Sola Digital Arts Inc. is a Japanese computer animation studio specializing in the creation of digital art, including computer animation, visual effects, character and mechanical design, concept art, and storyboarding for feature films, television series, video games, and commercials.[1]Founded in 2009 by Joseph Chou and Shinji Aramaki, who serve as the company's CEO/producer and CCO/director, respectively, Sola Digital Arts quickly established itself as a premier studio for technically advanced visuals.[1] Makiko Nagano joined in 2010 as CFO and studio manager, contributing to the studio's operational growth.[1] Headquartered in Tokyo with additional offices in the United States, the studio employed 110 staff members as of December 2021 and operates with a capital of 10 million Japanese yen.[1]Sola Digital Arts is closely affiliated with Sola Entertainment Inc., a multimediaproduction company that oversees broader anime, film, and game projects, allowing the studio to collaborate on international co-productions.[2] The studio's work emphasizes high-entertainment value and superior technical quality, as stated in its mission: "We produce all things digital art."[1] Key leadership includes co-founder and CCO Shinji Aramaki, who has directed notable projects such as Ultraman and Ghost in the Shell: SAC_2045.[1]Among its most prominent contributions are computer graphics and animation for feature films including Appleseed, Starship Troopers: Invasion (2012), and Space Pirate Captain Harlock (2013).[1] More recent projects include CG work for Ultraman Season 2 (2022), Ultraman Final Season (2023), the action RPG Elden Ring (2022), and Ghost in the Shell: SAC_2045 Sustainable War (2021).[3] Through its affiliation with Sola Entertainment, Sola Digital Arts has supported high-profile anime adaptations such as Ninja Kamui (2024), Rick and Morty: The Anime (2024), The Lord of the Rings: The War of the Rohirrim (2024), and Lazarus (2025).[4]
History
Founding and early development
Sola Digital Arts Inc. was established on October 22, 2009, by Joseph Chou, a former producer at ADV Films, as an independent studio dedicated to computer-generated imagery (CGI) animation. With an initial capital of ¥10,000,000, the company focused on producing high-quality digital visuals for anime, films, and video games, leveraging Chou's extensive experience in international projects such as The Animatrix and Appleseed. The studio's founding aimed to bridge Japanese animation expertise with global entertainment demands, emphasizing technically superior CGI that could compete on international stages.[1][5][6]From its inception, Sola Digital Arts set up its headquarters in Mitaka-shi, Tokyo, a hub for creative industries that supported early operations and talent recruitment. To enhance cross-cultural partnerships, particularly with U.S.-based clients in film and gaming, the studio opened a secondary office in Manhattan Beach, California, enabling seamless collaboration on co-productions. This dual-location strategy was pivotal in attracting international talent and resources, allowing the company to grow steadily amid rising demand for CGI in anime and media.[7][1][8]The studio's early milestones included its first major projects, which showcased its CGI capabilities, along with contributions to Halo Legends (2010). In 2012, Sola Digital Arts served as the primary production studio for the full CGI original video animation Starship Troopers: Invasion, delivering intricate action sequences and mechanical designs that highlighted its technical prowess. This was followed in 2014 by leading the animation for the feature film Appleseed Alpha, a dystopian sci-fi story where the studio handled key visual effects and character animation, solidifying its reputation for photorealistic CGI in anime adaptations.[9] These works established Sola as a go-to partner for high-stakes CGI projects, paving the way for further expansion before its affiliation with Sola Entertainment in 2017.[10]
Affiliation with Sola Entertainment and expansion
In 2017, Sola Digital Arts integrated as the primary animation division of the newly established Sola Entertainment, transitioning from an independent operation to a more collaborative production model within a broader multimedia framework focused on anime, film, and games.[2][1]This affiliation facilitated significant employee expansion, with the studio growing to between 51 and 200 staff members by late 2019, emphasizing expertise in computer-generated imagery (CGI) to support larger-scale projects.[11] By December 2021, the workforce had increased to 110 employees, reflecting sustained investment in talent for CGI-intensive workflows.[1]Following the 2017 integration, Sola Digital Arts ramped up participation in prominent international co-productions, including the 2019 Netflix original net animation (ONA) series Ultraman, co-directed by Shinji Aramaki and Kenji Kamiyama and co-produced with Production I.G.