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Aniplus

Aniplus Inc. is a KOSDAQ-listed South company specializing in the , , and of Japanese , founded in July 2004 as SBN TV and headquartered in . The company, led by CEO Seungtaek Jeon, operates the ANIPLUS television channel in and across , offering series, a 24/7 linear feed, and video-on-demand (VOD) services through platforms like Raftel, which it acquired in 2022 and expanded to six Southeast Asian countries in 2024. It also manages the channel for dramas in , alongside businesses in movie , merchandise sales via offline shops and collaboration cafés (such as ANIPLUS Café in since 2019), and events like the annual Anime X Game Festival (AGF), first held in 2018. Key milestones include its rebranding to ANIPLUS in 2009 following acquisition by JJ MediaWorks, the launch of HD broadcasting in various Asian markets starting in 2013, listing in 2020, and the acquisition of Broadcasting Korea in 2023 to bolster its VOD and broadcasting portfolio. Through subsidiaries like PLUS MEDIA NETWORKS ASIA PTE. LTD. in and Media & Art for exhibitions, Aniplus emphasizes ethical management, innovation in content combination, and global expansion, with its orange brand identity symbolizing vitality and infinite growth.

History

Founding and Early Years

Aniplus traces its origins to July 2004, when it was established as SBN TV, a general entertainment channel initially focused on lifestyle and economic programming under the corporate name Lifestyle Economic TV Co., Ltd. The company was headquartered in Seoul's Yeongdeungpo District, with its early business model centered on acquiring and broadcasting general entertainment content rights to cater to diverse audiences. In July 2009, SBN TV was acquired by JJ MediaWorks Co., Ltd., a media company specializing in content distribution, which prompted a strategic shift toward -focused operations. Following the acquisition, the company was rebranded as Aniplus Inc. in August 2009, with Jeon Seung-taek, the CEO of JJ MediaWorks, appointed as the new CEO to lead the transformation. This rebranding laid the groundwork for Aniplus's specialization in broadcasting.

Channel Launch and Domestic Growth

Aniplus launched its dedicated television channel on December 7, 2009, as a pay-TV service specializing in high-definition simulcasts of anime, marking the first such channel in focused exclusively on the genre. The channel was established by acquiring and rebranding the former Life Economics TV, with an emphasis on delivering premium animation content to domestic audiences through near-simultaneous broadcasts from . The initial programming slate centered on popular and ongoing anime series. This lineup was curated to appeal to growing anime enthusiasts in , featuring a mix of action, adventure, and fantasy titles imported directly from studios. Simulcasts began in earnest in April 2010, with series like K-On! serving as key examples of the channel's commitment to timely premieres. In its early years, Aniplus saw rapid audience growth through strategic partnerships with major cable and IPTV providers, enabling wider distribution. By June 2010, the channel expanded to nationwide TV networks, followed by integration with IPTV services in August 2010 and satellite broadcasting via SkyLife in January 2011. These collaborations with providers like those in the pay-TV sector helped build a subscriber base, reaching a presence in 16 million households across all major pay-TV networks by 2014. Domestic expansions also included early video-on-demand (VOD) trials, leveraging the parent company JJ MediaWorks' prior expertise in VOD distribution since to offer on-demand access to episodes alongside linear broadcasts. This multi-platform approach up to solidified Aniplus's position as a leading broadcaster in , fostering deeper engagement with local viewers through accessible and diverse content delivery.

International Expansion and Listing

Aniplus initiated its international expansion with the launch of the channel in 2013, targeting the growing demand for Japanese in . The channel debuted as part of Thai operator TOT IPTV's lineup, marking the company's first foray beyond . This move built on the domestic success of the Aniplus channel, enabling broader access to premium anime content through regional pay-TV partnerships. By early 2014, Aniplus Asia expanded to via a distribution deal with Singtel's mio TV platform, where it launched in as ANIPLUS , offering high-definition simulcasts of popular series. The quickly gained traction, reaching viewers in urban markets with exclusive Japanese premieres. Further growth followed, with availability in and solidified by mid-2014, serving approximately 3 million households across . In , Aniplus accelerated its regional footprint through a key partnership with the OTT streaming service , distributing 21 anime titles across , the , , and . This collaboration enhanced VOD accessibility and supported linear growth, while extensions to and were achieved via localized broadcasting agreements by the end of the year. These expansions diversified revenue streams beyond traditional subscriptions, emphasizing delivery to capture younger audiences. The international push fueled substantial revenue growth from 2013 to 2019, primarily through lucrative anime licensing agreements with Japanese studios such as those behind simulcast hits like and . These deals secured exclusive Asian rights for broadcast and streaming. By 2019, international operations accounted for a significant portion of overall income, underscoring Aniplus's transition to a pan-Asian media entity. On February 7, 2020, Aniplus achieved a major financial milestone by listing on the exchange through a SPAC merger with Mirae Asset Acquisition SPAC No. 2, raising approximately 6 billion KRW in capital. The listing was well-received, reflecting investor confidence in the company's -centric portfolio and regional expansion, though specific initial share pricing details from the merger were not publicly disclosed in standard IPO terms. This public debut provided resources for further content investments and solidified Aniplus's position as a key player in the global distribution market.

