Peter Sohn
Peter Sohn is an American animator, director, voice actor, and storyboard artist of Korean descent, best known for his long tenure at Pixar Animation Studios, where he has contributed to numerous acclaimed films in creative roles and directed the short film Partly Cloudy (2009) and the features The Good Dinosaur (2015) and Elemental (2023).[1][2] Born on October 18, 1977, in New York City to parents who immigrated from South Korea after surviving the Korean War, Sohn grew up in the Bronx and developed an early interest in animation inspired by his mother's love for Disney films.[2][3] Sohn earned a BFA in Film/Video from the California Institute of the Arts in 1999, during which he secured a summer internship working on Warner Bros.' The Iron Giant (1999) under director Brad Bird.[1] After graduation, he briefly collaborated with Disney Television before joining Pixar Animation Studios in September 2000, initially contributing as an artist and story artist on the Academy Award-winning Finding Nemo (2003).[1] Over the next two decades, Sohn worked extensively across Pixar's output, serving in story and art departments on films such as The Incredibles (2004), Ratatouille (2007), WALL-E (2008), Toy Story 3 (2010), Brave (2012), and Monsters University (2013), while also providing voice work for characters including Emile the rat in Ratatouille, Scott "Squishy" Squibbles in Monsters University, Ciccio in Luca (2021), and SOX in Lightyear (2022).[1][2] His directorial debut came with the Pixar short Partly Cloudy, which explored themes of parental love through cloud and stork characters and was released in 2009 as a theatrical short accompanying Up.[1] Sohn stepped up to feature directing with The Good Dinosaur, a 2015 Pixar release that underwent significant revisions during production, focusing on a young Apatosaurus navigating loss and friendship in a world where dinosaurs survived the asteroid impact.[4] His second feature, Elemental, released in 2023, drew directly from his family's immigration experiences, depicting a romance between fire and water elements in a vibrant, multicultural city, and earned an Academy Award nomination for Best Animated Feature.[3][1] In June 2025, Pixar announced that Sohn would direct The Incredibles 3, slated for release in 2028, marking the first installment in the superhero franchise not helmed by creator Brad Bird, who will write and produce the film.[5][6] Sohn's contributions have been recognized with his 2016 induction into the Bronx Walk of Fame as the first Asian American honoree, highlighting his role in representing diverse voices in animation.[2]Early Life and Education
Family Background and Childhood
Peter Sohn was born on October 18, 1977, in the Bronx, New York City, to South Korean immigrant parents who arrived in the United States in the late 1960s.[7][8][9] His father, the first in his family to emigrate from South Korea, arrived in 1969 with just $150, initially working with a hot dog cart before opening a series of grocery stores in the North Bronx, New Rochelle, and Yonkers.[9][10] Sohn's mother, Hea Ja, met his father at a church shortly after her arrival and married him after five weeks; she worked as a cashier in the family stores while maintaining strong ties to their Korean heritage.[9] The couple's bodega-style grocery, named Sohn's Fruits & Vegetables, became the center of their family life, with both parents working grueling hours from 4 a.m. to 11 p.m. to provide better opportunities for their children, including an emphasis on education amid their immigrant struggles.[11][10] Growing up in the diverse, urban environment of the Bronx during the 1970s and 1980s, Sohn experienced a blend of American pop culture and Korean traditions, shaped by his parents' pride in their roots.[12][11] His family's grocery store served as his primary playground, where he played among fruit crates with G.I. Joe figures and used the sidewalk as his front yard, reflecting the close-knit, hardworking dynamic of immigrant life.[11][9] The family later moved when his father purchased an art supply store in New Rochelle during Sohn's middle school years, exposing him to creative materials amid the practical expectations that he might one day take over the family business.[9] Korean cultural elements, such as his grandmother's insistence on marrying within the community, underscored the home environment, even as Sohn navigated the multicultural Bronx. Sohn's early fascination with drawing emerged in this setting, fostered by subtle family influences despite initial resistance.[9] As a child, he sketched on cardboard boxes in the store's back office, inspired by his mother's habit of copying Snoopy cartoons, which she shared with him during quiet moments.[11] Though his mother, a talented artist in her own right who had unfulfilled dreams back in Korea, initially forbade drawing to steer him toward stability, Sohn pursued it secretly starting around age 11, bonding with her over Disney films that he translated for her limited English.[9][13] A pivotal anecdote occurred at the art supply store when a visiting animator praised Sohn's sketchbook, encouraging him to consider formal training at CalArts and igniting his passion for animation.[9] These experiences in the bustling Bronx grocery world laid the foundation for his creative pursuits, blending familial duty with personal expression.[11]Academic Training
