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References
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[1]
RenderWare - GMU CS DepartmentRenderWare3 is a high performance 3D game development toolkit. RenderWare3 has powerful and rich rendering features, including multiple cameras, coloured lights ...
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[2]
3D Engine: RenderWare - MobyGamesGames using the RenderWare engine by Criterion Software. RenderWare engine provides graphics, physics, AI, and audio middleware but not all titles use all ...
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First PlayStation 2 3D Library Announced - IGNMar 3, 1999 · Criterion announced that it would provide its popular 3D graphics library RenderWare to PlayStation 2 developers. RenderWare provides developers ...
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Criterion announces RenderWare for the PSP - GameSpotMar 23, 2004 · Criterion Software today announced that its entire suite of RenderWare tools and technologies will be available to developers working on games ...
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Criterion Announces RenderWare Platform - Animation World NetworkMar 19, 2001 · A middleware solution offering game studios a tightly integrated game development framework incorporating 2D/3D graphics, audio and physics modules.
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[6]
All 46 games made with RenderWare. - GameCompanies.comA total of 46 games made with RenderWare. The top 5 game studios using this engine are Electronic Arts: 10 games, Criterion Games: 8 games, Rockstar Games: ...
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[7]
Technology Briefing | Deals: Electronic Arts To Acquire CriterionJul 29, 2004 · Electronic Arts Inc, nation's largest video game maker, agrees to buy Criterion Software Group for its RenderWare technology, which is used ...Missing: press | Show results with:press
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[8]
EA Acquires Criterion - Press Release - Nintendo World ReportJul 28, 2004 · RenderWare will be managed apart from EA's local studios. The acquisition is expected to close in 30-45 days, subject to regulatory clearances.
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Criterion Co-Founder Lau-Kee To Lead Unity Tech BoardPreviously, Lau-Kee was the co-founder, president, and CEO of Criterion Software Group, the UK-based middleware studio behind the Renderware engine used in the ...
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Criterion's Billyard joins PlayJam | GamesIndustry.bizCriterion, which Billyard co-founded, is best known for the Burnout racing franchise and creating RenderWare. "Adam joins a long list of industry veterans ...
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Engine:RenderWare - PCGamingWiki PCGWJul 23, 2025 · RenderWare engine was developed by Criterion Games, first released in 1993 and latest in 2008. Games may not run on Windows 11 24H2.
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[12]
PS2: First PlayStation 2 3D Library Announced - IGNMar 3, 1999 · RenderWare provides developers with a powerful 3D graphics API that makes it easy to design 3D objects and associate functions to those objects.
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[13]
Making Active Worlds(TM) Building ObjectsActive Worlds uses RenderWare 2.0 as its rendering engine. Building RenderWare objects can be a daunting task, since there is no front-end mechanism for ...
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Scorched Planet - PCGamingWikiSep 16, 2025 · RenderWare games may not work on Windows 11 24H2 or later without using a DirectSound wrapper (see the engine page for details). Scorched Planet ...
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The story behind Rocket Jockey, and the 360 port you can't playJul 27, 2011 · “Several years ago, I stripped all the Renderware dependencies out of the game and replaced them with Direct3D in order to get Rocket Jockey ...
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[16]
RenderWare: The Early 2000s' Most Popular Game EngineMay 8, 2025 · Developed by Criterion Software, a British firm under the Canon Group, RenderWare first emerged in the mid-1990s as a rendering solution for PC ...
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[17]
Electronic Arts to acquire Criterion Software - NBC NewsJul 28, 2004 · Top video game publisher Electronic Arts Inc. on Wednesday said it would acquire Criterion Software, developer of the video game franchise ...
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EA pays $48 million for Criterion - GameSpotAug 4, 2004 · With R&D costs climbing, the money spent to purchase the Renderware shop seems a bargain. By Curt Feldman on August 4, 2004 at 2:12PM PDT.
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EA buys Criterion; deal includes game studio and RenderWareElectronic Arts has announced the purchase of British game development studio and leading middleware provider Criterion, giving the top publisher control.
