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Joseph Seed

Joseph Seed is a fictional character and the primary antagonist in the 2018 video game Far Cry 5, developed by Ubisoft. He serves as the self-proclaimed prophet and leader, known as "The Father," of the Project at Eden's Gate, a doomsday cult and paramilitary group that has established control over the fictional Hope County, Montana. Seed claims divine visions foretelling an imminent societal collapse, compelling his followers to prepare through rigorous indoctrination, resource stockpiling, and forceful expansion of the cult's influence. His leadership is characterized by a serene yet unyielding demeanor, emphasizing salvation for the faithful amid prophesied chaos, with the cult's activities escalating to armed resistance against law enforcement attempting to arrest him. In the game's narrative, Seed's warnings gain retrospective validation in certain endings where nuclear devastation occurs, underscoring the causal link between ignored societal decay and catastrophic fallout. The character, voiced by Greg Bryk, extends into additional media, including the Joseph: Collapse DLC for Far Cry 6, where players explore his psychological turmoil and inner conflicts. Seed's depiction draws on themes of cult dynamics and apocalyptic preparation, marking him as one of the series' most memorable villains due to his persuasive ideology and the cult's organized militancy.

Creation and Development

Concept and Inspiration

Joseph Seed was conceived as the charismatic leader of at Eden's Gate, a fictional in , designed to embody a complex antagonist whose convictions challenge players' perceptions of right and wrong. Dan Hay emphasized Seed's belief in an imminent , drawing from historical contexts of perceived global hopelessness, such as Cold War-era anxieties, to portray him as a figure who views extreme measures as necessary for salvation. This concept aimed to create sympathy for Seed by incorporating a tragic , including the loss of his wife and daughter, prompting players to consider the possibility that his prophecies might hold truth. The character's inspiration derives from real-world cult leaders and groups, particularly of the , whose apocalyptic visions, armed followers, and distinctive appearance—mirroring Seed's eyewear and composed demeanor—influenced the portrayal of a messianic figure amassing devotees against perceived governmental threats. Other parallels include ' People's Temple, known for mass suicide under doomsday pretexts, and the , which relocated to anticipating nuclear war, reflecting Eden's Gate's rural isolation and survivalist ethos. Ubisoft developers composite these elements to avoid direct replication, focusing on tactics like "love bombing" and creating an "us versus them" dichotomy to foster cult loyalty. To ensure authenticity, the team consulted experts including cult deprogrammer for insights into destructive cult tenets—such as authoritarian control and exploitation—and filmmaker Mia Donovan, whose work on 1970s-1990s cults informed the narrative's emphasis on psychological rather than solely physical . Hay noted the cult's inclusive strategy, contrasting with more exclusive historical groups, to heighten its appeal and tension within the game's setting. This development philosophy prioritized a nuanced depiction over , aligning with the game's exploration of , , and .

Design and Portrayal

Joseph Seed's visual design portrays him as a middle-aged, unassuming rural with a calm demeanor, featuring short dark hair, a trimmed , and often that contribute to his iconic, authoritative presence. This aesthetic draws from familiar archetypes of religious leaders, blending simplicity with an underlying intensity to underscore his role as the enigmatic "" of Eden's Gate. The character's creation incorporated hallmarks from real-life cult rhetoric and leadership styles to make Joseph feel authentic and magnetic, as intended by creative director Dan Hay, who emphasized crafting a figure with a 15-year backstory in to ground his fanaticism in relatability. Hay aimed for Joseph to challenge players with the provocative question, "What if I’m right?" regarding his prophecies, positioning him as a zealot who views his coercive salvation efforts as moral necessity rather than villainy. Joseph is voiced and motion-captured by actor , whose performance captures the character's eerie serenity and unyielding conviction, rendering him convincingly terrifying through subtle vocal inflections and that convey profound commitment to his ideology. Bryk's portrayal highlights Joseph's danger stemming from his absolute belief in his truth, prioritizing it over all else, which amplifies the cult leader's persuasive and manipulative .

