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Super Bomberman R

Super Bomberman R is an action-maze developed by and and published by Konami Digital Entertainment, serving as a revival of the series with modernized gameplay mechanics. Released on March 3, 2017, as a launch title for the , it later received ports to , , and Microsoft Windows in June 2018. The core gameplay involves players controlling one of eight Bomberman characters who navigate 3D grid-based arenas, placing explosive bombs to destroy obstacles, collect power-ups, and eliminate opponents by trapping them in blast radii, with the last player or team standing declared the winner. The game offers multiple modes to cater to different playstyles, including a single-player or co-op Story Mode where players battle through levels to thwart the villainous Buggler and his forces across planetary stages, an up-to-eight-player Battle Mode supporting local and online multiplayer with team-based versus matches, and a competitive Grand Prix Mode featuring tournament-style events like Crystal Matches and Basic Bomber Matches. Key features include destructible environments with photo-realistic graphics, a variety of power-ups such as bomb range extenders and speed boosts, and post-launch updates that introduced new characters, stages (e.g., collaborations with Metal Gear Solid and ), and rules like civilian protection and checkpoints to enhance strategic depth. Super Bomberman R emphasizes chaotic, fast-paced multiplayer competition, supporting up to eight players in and multiplayer, while maintaining for newcomers through simple controls and tutorials. It received praise for revitalizing the franchise after a long hiatus but faced criticism for technical issues in early versions, which were largely addressed through free updates like version 2.2 in September 2018. The title's cross-platform availability and ongoing support have solidified its place as a staple for enthusiasts, blending nostalgic elements with contemporary features.

Gameplay

Core mechanics

Super Bomberman R is played on 2D grid-based mazes viewed from an perspective, where players navigate in four cardinal directions to avoid hazards while strategically placing bombs. Bombs explode in a cross-shaped pattern after a short time, capable of chaining reactions if they contact other bombs or combustible elements, destroying destructible soft blocks to uncover power-ups and defeating nearby enemies or opponents caught in the . The bomb system limits players to carrying and deploying a base of one bomb with a minimal blast radius, expandable through power-ups such as Fire, which increases the explosion range by one tile per pickup (up to a maximum of five), and Bomb Up, which allows carrying additional bombs simultaneously for overlapping placements. Other key items include Speed Up for faster movement across the grid, Kick to propel bombs along lanes until they collide with obstacles, and Glove variants (punching or throwing) to manipulate bomb positions mid-game without detonation. Remote Detonation, activated via a dedicated item, lets players trigger explosions manually for precise timing. Power-down items like Fire Down or Bomb Down can reverse these enhancements, adding risk to item collection. Players are defeated by direct contact with bomb explosions, enemy collisions, or falling into environmental pitfalls like gaps in multi-elevated mazes; a health system grants three hearts at the start, with each defeat deducting one heart, and power-up hearts available to replenish or extend lives in applicable modes. Mazes consist of indestructible hard blocks forming permanent barriers, destructible soft blocks that conceal items, and dynamic hazards such as ramps altering , switches activating platforms, and occasional environmental dangers like falling debris or heated floors in themed planetary stages. The game features 27 unlockable characters, each with distinct base stats in bomb capacity, blast power, and movement speed, plus unique special abilities on cooldown for tactical advantages. White Bomberman offers balanced starting stats suitable for versatile play, while Black Bomberman prioritizes stronger initial blast power at the cost of reduced speed. Examples of special abilities include Simon Belmont's for stunning foes and Vic Viper's flight path to deploy bombs across lanes.

