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References
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The History Of Monolith Soft - From Baten Kaitos To Xenoblade And ...Sep 11, 2022 · Monolith Soft has become one of the most recognisable of Nintendo's first-party developers in recent times. Led by legendary RPG writer and ...
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From Xenogears To Xenoblade: The History Of Monolith Soft - KotakuNov 26, 2020 · By October 1999, Sugiura, Honne, and Takahashi had established Monolith Software, or “Monolith Soft” for short—a subsidiary of Namco in which ...
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8 Best Monolith Soft Games, Ranked - Hardcore GamerApr 1, 2025 · 8 Best Monolith Soft Games, Ranked · 8 Project X Zone Series · 7 Xenosaga Episode I–III · 6 Baten Kaitos I & II HD Remaster · 5 Xenoblade 2 + Torna: ...Worlds Are Colliding! · A Massive Adventure With The... · 2 Xenoblade Chronicles 3 +...<|control11|><|separator|>
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Nintendo owns Monolith Soft after completing stake buyoutDec 11, 2024 · The console maker first bought an 80 percent stake (or 1,920 shares) in Monolith back in 2007, then increased that stake to 96 percent (2,304 ...
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Monolith Soft's Founder Explains Why Xenogears 2 Never HappenedMay 31, 2020 · According to Hirohide, plans for a Xenogears 2 were scrapped because Squaresoft was, at the time, investing heavily into the film industry ( ...
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Xenoblade Chronicles X Director Says He's Finally Made The Game ...Dec 4, 2014 · Monolith Soft was formed in October 1999. The company was founded by Hirohide Sugiura and Tetsuya Takahashi after the pair left the employ ...
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Namco Builds Monolith Soft - GameSpotApr 27, 2000 · With a 30 million yen (about US$283,000) capital investment (90 percent of which was supplied by Namco), the company was created to expand ...
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Baten Kaitos – 2004 Developer Interview - shmuplations.comMay 31, 2025 · This illuminating Baten Kaitos interview with twin directors Yasuyuki Honne and Hiroya Hatsushiba originally appeared in volume 104 of Nintendo Dream magazine.
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Monolith Soft | Smashpedia - FandomThe company was officially founded on October 1, 1999. 1999-2007: Namco era. The first project the newly formed Monolith Soft ...
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Baten Kaitos: Eternal Wings and the Lost Ocean Cheats & Secrets ...Oct 18, 2024 · A comprehensive guide to all available cheats and secrets for Monolith Soft's Baten Kaitos: Eternal Wings and the Lost Ocean on GameCube.
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Nintendo Acquires Xenosaga Developer - IGNApr 27, 2007 · Bandai Namco Holdings issued a press release today announcing that it will transfer 80% of its 96% stake in Monolith Soft to Nintendo, effective ...
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Company: Monolith Soft - VGFactsFeb 29, 2024 · However, by April 2011, Nintendo had acquired the remaining 400 shares from Bandai Namco, granting them 96% ownership of Monolith Soft. The ...
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Xenoblade Chronicles (Video Game 2010) - IMDbRating 8.8/10 (901) Xenoblade Chronicles: Directed by Ko Kojima, Tetsuya Takahashi, Genki Yokota. With Shintarô Asanuma, Eri Nakao, Ryô Horikawa, Eiji Miyashita.
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Xenoblade Chronicles (game) - NintendoWikiAug 3, 2024 · Xenoblade Chronicles is an action role-playing game developed by Monolith Soft and released for the Wii as the fifth core title in the ...
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Xenoblade Chronicles XA role-playing video game developed by Monolith Soft and published by Nintendo for the Wii U console. It was released on April 29, 2015 in Japan.Category:Xenoblade... · Definitive Edition · Plot · XCX Characters
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Monolith Soft Are Helping Nintendo To Develop 'Zelda - ForbesFeb 1, 2017 · On the other hand, for Breath of the Wild, we've been assisted by level designers used to large game areas, in order to make topographic ...
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Monolith Soft forms Kyoto studio - GematsuJul 8, 2011 · Monolith Soft announced today it's opened a studio in Kyoto. Previously, the Xenoblade and Baten Kaitos developer was based exclusively in Tokyo.Missing: 3D design R&D
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Monolith Soft opens Iidabashi studio - GamesIndustry.bizJun 7, 2018 · The main Tokyo studio primarily develops Monolith's IPs, and a Kyoto studio that opened in 2011 to work more closely with Nintendo after it ...Missing: 3D R&D
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Xenoblade Chronicles: Definitive Edition Reviews - MetacriticRating 89% (94) Join the fight between man and machine in the definitive edition of this critically-acclaimed RPG. Discover the origins of Shulk as he and his companions clash.Missing: reception | Show results with:reception
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Xenoblade Chronicles 2 Tops 1.73 Million Units Sold WorldwideJul 4, 2019 · Monolith Soft's Tetsuya Takahashi in a recent interview revealed Xenoblade Chronicles 2 has sold 1.73 million units worldwide through March 2019 ...
