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MyPaint

MyPaint is a free and open-source designed specifically for and sketching, emphasizing a distraction-free environment and seamless integration with graphics tablets such as devices. It supports an infinite canvas for boundless creativity, a highly configurable engine that emulates like pencils, inks, and paints, and essential productivity tools including layers and symmetry assistance. Available for , Windows, and macOS, MyPaint prioritizes artistic workflow over complex editing features, making it a lightweight alternative to more comprehensive software suites. The project originated in 2004 when Swiss developer Martin Renold created a prototype to address limitations in existing tools like for pressure-sensitive drawing on with his new tablet. By 2006, version 0.4 was released, featuring a basic brush collection but lacking advanced functions like or layers, which were added in subsequent updates through community contributions. Development transitioned to a volunteer-driven effort, with version 0.6.0 marking a milestone in 2009 that expanded its brush editing capabilities and user base. The latest stable release, version 2.0.1, arrived in May 2020, introducing bug fixes and performance improvements while maintaining the software's core focus on intuitive raster painting. Notable for its minimalist interface and mode that hides UI elements to enhance , MyPaint has garnered praise from digital artists for its responsive brush dynamics and extensibility via custom brush packs. Licensed under the GNU General Public License, it encourages community involvement through its repository, where ongoing enhancements address compatibility with modern hardware and input devices. Despite its longevity since , MyPaint remains a specialized tool rather than a full-featured editor, distinguishing it in the open-source by catering to painters seeking simplicity and expressiveness over photorealistic manipulation.

Introduction

Description and purpose

MyPaint is a free and open-source designed specifically for natural-media and sketching. It provides artists with a lightweight application that emphasizes a distraction-free , particularly suited for users with graphics tablets, where brush responsiveness takes precedence over features like photo editing or manipulation. The core purpose of MyPaint is to offer an intuitive tool for creative expression, simulating such as pencils, inks, , and paints through its versatile and configurable brush engine. Key design principles include a clutter-free , an infinite canvas that expands dynamically as needed, and a focus on speed and simplicity to minimize interruptions during the artistic process. This approach makes it ideal for digital painters seeking a nimble without the complexity of full-featured image editors. Originally developed as a personal project to explore - and velocity-sensitive behaviors, has evolved into a community-driven application maintained by contributors worldwide. It supports graphics tablet compatibility and the OpenRaster file format for enhanced interoperability in workflows.

Platforms and licensing

is a cross-platform designed to run on , Windows, and macOS operating systems, leveraging the toolkit to ensure compatibility and a consistent across these environments. The software is distributed primarily through its official website at mypaint.app, which provides standalone installers and source code downloads for major platforms, as well as via the project's repository hosting release binaries, including AppImages for and signed source tarballs. It is also readily available through system package managers, such as apt for Debian-based distributions like , via Flathub for broader support, for Windows, and for macOS, allowing users to install it seamlessly within their preferred ecosystem. MyPaint is released under the GNU General Public License version 2.0 or later for the core application, promoting free redistribution, modification, and use while requiring derivative works to adopt the same terms. The accompanying libmypaint library, which handles the brush engine, is distributed under the more permissive to facilitate integration into other projects. These licensing choices align with the project's open-source ethos, ensuring accessibility for developers and users alike. For installation, MyPaint requires Python 3 and GTK 3 as foundational dependencies, along with libmypaint and mypaint-brushes packages, which can be resolved automatically via package managers or built from source. Notably, there are no official ports or versions for mobile platforms such as iOS or Android, nor for web-based deployment, limiting its use to desktop environments.

