Fact-checked by Grok 2 weeks ago

Phantasm

A ''phantasm'' is an , , or product of the , often referring to a or deceptive . The term has been used in various contexts, including , , and . For other uses, see:
  • [[General Meaning]]
  • [[Film]]
  • [[Music]]
  • [[Video Games]]
  • [[Other Uses]]

General Meaning

Definition

A phantasm is defined as an , , or specter, often perceived as a without physical substance. It also refers to an or delusive appearance, such as a , that deceives the senses. Additionally, a phantasm denotes a product of the or fantasy, including figments that exist solely in the . According to the , it is a formal term for something seen in the imagination, synonymous with an unreal or imagined . In philosophical contexts, particularly in thought, a represents a or derived from a real object, often distorted by . , in his work De Anima, describes () as a faculty that produces phantasms, serving as intermediaries between and to enable thought about absent objects. similarly employs the term to denote illusory representations or shadows of . Etymologically, "phantasm" is a learned variant of "phantom," both deriving from Greek phantasma meaning "image" or "apparition," but "phantasm" more emphatically connotes mental fabrication or imaginative creation rather than a potentially more tangible manifestation. This distinction highlights its role as a subjective illusion over an objective specter.

Etymology and Usage

The word phantasm derives from the Ancient Greek phántasma (φάντασμα), meaning "appearance," "image," or "apparition," which entered Latin as phantasma, denoting a specter or illusion. This term passed into Old French as fantosme or fantasme around the 12th century, signifying a dream, fantasy, or ghostly figure, before being adopted into Middle English in the 13th or 14th century as a learned variant of phantom. The concept was influenced by medieval mysticism, where phantasms represented mental images bridging the sensory and spiritual realms, as articulated in scholastic philosophy by thinkers like Thomas Aquinas, who described them as impressions formed by the internal senses to aid intellectual understanding. In historical usage, phantasm appeared in medieval literature to describe visionary experiences or apparitions, often in religious or allegorical contexts that blurred the line between divine revelation and illusion, as seen in works exploring the soul's journey through otherworldly realms. By the 19th century, it featured prominently in Gothic novels, evoking haunting illusions or spectral deceptions that heightened themes of psychological torment and the uncanny, such as in tales of restless spirits or deceptive visions. Culturally, phantasm has long been associated in folklore with ghosts or disembodied spirits, embodying elusive entities that manifest as apparitions to the living, often tied to unresolved earthly ties or supernatural warnings. In philosophy, René Descartes invoked sensory phantasms in his meditations on doubt, questioning their reliability as representations of external reality and positing them as potential deceptions by an evil demon, thus underscoring epistemology's reliance on distinguishing true ideas from illusory ones.

Film

Phantasm (1979 Film)

Phantasm is a 1979 American that blends elements of and , centering on a young boy's terrifying encounters with a mysterious mortician known as the Tall Man. Directed, written, photographed, and edited by , the film stars as teenager Mike Pearson, Bill Thornbury as his older brother Jody, as family friend Reggie, and as the imposing Tall Man. The story follows Mike, who becomes newly orphaned and begins investigating bizarre occurrences at the local Morningside Mortuary after witnessing a and experiencing vivid nightmares. There, he uncovers the Tall Man's operation of reanimating corpses as diminutive slave creatures and deploying lethal flying silver spheres that drill into victims' heads to extract blood, leading Mike, Jody, and Reggie to confront this otherworldly threat in a narrative that blurs the line between reality and dream. The film was produced as a low-budget independent project, with an estimated budget of $300,000, and began principal photography in 1977 over weekends, often extending to 20-hour days due to Coscarelli's hands-on involvement in multiple roles. It received a limited release on March 28, 1979, before expanding widely on June 1, distributed by AVCO Embassy Pictures. Coscarelli drew inspiration from a personal nightmare involving endless corridors and pursuing hooded figures, which shaped the film's surreal, dream-like structure that alternates between horror and sci-fi motifs. Central to Phantasm's iconic imagery are the silver spheres, mechanical devices that fly through the air, latch onto victims, and bore into their skulls to drain bodily fluids, symbolizing the Tall Man's interdimensional harvesting of for an alien workforce. This inventive , created on a shoestring budget, contributes to the film's eerie atmosphere, enhanced by its ambiguous narrative that leaves audiences questioning the events' reality. Upon release, Phantasm achieved commercial success, grossing $11,988,469 domestically against its modest budget, turning it into a sleeper hit. Critically, it holds a 72% approval rating on Rotten Tomatoes based on 50 reviews, with praise for its imaginative creepiness and exploration of grief through a coming-of-age lens, though some reviewers noted its disjointed pacing and underwhelming buildup. In 2016, the film was remastered in 4K for a limited theatrical re-release and home video, improving visual clarity while preserving its original idiosyncratic charm.