In-Universe Profile

Early Life and Origins

Joseph Seed was born in a poor suburb of , into a marked by severe parental and . His father, known locally as "Old Man Seed," was an who physically beat his sons, prioritizing alcohol purchases over basic needs like , while his mother remained emotionally distant and uninvolved. Seed was the middle child among three brothers: the eldest, ; himself; and the youngest, . The family's rigid religious environment banned secular media, with the father homeschooling the children and enforcing Bible-only reading; violations, such as Seed reading a Spider-Man comic at age seven, resulted in brutal punishments, including 25 lashes from a belt. Living in poverty reliant on welfare and charity, the family isolated themselves, and neighbors, overburdened themselves, offered no intervention. At age seven, during one such beating by his father, Seed first heard "the Voice"—a divine entity he later described as guiding him through suffering and affirming his role as a messenger. This experience, recounted in The Book of Joseph, marked the origin of his apocalyptic beliefs, as the Voice revealed visions of and tasked him with gathering "the chosen" to establish a new amid impending judgment. These early traumas and revelations formed the foundation of his messianic self-conception, leading him to recruit his brothers and initiate the Project at Eden's Gate in before relocating to Hope County, .

Personality and Philosophy

Joseph Seed exhibits a serene and composed demeanor, often speaking in measured, prophetic tones that convey unshakeable conviction in his divine mission. This calm intensity masks a ruthless determination, as he justifies extreme measures—including the use of hallucinogenic drugs like Bliss and coercive baptisms—to enforce loyalty among followers. His charisma enables him to amass a devoted following, positioning himself as "The Father," a messianic figure guiding the worthy to salvation. Central to Seed's is the belief in an imminent termed "The Collapse," a cataclysmic societal breakdown divinely revealed to him following personal tragedies, including the death of his wife and unborn child. He interprets a voice—claimed to be God's—as commanding him to establish Project at Eden's Gate, a fortified community in Hope County, , to shelter the repentant from destruction. Adherents must atone for sins through , submission, and rigorous preparation, encapsulated in the "Yes," symbolizing unquestioning obedience to his edicts. Seed views resistance as sinful defiance, warranting elimination to purify the flock, while emphasizing self-sufficiency and spiritual readiness for the post-apocalyptic "." This blends apocalyptic with authoritarian control, where is conditional on alignment with Seed's vision, often enforced by his siblings' specialized methods: psychological breaking for , , and hallucinatory . Despite his benevolence toward the faithful, Seed's philosophy rationalizes violence and isolation as necessary for divine purpose, culminating in his prediction of nuclear devastation that unfolds in the game's narrative.

Leadership of Eden's Gate

Joseph Seed founded and led the Project at Eden's Gate as its supreme authority, styling himself as "The " and a divinely appointed tasked with saving souls from an imminent termed "the ." The , established in Hope County, , functioned as a religious combined with elements, amassing followers through Seed's charismatic sermons emphasizing human sinfulness and the need for redemption via submission to his vision. Seed delegated regional control to his siblings, designated as Heralds, who embodied and enforced core tenets of the cult's doctrine: Jacob Seed managed survivalist conditioning and armed defenses in the mountainous areas; John Seed oversaw atonement rituals and legalistic recruitment in the valleys; and Faith Seed administered the psychedelic substance Bliss for psychological control along the rivers. This familial hierarchy extended to the cult's enforcers, termed "Peggies," who stockpiled weapons, seized properties, and suppressed opposition, enabling Eden's Gate to dominate local institutions by the mid-2010s. Developers consulted cult experts to model these dynamics on real-world groups, ensuring tactics like forced baptisms, isolation from outsiders, and apocalyptic prophecies drove recruitment and loyalty. Central to Seed's command was the preparation of fortified compounds and bunkers for post-Collapse , funded by tithes and land acquisitions, while dissenters faced , public shaming for confessed sins, or elimination. He preached that external society's moral decay—evidenced by wars, disasters, and cultural shifts—fulfilled biblical prophecies, positioning Eden's Gate as the sole of , with non-adherents doomed to perish. This justified escalating violence, including attacks on attempting arrests, as Seed viewed resistance as satanic interference with divine will. By 2018, under Seed's direction, the cult had converted thousands, militarized rural outposts, and isolated Hope County, prompting federal intervention. Seed's personal visions, detailed in his writings like The Book of Joseph, framed his leadership as a reluctant burden from , blending messianic authority with familial loyalty to sustain the organization's cohesion amid internal purges and external threats.

