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References
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[1]
[PDF] The History and Nature of Interactive Fiction - DSpace@MITMaking books into interactive fiction became a fairly popular idea during the 1980s. In Australia, for instance, the company Melbourne House released the ...
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Interactive Fiction: What Is It?Interactive fiction (IF) is computer-mediated narrative, resembling a very finely-grained "Choose Your Own Adventure" story. The interactor reads a short ...
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Interactive Fiction: 'New Literacy' Learning Opportunities for ChildrenAug 10, 2025 · PDF | Interactive fiction has great potential for use in schools, providing engaging and empowering opportunities for learning and literacy.
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Frequently Asked Questions About Interactive FictionWhat is interactive fiction? The IFTF defines interactive fiction—IF, for short—as a kind of video game where the player's interactions primarily involve text.
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[PDF] Rule-Based Interactive Fiction (Full Presentation)Interactive fiction (hereafter IF) is a genre of game in which players interact in a text loop not unlike a REPL [7]. The game provides a prompt, the player ...
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[PDF] Interactive Fiction Games: A Colossal AdventureIn terms of parser-based games, such as the ones ex- amined in this paper ... 2019) is the state-of-the-art agent for general interactive fiction game playing ( ...
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So, Do We Need This Parser Thing Anyway?Jun 7, 2010 · ... guess-the-verb” bugs, please!) and the idea that the verb list ... Pocket interactive fiction occupies a very awkward position, to my mind.
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[PDF] Writing Interactive Fiction with Twine - Pearsoncmg.comIt's called interactive fiction. In this book you'll learn how to make your own interactive fiction using Twine. Wait a Second…What Is a Choose Your Own.
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[PDF] Using the interactive fiction language “Inform 7” in a creative writing ...One standout student project, Will Lee's Apathology, alternated between sequences of hypertext fiction and traditional parser-based IF to tell a Kafkaesque ...
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Twining - Project MUSE - Johns Hopkins UniversityNov 3, 2021 · While both hypertext and parser-based interactive fiction already had—and continue to have—a long history, this shift also served to bring new ...
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ELIZA—a computer program for the study of natural language ...ELIZA—a computer program for the study of natural language communication between man and machine. Author: Joseph Weizenbaum. Joseph Weizenbaum. Massachusetts ...
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Procedures as a Representation for Data in a Computer Program for ...This paper describes a system for the computer understanding of English. The system answers questions, executes commands, and accepts information in normal ...
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A brief history of Colossal Cave Adventure - catb. OrgIt was a maze game based on the Colossal Cave complex in Kentucky, including fewer of the D&D-like elements now associated with the game.
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Scott Adams Adventure International Collection Documents Early ...May 1, 2017 · ... Adams's 1978 game Adventureland was the first commercially available text-based adventure for a home computer. Adventureland challenged ...
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Chapter 4: InfocomThe Birth Of Infocom and The Zork Trilogy. By May of 1979, shortly after the ... showing the typically eclectic collection of feelies to be found within.
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Interactive Fiction and Adventure GamesThe newly introduced Apple II allowed for graphics that were more advanced than other personal computers at the time, and Roberta realized that graphics ...
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Chapter 6: The Rest of Commercial IFMagnetic Scrolls and The Pawn might have seemed to have sprung out of ... ) The Pawn was released as a text-only game for the QL in 1985, but the ...Missing: formation | Show results with:formation
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QL Pawn | The Digital AntiquarianFeb 11, 2014 · I'm referring of course to The Pawn, the first game from the last of the great 1980s text-adventure houses to emerge, Magnetic Scrolls. Like ...Missing: formation | Show results with:formation
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A Time of Endings, Part 4: Magnetic Scrolls | The Digital AntiquarianJan 13, 2017 · The original source for the Magnetic Scrolls games has been recovered (along with the build tools) and will be made public at some point.
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Japanese Adventuring | The Digital AntiquarianJul 28, 2012 · By that time a Japanese company called Starcraft had begun a project to translate some of the more popular American illustrated text adventures ...Missing: Interactive fiction adopters
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Chapter 7: The End of an EraInfocom loathed these titles, but dutifully bits its lip and promoted them in The Status Line. After 1989, Activision continued to occasionally slap the Infocom ...
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Creating Interactive Fiction: A Guide to Using Twine - SFWATwine gives you a graphical depiction of how your passages are linked. To step through your story, press the play button. To change where your story starts, ...
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Twine, an Interactive Fusion of Storytelling and Game Design - BlogsAug 6, 2021 · Twine is an open-source tool for telling interactive, nonlinear stories. Twine is a fusion of game design and storytelling perfect for any level of creator.
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Interactive Fiction Showcase 2025 - itch.ioThe Interactive Fiction Showcase is a year-long jam meant to collect and showcase Interactive Fiction games completed in 2025.
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Submissions to Interactive Fiction Showcase 2025 - itch.ioInteractive Fiction Showcase 2025. Hosted by manonamora. 373. Joined. 233. Entries · OverviewSubmissions.
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IFWikiSep 25, 2025 · Software Updates · 31 October 2025: ZILF version 0.11. · 29 September 2025: Spatterlight version 1.4. · 13 September 2025: PunyInform version 6.0.
