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Overwatch World Cup

The Overwatch World Cup (OWWC) is an international tournament organized by for the Overwatch, featuring national teams selected through community voting and regional qualifiers to compete in a for global supremacy. Launched in 2016 as an exhibition event integrated into , the tournament pits representative squads from dozens of countries against one another in high-stakes matches, emphasizing national pride and diverse playstyles within Overwatch's 6v6 team-based format. The event ran annually from 2016 to 2019, with emerging as the dominant force by securing victories in the inaugural three editions—2016, 2017, and 2018—before the claimed the title in 2019. A hiatus followed from 2020 to 2022, attributed to the and Blizzard's focus on transitioning the game to , a sequel released in October 2021 that overhauled the competitive structure to 5v5 gameplay. The tournament returned in with an expanded field of 36 participating nations, culminating in a finals event at where defeated 3–2 in a best-of-five to claim their first-ever championship, marking a surprise upset in the era. The edition featured a qualification process involving online regional conferences across , /, and the , followed by a group stage for the top 16 teams and single-elimination playoffs with a total prize pool of $374,608 USD distributed among the finalists. The competition highlights 's global appeal, with events broadcast live on platforms like and , drawing millions of viewers and fostering international rivalries. In November 2025, Blizzard announced the Overwatch World Cup's return in 2026 at , signaling its ongoing role in the evolving Overwatch esports ecosystem alongside circuits like the Overwatch Champions Series.

History

Inception and early tournaments (2016–2019)

Blizzard Entertainment announced the Overwatch World Cup on August 4, 2016, as a new national team-based tournament designed to foster international competition within the game's burgeoning competitive scene. The event was positioned as a key component of Overwatch's ecosystem, allowing players from around the world to represent their countries through fan-voted rosters, with the inaugural finals scheduled for in . The 2016 Overwatch World Cup featured 16 teams that qualified through regional online events, culminating in a group stage followed by a single-elimination playoff bracket at from October 28 to November 5. dominated the tournament, defeating 4–0 in the grand final to claim the first title, while secured third place with a 2–0 win over . The total prize pool was $288,000, distributed evenly among the 16 participating teams at $18,000 each to support travel and participation. In 2017, the tournament expanded its scope with 32 nations entering regional group stages held across four host cities—Katowice, ; ; Shanghai, China; and Sydney, Australia—before the top eight advanced to the finals in Anaheim from November 3 to 4. The format retained a group stage and single-elimination playoffs, but introduced more structured online voting for national committees to select rosters. defended their championship with a 4–1 victory over in the final, marking their second consecutive win. The finals prize pool stood at $72,000, with additional funds allocated to group stage participants. The 2018 edition refined the qualification process further, inviting 24 teams to four regional group stages hosted in , , , and , from which the top eight progressed to the finals on November 2–3 in Anaheim. Automatic qualification was granted to the host nations and top performers from the prior year, emphasizing regional rivalries in the round-robin groups leading to playoffs. achieved a third straight title, sweeping 4–0 in the grand final. The finals offered a $128,000 prize pool, with $16,000 per team for the eight finalists and stipends for all 24 entrants. By , the event reached its largest scale yet, with over 30 nations competing in online preliminaries to join six automatically qualified teams from the previous year, resulting in 10 teams at the finals in Anaheim on November 1–2. The structure included two groups of five, with the top three from each advancing to a single-elimination , highlighting the growing global participation. The claimed their first victory, defeating 3–0 in the final and ending South Korea's reign. The total prize pool was $90,000 for the finals, distributed based on placement to reward top performers.

Hiatus (2020–2022)

The Overwatch World Cup was suspended starting in 2020, beginning with the cancellation of its planned edition amid the global . In March 2020, reevaluated its esports schedules due to rising health concerns, leading to disruptions across multiple events. The tournament, which had traditionally culminated at , was effectively canceled following 's May 2020 announcement that itself would not occur that year, prioritizing the safety of participants and attendees. The absence continued into 2021 as Blizzard pivoted resources toward expansions and preparations for 's free-to-play transition. The reveal of at the virtual BlizzConline event in February 2021 highlighted the company's focus on core game updates and regional competitive structures, sidelining international showcases like the World Cup. In 2022, no Overwatch World Cup was held, with maintaining emphasis on regional leagues during the October launch of . Official plans for the event remained unannounced, fueling fan speculation about its viability amid the game's transition to a new format. The planned February BlizzConline event was canceled in October 2021, contributing to the gap. Broader factors, including the ongoing and Blizzard's 2021 lawsuits alleging workplace harassment and discrimination, influenced event planning and led to budget reallocations. These issues compounded operational challenges, resulting in a three-year for the tournament. In response, the community organized alternative national team events and third-party tournaments to fill the void left by the official competition.

