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Imagi Animation Studios

Imagi Animation Studios was a (CGI) and visual effects studio based in , founded in 2000 by Francis Kao to create world-class animated s blending Eastern and Western storytelling styles. The studio, a division of Imagi International Holdings Limited, quickly established itself in the international industry with its debut , Highlander: The Search for Vengeance (2007), a traditionally animated film co-produced with that adapted the cult fantasy franchise into an anime-style narrative. Following this, Imagi shifted to CGI productions, most notably TMNT (2007), the first all-CGI in the Teenage Mutant Ninja Turtles franchise, directed by Kevin Munroe and released by , which debuted at number one at the U.S. box office with $24.3 million in its opening weekend—marking the first time an Asian-led achieved this milestone. Imagi's most ambitious project, Astro Boy (2009), was a big-budget CGI adaptation of Osamu Tezuka's iconic manga, directed by David Bowers and distributed by Summit Entertainment, featuring voice talents like Freddie Highmore and Nicolas Cage; despite critical praise for its visuals, the film underperformed financially, grossing only $42 million worldwide against a $65 million budget. The studio also contributed to other works, including the CGI television film Digital Monster X-Evolution (2005) for Toei Animation and the original series Zentrix (2002–2003), for which Imagi retained intellectual property rights alongside those for Astro Boy and the unfinished project Cat Tale. Key personnel included executive producers like Paul Wang, formerly of DreamWorks, and U.S. president Erin Corbett, who oversaw operations across Hong Kong, Los Angeles, and Tokyo offices employing hundreds at its peak. Despite early successes, Imagi faced mounting financial pressures from high production costs and inconsistent returns, leading to layoffs and operational cutbacks starting in 2009. On February 5, 2010, parent company Imagi International Holdings ceased funding for the division, resulting in its full and amid proceedings; this halted planned projects like a live-action/ hybrid Gatchaman and left over 300 employees affected. The pivoted away from in 2013, refocusing on such as brokerage and while retaining IP for potential future exploitation.

History

Founding and early years

Imagi Animation Studios was established in 2000 in as the and division of Imagi International Holdings Limited (SEHK: 585), an investment that had previously focused on manufacturing artificial Christmas trees under its former name, Boto International Holdings Limited. The studio was founded by Francis Kao, who became its President, Co-CEO, and , aiming to leverage 's growing technological capabilities to produce high-end content for global audiences. Headquartered in the district of , the company initially emphasized building a skilled workforce through intensive training programs, as no formal tertiary courses were available locally at the time. Under Kao's leadership, Imagi's early operations centered on animation and for and , beginning with subcontracting assignments to gain expertise and establish pipelines. A notable subcontracting role came in 2004, when the studio contributed to ' Father of the Pride, a series that helped refine Imagi's production processes and technical capabilities. To support international collaboration, Imagi expanded beyond by opening a creative and production facility in in 2004, followed by a satellite office in , enabling access to storytelling expertise and Japanese intellectual properties. Chairman Leung Pak To provided strategic oversight during this foundational phase, guiding the studio's shift toward original content while maintaining ties to its parent company's investment resources. The studio's first major original project, the 26-episode television series , premiered in 2002 and marked a key milestone in demonstrating Imagi's growing proficiency in 3D animation. Directed by Felix Ip, who joined as Worldwide in 2000, blended science fiction themes with action-oriented narratives, drawing on Hong Kong's cinematic influences to appeal to international viewers. This production, which aired in multiple regions including and , allowed Imagi to build a portfolio of over 400 employees by the mid-2000s, focusing on efficient workflows that combined Eastern production speed with Western creative standards. By 2005, these efforts positioned the studio for a transition toward feature-length films, though it continued subcontracting to sustain operations.

Expansion and major projects

Following the success of its early television projects, Imagi Animation Studios entered a phase of rapid expansion starting in 2006, growing its workforce to over 500 full-time employees worldwide by 2008, with approximately 450 animators based in and an additional 50 in the United States focused on story development and production. This scaling supported the studio's ambition to become Asia's first global , emphasizing feature-length animations with themes. The studio invested heavily in proprietary CGI tools and in-house software for character animation and rendering, including custom plug-ins integrated with Autodesk Maya to enhance efficiency in modeling, texturing, , , and . These advancements formed a robust production pipeline tailored for action sequences, incorporating particle effects and simulations such as foliage for dynamic environments in projects like . Imagi also opened additional facilities, including a creative development and production office in established in 2004 and an office in , to facilitate around-the-clock workflows between Hong Kong and teams. International partnerships played a key role in this growth, with Imagi collaborating with U.S. studios such as and for co-productions and worldwide distribution of TMNT (2007), (2009), and Gatchaman. joined as a presenter and distributor for , further solidifying Imagi's global reach. To support these initiatives, the studio hired global talent, recruiting veterans from and , including executives like Cecil Kramer as EVP of Production and Maryann Garger as producer for . The release of TMNT in 2007 marked a milestone, as it was the first CGI-animated theatrical film from an Asian studio to open at number one in North America, elevating Imagi's reputation in the industry. Building on this, the studio prepared Astro Boy as its flagship project, allocating a $65 million budget and leveraging its expanded pipeline for high-quality CGI production set for release in 2009.