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Monolith Soft's Takahashi Tetsuya Talks Xenoblade ChroniclesMay 21, 2020 · Takahashi: Xenoblade was the starting point of new growth for Monolith Soft. This work is the culmination of the staff's determination and hope ...<|control11|><|separator|>
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Monolith Soft says procedurally generating assets in Xenoblade ...May 23, 2025 · A trio of Monolith Soft developers have said that using procedural asset generation made it a lot easier to make Xenoblade Chronicles 3's vast world map.
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Xenoblade dev Monolith Soft sees 19% profit increaseJul 1, 2025 · Monolith Soft reported its latest financial results for the fiscal year ending March 2025, revealing that the company has seen a 19 percent profit increase.
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Monolith Soft worked on Mario Kart World - Nintendo EverythingJun 4, 2025 · For Mario Kart World, Monolith Soft said it worked with Nintendo on field and character designs. That news was shared on the developer's official website today.
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Monolith Soft Tokyo is developing a large scale RPG for Nintendo ...Jul 9, 2025 · The talented team of developers at Monolith Soft Tokyo have been hard at work developing a large scale RPG for the Nintendo Switch 2.
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Monolith Soft - GematsuMonolith Soft is a video game developer headquartered in Nakameguro, Meguro, Tokyo, Japan, and a subsidiary of Nintendo. It is known for the Xenoblade series.<|control11|><|separator|>
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Monolith Soft adds new Osaki studio - Nintendo EverythingApr 23, 2019 · The company is primarily run out of Meguro, Tokyo, but also has locations in Kyoto and Nakameguro and Iidabashi, the latter two of which are ...
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Nintendo now fully owns Xenoblade studio Monolith Soft - EurogamerDec 11, 2024 · Xenoblade studio Monolith Soft is now 100 percent owned by Nintendo. Based in Tokyo, with a second office in Nintendo's home of Kyoto.<|control11|><|separator|>
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Almost 300 People Work at Monolith Soft - SiliconeraMar 4, 2025 · Almost 300 people work at the studio, with the total reaching 299, with 27.4% of their employees being women with the remaining 72.6% being men.
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Monolith Soft Has 299 Employees As Of December 2024Mar 2, 2025 · In a new company brochure, Monolith Soft has disclosed that as of December 2024, the company now has 299 employees. This headcount is across ...
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Monolith Soft is On A Hiring Spree In Japan - NintendoSoupMay 3, 2025 · The company is currently hiring for 20 positions in Japan. These include programmers, designers, advertising executives, and more.
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Monolith Soft Is Expanding Its In-House Xenoblade Game Engine ...Oct 7, 2024 · Monolith Soft, the studio behind the Xenoblade Chronicles series, is expanding its in-house engine for use on future titles thanks to its newly-founded R&D ...
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Monolith Soft sets up new R&D division, expanding its game engineOct 7, 2024 · Monolith Soft of Xenoblade fame discusses new R&D team and expanding its engine via Tetsuya Takahashi and Michihiko Inaba.
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Iwata Asks - Volume 2: Story - Page 1 - Nintendo1. Hirohide Sugiura is the Representative Director of Monolith Soft. After retiring from Square (now Square Enix), where he had worked in a number of roles, ...
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Xenoblade Chronicles X: What Tetsuya Takahashi Told Us | TIMEDec 16, 2015 · 5 Things Xenoblade Chronicles X Director Tetsuya Takahashi Told Us. 6 ... philosophical themes intertwined with the core of the story.
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Monolith Soft talks about its positive work environment and cultureJul 21, 2024 · Hirohide Sugiura, one of the founders of Monolith Soft, weighed in a little while back about the company's work environment.
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Hirohide Sugiura on Monolith Soft: 'I hope our company's history can ...Jun 30, 2024 · Sugiura feels that the company is still in its “genesis” stage and hopes the company can keep going far into the future – maybe even 500 years.Missing: challenges | Show results with:challenges
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Monolith Soft's leadership emphasizes autonomy of its development ...May 23, 2025 · Monolith Soft's leadership emphasizes autonomy of its development teams in “bottom-up” management style, according to devs. Monolith Soft ...