Primary Appearances

Far Cry 5 (2018)

In , Joseph Seed functions as the central antagonist and charismatic leader of the Project at Eden's Gate, a established in the fictional Hope County, . The game, developed by and released on March 27, 2018, for , Windows, and , opens with the —a junior deputy—accompanying a U.S. to arrest Seed on charges of kidnapping and disturbing the peace at his church compound. This arrest attempt triggers an ambush by Eden's Gate followers, sparking a broader resistance against the cult's takeover of the county. Seed, known to followers as "The Father," preaches visions of an impending societal collapse, positioning Eden's Gate as the sole path to salvation through atonement and preparation. He delegates control of Hope County's three regions to his siblings—Jacob over the mountains with survivalist training, John in the valleys enforcing "atonement" rituals, and Faith in the swamps using hallucinogenic Bliss drug—while remaining at his central compound, overseeing operations and broadcasting sermons that blend biblical references with apocalyptic prophecy. Seed's interactions with the player emphasize psychological manipulation, framing resistance as sinful defiance and the cult's actions as divine necessity. Voiced and motion-captured by Canadian actor , Seed's portrayal conveys a serene yet menacing demeanor, drawing from real-world dynamics without direct combat encounters until the climax. As resistance efforts liberate regions and eliminate the siblings, the player advances to Seed's inner sanctum for a final confrontation amid escalating chaos, where his philosophy culminates in revelations about the collapse he foretold. This sequence underscores Seed's role as an ideological force, with outcomes hinging on player choices that test themes of fate, , and .

Far Cry New Dawn (2019)

Far Cry New Dawn, released on February 15, 2019, for platforms including PlayStation 4, Xbox One, and Microsoft Windows, depicts Joseph Seed as a deuteragonist figure who has endured the nuclear apocalypse he anticipated in Far Cry 5. Set 17 years after the collapse, the game portrays Seed surviving in a fortified, isolated location within a Bliss-saturated northern expanse of Hope County, Montana, where environmental hazards render the area initially inaccessible. He maintains a reclusive existence, marked by physical aging—including a greasy man bun and retention of his signature yellow sunglasses—reflecting the toll of isolation and radiation. Seed's role centers on his oversight of New Eden, a pacifist settlement inspired by his teachings, though he has withdrawn from direct leadership amid internal divisions following his disappearance from public view. Players, as customizable Expeditions captains allied with Prosperity survivors, first engage with his legacy through a hallucinatory mission on a central map island, retrieving Joseph's Word, a scripture that grants a Tier 2 Blue rarity bow as a reward. This symbolic encounter evolves into a pivotal main-story progression, where New Eden residents direct the captain to Seed's physical location after advancing through confrontations with the Highwaymen raiders. Upon arrival, Seed imparts revelations about the apocalypse's validation of his prophecies, engaging in dialogue that underscores themes of sin, redemption, and divine judgment, while critiquing the remnants of pre-collapse society. The narrative culminates in a confrontation involving Seed and antagonists like the Highwaymen's lieutenant , where the player must decide whether to kill or spare him. Sparing Seed allows him to persist in seclusion, potentially influencing New Eden's future, whereas killing him concludes his arc with a chest shot, but neither option significantly alters the game's broader conclusion or post-credits nuclear event. This choice highlights Seed's evolved characterization: no longer the aggressive enforcer, but a contemplative whose warnings proved prescient, as confirmed by developers who noted his profound transformation post-apocalypse. His voice acting remains provided by , preserving continuity from prior titles.

Far Cry 6: Joseph - Collapse (2022)

