Wardruna
Wardruna is a Norwegian musical project founded in 2003 by multi-instrumentalist and composer Einar Selvik, focused on evoking the ancient cultural and spiritual heritage of the Nordic peoples through innovative soundscapes that blend traditional instrumentation with contemporary production.[1] The project originated from Selvik's deep interest in Norse mythology, runes, and pre-Christian Nordic traditions, initially involving collaborators such as vocalist Lindy-Fay Hella and former Gorgoroth frontman Gaahl, though the core lineup has evolved to include a rotating ensemble of musicians.[2][1] Current key members feature Selvik on vocals and instruments like the tagelharpa and kravik-lyre, Hella on vocals, and supporting performers on percussion, horns, flutes, and other ancient tools, emphasizing a collective rather than a fixed band structure.[2] Wardruna's music draws from historical sources such as the Poetic Edda and archaeological findings, incorporating natural and reconstructed instruments—including the bukkehorn (goat horn), lur (bronze horn), and even sounds from trees, stones, and bones—to create atmospheric compositions that explore themes of nature, fate, and the human spirit.[2] This approach has positioned the project at the intersection of neo-folk, Nordic folk, and experimental music, often described as a modern revival of ancient rituals.[2] Since its debut album Runaljod – Gap Var Ginnunga in 2009, Wardruna has released six studio albums: the Runaljod trilogy—Gap Var Ginnunga (2009), Yggdrasil (2013), and Ragnarok (2016)—along with Skald (2018), Kvitravn (2021), and Birna (2025). Additionally, there is the live album Kvitravn – First Flight of the White Raven (2022).[2] These works have achieved significant commercial success, charting in 13 countries, reaching No. 1 on world music charts in Canada and Austria, and No. 2 in Germany.[2][3] Beyond recordings, Wardruna gained international prominence through Selvik's contributions to media soundtracks, notably composing original music for the History Channel series Vikings starting in 2013, which introduced tracks like "Helvegen" to global audiences.[4][2] Selvik also scored elements of the video game Assassin's Creed Valhalla (2020), further amplifying the project's influence in popular culture and its role in revitalizing interest in Nordic heritage.[2]Background
Formation
Wardruna was founded in 2003 in Bergen, Norway, by Einar Selvik, Gaahl (vocalist of the black metal band Gorgoroth), and Lindy-Fay Hella as a side project dedicated to exploring the ancient Nordic runes through musical interpretation.[5][6] The project's initial concept was a non-commercial endeavor, with the goal of composing one song for each of the 24 runes in the Elder Futhark, the oldest runic alphabet used by Germanic tribes, to revive and give voice to these historical symbols without commercial pressures.[7][8] Early recording sessions were conducted in natural environments, including forests and caves around Bergen, to harness authentic acoustics and incorporate organic sounds like wind, water, and echoes, enhancing the immersive quality of the rune-inspired tracks.[5][6] Gaahl contributed vocals and creative input until 2015, at which point his amicable departure—announced after the release of the second album Runaljod – Yggdrasil (2013)—marked a pivotal shift for Wardruna, further distancing it from black metal associations toward a dedicated focus on Nordic folk and traditional elements.[7][8][9]Concept and Influences
Wardruna's foundational concept revolves around the 24 runes of the Elder Futhark, the ancient Germanic runic alphabet, with each musical piece designed to evoke the essence and symbolic meanings of an individual rune. Founded in 2003 by Einar Selvik, the project structures its compositions to interpret these runes through relevant sounds, instruments, words, and environments, drawing from their historical and spiritual significance rather than esoteric speculation. Selvik has described the runes as the primary composer, stating, "The runes are the composer and I am the instrument," emphasizing a process that begins with academic research to ensure authenticity before intuitive exploration.