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DokeV

DokeV is an upcoming creature-collecting open-world action-adventure developed by the South Korean studio , known for titles like . The game, pronounced "doh-keh-vee" and derived from the Korean term for mythical goblins, centers on players exploring a vibrant, dream-inspired world while befriending and nurturing ethereal creatures called Dokebi that gain strength from human emotions and dreams. Key gameplay elements include open-world traversal, puzzle-solving through Dokebi abilities, and heartfelt storytelling that emphasizes themes of friendship and wonder, all presented in a colorful, family-friendly art style reminiscent of Pokémon but with a unique folklore-infused aesthetic. First announced at The Game Awards in 2019, DokeV has featured in trailers at events like Gamescom 2021, showcasing dynamic creature interactions and expansive environments, yet it remains in active development without a confirmed release date or platforms as of November 2025, with an expected release no earlier than 2027.

Gameplay

Core Mechanics

DokeV is structured as a third-person , where players control a young navigating a vibrant through fluid movement mechanics including running, jumping, climbing, and specialized tools like skateboards, , toy cars, and an for soaring and temporary . Basic combat controls emphasize action against AI-controlled robots, incorporating rolls and direct attacks enhanced by companion Dokebi abilities that grant superhero-like powers, such as transformations or special effects during battles. Player progression centers on befriending Dokebi by fulfilling story conditions and quests, which unlocks new abilities tied to their dream-derived powers, allowing customization of playstyles through these integrated skills rather than traditional leveling systems. customization includes outfit modifications for the and of spaces like rooms, all infused with the game's dream-powered where Dokebi draw strength from aspirations to fuel interactions and growth. The dream energy system serves as a foundational mechanic, enabling Dokebi to manifest powers from unfulfilled dreams—such as a boxer-inspired Dokebi emerging from thwarted ambitions—powering player abilities, environmental interactions, and narrative progression without depleting resources in a stamina-like manner. Following a pivot from its original MMO concept, DokeV incorporates optional multiplayer integration through co-op features for shared exploration, collaborative boss fights, and competitive elements emphasizing , allowing players to team up without mandating online connectivity for core single-player experiences.

Dokebi Collection and Interaction

Dokebi are whimsical creatures in DokeV that draw their power from human dreams, embodying playful spirits inspired by from , often depicted as mischievous goblins or nature entities. These beings live invisibly alongside humans, fostering aspirations and growing stronger through emotional bonds, but in the game's narrative, many are exploited by a antagonistic that harvests them for AI-enhancing used in androids. Players, equipped with special glasses to perceive them, undertake quests to liberate and befriend Dokebi, aligning with the core goal of freeing these dream-powered entities from corporate control. Befriending Dokebi replaces traditional capture mechanics, emphasizing relational building over domination; players discover hints scattered throughout the and fulfill unique conditions tailored to each Dokebi's and . For instance, some Dokebi form bonds easily through simple interactions, while others demand elaborate environmental tasks, such as flying kites to evoke childhood memories or placing offerings at shrines to honor unfulfilled dreams, often involving minigames or NPC dialogues to reveal their locations and preferences. Once befriended, Dokebi are stored in compact, multicolored chips for portability, allowing players to summon them as companions without coercive tools like nets or lures—instead, liberation from robotic captors may involve whimsical gadgets, such as a device reminiscent of ghost-hunting tools, to safely extract them. in befriending depends on player attentiveness to contextual clues and empathy-driven choices, fostering a sense of rather than ownership. Post-befriending interactions center on nurturing growth and personalization to enhance Dokebi utility. Players train Dokebi through shared adventures, enabling them to level up and evolve along paths that amplify their innate abilities, such as transforming a basic form into a more powerful variant suited for specific roles. Customization options include outfitting them with clothing, accessories, and weapons—like for a panda-like Dokebi or a bandana for an variant—to tailor and performance, allowing adjustments for combat prowess or supportive functions. These evolutions and customizations are driven by dream-energy accumulation from quests and interactions, promoting ongoing bonding that deepens the creatures' loyalty and unlocks advanced skills. In gameplay, Dokebi serve as versatile companions integral to multiple systems, briefly integrating with real-time action combat against robotic foes where they provide summoned abilities like enhanced strikes or defensive buffs. For puzzles, they assist in minigames, such as using unique traits to manipulate environments or aid NPCs in resolving dream-related dilemmas. Traversal benefits from their powers, exemplified by an umbrella-wielding Dokebi enabling flight or temporary to navigate the vibrant . Overall, Dokebi habitats in the often tie into these interactions, with diverse forms appearing in dream-infused areas that players explore to initiate befriending.

