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En passant

En passant is a special capturing move in chess that allows a to capture an adjacent opponent's immediately after the latter advances two squares from its starting position, treating the capture as if the advancing had moved only one square. This rule applies only on the very next move following the two-square advance and requires the capturing to be positioned on the fifth rank (for ) or fourth rank (for ) at the time of the opponent's move. The en passant capture is executed by moving the capturing pawn diagonally forward to the square the captured pawn passed over, removing the captured pawn from the board as in a standard pawn capture. Introduced to maintain balance after the pawn's initial two-square move was standardized in the 15th century, en passant prevents an advancing pawn from evading capture by leaping over an enemy pawn on an adjacent file. By the mid-1800s, the rule had become universally accepted in modern chess, resolving earlier regional variations where some variants disallowed passing over enemy pawns or required explicit permission. Though rarely executed in high-level play due to its specific conditions, en passant can influence opening strategies and tactics, occasionally leading to unique positions like double checks or contributions to draw by . The rule's name, derived from French meaning "in passing," reflects its opportunistic nature and has remained unchanged in the official Laws of Chess since their codification.

Core Rules

En passant is a special rule in chess that permits a to capture an opponent's that has just advanced two squares from its starting position, treating the advance as if it were only one square for the purpose of capture. This capture is only possible under specific positional conditions: the capturing must occupy the fifth for or the fourth for , and it must be on an adjacent to the opponent's , which has just moved from its original second (for pawns) or seventh (for pawns) directly to the fourth or fifth , respectively. Furthermore, the en passant capture must be made immediately on the next move after the opponent's two-square advance; if the opportunity is not taken, the right to capture en passant expires irrevocably. In terms of board , the capture occurs diagonally forward to the empty square that the opponent's passed over during its two-square move—the square immediately behind the advanced on the advanced 's . This rule aligns with standard capture mechanics but applies uniquely to the transient position created by the initial double-step advance.

Execution and Effects

To execute an en passant capture, the capturing advances diagonally forward to the empty square that the opponent's passed over during its two-square advance, treating the capture as if the opponent's had only moved one square. The opponent's is then immediately removed from its landing square on the advanced , just as in a standard capture. This procedure applies symmetrically for both and : for , the capturing on the fifth moves to the sixth ; for , the capturing on the fourth moves to the third . Following the capture, the board state reflects a standard pawn exchange in terms of piece removal, with the captured taken off the board entirely and the capturing occupying the passed-over square. Unlike a diagonal capture, where the target would be on the destination square, en passant uniquely removes the pawn from a square behind the capturing pawn's new position, altering the immediate pawn formation without affecting other pieces' rights, such as eligibility. This results in the capturing pawn advancing one closer to , potentially opening pathways for queenside or kingside pawn breakthroughs depending on the involved. The move's effects on include the elimination of the advanced , which can create isolated pawns in the opponent's chain or establish a for the capturer by disrupting protective formations. Visually, en passant stands out as the only chess capture where a is removed from a square not directly attacked by the capturer's path, emphasizing its "in passing" nature as the pawn is taken from the it landed on rather than the adjacent file's target square. These changes enhance tactical immediacy without broader positional overhauls in one move.

Notation and Recording

Algebraic Notation

In standard algebraic notation, the dominant system for recording chess moves as recognized by , an en passant capture is denoted by specifying the file of the capturing , followed by "x" and the square on which the capturing arrives, with the optional "e.p." appended to indicate the nature of the capture. This mirrors the notation for ordinary captures but highlights the en passant mechanism to ensure clarity, as the captured does not occupy the arrival square. For instance, if a on the e5-square captures a that has just advanced from d7 to d5, the move is recorded as "exd6 e.p.", where "exd6" identifies the capture to the d6-square, the 's final position. The "e.p." suffix, while not mandatory since the 2014 update to the Laws of Chess, is recommended in formal settings to distinguish the move from a potential regular capture on the same square, particularly if ambiguity could arise from multiple possible moves. In tournament play, mandates the use of algebraic notation on scoresheets, requiring moves to be recorded legibly and unambiguously immediately after execution, with en passant notations following this to facilitate accurate game reconstruction and . If disambiguation is needed—such as when pawns from different s could reach the same square—the originating or is prefixed, though en passant rarely requires such extensions due to its positional specificity. In full game scores, en passant moves integrate seamlessly into the sequence of numbered plies. For example, in a hypothetical early-game scenario where Black advances ...d7-d5 on move 5 and White responds with the en passant capture, the notation appears as: 5... d5 6. exd6 e.p. This maintains the chronological flow while precisely documenting the capture's execution and the removed pawn's implied on the passed-through square (d6 in this case, though the Black pawn originated from d7). Such recording ensures compliance with standards for official events, where algebraic notation serves as the sole evidentiary system.