[10][11][12] The band's influences are deeply rooted in Norse paganism and ancient Scandinavian traditions, including the Poetic Edda and other runic poetry, which provide thematic and lyrical foundations tied to mythology, nature, and human experience. Shamanistic elements are incorporated through historical sources such as sagas like Egils saga and poems from the Hávamál, reflecting esoteric rune uses and spiritual practices without dogmatic intent. Selvik's background in black metal as the drummer for Gorgoroth under the name Kvitrafn, combined with his self-taught expertise in historical linguistics, shapes the project's commitment to cultural accuracy; he collaborates with runologists and linguists to ground the music in primary sources.[5][11][12] Wardruna places a strong emphasis on oral traditions, viewing runes not as written artifacts but as part of performative poetry meant to be recited and experienced, a practice disrupted by Christianization in Scandinavia. To preserve ancient sonic landscapes, the band avoids modern production techniques, such as conventional verse-refrain structures, and records in natural settings to capture authentic atmospheres, prioritizing the revival of proto-Norse cultural rhythms over contemporary conventions.[5][11][10]Musical Style and Themes
Instrumentation and Sound
Wardruna's music prominently features a selection of ancient Nordic instruments, including the tagelharpa, a bowed lyre that produces haunting, resonant tones evoking medieval Scandinavian traditions.[2] Other key instruments include the bukkehorn, a goat horn used for its primal, signaling calls; the lur, a long bronze trumpet-like instrument for deep, echoing blasts; and the kraviklyre, a small seven-stringed lyre tuned to a pentatonic scale for melodic introspection.[2][13] These instruments are often handmade or sourced historically, with founder Einar Selvik emphasizing their construction from natural materials like animal hides and bones to preserve authenticity.[14] The ensemble integrates natural sounds recorded in outdoor settings to create atmospheric depth, such as flowing water from rivers, crackling fire, rustling trees, and glacial ice formations struck for percussive effects.[2][15] These elements are captured on location—often tied to specific natural environments like waterfalls or frozen landscapes—to infuse the music with organic textures and environmental resonance, avoiding artificial manipulation.[16][17] Percussion in Wardruna's compositions draws from ritualistic sources, including frame drums made from deer hides stretched over wooden frames, bones and stones struck for earthy rhythms, and unconventional materials like ice columns or hooves fashioned into shakers.[2][14] These contribute to trance-like, shamanic beats that mimic natural pulses, such as a bear's slow heartbeat at nine beats per minute, enhancing the music's immersive, ceremonial quality.[14][15] Over time, Wardruna's sound has evolved from the stark acoustic purity of early works like the Runaljod trilogy, which prioritized minimal instrumentation and raw natural recordings, to more subtly layered arrangements in later albums such as Skald (2018), Kvitravn (2021), and Birna (2025).[2] This progression maintains a commitment to non-electronic production, gradually incorporating additional acoustic elements like choirs or expanded percussion while preserving the core focus on historical fidelity and organic depth.[17][14][18]Lyrics and Mythology
Wardruna's lyrics are composed primarily in Old Norse, Proto-Norse, and modern Norwegian, drawing directly from ancient sources such as Norse sagas, runic inscriptions, and Eddic poems to evoke the oral traditions of pre-Christian Scandinavia.[7][5] Einar Selvik, the project's founder, emphasizes that these languages allow for a reconnection with ancestral sounds, where Proto-Norse terms often carry layered, syllable-rich meanings tied to natural processes, as seen in songs referencing iron-making rituals or healing concepts from the Edda.[7] The band's lyrical content deeply explores Norse mythological themes, including the concept of wyrd (fate) as an interconnected web of human choices and cosmic inevitability, the presence of nature spirits inherent in animistic beliefs, and cyclical patterns of existence symbolized by Yggdrasil, the world tree that binds realms in eternal renewal.[5][7] For instance, tracks delve into ecological harmony, portraying nature not as a resource but as a sacred, participatory force alive with spiritual energy, reflecting the Eddic view of the world as a balanced, breathing entity.