace to be more intuitive as well.
  9. [9]
    What is User Interface (UI)? Meaning & Types - Simpplr
    A user interface (UI) is the point of interaction between a user and a digital product, such as a website, application or software.Types of user interfaces · History of user interface · Important elements of a user...
  10. [10]
    What is a User Interface? Definition & Guide - Airtable Blog
    Dec 15, 2021 · A user interface has a goal: the human uses the machine. If the human can't or doesn't use the machine, the interface has failed.
  11. [11]
  12. [12]
    What is a User Interface, again? A Survey of Definitions of User ...
    The UI is represented by a dividing wall that lets user output pass into the computer space to become input for it, and, conversely, it lets computer output to ...
  13. [13]
    Human computer interfaces (HCI)User interfaces - BBC Bitesize
    A user interface is the method by which the user and the computer exchange information and instructions. There are three main types - command-line, menu driven ...
  14. [14]
    Usability Metrics - NN/G
    Jan 20, 2001 · The most basic measures are based on the definition of usability as a quality metric: success rate (whether users can perform the task at all),Missing: fundamental | Show results with:fundamental
  15. [15]
  16. [16]
    UI vs. UX: Fundamentals of User Design - Baymard
    In the most basic terms, UX is about the user's journey through the product, and what they take away from the entire experience. On the other hand, UI is all of ...
  17. [17]
    UI vs. UX Design: What's the Difference? - Coursera
    Sep 16, 2025 · Unlike UX, which can apply to just about any product or service, the term UI design applies exclusively to digital products. A UI designer seeks ...
  18. [18]
    UI vs UX: What's the Difference between UI & UX Design? | Figma
    UI refers to the interactivity, look, and feel of a product screen or web page, while user experience (UX) covers a user's overall experience with the product ...
  19. [19]
    The IBM punched card
    Punched cards, also known as punch cards, dated to the late 18th and early 19th centuries when they were used to “program” cloth-making machinery and looms. In ...
  20. [20]
    The History Of Human-Computer Interaction: From Command Line ...
    Apr 14, 2025 · Early computers relied on batch processing due to the limitations of punch card technology, which required meticulous preparation and handling.<|separator|>
  21. [21]
    The evolution of command line interface (CLI): A historical insight
    Aug 14, 2024 · Command-line interfaces (CLIs) were used before graphical user interfaces (GUIs), from the mainframe era in the 1950s to the 1960s. In the 1960s ...<|control11|><|separator|>
  22. [22]
    Ivan E. Sutherland - National Inventors Hall of Fame®
    Oct 19, 2025 · In 1963, Ivan Sutherland engineered a revolution in computer graphics with his highly interactive program Sketchpad.
  23. [23]
    The Remarkable Ivan Sutherland - CHM - Computer History Museum
    Feb 21, 2023 · With it, a user was able to interactively, and in real time, create line drawings on the computer's CRT screen, using a light pen for direct ...
  24. [24]
    Doug Engelbart 1968 Demo
    A 90-minute live public demonstration of the online system, NLS, they had been working on since 1962.
  25. [25]
    Firsts: The Mouse - Doug Engelbart Institute
    Doug Engelbart invented the computer mouse in the early 1960s in his research lab at Stanford Research Institute (now SRI International).
  26. [26]
  27. [27]
    Xerox PARC: A Nod to the Minds Behind the GUI, Ethernet, Laser ...
    Oct 10, 2021 · The group's early GUI featured icons, pop-up menus, check boxes, and ... Not only was Xerox's Palo Alto group ahead of the curve with ...
  28. [28]
    Jan. 19, 1983: Apple Gets Graphic With Lisa - WIRED
    the advance that would finally make ...
  29. [29]
    Computer Profile: Apple Macintosh - University of Waterloo
    The first Apple Macintosh was announced in October 1983 and introduced on January 24, 1984 by Steve Jobs. The idea for the Macintosh was conceived by Jef Raskin ...
  30. [30]
    The history of PCs | Microsoft Windows
    Dec 31, 2024 · The launch of Windows 1.0 in 1985 marked the beginning of a new era in personal computing. Windows provided a graphical user interface (GUI) ...
  31. [31]
    NCSA Mosaic - University of Illinois Urbana-Champaign
    Second, Mosaic was the first published browser that automatically displayed pictures along with text, as in the pages of a magazine layout or an illustrated ...Missing: interfaces | Show results with:interfaces
  32. [32]
    Mosaic Launches an Internet Revolution - NSF
    Apr 8, 2004 · In 1993, the world's first freely available Web browser that allowed Web pages to include both graphics and text was developed by students and ...