Acquisitions and Recent Developments

In 2020, Aniplus acquired WeMad, a content production company specializing in and adaptations, to bolster its original content capabilities. Aniplus further expanded its merchandise and design operations by acquiring industrial design firm Rowoon Company on August 17, 2022. To strengthen its position in the domestic streaming market, Aniplus and Keistone Partners jointly acquired an 87.75% stake in Laftel Inc., a prominent animation video-on-demand platform, from Ridi Corporation for approximately ₩80 billion on November 8, 2022. In June 2023, regulatory approval was granted for Aniplus to acquire Broadcasting Korea Co. Ltd. from KC Global Media, integrating the linear kids' entertainment channel focused on programming and expanding Aniplus's broadcast portfolio. On October 4, 2024, Aniplus announced the discontinuation of its core services in , including LIVE broadcasts, VOD streaming, and downloads, effective December 31, 2024, as part of a strategic pivot amid internal and external challenges. By 2025, following the service wind-down, Aniplus shifted its primary focus to events, retail through subsidiaries like Company, and leveraging acquired entities such as Laftel for ongoing VOD distribution, aiming to sustain revenue streams outside traditional broadcasting. In 2025, the company continued international operations with simulcasts of series such as -Friends are thieves of time.- and Ruri Rocks, and participated in events like . Financially, Aniplus reported of ₩111.3 billion and total assets of ₩199.6 billion for 2023, with 2024 increasing to ₩131.0 billion. As of Q3 2025, the company achieved record quarterly sales of ₩55.7 billion and operating profit of ₩16.4 billion, driven by titles like , demonstrating successful adaptation post-discontinuation.

Domestic Operations

Television Broadcasting

Aniplus positions itself as a premium network dedicated to , operating exclusively on pay-TV and cable platforms in to deliver high-quality, timely content to dedicated viewers. Launched in , the channel emphasizes simultaneous of new episodes shortly after their airings, establishing it as a leader in the domestic TV market. This format caters to enthusiasts seeking authentic, near-real-time viewing experiences without the delays common in traditional distribution. The channel's programming strategy revolves around 24/7 blocks, featuring a mix of ongoing series, specials, and movies, all localized with subtitles to enhance accessibility for local audiences. It has broadcast webtoon adaptations such as . Select programs also incorporated dubs to broaden appeal, particularly for family-oriented or popular series airing during . This approach not only filled the schedule with diverse genres—from action to slice-of-life—but also supported the channel's role in promoting culture domestically. Technically, Aniplus has broadcast in (HD) since its , ensuring crisp visuals for anime's detailed animation styles, and it maintains availability through key partnerships with major providers including SkyLife, , and IPTV services. These collaborations enable seamless integration into subscribers' packages, with the channel typically slotted in premium tiers for anime fans. The HD format, combined with reliable multi-platform distribution, has contributed to its reputation as a technically superior option in South Korea's pay-TV landscape. In late 2024, Aniplus discontinued its linear live broadcasting effective December 31, marking a significant pivot amid operational challenges. Post-discontinuation, the focus shifted to reruns of legacy content and archival access facilitated through platforms, allowing continued availability without direct operations. As of 2025, schedules emphasize classic and previously aired series. On November 4, 2025, Laftel launched a live streaming service for in collaboration with Aniplus, featuring a "now live" tab for accessing ANIPLUS schedules, direct jumps to live players from VOD pages for new episodes, and integrated merchandise purchases to sustain audience engagement.