History

Origins and early development

MyPaint was founded by Martin Renold in 2004 as a personal project aimed at providing a simpler alternative to for with a tablet on . Renold encountered issues with , including dropped strokes during rapid drawing movements, which disrupted the creative flow, prompting him to develop a lightweight tool focused on responsive, intuitive brush input rather than comprehensive capabilities. The early prototype, developed between 2004 and 2005, centered on rendering pressure-sensitive circular dabs where the radius and opacity adjusted dynamically based on pressure and . To achieve smooth strokes, Renold implemented a for velocity calculations, ensuring consistent performance even with varying input speeds from graphics tablets. This foundational brush system emphasized natural media simulation and quick responsiveness, allowing for fluid freehand without . MyPaint's initial public release occurred on March 12, 2005, with the project hosted on the Gna! software forge for collaborative development. By 2006, version 0.4 marked a key milestone, fulfilling Renold's core objectives with a curated collection of customizable brushes suitable for basic sketching and painting tasks, though it omitted advanced features like undo functionality and layer support. Renold's primary motivation remained creating a streamlined application that favored speed and simplicity over the multifaceted tools of traditional editors like GIMP.

Major releases and milestones

MyPaint's development from 2007 to 2011 was characterized by steady growth driven by community contributions and feedback, which helped refine its core capabilities. Version 0.8.0, released on January 29, 2010, marked a significant advancement with the introduction of a dedicated layers dialog for improved management—building on earlier basic layer support—alongside new brush presets, a harmonic color selector, and support for straight lines via Shift key modifier. This release also expanded , with translations into 14 languages, reflecting increasing community involvement. The milestone of version 1.0.0 arrived on November 22, 2011, establishing as a stable, cross-platform application for Windows, macOS, and , complete with packaging improvements. Key additions included tools for mirrored drawing, lock alpha mode for protecting , enhanced layer , a configurable , dockable panels, and a scratchpad tool for quick sketches. These features solidified its focus on natural media simulation while acknowledging the efforts of numerous contributors. Between 2012 and 2016, development emphasized usability enhancements and technical upgrades. Version 1.1.0, released on January 4, 2013, improved inking precision through new blending s, a symmetric mode extension, direct on-canvas editing, and an updated color history panel. In July 2014, the project migrated its repository and tracker from Gna! to , streamlining collaboration and issue reporting for the community. Version 1.2.0 followed on January 15, 2016, with a port to GTK 3 for modernized interface rendering, an intuitive inking tool supporting smooth strokes, a tool for efficient area coloring, and automated session backups with recovery options. From 2017 to 2020, MyPaint advanced toward more sophisticated . Version 2.0.0, released on February 16, 2020, introduced linear compositing as the default (configurable to mode), blending in a new pigment mode for realistic , expanded layer views, additional modes, and enhanced with gap detection. This update fully adopted 3 compatibility while maintaining Python 2 support, and integrated issues for streamlined bug reporting. A follow-up, version 2.0.1 on May 29, 2020, addressed critical bugs such as color conversion errors, optimized the /redo to a default of 40 actions, and ensured broader 3 stability, requiring libmypaint 1.6.0 or later. MyPaint has utilized the OpenRaster format as its native file type since early versions for lossless layer preservation.

Current status and community involvement

Development of MyPaint has remained in a maintenance phase since the release of version 2.0.1 on May 29, 2020, with no major updates or new feature releases issued thereafter. GitHub repository activity has been low, primarily consisting of occasional issue discussions and minor commits addressing specific bugs, rather than substantial code contributions. However, the project's official website received an update on February 27, 2025, introducing a refreshed design and enhanced user and developer documentation to improve accessibility and contribution workflows. The MyPaint community operates on a volunteer basis, centered around the official forums at community.mypaint.app, GitHub issues, and contributions from artists and developers. Forum discussions emphasize bug fixes, such as improvements to tools like floodfill and eraser functionality, alongside the creation and sharing of brush packs and tutorials to extend the software's capabilities. Artist contributions often involve custom brushes and workflow enhancements, while developers handle translations, build processes, and minor integrations, fostering a collaborative environment despite limited resources. Key challenges include stalled progress due to limited maintainer availability, with forum threads in 2024 seeking funding for contributors and welcoming new developers to sustain the project. Efforts have also explored integrations, such as embedding the MyPaint brush engine into other applications like GIMP plugins for broader compatibility. Looking ahead, the community prioritizes long-term stability and reliability over ambitious new features, with potential advancements tied to updates in the underlying libmypaint library to support revivals in dependent projects. This approach aims to preserve MyPaint's role as a lightweight, tablet-friendly painting tool amid evolving open-source ecosystems.