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EA swallows Criterion Software - The RegisterJul 29, 2004 · Electronic Arts has acquired UK-based Criterion Software Group from current owners Canon. The move gives EA control of Criterion's portfolio.Missing: motivations internal<|separator|>
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[22]
Rendering with RenderWare - GTAMods WikiAug 26, 2020 · In RW the basic objects that are needed for rendering a model are Frames (RwFrame), Atomics (RpAtomic), Geometries (RpGeometry), Meshes (RpMesh) ...
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Criterion Software Announces the RenderWare PlatformCriterion Software has announced the release of its new RenderWare Platform - a middleware solution offering game studios a tightly integrated game development ...
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AI Middleware: Getting Into Character, Part 3: RenderWare AIJul 22, 2003 · The Architecture layer handles the initialization, updating and termination of the RWAI layers under the control of the game engine. The ...
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[25]
GTA:SA Resource Streaming - Multi Theft Auto: WikiJul 22, 2016 · The GTA:SA Resource Streaming system loads data from disk into game memory. It is divided into IMG container management, threaded resource reading, conversion ...
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sigmaco/rwsrc-v37-pc: RenderWare Graphics 3.7.0.2, PC-WindowsLOD (Level of Detail). RenderWare Graphics 3.7 featured Level of Detail (LOD) management, allowing objects to be rendered in varying levels of detail ...
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Criterion Launches Renderware Studio - Game DeveloperRenderWare Studio Manager makes new assets (art, audio, code, etc.) available to the development team whenever those assets are changed or added. RenderWare ...
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RenderWare Studio 2.0.1 (July 2004), Windows-PC - GitHubRenderWare Studio is an integrated, open and extensible suite of tools that allows the entire game development team to work together in a collaborative, real- ...
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electronicarts/RenderWare3Docs: White Papers and User ... - GitHubWhite Papers and User Guide from the RenderWare game engine release for PC. This documentation was requested for publication by Denilson das Mercês Amorim.
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Criterion Announces RenderWare 3.3 - Game DeveloperA new particle system solution that supports procedural particle effects. RenderWare is available for PlayStation 2, Xbox, Gamecube, and the PC. Pricing was not ...
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[PDF] White Paper - Portal Culling in RenderWareApr 14, 2004 · In RenderWare Graphics, the easiest way to create a world that takes advantage of portal culling is to create a map of RpWorld objects, ...
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Criterion Releases RenderWare Graphics 3.4 - Game DeveloperCriterion Software has launched RenderWare Graphics 3.4, the company's graphics engine for game development. The new features in version 3.4 include:
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[PDF] SEPTEMBER 1994 - GDC VaultSep 1, 1994 · RenderWare is designed to run on low-cost PCs and provides impressive graphics without the need for special three-dimensional graphics ...
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RenderWare - IGDB.comOct 19, 2025 · Release dates: 1993. 1993-12-31. Companies: Criterion Software. Platforms: PC (Microsoft Windows)MacNintendo GameCubeWiiXboxXbox 360PlayStation ...
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[PDF] GDC Vault - November 1999Nov 1, 1999 · Renderware is based on a streamlined plug-in architecture that allows develop- ers to mix and match functionality by overloading the pipeline ...<|control11|><|separator|>
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[PDF] GDC Vault - April 2000Apr 1, 2000 · CRITERION SOFTWARE has announced a new plug-in for Renderware 3 that can export world, object, and animation data created in Maya. Available for.
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In Their Own Words: Alex Fry, Senior Software Engineer II, FrostbiteThe tech group ultimately was disbanded in favour of working directly on the games, building technology that sat on top of RenderWare 3.x and sharing it ...
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GDC: Criterion reveals next-generation Renderware productsMar 23, 2004 · Renderware 4 has been rebuilt from the ground up to address the challenges posed by next-generation console and PC architectures, such as multi- ...
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Criterion Announces Renderware 4, Studio 2, PSP SupportA key new feature of Renderware 4 will be highly optimized graphics pipeline ... The Renderware toolchain for PSP will add support for the PSP platform to ...
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EA's Gordon Talks Renderware Failure, Ubisoft AcquisitionWhat happened with Renderware?", Gordon explained: "Renderware didn't get the next-gen parts that we needed. We actually underestimated Epic early on. They told ...