Video on Demand Services

Aniplus introduced its domestic video on demand (VOD) service in the early 2010s, coinciding with the channel's establishment of rapid simulcast access to Japanese anime for Korean audiences, and integrated it closely with television subscriptions via cable, IPTV, and satellite providers like SkyLife. The platform's content library encompassed a broad selection of anime titles, featuring exclusive simulcasts of major series such as Attack on Titan, alongside other popular works like Spy x Family, enabling subscribers to access episodes shortly after their Japanese airings. Key features included DRM-free MP4 downloads for offline viewing, of broadcasts on the website, and bundled pricing through paid memberships that provided priority access to new episodes and archived content, distinguishing it from the linear scheduling of the main . On September 26, 2024, Aniplus announced the termination of its VOD streaming, live services, and download functions effective December 31, 2024, as part of a strategic shift to consolidate operations under its Laftel, an animation-focused platform. New membership sign-ups were suspended starting September 30, 2024, with renewals ceasing on December 1, 2024, and individual email notifications sent between September 27 and 29, 2024, to inform existing users. Post-shutdown, content access migrated to Laftel, where Aniplus directed subscribers for ongoing streaming of titles, though the transition left some fourth-quarter 2024 series incomplete on the original platform. By 2025, the discontinuation has notably affected long-term users who valued the DRM-free downloads for building personal collections, leading to widespread migration to Laftel and other alternatives, amid criticism of the relatively short notice period that limited preparation time.

Retail and Merchandising

Aniplus launched its retail operations with the opening of the first Aniplus Shop on April 28, 2017, in Hapjeong-dong, , marking the company's entry into physical for anime enthusiasts. The stores specialize in a diverse range of merchandise, including figurines such as Nendoroids and scale models, apparel like T-shirts featuring character designs, and exclusive goods developed in collaboration with broadcast titles to capitalize on popular series aired on the channel. To broaden its domestic footprint, Aniplus expanded the chain with additional branches: the second store in on July 9, 2021; the third in on August 19, 2021; and the fourth in on October 28, 2021. These openings aligned with a strategic plan to establish presence in five major cities by the end of 2021, enhancing accessibility for fans across . As of 2025, following the termination of certain digital services including live broadcasting and VOD streaming by December 31, 2024, the Aniplus Shops have maintained ongoing operations, supplemented by pop-up events in collaboration with and projects, alongside seamless integration with the online store for broader merchandise distribution.

International Operations

Plus Media Networks Asia Overview

Plus Media Networks Asia Pte. Ltd. was established on January 23, 2014, as a wholly-owned of Aniplus Inc. to oversee operations in . Headquartered in , the company was initially funded by its entity to support regional expansion beyond South Korea's domestic market. Key early executives included representatives from Aniplus overseeing setup, with the subsidiary structured to align closely with the company's global . In its strategic role, Plus Media Networks Asia manages licensing, distribution, and partnerships for and entertainment content across , facilitating collaborations with local broadcasters and platforms. This includes handling pay TV networks, video-on-demand services, and content rights deals tailored to markets like , , , , and the . The subsidiary plays a pivotal part in Aniplus's international growth by localizing content delivery and building regional ecosystems for and pop culture consumption. Financially, Plus Media Networks contributes to Aniplus 's overall revenue through shares from international licensing and distribution rights, with operations supporting the parent's consolidated earnings up to 2023. These contributions stem from subscription-based broadcasting and content sales, helping diversify Aniplus's income streams amid its broader expansion efforts.

