Topgolf
Topgolf is an entertainment company that operates a chain of venues offering a technology-enhanced golf game where participants hit micro-chipped balls at illuminated targets to score points, integrated with dining, drinks, music, and social events accessible to players of all skill levels.[1]
Founded in 2000 by brothers Steve and Dave Jolliffe in Watford, England, as an innovative driving range concept, Topgolf expanded rapidly into the United States starting in 2005 and grew to over 100 venues worldwide by the mid-2020s through company-operated and franchised locations.[2][3]
In 2021, Callaway Golf acquired Topgolf for approximately $2 billion, leading to a merger that formed Topgolf Callaway Brands Corp., a publicly traded entity combining golf equipment manufacturing with experiential entertainment and generating billions in annual revenue, with the Topgolf segment contributing significantly to the company's growth.[4][5]
This model has popularized a casual, inclusive alternative to traditional golf, attracting millions of visitors annually and driving industry innovation in social sports venues.[6]
History
Founding and Early Years
Topgolf originated from the concept of enhancing traditional golf driving ranges through interactive technology, initially developed by twin brothers Steve and Dave Jolliffe in the late 1990s after they sold their shopping business.[7] The brothers, avid golfers frustrated with conventional practice limitations, created a system using microchipped golf balls and sensor-equipped targets to score shots based on proximity and distance, allowing competitive games like determining "who hit it closer."[8] Originally termed "Target Oriented Practice Golf," this format employed proprietary RFID technology to register points on dartboard-style outfield targets, transforming solitary hitting into a social, skill-measuring activity.[8][7] The first Topgolf venue opened in 2000 in Watford, Hertfordshire, United Kingdom, near London, marking the practical debut of the concept on a relatively small scale compared to later sites.[7][9] With assistance from early partners including Richard Grogan, Tom Mendell, Eric Wilkinson, and David Main, the Jolliffes expanded the model by constructing larger facilities that incorporated restaurants and bars, quadrupling venue sizes to attract broader audiences beyond dedicated golfers.[7] By the mid-2000s, they had developed three initial UK locations in partnership with a licensee, establishing the core operational framework of outfield targets, scoring bays, and entertainment integration.[9] Early operations faced significant hurdles in the UK, including limited local patronage and resistance from the traditional golf establishment, which provided no endorsements from major brands or organizations like the PGA.[7] The innovative entertainment focus was perceived as ahead of its time in a market dominated by purist golf culture, resulting in slow initial adoption and financial strains that necessitated investor involvement, such as from the WestRiver Group, to sustain development and pivot toward international opportunities.[7] These challenges underscored the need for the model's evolution from practice-oriented to full experiential venues, setting the stage for its adaptation abroad.[7]Expansion in the United States
Topgolf entered the United States in 2005 with the opening of its inaugural venue in Alexandria, Virginia, facilitated by a licensing deal with the WestRiver Group, an American investment firm.[7][8] This marked the beginning of operations outside the United Kingdom, capitalizing on the venue's microchipped golf ball technology to attract non-traditional golfers in a social entertainment setting.[10] Early expansion included a ground-up development in Dallas, Texas, featuring three levels and 94 hitting bays, which helped refine the multi-story venue model suited to urban spaces.[11] The company targeted major metropolitan areas with high population densities and entertainment demand, prioritizing sites near highways and in entertainment districts to maximize accessibility and foot traffic.[12] By June 2016, Topgolf had grown to 34 U.S. venues, reflecting steady site acquisitions and constructions amid rising popularity.[13] Expansion accelerated in the late 2010s, driven by venue revenue surpassing $1.1 billion in 2019 with 30% year-over-year growth, enabling further investments in new builds.[14] Challenges arose, including the 2019 closure of the original Alexandria location due to lease expiration, noise complaints, parking constraints, and facility obsolescence relative to newer sites.[15] Nevertheless, the U.S. footprint expanded to 63 venues by late 2020, demonstrating resilience through diversified markets spanning states like California, Texas, and Florida.[12] This growth underscored the model's appeal as a hybrid golf-entertainment destination, drawing millions of visitors annually and outpacing traditional driving ranges in revenue per square foot.[10]Acquisition by Callaway Golf
