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Moscow Five

Moscow Five (M5) was a Russian esports organization founded in 2001, specializing in competitive teams across multiple disciplines such as Counter-Strike, Dota 2, and League of Legends. The organization rose to international prominence in the early 2010s, most notably through its League of Legends roster, which innovated aggressive playstyles—including unconventional support jungling—and secured a third-place finish at the 2012 Season 2 World Championship, alongside victories in regional qualifiers and tournaments like the European Regional Finals. In Counter-Strike 1.6, Moscow Five earned medals at the World Cyber Games 2011, contributing to total organizational earnings exceeding $480,000 from 82 tournaments. Despite these achievements, the team faced challenges in sustaining peak performance and eventually rebranded to Gambit Gaming in 2013, marking the decline of its original iteration.

Founding and Organizational History

Establishment and Early Development (2001–2010)

Moscow Five was established on May 5, 2001, as a esports organization dedicated to competitive gaming. The organization initially concentrated on popular titles including Counter-Strike 1.6, Warcraft III, , and , reflecting the dominant esports landscape of the early 2000s. From its inception, Moscow Five operated as a club aimed at assembling skilled players, with a primary focus on recruiting talent from and surrounding regions to compete in and genres. This structure enabled the team to participate in domestic and regional events, laying the groundwork for sustained operations across multiple disciplines without immediate international prominence. During the 2001–2010 period, the organization's growth centered on building competitive rosters and securing prize money through performances in Eastern European tournaments, emphasizing measurable outcomes like earnings from matches as indicators of viability. These efforts established Moscow Five as a foundational entity in esports, prioritizing empirical results over expansive branding in its formative years.

Expansion and Rebranding Efforts (2011–2013)

In December 2011, Moscow Five diversified into the burgeoning MOBA genre by recruiting the League of Legends roster from Team Empire, comprising players Alex Ich, Diamondprox, Darien, Genja, and GoSu Pepper, which enabled immediate entry into international competition such as IEM 6. This acquisition represented a strategic pivot from the organization's stronghold toward multi-game operations, leveraging Russian talent to target Western circuits and global prize pools. Concurrently, Moscow Five formalized its division earlier that year, assembling rosters that qualified for high-stakes events like The International 2011, where they secured earnings from group stage performances and subsequent qualifiers. These expansions were bolstered by sponsorship integrations, such as the partnership that rebranded competitive lineups as M5. for tournaments including The International 2012, enhancing visibility and resource allocation for international travel and infrastructure. By prioritizing recruitment of skilled Eastern European players and adapting to EU-focused leagues, the organization shifted from regional dominance to broader competitive ecosystems, evidenced by consistent qualifications for multi-game events across 2011–2013. Total prize winnings across disciplines surpassed $480,000 by the end of 2013, underscoring the financial viability of this growth phase. Structural adjustments, however, revealed strains in player management amid rapid scaling, including roster flux in —where the primary lineup under PGG dissolved in 2012—and the demands of coordinating cross-border logistics for competition. These efforts positioned Moscow Five at its operational peak, fostering innovations in team synergy that influenced global playstyles, though they exposed vulnerabilities in sustaining cohesion during the transition to professionalized standards.

Counter-Strike Division

Key Rosters and Tournament Participation

Moscow Five's division began competing in 1.6 shortly after the organization's founding on May 5, 2001, though early rosters remained relatively obscure with limited international exposure. A pivotal lineup emerged in February 2011 upon acquiring players from Meet Your Makers, featuring Mikhail "Dosia" Stolyarov as in-game leader, Eduard "ed1k" Ivanov, and Sergey "Fox" Stolyarov as AWPer, alongside supporting players. This roster demonstrated competitive viability in regional and global events but faced challenges from roster flux and established Western squads like and . The 2011-2012 period marked peak participation, with the team qualifying for S-Tier internationals after dominating domestic qualifiers. Key results included:
DateTournamentPlacementPrizeTier
2011-09-04WCG 2011 - Russian Qualifier1st$6,000Qualifier
2011-11-21MSI Beat IT! Russia 20111st$10,000A-Tier
2011-12-11World Cyber Games 20113rd$3,000S-Tier
2012-01-22IEM VI Global Challenge 3rd$4,500S-Tier
2012-06-17 Summer 20125th-6th-S-Tier
These placements highlighted tactical strengths in qualifiers but underscored difficulties in sustaining top finishes against elite international competition, evidenced by bronze medals rather than titles. Roster instability intensified post-2011, with the core lineup disbanding amid internal changes; the 1.6 squad was released entirely on August 13, 2012. A brief revival in October 2014 reunited with new teammates, yielding minor regional results before dissolution in 2015 due to funding shortages. Overall, the division's earnings from these events totaled under $30,000, reflecting persistent challenges in roster retention and financial backing against more stable Western organizations.