  33. [33]
    Apple Reinvents the Phone with iPhone
    Jan 9, 2007 · iPhone introduces an entirely new user interface based on a large multi-touch display and pioneering new software, letting users control iPhone ...
  34. [34]
    What are the advantages and disadvantages of CLI and GUI?
    May 11, 2023 · GUI tends to be more user-friendly. With command lines, network admins have a longer learning curve before becoming proficient in the proper ...
  35. [35]
    Fitts's Law and Its Applications in UX - NN/G
    Jul 31, 2022 · Fitts's law clearly says that people will be faster to click, tap, or hover on bigger targets. Not only that, but error rates go down as target sizes increases.History · Fitts's Law · Two-Component Model
  36. [36]
    Principle of Closure in Visual Design - NN/G
    Jul 18, 2021 · The principle of closure states that people will fill in blanks to perceive a complete object whenever an external stimulus partially matches that object.
  37. [37]
  38. [38]
    Mouse vs. Fingers as Input Device - NN/G
    Apr 10, 2012 · The mouse (desktop computer) and the finger (touchscreen) each has unique strengths and weaknesses. Thus different UI designs are best for desktop vs mobile.
  39. [39]
    Touch interactions - Windows apps - Microsoft Learn
    Jan 18, 2024 · Touch is a primary form of input across Windows and Windows apps that involves the use of one or more fingers (or touch contacts).
  40. [40]
    Gestures | Apple Developer Documentation
    People can make gestures on a touchscreen, in the air, or on a range of input devices such as a trackpad, mouse, remote, or game controller.
  41. [41]
  42. [42]
    Testing Visual Design: A Comprehensive Guide - NN/G
    Dec 13, 2024 · Behavioral testing methods, such as A/B testing and eyetracking studies, help you observe how users interact with your product. When applied to ...
  43. [43]
  44. [44]
    28 essential web design statistics for 2025: Key trends and insights
    May 23, 2025 · In 2025, 90% of all websites, corresponding to 1.2 billion worldwide, have implemented responsive design. As a key web design principle, most ...General web design statistics · Responsive web design statistics
  45. [45]
  46. [46]
    [PDF] the rise of conversational UI powered by ai
    May 30, 2025 · The evolution of user interfaces from traditional click-based interactions to conversational experiences marks a significant paradigm shift ...
  47. [47]
    (PDF) AI-powered personalization: How machine learning is ...
    Aug 8, 2025 · PDF | AI is changing the face of user interaction in almost every niche, including e-Commerce, social networks, and SaaS.
  48. [48]
    Intelligent Virtual Assistant Statistics and Facts (2025)
    As of 2024, Google Assistant's user base expanded to 88.8 million, while Siri reached 84.2 million and Alexa grew to 75.6 million. These figures highlight the ...Missing: UI | Show results with:UI
  49. [49]
    The Next Wave of Mobile Apps: 2025 Design Innovations - UIDesignz
    Sep 5, 2025 · 3D Experiences - AR/VR interfaces, like Meta's AR shopping, increase conversions by 25% by visualizing products in real spaces (Meta, 2024).
  50. [50]
    The Future of UI/UX: How AI and Augmented Reality (AR ... - Hyqoo
    AI-powered AR applications have shown a 45% increase in user engagement compared to traditional interfaces. The experience can be made more dynamic and ...Missing: productivity gains
  51. [51]
    Voice Assistant Market Growth Rate, Industry Insights and Forecast ...
    Oct 13, 2025 · Global Voice Assistant Market size reached US$ 2.73 billion in 2024 and is expected to reach US$ 14.20 billion by 2032, growing with a CAGR of ...Missing: UI | Show results with:UI
  52. [52]
    Dark mode may not save your phone's battery life as much as you ...
    Jul 28, 2021 · The Purdue study found that switching from light mode to dark mode at 100% brightness saves an average of 39%-47% battery power.
  53. [53]
    Immediate Effects of Light Mode and Dark Mode Features on Visual ...
    Apr 12, 2025 · The research indicates that the dark mode can reduce eye strain compared to the light mode [11]. Despite advancements in display technologies, ...
  54. [54]
    What Percentage of Internet Traffic is Mobile? [Updated 2025]
    Jul 3, 2025 · Mobile makes up 62.45% of global internet traffic, while desktop has 35.71% and tablet 1.84%.