On October 27, 2020, Callaway Golf Company announced an agreement to acquire Topgolf Entertainment Group in an all-stock merger valued at approximately $1.8 billion in equity consideration, excluding Callaway's pre-existing stake.[16] Under the terms, Callaway would issue about 90 million shares of its common stock to Topgolf shareholders (excluding shares already held by Callaway), representing roughly 51% ownership in the combined entity on a fully diluted basis.[17] This built on Callaway's prior investment, having acquired a 14% stake in Topgolf in 2006.[18] The transaction required approval from both companies' shareholders and antitrust regulators, with the deal structured as a merger of Topgolf into a wholly owned subsidiary of Callaway, after which Topgolf would operate as a subsidiary.[19] Callaway shareholders approved the merger on February 2, 2021, and Topgolf shareholders followed suit shortly thereafter.[20] The merger closed on March 8, 2021, forming Topgolf Callaway Brands Corp. as the parent company, headquartered in Carlsbad, California, with Topgolf maintaining its Dallas base.[17] The combined entity aimed to leverage synergies between Callaway's equipment manufacturing and Topgolf's entertainment venues, projecting annual cost savings of $40-50 million and enhanced growth in golf participation.[16] Post-closing, Chip Brewer remained CEO of the unified company, while Topgolf's leadership integrated into the broader structure.[20]Post-Acquisition Developments and Spin-Off Plans
Following the March 2021 completion of the merger between Callaway Golf Company and Topgolf Entertainment Group, which formed Topgolf Callaway Brands Corp., the combined entity pursued operational synergies, including technology integration like Toptracer ball-tracking systems into Topgolf venues and expanded marketing cross-promotions with golf equipment sales.[21] However, the Topgolf division encountered persistent headwinds, including a 9% decline in same-venue sales for full-year 2024 despite opening seven new U.S. venues (bringing the total to 100), attributed to softening consumer demand amid economic pressures and competition from other entertainment options.[22] These challenges contributed to overall company revenue stagnation, with Topgolf's segment reporting negative growth in early 2025 quarters, such as a 12% drop in same-venue sales in Q1.[23] On September 4, 2024, Topgolf Callaway Brands announced plans to separate into two independent publicly traded companies via a tax-free spin-off of the Topgolf business to existing shareholders, targeted for the second half of 2025.[21] Under the proposed structure, the remaining Callaway entity would focus on golf equipment, apparel, and precision technology businesses (retaining Toptracer), while the spun-off Topgolf would encompass entertainment venues, related operations, and minimal debt, aiming to allow each company to pursue tailored strategies amid divergent performance trajectories—Topgolf's high-volume but volatile revenue model contrasting with Callaway's more stable equipment sales.[24] The announcement included intentions to slow Topgolf venue expansion, reducing planned new openings from prior aggressive targets to prioritize profitability over growth.[12] Subsequent developments altered the timeline: On July 31, 2025, Topgolf CEO Artie Starrs resigned unexpectedly, citing personal reasons, which prompted a leadership transition and strategic review.[25] Topgolf Callaway Brands President and CEO Chip Brewer indicated that the CEO vacancy would delay the spin-off, likely pushing it to 2026 after appointing a successor and reassessing operations, as the separation required stable leadership to execute effectively.[26] This postponement reflects ongoing integration difficulties post-merger, where Topgolf's capital-intensive venue model has strained the parent's balance sheet without delivering anticipated synergies, evidenced by persistent same-venue revenue declines into mid-2025.[27] As of October 2025, no further updates on the spin-off execution or interim CEO appointment have been disclosed, leaving the separation's structure subject to final regulatory and board approvals.[28]Business Model and Operations
Core Entertainment Format
Topgolf's core entertainment format revolves around a high-technology golf game designed for accessibility across skill levels, where participants strike golf balls from multi-person hitting bays toward an expansive outfield featuring large, concentric-circle targets. These targets function akin to dartboards, with scoring predicated on both the ball's landing proximity to the target's core and the overall distance traveled, incentivizing precision and power in strikes.[29][30] Players occupy climate-controlled, semi-private bays typically accommodating groups of up to six, equipped with complimentary clubs or allowances for personal sets, and automated ball dispensers. Each golf ball incorporates an embedded microchip that transmits data via RFID to overhead tracking systems and target sensors, enabling instantaneous score computation and attribution to the originating bay without manual intervention. This automation, powered by proprietary ball-tracking algorithms, eliminates disputes and maintains game flow, with on-screen displays in bays rendering real-time visualizations of shot trajectories and point tallies.[31][32][30] The foundational gameplay mode, often termed the signature game, awards points incrementally: inner rings of nearer targets yield baseline scores escalating with centrality, while distal targets apply distance multipliers to amplify returns, thus balancing opportunity for novices and experts. Additional modes, selectable via bay interfaces, introduce variations such as timed challenges or skill-specific hurdles, but all hinge on the same target-hitting mechanic to foster competitive, social interaction over conventional golf rules. This format prioritizes repeatability and inclusivity, as evidenced by the absence of penalties for errant shots and emphasis on aggregate group performance.[29][33]Games and Technology
