Fact-checked by Grok 2 weeks ago

Process state

In , a process state refers to the current condition or status of a within a multitasking operating system, which tracks the 's lifecycle from creation to termination to manage resources, scheduling, and execution efficiently.
These states enable the operating system to handle multiple processes concurrently by determining when a is eligible for , waiting for events, or suspended due to resource constraints.
Typical primary states include new (where the is being created and initialized), ready (the awaits allocation of while residing in main memory), running (the is actively executing on the CPU), blocked or waiting (the is paused pending an event like I/O completion or resource availability), and terminated (the has finished execution and is awaiting cleanup).
Secondary states, such as suspend ready and suspend blocked, may occur when processes are swapped to secondary storage to free main memory, allowing the system to manage memory pressure without immediate termination.
Processes transition between these states through mechanisms like scheduling, interrupts, or timeouts, with the operating system's (PCB) storing state information to facilitate context switching and ensure system stability.
Understanding states is fundamental to operating system design, as it underpins multiprogramming, , and performance optimization in modern environments.

Overview

Definition of Process State

In operating systems, a process state represents a of a program's activity level at any given moment, capturing its current status within the execution lifecycle and enabling the system to manage multiple processes efficiently. This state encapsulates the essential information needed to resume execution after interruption, distinguishing it from the static program code by including dynamic elements like execution progress and resource usage. The key components stored in the process state include the program counter, which points to the next instruction to execute; CPU registers, which hold temporary data and computational results; memory allocation status, detailing the process's address space and assigned pages; and I/O status, indicating pending operations or allocated devices. These elements ensure that the operating system can accurately track and restore a process's context during transitions. This information is centralized in the process control block (PCB), a kernel data structure that holds all state details for rapid saving and restoration during context switching, thereby minimizing overhead in multiprocessor environments. The PCB serves as the operating system's primary mechanism for process identification and management, linking the abstract process concept to concrete hardware resources. The concept of process states originated in early multiprogramming systems of the , such as IBM's OS/360, which introduced mechanisms to interleave multiple programs on a single for improved resource utilization and throughput. This innovation addressed the limitations of uniprogramming by allowing the CPU to remain active while other processes awaited I/O, laying the foundation for modern process management.

Importance in Operating Systems

Process states form the of multitasking and multiprogramming in , allowing the to orchestrate multiple processes on limited resources without interference. By maintaining awareness of each process's status—whether it is eligible for execution or paused for external events—the OS can interleave their activities, virtualizing the CPU through to simulate concurrent . This capability ensures high CPU utilization, as a blocked process yields the to a ready one, preventing idle time and supporting efficient resource sharing across diverse workloads. State tracking is essential for context switching, resource allocation, and deadlock prevention, core mechanisms that underpin system stability and efficiency. During context switches, the OS saves the executing process's registers, program counter, and other context in its process control block before loading another, enabling rapid transitions that minimize latency in dynamic environments. Resource allocation benefits from state information, as the scheduler directs CPU cycles to ready processes while deferring blocked ones awaiting I/O, optimizing overall utilization and avoiding contention. In deadlock prevention, process states reveal waiting dependencies, allowing algorithms like Banker's to assess safe resource grants and preempt allocations to break potential cycles before they form. The role of process states profoundly influences operating system performance metrics, particularly in scheduling decisions that balance competing goals. Turnaround time, the interval from process initiation to completion, is shortened by swift state promotions from blocked to ready upon resource availability, reducing queuing delays in the ready list. Response time for interactive tasks improves through prioritized state handling, ensuring quick initial execution slices to maintain user responsiveness. Throughput, quantified as completed processes per unit time, rises as state-aware dispatching keeps the CPU saturated. Since its inception in , the has exemplified the evolution of process state management in and distributed systems, where precise tracking enables prioritization of time-sensitive tasks. States encoded in the task_struct facilitate policies like SCHED_FIFO for first-in-first-out execution of critical processes and SCHED_RR for among equals, meeting deadlines in embedded and distributed setups by preempting lower-priority activities. This framework, refined through preemptive kernels in 2.6 and beyond, supports scalable multi-core distribution and fault-tolerant coordination, vital for high-availability clusters.