Phantasm Franchise

The Phantasm franchise encompasses five horror films released between 1979 and 2016, forming a loose saga centered on interdimensional threats and supernatural terror. The series begins with the original Phantasm (1979), followed by Phantasm II (1988), Phantasm III: Lord of the Dead (1994), Phantasm IV: Oblivion (1998), and concludes with Phantasm: Ravager (2016). All entries except the final film were directed by Don Coscarelli, who also wrote and produced several; Ravager was co-directed by David Hartman, with Coscarelli serving as producer and co-writer. Recurring elements unify the series, including the enigmatic Tall Man (portrayed by ), an interdimensional conqueror who enslaves the dead; his arsenal of flying silver Sentinel Spheres that drill into victims' heads; reanimated dwarf slaves wrapped in burial shrouds; and eerie mausoleum settings as portals to other realms. These motifs explore themes of , , , and fractured alternate realities, often blurring the lines between dream, , and objective to evoke existential dread. Production challenges shaped the franchise's trajectory. Phantasm II achieved cult status upon its theatrical release, grossing over $7 million domestically despite significant MPAA-mandated cuts to its gore scenes, including shortened kill sequences. Phantasm III received a before shifting to distribution, while Phantasm IV was released , reflecting diminishing studio support amid the horror market shift. Ravager, intended as the series finale and incorporating themes of as a tribute to Scrimm, premiered in limited theaters in October 2016, mere months after Scrimm's death on January 9, 2016, marking his posthumous final performance. The franchise's total worldwide earnings approximate $20 million, underscoring its enduring niche appeal. The series has left a lasting cultural imprint on cinema, popularizing biomechanical horrors like autonomous killer orbs and influencing dream-reality tropes in franchises such as . Its surreal, low-budget ingenuity has inspired generations of filmmakers, with fan communities sustaining interest through events like Halloween screenings and cast meetups organized via Phantasm.com, which remains active as of 2025. In 2025, Waxwork Records re-released the original Phantasm soundtrack on vinyl and digital formats, featuring and Malcolm Seagrave's score sourced from 1979 master tapes. No new films in the series have been announced by late 2025.

Music

Phantasm (Early Music Ensemble)

Phantasm is a British viol specializing in , founded in 1994 by the player and musicologist Laurence Dreyfus, who serves as its director and plays the treble . The ensemble, consisting of a core group of five gambists—Dreyfus on treble viol, Emilia Benjamin on treble and tenor viols, Jonathan Manson on tenor viol, Heidi Gröger on tenor and bass viols, and Markku Luolajan-Mikkola on bass viol—relocated its base to in 2015, drawing members from the , , and . Phantasm has established itself as a leading interpreter of and viol consort music, emphasizing expressive phrasing and historically informed practices that blend scholarly rigor with dramatic intensity, setting it apart from more conventional modern ensembles. The group's repertoire centers on 16th- and 17th-century consort music, particularly from the English tradition, including works by composers such as , , , , and William Lawes, as well as French suites by and arrangements of Johann Sebastian Bach. Representative recordings highlight this focus, such as the complete Purcell Fantasias (1997), Gibbons's Consorts for Viols (2004), and Dowland's Lachrimae, or Seaven Teares (2017), all released on Simax, alongside over a dozen albums on Linn Records featuring Byrd's consort music and Lawes's Royal Consort Suites. These performances prioritize the viol's intimate and polyphonic interplay, often exploring thematic programs that reveal emotional depth in the music. Phantasm achieved international recognition early on, with its debut recording of Purcell's Fantasias earning the for Best Baroque Instrumental Recording in 1997, followed by further for the Gibbons album in 2004 ( category) and Dowland's Lachrimae in 2017 ( category). The ensemble has undertaken extensive global tours, performing in major venues across , , and , and served as Consort-in-Residence at the from 2005 to 2015. More recently, Phantasm released Bach: The Well-Tempered Consort – III in 2023 on Linn Records and continued its active schedule into 2025 with a new album, J.S. Bach: , alongside performances such as a November concert at , featuring Dowland's Lachrimae.

