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Toon Boom

Toon Boom Animation Inc., commonly referred to as Toon Boom, is a Canadian software company specializing in 2D animation, storyboarding, and tools for film, television, web, and game development. Founded in 1994 and headquartered in , , Toon Boom has established itself as a global leader in the animation software industry over three decades, with clients spanning more than 140 countries and including major studios such as and . The company's core offerings include , an all-in-one 2D animation platform that supports drawing, rigging, animating, and compositing for professional workflows, and Storyboard Pro, a dedicated tool for creating storyboards, animatics, and pre-visualization layouts. Additional products like Producer, a production management system, Jump, a lightweight drawing and animation tool for game developers, and Ember, an AI-powered add-on for enhancing creative workflows in Storyboard Pro and Harmony, further expand its ecosystem to support end-to-end creative pipelines. In 2023, Toon Boom was acquired by Integrated Media Company, a New York-based investment firm, in a deal valued at over $110 million, marking a significant milestone in its growth and underscoring its influence on modern animation production.

History

Founding and Early Development

Toon Boom Animation Inc. was established in 1994 in , , , as a company specializing in tools for . The company emerged during a period of rapid technological advancement in the industry, aiming to provide efficient digital solutions for traditional workflows that had previously relied on paper-based methods. Founder and initial president Jacques Bilodeau, drawing from his experience in at Télé-Métropole, sought to bridge the gap between analog techniques and emerging computer-based systems. From its inception, Toon Boom focused on creating resolution-independent software to support professional animators in film and . The company's early growth was marked by key product launches in the mid-to-late , aligning with the industry's shift toward processes. In , Toon Boom acquired the software assets of U.S.-based USAnimation and rebranded its flagship product as Toon Boom Opus, a comprehensive tool for traditional pipelines used in and TV productions. That same year, it introduced Tic Tac Toon, an entry-level software package designed for intuitive production, covering , animating, and in a user-friendly interface suitable for beginners and smaller studios. By the late , Toon Boom had transitioned fully into the market, targeting professional studios adapting to web, , and demands with vector-based tools that eliminated many limitations of cel . Into the early 2000s, Toon Boom expanded its portfolio with tools that supported digital processes for coloring and inking, reducing production times for broadcast content. A pivotal release came in 2001 with Toon Boom Studio, an accessible desktop application tailored for independent animators, educators, and web designers, enabling cut-out and frame-by-frame animation without requiring high-end hardware. This product democratized 2D animation tools, fostering growth among non-professional users while building on Opus's professional foundation; it later evolved into more advanced offerings like Harmony.

Acquisitions and Expansions

In 2006, Toon Boom Animation Inc. acquired Pegs'n Co., a privately held developer of software known as Pegs, marking its first major external acquisition to enhance its portfolio with raster-based technologies. This move complemented Toon Boom's existing vector-focused tools like and , allowing for broader support in hybrid workflows. Following the integration, the standalone Pegs software was discontinued. To further strengthen its position in traditional animation pipelines, Toon Boom acquired Animation Systems, a British firm and developer of the Animo software suite, in . The deal encompassed all and the Animo product line, which had been widely used in scan-and-paint processes for animation in and film production. This acquisition aimed to consolidate competing technologies under Toon Boom's umbrella, though Animo received no further updates post-integration. Amid these acquisitions, Toon Boom expanded internally by developing tools to support production management and in animation workflows. By the , these strategic moves contributed to Toon Boom's global expansion, with its software adopted by clients in over 140 countries and a focus on optimizing workflows for professional studios worldwide. This growth emphasized scalable tools that supported high-volume television series and feature films, solidifying Toon Boom's role in modernizing practices.

Ownership Changes

In 2004, acquired a 50 percent stake in Toon Boom Animation, marking the company's first major ownership shift and providing capital to support expanded product development and international growth. This partial investment aligned Toon Boom more closely with Corus's animation ecosystem, particularly through its subsidiary , while allowing the software firm to retain operational independence. By 2012, Corus completed its takeover by purchasing the remaining 50 percent stake, achieving full ownership and integrating Toon Boom directly under Nelvana's umbrella as part of Corus's broader animation strategy. This consolidation emphasized Toon Boom's position as a provider of Emmy Award-winning software standards, enhancing its role in high-profile productions and reinforcing Corus's commitment to industry-leading tools. Under this structure, Toon Boom benefited from Nelvana's production resources, fostering synergies in software application for animated content creation. In July 2023, Corus sold Toon Boom to Integrated Media Company (IMC), a New York-based , for $111 million USD, ending nearly two decades of ownership and granting the company amid Corus's financial efforts to reduce . The transaction, completed in August 2023, positioned IMC to drive Toon Boom's next phase of expansion. Following the acquisition, IMC has focused on innovation, including the development and 2025 release of AI-powered tools like to streamline creative workflows, while preserving Toon Boom's headquarters as its operational base.