Primary Process States

Created

The Created state represents the initial formation phase of a process in an operating , where the allocates essential resources and sets up the foundational structures before the process can proceed to scheduling. This state is entered primarily through system calls that initiate process creation, such as fork() in systems, which duplicates the calling to produce a , or exec() which overlays a new program image onto an existing process while replacing its contents. During this phase, the operating system performs critical activities, including the creation of a () to store process metadata like the , CPU registers, and limits; loading the executable program into ; and initializing key data structures such as the for function calls and local variables, and the for dynamic allocation. The duration of the Created state is typically brief, lasting only until the operating system validates the allocated resources and completes initialization, after which the process transitions to the Ready state if successful. If errors occur—such as insufficient for allocation or failures in loading the —the process is immediately terminated without entering further states, preventing resource leaks or system instability. This validation step ensures that only viable processes proceed, with the serving as the central repository for tracking these initial attributes. In traditional batch processing systems, process creation often stems from the submission of a new job to the job queue, where the operating system sets up the process in the Created state before queuing it for batch execution, emphasizing throughput over immediacy. By contrast, modern interactive systems facilitate on-demand creation, such as when a user invokes a command via a shell, allowing rapid setup and transition to execution without intermediate queuing, which supports responsive user environments. This evolution from batch to interactive paradigms highlights how the Created state adapts to varying system demands while maintaining core resource allocation principles.

Ready

In the ready state, a process has completed its initial setup and checks from the created state, making it eligible for execution once the CPU becomes available. The operating system places the process into the ready queue, which may be organized as a first-in, first-out () structure for simple ordering or a priority-based queue to favor certain processes based on assigned priorities. Unlike processes in other states, a ready process is not waiting for I/O operations, events, or external signals; it possesses all necessary resources except the CPU and remains idle solely due to contention among multiple processes vying for processor time. This state ensures the process is fully prepared for immediate dispatch, highlighting the role of scheduling in efficient resource utilization. The operating system's , part of the short-term scheduler, selects the next from the ready using algorithms such as , which allocates fixed time slices in a cyclic manner from a FIFO , or shortest job first, which prioritizes processes with the smallest estimated execution time to minimize average waiting periods. These selection mechanisms determine how long a process lingers in the ready state before transitioning to execution. Throughout the ready state, the process resides entirely in main memory, with its (PCB) maintaining details like priority and position, distinguishing it from states involving secondary storage. This in-memory presence allows for quick switching without additional loading overhead.

Running

The running state represents the active execution phase of a process in an operating system, where it holds the CPU and advances its program instructions. A process transitions into this state when the scheduler or selects it from the ready and assigns it the processor, restoring its from the Process Control Block (PCB) to resume or begin execution. The CPU then fetches and executes the process's machine instructions sequentially, starting from the address indicated by the (PC) within the restored . During the running state, the process primarily engages in computational tasks, utilizing the CPU to perform arithmetic operations, logical decisions, or data manipulations as specified by its code. processes, for instance, spend most of their time in intensive calculations, while I/O-bound processes may execute briefly before issuing requests for external resources like disk or network access. If such an I/O operation requires waiting for completion, the process voluntarily or involuntarily transitions to the blocked state, halting its CPU usage until the event resolves. This state allows the process to make progress on its objectives without interference, though it operates under the constraints of the system's scheduling policy. The duration of the running state is finite and terminates upon occurrence of an interrupting event, such as a interrupt from peripherals, the expiration of a predefined time slice in preemptive multitasking environments, or a voluntary initiated by the via a . In preemptive scenarios, the operating system initiates a by saving the process's current state— including CPU registers, the , and other transient data—back to its , enabling to select and load another for execution. This mechanism ensures fair among multiple processes in a .