Topgolf's gameplay relies on proprietary technology featuring golf balls embedded with RAIN RFID microchips, which enable automatic detection and scoring when the balls enter targets fitted with RFID readers.[34] This system tracks metrics such as distance, accuracy, and speed in real time, eliminating manual scoring and supporting interactive competition.[35] Complementing the RFID infrastructure, Toptracer technology—adapted from professional golf telemetry used in PGA Tour broadcasts—provides visual ball tracing, shot analysis, and data overlays to enhance player feedback and skill improvement.[36] The core format centers on players hitting from elevated bays toward a multi-tiered outfield of targets, scored by zones color-coded by distance: red at 25 yards (lowest points), progressing to yellow (50 yards), green (90 yards), brown (125 yards), blue (150 yards), and white (185 yards or more, highest points), with bonuses for precision.[33] In the signature Topgolf game, points accumulate based on target entry, distance multipliers, and shot validity, accommodating groups of up to six players per bay who alternate shots over rounds typically lasting 1–2 hours.[29][37] Additional games vary difficulty and theme to suit novices and skilled players, including TopScramble (scoring lowest combined shots per target), TopPressure (timed challenges with escalating targets), and TopDrive (farthest-drive contests).[29] Licensed formats integrate popular media, such as Angry Birds (targeting pig silhouettes) and Sonic the Hedgehog (speed-based ring collection), while ShotShuffle randomizes targets for unpredictability.[38] Bay interfaces display live scores, leaderboards, and video replays, with mobile apps allowing remote reservations and shot history review.[32] This technology-driven approach, patented since the company's early development, supports over 10 game modes globally, fostering accessibility beyond traditional golf.[39]Food, Beverage, and Additional Services
Topgolf venues provide food and beverage service delivered directly to the hitting bays, emphasizing shareable items and casual dining options integrated with gameplay.[40] The menu categories encompass appetizers, flatbreads, sandwiches like the Fried Chicken Heat-wich, and desserts including Topgolf Donut Holes-In-One, with selections varying by location to reflect local preferences.[40] Vegetarian and gluten-free choices are available across offerings, though cross-contact with allergens may occur in preparation environments.[40] Beverage selections feature specialty cocktails, draft beers, wines, and non-alcoholic options, often tailored for events or seasonal promotions such as football-themed items.[40] Additional services extend beyond core play to include event planning for parties and corporate functions, accommodating groups from small gatherings to thousands via reserved bays, customizable catering packages, and gameplay modes like Block Party or Angry Birds.[41] Enhancements such as live score leaderboards, on-site Topgolf coaches for skill tips, and branded invitations or apparel can be added to packages, with food and drinks selected to suit dietary needs.[41] A 20% service charge applies to groups of eight or more, directed to staff.[42] Membership programs offer tiered perks to enhance visits, starting with a basic lifetime player card required for all gameplay, priced as low as $6 for score tracking and game access.[43] The PlayMore plan, at $20 monthly with a three-month commitment, includes one free hour of play per month, a complimentary appetizer per visit, and up to five guest passes.[43] Higher tiers like Platinum Club and Platinum Elite, with venue-specific pricing, provide weekday free play until 5 p.m. or unlimited access during designated hours, respectively, plus 20% discounts on food, non-alcoholic drinks, and retail, alongside priority reservations and event savings (excluding catering).[43] Platinum Elite requires members to be 18 or older and is unavailable at select locations.[43]Locations and Global Expansion
Domestic Footprint
As of August 2024, Topgolf operated 93 venues across the United States, forming the core of its global network and targeting suburban and metropolitan areas with high population density.[44] These facilities are distributed in more than 30 states, with notable clusters in the Southeast, South Central, and West Coast regions to capitalize on regional demand for entertainment and golf-adjacent activities.[45] Texas leads with the highest number of locations, including multiple sites in the Dallas-Fort Worth metroplex (such as The Colony and Grand Prairie) and Houston, reflecting the state's large market and affinity for outdoor recreation.[45] Florida ranks prominently with venues in Orlando, Jacksonville, Tampa, and Pompano Beach, serving tourist-heavy areas and year-round playable climates.[45] California features several installations around Los Angeles (e.g., Ontario, Montebello, and El Segundo) and the Bay Area, expanding the brand's footprint in high-cost, entertainment-saturated markets despite challenges like land availability and regulatory hurdles.