Core Functionality

Brush engine and customization

The brush engine of MyPaint is powered by libmypaint, a standalone C library under the that handles the rendering of brushstrokes for natural and customizable painting effects. Developed as part of the MyPaint project, libmypaint separates the core brush functionality into a reusable component that powers not only MyPaint but also integrations in other software, such as the MyPaint Brush tool in . Its latest stable release, version 1.6.1 from May 11, 2020, focuses on ABI stability without code changes from the prior version. Libmypaint implements dynamic, brushes that adapt in to user inputs like , speed, and tilt, enabling expressive strokes that mimic . Brushstrokes are constructed through a dabbing , where "dabs" are applied sequentially along the input path, with velocity filtered using a low-pass to smooth responses over time. Various blending modes further enhance , including the pigment mode in , which simulates physically accurate by treating pigments as distributions rather than simple RGB values. Customization is a core strength, facilitated by MyPaint's built-in brush editor that allows precise adjustment of parameters such as opacity (controlling from 0 to 1) and smudge (for blending canvas colors into the stroke). The software includes a large of predefined brushes—spanning inks, charcoals, and airbrushes—drawn from official packs and contributions, with tools to save and record custom presets for reuse. modes, expanded to five options (vertical, horizontal, vertical+horizontal, rotational, and spiral) in , enable mirrored for balanced compositions. Notable updates include version 1.4.0 from September , which introduced new inputs and settings for better dab offsetting to refine . Version 1.6.0 in April 2020 added performance enhancements, such as optimized rendering, alongside new functions for linear output. No major changes have occurred in libmypaint from 2021 to 2025, maintaining stability for ongoing compatibility.

Canvas and layer management

MyPaint features an infinite that provides an expandable, zoomable workspace without fixed boundaries, allowing artists to draw freely across a virtually unlimited area while supporting high-resolution outputs upon export. This design ensures that the canvas grows dynamically as needed, preventing users from running out of space as long as system resources permit. The layer system in MyPaint enables non-destructive editing through a stack of independent layers, each capable of holding brush strokes, with support for opacity adjustments and various blending modes such as multiply and . Layers were first introduced in version 0.5.0 around , with significant improvements to management in version 0.8.0 released in 2010, including a dedicated dialog for easier handling. Blending modes expanded to 16 options in version 1.1.0 in 2012, aligning with the OpenRaster specification for compatibility with other software like , while version 2.0.0 in 2020 added the pigment mode for spectral blending. Layers can be grouped into hierarchical folders for organization, treated similarly to individual layers, facilitating complex compositions without altering underlying content. Management tools include the Layers panel, which allows reordering, renaming, duplicating, and merging layers—such as merging down to combine with the layer below or merging visible layers while optionally subtracting the backdrop for cleaner results. Symmetry rulers, introduced in version 1.1.0, enable mirrored drawing along customizable axes displayed as dotted lines, useful for balanced artwork like faces or patterns. masking, also added in version 1.1.0 via the HCY , restricts color selection to predefined ranges, aiding in maintaining harmonious palettes across layers. Compositing in MyPaint shifted to linear RGB by default in version 2.0.0, improving color accuracy and blending realism compared to prior gamma handling, with options to revert to legacy modes for compatibility. The system supports unlimited layers on modern hardware without significant performance degradation, thanks to optimized rendering that tiles the canvas efficiently.

