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References
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Adrian Chmielarz - Biography | Artist - Culture.plApr 14, 2018 · Born in 1971 in Lubin. Chmielarz started creating games in 1986, when he went to high school. His first experiments in coding did not stand ...
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The Astronauts: A Polish team gets small to think bigger - PolygonJul 16, 2014 · Adrian Chmielarz has founded, and sold, two game studios in the last 20 years. His third, The Astronauts, is making a game that represents his ...
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One year in, Witchfire continues to evolve into an amazing grimdark ...Oct 9, 2024 · The Astronauts co-founder Adrian Chmielarz discusses what's next for Witchfire, from reworking stats to injecting story.
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Witchfire is a first-person roguelite designed for those who don't like ...Oct 26, 2022 · Born in 1971 in Poland, Adrian Chmielarz has been a part of the game industry since 1992 when he and Grzegorz Miechowski co-founded video game ...
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You Have an Idea for a Game - Here's Why Nobody CaresAlmost everybody in the communist Poland was poor, but my family was a bit poorer. I'm not fishing for sympathy here, I am just explaining the ...
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A Game Developer’s Year with #GamerGate: The Ugly, the Bad, and the Good### Summary of Adrian Chmielarz's Family and Childhood
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What We Can Learn from Polygon's Trip to Poland | Article | Culture.plJul 22, 2014 · Anyone with a selling permit could distribute pirated copies of games. However, Adrian Chmielarz went beyond selling. He actually modified ...Missing: early | Show results with:early
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Metropolis Software House - MobyGamesThe founder of Metropolis Software Adrian Chmielarz has left the company. 1992. Company founded in Poland. Trivia +. Their web site used to be at http://www ...
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Games made in Poland – Fantastic Four (studios) - Game DeveloperMar 4, 2010 · With his first company Metropolis Software House (mentioned earlier in CD Projekt's story) in 1992/1993 he developed adventure game - "Secret of ...
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Gorky 17 - Hardcore Gaming 101Jan 22, 2024 · Metropolis Software was perhaps the first Polish video game studio, founded in 1992 by Adrian Chmielarz and Grzegorz Miechowski, two very ...
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Adrian Chmielarz - Creative Director at The Astronauts | LinkedInCreative Director at The Astronauts · Doświadczenie: The Astronauts · Lokalizacja: Warszawa · 500+ kontaktów w LinkedIn. Wyświetl profil użytkownika Adrian ...
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People Can Fly, Sp. z o.o. - MobyGamesThe company was renamed Epic Games Poland on 1 November 2013. On 24 June 2015, the studio announced the return to an independent studio as People Can Fly.
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Classic Postmortem: People Can Fly's Bulletstorm - Game DeveloperIt was written by Adrian Chmielarz, who was creative director of People Can Fly. What could go wrong if your first project is an unassuming old-school PC ...<|control11|><|separator|>
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Painkiller - Hardcore Gaming 101Jan 6, 2024 · This even includes project lead Adrian Chmielarz, who went on to create The Astronauts, the studio behind The Vanishing of Ethan Carter, and ...
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Epic Games Acquires Majority Stake In People Can FlyAug 21, 2007 · Warsaw, Poland 20-Aug-2007. Epic Games today announced that it has acquired a majority interest in Warsaw, Poland-based game developer People ...
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Bulletstorm's Creative Director Speaks - Game InformerApr 30, 2010 · Adrian Chmielarz will not hesitate to tell you that he's a fan of over-the-top violence. When describing the upcoming Bulletstorm, ...
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Epic Games buys People Can Fly - PolygonAug 13, 2012 · The purchase of the Warsaw, Poland-based developer was tied to the departure of Adrian Chmielarz, Andrzej Poznanski and Michal Kosieradzki, ...
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People Can Fly founders leave Epic Games to 'pursue other ...Aug 12, 2012 · Adrian Chmielarz, founder of Bulletstorm developer People Can Fly, and two top artists are no longer with the studio Chmielarz founded in 2002, ...<|control11|><|separator|>
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Meet Adrian Chmielarz, Video Gaming's Most Divisive Designer and ...Apr 19, 2016 · Polish designer Adrian Chmielarz is a man who has split gamer opinion right down the middle. On one hand, his playable output is widely revered.
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The Astronauts - GematsuThe Astronauts is a video game developer headquartered in Warsaw, Poland. It is known for The Vanishing of Ethan Carter and Witchfire. Founded: October 2012.
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The Astronauts – We are the spacefaring types### Summary of The Astronauts Studio
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Interview with Adrian Chmielarz, Co-owner of The AstronautsFeb 27, 2015 · Do you place any particular emphasis on one aspect of a game during creation i.e. do you emphasize gameplay over story or sound design over art ...
