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Asaph Fipke

Asaph Fipke is a Canadian , director, writer, and executive best known for co-founding the Vancouver-based studio in 2002 and serving as its CEO until its acquisition by DHX Media in 2014, during which time he oversaw the creation of acclaimed children's series such as , , and . Born and raised in , Fipke is the son of Wayne Fipke, a former manager of the Citadel Theatre in ; as a child, he appeared in local theatre productions before pursuing studies in liberal arts at the and later attending the with aspirations of becoming a and . His early career in animation began at Mainframe Entertainment, where he worked as a producer on projects including Beast Wars: Transformers (as associate producer for season 2), , and . In 2002, Fipke co-founded with fellow Mainframe producer Chuck Johnson, starting the company in a small apartment with a team of 10; under his leadership as CEO, it expanded to over 420 employees by 2014, specializing in and for global kids' audiences and producing more than 300 episodes of original content broadcast in over 150 territories. Notable series developed and executive-produced at Nerd Corps under Fipke include the Emmy-winning (2012), of Super Evil (2009), Rated A for Awesome (2011), , , and Kate & Mim-Mim (2014), with a focus on owning rights to support like toys. Following the 2014 acquisition of Nerd Corps by DHX Media (now ), Fipke joined DHX as for its Kids & Family division, where he continued to drive development and production of animated content, including deals like the 2016 global partnership for a series with Entertainment USA. He departed DHX in 2017 and in 2022 became CEO of the Vancouver-based Earth Story Inc. (operating as Earth Invest Inc.), focused on carbon offset funding and development (as of 2025).

Early life and education

Family background

Asaph Fipke was born in 1970 in , , as one of twins alongside his sister Leila; the family later included younger siblings Johanna and Beau. His father, Wayne Clifford Fipke, played a pivotal role in shaping his early interest in performance; Wayne served as of the Citadel Theatre in from 1977 to 1988, where he quadrupled attendance and co-founded the Edmonton International Children's Festival. As a theater enthusiast with a from the , Wayne wrote and directed plays, directly involving his children in productions at the Citadel, which provided Asaph with his initial foray into acting; he also appeared in TV commercials as a child. Additionally, Wayne coached Asaph's soccer team to provincial championships. The Fipke family embraced a nomadic lifestyle in the late following Wayne's marriage to , purchasing a to travel after the couple, inspired by the era's countercultural spirit, became parents to the twins shortly thereafter. This peripatetic existence, amid moves between and the Valley in , exposed young Asaph to diverse environments and further immersed him in the through local theater opportunities.

Formal education

Fipke initially enrolled at the , where he pursued general studies in liberal arts. Encouraged by his family's involvement in the entertainment industry, he soon dropped out to seek more targeted training in . He then attended the , enrolling in its program during the . There, Fipke focused on core techniques in , including directing, writing, and production processes, with the initial ambition of becoming a feature writer and . He graduated from the program, acquiring practical skills that laid the groundwork for his career in visual storytelling.

Professional career

Early roles in animation

Fipke entered the industry at Mainframe Entertainment in in the mid-1990s, shortly after completing film school training in techniques. His initial position involved entry-level production work, marking the start of his hands-on involvement in computer-generated during a time when the studio was pioneering fully series for television. At Mainframe, Fipke advanced to key creative and production roles, including serving as on episodes of the groundbreaking series ReBoot (1994–2001), where he contributed to the innovative application of digital methods that set new standards for the medium. By 2000, he had risen to senior vice president of development and production, overseeing creative strategies for the studio's projects. Fipke took on the role of associate producer for season 2 of Beast Wars: Transformers (1997), where he focused on story development and production coordination for the CGI-animated Transformers sequel series. He continued in a similar capacity as producer on (1999–2001), emphasizing narrative refinement and logistical oversight in these high-profile collaborations. During this early phase, Fipke shifted his career focus from original aspirations of writing and directing feature films to specializing in animation production, leveraging his growing expertise in workflows and team management.