[12] Another key milestone was the 2020 Netflix ONA Ghost in the Shell: SAC_2045, marking the franchise's first fully 3DCG adaptation and further solidifying the studio's role in high-profile streaming content.[13][14]Technologically, the studio advanced its CGI pipelines to meet demands from streaming platforms, incorporating techniques like toon shading and motion capture for seamless integration of 3D animation in narrative-driven series.[1] These enhancements supported ongoing partnerships with Netflix for original content and Adult Swim for projects such as Blade Runner: Black Lotus (2021), enabling efficient production of photorealistic and stylized visuals.[15]By 2024, the studio's global reach expanded through contributions to major films, including animation services for The Lord of the Rings: The War of the Rohirrim, a prequel feature co-produced by Sola Entertainment and directed by Kenji Kamiyama.[16] As of 2025, Sola Digital Arts continues to engage in international initiatives under Sola Entertainment, building on its post-2017 growth to handle complex CGI for diverse multimedia formats.[2]
Company profile
Leadership and key personnel
Sola Digital Arts is guided by a compact executive team with deep roots in animation production, emphasizing creative innovation and operational efficiency in CGI projects. Founded in 2009 by Joseph Chou, the company has maintained continuity in its leadership while expanding under the umbrella of Sola Entertainment since 2017.[1]Joseph Chou serves as CEO and Producer, overseeing strategic partnerships and production since the studio's inception. With 21 years of experience in the industry, Chou has produced high-profile works including The Animatrix, Halo Legends, Starship Troopers: Invasion, Space Pirate Captain Harlock, Ultraman, and Ghost in the Shell: SAC_2045. Multilingual in Japanese, English, and Korean, he is based in Japan and plays a pivotal role in bridging international collaborations.[1]Shinji Aramaki holds the position of Chief Creative Officer and Director, driving the studio's artistic direction for major CGI initiatives. Born on October 2, 1960, in Fukuoka, Aramaki has directed acclaimed projects such as Appleseed, Appleseed Ex Machina, Starship Troopers: Invasion, Ultraman, and Ghost in the Shell: SAC_2045. His expertise in blending narrative storytelling with advanced visual effects has been central to the studio's output.[1]Tomisaburo Hashimoto functions as Chief Operating Officer and Producer, managing production workflows and supporting international expansions. Joining Sola Digital Arts in 2015, Hashimoto brings prior experience from titles like Macross Zero and Aquarion, and has contributed to recent productions including Ultraman and Ghost in the Shell: SAC_2045.[1]Makiko Nagano acts as Chief Financial Officer and Studio Manager, responsible for financial operations and capital management. Having joined in 2010, she managed production aspects of Halo Legends and continues to oversee the studio's fiscal and logistical framework.[1]Following the formation of Sola Entertainment in 2017—with Joseph Chou as its CEO—the leadership at Sola Digital Arts integrated into the parent company's structure, adapting to a broader global vision in multimedia entertainment while retaining its core team to focus on animation excellence.[2] The studio also relies on in-house directors and animators specializing in CGI, fostering a collaborative environment for technically sophisticated visuals.[1]
Facilities and operations
Sola Digital Arts maintains its primary headquarters in Tokyo, Japan, specifically at Trikona 4F, 3-36-1, Shimorenjaku, Mitaka-shi, Tokyo 181-0031, which serves as the central hub for CGI production activities.[1] This facility supports the studio's core operations in computer animation and visual effects, leveraging Tokyo's advanced technological infrastructure to foster collaboration among international talent.[17]The company also operates a U.S. office located at 1600 Rosecrans Avenue Bldg. 1A 2F South, Manhattan Beach, California 90266, which facilitates collaborations with Western markets and handles aspects of post-production and project coordination.[1] As of December 2021, Sola Digital Arts employed approximately 110 staff members, reflecting steady growth from earlier figures and enabling efficient handling of complex animation pipelines.[1]Operations are structured around key CGI disciplines, including modeling, rigging, animation, and rendering, with dedicated spaces such as a motion capture studio integrated into the Tokyo headquarters to support high-fidelity visuals for anime, films, and games.[18] The studio emphasizes 3DCG techniques, toon shading for stylized outputs, and motion capture technologies to achieve technically superior results, often combining these with traditional elements in a collaborative workflow.[1]The overall workflow focuses on end-to-end production, from pre-visualization and asset creation through to final compositing, allowing the studio to deliver comprehensive CGI solutions under the broader umbrella of its parent company, Sola Entertainment.[17] This operational model prioritizes diversity and communication to manage large-scale team efforts in generating unique animations.[17]