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Narrascope 2025 | Celebrating Narrative GamesNarraScope is an event that supports interactive narrative, adventure games, and interactive fiction by bringing together writers, developers, and players.Schedule · About · Speakers · Showcase
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NarraScope HistoryA year-by-year financial summary of NarraScope. NarraScope 2025 took place in Philadelphia, PA on the campus of Drexel University.
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IFComp 2025The organizer of the 2025 Annual Interactive Fiction Competition was Jacqueline Ashwell. 1995 · 1996 · 1997 · 1998 · 1999 · 2000 · 2001 · 2002 · 2003 · 2004 ...
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Can we just ban AI content on IFComp? - Page 8Sep 19, 2025 · The community has rightfully moved on, evolving their aesthetics and practices to be more inclusive. We still have tension that flares up once ...
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AI DungeonPick a character, a world, or a story from thousands of community-made scenarios, or create your own! The AI will fill in the details for your unique adventure.AI Dungeon · W_circle_x · UpdatesMissing: assisted 2020s
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Hidden Door Game: An In-Depth Guide to the New Frontier of AI ...Oct 13, 2025 · Discover the Hidden Door game, an AI-driven platform that transforms fan fiction into immersive adventures. Create characters and navigate ...
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Combining Interactive Fiction with Cinematic Virtual RealityFeb 13, 2020 · This contribution discusses the creation of a new hybrid narrative form, the Interactive Fiction in cinematic Virtual Reality (IFcVR), ...
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The Interactive Fiction Database - IF and Text AdventuresIFDB was originally developed by Mike Roberts. ... IFDB is managed by the Interactive Fiction Technology Foundation. It is funded by the donations of IF ...Browse · Tips on Using IFDB · Browse lists · Search IFDBMissing: launch | Show results with:launch
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IF Review-a-thon 2025 - IFWikiAug 6, 2025 · On August 6th, after running a poll to assess community opinion, the organizer announced a further extension of the event through August 23rd.
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What is the market like for TEXT adventure games in 2025? - RedditMar 13, 2025 · There are pure text adventures all over being made and most a lot are on the interactive fiction database. It's a great community.
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[PDF] Somewhere Nearby is Colossal Cave: Examining Will Crowther's ...Will Crowther based his program on a real cave in Kentucky; Don Woods expanded this version significantly. The expanded work has been examined as an ...
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[PDF] IF Theory Reader - The Interactive Fiction Archive“interactive fiction,” because they are not, and cannot be, a part of ... successful intellectual/handywoman hybrid.” Beyond our own nests, and the ...
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The Enduring Legacy of Zork | MIT Technology ReviewAug 22, 2017 · During its 1980s heyday, commercial versions of Zork released for personal computers sold more than 800,000 copies. Today, unofficial versions ...Missing: sales 680000
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[PDF] Shaping Player experience in adventure Games: history of the ...On the other hand, Infocom's Deadline was the first game that included a game parser to converse with NPCs. This mechanic was necessary because the player ...Missing: credible sources
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grue - catb. Orggrue: n. [from archaic English verb for shudder, as with fear] The grue was originated in the game Zork (Dave Lebling took the name from Jack Vance's Dying ...Missing: state | Show results with:state
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IF Comp 2012: howling dogs (Porpentine)Oct 10, 2012 · howling dogs is a Twine-based CYOA concerning... I'm not sure quite what, but it involves repeated sessions with a virtual reality.
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2012: Howling Dogs - by Aaron A. Reed - 50 Years of Text GamesNov 4, 2021 · If the words can be interacted with, it's interactive fiction. “We have a problem,” Porpentine's manifesto continued: which is not admitting the ...
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howling dogs - Details - The Interactive Fiction Databasehowling dogs. by Porpentine profile. 2012. Secret Twine. Play Online | Web ... When the 2012 Interactive Fiction Competition opened for its 18th season ...
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Counterfeit Monkey - Emily Short's Interactive Storytellingusing indexed ...
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Counterfeit Monkey - Details - The Interactive Fiction DatabaseDec 30, 2012 · Emily Short's Counterfeit Monkey is a large and ambitious contribution to several IF genres, but I think the description that best indicates ...
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IFComp - HistoryThe IFComp began with enthusiasts with clear memory and aching fondness for the brief era when those strange and unforgettable text adventures, Zork and ...
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IFComp 2025### Summary of 2025 IFComp Entries
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Creating a climate changed future with the sea level rise interactive ...Story-based futures serve an important role in climate change scenario development. Stories are particularly useful in exploring sea level rise ...
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Depression Quest: An Interactive (non)Fiction About Living with ...Depression Quest is an interactive fiction game where you play as someone living with depression. You are given a series of everyday life events.Missing: examples | Show results with:examples
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Zoe Quinn's Depression Quest | The New YorkerSep 9, 2014 · The game, created by Quinn, the writer Patrick Lindsey, and the musician Isaac Schankler, casts its player as a young adult suffering from depression.