Notable Achievements and Challenges

Moscow Five secured several victories in regional Counter-Strike 1.6 events, including first place at MSI Beat IT! Russia 2011 on November 21, 2011, where they defeated fnatic 2-0 in the grand final to claim $10,000. They also won the ASUS Open Winter 2011 on February 26, 2011, earning approximately $5,142, and the World Cyber Games 2011 Russian Qualifier on September 4, 2011, for $6,000. Internationally, the team achieved a third-place finish at the World Cyber Games 2011 on December 11, 2011, securing a $3,000 prize after strong group stage performances but falling short in later rounds. Additional top finishes included second place at Intel Challenge Super Cup 8 on July 10, 2011, with $3,000, and third at IEM VI Global Challenge on January 22, 2012, for $4,500. Despite regional dominance, Moscow Five struggled with consistency in major global tournaments against elite Western squads. They lost key matches to SK Gaming, including the Intel Challenge Super Cup 8 final and encounters at ESWC 2011 and IEM6 Global Challenge Kiev, underscoring tactical and execution gaps in high-stakes play. Placements like 5th-6th at IEM VI World Championship on March 8, 2012 ($2,800) and 9th-12th at Winter 2011 reflected broader challenges in adapting to diverse international formats and opponents, limiting sustained top-tier contention. As a organization, these inconsistencies were compounded by logistical demands of frequent travel to and Asian venues, though specific funding data remains sparse.

League of Legends Division

Team Formation and Initial Success (2011–2012)

Moscow Five entered competitive League of Legends in December 2011 by acquiring the Team Empire roster for Season Two, comprising top laner Darien, jungler Diamondprox, mid laner Alex Ich, AD carry Genja, and support Edward. The team rapidly ascended in the European scene, winning the European Cross-Realm Qualifier 2-1 against SK Gaming to secure qualification for IEM Season VI Kiev in January 2012. At IEM Kiev, Moscow Five employed an aggressive playstyle emphasizing early-game pressure through counter-jungling and map control via wards like Clairvoyance, culminating in a grand finals victory over Team SoloMid despite dropping one game in the series. This success marked the onset of their dominance, with undefeated performances in subsequent early events like the IEM , where innovative strategies prioritizing objective control and duelist junglers enabled consistent wins and positioned them as an EU powerhouse by mid-year.

EU LCS Involvement and Roster Evolution

Moscow Five qualified for the inaugural European League of Legends Championship Series (EU LCS) as a top seed, earning the slot through superior performance in Season 2 regional events, including a victory at the European Regional Finals in October . This qualification positioned the team among the elite European squads set to compete starting in the Spring Split on March 8, 2013. The roster at the time of qualification featured top laner Darien (Kevin Jesen), jungler Diamondprox (Danil Reshetnikov), mid laner Alex Ich (Aleksei Ichetovkin), ADC (Evgenii Andryushin), and support (Edward Abgaryan). Roster evolution began with the team's assembly on December 16, 2011, when Moscow Five acquired key players from Team Empire, initially including support GoSu Pepper (Ilya Peppenny) alongside Darien, Diamondprox, Alex Ich, and Genja. GoSu Pepper departed in May 2012, replaced by , which solidified the lineup responsible for the team's subsequent dominance in qualifiers and international showings. No further changes occurred before qualification, reflecting stability amid adaptations to emerging meta demands like aggressive early-game strategies. Despite the secured entry, Five did not participate in the EU LCS, as the organization released the entire roster on January 10, 2013, citing funding shortages linked to the July 2012 arrest of CEO Smelyi on unrelated charges. The players transferred to Gambit Gaming shortly thereafter, with Gambit assuming the EU LCS slot and retaining the core roster for the Spring Split. Russian nationality posed inherent challenges, including complications for travel to EU events, which strained operations even if not immediately disqualifying during Moscow Five's active period.