Animation works
Television series
Sola Digital Arts has primarily contributed to television anime series through its expertise in full CGI animation, often collaborating with Production I.G. on high-profile Netflix and Adult Swim projects. As the lead animation studio, the company has handled the 3D modeling, rendering, and action sequences for these series, emphasizing fluid motion and detailed environments to adapt classic franchises into modern digital formats.[3][19]The studio's debut television project was Ultraman (2019), a 13-episode original net animation series streamed exclusively on Netflix worldwide starting April 1, 2019. This full CGI adaptation reimagines the classic tokusatsu series as a darker, superhero narrative following Shinjiro Hayata, who inherits the "Ultraman Factor" from his father to battle kaiju threats. Produced in collaboration with Production I.G. and directed by Shinji Aramaki and Kenji Kamiyama, Sola Digital Arts managed the challenging production of integrating live-action-inspired action with 3D animation, marking the studio's first foray into episodic TV format under a shared directorial model. The series received praise for its fluid action sequences and kaiju battles, becoming Netflix Japan's most-watched anime of 2019, though some critics noted inconsistencies in character animation early on.[12][20][21]Ghost in the Shell: SAC_2045 (2020–2022) consists of two seasons totaling 24 episodes (12 per season), premiering on Netflix on April 23, 2020, for Season 1 and May 23, 2022, for Season 2. This CGI-heavy continuation of the cyberpunk franchise follows Major Motoko Kusanagi and Section 9 as they navigate a post-World War IV world amid AI-driven conflicts. Sola Digital Arts served as the primary 3D animation studio alongside Production I.G., creating the series' first fully CGI iteration with directors Aramaki and Kamiyama; the project presented significant production challenges due to its unprecedented scale, requiring the creation of the studio's largest-ever asset library for urban environments and cybernetic designs. Reception highlighted the detailed 3D cityscapes and action choreography as strengths, despite mixed overall reviews on the narrative, with the animation earning acclaim for advancing the franchise's visual style.[13][22][23]Blade Runner: Black Lotus (2021–2022) is a 13-episode noir-style anime series that aired on Adult Swim in the U.S. from November 13, 2021, to February 18, 2022, with international streaming on Crunchyroll. Set 10 years after the short Blade Runner: Black Out 2022, it centers on amnesiac replicant Elle navigating a dystopian Los Angeles filled with corporate intrigue and identity crises. Sola Digital Arts led the full CGI production, building on their prior work with Alcon Entertainment, under co-directors Aramaki and Kamiyama and creative producer Shinichirō Watanabe; challenges included replicating the franchise's atmospheric rain-slicked visuals in 3D while incorporating hand-painted textures for a hybrid aesthetic. The series was lauded for its moody CGI environments and visual fidelity to the Blade Runner universe, contributing to positive reception on its stylistic immersion despite criticisms of pacing.[15][24][25]Most recently, Ninja Kamui (2024) comprises 13 episodes, broadcast on Adult Swim and streamed on Max starting February 11, 2024. This revenge thriller depicts a former ninja seeking justice in rural America after his family's murder by his former clan. Produced by Sola Entertainment and animated primarily by Sola Digital Arts in collaboration with E&H Production, the series features director Sung Hoo Park and emphasizes hyper-stylized CGI for brutal martial arts combat; production hurdles involved blending realistic human motion capture with exaggerated ninja techniques to heighten intensity. Critics and audiences praised the intense, visceral fight scenes and innovative CGI choreography, positioning it as a standout for action-oriented animation in 2024.[26][27][28]Rick and Morty: The Anime (2024) is a 10-episode anime adaptation of the Adult Swim series, premiering on Adult Swim and Max on August 15, 2024. This sci-fi comedy follows the adventures of genius inventor Rick Sanchez and his grandson Morty Smith across multiverses filled with bizarre aliens and interdimensional chaos. Produced by Sola Entertainment and animated by Telecom Animation Film, Studio Deen, and Sola Digital Arts, which handled CGI elements for action sequences and visual effects; directed by Takashi Sano, the series blends anime aesthetics with the original's humor and episodic structure. It received positive reception for its fluid animation and faithful adaptation, with Sola Digital Arts' contributions enhancing the high-energy sci-fi visuals.[29][30]