Phantasm in Soundtracks and Albums

The original soundtrack for the 1979 horror film Phantasm was composed by and Malcolm Seagrave, featuring a distinctive synth-heavy score characterized by pulsing rhythms, eerie electronic textures, and abrupt mood shifts that enhance the film's surreal atmosphere. The iconic main theme, blending synthesizers and elements, has been praised for its haunting quality, drawing influences from 1970s and experimental electronic music to create alien, otherworldly tones. Announced in 2024 for the film's 45th anniversary and released in 2025 as a triple vinyl edition by Waxwork Records, sourced from the original 1979 master tapes and expanded to 17 tracks, including the track "" and previously unreleased cues. This remastered release became available on streaming platforms like and later that year, contributing to a notable surge in listens and streams by late 2025. Across the Phantasm film series, Myrow and Seagrave's motifs recur in the sequels, with recurring cues such as the tense, driving "sphere chase" sequences underscoring the franchise's signature flying silver orbs and supernatural dread. For Phantasm II (1988), the score was expanded in collaboration with Christopher L. Stone, maintaining the original's electronic pulse while incorporating more orchestral layers for action-oriented scenes, though full official releases for this and later entries like Phantasm III: Lord of the Dead (1994) and Phantasm IV: Oblivion (1998) were limited. These elements, rooted in 1970s prog rock's atmospheric experimentation, provide continuity through the franchise's evolving blend of horror and science fiction. Beyond the film series, "Phantasm" has appeared as a title for several metal albums, including the death metal band Phantasm's debut Keeper of Death (1993), a raw, thrash-influenced recording featuring like "Rotten Plague" and "Stick in Black" that evoke grim, underground intensity. In 2025, artists continued to adopt the term for atmospheric works, such as producer PHANTASM's bass house single "Bout Dat," which layers deep, rumbling synths over brooding rhythms, and Benjamin Blues Experience's blues-infused "Phantasm," blending moody guitar leads with haunting vocals for a vibe. The Phantasm theme's cultural impact extends to its frequent sampling in horror-inspired media, particularly , where its eerie synth line has been interpolated in tracks by artists like ("Pass Me Da Green," 1996), , , and , transforming the score into a staple for dark, atmospheric beats. It has also influenced covers and sound design, cementing its role as a foundational element in genre-crossing , with renewed streaming interest in 2025 following the remaster amplifying its legacy among younger audiences.

Video Games

Avenging Spirit (Phantasm)

Avenging Spirit, known in Japan as Phantasm (ファンタズム), is a 1991 arcade platformer developed by C.P. Brain and published by . In the game, players control a murdered protagonist who returns as a , possessing enemies to infiltrate a criminal that kidnapped his girlfriend. The title was ported to the Game Boy in 1992 by a separate development team, retaining core mechanics but adapting visuals and controls for the handheld. The gameplay centers on a 2D side-scrolling with a unique system, where the ghost player jumps onto to take control of their bodies, each offering distinct abilities such as shots, attacks, or enhanced jumps. Approximately 23 enemy types can be possessed, including gangsters, monsters, and mechanical foes, with attributes varying in , speed, and attack power; drains over time, requiring strategic switches to avoid ejection upon host death. Power-ups scattered throughout levels restore or , grant points, or enable temporary invincibility, while specific possessions—like enemies equipped with homing missile launchers—provide targeted attacks for . The game features six stages progressing from urban city streets to a syndicate's alien-like base, each culminating in a fight that depletes the player's as . Arcade mode supports two-player cooperative play in an alternating format, though the Game Boy version is single-player only. Development drew from Jaleco's Mega System 1 hardware for the release, with planner Tokuhiro Takemori—known for prior titles like Amagon—overseeing the design that emphasized the ghostly theme through the Japanese title Phantasm. mechanic emerged as a core innovation, allowing players to repurpose foes against , which contributed to its cult appeal despite modest initial commercial success. In terms of legacy, has garnered a dedicated following for its challenging difficulty and novel body-swapping system, earning retrospective praise as an underrated title with an average user rating of 2.9 out of 5 on Glitchwave as of 2025. It saw re-releases including in 2010, in 2011, and a modern -faithful port by in 2022 for , , and platforms. The game's influence is evident in later titles adopting similar possession or capture mechanics, such as 's 2017 Cappy system.