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The Vanishing of Ethan Carter | PolygonReleased: September 26, 2014 ; ESRB: m ; Developer(s): The Astronauts ; Publisher(s): The Astronauts ; Engine: unreal engine 4.
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The Vanishing of Ethan Carter on SteamRating 4.5 (4,101) · 14-day returnsSep 25, 2014 · Title: The Vanishing of Ethan Carter Genre: Adventure, Indie. Developer: The Astronauts. Publisher: The Astronauts. Release Date: Sep 25, 2014.Missing: development | Show results with:development
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10 Years Ago, The Vanishing of Ethan Carter Pioneered ...Sep 25, 2024 · The Vanishing of Ethan Carter, by developer The Astronauts, was the indie studio's debut title, originally released on September 25, 2014.
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Ethan Carter - The AstronautsEthan Carter is related to "The Vanishing of Ethan Carter," a game that was re-released as "The Vanishing of Ethan Carter Redux" on PC.
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Witchfire - The AstronautsOur latest project is Witchfire, a dark fantasy first person shooter set in an alternative world in which witches are real and very dangerous – but so are you, ...Witchfire – Page 2 · Webgrave Dev Diary · The Shape of Things to Come
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Witchfire | Download and Buy Today - Epic Games StoreSep 20, 2023 · Witchfire is a single-player RPG shooter from the creators of Painkiller and Bulletstorm. Embark on perilous missions, slay enemies, and upgrade your arsenal.
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Witchfire on SteamRating 4.5 (8,353) · 14-day returnsWitchfire is a first-person dark fantasy RPG shooter in which you play as a wicked sinner turned witch hunter on his final mission to reach salvation.
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Adrian Chmielarz - MobyGamesGame credits, biography, portraits and other game industry information for Adrian Chmielarz - MobyGames.
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Teenagent (Video Game 1994) - IMDbRating 6.3/10 (37) Teenagent: Directed by Adrian Chmielarz. A lot of gold is disappearing from banks. The police agency wants to hire a random person to investigate this and ...
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Teenagent (MS-DOS) - Super Adventures in GamingAug 16, 2017 · Another fun fact: it was founded by opinionated video games bloke Adrian Chmielarz, who did programming and writing for Teenagent, before going ...
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Devs Talk About Bulletstorm's Craziest Weapons - GamingBoltSep 11, 2010 · Bulletstorm's creative director Adrian Chmielarz, while speaking to gaming magezine PS3M didn't tell which weapon is the wildest, yet he did ...
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Adrian Chmielarz – Page 6 - The AstronautsWe are a small independent game developer located in Warsaw, Poland. Before The Astronauts, some of us worked on games like Painkiller and Bulletstorm. Our ...
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People Can Fly teams with The Coalition on Gears of War: E-Day ...Jan 27, 2025 · Polish developer People Can Fly has been enlisted to help The Coalition on Gears of War: E-Day. The studio previously developed Gears of War: Judgement.<|control11|><|separator|>
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WE ARE 20 - People Can FlyApr 13, 2022 · 2002 – PCF is established by Adrian Chmielarz, Michał Kosieradzki and Andrzej Poznański, previously associated with Metropolis Software, a ...
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The Astronauts: 'It's just a game' design | GamesIndustry.bizJun 6, 2014 · Chmielarz has no illusions that achieving success will be any easier for The Astronauts, his new studio, than it was for People Can Fly, but ...<|control11|><|separator|>
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4-Layers, A Narrative Design Approach - Frictional GamesApr 29, 2014 · This blog post will be about a new way to approach narrative design in games – the 4 Layers Approach. It is based on a GDC talk I gave in March this year.Missing: principles | Show results with:principles
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Empathy in Game Design, or Why Some People Like BeyondEmpathy in Game Design, or Why Some People Like Beyond: Two Souls. By Adrian Chmielarz Posted in Game Design on 2013/11/12. (This is an ...<|control11|><|separator|>
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Women and Video Games### Summary of Key Points and Controversial Statements from Adrian Chmielarz's Article on Women and Video Games
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The Truth About E3 2015 and Female Protagonists### Summary of Chmielarz's Points on Female Protagonists at E3 2015
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Feminist Frequency and The Witcher 3### Summary of Adrian Chmielarz's Criticism of Feminist Frequency Regarding The Witcher 3
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Adrian Chmielarz Interview—#GamerGate, Vitriol, and Saying ...Dec 11, 2014 · Adrian Chmielarz: Games being awesome got me into games. As for me, I am a Polish game developer who was the creative director and co-owner of ...Missing: family | Show results with:family
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Adrian Chmielarz Comments on Crunch in CD Projekt RED ...Among other things, he criticized people who are too eager to criticize the devs of The Witcher and Cyberpunk. Milosz Szubert. October 5, 2020 18:33.<|control11|><|separator|>