Products

Harmony

Harmony is Toon Boom's flagship 2D software, launched in 2008 as a successor to Toon Boom Studio to provide advanced professional tools for and drawing in animation production. It has evolved through annual updates, reaching version 25 in June 2025, with enhancements focused on workflow efficiency and integration capabilities. The software supports both traditional frame-by-frame and cut-out styles, enabling artists to create scalable artwork alongside raster-based elements for flexible rendering. Core functionalities include advanced rigging tools for character deformation, cut-out animation for puppet-style rigging, node-based compositing for layering effects, and multiplane camera systems to simulate depth in 2D scenes. These features facilitate end-to-end pipelines, from initial drawing to final output, and have been integral to high-profile productions such as the TV series The Simpsons, where lead artists utilize Harmony for animation and rigging tasks, and the film The Bob's Burgers Movie, which employed the software for its 2D sequences. Harmony integrates seamlessly with drawing hardware like Cintiq tablets, which are recommended for precise input in and workflows, ensuring compatibility with pressure-sensitive tools for natural . Pricing models transitioned fully to subscriptions by mid-2025, with perpetual licenses no longer available for purchase; options now start at $29 per month for the Essentials edition, scaling to $133 monthly for the edition that includes full and compositing tools. Recent updates from 2023 to 2025 have prioritized performance optimizations, including support for monitors with up to 200% scaling and enhanced export capabilities for resolutions to meet modern broadcast and streaming demands. Harmony 25 supports collaboration features. These advancements build on prior versions' stability, such as Harmony 24's improved for predictable character movements.

Storyboard Pro

Storyboard Pro is Toon Boom's professional-grade software designed specifically for storyboarding and animatics creation, enabling users to sketch ideas, build sequences, and produce polished story reels. Introduced in 2007, it has evolved through multiple versions, reaching version 25 in June 2025, and supports core functionalities such as sketching thumbnails, applying camera moves, and syncing audio to create dynamic story reels. Key features include layer-based drawing with non-destructive effects like blurs and blending modes, allowing artists to iterate without altering original artwork, alongside direct import of Photoshop ABR brushes for enhanced sketching capabilities. The software facilitates animatic exports in various video formats, including support for (USD) to handle 3D data and camera movements, which aids integration into broader production pipelines. Major studios, such as , utilize Storyboard Pro to plan complex sequences, leveraging its precise controls for visual storytelling and timing. Storyboard Pro operates as a standalone application or integrates seamlessly with Toon Boom's Harmony for transitioning storyboards into full animations, with version 25 introducing compatibility improvements like smaller project files for faster workflows. Pricing follows a subscription model starting at $75 per month, with annual options at $588 and a free 21-day trial available. In 2025, enhancements emphasize real-time collaboration through optimized file structures that reduce load times and enable easier remote sharing, while USD export supports compatibility with game engines like for pre-visualization in interactive projects.

Producer

Toon Boom is a project management and database solution designed to coordinate production pipelines, enabling studios to track assets, tasks, and workflows across distributed teams. Originally developed as by Southpaw Technology starting in 2005, it was acquired by Toon Boom in 2016 and rebranded as in 2017, evolving to incorporate Database features for enhanced server-client synchronization and metadata management. This acquisition expanded Toon Boom's database technology, integrating tracking with its core tools. Key capabilities of Producer include task assignment, version control, and metadata tracking, allowing teams to monitor progress in real-time and manage revisions efficiently. It integrates seamlessly with and Storyboard Pro, facilitating shared asset libraries where elements like character models and backgrounds can be imported, exported, and reused across projects to maintain consistency. These features support large-scale productions by centralizing asset creation from storyboarding through final , as seen in high-volume series workflows. In its 2025 version, Producer offers cloud-based options that enable remote workflows, allowing global teams to access dashboards for budgeting, task oversight, and render queues without relying on local servers or disparate tools like spreadsheets and emails. Pricing is tailored for enterprise use, typically bundled within Toon Boom's premium suites such as Harmony Premium, with custom quotes available for studio-scale deployments rather than individual subscriptions. By centralizing reviews and approvals through built-in tools for previews and collaborative feedback, Producer focuses on , helping studios achieve measurable reductions in production time and on-budget delivery. This streamlines interdepartmental communication, minimizes errors in asset versioning, and supports scalable pipelines for feature films and episodic content.