Joseph: Collapse is the third and final villain-focused (DLC) episode for , released on February 8, 2022, as part of the game's Season Pass. In this expansion, players assume the role of , the cult leader from , navigating a nightmarish, hallucinatory representation of his psyche manifested as a twisted version of Hope County, Montana. The narrative explores Seed's internal struggles post-nuclear apocalypse, forcing him to battle manifestations of his inner demons, former followers, and spectral confrontations with his siblings—, , and Seed—as he seeks to escape his tormented mind. Gameplay adopts a roguelite structure, where death triggers a "collapse" that resets progress except for persistent upgrades purchased with "Penance," a currency earned by eliminating enemies, looting chests, and fulfilling quests. Players traverse procedurally influenced zones in the warped Hope County, engaging in first-person shooter combat against cultist-like foes and boss encounters embodying Seed's familial sins—such as Jacob's survivalist conditioning, Faith's manipulative bliss, and John's legalistic wrath. The experience emphasizes psychological horror over open-world exploration, with limited environmental interaction and a focus on repetitive runs to build Seed's arsenal and abilities, culminating in revelations about his unyielding faith and the "Collapse" prophecy central to Eden's Gate ideology. The DLC supports solo play or co-op via a Buddy Pass, allowing a second player to join as a generic resistance fighter aiding Seed's descent. It runs approximately 4-6 hours for a single playthrough but extends through multiple cycles for full completion and upgrades. Unlike prior Far Cry 6 DLCs featuring Pagan Min and Vaas Montenegro, Joseph: Collapse ties directly into Seed's established lore, portraying him not as a redeemable antagonist but as a prophet grappling with divine judgment and personal failures, reinforcing his messianic complex without narrative resolution beyond self-confrontation.

Extended Media and Lore

The Book of Joseph

The Book of Joseph is an in-universe artifact in the series, framed as the personal writings of Joseph Seed, the founder and leader of the Project at Eden's Gate . Released as a limited physical promotional item included with the first 2,000 pre-orders of the Mondo Edition of in 2018, the book functions as Seed's , confessional narrative, and compilation of sermons outlining the cult's origins and . It emphasizes Seed's self-perceived role as a divine messenger warning of due to and excess, positioning Eden's Gate as the path to salvation for the "chosen." The text spans a prologue and 13 chapters, tracing Seed's life from a traumatic childhood marked by familial abuse and instability to his supposed divine revelations and the cult's establishment. Early chapters detail the Seed brothers' separation after arson of their foster home, Joseph's transient jobs and visions of triggered by violence, and reunions with (recast as a confessor enforcing purity) and (a war-traumatized protector). Later sections describe recruiting initial followers in a commune, migration to Hope County, Montana, for fortification against the end times, and integration of as a sister figure promoting bliss through hallucinogenic substances. The narrative frames these events as fulfillment of "the Voice"—Seed's auditory visions—culminating in a call for unwavering obedience to achieve paradise amid inevitable collapse. Within the broader , the book reinforces Seed's , blending autobiographical elements with propagandistic history to legitimize Eden's Gate's isolationist, preparative practices. Excerpts and references appear in environmental storytelling, such as scattered notes echoing its themes of judgment and redemption, and extend into the Joseph: DLC for (2022), where post- reflections revisit Seed's prophecies amid survivalist isolation. This integration underscores the book's role in portraying Seed's as prescient, given the series' event validating his warnings of . Transcriptions of the full text have circulated online via fan communities, preserving its details beyond the rare physical copies.

Audio Logs and Supplementary Content

In Far Cry 5, players encounter audio broadcasts of Joseph Seed delivering sermons over public address systems at Eden's Gate s throughout Hope County, emphasizing themes of impending , divine , and the necessity of submission to the cult's for . These recordings, triggered during outpost assaults, portray Seed as a prophetic figure warning of and positioning Eden's Gate as the sole path to redemption. Additionally, following the defeat of each Seed family herald—John, Faith, and Jacob—Joseph delivers eulogistic monologues reflecting on their roles and sacrifices, framing their deaths as fulfillments of and tests of . A fourth eulogy addresses the player's in certain endings, underscoring Seed's messianic self-perception and the cult's resilience amid conflict. These segments, totaling four distinct recordings, provide closure to regional story arcs and reinforce Joseph's philosophical consistency. Supplementary media includes the 30-minute live-action short film : Inside Eden's Gate, released by on March 5, 2018, as a promotional . The film depicts vloggers infiltrating the , interviewing Joseph Seed and members, and uncovering ritualistic practices, offering visual and dialogic expansion on Eden's Gate's origins, recruitment tactics, and Seed's without elements. The accompanying : Inside Eden's Gate, composed by Mark Yaeger and released on March 2, 2018, features eight choral tracks evoking cult hymns, such as "Seed," "Revival," and "Atone," which musically interpret the group's fervent ideology and atmospheric tension. These pieces, produced for the film and promotion, blend gospel influences with ominous undertones to immerse audiences in the cult's ritualistic soundscape.