  55. [55]
    Internet Traffic from Mobile Devices (July 2025) - Exploding Topics
    Jul 10, 2025 · As of May 2025, people using mobile devices contribute to 64.35% of all website traffic. Back in 2011, this figure sat at 6.1%. In 2015, this was up to 38.59%.
  56. [56]
    UI Design Trends 2025: AI, 3D, & Adaptive Interfaces | Pedals Up
    ✓ Engaging motion UI & microinteractions ✓ Accessibility-focused, sustainable design principles ✓ AR/VR & voice UI integration for next-gen applications.
  57. [57]
    The effects of four e-commerce dark patterns - ScienceDirect
    This research set out to empirically study the effectiveness of specific types of dark patterns on consumption decisions, and whether interventions can work. We ...
  58. [58]
    FTC Report Shows Rise in Sophisticated Dark Patterns Designed to ...
    Sep 15, 2022 · The Federal Trade Commission released a report today showing how companies are increasingly using sophisticated design practices known as “dark patterns”
  59. [59]
    Shining a Light on Dark Patterns | Journal of Legal Analysis
    Mar 23, 2021 · This article provides the first public evidence of the power of dark patterns. It discusses the results of the authors' two large-scale experiments.
  60. [60]
    [PDF] THE RISE OF DARK PATTERNS IN E-COMMERCE
    These consequences reveal the diversified nature of the dark pattern outcomes: they shape short-term actions, such as sales, but also long-term consumer.<|separator|>
  61. [61]
    Web Content Accessibility Guidelines (WCAG) 2.2 - W3C
    Dec 12, 2024 · Web Content Accessibility Guidelines (WCAG) 2.2 covers a wide range of recommendations for making web content more accessible.How to Meet WCAG (Quickref... · Translations of W3C standards · WCAG22 historyMissing: statistics | Show results with:statistics
  62. [62]
    Bridging another digital divide: Accessibility for blind and low-vision ...
    May 2, 2023 · We expect the cost to companies to increase by 2030 as demand for accessible products and services rises due to a rapidly aging global ...
  63. [63]
    Are Accessible Websites “More Expensive" to Develop?
    May 5, 2025 · Discover why the perceived high cost of web accessibility is a myth and how accessible design actually saves your business money.
  64. [64]
    The 3 Accessibility Levels: Understanding WCAG Conformance and ...
    Feb 12, 2025 · According to the 2025 WebAIM Million report, 94.8% of home pages had detectable WCAG 2 failures, underscoring a widespread lack of compliance ...
  65. [65]
    Understanding the Effects of Personalization as a Privacy Calculus
    Oct 22, 2018 · We therefore test how personalization affects the cost–benefit trade-offs in online self-disclosure across three different types of website: ...A Privacy Calculus... · Methods · PersonalizationMissing: UI | Show results with:UI
  66. [66]
    Impact of personalization and privacy concerns on information ...
    For consumers, disclosing private information for personalized products leads to reduced misfit cost as well as privacy loss.Missing: UI efficiency
  67. [67]
    [PDF] A Report Card on the Impact of Europe's Privacy Regulation (GDPR ...
    While GDPR modestly enhanced user data protection, it also triggered adverse effects, including diminished startup activity, innovation, and increased market ...Missing: UI | Show results with:UI
  68. [68]
    What the Evidence Shows About the Impact of the GDPR After One ...
    Jun 17, 2019 · This article documents the challenges associated with the GDPR, including the various ways in which the law has impacted businesses, digital innovation, the ...
  69. [69]
    How feature creep affects UX - UX Collective
    Feb 17, 2020 · Feature creep is a phenomenon that occurs when the UX and business value are affected by excessive requirements and constant product ...Missing: productivity studies
  70. [70]
  71. [71]
    Feature Creep 101: Definition, Causes, and Prevention Strategies
    Understanding Feature Creep. Feature creep is a silent productivity killer that can transform a sleek, user-friendly product into a bloated, confusing mess.
  72. [72]
    Perception of bias: the impact of user characteristics, website design ...
    In this paper, we demonstrate that user characteristics, the design and common technical features of news websites impact users' perception of bias.Missing: evidence | Show results with:evidence
  73. [73]
    History of the Universities - University of Illinois System
    The University of Illinois Urbana-Champaign was established in 1867. UIC began with health colleges in the late 19th century, and UIS joined in 1995.
  74. [74]
    Illinois' Agricultural and Biological Engineering undergraduate ...