Playstyle Innovations and Tournament Results

Moscow Five's League of Legends team distinguished itself through an aggressive, early-game oriented playstyle that prioritized jungle pathing disruptions, buff contests, and rapid skirmishes to generate snowballing advantages. This tactic, dubbed "" in analyses for its chess-like pursuit of quick checkmates via opportunistic invades and duels, leveraged superior individual mechanics in the and mid to deny enemy resources and force high-risk responses. Such strategies shifted the toward kill-heavy engagements, with Moscow Five frequently achieving double-digit kill totals in matches by exploiting laning phase chaos over passive farming. Tournament outcomes reflected the strengths and limitations of this approach. In regional play, it propelled dominance, including a 1st-place finish at the Season 2 European Regional Finals on August 19, 2012, securing qualification through consistent early leads converted into map control. At the international level, however, the style proved vulnerable to counters emphasizing objective prioritization and late-game team coordination; Moscow Five exited the Season 2 in the quarterfinals on October 11, 2012, ranked 5th-8th after dropping a 1-2 series to Azubu Frost despite securing first-blood advantages in multiple games. Data from these performances highlighted an over-reliance on mechanical outplays rather than scalable execution, with win rates dipping below 50% in extended series against teams that weathered initial aggression—evident in post-match statistics showing frequent leads eroded by superior control and trades. Critics attributed losses to insufficient against structured defenses, as the team's kill-focused dives often faltered without complementary wave management, underscoring causal trade-offs between innovation and reliability in high-stakes play.

Other Esports Disciplines

Dota 2 and Additional Games

Moscow Five formed a roster shortly after the game's beta release in 2011, competing at The International 2011 where they secured a mid-tier placement without advancing to the playoffs, and at the Electronic Sports World Cup 2011 with similarly unremarkable results. The team experienced frequent instability, with an initial lineup under Vladimir "PGG" Ansonov disbanding in early , followed by a brief reformation led by Igor "" Lisakovskiy that included players such as , STALIANER, Sedoy, BullsEye, and in September . These efforts yielded no major victories or sustained presence, contrasting sharply with the organization's stronger performances in and , as resources increasingly shifted toward MOBAs. Beyond , Moscow Five maintained secondary teams in Warcraft III—stemming from its founding-era focus on titles—and FIFA soccer simulations, participating in regional qualifiers and minor events but achieving negligible and no notable accolades relative to core disciplines. Overall tournament from these ancillary games underscored their peripheral status, totaling under 5% of the organization's documented $481,683 in cumulative across 82 events by dissolution. The lack of investment and roster continuity in these areas reflected a strategic pivot to high-profile multiplayer online battle arenas and first-person shooters by 2012–2013.

Hacking Scheme Involvement of Founder

Dmitry Smilianets, founder of Moscow Five, was arrested on July 25, 2013, in the at the request of U.S. authorities for his leadership role in an ring that compromised over 160 million credit and numbers from U.S. and European financial institutions and retailers between 2005 and 2012. The operation, described by the U.S. Department of Justice as the largest conspiracy prosecuted in American history, involved hackers breaching processing systems and corporate to extract card data, which Smilianets and co-conspirators then purchased, resold on underground markets, and used for fraudulent transactions causing tens of millions in losses. Smilianets, operating under aliases like "Homemozart" and "Dip," collaborated with Russian and Ukrainian hackers, including Vladimir Drinkman, to infiltrate systems of victims such as , , and Airways, employing and other exploits to access unencrypted data. His specific involvement centered on acquiring stolen credentials and card details for resale, facilitating a "carding" marketplace that amplified the scheme's profitability, with proceeds funneled through money mules and laundering networks. This criminal enterprise directly overlapped with Smilianets' esports endeavors, as he maintained Moscow Five's operations—including international tournament participation—during the hacking's peak years, though no public evidence confirms direct funding of the organization from illicit gains. On September 16, 2015, Smilianets pleaded guilty in U.S. District Court in , to conspiracy to commit wire fraud, acknowledging his role in the breaches without contesting the charges' scope. He was extradited to the U.S. in 2014 after initial detention abroad and faced additional charges in related to and unauthorized access. On February 14, 2018, Judge William H. Walls sentenced him to 51 months and 21 days in prison, followed by three years of supervised release, crediting and noting his cooperation, though prosecutors highlighted the scheme's unprecedented scale and victim impact. Moscow Five issued no formal denial of Smilianets' actions or attempt to distance the organization, contributing to its operational instability amid the fallout.