Game modes

Super Bomberman R features several game modes that leverage its core bomb-placement and navigation mechanics in varied single-player and multiplayer contexts. The primary single-player experience is Story Mode, which consists of over 50 stages spread across five worlds, playable solo or in two-player local co-op. Players progress through levels by defeating enemies and navigating mazes, culminating in boss battles against five villains, with the ultimate goal of restoring peace by confronting the Evil Emperor Buggler; the mode includes checkpoint saves to allow resumption from key points. Battle Mode emphasizes competitive play, supporting up to eight players in local or online matches across 19 distinct arenas, where participants deploy bombs to eliminate opponents while avoiding self-destruction. It includes variants such as Standard Battle, a last-man-standing format focused on direct confrontation; and , an objective-based mode where teams protect or capture crystals to score points. A Heart mode variant modifies rules to grant players extra lives rather than a single health point, promoting prolonged survival and strategic caution over aggressive plays. Customization options allow for private matches, adjustable item drop rates, and manual stage selection to tailor sessions. Post-launch updates expanded the number of arenas and added collaboration stages. Grand Prix Mode, introduced via a free update in November 2017, expands multiplayer with structured 3v3 team-based tournaments, where squads compete in two-round matches under rules like (collecting map crystals), Checkpoint (controlling areas for points), Civilians (defeating neutral enemies), and Basic Bomber (standard elimination). Teams accumulate points across leagues, advancing based on victory streaks and overall performance, fostering long-term competitive progression.

Story

Plot

The story of Super Bomberman R unfolds in the Starry Sky Solar System, where the malevolent Emperor Buggler, seeking universal domination, revives the Five Dastardly Bombers—Magnet Bomber, Golem Bomber, Phantom Bomber, Karaoke Bomber, and Plasma Bomber—as his enforcers on the junk-strewn Planet Scrapheap. These generals, powered by advanced machinery, are dispatched to subjugate key planets under Buggler's command. Meanwhile, on the peaceful Planet Bomber, White Bomberman leads his seven siblings—, , , , , , and Aqua—in rigorous training as the Bomberman Rangers, sworn guardians of galactic peace. The revived Dastardly Bombers, under Buggler's control, lead the invasion of Planet Bomber, prompting the Ranger brothers to unite and launch a counteroffensive. The brothers embark on a perilous campaign across five hostile worlds—Technopolis, Timbertree, Brainwave, Lalaland, and Scrapheap—battling enemy forces and dismantling the Dastardly Bombers' operations in each domain. Through intense confrontations, they liberate the brainwashed Dastardly Bombers one by one, breaking Buggler's control and restoring their , which highlights the enduring theme of brotherhood as the Rangers draw strength from their familial bonds to overcome overwhelming odds. This journey embodies the Bomberman tradition of heroism, where perseverance and teamwork turn the tide against tyranny. In the climactic showdown within a burgeoning formed from the solar system's sun, the now-allied heroes confront Buggler directly as he summons a colossal . The Rangers, empowered by their , destroy the and defeat Buggler, restoring equilibrium to the and freeing the Dastardly Bombers completely. A 2017 update adds a post-game chapter where mischievous Ballom entities rampage on Planet Bomber, hinting at future perils for the brothers.

Characters

The playable characters in Super Bomberman R primarily consist of the eight Bomberman Rangers and the five Dastardly Bombers, with additional guest characters added through updates and platform-specific ports, resulting in a total of 27 unlockable characters that players can access by completing story mode stages or purchasing with in-game gems. These characters feature distinct visual designs inspired by their origins in the series, along with slight stat variations in speed, bomb power, or blast radius that influence strategic roles in battles. The eight core Bomberman Rangers form the foundation of the roster, depicted as a family of robotic guardians with colorful, anthropomorphic designs and unique personalities. White Bomber acts as the and leader, offering balanced stats suitable for versatile playstyles as the eldest, justice-driven sibling. Black Bomber starts as an but allies with the group, characterized by high power at the cost of slower movement, reflecting his brooding, reformed villain persona. The remaining siblings—Red (energetic and aggressive), (calm and tactical), (playful and agile), (cheerful and defensive), (feminine and supportive), and Aqua (aquatic-themed and evasive)—each have minor stat tweaks and expressive animations that highlight their sibling dynamics. The five Dastardly Bombers, recurring villains reimagined as discarded robotic life-forms rescued from in this , join as playable allies with more specialized designs and abilities drawn from prior titles. Magnet Bomber, with his metallic, magnetic-themed appearance, deploys bombs that home in on foes. Golem Bomber's bulky, stone-like build allows for immovable, crushing bombs. Other members include Phantom Bomber (ghostly stealth focus), Plasma Bomber (energy-based variable timing), and Karaoke Bomber (sound-wave enhanced explosions), each originating as Buggler's underlings but repurposed here for cooperative play. Guest characters expand the roster via DLC, incorporating crossover designs and abilities from other franchises to add thematic variety. Solid Snake Bomber, added in the 2018 update, features a stealth-suited skin from Metal Gear Solid with sneaking-inspired movement perks. Ratchet Bomber appears in the PS4 port, drawing from Ratchet & Clank with gadget-like bomb variants. The Switch version includes updates with characters like Klonoa Bomber, offering dream-world themed skins and wind-based specials from the Klonoa series. These guests maintain core Bomberman mechanics while introducing unique visual and minor ability tweaks. Enemies populating the story mode stages are robotic minions with simple AI patterns, such as patrolling drones or explosive crabs that require bomb placement to defeat. Bosses, primarily the Dastardly Bombers encountered as robotic generals, showcase expanded move sets like area-denial attacks and environmental hazards, with exploitable weaknesses such as limited mobility or predictable patterns; for example, Magnet Bomber utilizes magnetic fields to pull in foes and bombs, vulnerable to strategic positioning or power-ups that disrupt magnetism.