Ember

Ember is an AI-powered add-on suite developed by Toon Boom Animation, launched in beta on March 11, 2025, and now fully available as of November 2025 as an enhancement for 25 and Storyboard Pro 25. It integrates models from partners like Google Gemini, Bria.ai, and to automate repetitive tasks in animation workflows, such as for scene setup and for backgrounds and assets. These tools aim to reduce interruptions for artists, allowing focus on creative aspects without storing user data or training on user projects, ensuring and ethical use. Key features include , which analyzes screenplays to suggest scenes, characters, and assets; AI Mask Generation and Image Eraser for isolating and removing elements in artwork; for extending borders seamlessly; to upscale up to 8192x8192 pixels; and Rough Track Generation for inserting panels with basic audio timing. While not directly generating poses or in-betweening, these capabilities support by aiding scene suggestions and asset preparation, complementing Harmony's core tools like traditional lip-sync without introducing new for it. The emphasizes augmentation over replacement, with Toon Boom's CEO noting its role in supporting artists amid industry debates on AI's impact in 2025. Ember is accessible via subscription licenses for and Storyboard Pro, with a free Ember license included and no additional cost specified beyond the base software pricing of $29/month for Essentials or higher tiers. A 21-day free trial is available for the full software packages, enabling users to test Ember's during evaluation. Early adoption has been noted in professional studios like and for streamlining , particularly in indie and mid-sized teams for efficient scene planning and visual enhancements. This positions Ember as a tool for boosting productivity while respecting through responsibly sourced training data.

Impact and Reception

Industry Adoption

Toon Boom software has seen extensive adoption in the television animation sector, powering production pipelines for numerous high-profile series. For instance, Fox's utilizes Toon Boom for its animation workflows, enabling efficient cut-out and traditional techniques across seasons. Similarly, Nickelodeon's incorporates Toon Boom tools, including Storyboard Pro for pre-production planning and for key animation elements. In film, Netflix's (2019) relied heavily on to blend hand-drawn aesthetics with 3D-like depth, achieving innovative through the software's and capabilities. These examples highlight Toon Boom's role in delivering broadcast-quality output for major networks and streaming platforms. The software's penetration extends to leading studios worldwide, establishing it as an industry standard for production. Major clients include , DreamWorks Animation, Warner Bros., and Universal Studios, which leverage Toon Boom for television series, films, and shorts. With users spanning over 140 countries, it supports both large-scale operations and independent creators, facilitating collaboration in diverse global markets. In , Toon Boom's integrates seamlessly with via the official Gaming SDK, allowing 2D assets like rigged characters and sprite sheets to be exported directly into game engines for titles requiring stylized animation. This broad underscores its versatility across media sectors. Toon Boom also plays a pivotal role in education and professional training, equipping aspiring animators with industry-relevant skills. Tools like are integrated into curricula at universities such as Savannah College of Art and Design (SCAD) and , where students use them to build pipelines for thesis projects and collaborative films. Academic programs provide discounted licenses and free home-use versions, enabling hands-on learning of , , and storyboarding in real-world scenarios. This educational footprint helps bridge the gap between classroom training and studio employment. Post-2020, Toon Boom has facilitated a notable shift toward hybrid / workflows, offering cost-effective alternatives to resource-intensive full pipelines. Updates in 24 and 25 introduced enhanced 3D model import, camera mapping, and non-destructive effects, allowing studios to combine 2D hand-drawn elements with 3D environments for immersive results at lower budgets. Productions like student shorts and independent features have adopted these features to achieve cinematic depth without the overhead of pure , promoting accessibility for mid-sized teams and emerging creators.

Awards and Recognition

Toon Boom Animation has received significant recognition for its contributions to animation software, particularly through prestigious industry awards highlighting technical innovations in animation production. In 2005, the company earned a Primetime Engineering Emmy Award from the for , its software suite that advanced digital ink-and-paint workflows for and . This accolade underscored Opus's role in streamlining cut-out and techniques, marking Toon Boom's first major engineering honor. Building on this success, Toon Boom secured another Primetime Engineering Emmy in 2012 for , its comprehensive storyboarding application that integrates drawing, animatics, and sound synchronization to enhance pre-production efficiency. The award recognized Storyboard Pro's innovative tools for creating photorealistic previews and facilitating collaboration among production teams, solidifying Toon Boom's reputation for tools that bridge creative and technical aspects of animation. At the 40th Annual in 2013, Toon Boom received the Award for Technical Achievement, honoring its Animation Pipeline—a of integrated software including and Storyboard Pro that revolutionized end-to-end 2D workflows. Presented by ASIFA-Hollywood, this award celebrated the pipeline's impact on global animation production, enabling studios to produce high-quality content more efficiently. The company's tools have also supported award-winning projects produced by studios like Titmouse, Inc., which utilize Toon Boom software for dynamic animation sequences. Toon Boom has been acknowledged for innovation at events like SIGGRAPH, where it has showcased advancements in animation technology since 2008, including product launches that influence industry standards for vector-based 2D tools. In 2025, the release of Ember, a suite of AI-powered productivity tools for Storyboard Pro and Harmony, garnered praise for integrating machine learning to boost artist efficiency while preserving creative control. Ember became fully available in June 2025 as an add-on to Storyboard Pro 25 and Harmony 25, featuring tools for intelligent masking, upscaling, and adding details to artwork. As a testament to its standing, Toon Boom is regarded as the global leader in 2D animation software, serving clients in over 140 countries. Studios like Titmouse, Inc., have lauded its flexibility; for instance, storyboard artist Jeremy Polgar noted that Storyboard Pro's cross-platform compatibility allows seamless remote work on projects like music videos.

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