Blocked

The blocked state, also known as the waiting state, occurs when a is unable to continue execution because it is awaiting an external event, such as the completion of an I/O or the availability of a . A typically enters this through a , for instance, invoking a blocking read to access data from a or executing a wait on a when the is unavailable. Alternatively, receipt of a signal from another or the can trigger entry into the blocked , suspending further progress until the specified condition is met. Processes in the blocked state can be categorized as I/O-bound, where they await the resolution of requests like disk reads, or event-bound, such as when a process performs a wait and must pause until signaled by another process releasing the . Upon entering this state, the operating system moves the to an appropriate wait queue associated with the event or , allowing for efficient management of multiple pending processes. When a becomes blocked, the operating system immediately frees the CPU for other ready processes, thereby enhancing overall system throughput without allocating CPU cycles to the idle process. Importantly, the process's memory remains allocated in main memory during this phase, with no deallocation occurring unless the system decides to suspend it further for resource conservation. The blocked state concludes when an interrupt or signal indicates that the awaited event has occurred, such as I/O completion or a semaphore signal; at this point, the operating system removes the process from the wait queue and transitions it to the ready state for potential rescheduling. This transition relies on kernel-level interrupt handling to detect and respond to the event promptly.

Terminated

A process enters the terminated state when it completes its execution or encounters an abnormal condition requiring shutdown. This transition occurs voluntarily through the execution of the exit() system call after the program's last statement or the natural end of the main function, or involuntarily via a termination signal such as SIGKILL sent by another process or the operating system in response to fatal errors, resource exhaustion, or administrative commands. Upon termination, the process's exit status or return code is recorded in its (PCB), enabling the parent process to retrieve it later via system calls like wait(). The operating system then initiates resource deallocation to reclaim assets associated with , including memory pages, open file descriptors, allocations, and I/O buffers. The PCB is updated to reflect the terminated state and is subsequently removed from the system's process tables, or in some cases, marked for temporary retention. This cleanup ensures that system resources are freed promptly, avoiding indefinite occupation. In Unix-like operating systems, a terminated child process transitions to a zombie state if its parent has not invoked wait() or waitpid() to collect the exit status. During this brief zombie phase, the process retains a minimal PCB entry solely to hold the exit code and process ID, preventing full removal until the parent queries it; once reaped, the OS completes the deallocation and erases the entry. If the parent terminates first, the init process (PID 1) inherits and reaps the zombie, ensuring eventual cleanup. The terminated state plays a critical role in preventing resource leaks by enforcing systematic reclamation, which maintains system stability and . In distributed systems, termination may additionally trigger notifications to remote entities, such as coordinating nodes or dependent services, to synchronize state changes and release shared resources across the network.

Execution Modes

User Mode

User mode is a non-privileged execution in operating systems where application processes run with limited access to resources and kernel-protected structures, ensuring from the core system components. This mode restricts processes to their own virtual address spaces, preventing direct manipulation of system-wide resources like device drivers or kernel memory. In this , which typically corresponds to the running state of a , applications can execute independently without immediate kernel oversight. Processes in user mode are permitted to perform basic computational operations, including arithmetic and logical instructions, as well as memory reads and writes confined to their allocated . However, any need for privileged actions—such as file I/O, network communication, or inter-process signaling—requires invoking system calls, which generate a software to request intervention. These traps provide a controlled , allowing user code to delegate tasks while maintaining separation from sensitive operations. The security rationale for user mode lies in its ability to protect the operating system from faulty or malicious user applications by limiting their privileges, thus avoiding potential corruption of data or unauthorized hardware access. This protection is hardware-enforced through CPU mechanisms like privilege rings in the x86 architecture, where user mode operates at ring 3, the lowest privilege level that prohibits execution of sensitive instructions. Transitions to kernel mode occur via interrupts, exceptions, or system calls, at which point the processor saves the user-mode context— including registers and —to enable safe resumption upon return.