Aniplus Asia Channel and Services

Aniplus Asia, a channel under Plus Media Networks Asia, debuted its dedicated television feed on January 16, 2013, as part of Thai operator TOT IPTV's launch lineup, marking the initial entry into Southeast Asian markets. The channel expanded to in March 2014 via mio TV, offering high-definition broadcasts of Japanese content. In , it became accessible through Astro's on-demand platform Astro GO starting around 2017, enabling subscribers to stream episodes alongside linear viewing options. The channel operates on a 24-hour schedule, focusing on simulcasts of contemporary anime series to align with broadcast times, including long-running titles like . Programming emphasizes teen and demographics with a mix of action, adventure, and slice-of-life genres, often featuring English subtitles for broader accessibility across English-speaking and multilingual audiences in the region; select content includes local dubs in languages such as Thai and to cater to diverse viewers. Representative examples include seasonal premieres like and , which air with near-simultaneous international release to build viewer engagement. To extend reach beyond pay-TV, Aniplus Asia introduced video-on-demand (VOD) services through a partnership with the OTT platform in August 2015, distributing 21 anime titles for on-demand streaming in . This collaboration added approximately 150 hours of content, including hits like , available via subscription in countries such as and . Complementing VOD, the channel incorporated (FTA) blocks starting in June 2016 via a deal with Mediaplex International, airing an Aniplus-branded segment on Thailand's Now26 channel during weekend evenings from 9:00 p.m. to 11:00 p.m., featuring curated episodes to attract non-subscribers. In the , Aniplus Asia enhanced its ecosystem with physical extensions like the Aniplus Cafe, which opened in on November 29, 2019, at Mall, combining dining with immersive -themed experiences. The cafe serves as a hub for collaboration menus tied to ongoing broadcasts, such as -inspired dishes during seasons. Merchandising efforts include regional exclusives sold through the channel's e-store and cafe, featuring limited-edition items like character figures and apparel from series like BanG Dream! and Love Live!, often bundled with event promotions at anime festivals to drive fan interaction. These initiatives, including pop-up collaborations, directly link broadcast content to tangible products, fostering community events in and beyond.

K+ Channel

The K+ Channel, operated by Plus Media Networks Asia Pte. Ltd., launched on September 17, 2014, as a complementary service to the Aniplus Asia channel, emphasizing broader Asian entertainment with a primary focus on content to serve non-Japanese markets in . Its programming differentiates from pure offerings by blending dramas, shows, K-pop music videos, movies, and lifestyle programs sourced exclusively from leading Korean broadcasters including KBS, MBC, , and . Representative examples include first-run dramas such as It's Alright, This is Love and , formats like Hidden Singer 3, films such as Always, and music specials featuring groups like in The Hot Moment XOXO. Content is tailored for regional appeal through full subtitling in local languages, such as Bahasa , targeting a mass audience aged 15-54 with a skew toward females interested in the Hallyu wave. The channel is distributed via cable and pay-TV operators across , including on Transvision (channel 603), as well as in the and through select providers. It also partners with OTT platforms like and for expanded digital access, reaching millions of households in the region and supporting the growing demand for Korean entertainment up to 2023. Unique to K+ are its exclusive first-run acquisitions and an advertising-supported that leverages targeted ads to complement subscription fees, while benefiting from shared broadcast infrastructure with Aniplus Asia for cost-efficient operations.

Regional Closures and Adaptations

Aniplus Asia discontinued its linear broadcasting in on April 1, 2021, marking the first major regional closure in its Southeast Asian operations. The decision followed the expiration of its carriage agreement with Astro Go, with the video-on-demand service remaining available only until April 11, 2021. Subsequent closures included the channel's sunset on AIS Play in effective October 1, 2023. In the Philippines, operations ended on SKYcable on April 30, 2023, and on on January 1, 2024, due to terminated agreements with cable providers. Aniplus Asia also ended its carriage on Indonesia's Dens.TV IPTV platform on November 1, 2025, as part of ongoing adjustments to distribution partnerships. These closures were influenced by broader challenges in the broadcasting sector, including fierce competition from global streaming giants like and , which together command over 80% of the international streaming market valued at $3.7 billion in 2023. Rising licensing fees for content and insufficient subscriber bases in these markets further strained linear TV viability, prompting Aniplus to retreat from less profitable territories. Low viewership in regions like exacerbated the issue, leading to contract non-renewals. In response, Aniplus shifted toward video-on-demand (VOD) partnerships to sustain content distribution. A key adaptation was the January 2024 launch of Laftel in , enabling legal streaming of anime titles in markets such as , , , , and . This move allowed Aniplus to license its catalog to other platforms, reducing reliance on traditional broadcasting. By 2025, the company emphasized retention in stronger markets like and , where linear and digital services continued uninterrupted, alongside expanded simulcasts on platforms like . The strategic retreats resulted in revenue shifts, with overall company profits declining 37% to 8.3 billion won in the first half of , though separate operations showed 24% growth amid the pivot to avenues. This realignment mitigated losses from closed channels while focusing resources on high-engagement VOD and licensing deals.