Technical Components

User interface design

MyPaint's user interface is designed with a philosophy centered on intuitiveness, ease of use, and , prioritizing a distraction-free environment to enhance the creative . This approach emphasizes fast and memorable , minimal reliance on manuals after initial learning, and an uncluttered layout that allows users to deduce features through simple interactions. The interface supports and movability of elements to accommodate diverse user needs, including those with requirements. The core layout features a single-window as the primary interaction point, with most panels and being hideable or dockable to maximize space. A top provides quick access to and color selection tools, while dockable side panels handle layers and brush , allowing users to rearrange or conceal them as needed. At the bottom, a displays essential information such as zoom levels and cursor coordinates, along with contextual indicators. This GTK-based design ensures cross-platform consistency across , Windows, and macOS, maintaining a uniform appearance and behavior. Workflow efficiency is supported through keyboard shortcuts, such as pressing E to toggle eraser mode, enabling rapid tool switching without interrupting drawing. Customizable themes, including a default dark variant, allow personalization of the visual environment, while integrated tools like the and brush/color history panels streamline common tasks directly within the interface. A distraction-free mode, activated via F11 or the View menu, hides window borders and system elements to focus solely on the canvas, with temporary revelation of tools on hover or shortcut. Significant evolutions include the adoption of GTK 3 in version 1.2.0 (released January 2016), which introduced a modernized workspace with dual sidebars, smoother interactions like enhanced scrolling, and clearer icons for a refreshed aesthetic. Full 3 support, implemented in version 2.0.0 (2020), enables scripting capabilities via PyGObject, allowing developers to create UI extensions and custom interactions while preserving the core simplicity.

Input device support

MyPaint provides robust support for pressure-sensitive graphics tablets from manufacturers such as and , enabling artists to achieve natural stroke variation through sensitivity to pen pressure, velocity, and tilt where hardware permits. The software captures these inputs via the library, part of the toolkit, which handles device events across , Windows, and macOS platforms. Users can configure input behaviors through the Preferences dialog, including adjustable pressure curves to map tablet pressure levels to brush outputs, preventing issues like premature stroke initiation from devices that report pressure too early. wheel mapping allows assignment of scrolling functions, such as zooming or panning the , while relative supports mouse-like cursor movement for without absolute positioning. and serve as reliable fallbacks for basic input, with customizable button combinations and shortcuts for actions like brush selection or color picking. Although GDK facilitates cross-platform compatibility, MyPaint lacks native optimization for touch screens and gestures, relying instead on operating system-level input handling, which may lead to inconsistent performance on macOS or Windows setups. These inputs directly influence brush responses, such as varying opacity or size based on and speed, as detailed in the brush engine documentation.

File Handling

Native OpenRaster format

OpenRaster (file extension .ora) is a ZIP-based specification designed for the exchange of layered raster images between graphics editors, consisting of an XML file describing the layer structure and embedded images for each layer's content. MyPaint adopted OpenRaster as its native format starting with version 0.6, released in January 2009, to serve as the default working format that preserves all application-specific data during saves and loads. This format enables MyPaint to maintain the integrity of complex artworks without loss of editability, aligning with the program's focus on workflows. MyPaint extends the baseline OpenRaster specification with proprietary elements to capture its unique features, including a strokemap layer that stores brush stroke metadata such as tool settings and paths used during creation, allowing for non-destructive re-editing of strokes. Additional extensions encompass a tiled background layer for handling large or canvases, layer views for visibility and organization, and specialized modes like for subtractive pigment modeling. These enhancements support MyPaint's core capabilities, such as unlimited layers and boundless canvas dimensions, by embedding tile-based raster within the ZIP archive rather than relying on fixed bounds. As an , OpenRaster facilitates interoperability with other software like and , enabling users to transfer layered files while retaining editability across applications. It ensures lossless preservation of layers and during iterative editing in MyPaint, with backward compatibility maintained through adherence to the specification's version 0.0.6 structure. However, the format's reliance on embedded full-layer PNGs and within the ZIP container can result in large file sizes, particularly for high-resolution or multi-layered artworks. OpenRaster does not support or time-based sequences, limiting it to static raster compositions.