Return in 2023

announced the return of the Overwatch World Cup on December 17, 2022, marking its revival as the first major international tournament for following the game's October 2022 launch. The event was integrated into 's competitive ecosystem, featuring community-voted rosters and competition committees from 16 qualified nations, and was scheduled to coincide with BlizzCon 2023 to leverage the convention's global audience. The tournament took place from October 29 to November 4, 2023, at the in , with 16 teams divided into four groups of four for a double round-robin group stage. The top two teams from each group advanced to a single-elimination playoff bracket, including quarterfinals, semifinals, and a best-of-five . Asia-Pacific and Europe-Middle East Conference teams demonstrated strong dominance in the group stage, with squads from , , , and advancing undefeated or with minimal losses. In the playoffs, upset higher-seeded teams to reach the grand final, where they defeated 3–2 in a closely contested series marked by strategic adaptations to 2's roster and pool. secured the bronze medal with a 3–2 victory over in the third-place match, highlighting the event's competitive depth. The tournament emphasized 2-specific elements, such as updated like the newly released Mauga and maps from the game's post-launch seasons, while shifting from previous formats to prioritize regional qualifiers and fan engagement. The prize pool totaled $374,608 USD, crowdfunded through in-game viewer rewards and milestones, with 25% allocated to the champions— receiving approximately $93,652, though final distributions exceeded base amounts due to additional contributions reaching over $500,000 overall. The event received positive reception for its inclusive representation of emerging regions, such as 's historic win, and generated hundreds of thousands of peak viewers across streams, revitalizing interest in 2's international scene.

Announced revival in 2026

On November 5, 2025, announced the revival of the World Cup, confirming its return as a highlight of the lineup at 2026. The event is scheduled for September 12–13, 2026, at the in , marking the tournament's reappearance following its 2023 edition. This announcement came alongside the reveal of early bird passes for , emphasizing the World Cup's role in celebrating 10 years of since the game's 2016 launch. The stated goals of the revival include reuniting esports fans globally through national team competition, responding to ongoing fan demand for the format after the Overwatch League's conclusion and the shift to the club-based Overwatch Champions Series (OWCS). highlighted the event as a way to "unite the world once again," differentiating it from the OWCS World Finals by focusing on representation rather than professional clubs. Preliminary details indicate that national teams will compete via qualifiers and group stages, though specifics on the number of participating teams, exact qualification timelines, or prize pool remain unconfirmed. The announcement positions the Overwatch World Cup within Blizzard's broader strategy to revitalize BlizzCon's esports offerings, alongside tournaments such as the , , and the new Blizzard Classic Cup. This integration aims to showcase the company's portfolio of competitive titles, with no further details released on potential ties to 's meta evolutions or expansions to emerging regions as of the announcement.

Format

Qualification process

The Overwatch World Cup features national teams representing countries or regions, with players required to be citizens, nationals, or residents of the designated territory to ensure authentic representation. Selection typically involves national committees, which are formed through community applications or appointments, and these committees choose players based on competitive performance, often prioritizing top-ranked individuals from regional scenes. Community involvement has historically included fan voting for player nominations in early editions, evolving toward committee-driven tryouts and evaluations in later years. The qualification process began in 2016 with an open entry for over 50 invited countries, where teams competed in regional online qualifiers consisting of best-of-three single-elimination matches throughout , culminating in 16 teams advancing to the finals. By 2017, the format shifted to first identifying the top 32 countries based on the average skill rating of their top 100 competitive players, after which national committees assembled rosters and participated in regional qualifier tournaments held in cities like and to select 16 finalists. In 2018, expanded to 24 teams—comprising the top 20 nations by average skill rating plus four host countries for group stages—followed by four international group stages in , , , and to narrow down to eight for . The 2019 edition refined this to 20 pre-qualified teams based on national rankings from prior World Cups, with single-elimination preliminary brackets where the top five received byes and the winners of five brackets (each with three teams) advanced, joining the byes for a total of 10 teams divided into two groups of five for the group stage at . The 2023 revival introduced a more inclusive structure with 36 invited countries and regions, divided into three regional conferences—, , and & —each featuring initial round-robin group stages and single-elimination playoffs to determine qualifiers for the 16-team . A new Wild Card Qualifier provided opportunities for smaller nations, such as , , , and , to compete against each other for additional spots in their regional conferences. This setup emphasized broader participation, with national committees handling player tryouts through online trials to form rosters. Regional disparities have shaped qualification outcomes, with teams frequently advancing due to the region's vast player pools and established infrastructure, particularly in and , fostering higher competitive density. In contrast, the Europe & Middle East Conference was structured as a single entity to integrate Middle Eastern nations like alongside European ones, promoting inclusivity for emerging scenes in the broader region.