Development

Background

Super Bomberman R is part of the long-running Bomberman franchise, originally developed by Hudson Soft from 1983 until the company's dissolution in 2012 after being fully acquired by Konami. Following the acquisition, Konami produced mobile and online titles like Bomberman Dojo (2011) and Bomberman Live: Battlefest (2010), but few major console entries after Bomberman Live: Battlefest in 2010. This gap highlighted a lull in the series' prominence on home consoles, with Battlefest being the last significant release before Super Bomberman R. As the sixth installment in the Super Bomberman sub-series—following Super Bomberman (1993), Super Bomberman 2 (1994), Super Bomberman 3 (1995), Super Bomberman 4 (1996), and Super Bomberman 5 (1997)—Super Bomberman R revives the classic 2D top-down maze gameplay that defined the sub-series on the Super Nintendo Entertainment System. It shifts away from the 3D arena-style battles of later entries like Bomberman Ultra, returning to destructible block-based environments and power-up collection to emphasize strategic bomb placement and multiplayer chaos. This revival addressed fan demand for the franchise's roots after nearly two decades without a new Super Bomberman title. The game's creation was motivated by its role as a launch title for the in March 2017, with the project initiated after approached to develop a game, designed to showcase the console's portable and local multiplayer features for up to eight players. assembled a development team comprising former employees who had worked on prior Bomberman games, ensuring continuity with the series' legacy amid the transition to new hardware. This approach aimed to reintroduce the franchise to a modern audience while honoring its origins in accessible, explosive party gameplay.

Production

Super Bomberman R was co-developed by and , with significant contributions from former developers who had worked on previous titles. The collaboration aimed to revive the series by blending nostalgic elements with contemporary techniques, utilizing the engine for efficient cross-platform development. The game's art style innovatively combined modern character models and environments with the classic gameplay grid, resulting in a cartoonish, comic book-esque aesthetic that emphasized expressive animations during cutscenes. Design choices focused on returning to the traditional top-down view to preserve core maze navigation, while prioritizing chaotic multiplayer for up to eight players to capture the series' signature frenzy, inspired by elements like the sibling rivals from Super Bomberman 3. A dedicated story mode was incorporated to add single-player depth through boss battles and planetary adventures, addressing a gap in prior Bomberman games that emphasized versus play over narrative progression. On the technical side, the team targeted a stable 60 frames per second performance, which was realized via a version 1.3 update in April 2017 that enhanced frame rates in battle modes and overall controls without major visual trade-offs. Cross-play functionality was limited from the start, restricting online matches to within the same platform due to development constraints on the architecture. Character DLC, including crossover figures like , was planned during production to allow post-launch roster expansion and maintain player engagement. Key challenges involved balancing the visual and performance demands of eight-player chaos on portable hardware, particularly in the Switch's handheld mode where screen space and processing power could obscure action or cause lag. Additionally, voice acting for the eight brothers was recorded in both English and to convey their unique personalities—such as Bomberman's dutiful tone and Bomberman's gruff demeanor—requiring dual-language direction to ensure consistency across global releases.