[46] Other states with significant presence include Georgia (Atlanta-area sites like Alpharetta and Buford), Arizona (Phoenix suburbs), and Nevada (Las Vegas), where venues integrate with tourism and event-driven economies.[45] Expansion efforts continued into 2025, with new openings such as New Braunfels, Texas (groundbreaking in October 2024, targeting 2025 completion and 200 jobs), and Avon, Ohio (late 2025, featuring 64 climate-controlled bays).[47] [48] However, Topgolf Callaway Brands announced in September 2024 a slowdown in new domestic builds—shifting from aggressive growth to fewer openings annually—as part of cost management and a planned corporate spin-off of the Topgolf division by mid-2025, amid softening same-venue sales in some markets.[12] This adjustment prioritizes operational efficiency in existing U.S. sites, each typically spanning 65,000 square feet with 100+ microchipped hitting bays, over rapid saturation.[49]International Venues
Topgolf's international expansion relies primarily on franchise partnerships and licensing agreements outside the United States and United Kingdom, where venues are owned and operated directly by the company. This model enables localized operations while maintaining brand standards, with partners handling development and management in regions such as Latin America, Europe, the Middle East, Asia, and Oceania. As of late 2024, operational international venues number fewer than 10 fully scaled sites, supplemented by smaller formats like lounges, though partnerships target dozens more over the coming years.[50] In the United Kingdom, Topgolf operates four venues: Chigwell (Essex), Watford (Hertfordshire), Surrey (Addlestone), and Glasgow. These sites feature climate-controlled hitting bays, rooftop terraces at select locations, and integrated food and beverage services tailored to British preferences, such as full English breakfast options alongside standard menus. The UK expansion began with Chigwell in 2013, establishing Topgolf as a pioneer in adapting its entertainment-golf hybrid to European markets.[51] Australia hosts one operational venue at Gold Coast, Queensland, opened in 2021 as the country's first Topgolf site, located adjacent to major theme parks for enhanced visitor draw. The 102-bay facility emphasizes outdoor play with microchipped balls for scoring, complemented by Australian-themed events and dining featuring local beers and barbecues. Franchise partners oversee operations, aligning with Topgolf's strategy for Oceania growth.[52][45] Mexico's entry began with a 2017 licensing deal with Ventura Entertainment for up to 10 venues over eight years. The inaugural site, Topgolf Monterrey in San Pedro Garza García, opened in early 2021 with 90 hitting bays across three levels, mountain views, and a capacity for 600 guests, marking Topgolf's first Latin American outpost. Additional sites are in development, focusing on urban centers to capitalize on Mexico's growing leisure market.[53][54] In the Middle East, Topgolf Dubai launched in January 2021 at Emirates Hills, adjacent to Emirates Golf Club, as the brand's debut in the region. The three-level venue includes 96 climate-controlled bays, a rooftop terrace with Marina skyline views, multiple restaurants, and VIP suites, attracting over 500,000 visitors annually by blending golf entertainment with Dubai's luxury tourism ecosystem.[55][56] Asia features early footholds, including a Topgolf lounge in Mainland China opened in September 2021 in partnership with local operators, serving as a testing ground for full-scale venues with plans for a multi-level site thereafter. Thailand and Indonesia also host or plan licensed operations.[57] Europe beyond the UK includes venues in Germany and Austria, with emerging partnerships in Portugal and Spain. South America has a presence in Colombia via licensing. In September 2024, Topgolf announced a multiyear deal with Golf Saudi for three venues by 2028 in Riyadh, Jeddah, and the Eastern Province, supporting Saudi Arabia's Vision 2030 diversification goals through golf tourism. These expansions prioritize markets with rising disposable incomes and interest in experiential entertainment, though challenges like regulatory approvals and cultural adaptations persist.[58][59]Growth Strategy and Challenges
Topgolf's growth strategy emphasizes venue expansion, operational efficiencies, and strategic partnerships to drive long-term revenue, with plans for 15 to 17 new domestic and international venues in 2025 following 16 to 18 openings in 2024.[60] This includes a multiyear agreement with Golf Saudi to develop three venues by 2028, marking exclusive expansion into the Middle East.[61] Post-spin-off from Callaway, expected in the second half of 2025, Topgolf aims to prioritize venue development and margin improvement as a standalone entity, retaining venue financing obligations but starting with no debt and substantial cash reserves to fund independent growth.[21] The company has shifted toward balancing new builds with enhancements to existing operations, slowing rapid venue proliferation to focus on boosting same-venue sales through value-oriented pricing, marketing, and traffic recovery initiatives amid softening demand.