Other Video Game Titles

Beyond the arcade platformer Avenging Spirit (known as Phantasm in ), the name "Phantasm" has appeared in several other s across genres, often evoking themes of , the , or otherworldly combat. One early example is the 1988 action-adventure Phantasm, developed and published by Exocet Software for platforms including Atari ST, , and . In this first-person title, players pilot a ground-skimmer across a dream-generated moonscape, using lasers and homing missiles to battle alien entities in an environment inspired by titles like Tau Ceti. The emphasizes exploration and combat in a surreal, , though it remains obscure due to limited distribution and mixed reviews citing technical issues on period hardware. In 1997, released Phantasm for the exclusively in , serving as a localized port of On-Line's : A Puzzle of Flesh. This point-and-click adventure game follows protagonist Curtis Craig as he unravels psychological and supernatural mysteries tied to his visions and corporate experiments, featuring cutscenes across eight discs. The title's Japan-only availability and mature themes, including elements and motifs, contributed to its status among enthusiasts, with no official English release beyond fan patches. More recently, Nitox Games launched Phantasm on in April 2024 as a solo-developed first-person puzzle game. Players navigate a disorienting environment, solving logic-based challenges to accumulate $100 billion toward a singular wish, blending deduction with eerie, illusionary atmospheres reminiscent of escape-room . The term "Phantasm" also features prominently in established titles as an item or mechanic. In , introduced in the 1.3 update (July 2015), the Phantasm is a Hardmode bow crafted post-Lunatic Cultist using Vortex Fragments, capable of auto-firing spectral arrows that home in on enemies while consuming only one arrow per volley. This weapon exemplifies endgame ranged progression, prized for its high damage output and utility against post-plantera threats. Fan creations further extend the name's legacy, particularly tied to the Phantasm film series. In 2019, independent developer Jon Ivan unveiled Phantasm Armageddon, a freeware first-person shooter built in Unreal Engine 4, where players control Reggie (the ice cream man) battling the Tall Man across dimensions inspired by the movies. Remaking earlier Doom 3 mods, it adopts a retro "boomer shooter" style with fast-paced gunplay and horror setpieces, available via IndieDB for PC and praised in niche communities for capturing the franchise's eerie essence. By 2025, "Phantasm" has trended in indie horror games, symbolizing deceptive realities and mind-bending illusions, as seen in titles leveraging psychological depth over jump scares—a shift amplified by accessible tools like Unity and Unreal Engine enabling solo developers to explore these motifs.