Open World Exploration

DokeV features a seamless set in a fictionalized version of , where players navigate expansive environments ranging from snow-capped mountains to bustling urban cities, encouraging free-form exploration at the player's pace. The world design draws inspiration from , blending realistic and vibrant to create an interactive filled with and opportunities. Traversal mechanics emphasize fluid movement across the terrain, with players utilizing diverse methods such as biking, longboarding, skating, swinging, and gliding to cover ground efficiently. Additional transportation options include tiny cars and rideable companions like a llama-like mount, which players can acquire through environmental challenges. These tools, combined with physics-based interactions such as dynamic water effects during beach landings, enhance the sense of immersion in the open world. The game's scale is substantial, with developer statements indicating that trailers showcase less than 10% of the full island map, providing ample content density for extended exploration on foot alone. A dynamic day-night cycle with shifting lighting further influences navigation, adding variety to daily adventures. Side activities integrate seamlessly into this framework, featuring mini-games and quests that reward discovery, such as triggering special events in hidden dream realms where Dokebi draw power from human dreams.

Setting and Story

World Design

DokeV's world is conceptualized as a vibrant, colorful universe that seamlessly blends elements of with dream-like , fostering an atmosphere of joy, wonder, and emotional depth. Central to this design are the Dokebi, mythical creatures drawn from traditional legends, who derive their power from human dreams and coexist with people in a harmonious, fantastical setting. This thematic foundation emphasizes emotional connections and personal growth, portraying a realm where everyday life intersects with the ethereal, encouraging players to explore feelings of and discovery. The world's inspirations draw heavily from Korean cultural heritage, including real-life locations such as the island of , neighborhoods in , , and Gyeonggi-do, evoking lead producer Sangyoung Kim's childhood memories of growing up in . It incorporates influences from creature-collecting games like Pokémon for its collection mechanics, Studio Ghibli's whimsical aesthetics for its sense of wonder, stylization for character expression, and ' prior for expansive . These combine to create a culturally authentic yet universally appealing that celebrates Korean traditions alongside global fantasy tropes. Key locations in DokeV's universe are inspired by diverse Korean landscapes, with Ulleungdo serving as a primary model for a central region featuring rugged natural terrains, urban spaces, and traditional architecture that highlight cultural and ecological roles. For instance, areas incorporate elements like Sotdae totems—historical Korean bird sculptures used for protection—and activities tied to local customs, such as kite-flying, to underscore the interplay between human society and mythical ecosystems where Dokebi thrive. Other regions draw from urban centers like and coastal spots like , blending bustling city life with serene, folklore-infused wilderness to represent varied ecological niches and cultural narratives. The art direction employs a style that merges anime-inspired character designs with photorealistic environments, achieved through hand-painted textures for organic details and advanced particle effects to evoke dream-like . The world features a day/night cycle and dynamic , with developers indicating possible seasonal changes to enhance immersion, all powered by ' proprietary engine to ensure high visual fidelity. This approach prioritizes a lively, detailed aesthetic that amplifies the world's thematic vibrancy without overwhelming the sense of scale.