Financial decline and closure

In late January 2010, Imagi Animation Studios closed its U.S. subsidiaries, terminating contracts for approximately 30 employees in due to severe funding shortages that left the company unable to sustain operations abroad. This move marked the onset of broader financial distress, as the studio struggled with cash flow issues exacerbated by prior production delays and investor pullbacks. The primary catalyst for the studio's collapse was the commercial failure of its 2009 feature film Astro Boy, which grossed $42.2 million worldwide against a $65 million , resulting in an estimated $23 million loss that critically strained the resources of parent company Imagi International Holdings Inc. The film's underperformance, coupled with a reported net loss of HK$726 million ($93.4 million) for the six months ending September 30, 2009, overwhelmed the company's finances and eroded investor confidence. On February 5, 2010, Imagi International Holdings Inc. officially filed for , immediately ceasing all funding and operations for its animation division and effectively shutting down Imagi Animation Studios. This bankruptcy declaration followed months of escalating losses, leading to the of over 350 employees globally and the accumulation of HK$36 million ($4.6 million) in unpaid wages. Several interconnected factors contributed to this downfall, including the high production costs of CGI animation—such as the $65 million budget for —which proved unsustainable in a highly competitive market dominated by major studios like and . Additionally, ongoing delays in developing projects like the planned Gatchaman adaptation diverted resources and heightened financial pressures without yielding returns, as the studio prioritized amid tightening budgets. In the immediate aftermath, Imagi's assets were liquidated as part of the proceedings, ending all studio activities with no documented attempts at revival or restructuring. The closure left unfinished projects abandoned and highlighted the vulnerabilities of independent CGI studios in the global industry.

Productions

Feature films

Imagi Animation Studios produced two theatrical CGI-animated feature films during its operation, both focusing on themes with international co-financing from Hong Kong-based investors and partners, where Imagi handled the primary CGI production. These projects marked the studio's entry into high-profile feature filmmaking, leveraging advanced to blend action-oriented storytelling with character-driven narratives.
TitleRelease DateDistributor / Co-production with
TMNTMarch 23, 2007 (US) / (international); co-produced with
Astro BoyOctober 23, 2009; co-produced with Endgame Entertainment and
The studio's debut feature, TMNT (2007), was its first major CGI-animated project, adapting the popular Teenage Mutant Ninja Turtles into a computer-animated directed by Kevin Munroe. With a production budget of $34 million, the film grossed $95.6 million worldwide, achieving commercial success that helped establish Imagi's capabilities in feature-length animation. Critics praised the film's animation quality for its fluid action sequences and detailed character designs, though the story received mixed reviews overall. Imagi's second and final feature, (2009), directed by David Bowers, was a loose adaptation of Osamu Tezuka's iconic and series, featuring a voice cast including as the titular robot boy, alongside and . Produced with a $65 million budget through international co-financing, the film earned approximately $41.8 million globally, resulting in a significant underperformance that strained the studio's finances and contributed to its eventual closure. While the visuals were commended for their vibrant depiction of futuristic settings, highlighted narrative inconsistencies despite the strong source material.

Television and direct-to-video works

Imagi Animation Studios contributed to several television specials and releases, primarily through co-productions that leveraged its expertise alongside partners. These projects often involved subcontracting for animation services or hybrid production roles, building on the studio's early years as a provider for international collaborations. The studio's work in this area included full CGI animation for targeted franchises and partial CGI integration in anime-style OVAs, aimed at niche audiences such as anime enthusiasts and franchise fans.
TitleRelease Date(s)Distributor/Co-production withNote(s)
Digital Monster X-EvolutionJanuary 3, 2005Toei Animation / Toei Company / BandaiCGI-animated Digimon television film; Imagi handled full CG animation production as a co-producer, marking the franchise's first entirely computer-generated movie for a young audience via Fuji TV broadcast and home video release.
Highlander: The Search for VengeanceJune 5, 2007 (Japan); May 20, 2008 (North America DVD)Madhouse / Manga Entertainment / Davis-Panzer ProductionsAnime-style direct-to-video OVA; Imagi contributed CGI sequences for backgrounds and props in a hybrid with Madhouse's traditional 2D animation, targeting adult viewers with dystopian action themes through DVD distribution and festival screenings.
These contributions highlighted Imagi's scope in blending CGI effects with partner studios' workflows, rather than leading full productions, to enhance visual depth in non-theatrical formats. For instance, in Digital Monster X-Evolution, Imagi's complete oversight supported the Digimon's digital world aesthetic for episodic-length storytelling. In Highlander: The Search for Vengeance, the partial role added futuristic elements to the hybrid, distributed primarily via to capitalize on the Highlander franchise's .