    Sep 23, 2025 · Illinois' Agricultural and Biological Engineering undergraduate program ranked no. 2 in the nation · Process engineers developing and optimizing ...
  75. [75]
    Economic Impact 2025 - University of Illinois System
    In FY 2023, start-up and spin-off companies related to the U of I System generated $511.3 million in added income for the Illinois economy. Impact of student ...
  76. [76]
    [PDF] UNIVERSITAS INDONESIA PROFILE
    The colonial governor first established the university in 1849, and on January 1851 it was named Dokterdjawaschool (School of Medicine for Javanese).
  77. [77]
    Best Global Universities for Clinical Medicine in Indonesia
    The top universities for clinical medicine in Indonesia are: University of Indonesia (#333), Airlangga University (#405), Gadjah Mada University (#659), and  ...Missing: alumni | Show results with:alumni<|control11|><|separator|>
  78. [78]
    About UiPath - Accelerate Human Achievement
    Our story starts in 2005 in Bucharest, Romania, with 10 people working in a small apartment, creating solutions that would go on to change the world. Today, ...UiPath Offices · Our Leadership · Board Members · Our Impact
  79. [79]
    The story of UiPath - How did it become Romania's first unicorn?
    Apr 9, 2018 · Romania's first USD 1 billion tech start-up has its origins in a software outsourcing company founded by UiPath's CEO Daniel Dines and Marius Tirca, its CTO, ...
  80. [80]
    From humble beginnings to market leadership: UiPath rings ... - Accel
    Apr 21, 2021 · Founded in Bucharest, and now headquartered in New York City, UiPath rang the bell this morning at the NYSE, becoming the largest public cloud company born in ...Missing: history | Show results with:history
  81. [81]
    Crucible Moments on UiPath: From Bucharest to Global Leader
    UiPath, founded in 2005 and originally called DeskOver, was a scrappy handful of engineers bootstrapping out of an apartment in Bucharest for about a decade.
  82. [82]
    World Nuclear Symposium: 50 years of history
    Sep 5, 2025 · The Uranium Institute had been established only the year before, as an industrial association with an initial membership of some 16 mining ...
  83. [83]
    Supply of Uranium - World Nuclear Association
    Sep 23, 2025 · Uranium has been successfully mined since the 1940s. Historical uranium production is generally well known, though uncertainties remain about the amount mined ...
  84. [84]
    World Nuclear Association: Home Page
    World Nuclear Association's mission is to facilitate the growth of the nuclear sector by connecting players across the value chain.Information Library · Nuclear Essentials · News and Media · Events
  85. [85]
    Outline History of Nuclear Energy
    Jul 17, 2025 · Exploring the nature of the atom. Uranium was discovered in 1789 by Martin Klaproth, a German chemist, and named after the planet Uranus.
  86. [86]
    [PDF] Fifty Years of Unemployment Insurance – A Legislative History: 1935 ...
    1935, when the Social Security Act was passed in this country, all or part of 10 nations had compulsory unemployment insurance laws and another 10 had systems ...
  87. [87]
    Introduction to Unemployment Insurance
    Jul 30, 2014 · The basic program in most states provides up to 26 weeks of benefits to unemployed workers, replacing about half of their previous wages, on ...
  88. [88]
    Social Security: Unemployment Insurance
    Oct 4, 2016 · The current Unemployment Insurance (UI) Program in the United States was established on August 14, 1935 when President Franklin D. Roosevelt signed the Social ...
  89. [89]
    Employment Insurance (EI) - Canada.ca
    Sep 10, 2025 · The Employment Insurance (EI) program provides temporary income support to unemployed workers while they look for employment or to upgrade their skills.
  90. [90]
    Unemployment abroad - Your Europe - European Union
    Each EU country has its own rules on unemployment benefits. This means you might get benefit for 24 months in your home country but just 12 months in another.Missing: variants | Show results with:variants
  91. [91]
    [PDF] Unemployment Insurance in Europe - Unedic
    Oct 7, 2024 · This study comparing the unemployment insurance systems of 12 Member States of the European Union, the United. Kingdom, Norway, and Switzerland ...Missing: variants | Show results with:variants
  92. [92]
    [PDF] The Great Recession, Unemployment Insurance, and Poverty
    These transfers reduced the average poverty rate by 6.6 percentage points among all 20.1 million unemployed families.
  93. [93]
    Unemployment Insurance Was Crucial to Workers and the Economy ...
    Mar 23, 2020 · The UI, EB, and EUC programs together kept millions of people from falling into poverty during the last recession, including more than five ...