Tournament structure

The Overwatch World Cup finals employ a multi-stage format emphasizing national team competition, typically featuring group stages followed by elimination brackets, with series played on a selection of map types including , , , and objectives to test diverse strategies. Matches adhere to a standard team composition of one , two dealers, and two supports, with no bans implemented in the initial tournaments to promote unrestricted play; this structure shifted in 2023 with the enforcement of 2's role queue system for balanced compositions. Tiebreakers in group stages are determined by win differentials, followed by head-to-head results or additional decider maps if necessary. In the 2016 inaugural edition, 16 qualified teams were divided into four groups of four for a group stage, with all matches contested as best-of-three series across three predetermined maps. The top two teams from each group advanced to a single-elimination playoff held at , featuring best-of-three series for the quarterfinals and semifinals, and a best-of-seven grand final. The 2017–2019 tournaments expanded the group stage to eight groups of four teams each, conducted in format at regional venues, with top two per group advancing to single-elimination regional playoffs to select the final eight for . Playoff matches at utilized best-of-five series for quarterfinals and semifinals, escalating to best-of-seven for the grand final, maintaining the emphasis on extended series for high-stakes national matchups without hero restrictions. Returning in 2023 for , the finals involved 16 teams split into four groups of four for a group stage played as best-of-three series from October 29 to November 1. The top two teams per group progressed to a single-elimination playoff bracket on November 3–4 at , with all matches, including the grand final, formatted as best-of-five series to accommodate the game's role-locked mechanics and faster-paced gameplay.

Participating nations

List of qualified teams

The Overwatch World Cup finals have featured a growing number of nations since the tournament's debut in 2016, with 23 unique countries qualifying across the five editions held through 2023. Qualification has typically occurred through regional online trials, group stages, and international qualifiers, leading to varying numbers of teams at the BlizzCon finals each year. The inaugural 2016 edition included 16 teams, marking the debut for all participants: , , , , , , , , , , , , , , , and the . In 2017, the format shifted to 8 teams, consisting of , , , , , , the (debuting that year), and the . The 2018 finals also featured 8 teams: , , , , , the , , and the . The 2019 tournament expanded slightly to 10 teams, including , , , , the (debuting that year), , , , the , and the . Finally, the 2023 return to the event brought back a 16-team format with , , , , (debut), , , (debut), (debut), (debut), (debut via wild card), , , , the , and the .
AppearancesNations (years)
5 (2016–2019, 2023), (2016–2019, 2023), (2016–2019, 2023), (2016–2019, 2023), (2016–2019, 2023)
4 (2016–2018, 2023), (2017–2019, 2023)
3 (2016, 2018, 2023), (2016, 2017, 2019)
2 (2016, 2023), (2016, 2019), (2016, 2019), (2016, 2023), (2016, 2023)
1 (2016), (2023), (2016), (2023), (2023), (2023), (2019), (2023), (2016)
Teams are drawn from three primary regions: the , , and , , and (EMEA). The region has included consistent qualifiers like and the , alongside (two appearances) and 2023 newcomers and . representation features dominant teams such as and (both five appearances), with additions like , , and (two appearances) in later years. The EMEA region has seen strong showings from (five appearances), the (four), and (three), plus one-offs like and debuts such as in 2023. Debut highlights underscore the tournament's global expansion: the 2016 originals established early powerhouses like and , while 2017 introduced the through its Katowice qualifier performance. The 2019 edition brought the via European contention, and 2023 marked significant growth with five new entrants—, , , , and —the latter securing its spot through a dedicated pathway for emerging markets. Qualification trends reflect regional dominance, with consistently advancing due to its unparalleled strength in trials across all editions. In contrast, one-time qualifiers like (2016) and (2016) highlight sporadic breakthroughs from less dominant scenes, often via direct invitations or early qualifier wins, while repeat appearances reward sustained esports infrastructure in countries like the and .