Other Systems

Descriptive notation, once widely used in English-speaking countries, represents en passant captures by specifying the pawn's movement to the target square followed by "takes Pawn en passant" or abbreviated as "PxP e.p.". For instance, a White pawn capturing Black's pawn en passant on the fifth rank might be notated as "P-QR4 takes P e.p.", where files are named relative to the player's perspective (e.g., QR for Queen's Rook file) and ranks are numbered from 1 to 8 starting from the player's side. This system relies on piece abbreviations (P for pawn) and descriptive file names like King's Bishop (KB) or Queen's Knight (QKt), making en passant explicit through the "e.p." indicator to distinguish it from regular captures. Figurine algebraic notation (FAN), an extension of standard algebraic notation, employs Unicode symbols for pieces—such as ♙ for White pawn—in place of letters, while retaining the coordinate-based move description and appending "e.p." for en passant. A typical en passant move in FAN would appear as ♙xf6 e.p., where the symbol indicates the capturing pawn, "x" denotes the capture, "f6" is the destination square, and "e.p." clarifies the special rule application. This format is prevalent in digital chess interfaces, apps, and (PGN) files for diagrams and databases, as the icons enhance visual clarity across languages without altering the underlying algebraic structure. Coordinate notation, also known as ICCF numeric notation in , assigns two-digit numbers to each square (files 1-8 from left to right, ranks 1-8 from White's view), recording en passant simply as the starting and ending square coordinates without special symbols. For example, if a white on d5 (square 44) captures en passant a black that advanced from e7 to e5, moving to e6 (56), the move is notated as 4456, relying on context for the en passant nature since the captured is not on the destination square. This system, standardized by the (ICCF), facilitates transmission via mail or by using only numbers (e.g., 11-18 for a1-h1), and is mandatory for ICCF events. Although algebraic notation has been the official standard since FIDE adopted it universally in 1981 for tournaments and due to its unambiguous, language-independent coordinates, descriptive and numeric systems persist in older chess literature, software emulating historical games, and correspondence play where brevity or tradition is valued. Descriptive notation's player-relative ranks can lead to confusion in analysis, while numeric notation's lack of piece specification requires full game context, limiting their use in modern over-the-board chess.

Examples

Basic Illustrations

One of the simplest illustrations of en passant occurs when a is positioned on e5 and a advances from d7 to d5 in a single move. This creates an opportunity for to capture the en passant by moving the e5 pawn to d6, removing the black pawn from d5 as if it had only advanced to d4. To demonstrate this sequence, consider the following positions using Forsyth-Edwards Notation (FEN), which describes the board state:
  • Position before Black's double pawn advance (Black to move):
    8/3p4/8/4P3/8/8/8/8 b - - 0 1
    Here, the white pawn is on e5, and the black pawn is on d7, with all other squares empty. Black's move is d7 to d5.
  • Position after Black's d7-d5 advance (White to move, en passant possible):
    8/8/8/3pP3/8/8/8/8 w - d6 0 2
    The "d6" in the FEN indicates the en passant target square. White can now execute e5xd6 en passant.
  • Position after White's en passant capture (Black to move):
    8/8/3P4/8/8/8/8/8 b - - 0 2
    The white has advanced to d6, and the has been removed from d5. This move follows the standard algebraic notation for recording en passant captures.
En passant is equally legal on the edges of the board, addressing common beginner questions about a-file or h-file s. For instance, with a white on b5 and a advancing from a7 to a5, White can capture en passant to a6, removing the from a5. A symmetric applies to a white on g5 against a moving from h7 to h5, allowing capture to h6. These edge cases confirm that the rule applies uniformly across files, provided the pawns meet the positional requirements. Such basic setups highlight how en passant prevents an opponent's from evading capture during its initial two-square advance, maintaining in s from the outset.