Events and Festivals

Anime X Game Festival

The Anime X Game Festival (AGF), co-organized by Aniplus alongside Sony Music Entertainment, Daewon Media, and D&C Media, was inaugurated on November 3, 2018, at the (Kintex) in , , , marking the country's first major crossover event dedicated to and video games. The festival adopts a multi-day format, typically spanning two to three days, that integrates screenings of popular intellectual properties, interactive game demos from leading developers, contests and showcases, vendor booths for merchandise and pop-up stores, live talk sessions with voice actors, and themed exhibitions spanning , games, , webtoons, and virtual YouTubers. Attendance has demonstrated steady growth since its launch, reflecting increasing popularity among enthusiasts; for instance, the 2022 edition drew 24,871 participants, while the 2023 event attracted approximately 65,000 visitors, setting a record at the time. The 2025 edition, running December 5–7 at Kintex, expands to a full three-day schedule by incorporating Friday for the first time, offering enhanced access for attendees and exhibitors with a focus on immersive pop culture experiences, including themed exhibitions, game tournaments, and special stage appearances. Major exhibitors include , featuring dedicated booths for its titles Epic Seven and Mirai-shi: Invisible Future.

Festival Evolution and Impact

The Anime X Game Festival (AGF), co-organized by Aniplus and partners including Daewon Media, , and D&C Media, was first launched in 2018 as Korea's premier event celebrating , , and related subcultures. The festival's early editions established a foundation for in-person exhibitions, stage performances, and fan interactions at KINTEX in , but its growth was interrupted by the , leading to full cancellations in 2020 and 2021 to prioritize . Following these setbacks, AGF resumed in 2022 with a return to its core hybrid-capable format of physical gatherings supplemented by select online elements, drawing 24,871 attendees over two days and signaling a robust recovery in fan engagement. Key milestones in AGF's evolution include high-profile guest appearances by voice actors, such as Korean talents dubbing popular series like One Piece in 2019 and international stars headlining stages in subsequent years, which enhanced the event's appeal and bridged local and global anime communities. Strategic partnerships with Japanese firms, notably Sony Music Entertainment Japan since the inaugural event, have facilitated exclusive content premieres, merchandise collaborations, and cross-border promotions, solidifying AGF's role as a conduit for East Asian pop culture exchange. The 2024 edition, held December 7–8, attracted 72,081 visitors, setting a new attendance record. By 2025, the festival expanded from its traditional weekend schedule to three days (December 5–7), incorporating a Friday opening to accommodate broader participation from exhibitors and international visitors, reflecting sustained demand and logistical maturation. AGF has significantly boosted Korea's local anime industry by providing a platform for domestic creators to showcase works alongside global titles, fostering talent development and content licensing opportunities that have elevated the sector's visibility and revenue streams. Economically, the event contributes to regional growth in Goyang through increased tourism, with large-scale attendance driving hotel bookings, local commerce, and infrastructure utilization at KINTEX, as evidenced by the 2022 edition's substantial visitor influx. Culturally, AGF plays a pivotal role in building fan communities by offering immersive experiences like cosplay contests and artist talks, transforming isolated enthusiasts into vibrant networks that sustain year-round anime consumption and grassroots initiatives. Looking ahead, AGF's organizers have outlined plans beyond 2025 to deepen international tie-ins, including expanded invitations to global exhibitors and collaborative stages with overseas anime studios, aiming to position the festival as a key hub for Asia-Pacific subculture diplomacy.

Subsidiaries

Production and Content Companies

Media & Art, a subsidiary of Aniplus, specializes in the production and management of performances and art exhibitions, contributing to the company's expansion into cultural content creation. The subsidiary operates the Groundseesaw platform, an immersive art exhibition space that reimagines works by renowned artists through innovative technology and media installations, with locations in Seoul and Singapore. Notable projects include the "Yosigo Photography Exhibition" in 2021, which attracted 420,000 visitors, and the opening of the permanent Groundseesaw Singapore exhibition in October 2024, featuring interactive displays of global artworks. In October 2025, Aniplus acquired an additional 35.56% stake in Media & Art for 12.6 billion KRW, increasing its ownership to 100%. WeMad, another key production subsidiary, was fully acquired by Aniplus in February 2020 to bolster its drama content portfolio. The company focuses on creating high-quality Korean dramas, particularly in historical and romance genres, with representative works including the MBC series (2021), which achieved peak viewership ratings of 17.4%, and the KBS2 series (2023), distributed internationally via platforms like . These productions emphasize narrative depth and emotional storytelling, drawing on experienced teams with over 15 years in . The integration of Media & Art and WeMad enhances Aniplus' content ecosystem by supplying original Korean media for broadcast on its channels and VOD services, diversifying from Japanese anime imports to include locally produced dramas and cultural events. This synergy allows Aniplus to cross-promote exhibitions tied to drama themes or -inspired , while WeMad's outputs expand the company's global distribution reach through partnerships with broadcasters like MBC and KBS. In 2025, both subsidiaries continue active development amid adjustments in Aniplus' service landscape, including the discontinuation of availability on the Dens.TV IPTV platform on November 1, 2025. Media & Art advances Groundseesaw expansions with new immersive exhibitions, such as those featuring Van Gogh and Monet adaptations in , while WeMad progresses ongoing drama projects to sustain content supply for Aniplus' diversified portfolio.