Notable players and rosters

Rosters for the Overwatch World Cup are selected by committees composed of coaches, analysts, and representatives, who evaluate through tryouts, , and nominations from eligible competitors, including professionals. Each team typically assembles a pool of 12 , from which 6 starters and up to 1 substitute are chosen for individual matches, allowing flexibility in role adaptations across maps and strategies. Captains are often experienced pros who lead team coordination and decision-making during events. In the inaugural 2016 tournament, Sweden's roster featured prominent tank players like Joakim "cocco" Gröth and Kent "chipshajen" Holmqvist, who anchored the team's defensive plays and helped secure a third-place finish, showcasing early talent depth. The 2017 South Korean squad highlighted support specialist "ryujehong" Je-hong as its cornerstone, whose precise mobility and healing enabled dominant team fights en route to the championship, solidifying his status as a national icon. By 2019, the fielded an all-Overwatch League lineup including damage specialist Lane "Surefour" Roberts, whose versatile heroes contributed to key eliminations in their title-winning run, demonstrating the integration of league stars into international play. The 2023 event spotlighted South Korea's tank players including Lee "Fearless" Dong-woo and Jo "Hanbin" Jae-hyun, whose aggressive Winston dives and matrix usage disrupted opponents in group stages, though the team exited early. Japan's roster emphasized emerging talents like support player UEDA "SABAGOD" Yuki, a young Contenders standout whose nano boosts facilitated upset victories, highlighting the rise of next-generation Asian players beyond traditional powerhouses. Players like support Bang "JJoNaK" Seong-hyeon, who earned the 2018 tournament MVP for his revolutionary Discord Orb setups that amplified South Korea's third consecutive victory, significantly elevated national pride and inspired a surge in participation in his home country. The event also facilitated cross-competition transfers, with veterans like transitioning seamlessly from club duties to national representation, enhancing team cohesion through shared professional experience. Efforts toward gender inclusivity have been evident in the selection process, with committees prioritizing skill-based evaluations to encourage diverse participation, though female representation remains limited compared to male-dominated rosters.

Results

Championship results

The Overwatch World Cup grand finals have showcased intense international competition, with establishing early dominance by securing the inaugural title in 2016. In the debut tournament's final at in , defeated Russia 4–0 in a best-of-seven series, marking the nation's first victory in the event and highlighting its superior coordination and mechanical skill on maps like Numbani and Hanamura. South Korea defended its crown in 2017, again at in Anaheim, overcoming 4–1 in the grand final to claim back-to-back championships and solidify Asia's rising prominence in . The series, played on maps including King's Row and , featured standout performances from n players like Whoru, emphasizing aggressive dive compositions that overwhelmed Canada's defense. The 2018 final at in Anaheim saw complete a with a decisive 4–0 sweep over , underscoring the team's unmatched map control and adaptability in a best-of-seven format across stages like Watchpoint: . This victory reinforced 's status as the event's preeminent power, drawing widespread acclaim for its flawless execution. Breaking 's streak, the captured its first Overwatch World Cup title in 2019 at in Anaheim, defeating 3–0 in a first-to-three maps series that benefited from the home crowd's energy and the U.S. team's versatile hero picks on maps such as . The win celebrated a breakthrough for North American talent, boosting regional morale post a challenging group stage. After a , the 2023 grand final at the during marked a new era, with stunning 3–2 in a best-of-five series via a remarkable reverse sweep on maps like Junkertown. This upset victory represented 's inaugural international triumph, signaling the event's growing global diversity and the impact of emerging Middle Eastern infrastructure.
YearWinnerRunner-upScoreVenue
20164–0, Anaheim,
20174–1, Anaheim,
20184–0, Anaheim,
20193–0, Anaheim,
20233–2, Anaheim,
Prize distributions have varied by edition, with winners typically receiving the largest share of the crowdfunded pool—around 25–30% in recent years—to reward top performance. For instance, the 2023 champions from earned $128,291 from a total pool of $513,162 USD, reflecting Blizzard's model of allocating funds based on final placements to incentivize competitive excellence.