Reception and Analysis

Critical Responses

Critics have lauded Joseph Seed's portrayal as a charismatic and ideologically driven antagonist in Far Cry 5 (2018), often citing his voice performance by as a standout element that conveys magnetic intensity and delusional conviction. Reviewers from gaming outlets have described his introduction—delivering a before calmly surrendering to —as "pitch perfect," establishing him as a figure who views himself as a divine rather than a traditional malefactor. This self-perception, rooted in visions of an impending and personal tragedies like the death of his family, lends Seed a prophetic aura that echoes biblical figures, setting him apart from more overtly chaotic villains in the series. Several analyses position Seed as the most effective antagonist to date, surpassing from (2012) and from (2014) through his cult-leadership dynamics and eerie holiness, including the use of angelic music and scripture to command unwavering loyalty. His philosophy, emphasizing preparation for via Eden's Gate, has been credited with realistically capturing cult indoctrination tactics such as repetitive mantras, , and appeals to personal salvation, drawing parallels to real-world groups. In (2019), his evolved role as a reflective further enhances his dynamism, allowing for thematic exploration of versus . Conversely, some critiques highlight narrative shortcomings in Seed's execution, including his peripheral role for much of , limited direct player confrontations, and reliance on passive cutscenes that diminish tension. His motivations, frequently invoked through vague divine attributions, have been faulted for lacking deeper nuance, while the game's endings—where his apocalyptic warnings materialize via nuclear events—have been seen as nihilistic, retroactively validating his stance and eroding player agency despite hours of resistance efforts. Additionally, Seed's presence is sometimes overshadowed by his siblings' more interactive personalities, and elements like his infant-killing backstory have drawn accusations of contrived over genuine complexity.

Fan Debates and Interpretations

Fans debate whether Joseph Seed's prophecy of an impending societal collapse was divinely inspired or a self-fulfilling manipulation, with many pointing to the "Resist" ending of Far Cry 5 where nuclear war occurs shortly after his capture, validating his warnings of seals being broken through conflict. Supporters of this view argue that events like the player's violent resistance mirror biblical seals of apocalypse, suggesting Seed's visions were prescient despite his cult's atrocities. Critics counter that the prophecy's fulfillment stems from the cult's aggression provoking escalation, not supernatural foresight, and note the "Walk Away" ending avoids catastrophe, questioning its canonicity. Interpretations of Seed's morality often frame him as an anti-villain rather than pure evil, emphasizing his backstory of personal loss and genuine belief in salvation through Eden's Gate, which some fans see as a tragic figure corrupted by power. Discussions highlight his and philosophical monologues, where he critiques societal sins like and , leading some to view him as a flawed warning against real-world decay rather than a straightforward . Others reject this sympathy, citing his endorsement of , forced baptisms, and family members' psychopathic methods as evidence of deliberate villainy, regardless of intentions. Fan analyses frequently explore Seed as an unreliable narrator in lore, with contradictions in audio logs and The Book of Joseph suggesting biased retellings of visions that prioritize his worldview over objective truth. Some interpret his "yes" mantra and cult tactics—such as love-bombing recruits and isolating dissenters—as calculated psychological control, drawing from real cult dynamics but adapted to critique blind faith. These debates extend to broader themes, with fans arguing Seed embodies the dangers of charismatic authority exploiting apocalypse fears, though a minority contend the game's intentionally blurs good-evil binaries to provoke reflection on resistance versus submission.