Peter Sohn grew up in the Bronx, New York, where he developed an early passion for art amid a segregated neighborhood environment. During high school, which he completed in 1995, Sohn immersed himself in art classes, filling sketchbooks with drawings inspired by animation and seeking guidance on animation schools from local contacts. A pivotal encounter with a professor from the California Institute of the Arts (CalArts) during this period convinced him to pursue feature animation, as the advisor emphasized focusing on classic techniques like drawing, motion study, and life observation over experimenting with diverse styles—likening it to choosing "one meal" rather than a "buffet."[14] Building on his childhood drawing interests, Sohn enrolled at CalArts in 1995 to study character animation, a program renowned for its rigorous artistic and technical training. There, he honed his skills in a creative environment that encouraged risk-taking and collaboration, participating in evening classes focused on animation processes and drawing from influential resources like Art Babbitt's notes. Under the guidance of faculty including Warner Bros. animator instructors and the Character Animation team led by Frank Terry, Sohn explored character development and storytelling fundamentals.[15][16] During his studies, he secured a summer internship working on Warner Bros.' The Iron Giant (1999) under director Brad Bird.[1] Sohn's time at CalArts included work on various student films, where he collaborated with aspiring animators to refine his distinctive style emphasizing expressive characters and narrative depth. These projects allowed him to apply classroom principles to practical animation, fostering his transition from traditional drawing to industry-ready techniques. He graduated with a BFA in Film/Video (Character Animation) in 1999, influenced by the school's legacy of alumni like John Lasseter and its emphasis on innovative yet grounded animation practices.[1][17][2]Career
Pre-Pixar Roles
Peter Sohn began his professional animation career during his time as a student at the California Institute of the Arts, securing a summer job as an animation assistant on Warner Bros.' The Iron Giant (1999), directed by Brad Bird. In this entry-level role, he contributed to the film's traditional 2D animation production, gaining hands-on experience in a high-profile project that emphasized efficient storytelling and visual economy under tight constraints.[18][19] Following his work on The Iron Giant, Sohn took on positions at Disney Television Animation in the late 1990s, where he honed his skills in television production. These roles involved foundational animation tasks, allowing him to build expertise in character development and episodic pacing within the fast-paced environment of TV animation studios in Los Angeles.[18][14] Sohn's early experiences were marked by the rigors of traditional 2D animation, including meticulous storyboarding techniques that required capturing emotional beats through sequential sketches. He navigated challenges such as resource limitations and the need for rapid iteration, while networking within Los Angeles' animation community—bolstered by connections from CalArts—proved instrumental in advancing his career. These years fostered his growth as a storyteller, emphasizing observation and collaboration in a competitive industry.[20][21] By 2000, Sohn transitioned to Pixar Animation Studios through a recommendation from Brad Bird, who had recently joined the studio and valued Sohn's demonstrated work ethic from The Iron Giant. This opportunity marked the end of his pre-Pixar phase, shifting him from freelance and television gigs to feature film development.[19][20]Contributions at Pixar
Peter Sohn joined Pixar Animation Studios in September 2000 as a story artist, beginning his tenure in the art and story departments on the Academy Award-winning film Finding Nemo (2003), where he contributed to character designs and visual storytelling for the underwater world, including the aquarium sequences and fish characters.[22][23] His early work emphasized performance-based storyboarding, drawing from his CalArts training to sketch dynamic poses that captured the fluid movements and personalities of the ocean inhabitants.[14] Sohn's role expanded into animation and more prominent storyboarding responsibilities on subsequent projects, including The Incredibles (2004), where he animated members of the Parr family and key action sequences while collaborating closely with director Brad Bird to refine the film's narrative rhythm.[24] He continued as a story artist on Ratatouille (2007), shaping comedic beats in the rodent-centric plot and providing the voice for the character Emile in a supporting capacity.