Top four placements by year

The Overwatch World Cup has featured intense competition among national teams since its inception, with the top four placements determined through knockout stages at the finals. established early dominance by securing the first three titles, while other nations like the and emerging teams from have risen to challenge in later editions. In 2016, the inaugural tournament concluded with defeating 4–0 in the grand final to claim gold, while secured bronze over . The 2017 event saw repeat as champions with a 4–1 victory over in the final, as earned bronze against . achieved a in 2018, sweeping 4–0 for gold, with taking bronze in a 3–2 win over the . The 2019 tournament marked a shift as the swept 3–0 to win their first gold, followed by 's 3–0 bronze medal victory over . In the 2023 revival, staged a 3–2 reverse sweep against in the grand final to claim gold, while defeated 3–2 for bronze. South Korea remains the most consistent performer across the tournament's history, with three gold medals, one bronze, and one fourth-place finish in five editions, appearing in the top four every year. has two top-three finishes, including one silver and one bronze, while holds two silvers but no medals. Other nations like and have each achieved two top-four placements, highlighting Europe's competitive depth.
NationGoldSilverBronzeFourthTop Four Appearances
30115
10001
10001
01102
02002
00202
00022
00112
01001
00011

Broadcasting and coverage

Streaming platforms and production

The Overwatch World Cup broadcasts have primarily utilized Twitch.tv as the official streaming platform since the inaugural 2016 event, with the English-language stream hosted on the PlayOverwatch channel. This setup allowed for live coverage of qualifiers, group stages, and finals, often integrated with Blizzard's ecosystem through Twitch Drops, where viewers linking their accounts could earn in-game rewards such as cosmetics and sprays during designated watch parties. By 2023, the event expanded to simultaneous streaming on via the same PlayOverwatch channels, enabling broader accessibility and post-event highlight reels. Production for the tournament is managed by Blizzard's division, which oversees technical direction, observer operations, and broadcast coordination to ensure high-quality esports presentation. Early iterations featured dedicated casters for play-by-play and analysis, with multi-language support emerging prominently from 2017 onward; that year included official streams in English, , , , , , , and Thai, expanding global reach. By 2023, broadcasts supported over five languages, incorporating dubs in , , and to cater to international audiences. On-site events at from 2016 to 2019 and in 2023 utilized dedicated arenas within the , equipped with advanced production elements like large overhead LED displays for four-sided viewing and multiple broadcast cameras, including crowd cams and robotic units, to capture immersive and audience reactions. Online qualifiers employed remote virtual production workflows, leveraging 2's enhanced spectator mode for dynamic camera controls, objective-focused views, and smoother motion tracking to facilitate professional-level broadcasts without physical venues. The streaming evolution post-2020 hiatus reflected shifts in , with the return emphasizing dual Twitch- coverage and integrated highlights on to sustain engagement during the League's transitional phase.

Viewership and media impact

The World Cup has demonstrated steady growth in viewership since its inception, reflecting increasing global interest in . The inaugural 2016 tournament achieved a peak of approximately 232,000 concurrent viewers, primarily through streams, marking an early benchmark for international competitions. By 2017, the event reached a high of 322,000 peak viewers during South Korea's championship run, with total hours watched of 3,809,251 across multiple platforms. Viewership dipped slightly in subsequent years, with the 2018 finals peaking at 266,000 concurrent viewers and accumulating over 3.2 million hours watched, before rebounding in to 319,000 peak viewers and 5.5 million hours watched, the highest totals since 2017. Media coverage of the Overwatch World Cup has expanded beyond outlets, gaining features in publications that highlight its competitive and cultural significance. Outlets such as provided in-depth reporting on key moments, including Team USA's 2019 victory and South Korea's dominant 2018 sweep, framing the event as a pinnacle of achievement. Similarly, the covered the tournament's national team format and youth appeal, with articles on the 2017 and 2019 editions emphasizing its role in inspiring young gamers worldwide. South Korea's 2017 win, in particular, amplified Asian media narratives, reinforcing the region's dominance and drawing parallels to traditional sports triumphs in local broadcasts. The tournament has fostered national pride and contributed to Overwatch's broader cultural footprint, influencing player engagement on a global scale. Events like the U.S. victory served as a cultural milestone, celebrating American talent and sparking widespread fan enthusiasm that extended beyond competitive play. By evoking through national team representation, the has been credited with enhancing community bonds and motivating amateur participation, as seen in analyses of its "sportification" process. This impact is evident in the event's role in sustaining Overwatch's international player base, with high-profile wins like South Korea's early successes boosting regional infrastructure and viewership in . In 2023, the Overwatch World Cup set benchmarks for the Overwatch 2 era, with its grand final drawing the event's second-highest peak viewership ever and generating significant engagement. The tournament's 5.5 million hours watched represented a notable increase from the 2.1 million in 2019, underscoring renewed interest post-launch. Hashtags like #OWWC trended on platforms such as and during the finals, fueled by upsets including Saudi Arabia's championship win, which amplified discussions on emerging markets.