Other Uses

In Role-Playing Games and Fiction

In tabletop role-playing games, the term "phantasm" often refers to illusion-based mechanics that deceive perceptions and manipulate reality within fictional narratives. In Dungeons & Dragons 5th edition, the spell Phantasmal Force, introduced in the 2014 Player's Handbook, allows a caster to implant a sensory illusion directly into a target's mind, creating a visible phenomenon up to 10 feet in size that appears permanent if the target fails an Intelligence saving throw; the illusion can deal 1d6 psychic damage each turn to the target if they believe it to be real, emphasizing psychological manipulation over physical harm. Similarly, in Shadowrun 5th edition, the Trid Phantasm spell functions as a multi-sensory holographic deception, affecting both living beings and technological sensors to generate realistic illusions for distraction or infiltration, with a sustained duration and drain value that balances its utility in cyberpunk settings. These mechanics highlight phantasms as tools for narrative tension, where players exploit perceptual vulnerabilities to advance plots involving espionage or supernatural trickery. In DC Comics, "Phantasm" denotes vigilante characters embodying ghostly deception and telekinetic prowess. , first appearing in The New Teen Titans Annual #3 (1987), is a teenage with telekinetic abilities derived from his grandfather's radiation exposure, who joins the as Phantasm, using his powers for non-lethal interventions in 1980s storylines focused on team dynamics and moral ambiguity. Another iteration, from the 1993 animated film Batman: Mask of the Phantasm, serves as a vengeful anti-heroine and former love interest of Bruce Wayne, donning a spectral guise to target Gotham's mobsters, blending themes of loss and illusory justice in a noir-inspired . Phantasms appear in literature and television as motifs of hallucinatory or existential deception. The Star Trek: The Next Generation episode "Phantasms" (aired October 18, 1993) depicts Lieutenant Commander experiencing vivid hallucinations—manifesting as bizarre nightmares like Counselor Troi as a —triggered by interphasic parasites interfering with his dream program, exploring android and the blurred line between and . In philosophical fiction, Jean-Paul Sartre's The Imaginary: A Phenomenological Psychology of the Imagination (1940) conceptualizes phantasms as irreal images that constitute an " of ," where posits absent objects as present, underscoring the illusory nature of human devoid of inherent . As of 2025, developments in games and continue to evolve phantasm elements. The 2024 core rules, released in September 2024 and compatible with 5th edition, refine illusion school mechanics, including Phantasmal Force, to enhance versatility in sensory deceptions while maintaining balance for narrative-driven campaigns. In DC Comics, ongoing reboots under the line, such as the September 2025 Batman relaunch, draw from legacy iterations to explore themes in Gotham's vigilante lore amid multiversal threats.

In Science, Brewing, and Miscellaneous

In , the term "phantasm" relates to apparitional experiences, defined as anomalous, quasi-perceptual events where an individual perceives an image or presence without a verifiable physical source, often involving apparitions of deceased persons or objects. These experiences are studied as potential evidence for after death or , with researchers noting their subjective nature and cultural variations, as explored in foundational work by the University of Virginia's Division of Perceptual Studies. In , Phantasm is a commercial product introduced in the early 2020s as a dehydrated powder derived from grape skins sourced from , . Developed to enhance production during , it adds intense tropical fruit aromas—such as passionfruit and —to beers, particularly hazy pale ales (IPAs), by providing precursors that converts into volatile thiols. Brewers add it post-boil or during active at rates of 1-2 ounces per barrel to amplify hop-derived flavors without altering bitterness, and it has gained popularity in craft for creating "juicier" profiles in thiol-driven styles. Among miscellaneous applications, Phantasm refers to an open-source anti-cheat plugin for the game server, designed to detect and prevent cheating, crash exploits, and lag-inducing behaviors in multiplayer environments. This tool, released in 2020, monitors player actions and network activity to maintain , representing a niche software solution in gaming moderation.