Kernel Mode

Kernel mode represents the highest privilege level in modern processor architectures, such as ring 0 in the x86 architecture, where the operating system , device drivers, and handlers execute with unrestricted access to hardware and system resources. This mode, also known as supervisor or privileged mode, enables the to perform essential system functions that require direct interaction with the CPU, memory, and peripherals, contrasting with lower-privilege levels like user mode. In kernel mode, the system gains full control over hardware components, including control registers (e.g., CR0 for paging enablement), model-specific registers (MSRs), and the (APIC) for interrupt distribution. operations, such as paging via page tables and CR3, segmentation using global and local descriptor tables, and cache control through instructions like INVD, are exclusively handled here to ensure secure and efficient . Process creation, including allocation of process control blocks and initialization of virtual address spaces, occurs in kernel mode through system calls like fork, allowing the OS to spawn new processes with isolated environments. All system resources, including I/O ports and physical memory, are accessible without restrictions, enabling comprehensive oversight of multitasking and . Transition to kernel mode from user mode is triggered by system calls (e.g., via SYSCALL or instructions), exceptions (e.g., page faults), or hardware interrupts, which invoke the (IDT) and switch the processor's current privilege level (CPL) to 0. During this entry, a occurs, saving the user-mode state on the process's kernel stack and loading kernel-specific registers and stack pointers to maintain isolation between user and kernel execution contexts. This mechanism ensures that user applications cannot directly manipulate kernel structures, preserving system integrity. Errors in kernel mode, such as invalid memory accesses or faulty driver code, can lead to system-wide crashes due to the lack of among kernel components, potentially corrupting critical data structures and halting all processes. Modern operating systems like the kernel mitigate these risks through architectural , where kernel-mode components share a single but employ mechanisms like and protected views to limit damage from faults. Kernel mode integrates with the running process state by allowing active processes to temporarily enter this mode for privileged operations, such as I/O handling, before returning to user mode.

Secondary Process States

Suspended Ready

The suspended ready state is a secondary state in operating systems with , where a that is otherwise eligible for CPU execution is temporarily swapped out from main to secondary storage, such as a disk-based swap space, to conserve physical in low- scenarios. This mechanism allows the OS to maintain a higher of multiprogramming by freeing for higher-priority or more active , while the suspended logically remains ready and can be rescheduled once resources permit. Entry into the suspended ready state occurs when the OS initiates a swap-out from the primary ready state, often due to memory pressure, a full ready queue, or low process priority as determined by the scheduler. The selection of processes for suspension is typically based on algorithms that evaluate factors like least recently used pages or working set size to minimize disruption, ensuring that the system avoids thrashing by reducing the number of active processes competing for limited RAM. Key characteristics of this state include the process's absence from main memory—its pages or entire image stored on disk—while preserving its ready eligibility in the process control block (PCB), which tracks execution context for quick restoration. Reactivation involves a swap-in operation to reload the process into memory, transitioning it back to the ready queue without altering its internal state, distinguishing this involuntary memory-driven suspension from user-initiated pauses. This state became prevalent in virtual memory OSes starting in the 1970s, particularly in early Unix systems where entire processes to disk enabled on hardware with constrained memory, as seen in implementations from that supported multiple users on PDP-11 machines. It persists in contemporary systems like and Windows, where hybrid paging-swapping techniques handle memory overcommitment, though full-process swapping is less common than demand paging due to performance overhead.

Suspended Blocked

The suspended blocked state occurs when a process that is already in the blocked state—awaiting an I/O event or —is swapped out to secondary due to pressure in the . This transition is typically initiated by the medium-term scheduler to free up main for other , allowing the operating system to maintain performance under constraints. In this state, the process exhibits a dual dependency: it must wait not only for the original blocking event (such as I/O completion) but also for sufficient main to become available before it can be swapped back in. This introduces higher reactivation overhead compared to the standard blocked state, as reactivation involves both event signaling and allocation, potentially delaying the process's return to the ready queue. The process's resides entirely in secondary memory, rendering it ineligible for CPU execution until both conditions are met. Operating systems track suspended blocked processes in dedicated secondary queues or structures separate from primary ready and blocked queues. Upon occurrence of the awaited event, the OS checks availability: if is free, the process is swapped in and moved directly to the ready state; otherwise, it remains suspended blocked until is allocated. This handling ensures efficient utilization by prioritizing active processes while preserving blocked ones externally. In operating systems that support full swapping, such as older Unix variants, the suspended blocked can occur during heavy I/O loads and shortages, where the swapper moves blocked processes to swap to prioritize running tasks and maintain system responsiveness. For instance, in systems employing -level swapping, a process awaiting disk read completion might be swapped out if is exhausted by concurrent workloads, exemplifying how this supports overall system stability.