  94. [94]
    Antipoverty Effects of Unemployment Insurance | Congress.gov
    Apr 10, 2013 · The UI benefits' poverty reduction effects appear to be especially important during and immediately after recessions. The analysis also ...
  95. [95]
    Recent extensions of U.S. unemployment benefits
    I find that a 10-week extension of UI benefits raises unemployment duration by about 1.5 weeks, with little variation across the two episodes. This estimate ...
  96. [96]
    Extended Unemployment Benefits and Unemployment Spells | NBER
    The study finds that these extended UI benefits in the aftermath of the Great Recession prolonged the average duration of unemployment by 7 percent.
  97. [97]
    [PDF] Disemployment Effects of Unemployment Insurance: A Meta-Analysis
    We systematically review studies of how unemployment benefits affect unemploy- ment duration. Statistically significant findings are eight times more likely ...<|separator|>
  98. [98]
    Gig economy may serve as a substitute for those seeking other ...
    Mar 3, 2025 · Research finds that the gig economy serves as a substitute for many seeking other, more permanent work.Missing: flexibility speed
  99. [99]
    [PDF] Availability of the Gig Economy and Long Run Labor Supply Effects ...
    I focus in this paper on the fact that gig labor market opportunities may be especially relevant for the unemployed population since they provide short-term, ...
  100. [100]
    [PDF] Moral Hazard vs. Liquidity and Optimal Unemployment Insurance ...
    This paper presents new evidence on why unemployment insurance (UI) benefits affect search behavior and develops a simple method of calculating the welfare ...Missing: disincentivizes | Show results with:disincentivizes
  101. [101]
    The prevalence of incontinence and its impact on quality of life - PMC
    Dec 27, 2024 · Epidemiological studies estimate that 25% to 45% of women and 11% to 34% of men are affected with UI worldwide, though prevalence rates vary ...
  102. [102]
    Prevalence and Trends of Urinary Incontinence in Adults in the ... - NIH
    The age standardized prevalence of urinary incontinence in the combined surveys was 51.1% in women and 13.9% in men. Prevalence in women increased from 49.5% in ...
  103. [103]
    Prevalence of Urinary Incontinence in Men, Women, and Children
    Most studies report some degree of urinary incontinence (UI) in 25-45% of women; 7-37% of women aged 20-39 report some UI; "daily UI" is reported by 9% to 39% ...
  104. [104]
    The prevalence of urinary incontinence in men and women aged 40 ...
    Mar 23, 2020 · Results: Of 8284 survey participants, 1818 (22%) reported any UI (men 17.3%, women 26.4%). MUI was the most prevalent (overall 9.7%, men 6.8%, ...<|separator|>
  105. [105]
    Urinary incontinence in both sexes: prevalence rates and impact on ...
    Overall, 26.3% of women and 5.0% of men reported on episodes of urinary incontinence during the past 4 weeks. Prevalence rates increased constantly with age in ...
  106. [106]
    Urinary incontinence - Symptoms and causes - Mayo Clinic
    Feb 9, 2023 · Stress incontinence. Urine leaks when you exert pressure on your bladder by coughing, sneezing, laughing, exercising or lifting something heavy.
  107. [107]
    Urinary Incontinence - StatPearls - NCBI Bookshelf - NIH
    Aug 11, 2024 · Approximately 24% to 45% of women reported urinary incontinence. Among women aged 20 to 39, 7% to 37% experience some degree of incontinence. In ...
  108. [108]
    Types of urinary incontinence - Harvard Health
    Stress incontinence is divided into two subtypes. In urethral hypermobility, the bladder and urethra shift downward when abdominal pressure rises, and there is ...
  109. [109]
    Urinary incontinence (UI) - MedlinePlus
    Jan 9, 2024 · Mixed incontinence means that you have more than one type of incontinence. It's usually a combination of stress and urge incontinence.Summary · Start Here · Treatments and Therapies · Clinical Trials
  110. [110]
    Obesity and Urinary Incontinence: Epidemiology and Clinical ...
    Epidemiological studies showed that obesity is a strong independent risk factor for prevalent and incident urinary incontinence.
  111. [111]
    Prevalence and factors related to urinary incontinence in older ...
    Mar 29, 2021 · Obesity is an exacerbating condition of urinary incontinence, which can be caused by the accumulation of excess weight on the urinary tract ...
  112. [112]
    Pregnancy and Bladder Control - Cleveland Clinic
    Changes in your body during pregnancy increase your risk of incontinence or bladder control problems. Signs include dribbling pee when you cough or sneeze.