Cultural and Real-World Parallels

Joseph Seed's portrayal as a messianic cult leader proclaiming divine visions of societal collapse draws direct parallels to , the leader of the , a doomsday sect that stockpiled weapons and anticipated an apocalyptic end times in the early 1990s. Like Koresh, Seed interprets biblical texts, particularly the , to justify arming followers against external authorities and preparing for cataclysm, with visual cues such as distinctive eyewear reinforcing the resemblance. The ' 1993 standoff with federal agents at their compound, which ended in a fire killing 76 members including Koresh, echoes Eden's Gate's fortified compounds and resistance to law enforcement in , highlighting themes of messianic authority clashing with state power. Eden's Gate's use of psychological manipulation, isolation, and a hallucinogenic substance called "Bliss" to enforce loyalty parallels tactics employed by the People's Temple under Jim Jones, whose followers ingested cyanide-laced Flavor Aid in a 1978 mass suicide in Jonestown, Guyana, after years of coercive control and apocalyptic indoctrination. Ubisoft Montreal developers consulted cult intervention specialist Rick Alan Ross during production to authentically depict recruitment, deprogramming resistance, and hierarchical dynamics, ensuring Seed's sermons and family enforcers reflected documented cult behaviors rather than caricature. Broader cultural resonances include American millennialist movements, where leaders like Seed position themselves as vessels for prophecy amid perceived moral decay, akin to historical figures such as William Miller's Millerites in the 1840s, who anticipated Christ's return and faced communal schisms when prophecies failed. 's survivalist preparations for "the Collapse" also evoke real-world doomsday prepper communities in rural U.S. states like , where armed self-reliance against economic or governmental breakdown has roots in post-WWII fringe religious groups, though Far Cry 5 amplifies these into for narrative effect. These elements underscore a recurring motif in U.S. history of apocalyptic sects blending with anti-authoritarian defiance, often escalating to confrontation when challenged.

Controversies and Debates

Portrayal of Religion and Cults

In Far Cry 5, Joseph Seed leads Eden's Gate, a doomsday cult that blends apocalyptic Christian theology with paramilitary organization and coercive control tactics. The cult interprets biblical end-times prophecies through Seed's personal visions of societal collapse, urging followers to abandon modern life for communal living in Hope County, Montana, while preparing for divine judgment via stockpiling resources and ritual baptisms. Seed positions himself as a reluctant prophet, emphasizing themes of sin, redemption, and salvation, but distorts scripture to justify violence, drug-induced conversions using "Bliss," and familial loyalty among his siblings who oversee regional outposts. The portrayal draws from real-world cults, particularly evoking and the , in Seed's , messianic self-image, and armed standoff against authorities. Developers consulted cult deprogrammer to authentically depict methods, such as love-bombing recruits, isolating members, and using music for emotional anchoring, without endorsing or critiquing mainstream religion. Eden's Gate recruits from diverse backgrounds, including economic unfortunates and spiritual , highlighting how cults exploit personal vulnerabilities rather than inherent religious flaws, though the use of Christian like crosses and sermons led some observers to view it as a critique of . Critics noted the game's avoidance of explicit political or theological , focusing instead on cult psychology over doctrinal accuracy, which Ubisoft described as an amalgam of historical groups rather than a direct attack on . Controversies arose from promotional materials labeling Eden's Gate a "militant Christian ," prompting accusations of anti-religious bias, yet in-game narratives reveal Seed's survival in nuclear aftermath (), complicating simplistic villainy and underscoring themes of prophetic ambiguity. This depiction prioritizes causal mechanisms of cult formation—, , of —over ideological purity, aligning with expert analyses of groups like or in their manipulative structures.

Political Interpretations

Joseph Seed, the central in , has elicited diverse political interpretations, often framing him as a symbol of messianic amid . Critics have likened Seed's charismatic preaching and preparation for to demagogues who merge religious with armed , evoking concerns over populist leaders exploiting cultural anxieties. His cult's isolation in rural , resistance to federal authorities, and prophecy of national downfall—fulfilled by nuclear detonations in the game's conclusion—have been read as allegories for real-world tensions between rural and urban governance. Ubisoft developers, including narrative director Drew Holmes, emphasized that the game's inspiration stemmed from historical cults like the Branch Davidians rather than contemporary partisan politics, aiming to explore universal themes of radicalization without endorsing specific ideologies. Released on March 27, 2018, Far Cry 5 avoids explicit policy critiques, yet its depiction of a botched FBI raid escalating into civil war has prompted analyses viewing it as a caution against government overreach in enforcing secular authority over religious groups. Conversely, left-leaning publications have criticized the narrative for ambiguously humanizing Seed, potentially softening portrayals of religious extremism associated with right-wing fringes, though such readings overlook the cult's depicted terrorism and forced conversions. The character's validation through prophetic accuracy has fueled debates on causal in the : Seed's warnings of leading to catastrophe align with first-principles critiques of institutional failures, yet his coercive methods underscore the perils of theocratic control. While mainstream analyses often project lenses—evident in outlets predisposed to equate rural with —the game's empirical focus on dynamics prioritizes behavioral patterns over ideological caricature, resisting reductive political mappings.

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