State Transitions

Overview of Transitions

A process state transition is defined as a change in the state field within the Process Control Block (PCB), which is triggered by operating system events, hardware interrupts, or explicit system calls, allowing the OS to manage the lifecycle of processes effectively. These transitions are essential for coordinating multiple processes in a multitasking , where the OS must allocate limited resources like and I/O devices among competing programs. The primary purposes of process state transitions include reflecting the natural progress of a process from creation to termination, managing contention for shared resources to prevent or , and promoting fairness in scheduling to ensure equitable access to system resources for all active processes. By dynamically updating process states, the OS can optimize overall system performance, such as through mechanisms that enable concurrent execution on limited . This state management also facilitates error handling and recovery, ensuring system stability when processes encounter interruptions or resource unavailability. Common triggers for these transitions encompass timer interrupts that enforce time slices in preemptive scheduling, completion signals from I/O operations that signal resource availability, and system calls initiated by the process itself to request services like memory allocation or file access. Other triggers include hardware interrupts from devices or errors, which prompt the OS to intervene and adjust process states accordingly. Process state transitions are often visualized using state transition diagrams, which depict a with nodes representing distinct process states—such as new, ready, running, waiting, and terminated—and arrows indicating permissible changes between them, typically labeled with the specific events or actions that provoke the shift. These diagrams provide a high-level of the process lifecycle, illustrating how the OS orchestrates movement across states to maintain system responsiveness without delving into implementation-specific details. For instance, the diagram highlights cycles like allocation and deallocation of CPU resources, underscoring the iterative nature of process management in modern operating systems.

Specific Transition Conditions

The transition from the created state to the ready state occurs upon successful resource allocation for a new process, typically initiated by the fork() system call in POSIX-compliant systems, where the child process becomes an exact duplicate of the parent and is immediately eligible for scheduling without errors in initialization. This success assumes no failures in duplicating memory, file descriptors, or other resources, placing the process in the ready queue for potential execution. From the ready state to the running state, a moves when the scheduler dispatches it to an available CPU, selecting based on and policy, such as in or priority-based scheduling where the highest- ready is chosen. CPU availability is determined by the absence of higher- tasks or completion of prior dispatches, often triggered by timer interrupts or process terminations freeing the processor. A running transitions to the blocked state upon issuing an I/O request, such as a read() or write() call that awaits completion, or invoking a function like sleep() to pause execution for a specified duration. These actions suspend the process until an external event, preventing further CPU usage while resources like disk or network are occupied. The running to ready transition happens at the end of a process's time quantum in preemptive scheduling, where a interrupt signals exhaustion of the allocated slice (typically milliseconds, varying by implementation), or voluntarily via sched_yield() to relinquish the CPU to other ready processes. This ensures fair sharing, with the process returning to the ready queue for rescheduling. From blocked to ready, the process shifts upon completion of the awaited event, such as an I/O operation finishing via a interrupt from the device controller, or a expiring for , issuing a wakeup signal to restore eligibility. This interrupt-driven mechanism, common in kernels, notifies the scheduler without polling, optimizing resource use. A running enters the terminated through an explicit exit() call, passing a status code to indicate normal completion, or due to a fatal error like a triggering a signal such as SIGSEGV. In both cases, the reclaims resources, notifies the parent via wait mechanisms, and removes the process control block. Secondary transitions, such as from ready to suspended ready, occur during memory pressure when the system swaps the process's to secondary storage, preserving its runnable status but delaying execution until swapped back in by the scheduler. Similarly, a blocked may transition to suspended blocked if swapped while awaiting an event, with resumption tied to both event completion and availability. Influencing factors include priority, adjustable via nice() or setpriority() in for standard scheduling or higher ranges (1-99) for real-time policies like SCHED_FIFO, where lower numerical values denote higher precedence. Time quantum length, implementation-specific but often 10-100 ms in Unix variants, governs preemption frequency in mode under SCHED_RR. Hardware interrupts, such as ticks for quanta or device signals for I/O, drive asynchronous transitions by invoking handlers that may preempt or wake es. These elements align with standards for portable scheduling behaviors across systems.