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Interactive Fiction Lets Diverse Characters Be the HeroesAug 29, 2019 · Interactive fiction lets diverse characters be the heroes. Choose Your Own Adventure stories challenge the idea of a universal protagonist.Missing: modern thematic climate
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[PDF] The Z-machine, And How To Emulate ItNov 28, 1996 · Standard extension:Versions 7 and 8 were invented as non-Infocom extensions by Graham. Nelson to accommodate very large Z-programs. These are ...Missing: Z1- Z8
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Z-machine - IFWikiMar 3, 2025 · This virtual machine was developed in 1979 by Infocom. Games were written in ZIL (Zork Implementation Language, Zork I being Infocom's first game).Missing: stack- based
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Z-machine versions - IFWikiMar 3, 2024 · There are at least 10 different versions of the Z-machine out there: Versions 1 through 6 were created by Infocom in the 1980s.Missing: features restore
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Glulx: A 32-Bit Virtual Machine for IF - E BLONGOct 22, 2023 · Glulx is a portable VM, like the Z-machine. Unlike the Z-machine, it uses 32-bit data and addresses, so it can handle game files up to four gigabytes long.
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Glulx - Inform - ZMachineApr 16, 2013 · Inform normally produces interactive fiction playable on the Z-Machine, an excellent and well-established format for mostly textual works ...Missing: virtual extensible VM memory
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Glulx - IFWikiThe Inform language can compile bytecode for Glulx. It imposes far fewer limitations on game size than the Z-machine and offers the I/O features of Glk ...
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DavidGriffith/frotz: Infocom-style interactive fiction player for ... - GitHubSep 12, 2023 · An interpreter for all Infocom and other Z-machine games. Complies with standard 1.0 of Graham Nelson's specification. Originally written by Stefan Jokisch in ...
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Gargoyle : Interactive Fiction - CcXvIIGargoyle is an IF player that supports all the major interactive fiction formats. Most interactive fiction is distributed as portable game files.Missing: multi- | Show results with:multi-
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Parchment - Google CodeParchment is a web interactive fiction interpreter powered by the Gnusto and Quixe engines. Using bleeding-edge Javascript technologies.
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Quixe: a Glulx VM interpreter written in Javascript - E BLONGJun 2, 2025 · Quixe is a pure-Javascript interpreter for the Glulx IF virtual machine. It can play any Glulx game file (.ulx or .gblorb) in a web browser.
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Frotz - App Store - AppleRating 4.8 (252) · Free · iOSRelive the glory days of the Great Underground Empire, or play any of hundreds of great works from the Interactive Fiction archive.Missing: 2020s | Show results with:2020s
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Interactive Fiction History: Adventures Without Graphics - TediumJun 27, 2019 · The success of the game led Adams to create his own company—Adventure International—and numerous other games. The game uses simple one or two ...Missing: expansions | Show results with:expansions
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[PDF] Collecting and Preserving Infocom Interactive Fiction - Adam MathesFor the boxes, manuals, and booklets, stan- dard techniques such as photographing and scanning will be applicable. For the actual software, finding hardware and ...Missing: distribution floppy
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Anyone here ever try an all-text game with TextWorld?Sep 5, 2022 · I recall a lot of one-off text adventures floating around in the late 80s and early 90s, almost all shareware distributed in the BBS scene.
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The Forgotten World of BBS Door Games | PCMagJan 14, 2016 · BBS door games were accessed through a 'doorway' on BBSes, often text-based, and played via turn-based or simultaneous multiplayer.
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IF Archive Committee - Interactive Fiction Technology FoundationSince 1992, the Archive has provided a stable foundation for IF culture, including many open-source IF tools and traditions such as IFComp.
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DM4 §46: A short history of interactive fiction - Inform 6On paper the main rivals were, in America, Scott Adams's Adventure International (seventeen games, 1979–85); in Australia, Melbourne House (seventeen highly ...Missing: expansions | Show results with:expansions
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IFDB Committee - Interactive Fiction Technology FoundationMichael J. Roberts founded IFDB in 2007, with the goal “to make IFDB a one-stop shopping site for IF.” IFTF adopted IFDB in 2021. A ...
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Interactive Fiction and Text Adv - Steam CuratorVery stats-heavy long-form interactive fiction game centered on baseball. Uses randomization to simulate at-bats at key moments in the ...
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4-Publish with GitHub Pages | Twine- Choose Your Own AdventurePublish Your Twine Story or HTML Files on the Web Using GitHub Pages · Go to the GitHub.com website and click on the Sign up button on the top right of the web ...
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ECTOCOMP - IFWikiJul 31, 2025 · ECTOCOMP is a yearly Hallowe'en competition originally for ADRIFT games written in three hours or less. It has been held since 2007.
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Ways to Support Interactive Fiction Tools and CreatorsAug 21, 2018 · There are several support methods available, but Patreon may be the most accessible. Sub-Q provides an important mechanism for editing and ...Missing: open | Show results with:open
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Study finds around 87 percent of games are unplayable without ...Jul 11, 2023 · Study finds around 87 percent of games are unplayable without resorting to piracy, scavenger hunts, or travelling to an archive ... The study by ...