[7] Central to Wardruna's approach is rune-specific storytelling, where each song interprets the symbolic essence of an Elder Futhark rune, such as Ansuz, which represents divine inspiration and the breath of the gods, channeling Odin's wisdom through poetic invocation.[5] This method transforms runes from mere alphabets into narrative keys unlocking mythological lore, with lyrics often repeating runic forms to mimic ancient galdr (incantatory singing) for ritualistic depth.[5] Rather than glorifying violence or battle motifs common in popular Viking imagery, Wardruna's lyrics prioritize spiritual introspection and ecological balance, countering stereotypes by focusing on everyday rituals, fate's solemnity, and humanity's harmonious place within the natural and cosmic order.[7][5] Selvik has described this as creating "sacred spaces" through sound, emphasizing renewal over destruction, as in interpretations of Ragnarok as a cycle of hope rather than apocalypse.[5]Career
Early Releases
Wardruna's debut album, Runaljod – Gap Var Ginnunga, was self-released in 2009 and consists of eight tracks, each centered on a specific rune from the Elder Futhark alphabet, such as Hagal, Bjarkan, and Laukr.[19][20] The album's production embraced a DIY ethos, with recordings conducted in natural settings to evoke the runes' elemental essence; for instance, vocals for the track "Laukr" (the rune for water) were captured while standing in a river.[21] This low-budget approach relied on handmade instruments like deer-hide frame drums and kraviklyre, crafted by founder Einar Selvik to align with ancient Norse traditions.[16] In 2011, Selvik established Fimbulljóð Productions as an indie entity to handle distribution of the debut album and facilitate Wardruna's initial live performances, including shows at venues like Logen in Bergen.[22] These early concerts marked the project's transition from studio work to stage presence, building a grassroots following within niche circles. The second album, Runaljod – Yggdrasil, followed in 2013 via Indie Recordings in collaboration with Fimbulljóð Productions, expanding the runic exploration to the next set of Elder Futhark symbols and completing coverage across the trilogy's three installments.[23] Retaining the raw, location-based recording style amid continued budgetary constraints, it drew increasing notice in underground folk and metal communities for its immersive blend of ancient mythology and atmospheric sound.[16][24]Mainstream Success
Wardruna's involvement in the soundtrack for the History Channel's television series Vikings, beginning in 2013, marked a significant turning point in their career, providing extensive exposure to a global audience. Einar Selvik composed and contributed original music for the show, with tracks like "Helvegen" featuring prominently in episodes and becoming synonymous with the series' depiction of Norse culture. This collaboration, which included over 60 placements of Wardruna's music across multiple seasons, dramatically increased the band's international visibility and fanbase, bridging their niche Nordic folk sound to mainstream entertainment.[4][25] In 2015, vocalist Gaahl, a founding member, departed from the band, choosing to cease live performances and step away entirely, which allowed Einar Selvik to emerge as the primary creative force behind Wardruna's direction. This shift solidified Selvik's leadership as the group transitioned into broader success. The following year, 2016, saw the release of Runaljod – Ragnarok, the third and final installment of the Runaljod trilogy, which explored Norse mythology and runes through immersive soundscapes. The album achieved commercial breakthrough, topping the Billboard World Albums chart and entering charts in several Nordic countries, further capitalizing on the momentum from Vikings.[26][27] By 2018, Wardruna expanded their reach with the release of Skald, an acoustic album compiling Selvik's solo material, including pieces originally crafted for media such as Vikings and video games, presented in a raw, voice-and-instrumentation format suited for soundtracks. This period also marked the band's first major international tours, encompassing dates across Europe and a dedicated North American run, including West Coast performances that showcased their evolving live presentations with traditional instruments adapted for stage rituals.[28][29][30]Recent Developments