[23] For Up (2009), directed by Pete Docter, Sohn contributed storyboards for the film's poignant opening montage, employing gesture drawing techniques to convey emotional depth through simplified poses and expressive facial features, such as the wide-eyed curiosity of young Russell, a character he helped develop.[23][14] These efforts highlighted his growing influence on Pixar's emphasis on heartfelt, character-driven narratives. Over time, Sohn evolved from a junior story artist to a senior creative contributor, influencing the narrative structure of films like Monsters University (2013) through story development and creative input that supported the prequel's exploration of friendship and growth.[25] His collaborative approach thrived in Pixar's environment, where he worked alongside directors such as Andrew Stanton on early projects like Finding Nemo and later WALL-E (2008), and Pete Docter on Up, often using rapid gesture sketches to prototype character emotions and scene dynamics during brainstorming sessions.[14] This progression underscored his role in bridging artistic visualization with emotional storytelling, contributing to the studio's string of critically acclaimed features.Directorial Debuts and Voice Work
Peter Sohn made his directorial debut with the Pixar short film Partly Cloudy in 2009, a project conceived during his time as a story artist at the studio and inspired by his experiences with fatherhood, drawing parallels to the challenges of parenting through the metaphor of a cloud crafting mischievous baby animals. The production process emphasized innovative animation techniques for rendering ethereal cloud characters, with Sohn collaborating closely with Pixar animators to blend hand-drawn whimsy with computer-generated fluidity, resulting in a five-minute short that screened ahead of Up. Critically, Partly Cloudy was praised for its heartfelt humor and visual creativity, earning a 7.7/10 rating on IMDb from over 24,000 users.[26][27][28] Transitioning to feature-length directing, Sohn helmed The Good Dinosaur (2015), a project that faced significant development challenges, including the original director Bob Peterson's departure in 2013 due to story issues, leading to extensive rewrites and a one-year delay to refine the narrative of a young Apatosaurus overcoming fear. Under Sohn's leadership, the team overhauled the script multiple times to focus on emotional growth and survival themes, while innovating the visual style by contrasting cartoonish character designs with photorealistic prehistoric landscapes inspired by Montana's natural terrain, achieved through advanced simulation tools for foliage, water, and lighting. The film ultimately received acclaim for its stunning environments, grossing $333 million worldwide despite mixed reviews on pacing.[29][30][31] Sohn's next directorial effort, Elemental (2023), drew personal inspiration from his Korean-American heritage and his parents' immigration journey from Korea to New York City in the 1970s, reimagined as a romance between fire and water elements in a city of anthropomorphic matter to explore themes of cultural integration and forbidden love. Directing a diverse team at Pixar, Sohn navigated technical hurdles in simulating fluid fire and water interactions, fostering collaborative dynamics that integrated cultural consultants for authentic immigrant portrayals and resulted in a film dedicated to his parents. Box office performance initially struggled with a $29 million domestic opening but rebounded through word-of-mouth, ultimately earning $496 million worldwide by late 2023, marking Pixar's strongest original release post-pandemic.[3][32][33] In June 2025, Pixar announced Sohn as director for Incredibles 3, slated for release in 2028, with Brad Bird returning to write the screenplay while Sohn brings his signature blend of emotional depth and visual innovation to the superhero family saga; early concepts tease expanded family dynamics amid new threats, building on the franchise's legacy.[6][4][5] Alongside directing, Sohn has contributed voice work to several Pixar films, notably as the gluttonous rat Emile in Ratatouille (2007), where he ad-libbed playful lines like enthusiastic food exclamations to enhance the character's brotherly charm during recording sessions. In Lightyear (2022), he voiced the robotic cat Sox using vocal modulation techniques—layering high-pitched tones with synthetic filters—to convey the companion's endearing, gadget-obsessed personality, drawing from his animation background to inform the performance.[7][34][35]Filmography
Feature Films
- Finding Nemo (2003): Animator and storyboard artist
- The Incredibles (2004): Animator and storyboard artist; voice of Mugger
- Ratatouille (2007): Story artist; voice of Emile
- WALL-E (2008): Story artist
- Up (2009): Story artist
- Toy Story 3 (2010): Story artist
- Brave (2012): Story artist
- Monsters University (2013): Additional art; voice of Scott "Squishy" Squibbles
- The Good Dinosaur (2015): Director and story; voice of Forrest Woodbush
- Cars 3 (2017): Additional voices
- Luca (2021): Voice of Ciccio
- Lightyear (2022): Voice of SOX
- Spider-Man: Across the Spider-Verse (2023): Voice of Ganke Lee
- Elemental (2023): Director
- The Incredibles 3 (2028): Director (upcoming)[6]