Strategic Applications

En passant captures frequently serve as a tactical motif to disrupt an opponent's , removing a supporting and potentially creating weaknesses that can be exploited later in the game. By executing the capture, a player can advance their own to a more aggressive position, sometimes generating a that threatens or diverts enemy forces. This motif is particularly effective in the opening or early middlegame when pawns are advancing from their starting ranks, allowing the capturing side to gain and restrict the opponent's development. In positional middlegame scenarios, declining en passant can lead to significant advantages by preserving a favorable configuration, such as avoiding doubled or isolated on semi-open files. For instance, forgoing the capture might maintain a closed center that benefits the decliner's knights or bishops, while forcing the opponent into overextended positions. Conversely, taking en passant in such spots risks exposing one's own structure to counterplay, particularly if it opens lines for the opponent's rooks or . These decisions often hinge on the overall board control and safety, where the non-capture preserves long-term strategic flexibility. Historical uses of en passant highlight its tactical potency in high-level play. In the 2009 Linares tournament, captured en passant against Levon Aronian's pawn advance (e5xd6), dismantling Black's central pawn chain and opening the d-file for White's , which contributed to Carlsen's initiative and eventual victory. Another example is Hikaru Nakamura's 2016 U.S. Blitz Championship game versus , where the capture opened a kingside file, enabling a decisive attack. In modern professional chess, en passant remains relevant despite its relative infrequency, occurring as an opportunity in approximately 11% of games analyzed from the 2023 World Rapid Team Championship, with players taking the capture in about 56% of those instances. Chess engines, such as , evaluate en passant decisions through comprehensive position assessment, weighing factors like resulting pawn isolation, potential, and piece mobility; they often deem the capture suboptimal unless it yields a tangible edge, such as disrupting a strong pawn duo without reciprocal weaknesses. This analytical precision underscores en passant's role in subtle strategic battles at elite levels.

Historical Development

Origins in Early Chess

In the ancient Indian game of , the precursor to modern chess originating around the 6th century CE, pawns advanced only one square forward on any move and captured diagonally forward by one square, with no provision for an initial double step or special captures like en passant. This single-square movement persisted in the Persian , which spread to Europe via Muslim Spain and Sicily by the 10th century, where pawns retained the same limited mobility, emphasizing a slow, deliberate pace reflective of infantry in . The transformation began in 15th-century , where chess variants evolved to accelerate . Around the , the optional initial two-square advance for was introduced, likely to counter the sluggishness of earlier rules and allow quicker development, but this change created an imbalance: an advancing could bypass an adjacent enemy 's capture square. To address this, the en passant capture emerged almost immediately as a compensatory rule, permitting the enemy to capture the advancing "in passing" as if it had moved only one square. This adaptation marked a significant shift toward the dynamic of modern chess. The earliest documented reference to en passant appears in Luis Ramírez de Lucena's Repetición de amores e arte de axedrez (1497), a manuscript that codified emerging rules, describing the capture as "passar batalla" where an adjacent could seize the double-advancing foe, with the choice sometimes left to the opponent. Subsequent works, such as those by in , further elaborated the rule in , solidifying its mechanics. By the early 1500s, en passant spread across European variants, appearing in treatises and gaining traction in and circles, though adoption varied: Damiano's 1512 Italian text omitted it, reflecting regional resistance in where the rule was not universally enforced until later. In , the rule's nomenclature ("en passant," meaning "in passing") suggests early integration into local play, aligning with the era's printed chess literature that disseminated these innovations from Iberian origins northward. This informal evolution laid the groundwork for broader acceptance, distinct from the formalized codifications of later centuries.