OVAs and ONAs
Sola Digital Arts has produced several original video animations (OVAs) and original net animations (ONAs), leveraging its expertise in 3D computer-generated imagery (CGI) to deliver standalone or supplementary sci-fi narratives outside of television series and theatrical films. These works often feature intricate battle sequences and futuristic environments, showcasing the studio's advancements in CGI rendering for dynamic action.[3]The studio's first major OVA, Starship Troopers: Invasion (2012), marked a significant milestone as a full CGI adaptation of the military science fiction franchise, directed by Shinji Aramaki and produced in collaboration with Stage 6 Films. Released directly to video on August 28, 2012, with a runtime of 90 minutes, it follows Federation troopers combating an Arachnid threat aboard a hijacked spaceship, emphasizing intense space combat and alien invasions through seamless 3D modeling and particle effects for explosions and debris. Distributed by Sony Pictures Home Entertainment, the film highlighted Sola Digital Arts' capability in creating photorealistic CGI for large-scale battles, establishing the studio's reputation in the genre.[31][32][33]Serving as a direct sequel, Starship Troopers: Red Planet (known internationally as Starship Troopers: Traitor of Mars, 2017 OVA) expanded on the CGI techniques from its predecessor, with enhanced simulations for planetary warfare and mobile infantry maneuvers. Directed again by Aramaki, this 88-minute production premiered digitally on August 21, 2017, and on Blu-ray on September 19, 2017, depicting Johnny Rico leading recruits against bugs on Mars amid a potential betrayal. The film's upgraded CGI focused on detailed environmental destruction and fluid character animations, utilizing advanced rigging for powered armor suits to heighten the tactical sci-fi action. It was distributed by Sony Pictures Home Entertainment, reinforcing the franchise's direct-to-video appeal.[34][35][36]In the Ghost in the Shell: SAC_2045 universe, Sola Digital Arts contributed to two ONA specials that extend the series' cyberpunk lore through compilation formats with added content. Jizoku Kanou Sensou (Sustainable War, 2021 ONA special), co-produced with Production I.G, compiles the first season's episodes with new scenes and re-colored footage, running 118 minutes and released exclusively on Netflix on November 12, 2021. This work delves into post-economic collapse AI threats faced by Section 9, employing 3D CGI for immersive cybernetic enhancements and urban skirmishes. Similarly, Saigo no Ningen (The Last Human, 2023 ONA special) recaps the second season with exclusive material, clocking in at approximately 108 minutes and streaming on Netflix from June 23, 2023, further exploring posthumans and sustainable warfare via refined 3DCG visuals for psychological depth and high-stakes pursuits. Both specials underscore the studio's role in blending narrative expansion with technical polish in Netflix's global distribution model.[37][38][39][40][41]Nihon Animator Mihonichi (Japan Anima(tor)'s Exhibition, 2014 ONA) consists of short promotional animations aimed at highlighting emerging animator talent, with Sola Digital Arts handling episode 12, Evangelion: Another Impact (Confidential). This 7-minute segment, part of a collaborative online series, reimagines elements of the Evangelion universe in a post-apocalyptic setting, utilizing CGI for dramatic destruction effects around ruined structures and mecha silhouettes. Released episodically from October 2014 to 2016 via online platforms like the official Expo site, it served as a showcase for the studio's experimental 3D techniques in concise, high-impact formats without broader theatrical or streaming ties.[42][43]Concluding the Ultraman ONA series, Ultraman Final (2023 ONA special) represents Sola Digital Arts' culmination of CGI innovation in superhero sci-fi, co-directed by Aramaki and Kenji Kamiyama with Production I.G. This 75-minute special, comprising three episodes, premiered on Netflix on May 11, 2023, resolving Shinjiro Hayata's arc as he confronts shifting public sentiment and inherited powers amid escalating threats. The production integrates motion capture for lifelike hero transformations and expressions, paired with advanced 3DCG for kaiju battles and city-scale destruction, delivering a visually superior finale to the franchise's Netflix run.[44][45]
Films