Release

Initial release

Super Bomberman R was announced on January 12, 2017, during Nintendo's presentation event unveiling the console. The game was positioned as a launch title for the Switch, highlighting its compatibility with the console's hybrid portable and docked gameplay features. It launched worldwide on March 3, 2017, simultaneously in , , and exclusively for the . Available in both physical and digital formats through the , the game retailed for $49.99 USD at launch. The Japanese version included exclusive preorder content, such as additional characters tied to a special soundtrack bundle. A day-one patch was released alongside the game to enhance stability, introducing features like online battle mode and a camera lock option. In its first week on sale in , Super Bomberman R sold 39,609 physical units, marking the strongest debut for a Bomberman title since Bomberman World in 1998. Marketing efforts focused on promotional trailers that showcased the game's multiplayer capabilities, supporting up to eight players locally or , and emphasized integration with the Switch's portability for on-the-go battles.

Ports and expansions

Following its initial release on Nintendo Switch, Super Bomberman R was ported to , , and PC via . The PS4 and versions launched on June 12, 2018, in the and June 14 worldwide, while the PC version became available on the following day, June 13. Each port included platform-exclusive playable characters: Bomber for PS4, Chief Bomber for , and P-Body Bomber for PC. The game received several post-launch updates that enhanced gameplay and content. Version 1.3, released on April 21, 2017, improved performance to 60 frames per second in battle mode, added four free battle stages (, White Cross, , and ), and introduced two new accessories. Version 2.0 followed on November 15, 2017, introducing the Grand Prix battle mode—a 3v3 team format with civilian objectives—and ten additional playable characters, including Onion Bomber and Honey Bomber. Further updates expanded character rosters and stages through collaborations. Version 2.1, deployed on June 27, 2018, added characters such as Bomber, Naked Snake Bomber, and Bomber from the series, alongside from and new stages themed around . Version 2.2, released on September 19, 2018, introduced three -themed stages (Basic, Bloody Tears, and Castlevania) and a new "Civilians" rule to mode. DLC primarily consisted of cosmetic expansions rather than major gameplay overhauls. A costume pack released on April 21, 2017, provided outfits inspired by Vic Viper from , Simon Belmont from , and Pyramid Head from , available for individual purchase or as bundles. Additional character DLC, such as the Shiny Bombers pack and Golden Vic Viper, was offered on platforms like for around $0.99 each, focusing on variant skins and abilities. No significant new DLC or expansions have been released since 2018, coinciding with the development of sequels like Super Bomberman R 2.

Super Bomberman R Online

Super Bomberman R Online is a spin-off of the Super Bomberman R series, developed and published by . It was initially released exclusively on on September 1, 2020, as a digital download title focused on online multiplayer competition. The game later expanded to additional platforms on May 27, 2021, including , , , and PC via , introducing cross-play functionality to enable matches across all supported systems. The core gameplay revolves around the "Battle 64" mode, which supports up to players in a single match spread across 16 interconnected starting battlefields on large maps. Players deploy s to eliminate opponents and collect power-ups, with the playable area progressively shrinking through bomb detonations as outer fields are cleared and participants are defeated, funneling survivors toward a central arena for intense final confrontations. This format builds upon the multiplayer bomb-placement mechanics of the original Super Bomberman R, emphasizing strategic positioning and survival in a shrinking environment. As a title, it incorporates microtransactions via Bomber Coins for cosmetic items and Premium Packs functioning as seasonal battle passes to unlock additional rewards. Konami handled the in-house development of Super Bomberman R Online, leveraging the established online infrastructure from the base game to create a dedicated experience. The title achieved a peak of over 6,900 concurrent players on shortly after its multi-platform launch, though overall engagement waned amid challenges including the impending closure of in early 2023. Konami announced the termination of Super Bomberman R Online on June 1, 2022, with in-game transactions ceasing immediately and full server shutdown occurring on December 1, 2022, citing a shift in focus toward new projects; no offline mode was implemented prior to closure, rendering the game unplayable thereafter.