Wardruna's fifth studio album, Kvitravn, was released on January 22, 2021, amid the ongoing COVID-19 pandemic, which had delayed its original June 2020 schedule.[31][32] The album marked a departure from the band's earlier rune-based trilogy, instead delving into themes of animal guides, sacred white animals, and white raven symbolism drawn from Norse traditions.[33][34] In 2022, Wardruna followed Kvitravn with the live album Kvitravn – First Flight of the White Raven, capturing performances from a streamed concert event and newly mastered for release on CD, vinyl, and digital formats.[35][36] The recording blended tracks from the studio album with selections from prior works, emphasizing the band's evolving live presentation during pandemic restrictions.[37] Building on this momentum, Wardruna released their sixth studio album, Birna, on January 24, 2025, via Sony Music and By Norse Music.[38][39] The album explores bear mythology, centering on the Old Norse figure of the she-bear "Birna" and her symbolic ties to human-animal relationships, continuing the band's interest in Nordic lore.[40][41] It reached the top 10 on German album charts and entered various international charts.[42] Preceding the full release, the single "Himinndotter" (meaning "Sky-Daughter") was issued on September 20, 2024, highlighting the bear's mythical celestial origins through traditional instrumentation and vocals.[43][44] From 2024 to 2025, Wardruna embarked on an extensive world tour, adapting to post-pandemic venue capacities with sold-out performances across North and South America, Europe, Australia, New Zealand, and the UK.[45][46] Key highlights included their debut at Red Rocks Amphitheatre in Colorado on August 20, 2024, alongside Chelsea Wolfe, and subsequent legs in Australia and New Zealand in early 2025.[47][48] Parallel to these efforts, founder Einar Selvik contributed original songs to the soundtrack of Assassin's Creed Valhalla in 2020, collaborating with composers Jesper Kyd and Sarah Schachner to infuse authentic Nordic elements that echoed and informed Wardruna's subsequent creative direction.[49][50]Personnel
Core Members
Wardruna's core members form the foundational creative nucleus of the project, driving its musical and conceptual direction since its inception. Einar Selvik, the founder of Wardruna established in 2003, serves as the primary composer, multi-instrumentalist, and vocalist, specializing in ancient Nordic instruments such as the tagelharpa, kravik-lyre, and bukkehorn.[2] Born in Norway and influenced by both metal and classical music during his youth, Selvik previously played in the black metal band Gorgoroth from 2000 to 2004 before dedicating himself full-time to Wardruna.[51] As a recognized expert on runes and Norse mythology, he draws deeply from historical and natural sources for inspiration, often composing in isolation amid Norway's woodlands and delivering lectures on these subjects to contextualize the project's themes.[2][11] Selvik oversees the majority of production decisions, shaping Wardruna's sound to bridge ancient traditions with contemporary expression.[51] Lindy-Fay Hella, a founding member since 2003, contributes as the project's primary vocalist, delivering ethereal and haunting harmonies that define its atmospheric quality.[41][2] A Norwegian artist with a background in electronic music, Hella has maintained a consistent role in both studio recordings and live performances, enhancing the melodic and emotional layers of Wardruna's compositions.[52] In their collaboration, Selvik handles the bulk of compositional and production responsibilities, while Hella focuses on vocal and melodic development, often co-developing ideas to refine the project's cohesive vision.[51] This partnership ensures Wardruna's music remains rooted in authentic Nordic influences while evolving through shared creative input.[2]Session Musicians and Collaborators