Short films

Imagi Animation Studios produced two CGI-animated short films, both created as bonus features for the release of their feature . These shorts expanded on elements from the film, providing additional comedic and action-oriented content to engage audiences following the theatrical run. Released amid the studio's financial difficulties, they highlighted Imagi's expertise in character-driven within the genre. These shorts were produced prior to the studio's closure on February 5, 2010, but released posthumously as bonus features on the Astro Boy . The following table lists Imagi's short films:
TitleRelease DateAssociated Feature Film
The RRF in New RecruitMarch 16, 2010
Astro Boy vs. The Junkyard PiratesMarch 16, 2010
The RRF in New Recruit focuses on the Robot Revolutionary Front (RRF) characters Sparx, Robotsky, and as they encounter and recruit a new robot member named Zog, emphasizing themes of camaraderie among rogue robots. This standalone short served as a , demonstrating Imagi's ability to blend humor with the film's robotic world-building in a concise format. It was produced by Imagi Animation Studios and directed by David Bowers. Astro Boy vs. The Junkyard Pirates depicts and his young human allies scavenging in a junkyard, where they confront a gang of robotic pirates, showcasing high-energy action sequences and Astro's heroic abilities. Intended as promotional material to extend the film's narrative, the short was released on DVD shortly after Imagi's parent company announced the cessation of funding and liquidation of the studio on February 5, 2010, marking one of the final outputs from the Kong-based CGI facility. It was also produced by Imagi Animation Studios and directed by David Bowers.

Television series

Imagi Animation Studios entered the television animation space with its inaugural project, the fully CGI-animated sci-fi series Zentrix, which it produced as the lead studio. Aimed at a young audience interested in action-adventure and mecha themes, the 26-episode series followed a princess traveling back in time to prevent a robot uprising in a futuristic city, blending elements of donghua storytelling with 3D computer graphics. Distributed internationally by Bandai Entertainment, Zentrix aired starting in 2002 and marked Imagi's early showcase of CGI capabilities following the studio's founding in 2000. Imagi's second television venture involved providing primary CGI animation for Father of the Pride, a Animation-produced adult-oriented parodying family dynamics in a showbiz setting. Targeted at mature viewers with its satirical humor and references to & Roy's acts, the series featured 14 episodes, though only seven aired on before cancellation in 2005 due to low ratings and external events. Co-produced with , Imagi handled the bulk of the from its facilities, enabling a trans-Pacific workflow that completed production in about two years with over 200 animators involved.
TitleRelease Date(s)Distributor/Co-production with
2002 Entertainment (international)
2004–2005 /

Cancelled projects

Imagi Animation Studios announced several ambitious animation projects during its operational years, but the studio's bankruptcy filing in February led to the cancellation of all unproduced works, as funding dried up following the underwhelming box office performance of . These projects ranged from adaptations of popular and video games to original concepts, with varying degrees of completed, including , scripts, and teaser animations. While some reached advanced stages like licensing deals and development, none progressed beyond early due to the studio's sudden .
TitlePlanned Release
Gatchaman2011
T282012
The Legend of Zelda2013
Cat Tale2013
TuskerN/A
Fluorescent BlackN/A
Gatchaman was an adaptation of the classic series , announced in 2006 through a partnership with . Imagi planned a CG-animated feature with a modern take on the team, including screenplay contributions from , and opened it to licensing partners in 2009 for a theatrical release. and advanced, but the project was officially cancelled in Imagi's 2011 after the studio's 2010 halted funding. , short for (also known internationally as ), was a planned adaptation of the pioneering by . Imagi revealed teaser screenshots and a test in late , showcasing a boy controlling a giant in a sci-fi setting, with early development focused on updating the 1950s story for contemporary audiences. The project remained in its initial stages and was abandoned upon the studio's closure in 2010. The Legend of Zelda involved partnership discussions with for a CG-animated feature based on the iconic . In 2007, Imagi produced a pitch reel featuring Disney-style depictions of , , and Ganondorf, but rejected the proposal, preventing further advancement. No full occurred, and the idea was shelved before the studio's financial collapse. Cat Tale was an original animated comedy about feline adventures, initially developed in the mid-2000s with Kevin Munroe attached and voice talent including . Though shelved early to prioritize higher-profile projects like TMNT, concept work and a trailer were produced before Imagi's 2010 shutdown ensured its permanent cancellation. Tusker revived a defunct concept about a young elephant in ancient settings, acquired by Imagi in 2008 with producer Brooke Breton and writer Ted Hally involved. Early development included CG designs for characters and environments, but the project stalled without a set release date and ended with the studio's bankruptcy. Fluorescent Black was an original sci-fi screenplay by Matt Wilson, acquired by Imagi in 2007 for a futuristic feature blending elements with high-stakes adventure. The studio greenlit development, planning tie-ins, but it progressed only to scripting before cancellation due to funding shortages in 2010.

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