Narrative Elements

DokeV's narrative centers on a player's journey in a vibrant where whimsical creatures known as Dokebi coexist with humans and derive their strength from the dreams of people. The , a customizable character, discovers these Dokebi and embarks on adventures to befriend and collect them, fostering bonds that the forward through and interactions. As the unfolds via teasers from , the uncovers that a corporation known as "" is capturing Dokebi to embed them in powering robots, leading to conflicts where players liberate the creatures and restore harmony to the dream-powered existence. The narrative progresses through meeting new Dokebi and human companions, uncovering tales tied to these disruptions. Key characters include the player-controlled , who serves as the central figure in this , alongside various non-player characters (NPCs) encountered during quests, such as potential mentors guiding Dokebi collection or figures representing society intertwined with the dream realm. The primary antagonist is , whose exploitation creates the main conflicts, explored through episodic encounters. The game's themes revolve around and companionship, as players build relationships with Dokebi and friends to navigate the world, alongside the interplay between dreams and that empowers these creatures. Environmental harmony is woven in, portraying a balanced coexistence between humans, Dokebi, and the natural settings that sustain dream energy, with added emphasis on freedom and resistance against corporate exploitation. These elements are delivered primarily through in-game cutscenes and dialogue in teasers, with branching choices in the main storyline influencing interactions and outcomes, integrated briefly with exploration-based quests. No further narrative details have been revealed as of November 2025.

Development

Announcement and Early Concepts

DokeV originated as Project V, an internal initiative at aimed at developing a creature-collecting experience powered by the studio's next-generation engine. The project drew inspiration from founder and CEO Daeil Kim's desire to create a family-oriented game where children and parents could share adventures with whimsical creatures, emphasizing themes of friendship and exploration in a vibrant world. This vision positioned DokeV as a departure from 's prior focus on intense MMORPGs like , instead prioritizing accessible, heartwarming interactions suitable for a broad audience including younger players. On November 7, 2019, officially unveiled DokeV during its Pearl Abyss Connect event ahead of G-Star, introducing it as a collectible MMORPG centered on befriending Dokebi—mythical spirits reimagined as endearing companions—and embarking on open-world adventures. The initial teaser highlighted the game's colorful art style and core premise of collecting and nurturing these lively creatures in a harmonious human-Dokebi society, with social elements allowing players to interact and share experiences in a shared world. The project's first major public showcase came at G-Star 2019 on November 14, where premiered the debut trailer, further illustrating the game's whimsical aesthetic, fluid creature animations, and emphasis on joyful discovery over combat. Early concepts underscored its structure with multiplayer social features, such as cooperative exploration and creature interactions, targeting platforms like PC and consoles to appeal to families and casual gamers alike.

Production History and Changes

DokeV's production team is led by executive producer Daeil Kim, the founder of Pearl Abyss, alongside lead producer Sangyoung Kim, who previously served as the animation director for Black Desert Online and Black Desert Mobile. These key figures have guided the project's evolution since its inception, drawing on their experience with Pearl Abyss's prior titles to shape DokeV's unique blend of creature collection and exploration. The game's development timeline marked significant milestones beginning with its gameplay reveal at Gamescom on August 25, 2021, where Pearl Abyss showcased early footage emphasizing Dokebi interactions and open-world elements. Later that year, on September 15, 2021, the studio announced a major pivot from its original massively multiplayer online (MMO) format to a single-player-focused open-world action-adventure game, while retaining optional multiplayer features such as co-op and PvP. This shift was motivated by a desire to prioritize narrative depth, allowing for a more immersive and story-driven experience centered on the player's personal journey with the Dokebi creatures. Development faced several challenges, including delays stemming from resource allocation toward Pearl Abyss's other major title, , which shares the same in-house engine and assets, leading to interdependent progress. Engine optimization efforts further contributed to postponements, as the team refined the Black Space engine to support DokeV's expansive world and dynamic interactions. By , these factors pushed DokeV beyond its initial 2023 target, with core developers temporarily reassigned to accelerate . In March 2025, during Pearl Abyss's shareholder meeting, the studio confirmed DokeV as its next major title following , with ongoing development but no updated timeline provided. As of November 2025, DokeV remains in active development, with projections for a release no earlier than 2027 based on prior investor statements, though unconfirmed officially.