Wardruna frequently employs session musicians to expand their sound for recordings and live performances, drawing on a fluid lineup that typically features 6-8 members onstage to evoke the immersive, ritualistic quality of their music.[2] Kjell Braaten served as a session percussionist and backing vocalist from 2013, contributing to albums such as Runaljod – Ragnarok (2016), where his work supported the expansion of live arrangements for tracks like "Odal."[53] Eilif Gundersen joined as a session musician in 2013, specializing in folk instruments including bukkehorn (goat horn), lur (ancient horn), flute, and backing vocals; his debut performance with the group occurred at Château de Chillon in Montreux, Switzerland, and he continues to appear on recent releases like Kvitravn (2021).[54][2] Arne Sandvoll has been a consistent session percussionist and backing vocalist since 2009, providing rhythmic foundation across multiple albums including Runaljod – Yggdrasil (2013) and Birna (2025).[2][55] Sondre Veland serves as a session drummer, percussionist, and backing vocalist, contributing to live performances and recordings as part of the current ensemble.[2] HC Dalgaard provides drums, percussion, and backing vocals in recent works and tours.[2] John Stenersen specializes in the mora-harp for the project's atmospheric soundscapes.[2] Among notable early collaborators, Gaahl (Kristian Eivind Espedal) contributed vocals from the project's inception in 2003 through 2015, appearing on the debut album Runaljod – Gap Var Ginnunga (2009) and participating in live shows before stepping away to focus on other endeavors.[56][26]Discography
Studio Albums
Wardruna's studio discography consists of six full-length albums, each exploring themes rooted in Norse mythology, nature, and ancient traditions through acoustic instrumentation and runic concepts. The first three albums form the Runaljod trilogy, drawing inspiration from the Elder Futhark runes to evoke the sounds and meanings associated with each symbol.[57] Subsequent releases mark a thematic evolution toward broader folklore elements, including spirit animals and human-nature dialogues. The debut album, Runaljod – Gap Var Ginnunga, was released on January 19, 2009, by Indie Recordings and features 8 tracks.[57][58] This work introduces the project's rune-based approach, with songs like "Hagal" and "Bjarkan" interpreting specific runes through primal rhythms and vocals. Yggdrasil, the second installment, arrived on March 15, 2013, also via Indie Recordings, comprising 11 tracks.[23] It expands on runic exploration, incorporating tracks such as "Fehu" and "Pertho" to delve deeper into mythological symbolism tied to the world tree. The trilogy concludes with Ragnarok, released October 21, 2016, on By Norse Music, containing 10 tracks.[59] This album completes the Runaljod cycle, addressing apocalyptic Norse lore through pieces like "Tyr" and "Odal," emphasizing themes of fate and renewal.[60] Skald, released on November 23, 2018, by Sony Music under the By Norse imprint, is a studio album with 11 tracks recorded live in studio, emphasizing vocal poetry, ancient instruments, and skaldic reinterpretations from Old Norse traditions, including "Voluspá (skaldic version)" and "Fehu (skaldic version)."[61][62] Kvitravn, issued January 22, 2021, by Columbia Records (a Sony Music imprint), includes 11 tracks and represents a thematic shift from the rune-focused trilogy to explorations of sorcery, spirit animals, and sacred white creatures in Norse tradition.[63][32] Tracks such as the title song highlight animal-guide symbolism, marking a broader folklore narrative. The latest release, Birna, came out on January 24, 2025, via Columbia Records, with 10 tracks centered on bear lore and the symbolic relationship between humans and bears in ancient Norse culture.[64][65] The album, titled after the Old Norse term for "she-bear," examines the bear as a forest guardian and its hibernation cycles, as seen in extended pieces like "Dvaledraumar."[18]| Album | Release Date | Label | Track Count | Key Theme |
|---|---|---|---|---|
| Runaljod – Gap Var Ginnunga | January 19, 2009 | Indie Recordings | 8 | Rune interpretations |
| Yggdrasil | March 15, 2013 | Indie Recordings | 11 | Runic mythology |
| Ragnarok | October 21, 2016 | By Norse Music | 10 | Apocalyptic runes |
| Skald | November 23, 2018 | Sony Music / By Norse | 11 | Skaldic poetry and ancient vocal traditions |
| Kvitravn | January 22, 2021 | Columbia Records | 11 | Spirit animals and sorcery |
| Birna | January 24, 2025 | Columbia Records | 10 | Bear-human dialogue |