Standardization in Modern Rules

During the , the en passant rule gained widespread acceptance in , though regional variations persisted initially. In and , it was permitted as early as the early 1800s, allowing a pawn to capture an opponent's pawn that had advanced two squares from its starting position, but it was disallowed in and , where such captures were not recognized, influencing local opening theories like aggressive pawn pushes without fear of bypass capture. By the mid-19th century, international tournaments and influential figures like promoted its universal adoption; in his 1860 book Chess Praxis, Staunton argued that the capture should be mandatory to prevent positional anomalies, though debates arose over its irrevocability, particularly in scenarios where forgoing it might avoid in composed positions. The establishment of the in marked a pivotal step in formal codification, with the organization's early laws of chess—first comprehensively outlined in the 1929 edition—explicitly defining en passant as a legal capture only immediately following the opponent's two-square pawn advance, ensuring consistency across international play. Between and 1949, FIDE's evolving statutes integrated en passant into the core Laws of Chess, resolving lingering ambiguities from national codes and mandating its optional nature, thereby aligning it with the principle that no move is forced unless it prevents illegal positioning. Key clarifications emerged in the and beyond, particularly regarding notation and recording. 's promotion of standardized during this period required explicit documentation of en passant moves to avoid disputes in , with updates emphasizing the capture's immediate execution. In the , digital validations have further refined the rule for and platforms, where chess engines and software must algorithmically confirm en passant eligibility in to prevent invalid claims, as seen in metamorphic testing frameworks for engine accuracy. Global consistency was achieved through 's oversight, eliminating pre-1980s regional discrepancies such as those between Soviet and Western interpretations, where the USSR—joining FIDE in 1947—adopted the without unique variations for en passant, unlike earlier 19th-century divides. This harmonization ensured uniform application in tournaments worldwide by the late .

Rule Interactions

Repetition, Stalemate, and Draws

In chess, the availability of an en passant capture significantly influences the assessment of positions for under rules. Specifically, two positions are not considered identical if a that could have been captured en passant in one occurrence can no longer be captured in that manner in the other, as this alters the possible moves and thus the legal position. This distinction can break an otherwise repeating cycle; for instance, if a advances a two squares to create an en passant opportunity, the subsequent position differs from prior ones due to the new capture option, preventing a valid claim even if piece placements otherwise match. Conversely, forgoing or executing the en passant can restore or establish by reverting or shifting the board to a previously seen configuration, allowing a to strategically induce a threefold occurrence for a claim. En passant also interacts with in rare scenarios, where it serves as a critical legal move to avoid or, less commonly, precipitate a draw. According to Article 5.2.2, occurs only when the player to move has no legal moves and is not in ; if an en passant capture is available, it qualifies as a legal option and must be considered. In positions where all other moves lead to check or self-loss, en passant might be the sole escape, preventing —for example, capturing an opponent's on the fifth rank to avert an immediate threat that would otherwise force a stalemating response. However, executing en passant can occasionally force a on the opponent if it removes their last mobile without exposing their to , though such cases are exceptional and depend on precise pawn opposition. In pawn endgames, en passant contributes to draws by insufficient —termed a "dead position" in FIDE Article 9.6—by enabling captures that reduce the board to configurations where becomes impossible through legal play. For instance, an en passant capture can eliminate a , leaving isolated kings and remaining s in mutually blockaded structures (such as doubled or locked pawns on adjacent files) that neither side can advance without mutual capture or , precluding and thus . This rule applies when the position inherently bars any series of legal moves leading to , often arising in simplified pawn races where en passant equalizes and enforces a drawn opposition. During tournament play, en passant moves complicate draw claiming procedures for repetition or dead positions, requiring arbiter verification of historical positions including en passant availability. Per Article 9.2.1, a player claims by writing the move, stopping the clock, and notifying the arbiter, who then reconstructs the game to confirm if the position (factoring en passant targets from the prior move) has repeated thrice or renders impossible. If the claim involves en passant, both players must agree on the sequence leading to it, as discrepancies in recording the special capture (e.g., notation as "e.p.") can delay resolution; incorrect claims result in a two-minute penalty and resumption of play.