Sola Digital Arts contributed to the full CGIanimation for Appleseed Alpha, a 2014 theatrical post-apocalyptic action film directed by Shinji Aramaki, serving as a prequel to Masamune Shirow's manga exploring the origins of protagonists Deunan Knute and Briareos Hecatonchires in a war-ravaged world.[9][46] With a runtime of 93 minutes, the film emphasized Sola's expertise in 3D character modeling and dynamic action sequences, earning the Grand Prize in the Theatrical Animated Motion Picture category at the 2016 VFX-JAPAN Awards for its visual effects.[9] It received mixed reviews, holding a 58% approval rating on Rotten Tomatoes based on 67 critic scores, praised for its animation quality but critiqued for a straightforward plot.[47] The film had a limited theatrical release in Japan in January 2015 following a U.S. digital debut in July 2014, performing modestly at the box office with estimated home video sales exceeding $1.1 million domestically.[48]In 2023, Sola Entertainment produced Knights of the Zodiac, a live-action hybrid adaptation of Masami Kurumada's Saint Seiya manga directed by Tomek Bagiński, where Sola Digital Arts supported CGI elements for the mythological battles featuring zodiac-armored warriors protecting the reincarnated goddess Athena.[49] Running 112 minutes, the film integrated practical effects with digital enhancements for cosmic-scale combat and armor designs, highlighting Sola's role in blending live-action with anime-inspired visuals.[50] It garnered negative reception, with a 21% Rotten Tomatoes score from 24 reviews citing uneven pacing and deviations from the source material, alongside an IMDb rating of 4.4/10 from over 17,000 users.[51] Budgeted at $60 million, it grossed approximately $7 million worldwide, marking it as a box-office disappointment.[52]Sola Digital Arts contributed 3D CGI elements, including battle sequences and environmental effects, to The Lord of the Rings: The War of the Rohirrim, a 2024 theatrical animeprequel directed by Kenji Kamiyama, set 183 years before J.R.R. Tolkien's The Hobbit and focusing on King Helm Hammerhand's defense of Rohan against invading forces.[53] Co-produced internationally with New Line Cinema and Warner Bros. Animation, the 134-minute film utilized Sola Entertainment's 2D hand-drawn animation augmented by selective CGI for epic warfare scenes to evoke Peter Jackson's live-action trilogy.[54] It earned mixed critical response, with a 49% Rotten Tomatoes rating from 149 reviews commending its ambitious scope and voice performances but noting narrative inconsistencies, and an IMDb score of 6.3/10 from over 36,000 ratings.[16] The production grossed $20.7 million globally against a substantial budget, underperforming at the box office amid competition from major releases.[55]
Video games and cinematics
Sola Digital Arts has specialized in producing CGI visuals and animated sequences for video games, blending anime-style aesthetics with interactive media to enhance narrative depth and player immersion. Their work often involves close collaboration with game developers, focusing on cutscenes, promotional materials, and real-time integrations that bridge traditional animation techniques with gaming environments.[7]A prominent example is their contribution to Elden Ring (2022), developed by FromSoftware. Sola Digital Arts created storyboards for key event scenes, supporting the game's dark fantasy visuals and intricate storytelling in an open-world action RPG. Directed by Shinji Aramaki, these efforts helped visualize narrative moments that explore themes of shattered legacies and existential threats, released across platforms including PlayStation 4/5, Xbox One/Series X|S, and PC on February 25, 2022. Their involvement extended to credits in the Shadow of the Erdtree expansion (2024), underscoring ongoing collaboration with FromSoftware to maintain cohesive visual storytelling.[56][57]Another notable project is Argyle Shift (2016), a VR mecha attraction developed for Bandai Namco's VR Zone facilities. Sola Digital Arts handled the CGI production using Unreal Engine 4, creating an interactive non-game experience where users pilot a futuristic robot in combat scenarios against enemy forces. Despite limited prior experience in game development, the team addressed technical challenges in real-time rendering and motion simulation to deliver immersive, anime-inspired mecha battles that emphasized pilot perspective and dynamic environmental interactions. This collaboration highlighted Sola's adaptability in integrating high-fidelity CGI into VR, influencing player engagement by providing a seamless blend of narrative and interactivity.[58][59]
Sola Entertainment
Company overview
Sola Entertainment is a multimediaproduction company established in 2017, specializing in the planning and development of anime, films, and video games.[2] The company focuses on creating unique content for a global audience by leveraging Japanese creative talent alongside international partnerships.[60] As the parent entity, it oversees subsidiaries including Sola Digital Arts, which it integrated in 2017 as its primary animation division, and SOLA ANIMATION Inc., founded in 2022 to expand production capacity.[61]Headquartered in Tokyo, Japan, Sola Entertainment maintains key operations through its Tokyo office and an international presence via a U.S. office in Manhattan Beach, California, facilitating collaborations across borders.[62][61] Joseph Chou serves as CEO, providing leadership overlap across the subsidiaries to align creative visions and streamline global distribution efforts.[2][61]Since its inception as a startup, Sola Entertainment has grown into a prominent player in the industry, managing high-profile intellectual properties such as the Saint Seiya: Knights of the Zodiac series and the Rick and Morty: The Anime adaptation by 2025.[4]