Import and export capabilities

MyPaint supports importing raster images in , , and OpenRaster formats, enabling users to open external artwork for editing or reference. OpenRaster files provide partial layer support, converting imported layers into MyPaint's native layer structure while preserving where possible; in contrast, and imports are treated as flattened single layers. This facilitates workflow integration with tools like , which natively handles OpenRaster. For exporting, MyPaint offers PNG and JPEG for flattened images, suitable for web or print sharing, alongside OpenRaster for maintaining full fidelity including layers and brush data. PNG exports include options such as respecting the background, solid RGB, transparent RGBA, or generating multiple files by layer or view, allowing flexible output for animation frames or isolated elements. JPEG exports apply , and users are advised to save an OpenRaster copy first to avoid quality degradation from repeated saves. Exports default to color space without embedded ICC profiles, as MyPaint lacks direct support. Canvas resizing can be applied during export to adjust resolution without altering the original document. MyPaint does not support direct video export, requiring external tools for frame sequences. In version 2.0, improvements to spectral blending in pigment mode enhanced color accuracy during exports, particularly for traditional media emulation, alongside new "Import Layers" functionality and progress indicators for file operations.

Reception

Media coverage

MyPaint garnered early media attention for its emphasis on tablet-optimized digital painting. During the Libre Graphics Meeting in 2011, it was showcased as a fast, easy open-source application designed for digital painters, enabling a focus on artwork over interface navigation. A 2010 review described it as a lightweight tool ideal for creative expression, particularly with graphics tablets. In 2013, digital artist David Revoy reviewed version 1.1, commending enhancements like improved inking capabilities that supported precise , such as perspectives and . Coverage from 2016 to 2020 highlighted ongoing . LWN.net reported on the 1.2 release in 2016, noting additions like smooth-stroke inking tools and for enhanced natural-media painting. A 2020 YouTube demonstration of version 2.0 praised its robust brush engine, smooth performance, and open-source accessibility, attracting over 81,000 views. In 2021, Opensource.com featured an article spotlighting MyPaint's extensive brush variety and color tools as key strengths for illustrators and doodlers. From 2021 to , reviews diminished amid a lack of major releases following version 2.0. The project's website refresh, integrating documentation and a modern design, received mention in its official and community discussions. MyPaint persists in comparative , such as Aiarty's roundup of top open-source software, where it is lauded for its pressure-sensitive support and infinite canvas. Recurring themes in coverage include praise for MyPaint's minimalist, distraction-free design, which contrasts favorably with feature-heavy alternatives like Photoshop by prioritizing artistic flow. Critiques frequently point to omissions like selection tools, limiting its utility for advanced editing tasks.

Notable uses in projects

MyPaint has seen notable adoption in open-source projects, particularly through the Blender Foundation's initiatives. Artist David Revoy utilized MyPaint extensively for in the 2010 Sintel, producing illustrations, model sheets, and timelapse demonstrations that informed the film's visual style during from 2009 to 2010. This work, often combined with , showcased MyPaint's brush engine for natural media simulation in early workflows, where 2D sketches were imported into for development. Similarly, during the preceding 2009 project—Blender's open movie effort—community-contributed MyPaint brushes and version 0.8 features were employed for 2D development tasks, including paint-overs and concept illustrations. Beyond institutional projects, individual artists have integrated into ongoing creative outputs. Revoy, a prominent advocate for , created tutorials highlighting MyPaint's techniques, such as his 2010 video on digital with MyPaint and GIMP-painter. He also applied MyPaint brushes to his libre Pepper & Carrot, notably in the 2012 episode page "L'héritage en couleur," where custom brushes enhanced the fantasy illustrations. Libmypaint, the core brush library from MyPaint, enables its use in other open-source tools, such as GIMP's built-in MyPaint Brush tool introduced in version 2.10 in 2018, allowing seamless brush compatibility for painting and prep. This extends to open-source films and animations, including the Morevna Project's 2014–2020 productions, where MyPaint supported drawing and compositing in educational and independent 2D workflows. demonstrations from 2020, like those showcasing MyPaint 2.0 for raster sketches, further illustrate its role in hobbyist open-source experiments. MyPaint's inclusion in Linux distributions, such as and , has facilitated its educational use in schools and creative workshops, emphasizing accessible tools. From 2021 to 2025, while no major new film productions emerged, MyPaint remained a staple for hobbyist sketches and personal projects, appearing in 2025 roundups as a top free alternative.

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