References

  1. [1]
    PHANTASM.com
    Phantasm: Oblivion” is the haunting, true indie return to Don Coscarelli's surreal horror roots an art-house sequel that trades action for atmosphere, blending ...The books of phantasm · The Music of Phantasm · The History of Phantasm · NEWS
  2. [2]
    Phantasm: The Strangest Horror Franchise of Them All | Den of Geek
    Although the film was completed in 1977, it didn't find a distributor until late 1978, after Halloween triggered an explosion in the popularity of horror films.
  3. [3]
    PHANTASM Definition & Meaning - Merriam-Webster
    Oct 22, 2025 · noun ; a product of fantasy: such as ; a · delusive appearance : illusion ; b · ghost, specter ; c · a figment of the imagination.
  4. [4]
    phantasm noun - Definition, pictures, pronunciation and usage notes
    (formal) ​a thing seen in the imagination synonym illusion. Word Origin. The change from f- to ph- in the 16th cent. was influenced by the Latin spelling.
  5. [5]
    Aristotle's Psychology > Imagination (Stanford Encyclopedia of ...
    Aristotle sometimes recognizes as a distinct capacity, on par with perception and mind, imagination (phantasia) (De Anima iii 3, 414b33–415a3). Although he does ...
  6. [6]
    [PDF] THE MEANING OF PHANTASIA IN ARISTOTLE'S DE ANIMA, III, 3-8
    Aristotle's account of phantasia in De anima, III, 3, occurs at a critical juncture of his inquiry into the nature and properties of the soul. Having.
  7. [7]
    What is a phantasm? (Second approach towards tackling this ...
    Sep 21, 2011 · Originally, in the philosophy following Plato, phantasms denote the concepts of an objective reality as it is perceived and, thus, distorted by ...
  8. [8]
    Phantasm - Etymology, Origin & Meaning
    Origin and history of phantasm​​ (see ph). A spelling variant of phantom, "differentiated, but so that the differences are elusive" [Fowler]. also from mid-13c.
  9. [9]
  10. [10]
    phantasm - Wiktionary, the free dictionary
    Etymology. A learned variant of phantom; from Middle English fantosme, from Old French fantosme, fantasme, from Latin phantasma, from Ancient Greek φάντασμα ( ...
  11. [11]
    phantasma, n. meanings, etymology and more | Oxford English ...
    What does the noun phantasma mean? There is one meaning in OED's entry for the noun phantasma. See 'Meaning & use' for definition, usage, and quotation evidence ...
  12. [12]
    phantasm - APA Dictionary of Psychology
    Apr 19, 2018 · an illusion or apparition, often of an absent person appearing in the form of a spirit or ghost. The observer may recognize it as being ...
  13. [13]
    René Descartes - Stanford Encyclopedia of Philosophy
    Dec 3, 2008 · In the Meditations, he held that the essence of matter is apprehended by innate ideas, independently of any sensory image (7:64–5, 72–3). To ...
  14. [14]
    Phantasm (1979) - IMDb
    Rating 6.6/10 (44,092) A teenage boy (Michael Baldwin) stumbles upon a plot by a very tall mortuary worker (Angus Scrimm) to steal dead bodies and turn them into midget slaves for an ...Plot · Full cast & crew · Parents guide · TriviaMissing: summary | Show results with:summary
  15. [15]
    Phantasm: Ravager (2016) - IMDb
    Rating 4.9/10 (5,622) Phantasm: Ravager: Directed by David Hartman. With A. Michael Baldwin, Reggie Bannister, Dawn Cody, Gloria Lynne Henry. The final installment of the ...
  16. [16]
    Phantasm: Ravager | Rotten Tomatoes
    Rating 54% (13) ... is on the line. Director: David Hartman. Producer: Don Coscarelli. Screenwriter: David Hartman , Don Coscarelli. Distributor: Well Go USA. Production Co ...
  17. [17]
    Phantasm Franchise Box Office History - The Numbers
    Box Office History for Phantasm Movies ; Averages, $3,000,000, $3,012,285, $7,282,851 ; Totals, 5, $3,000,000, $7,282,851 ...
  18. [18]
    PHANTASM 2 [1988]: On Dual Format 25th April | Horror Cult Films
    Apr 14, 2017 · The two sphere killings were shortened at the behest of the MPAA who were clamping down on horror films at the time. ... © 2022 HorrorCultFilms - ...
  19. [19]
    Phantasm III: Lord of the Dead | Headhunter's Horror House Wiki
    Phantasm III: Lord of the Dead premiered on home video in VHS format in the United States in January, 1995. Phantasm III: Lord of the Dead was released on Blu- ...
  20. [20]
    Phantasm IV: Oblivion - Wikipedia