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Monolith Soft reflects on the past and future - Nintendo EverythingJun 29, 2024 · Monolith Soft published its Company Brochure 2024. It includes interviews with key members of the company who talked about the past and future.
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Xenoblade Chronicles X - Page 1 - Iwata Asks4. Monolith Software, Inc.: A video game development studio founded in 1999. Developed games such as the Xenosaga series, Baten Kaitos: Eternal Wings and the ...
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Baten Kaitos I & II HD Remaster for Nintendo Switch - Nintendo Official Site### Summary of Baten Kaitos I & II HD Remaster
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Iwata Asks - Volume 3: The Development Process - Page 1 - Nintendo1. Monolith Soft: Monolith Software Inc. is a software developer founded in 1999. In addition to the Xenosaga series, the company has developed games such as ...Missing: history | Show results with:history<|control11|><|separator|>
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Iwata Asks - Xenoblade Chronicles X - Page 7 - NintendoAt Monolith Soft, we believe our strength is that we can make games that ... I hope Xenoblade Chronicles X becomes one of those games. Iwata. All right ...
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Xenoblade Developer Monolith Soft Is Working On A Large Scale ...Jul 9, 2025 · Monolith Soft Tokyo is currently recruiting (via Stealth40k) developers to work on a large scale role-playing game for the Nintendo Switch 2.
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Monolith Soft and Making RPGs for Everyone - GameSpotNov 25, 2015 · The head of Xenoblade Chronicles X studio Monolith Soft talks work-life balancing, what it means when a game is "open world" and developing ...
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Monolith Soft's Role In The Development Of The Legend of ZeldaJan 30, 2017 · Japanese video game development studio Monolith Soft has been confirmed to have a hand in the development of The Legend of Zelda: Breath of the Wild.
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Breath of the Wild Co-Developer Hiring for Another Zelda Project - IGNMar 28, 2019 · Monolith Soft, the creator of the Xenoblade series and co-development studio on The Legend of Zelda: Breath of the Wild, is hiring for a new Zelda project.
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Xenoblade Studio Monolith Soft Actually Helped Out With Animal ...Apr 4, 2020 · Monolith Soft – the talented company behind the Xenoblade Chronicles series – helped out with Animal Crossing: New Horizons.
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After working its magic on Zelda and Splatoon, it turns out Monolith ...Jun 5, 2025 · Monolith Soft has officially announced the company helped with the development of Mario Kart World.
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Monolith Soft Worked on Mario Kart World Character DesignsJun 5, 2025 · Monolith Soft acted as a support studio for Mario Kart World, with one of its tasks involving character designs for the game.
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Xenoblade Chronicles 2: Tetsuya Takahashi interviews with TIMEJul 8, 2017 · When we spoke about your last game, Xenoblade Chronicles X, you told me you'd distanced yourself from philosophical themes in that game's core ...
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Monolith Soft recruitment message from Tetsuya Takahashi.Oct 13, 2018 · Without well-made maps, the game won't stand on its own; on the other hand, though, they allow everything else to fall into place with relative ...Missing: principles | Show results with:principles
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Xenoblade Chronicles director naturally influenced by Western designApr 6, 2012 · "I like Western game design a lot, so there were places where I referred to it without thinking about it." But that's not to say Xenoblade ...<|separator|>
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Iwata Asks - Volume 3: The Development Process - Page 4 - NintendoIwata. Takahashi-san, how responsive do you find this type of battle system? Takahashi. I find it very responsive indeed. I think we've come up with a battle ...Missing: Tetsuya | Show results with:Tetsuya<|separator|>
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Monolith Soft Has “Bottom-Up” Hierarchy In Order To Get Things ...May 22, 2025 · Monolith Soft continues to set the tone for how developers should handle game development, including how the company's hierarchy works.
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Monolith Soft Establishes R&D Team to Develop New Game EngineOct 7, 2024 · The long-term goal of the new R&D team is to integrate the various developed technologies in the in-house engine so that it can be used in other ...
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Monolith Soft: “We will never be satisfied with the status quo” aiming ...Mar 23, 2025 · Accomplished JRPG studio Monolith Soft has said in their company brochure that they “will never be satisfied with the status quo, and would want to aim for a ...
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Xenoblade dev Monolith Soft says it will never be satisfied with the ...Mar 22, 2025 · As part of Monolith Soft's 2025 company brochure, Sugiura was asked about goals and dreams for the future. Below is what he shared in ...
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Monolith Soft founder talks about its productive work environment ...Jul 23, 2024 · “One characteristic of Monolith Soft is our work environment. For things such as overtime pay calculated by the minute, or easily-approved paid ...