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General MIDI Level 2

General MIDI Level 2 (GM2) is a standardized extension of the original (GM) specification for synthesizers and other -compatible devices, designed to enhance device by defining expanded sound libraries, increased performance capabilities, and additional control parameters beyond the core 1.0 protocol. Developed by the MIDI Manufacturers Association (now known as the MIDI Association), GM2 was introduced in 1999 as an advancement over GM Level 1, which had been established in 1991 to standardize instrument mappings and basic controls for consistent playback of files across hardware. The specification maintains backward compatibility with GM1 while introducing new universal system exclusive messages and registered parameter numbers (RPNs) to support more sophisticated music production, such as microtuning and instrument-specific controllers. Key enhancements in GM2 include a minimum polyphony of 32 simultaneous notes (doubled from GM1's 24), support for up to two simultaneous percussion kits on dedicated channels, and an extended melodic instrument set of at least 256 , including the original 128 GM instruments and 128 additional instruments accessed via bank selection, and a percussion sound set including the standard kit plus eight additional kits (such as SFX and analog drums). It also mandates recognition of five effects types—reverb, , celeste/detune, , and —with depth controls via MIDI continuous controller messages (CC91–CC95), as well as support for scale/octave tuning adjustments and master fine/coarse tuning via RPNs. These features enable greater expressive control, such as key-based modulation and time adjustments, making GM2 suitable for complex multitimbral arrangements on 16-part devices. GM2's adoption facilitated the creation of richer Standard MIDI Files (SMFs), particularly in professional and consumer synthesizers like the SC-8850, the first module to fully implement the , which offered 1,640 preset sounds, 128-voice , and 64-part multitimbrality while supporting GM2-specific modes via system-on messages. The specification's emphasis on universal non-realtime sysex messages for global parameters further improved file portability and real-time performance across compliant hardware from manufacturers including , , and .

Background and Overview

History and Standardization

The development of General MIDI Level 2 (GM2) was initiated in the mid-1990s by the MIDI Manufacturers Association (MMA) and the Association of Musical Electronics Industry (AMEI) to overcome limitations in the original General MIDI Level 1 (GM1) specification, particularly regarding the limited instrument set and control options available for MIDI devices. GM1 had been established in 1991 as a foundational standard for ensuring consistent MIDI file playback across synthesizers and software, but by the mid-1990s, the rapid growth of computer-based music production and multimedia content creation demanded expanded capabilities to support more diverse sound palettes and finer performance controls. Key contributors to GM2 included leading synthesizer manufacturers such as , , and , whose proprietary extensions like Roland's GS and Yamaha's XG formats influenced the new standardized features, fostering greater among hardware and software. These organizations, as members of the MMA and , collaborated to integrate enhancements that maintained backward compatibility with while introducing additional instrument banks and control messages, thereby improving MIDI file portability for applications in , game audio, and by the late . The official GM2 specification, version 1.0, was released in 1999 following a formal standardization process led by the MMA and AMEI, with the detailed technical document published to outline requirements for compliant devices. This release addressed the evolving needs of the music industry, enabling more reliable and expressive MIDI implementations in consumer electronics and professional tools, and solidified GM2 as the de facto extension for enhanced multimedia audio production.