References

  1. [1]
  2. [2]
    Operating Systems: Processes
    Process State - Running, waiting, etc., as discussed above. Process ID, and parent process ID. CPU registers and Program Counter - These need to be saved and ...
  3. [3]
    What are process states? - Tutorials Point
    Nov 7, 2023 · The process executes when it changes the state. The state of a process is defined by the current activity of the process.
  4. [4]
    [PDF] The Abstraction: The Process - cs.wisc.edu
    The process is the major OS abstraction of a running program. At any point in time, the process can be described by its state: the con- tents of memory in its ...
  5. [5]
    What is an Operating System? | IBM
    In addition, the OS/360 was the first multiprogramming operating system, which could run numerous programs simultaneously on a single processor machine.What is an operating system? · The evolution of operating...
  6. [6]
    [PDF] UnderStanding The Linux Kernel 3rd Edition - UT Computer Science
    linux.oreilly.com is a complete catalog of O'Reilly's books on. Linux and Unix and related technologies, including sample chapters and code examples. ONLamp.com ...<|separator|>
  7. [7]
    Operating Systems: Deadlocks
    If deadlocks are neither prevented nor detected, then when a deadlock occurs the system will gradually slow down, as more and more processes become stuck ...
  8. [8]
    Operating Systems: CPU Scheduling
    A scheduling system allows one process to use the CPU while another is waiting for I/O, thereby making full use of otherwise lost CPU cycles. The challenge is ...
  9. [9]
    [PDF] An Introduction to Real-Time Operating Systems and Schedulability ...
    Process. • The fundamental concept in any operating system is the “process”. – A process is an executing program. – An OS can execute many processes at the same ...
  10. [10]
    [PDF] Chapter 3: Process - FSU Computer Science
    Process Creation. • UNIX/Linux system calls for process creation. • fork creates a new process. • exec overwrites the process' address space with a new program.
  11. [11]
    [PDF] Lecture 3: I/O and Processes - UCSD CSE
    When a process is created, the OS allocates a PCB for it, initialized, and ... fork() is used to create a new process, exec is used to load a program ...
  12. [12]
    [PDF] Lecture 4: September 13 4.1 Process State - LASS
    A PCB is created in the kernel whenever a new process is started. The OS maintains a queue of PCBs, one for each process running in the system. A PCB will ...
  13. [13]
    OS Processes - CS 3410 - Cornell: Computer Science
    Process states include initializing, runnable, running, waiting, and finished. While setting up the PCB and the process's memory, the OS places a new process in ...
  14. [14]
    [PDF] Processes Process creation and states - CS-Rutgers University
    Sep 20, 2010 · 5 Process states: more detail. Figure 3: Process states and transitions in more detail. Created (a) Temporary state when a process is created.
  15. [15]
    Process creation
    Four common events that lead to a process creation are: 1) When a new batch-job is presented for execution. 2) When an interactive user logs in. 3) When OS ...Missing: operating | Show results with:operating
  16. [16]
    Operating Systems: CPU Scheduling
    The ready queue is maintained as a circular queue, so when all processes have had a turn, then the scheduler gives the first process another turn, and so on. RR ...
  17. [17]
    [PDF] Chapter 5: CPU Scheduling - FSU Computer Science
    • Shortest-job-first scheduling. • Priority scheduling. • Round-robin ... • Round-robin scheduling selects process in a round-robin fashion. • each ...
  18. [18]
    [PDF] Chapter 3: Processes
    As a process executes, it changes state. ○ new: The process is being created. ○ running: Instructions are being executed. ○ waiting: The process is waiting ...
  19. [19]
    [PDF] Chapter 2 Processes and Threads
    A process can be in running, blocked, or ready state. Transitions between these states are as shown. Process States. Tanenbaum, Modern Operating Systems 3 e ...
  20. [20]
    [PDF] Chapter 3: Processes - FSU Computer Science
    The termination is initiated by the operating system. ▫ The parent process may wait for termination of a child process by using the wait()system call. The call ...
  21. [21]
    CSCI.4210 Operating Systems Fall, 2008 Class 3 Process Concepts
    The concept of a Process is fundamental to understanding how operating systems function. A Process is a program in execution. Other terms that are sometimes ...
  22. [22]
    Process Termination - Operating Systems Notes
    A process terminates when it finishes executing its last statement. Its resources are returned to the system, it is purged from any system lists or tables.
  23. [23]
    [PDF] Migrant Threads on Process Farms: Parallel Programming with ...