Founding and growth of Nerd Corps Entertainment

Asaph Fipke co-founded in 2002 alongside Chuck Johnson, both former producers at Mainframe Entertainment, establishing the studio in a small apartment in , . Drawing briefly from their prior experience at Mainframe, where they contributed to projects like , Fipke and Johnson aimed to build an independent animation outfit specializing in hybrid and 2D techniques for children's programming. Under Fipke's leadership as CEO, Nerd Corps grew rapidly from its modest beginnings into a prominent player in the animation industry, expanding to approximately 400 employees by 2014 while maintaining a focus on action-adventure content targeted at boys. The studio emphasized fast-paced, series that blended innovative visual styles with engaging storytelling, securing early production contracts such as the 39-episode run of for The Story Hat and . A pivotal milestone came in 2007 with the launch of , an original series Fipke created, wrote, and directed, which premiered on and YTV. This CGI-animated action-adventure followed a group of young sky knights battling in a fantastical aerial world, showcasing Nerd Corps' expertise in dynamic 3D environments and character-driven narratives. The series quickly gained international traction, distributing to over 150 territories and establishing the studio's reputation for high-energy boys' entertainment. Building on this success, Nerd Corps produced The League of Super Evil in 2009, another creator credit for Fipke, which highlighted the studio's shift toward hybrid 2D-CGI formats in comedic supervillain tales aimed at young male audiences. The show aired on YTV and expanded globally to more than 100 countries, further demonstrating the studio's growing prowess in securing broadcast deals with networks like . These achievements facilitated Nerd Corps' transition to full animation pipelines, enabling larger-scale productions and reinforcing its position as a key Vancouver-based exporter of children's content.

Leadership at DHX Media

In December 2014, DHX Media acquired Nerd Corps Entertainment for CAD $57 million in a cash-and-stock deal, integrating the Vancouver-based studio into its operations and significantly expanding its animation capabilities. As part of the transaction, Asaph Fipke, co-founder and former CEO of Nerd Corps, joined DHX Media as Chief Content Officer for Kids & Family, reporting to President and COO Michael Donovan, where he led content strategy for the company's global kids' programming portfolio. In early 2016, DHX Media rebranded its production and development divisions, including the former Nerd Corps assets, as DHX Studios, establishing a new 57,000-square-foot facility in to centralize animation efforts. Fipke oversaw the studio's development, production, and interactive content initiatives, working alongside Nerd Corps president Ken Faier, who served as Senior Vice President and General Manager, to streamline creative pipelines for family-oriented series. Under Fipke's leadership, DHX Studios continued production on key franchises like , which aired its fourth and final season in 2016, while announcing new projects such as an original animated series in 2016, co-developed with Dentsu Entertainment and premiered globally in 2018. To support post-acquisition growth, DHX Media underwent strategic reorganizations, including layoffs in May 2015 that affected approximately 57 employees across its and studios, aimed at eliminating redundancies and optimizing operations following the Nerd Corps merger. Fipke departed DHX Media in 2017 after overseeing these expansions, having focused on enhancing the company's position in kids' content through targeted and partnerships.

Transition to environmental ventures

Following his departure from DHX Media in 2017, Asaph Fipke pivoted to sustainability-focused enterprises, founding Earth Story Inc. as CEO, a company dedicated to funding and developing carbon offset initiatives. Earth Story Inc. emphasizes to mitigate while addressing , particularly in developing regions, by supporting projects that align with the ' 17 [Sustainable Development Goals](/page/Sustainable_Development Goals). The firm's core activities center on innovative funding for environmental development, including large-scale REDD+ (Reducing Emissions from and ) and ARR (, , and Revegetation) projects in , aimed at offsetting millions of tons of CO2 through and conservation efforts. Fipke's leadership draws on his entertainment industry experience to integrate media tools, such as documentaries and educational content, for raising awareness about these climate solutions. Earth Story Inc. operates in close association with Earth Invest Inc., which similarly funds and develops nature-based carbon offset projects to promote measurable environmental impact and , including job creation in underserved communities. Through strategic partnerships with ethically aligned organizations, prioritize high-impact initiatives that combine with social benefits, marking Fipke's shift toward philanthropy-driven business around 2017 onward.