Super Bomberman R 2

Super Bomberman R 2 is the direct sequel to Super Bomberman R, released on September 12, 2023, in physical format and September 13 digitally, for , , Xbox Series X/S, Xbox One, , and PC via , priced at $49.99. The game builds on the original's foundation by introducing an enhanced story mode featuring over 70 stages across multiple planets, incorporating exploration, base-building, and defensive elements against galactic threats. It also includes castle defense mini-games integrated into the narrative, where players protect structures from waves of enemies using strategic bomb placements and fortifications. Key innovations expand the gameplay beyond traditional bomb-laying mechanics, with over 40 playable characters, including guest appearances such as from the series, each offering unique abilities. The online multiplayer has been improved with features like proximity-based voice chat for more immersive sessions, supporting up to 64 players in modes like Battle 64. Additionally, a new weapon system introduces armaments like laser cannons and bomb-shooting devices, complementing bombs for offensive and defensive strategies in modes such as , where one player defends against up to 15 attackers. Developed by in collaboration with —the same team behind the original—the sequel specifically addresses criticisms of the first game's shallow story and balance issues by deepening narrative elements and refining multiplayer fairness. Post-launch updates have sustained player engagement; version 1.3.0 in December 2023 added the character Luca Bright Bomber, inspired by Luca Blight from , along with private match enhancements, while version 1.3.1 in February 2024 focused on bug fixes and minor adjustments, with no major changes reported through 2025. The game achieved strong initial sales, with over 11,500 physical copies sold in during its debut week and approximately 5,500 units on generating $206,000 in revenue, though it received mixed reviews averaging 68/100 on , praised for mode variety but critiqued for repetitive gameplay loops. This sequel was made possible by the original Super Bomberman R's sales exceeding 2 million units worldwide.

Reception

Critical reception

Super Bomberman R received mixed reviews upon its initial release, with critics praising its multiplayer chaos while criticizing technical shortcomings and limited single-player depth. On , the version holds a score of 62/100 based on 63 critic reviews, reflecting a generally mixed reception. The , , and PC ports fared similarly, with the PS4 version earning 67/100 based on 9 reviews, 63/100 based on fewer reviews, and PC 62/100 based on limited reviews, highlighting consistent issues across platforms such as drops and online lag at launch. Positive feedback centered on the game's core battle mode, which delivered fast-paced, portable fun ideal for local multiplayer sessions. Nintendo Life awarded it an 8/10, lauding the "chaotic battles" and the Switch's portability as a perfect match for quick, explosive matches with friends. gave a 7/10, appreciating the variety of characters and power-ups that added strategic depth to the classic formula, making it a solid despite its simplicity. These aspects were seen as a nostalgic revival of the series' multiplayer appeal, especially for group play. Critics were less enthusiastic about the single-player story mode, often describing it as repetitive and shallow, with abrupt difficulty spikes and unpolished presentation. IGN scored it a 6/10, noting that the campaign felt like filler compared to the robust options, and recommended it primarily for multiplayer enthusiasts rather than . Technical problems, including inconsistent framerates and input lag in online modes, drew widespread complaints, contributing to the mixed aggregate scores. Subsequent updates and free DLC addressed many of these concerns, introducing performance improvements like a 60fps mode, new characters, maps, and team-based events, which slightly boosted user sentiment and replay value. Post-2018 coverage emphasized the added content's role in enhancing longevity, though no major retrospectives emerged after 2018 to reassess it in light of the . These enhancements influenced perceptions of the game's overall fun in multiplayer contexts but did little to elevate critic aggregates significantly.

Commercial performance

Super Bomberman R achieved strong initial sales upon its launch, with worldwide shipments surpassing 500,000 units by April 2017. In , the game sold 36,623 physical copies in its first week, topping the software charts and marking the best opening week for the series since 1998's Bomberman World. Lifetime sales in reached approximately 190,000 units (including digital) as of the latest available data. The game's momentum continued to build, reaching one million units sold worldwide by August 2018, shortly after its ports to , , and PC, which significantly boosted its accessibility and contributed to this milestone. By March 2021, total worldwide sales had exceeded two million units across all platforms. These figures include robust digital performance on the , where the title maintained steady sales through discounts and bundles even after the initial launch window. In terms of longevity, Super Bomberman R saw no major updates between 2018 and 2025, but continued to generate legacy sales via platform bundles and occasional promotions, sustaining its presence in the market. No further official sales figures have been released as of November 2025. The title's commercial success revived interest in the franchise, directly leading to the development of the online-focused spin-off Super Bomberman R Online in 2020 and the sequel Super Bomberman R 2 in 2023, while establishing it as the highest-selling entry in the series since the 1990s.

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