Fifty-Move Rule Implications

The fifty-move rule in chess stipulates that a player may claim a draw if the last 50 consecutive moves by each player have been made without the movement of any pawn and without any capture. This provision, outlined in Article 9.3 of the FIDE Laws of Chess, aims to prevent indefinitely prolonged games in positions where progress appears impossible. En passant captures have a dual impact on this rule, functioning both as a pawn movement and as a capture. Under FIDE Article 3.7.4, en passant is explicitly defined as a capture, whereby the capturing pawn advances to the square behind the captured pawn, removing the latter from the board. Simultaneously, it constitutes a pawn's forward advance, satisfying the criteria for a pawn move. Consequently, executing an en passant capture resets the fifty-move counter to zero, as it fulfills both conditions that interrupt the sequence. This dual role was affirmed in the FIDE Laws effective from July 1, 2014, which maintained and clarified the precise mechanics of draw claims without altering the core interplay between special moves like en passant and progress counters. In scenarios where the fifty-move counter nears its limit, players may strategically decline an available en passant capture to avoid resetting the counter, thereby preserving the opportunity to claim a . Declining en passant is irreversible under rules, as the right to capture expires after one move, but it does not trigger a since no advances or capture occurs. This tactical choice can force an opponent into a position where continued play risks enabling the draw claim, particularly in drawn or defensively oriented endings.

Role in Chess Composition

Problems and Puzzles

En passant captures frequently appear as the key move in direct problems, particularly in two-movers and three-movers, where they deliver or open critical lines while satisfying the legal requirement that the opponent's pawn just advanced two squares. In such compositions, the en passant must often be proven legal through problem conventions, ensuring the position is reachable under standard rules. For instance, a famous two-mover by Wolfgang Pauly from 1913 features the key 1.hxg6 e.p.!, which checks the king and forces after 1...Kh5 2.Rxh7#, with the capture legalized by the impossibility of other Black last moves. In three-movers, en passant can create complex threats, sometimes employing the (AP) convention to retroactively validate the capture through subsequent play. An illustrative example by Alexey Troitzky is a mate in 3 where White begins with 1.cxd6 e.p.+!, legalized later by 2.0-0 proving Black's prior ...d7-d5; Black's only reply is 1...Kxg3, leading to mate via 3.Qg5# or to 3.g8=Q#. These setups highlight en passant's tactical surprise, turning a seemingly innocuous pawn advance into a decisive blow. Selfmate and helpmate problems incorporate en passant themes to either facilitate the forced or complicate Black's resistance. In selfmates, the capture can hinder Black's defensive options, compelling a sequence despite Black's efforts to avoid it. Helpmates, where both sides cooperate, often use en passant to enable promotions essential for the ; a helpmate in 2½ employs 1...exd6 e.p.! as Black's first move, legalized by White's 2.0-0-0 proving ...d7-d5, culminating in 3.Rf8 exf8=Q#. Common motifs in en passant puzzles revolve around , where the opportunity forces the opponent into a losing position by limiting safe pawn advances or exposing the king. 20th-century composers like Alexey Troitzky explored such dynamics in tactical compositions, though en passant often underscores the zugzwang by removing a blocking , as seen in variations where the capture shifts the balance decisively without full solutions revealed here. These elements emphasize en passant's role in crafting elegant, logic-driven challenges that test players' understanding of pawn interactions.

Studies and Retrograde Analysis

In studies, en passant often serves as a critical for creating passed s or enabling breakthroughs that lead to and victory in otherwise blocked positions. For instance, composers utilize the rule to resolve pawn structures where a timely capture opens lines for advancement, turning a drawn ending into a win. in chess compositions frequently revolves around en passant to validate position legality, requiring solvers to deduce that the opponent's last move was a two-square pawn advance. This proof is essential, as en passant is only permissible immediately after such a double step; otherwise, the position is illegal. Key themes include "illegal retro en passant claims," where apparent opportunities are disproven by reconstructing prior moves that contradict the double-step requirement, often involving provenance or capture histories. Conventions dictate that en passant is assumed illegal unless the only possible preceding move was the relevant pawn's initial advance, preventing arbitrary assumptions in composed positions. Composers like Wolfgang Pauly have pioneered such motifs, integrating en passant into problems that demand meticulous backward reasoning to confirm move sequences, as in Pauly's 1913 two-mover discussed earlier. Modern databases, such as Harold van der Heijden's Endgame Study Database (HHdbVI), catalog over 93,000 endgame studies as of 2020, including many featuring en passant for pawn breakthroughs; the forthcoming HHdbVII, scheduled for December 2025, will contain more than 100,000 studies.

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