    On August 1, 2000, MGM Home Entertainment released VHS and DVD editions of the film..
  21. [21]
    Horror movie icon Angus Scrimm dies at 89 - Atlanta - 11Alive.com
    Jan 11, 2016 · Scrimm, best known for his roll as The Tall Man in the 1979 horror film 'Phantasm' and its sequels, died on January 9, 2016 at the age of 89.
  22. [22]
    Phantasm Collection — The Movie Database (TMDB)
    Overview · Number of Movies: 5 · Revenue: $19,271,320 ...
  23. [23]
  24. [24]
    ABOUT US - Phantasm Viol Consort
    Phantasm, an award-winning consort of viols, was founded in 1994 by Laurence Dreyfus and has become recognised as the most exciting viol consort active on the ...
  25. [25]
    Phantasm Viol Consort - Collines-en-musique
    Laurence Dreyfus – Founder, director, and treble viol player. Jonathan Manson – Tenor viol. Emilia Benjamin – Treble and tenor viols. Heidi Gröger – Tenor and ...Missing: members | Show results with:members
  26. [26]
    Phantasm - Outhere Music
    Phantasm, an award-winning consort of viols, was founded in 1994 by Laurence Dreyfus and has become recognized as the most exciting viol consort active on the ...Missing: history members repertoire
  27. [27]
  28. [28]
    Phantasm Viol Consort
    We use cookies and similar technologies to run this website. Impressum & Privacy Notice ... 2025. Nov 22, 2025. See all events. Instagram.Missing: active | Show results with:active
  29. [29]
    The 1979 PHANTASM Soundtrack Is On Spotify and Apple Music
    Oct 26, 2025 · The 1979 soundtrack for "Phantasm" was composed by Fred Myrow and Malcolm Seagrave, and stands as one of the most distinctive horror film scores of the 1970s.
  30. [30]
    Fred Myrow & Malcolm Seagrave - Phantasm (album review )
    Oct 3, 2006 · Review Summary: Composers Fred Myrow and Malcolm Seagrave guide the horror classic Phantasm and add to its musical appeal. Not since the early ...<|separator|>
  31. [31]
    7 Iconic Horror Soundtracks and the Synths That Shaped Them
    Oct 21, 2019 · Created using a Minimoog and an ARP Odyssey, the music for Phantasm is almost as legendary as the film's cult classic status. It was composed by ...
  32. [32]
    'Phantasm' Soundtrack Gets Deluxe 3xLP Vinyl Pressing for 45th ...
    Dec 2, 2024 · In honor of Phantasm's 45th anniversary, the film's original motion picture soundtrack is available on vinyl for $60 via Waxwork Records.
  33. [33]
    The Music of Phantasm
    The music from Phantasm is a surreal blend of pulsing rhythms, alien textures, and abrupt shifts in mood, which reflect and underscore the bizarre images ...Missing: motifs | Show results with:motifs
  34. [34]
    Phantasm II - Theme [Extended & Remastered by Gilles Nuytens]
    Aug 29, 2020 · ... the Main Theme of the movie « Phantasm II » (1988) by Fred Myrow & Christopher L. Stone. This is the original music from the original soundtrack ...Missing: film motifs
  35. [35]
    An Iconic Horror Soundtrack's Surprising KQED Connection
    Oct 31, 2017 · Fred Myrow is probably most famous for co-writing the music for the 1979 horror film Phantasm. Frequently cited as one of the top horror movie soundtracks of ...
  36. [36]
  37. [37]
    PHANTASM drops blistering bass house track 'Bout Dat' - Your EDM
    Oct 17, 2025 · Released on 10 October, 'Bout Dat' highlights PHANTASM's unique sonic blueprint and creative approach to his productions. The bass house number ...Missing: atmospheric | Show results with:atmospheric
  38. [38]
    Benjamin Blues Experience - Phantasm (2025) (New Single)
    Mar 17, 2025 · Benjamin Blues Experience - Phantasm (New Song) Benjamin Blues ... albums from past years you have forgotten! https://www.patreon.com ...
  39. [39]
    PHANTASM: How Its Iconic Theme Became a Hip-Hop Staple
    Nov 25, 2024 · The PHANTASM theme isn't just a horror classic—it's a hip-hop legend. From Master P's iconic “Pass Me Da Green” to Mobb Deep's dark remixes, ...Missing: media | Show results with:media
  40. [40]
    Sampling and Replaying the 'Phantasm' Score - Micro-Chop
    Nov 1, 2020 · A horror classic became a source of sampling and interpolation in R & B, death metal, video game scores, and rap.Missing: media | Show results with:media
  41. [41]
    Avenging Spirit - Hardcore Gaming 101
    Feb 24, 2020 · Avenging Spirit is only six stages long, and of course, the main objective is to get to the end of each stage and defeat the boss to advance to the next.