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The Italian Job (2001) - MobyGames3D Engine: RenderWare · Automobile: Mini Cooper · Genre: Racing - Open world driving · Inspiration: Movies · Middleware: Bink Video · PlayStation Platinum Range ...
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City Crisis (2001) - MobyGamesCity Crisis is a helicopter rescue game. Your goal in this game is to move your chopper from accident to accident and rescue people from burning buildings.
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Nintendo Authorizes RenderWare for the GamecubeRenderWare 3 is an integrated, high performance, multi-platform 3D game development toolkit. Criterion estimates RenderWare 3 offers a typical saving of 6 ...
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Inside Miles Sound System 10 - MCV/DEVELOPAug 27, 2014 · Miles Sound System is something of a founding father of the concept of middleware. While RenderWare's 1997 release arguably established the ...Missing: stack plugins AI Kynogon networking
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Criterion and Kynogon - IGNSep 10, 2002 · The seamless integration of Kynogon's superior technologies into the RenderWare Platform framework means that developers will have fast ...Missing: Kynapse | Show results with:Kynapse
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Renderware Studio v2.0 | PDF | Databases | User Interface - ScribdRenderWare Studio 2.0 is a collaborative game development framework that streamlines the creation of games across multiple platforms, enabling designers to ...
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Sonic Heroes to Use Renderware - News - Nintendo World ReportMay 27, 2003 · RenderWare has been supporting the SEGA Sonic team throughout the development process ... multiplatform development has enabled them to ...<|control11|><|separator|>
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Grand Theft Auto III | Game Changers - TechRaptorOct 22, 2016 · It was GTA III that took the series to a new level, first providing an open world through new technology, the RenderWare engine. Developed by ...
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Burnout 3 Interview - IGNMar 15, 2004 · And all that is before we begin to mention the amazing and incredibly complex deformation and particle effects such as sparks, volumetric smoke ...<|separator|>
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License an engine or create your own? - Game DeveloperOct 7, 2015 · In the early 2000s an engine called RenderWare[3] was becoming tremendously popular. Sproing decided to build its game engine around it, as did ...
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List of RenderWare games | Ultimate Pop Culture Wiki - FandomList of RenderWare games ; Jackass: The Game, 2007, PlayStation 2, PlayStation Portable ; James Bond 007: From Russia with Love, 2005, PlayStation 2, Xbox, ...
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EA Gives Away RenderWare To Universities - Game DeveloperDeveloped by Criterion Software, RenderWare is the most widely adopted middleware solution in the interactive entertainment industry with over 500 games to its ...
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RenderWare Levels-up - IGNMar 9, 2001 · RenderWare Levels-up. Following their announcement of RenderWare3 for GameCube, Criterion announces a new middleware tool. By IGN Staff.
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Criterion to Provide Middleware for Playstation2 - Game DeveloperCriterion Software announced an alliance with Sony Computer Entertainment (SCEI) to provide its 3D graphics library Renderware as a middleware component for the<|separator|>
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Announcing a new look and vision for EA's Frostbite engineElectronic Arts' 2024 Frostbite rebrand signals a new, more collaborative era for its cutting-edge game engine.Missing: RenderWare successors
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RenderWare - Battlefield Wiki - FandomRenderWare is a game engine that was developed by Criterion Games, a subsidiary of Electronic Arts, and was released in 1993.
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Frostbite Engine - The most adopted platform for game developmentThe Frostbite engine empowers game creators to shape the future of gaming. We provide the tech behind games like Battlefield & Mass Effect.The Engine · Job openings · The Games · NewsMissing: RenderWare successors
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How a small group of GTA fanatics reverse-engineered GTA 3 and ...Feb 20, 2021 · Grand Theft Auto 3 and Vice City are both now fully reverse-engineered - a passion project from a small group of fans years in the making.
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Take-Two Sues GTA Reverse Engineering Project - KotakuSep 3, 2021 · Crucially, re3 project makes Grand Theft Auto III and Grand Theft Auto: Vice City playable on platforms where the games have never been released ...