Impact on Organization and Dissolution

The arrest of Moscow Five founder Dmitry Smilianets on July 25, 2013, in the for his involvement in the largest hacking and prosecuted by U.S. authorities triggered immediate operational disruptions, including assets and heightened from partners. Smilianets, extradited to the , faced charges related to stealing over 160 million numbers and causing $300 million in damages, which severed the organization's financial lifelines amid ongoing funding shortages. This legal fallout exacerbated pre-existing strains, leading to the effective cessation of Moscow Five's activities without a formal filing. Sponsorship deals evaporated as brands distanced themselves from the scandal-tainted entity, compounding the loss of streams already strained by the January 2013 release of the League of Legends roster due to insufficient funding. Key players across disciplines, including remnants in and , departed en masse in late 2013, forfeiting slots in major tournaments like The International and regional qualifiers, which further eroded competitive viability. The organization's manager, Roman Pikiner, announced the shutdown, attributing it directly to financial collapse post-arrest, halting all divisions by early 2014. Surviving team elements, particularly the former core, migrated to the newly formed Gambit Gaming in January 2013—initially as a player-led continuation before formalizing under UK-based ownership—marking the dissolution of Five's structure. This transition preserved some talent but severed ties to the original brand, resulting in forfeited regional representation and a broader chill on organizations' partnerships due to perceived risks. By mid-2014, no active Five squads remained, with the scandal's repercussions manifesting in diminished trust from ecosystems wary of legal entanglements.

Legacy and Influence

Contributions to Esports Tactics

Moscow Five's most notable tactical contributions emerged in League of Legends, where the team pioneered aggressive early-game strategies that reshaped the competitive meta around 2012. Their jungler, Diamondprox, exemplified this through frequent counter-jungling and invasive plays into enemy territory, creating skirmish opportunities and disrupting opponent farming patterns, which provided empirical advantages in securing early leads. This approach, built on high-risk dives and coordinated roams involving laners like Alex Ich and Darien, influenced global adoption of proactive jungle aggression over passive farming, as evidenced by subsequent meta shifts in European and North American scenes. In , Moscow Five's teams laid foundational discipline for the Russian ecosystem, fostering a talent pipeline that emphasized structured practice and competitive rigor from their early involvement through successes like the 2011 World Cyber Games finals medal. This contributed to the scene's evolution by scouting and developing players who prioritized tactical execution in high-stakes matches, though specific playstyle innovations were less disruptive than in . Their model succeeded in raw talent identification from regional pools, enabling unique aggressive tendencies, but faced critiques for depending on short-term funding that hindered sustained tactical evolution beyond immediate tournament adaptations. Overall, these tactics highlighted causal effectiveness in exploiting early momentum for advantages, verifiable in post-2012 professional matches where similar and styles yielded higher win rates in mid-game transitions, though Moscow Five's influence waned without institutionalizing deeper strategic frameworks.

Long-Term Repercussions

The and subsequent of Moscow Five's founder, Dmitry Smilianets, for his role in a ring that compromised over 160 million credit and debit card numbers—resulting in hundreds of millions of dollars in losses—exposed the vulnerabilities of to infiltration by organized criminal networks. Smilianets, who built the organization into a competitive force while maintaining a public persona as an entrepreneur, received a 12-year sentence in February 2018, effectively precluding any institutional continuity. This episode illustrated the causal links between proceeds and funding, countering perceptions of hacking subcultures as benign or disconnected from broader criminal enterprises. Moscow Five's dissolution left a negligible enduring organizational footprint, with its $481,683 in accumulated prize earnings across , , and overshadowed by the reputational damage. Although the nurtured talents who transitioned to other squads, contributing indirectly to player development pipelines, the scandal's taint prevented any branded revival or archival reverence in the ecosystem. The case has since functioned as an exemplar of integrity risks, underscoring how unchecked ownership backgrounds can precipitate abrupt collapses and erode trust in nascent industries reliant on sponsorships and partnerships. In the broader context, the Moscow Five affair amplified caution toward Russian esports entities in Western circuits, where associations with opaque funding sources fostered persistent hurdles like enhanced compliance checks and geopolitical frictions. Successor organizations, such as —which absorbed key personnel—encountered intermittent viability issues, reflecting a legacy of skepticism rather than emulation. Ultimately, while the team's outputs in talent and revenue offered marginal positives, these were dwarfed by the imperative for rigorous vetting, positioning Moscow Five as a pivotal warning against prioritizing competitive output over foundational probity.

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