[62] This recalibration responds to prior aggressive expansion under Callaway, which integrated Topgolf's entertainment model with golf equipment but highlighted divergent business needs, prompting the separation to allow Topgolf to pursue entertainment-specific scaling without equipment segment constraints.[63] Challenges include persistent declines in same-venue sales, which fell 6% in Q2 2025 despite traffic improvements, reflecting broader pressures on discretionary consumer spending and competition from alternative entertainment options.[64] Venue development faces delays, such as construction postponements pushing some U.S. openings to 2026 due to permitting and site acquisition hurdles.[65] International and franchise efforts encounter elevated labor costs, regulatory compliance, and competitive landscapes, potentially increasing operational expenses and slowing global footprint growth.[66] Additionally, Topgolf's capital-intensive model remains vulnerable to economic downturns, with past impairments underscoring the risks of over-reliance on new venue economics amid maturing U.S. market saturation.[22]Financial Performance
Revenue Trends and Profitability
Topgolf's revenue grew significantly following its 2021 acquisition by Callaway Golf, with the Topgolf segment reporting $1,088 million in 2022, increasing to $1,549 million in 2023 and $1,809 million in 2024, driven primarily by the addition of new venues that expanded the total to 100 locations by the end of 2024.[67][68] This expansion offset declines in same-venue sales, which fell 9% for full-year 2024 amid softening demand and increased competition in the entertainment sector.[68] Into 2025, Topgolf segment revenue faced headwinds, with Q1 net revenues declining to $393.7 million, a $29.1 million drop year-over-year, accompanied by negative same-venue sales growth.[69] Q2 same-venue sales decreased 6%, though value initiatives like promotional programs improved traffic trends slightly ahead of expectations.[70] The segment's reliance on venue expansion for growth highlighted vulnerabilities in organic performance, as post-pandemic recovery in visitation stalled, contributing to a broader company decision to pursue a Topgolf spin-off to unlock value.[22] Profitability metrics showed resilience through cost management despite revenue pressures. In 2024, Topgolf segment operating income rose 5% to $114.2 million, and adjusted EBITDA increased 10.8% to $337.2 million, benefiting from operational efficiencies and higher margins at mature venues.[68] However, these gains were overshadowed by a $1.452 billion non-cash impairment charge on Topgolf goodwill and intangible assets, signaling revised lower expectations for long-term cash flows and underscoring the acquisition's challenges in delivering anticipated synergies.[68] For 2025, while full-year company guidance was raised, segment EBITDAR margins held flat in Q2, reflecting ongoing efforts to combat declining per-visitor spending through pricing adjustments and new offerings.[70]Key Metrics and Investor Relations
As of the second quarter of 2025, Topgolf operated approximately 100 venues globally, following the addition of seven new locations in 2024.[22] This expansion contributed to segment net revenue of $485.3 million for the quarter, a 1.8% decline from $494.4 million in the prior-year period, primarily due to a 6% drop in same venue sales (SVS).[28] SVS, which measures performance at mature venues open at least 18 months, reflects challenges such as reduced traffic from non-corporate customers and pricing pressures, though value initiatives like promotions mitigated steeper declines.[28] Adjusted EBITDA for the Topgolf segment rose slightly to $110.8 million, up $1.3 million year-over-year, supported by cost controls and new venue contributions.[28] For fiscal year 2025, Topgolf's projected revenue is guided at $1.71 billion to $1.77 billion, with SVS expected to range from -6% to -9%, indicating ongoing headwinds from softer demand post-pandemic.[28] Average gross sales per venue stood at approximately $17 million in 2024, highlighting the high-revenue model driven by bay rentals, food and beverage, and events, though per-venue capex remains elevated at $2.5 million to $3.0 million annually during the expansion phase.[2] Guest visit data is not publicly broken out quarterly, but historical trends show annual unique visitors exceeding 30 million, with new venues adding 3-4 million annually prior to recent slowdowns.[71] Topgolf functions as a segment of Topgolf Callaway Brands Corp. (NYSE: MODG), which provides investor relations through its official website, including earnings releases, presentations, and webcasts.[72] In September 2024, the company announced plans to separate Topgolf into an independent entity to unlock value, though execution has been delayed to 2026 amid leadership changes, including the resignation of Topgolf's CEO.[24][28] This follows the 2021 acquisition of Topgolf by Callaway Golf, which integrated entertainment with equipment but exposed MODG to Topgolf's volatility, contributing to consolidated profitability pressures.[24] Investors can access filings via the SEC and the company's IR portal, with recent liquidity bolstered to over $1.1 billion post-asset sales.[28]| Key Topgolf Metric | Q2 2025 Value | Year-over-Year Change |
|---|---|---|
| Segment Revenue | $485.3 million | -1.8% |
| Same Venue Sales | N/A | -6% |
| Adjusted EBITDA | $110.8 million | +1.2% |