Creative contributions

Key animated productions

Asaph Fipke's original concept for Storm Hawks (2007–2009) centered on a group of young sky knights navigating aerial battles in the fantastical world of Atmos, blending high-flying adventure with themes of teamwork and heroism in a 3D-animated format. The series comprised 52 half-hour episodes and premiered on Cartoon Network in the United States, achieving broad appeal through its dynamic action sequences and character-driven narratives that appealed to preteens. Produced under Fipke's leadership at Nerd Corps Entertainment, it marked a pivotal project in establishing the studio's expertise in CGI animation for boys' action genres. Following Storm Hawks, Fipke co-created The League of Super Evil (2009–2012), a satirical animated series that humorously depicted a quartet of bumbling villains attempting neighborhood domination, targeting young audiences with its lighthearted take on supervillain tropes. The show ran for 52 episodes and earned a Leo Award for Best Animation Program or Series in 2011, highlighting its production quality and creative execution. Developed in collaboration with animators Peter Ricq and Philippe Ivanusic-Vallee, it showcased Fipke's ability to infuse comedy into action-oriented storytelling while navigating the challenges of consistent 2D animation workflows at Nerd Corps. Fipke's most commercially expansive project, Slugterra (2012–2016), featured an underground world where young slug slingers battled using velocity-accelerated creatures, executive produced by Fipke at Nerd Corps and emphasizing strategic combat and exploration. The series included 63 episodes across multiple seasons, supplemented by six feature films, and integrated seamlessly with a robust toy line from Jakks Pacific that drove merchandising revenue through action figures, blasters, and collectible slugs. It won a Daytime Emmy Award for Outstanding Special Class Animated Program in 2014 and faced production hurdles such as coordinating transmedia extensions, including international broadcasts on Disney XD and DVD releases, yet achieved widespread success with global licensing deals and nominations for Leo Awards in animation categories. Among Fipke's other notable contributions, he executive produced shorts and films in the Monster High franchise, such as Monster High: Frights, Camera, Action! (2014), which expanded Mattel's doll-based universe through animated adventures focusing on teen monster social dynamics. Additionally, Massive Monster Mayhem (2017), a hybrid live-action/CGI game show under DHX Media, pitted kid contestants against animated monsters in competitive challenges, addressing production complexities in blending formats while securing U.S. distribution on Nickelodeon. Collectively, Fipke's productions played a significant role in the boys' action animation niche during the 2000s and 2010s, with series like Storm Hawks and Slugterra generating international sales across over 100 territories and substantial merchandising income—exemplified by Slugterra's toy partnerships that contributed to Nerd Corps' growth. These works not only boosted DHX Media's portfolio post-acquisition but also influenced genre trends by prioritizing high-stakes adventure and collectible-driven narratives.

Voice acting and directing credits

Asaph Fipke provided the voice for Radarr, the bird-like sidekick and mission specialist of the Storm Hawks squadron, across all 52 episodes of the animated series Storm Hawks (2007–2009), delivering creature vocalizations that emphasized the character's expressive non-verbal communication. He also lent his voice to additional minor characters in the series, including Night Crawler Captain, Billy Rex, and various background roles, contributing to the show's dynamic ensemble. In League of Super Evil (2009–2012), another of Fipke's created series, he voiced Rosé, the leader of the superhero team Force Fighter V, appearing in select episodes alongside roles as Computer Voice and other team members, highlighting his multifaceted involvement in vocal performances for his own productions. These appearances showcased Fipke's ability to portray both heroic and supportive figures in fast-paced comedic animation. Fipke's directing credits include episodes of Storm Hawks, where he shaped the series' aerial action sequences and character-driven narratives in a 3D CGI format. He extended his directorial work to the 2016 animated film Slugterra: Into the Shadows, a spin-off from his created series Slugterra, focusing on high-stakes underground adventures with fluid animation and team-based conflicts. Fipke's directing evolved alongside animation technology, transitioning from contributions to 3D CGI projects like Beast Wars—where he handled production amid groundbreaking computer-generated effects—to leading full episodes and films in more advanced 3D pipelines for Storm Hawks and Slugterra, emphasizing seamless integration of action choreography with character development. He occasionally appeared in self-referential cameos within promotional materials for his series, such as behind-the-scenes clips for Storm Hawks, adding a personal touch to marketing efforts.

Personal life

Family

Asaph Fipke has three siblings: twin sister Leila, sister Johanna, and brother Beau. He shared early family experiences with Leila, including time growing up in , , where their father managed the Citadel Theatre. Fipke is married to Hemsa Fipke, and the couple has two sons, and , who have been involved in family activities such as home renovations. Fipke maintained a close relationship with his parents, Wayne and Ava Fipke, until his father's death in 2022; Wayne's legacy as General Manager of the Citadel Theatre from 1977 to 1988 influenced family values centered on the performing arts.

Residence and interests

Asaph Fipke resides in , , at the Eppich House, a modernist residence originally designed by renowned Canadian architect in 1972. The property, situated on a half-hectare estate in the area, features post-and-beam construction that integrates seamlessly with its natural surroundings. In 2015, Fipke oversaw significant updates to the home, including applying a new to the top to resolve longstanding water ingress issues. These renovations, handled by Battersby Howat Architects, preserved the original design while enhancing the structure's durability and functionality. Fipke's personal interests extend to family-oriented activities, such as spending time playing with his sons, and , in the home's outdoor spaces. He also maintains an interest in travel, as evidenced by trips abroad, including a 2014 visit to the .

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