Awards

Most Valuable Player

The Most Valuable Player (MVP) award for the Overwatch World Cup recognizes the standout individual performer in the finals, highlighting exceptional skill and influence on their team's success. Introduced with the inaugural 2016 edition, the award initially focused on overall impact, as seen with South Korean tank Gong "Miro" Jin-hyuk, who earned it for his dominant Winston plays that anchored his team's undefeated run to the championship. From 2017 onward, the award transitioned to a fan-voted format sponsored by , emphasizing community recognition of players' contributions during the event. The selection process relies on global fan voting, accessible through Blizzard's official platforms such as the Overwatch website or app, allowing participants from any region to cast ballots based on observed performances. Votes accumulate throughout the finals stage, with results revealed immediately following the grand final match to celebrate the recipient amid the live audience at BlizzCon. This democratic approach ensures the MVP reflects not only statistical excellence but also fan-perceived game-changing moments, such as clutch eliminations or team-enabling plays. Recipients have consistently demonstrated roles critical to their nations' victories, often showcasing versatile hero pools and high-impact metrics. In 2017, Canadian tank Félix "xQc" Lengyel secured the award for his aggressive dives and disruption on heroes like Winston and Reinhardt, helping Canada reach the finals despite a narrow loss. The 2018 MVP, South Korean support Bang "JJoNaK" Sung-hyeon, stood out with superior healing output and multikills on Ana, contributing to his team's third consecutive title while mirroring his Overwatch League MVP status from that year. In 2019, American tank Jay "Sinatraa" Won claimed the honor through his versatile tanking on Wrecking Ball and Orisa, enabling aggressive strategies that led the USA to their first gold medal and aligning with his concurrent Overwatch League MVP accolade. No MVP was awarded in the 2023 edition. The award's criteria center on quantifiable impact, such as kill/death ratios, objective time, and utility metrics, alongside qualitative factors like adaptability under pressure, though fan votes introduce a element that favors charismatic or highlight-reel performers. Its significance extends beyond the event, frequently propelling recipients toward stardom—evidenced by and Sinatraa's dual MVP wins—and attracting international sponsorships, thereby elevating players' profiles in the global landscape.

All-Star selections

The selections for the Overwatch World Cup involve assembling national teams composed of top players from each participating country, forming a six-player balanced across roles—two tanks, two damage dealers, and two supports—along with a flex substitute. This format, which emphasizes elite representation from the global community, was first implemented in 2017 to foster a more structured, committee-driven approach compared to the inaugural 2016 event's heavier reliance on fan voting. The process uses a hybrid of player and expert input: Blizzard nominates up to ten community experts per country, including coaches, analysts, and casters, from which eligible players vote to elect a National Competition Committee consisting of a , coach, and community captain; this committee then evaluates and selects players based on performance metrics, scrims, and regional tryouts. In 2017, the selections highlighted emerging stars, such as South Korea's Park "Saebyeolbe" Jong-yeol as a damage specialist and Lee "Zunba" Joon-hyuk as a tank, contributing to their championship victory. By 2018, Korean dominance was evident in the selections, with multiple standouts like Choi "JJoZak" Hyeon-woo (support) and Kim "Bdosin" Kang-min (support) chosen for their national team, reflecting Asia's stronghold in the competitive scene. The 2019 selections showed greater diversity, including ' damage player Alex "Clockwork" Pare, who brought aggressive playstyles from the to the international stage. These selections serve to spotlight global talent and promote national pride, with honored players receiving exclusive in-game such as player icons and sprays tied to their participation. Rosters are typically announced in the months leading up to the group stages, allowing teams time for preparation and scrims. Over the years, Asian nations have accounted for the majority of selections due to their depth in professional leagues; however, the 2023 revival expanded to 36 teams and incorporated open trials, leading to broader regional inclusion, such as Japan's roster featuring players like Shu "kenmohororo" .

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