  113. [113]
    Urinary Incontinence in Women: Evaluation and Management - AAFP
    Sep 15, 2019 · Well-established risk factors for UI include increasing age, parity, obesity, history of hysterectomy, and increasing medical comorbidity. Other ...<|separator|>
  114. [114]
    Efficacy of pelvic floor muscle exercises in women with stress, urge ...
    Results: Forty-four percent of all enrollees had a > or = 50% improvement in the number of incontinent episodes per day. This increased to 56% of enrolles who ...Missing: medications | Show results with:medications
  115. [115]
    Group-Based vs Individual Pelvic Floor Muscle Training to Treat ...
    Aug 3, 2020 · At 1 year, the median percentage reduction in urinary incontinence episodes in the individual intervention was 70% (95% CI, 44%-89%) vs 74% (95% ...
  116. [116]
    Urinary Incontinence Treatment & Management
    May 26, 2023 · Urge incontinence - Changes in diet, behavioral modification, pelvic-floor exercises, and/or medications and new forms of surgical intervention.<|control11|><|separator|>
  117. [117]
    Twelve‐Year Follow‐Up of a Randomised Controlled Trial ...
    Feb 11, 2025 · This 12-year follow-up study showed a very high cross-over rate to surgical treatment, considering a substantial proportion of non-responders.
  118. [118]
    [PDF] A Categorical Construction of the Real Unit Interval - arXiv
    The real unit interval is the fundamental building block for many branches of mathematics like probability theory, measure theory, convex sets and homotopy ...
  119. [119]
    Interval analysis: theory and applications - ScienceDirect
    We give an overview on applications of interval arithmetic. Among others we discuss verification methods for linear systems of equations, nonlinear systems, ...
  120. [120]
    pH Indicators - Chemistry LibreTexts
    Jan 29, 2023 · pH indicators are weak acids that exist as natural dyes and indicate the concentration of H+ (H3O+) ions in a solution via color change.
  121. [121]
    Lesson 6.8: pH and Color Change - American Chemical Society
    Jul 30, 2024 · When universal indicator is added to a solution, the color change can indicate the approximate pH of the solution. Acids cause universal ...
  122. [122]
    What Is a Universal Indicator in Chemistry - ThoughtCo
    Sep 21, 2019 · A universal indicator is a blend of pH indicator solutions designed to identify the pH of a solution over a wide range of values.
  123. [123]
    Ui Albums: songs, discography, biography, and ... - Rate Your Music
    Ui discography and songs: Music profile for Ui, formed 1990. Genres: Post-Rock, Funk Rock, Experimental Rock. Albums include Sidelong, Lifelike, ...
  124. [124]
    UI promo review: Upendra's film explores caste, phone obsession in ...
    Dec 2, 2024 · The UI Warner unveils a grim world ravaged by famine, where people fight for bananas, rice balls, and mobile phones.
  125. [125]
    You Will Become Superstars If You Can Understand The 'UI' Climax
    Dec 4, 2024 · “If you can understand the climax scene in UI the movie you will be extraordinary and a superstar,” Upendra told his young fans. Set in 2040, ...<|separator|>
  126. [126]
    The Gangster Show: The Resistible Rise of Arturo Ui (TV Movie 1972)
    Rating 8.3/10 (34) The rise to underworld eminence of the notorious Chicago gangster Artuto Ui - who bears a striking resemblance to Adolf Hitler.
  127. [127]
    [PDF] ISO High-Level Data Link Control (HDLC) - Bitsavers.org
    The Unnumbered Information (UI) command is used to transmit information to a secondary station or group of secondary stations without changing the V(S) or V(R) ...
  128. [128]
    RFC 1549 - PPP in HDLC Framing - IETF Datatracker
    ... Unnumbered Information (UI) command with the P/F bit set to zero. The use of other Control field values may be defined at a later time, or by prior ...
  129. [129]
    [PDF] 850 Universal Interface (UI-5000) - PASCO scientific
    Included equipment: • 850 Universal Interface (UI-5000). • AC adapter, 100-240 V AC to 20 V DC at 6 A (120 W), with power cord. • USB cable. Required equipment:.
  130. [130]
    Study Details | NCT02975492 - ClinicalTrials.gov
    cholecalciferol : 100 000 Unit International (UI), sequential dose (2 mL). Intervention/Treatment, Drug : Cholecalciferol sequential dose. sequential dose ...