Design and Digital Ventures

Aniplus's design and digital ventures include subsidiaries dedicated to advancing platforms and services for commercialization. These entities focus on streaming technologies, user engagement tools, and product development, enabling Aniplus to diversify beyond traditional into interactive and merchandise-driven ecosystems. Laftel Inc., a leading streaming , was acquired by Aniplus in partnership with Keistone Partners on November 8, 2022, through an 87.75% stake purchase from Ridi Corporation valued at KRW 80 billion. The specializes in and content, providing on-demand access to animations, originals, and related media, with features for streaming and downloads tailored to anime enthusiasts. In January 2024, Laftel launched in , extending its app services to markets including , , , and to tap into regional demand for localized experiences. As of November 2025, Laftel introduced real-time live streaming for , supporting ongoing user engagement. Laftel's digital initiatives have driven significant user engagement, with monthly active users exhibiting steady growth over the past three years amid rising interest in animation OTT services. The platform has also emphasized IP adaptations, producing original Korean animations such as 4 Week Lovers, Tiger Coming In, Beauty and the Brawn, and No Home to foster domestic content creation and broaden its library beyond imported titles. These efforts not only enhance content diversity but also support webtoon-to-animation pipelines, contributing to the global expansion of Korean creative IPs. Complementing Laftel's digital focus, Company C&C serves as Aniplus's key venture in , acquired on August 17, 2022, via a 67.11% stake to strengthen merchandise and licensing operations. The company handles the full lifecycle of goods production—from planning and design to , , and —specializing in anime-themed merchandise like stands, apparel, and accessories for titles in Aniplus's portfolio. Examples include collaborations on collectibles for popular series, enabling efficient monetization through high-quality, fan-oriented products. In 2025, amid the discontinuation of Aniplus Korea's core services—including LIVE broadcasts, VOD streaming, and downloads—effective January 1, Laftel and Company continue to underpin content sustainability by facilitating app-based access and ongoing design support for merchandise and adaptations. This shift underscores their role in maintaining Aniplus's ecosystem through technology-driven distribution and creative commercialization.

Advertising and Licensing Entities

NEGO Company, an specializing in ad services, material creation, and other promotional activities, served as a of Aniplus from its acquisition on February 4, 2022, until June 30, 2023, when control was lost and it was excluded from consolidated financials. During this period, NEGO supported promotions and marketing campaigns, leveraging its expertise to enhance visibility for Aniplus titles across and channels. In April 2023, Aniplus acquired Broadcasting Korea, a legacy broadcaster, for 46 billion KRW in cash, with the transaction approved by regulators in June 2023 and completed by June 30. This integration bolstered Aniplus's licensing operations by incorporating Animax's established content library and distribution networks, facilitating expanded rights management for titles in the . The now contributes to advertising revenue through channel-based promotions while supporting broader licensing deals. Aniplus's advertising and licensing entities collectively manage global rights for key titles, including importation and distribution of youth , which accounts for approximately 70% of new imports to . streams from these operations include partnerships and ad placements, with subsidiaries like enabling cross-promotional synergies that generated significant contributions to overall sales, such as the 295% year-over-year growth in Animax's from major title broadcasts in early 2024. This part of Aniplus's broader acquisition strategy focuses on to secure exploitation rights. In 2025, these entities have enhanced synergies amid reductions in core broadcasting services, with recent full ownership of subsidiaries like Media & Art driving internal efficiencies and content-based growth projected at 12% for the year. For instance, integrated licensing efforts have supported from high-profile releases, contributing to Aniplus's 2024 performance of approximately 131 billion KRW in , with ongoing adaptations positioning and as key growth pillars.

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