Notable productions
Sola Entertainment has been involved in several high-profile anime adaptations and original projects, often serving as a producer or in production management roles while partnering with animation studios and streaming platforms like Crunchyroll and Adult Swim. These productions highlight the company's focus on global webtoon adaptations, video game IPs, and innovative multimedia storytelling, frequently emphasizing action, fantasy, and sci-fi elements.[4]One of Sola Entertainment's key contributions was to the 2020 television series Tower of God, an adaptation of the South Korean webtoon by SIU, where it acted as an associate producer under the Tower of God Animation Partners banner. The series follows protagonist Bam's ascent through a mysterious tower, blending mystery and supernatural battles, and was streamed globally on Crunchyroll, marking a significant push for international anime accessibility. Telecom Animation Film handled animation, with Japanese production by Rialto Entertainment, and the show received praise for its faithful adaptation and high production values, becoming one of Crunchyroll's top originals that year.[63][64]In the same year, Sola Entertainment provided production management for The God of High School, another Crunchyroll original based on Yongje Park's webtoon, focusing on a high-stakes martial arts tournament infused with supernatural "borrowed powers." As associate producer, the company collaborated with MAPPA for animation, resulting in dynamic fight choreography that propelled the series to the number one spot among Crunchyroll's 2020 originals. The 13-episode run explored themes of friendship and hidden identities, earning acclaim for its fluid action sequences and global appeal.[65][66]Sola Entertainment managed production for the 2022 original net animation Shenmue: The Animation, adapting Sega's acclaimed video game franchise into a 13-episode series streamed on Adult Swim and Crunchyroll. Directed by Chikara Sakurai at Telecom Animation Film, the project featured executive producer Yu Suzuki and chronicled protagonist Ryo Hazuki's quest for revenge in 1980s Japan, emphasizing episodic storytelling with martial arts and detective elements. It was noted for bridging gaming heritage with anime narrative depth, though reception highlighted its niche appeal to franchise fans.[67][68]The company produced Rick and Morty: The Anime, a 2024 Adult Swim series that reimagines the sci-fi parody in anime style, incorporating multiverse adventures and CGI-enhanced visuals across 10 episodes. Directed by Takashi Sano and animated by Telecom Animation Film, it retained the original's irreverent humor while exploring new interdimensional escapades, with Sola Entertainment handling production alongside Studio Deen. The adaptation garnered positive reviews for its stylistic fusion and voice performances, including Japanese dubs by Yohei Tadano and Junichi Suwabe, solidifying Adult Swim's anime expansion.[4]Sola Entertainment co-produced the 2024 anime series Ninja Kamui, an action-thriller about a former ninja seeking revenge, directed by Sunghoo Park at The Answer Studio. Streamed on Adult Swim and Max, the 13-episode series featured intense martial arts and supernatural elements, receiving praise for its animation and storytelling.[4]Sola Entertainment produced the CG anime adaptationKnights of the Zodiac: Saint Seiya (2019-2020), a Netflix original series based on Masami Kurumada's manga. The two seasons followed the Saints protecting Athena, with collaboration from Toei Animation, and was noted for its modern take on the classic franchise.[69]For Rooster Fighter, Sola Entertainment is producing the upcoming 2026 television adaptation of Shu Sakuratani's manga, an action-comedy featuring a heroic rooster battling giant demons with unique, anthropomorphic character designs. Directed by Daisuke Suzuki at Sanzigen, the series emphasizes over-the-top fights and underdog themes, partnering with Viz Media and Crunchyroll for distribution. As of late 2025, it has built anticipation through trailers highlighting its distinctive art style and humor.[70]Sola Entertainment co-produced LAZARUS, a 2025 cyberpunk thriller directed by Shinichiro Watanabe at MAPPA, set in 2052 amid a hijacked miracle drug crisis. The 13-episode series, which premiered on April 5, 2025, on Adult Swim's Toonami and April 6 on TV Tokyo, followed an elite task force combating a global threat, blending high-octane action with philosophical undertones. Featuring action direction by Chad Stahelski, it received strong reception for its mature storytelling and visual innovation, including an Emmy nomination for its opening theme song.[71][72]