Technical Aspects

DokeV is powered by BlackSpace, a next-generation developed in-house by to deliver high-fidelity graphics and seamless open-world experiences. This engine enables detailed visual rendering, including realistic textures and advanced environmental interactions, as demonstrated in trailers showcasing vibrant, dream-like landscapes. BlackSpace was built to support multiple upcoming titles from the studio, emphasizing scalability for expansive environments without loading screens. The game is primarily developed for as the lead platform, with planned ports to , , and mobile devices to broaden accessibility. has indicated potential for cross-play functionality across these platforms, allowing players to interact seamlessly regardless of their chosen system. Key technical features of DokeV include dynamic systems that enhance atmospheric effects in large-scale environments, contributing to the game's immersive, ever-changing dream motifs. Procedural generation elements are integrated to automate and customize aspects of world creation, such as variations and behaviors, ensuring diverse without manual design for every detail. Optimization techniques in BlackSpace focus on efficient rendering for vast open worlds, supporting high player counts and fluid navigation in interconnected zones. Pearl Abyss employs in-house development pipelines for creature animation and world-building, which streamline asset creation and are shared across titles like Black Desert and . These tools facilitate rapid prototyping of Dokebi movements and environmental layouts, leveraging the engine's automation for consistent quality.

Soundtrack

OST Development

The original soundtrack (OST) for DokeV is being developed by ' internal Audio Division, which provides overall direction to align with the game's vibrant, dream-like aesthetic inspired by . The team, led by audio producers within , emphasizes creating a diverse range of exciting and fun tracks to enhance the open-world and interactions, moving beyond the K-pop style featured in early trailers. Development involves collaboration with external artists, as demonstrated in the promotional "ROCKSTAR" track produced with GALACTIKA and mixed by TAK of , blending orchestral elements with electronic influences to evoke emotional depth across biomes. The process is iterative, tying compositions to key gameplay states like exploration and Dokebi bonding. Audio production intensified after the 2021 Gamescom and Game Awards trailers, focusing on immersive sound design for the game's creatures and lush environments to heighten the sense of wonder.

Notable Tracks and Trailers

One of the most prominent musical pieces associated with DokeV is the original track "ROCKSTAR," composed by GALACTIKA—a production team known for their work on K-pop hits such as ITZY's "Dalla Dalla"—in collaboration with vocalist Luena. This energetic, K-pop-inspired anthem was first featured in the game's official reveal trailer at G-Star 2019, where its upbeat tempo and whimsical lyrics captured the playful essence of creature collection and open-world exploration, generating significant fan buzz for the title's lighthearted adventure theme. The track gained further prominence in the Worldwide Premiere Gameplay Trailer at 2021, utilizing a remixed version by TAK to amplify the sense of dynamic action and discovery as players interact with Dokebi creatures across vibrant biomes. This remix, with its intensified electronic beats, effectively heightened the trailer's promotional impact, drawing over 4 million views and helping to build anticipation for the game's family-friendly elements. A lyrics video for "ROCKSTAR," available in and English, was released shortly after the 2019 debut to encourage fan engagement, further emphasizing its role in establishing DokeV's whimsical identity. In December 2021, premiered an official for "ROCKSTAR" at , featuring animated DokeV characters performing choreographed dances directed by renowned choreographer Lia Kim, which blended the song's catchy hooks with in-game visuals to reinforce themes of creativity and adventure. The full track and its variants became available for free download via the official DokeV website and streaming on platforms like , though a complete remains unreleased pending the game's launch. These releases have served as key promotional tools, using the music's infectious energy to highlight DokeV's core mechanics of befriending and riding fantastical creatures in a colorful world.

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