    Function a_dexi t ( ) effects cleanup on process termination, using primitives provided ... Distributed Operating Systems. Prentice Hall, 1995. [39] A ...<|control11|><|separator|>
  24. [24]
    User Mode and Kernel Mode - Windows drivers - Microsoft Learn
    Oct 28, 2025 · A processor in a computer running Windows has two different modes. Learn about both user mode and kernel mode.
  25. [25]
    User mode vs. kernel mode: OSes explained - TechTarget
    Aug 16, 2024 · User mode is an OS state with restricted access to the computer system's hardware and resources. User mode has a lower level of privileges than kernel mode.
  26. [26]
    User- and Kernel Mode, System Calls, I/O, Exceptions
    A user-mode program can execute a TRAP instruction to perform a system call. From the program's point of view, they know that the operating system will ...
  27. [27]
    System Calls | COMS W4118 Operating Systems I
    Syscalls act as predefined entry-points into the kernel. They allow userspace programs to “trap” into the kernel to perform a privileged operation.
  28. [28]
    Traps and System Calls in Operating System (OS) - GeeksforGeeks
    Jul 15, 2025 · Traps and system calls are two mechanisms used by an operating system (OS) to perform privileged operations and interact with user-level programs.
  29. [29]
    [PDF] Intel® 64 and IA-32 Architectures Software Developer's Manual
    Intel technologies features and benefits depend on system configuration and may require enabled hardware, software, or service activation. Learn more at intel.
  30. [30]
    CS3130: Kernels -- Software for the Hardware
    When running in kernel mode, the hardware allows the software to do all operations the hardware supports. In user mode, instead, some operations are not allowed ...
  31. [31]
    Kernel Basics — Computer Systems Fundamentals
    The kernel is a program that runs with full access privileges to the entire computer. The kernel controls access to all shared system resources.
  32. [32]
    [PDF] Processes, Protection and the Kernel:
    Protected events and kernel mode are the architectural foundations of kernel-based OS (Unix, NT+, etc). The machine defines a small set of exceptional event ...
  33. [33]
    Operating Systems: Introduction - Computer Science
    Kernel mode can only be entered by making system calls. User code cannot flip the mode switch. Modern computers support dual-mode operation in hardware, and ...<|control11|><|separator|>
  34. [34]
    [PDF] CPS221 Lecture: Operating System Protection last revised 9/5/12 ...
    Sep 5, 2012 · The rationale for this is that erroneous code running in kernel mode can do more damage than erroneous code running in user mode, so it is safer ...Missing: risks | Show results with:risks
  35. [35]
    Kernel mode
    A system call will pause your code, jump to kernel code in kernel mode, and let the kernel decide what to do from there. The kernel code, which is delivered as ...
  36. [36]
    [PDF] Abraham-Silberschatz-Operating-System-Concepts-10th-2018.pdf
    However, we present a large number of examples that pertain to the most popular and the most innovative operating systems, including Linux, Microsoft Windows, ...
  37. [37]
    Evolution of the Unix Time-sharing System - Nokia
    This paper presents a brief history of the early development of the Unix operating system. ... process table, and the processes were swapped between main memory ...
  38. [38]
    [PDF] Lecture 05 Chapter 3: Processes Concepts - Amazon AWS
    Blocked/Suspend → Ready/Suspend: A process in the Blocked/Suspend state is moved to the Ready/Suspend state when the event for which it has been waiting occurs.
  39. [39]
    None
    ### Summary of Suspended Blocked Process State from the Lecture PDF
  40. [40]
    [PDF] Understanding Linux Process States
    Aug 31, 2012 · This causes the CPU to suspend the process and continue executing other processes until the sleep cycle has finished. When the sleep cycle ends, ...
  41. [41]
    [PDF] Chapter 3: Processes
    A context switch occurs when the CPU switches from one process to another. Page 18. 3.18. Operating System Concepts – 10th Edition. Silberschatz, Galvin and ...
  42. [42]
    8.4: Process States - Engineering LibreTexts
    Mar 1, 2022 · Primary process states · New or Created · Ready · Running · Blocked · Suspend ready · Suspend wait or suspend blocked · Terminated.
  43. [43]
    fork
    ### Summary: State of New Process Created by fork() in POSIX
  44. [44]
    Process State Transition (Programming Interfaces Guide)
    Figure 3–2 Process State Transition Diagram. An active process is normally in one of the five states in the diagram. The arrows show how the process changes ...
  45. [45]
    exit
    ### Summary of `exit()` Process Termination in POSIX Systems