  42. [42]
  43. [43]
    Spirited away: Avenging Spirit and the value of character | Retronauts
    Aug 2, 2022 · For example, there are enemies with guns, enemies with homing missile launches strapped to their backs, enemies who roll snowballs, perform high ...
  44. [44]
    Avenging Spirit - Guide and Walkthrough - Game Boy - By Seraph_0
    Rating 66% (4) Stage 1 - The City Enemies - Gangster Fighter Salamander Thug Mercenary, Grenadier Master Fighter Begin by choosing your first body. After choosing your body, ...
  45. [45]
    Phantasm (video game, ghost, beat 'em up, 2D platformer) reviews ...
    Rating 2.8 (30) Glitchwave rating. 2.81 / 5.0. 0.5. 5.0 ... 1-2 players. In collections. Jaleco Arcade 1. Also known as. Avenging Spirit ...
  46. [46]
    Phantasm (1988) - MobyGames
    Your subconscious has created a moon infested with evil beings, and a Pegasus ground-skimmer with which to destroy them. The chances are that you played Tau ...Missing: arcade | Show results with:arcade
  47. [47]
    Download Phantasm - My Abandonware
    Here is the video game “Phantasm”! Released in 1988 on DOS, it's still ... Publisher, Exocet Software. Developer, Exocet Software. Perspective, 1st-Person ...
  48. [48]
    Phantasm - Sega Retro
    Phantasm (ファンタズム) is a Sega Saturn full-motion video graphic adventure game developed by Infini Entertainment Technology and published by Outrigger.
  49. [49]
    Phantasm on Steam
    In stock 14-day returnsApr 26, 2024 · A first-person 3D psychological horror. Phantasm is a puzzle game, where you must apply logical and reasoning skills to go further.
  50. [50]
    Phantasm Reviews - Metacritic
    Apr 26, 2024 · A 3D psychological horror game about applying critical and logical skills to earn $100 billion and one cherished wish.
  51. [51]
    Phantasm - Official Terraria Wiki
    Sep 29, 2025 · The Phantasm is a Hardmode, post-Lunatic Cultist bow. When used, it fires a burst of four arrows, consuming one arrow per use.
  52. [52]
    Fan-Made Phantasm Game Pits Players Against the Tall Man
    Sep 26, 2019 · A video game based on Don Coscarelli's Phantasm series. The coolest part of this is that it's all being created by one man.
  53. [53]
    Teen Titans: Who Was Danny Chase, DC's OTHER Phantasm? - CBR
    Dec 23, 2020 · Danny was the son of secret agents who, due to his grandfather's exposure to radiation, had developed metahuman telekinetic powers. This, along ...
  54. [54]
    Batman Characters Created for TV and Film - IGN
    Dec 1, 2011 · The+Phantasm. First Appearance: Batman: Mask of the Phantasm (1993) ... Andrea Beaumont was once a lover of Bruce's, before fleeing to ...
  55. [55]
    [PDF] 10 Perception and imagination - PhilArchive
    11 Throughout both books and without argument, Sartre assumes that for his pur- poses what I have called imaginative and phantasmagoric phenomena “belong.
  56. [56]
    A Bold New Era Begins for DC's Caped Crusader on September 3!
    Jun 18, 2025 · This fresh take on Gotham City will introduce a new Batmobile, a new blue and gray costume, and new characters, all while celebrating legendary heroes and ...Missing: Phantasm | Show results with:Phantasm
  57. [57]
    Apparitional Experiences in Psychology - Core Spirit
    An apparitional experience can be described as an anomalous, quasi-perceptual experience in which the subject perceives a living being or an inanimate object ...
  58. [58]
    [PDF] The Contribution of Apparitions to the Evidence for Survival 1
    Similarly, some apparitional experiences seem to be exclusively the work of percipients, whereas others may arise (at least partly) from the activity of.
  59. [59]
    Phantasm, an “Unreal” New Ingredient Making Hazy Beers Even ...
    Can hazy beers become even juicer? This "unreal" new ingredient called Phantasm is the coolest new ingredients we've seen in beer.
  60. [60]
    Phantasm: The Ghost Coming To Your Beer - The Crafty Pint
    Dec 7, 2022 · The powder is made from Marlborough sauvignon blanc grape skins, which, like New Zealand hops, are rich in the type of thiol precursors that create those ...
  61. [61]
    bartico6/Phantasm: The Terraria AntiCheat solution - GitHub
    Aug 3, 2020 · Phantasm is a Terraria Anti-Cheat plugin that aims to stop all forms of cheating (and other harmful activity such as crash exploits and lag ...<|separator|>