Key Features and Improvements over GM1

General MIDI Level 2 (GM2), approved by the MIDI Manufacturers Association (MMA) in November 1999, significantly expands the sonic palette and control options available in the original General MIDI Level 1 (GM1) standard while maintaining full for GM1 files. This ensures that sequences created for GM1 devices play correctly on GM2 synthesizers without alteration, as the core 128 melodic programs and single remain in the default bank (MSB 0). The primary advancements focus on enhancing expressiveness for professional music and applications by introducing structured access to a broader range of sounds and refined parameter controls. A key improvement is the expansion of melodic programs from 128 in GM1 to 256 across multiple banks, enabled by standardized bank select messages (CC#0 for MSB and CC#32 for LSB). This allows access to additional categories such as world instruments and ethnic sounds in dedicated banks, like MSB 64 for ethnic percussion and melodic variations, providing greater diversity without disrupting the default GM1 mapping. For percussion, GM2 introduces four drum kits—Standard (program 0), Room (8), Power (16), and Electronic (24)—compared to GM1's single Standard kit, with additional percussion sounds defined for notes 27–34 and 82–87 across the kits, providing 61 defined percussion instruments for more comprehensive rhythmic options. GM2 also adds dedicated support for effects processing, including reverb and , which were absent or rudimentary in GM1. New Universal System Exclusive (SysEx) messages control parameters such as reverb type and time, type, rate, depth, , and send to reverb, allowing global adjustments. Enhanced capabilities include per-channel effects sends via CC#91 (reverb send level) and CC#93 ( send level), enabling independent mixing of effects for each of the 16 s. Additionally, finer control over parameters like pitch bend sensitivity is achieved through expanded Registered Parameter Numbers (RPNs), such as RPN 0x0000 for increments and RPN 0x0001 for adjustments, supporting up to ±24 s per for more nuanced performance expression. These features collectively boost the standard's utility in complex arrangements while preserving .

Instrument Specifications

Melodic Programs and Bank Structure

General MIDI Level 2 organizes its melodic instruments into a structured system that expands the sound palette beyond the original Level 1 specification. This structure is accessed via Control Change () messages CC#0 ( Select MSB) and CC#32 ( Select LSB) to form a 14-bit bank address, followed by a Program Change message (0-127) to select the instrument within the bank. GM2 comprises at least 2 banks of 128 programs each (MSB=0 LSB=0 for the GM1-compatible set and MSB=121 LSB=0 for the additional set), for a total of at least 256 defined melodic sounds. The system allows up to 128 sub-banks under MSB=121 (LSB=0-127) for further expansions, but compliance requires only the initial two banks. This mechanism allows precise access to the expanded library while maintaining compatibility with standard protocols. Bank MSB=0 LSB=0 functions as the core, GM1-compatible set, replicating the original 128 programs to ensure seamless playback of files. For instance, programs 0-7 cover piano variations, including Acoustic Grand Piano (program 0) and Honky-Tonk Piano (program 3), while programs 8-15 address chromatic percussion, such as (program 8) and (program 9). These assignments prioritize familiar, versatile timbres for general music production. The additional GM2 bank (MSB=121 LSB=0) introduces standardized extensions with 128 new instruments, including enhanced orchestral and world sounds, though specific implementations may vary. These banks enable composers to access diverse sounds without requiring extensions. Device compliance with the GM2 standard mandates support for at least the two core banks (MSB=0 LSB=0 and MSB=121 LSB=0), guaranteeing access to the foundational 128 programs plus the 128 GM2 additions. This minimum requirement facilitates among synthesizers, sound modules, and software while allowing optional implementation of further sub-banks for fuller feature sets. The and characteristics for programs are defined to align with the standard's emphasis on expressive . Overall, this bank structure improves upon GM1's limitation to a single bank by introducing scalable sound variations that enhance musical flexibility.

Percussion Kits and Additional Notes

General MIDI Level 2 specifies nine standardized drum kits for percussion sounds on channel 10: , , , , Analog, , , , and SFX. These kits expand on the single defined in Level 1 by providing variations in and character while maintaining compatibility. The Kit maps notes 35–81 identically to , ensuring seamless playback of existing sequences, while the other kits offer alternative sonic flavors for creative applications. The kits are selected using bank change messages on channel 10, with MSB=120 and specific LSB pairs: 0 for Standard, 1 for Room, 8 for Power, 25 for Electronic, 16 for Analog, 32 for Jazz, 40 for Brush, 48 for Orchestra, and 56 for SFX, followed by a program change of 0 to activate the kit. Channel 10 must remain fixed for percussion usage to comply with the specification. The Room Kit features sounds with damped reverbs for an ambient feel, the Power Kit employs aggressive attacks and stronger low-end response for rock and pop genres, and the Electronic Kit simulates vintage drum machine tones with synthesized waveforms. For example, note 35 is assigned to Bass Drum across all kits, but with varying decay and tone—deeper and punchier in the Power Kit—while note 42 maps to Closed Hi-Hat, crisp and tight in the Standard Kit but with electronic edge in the Electronic Kit. The Analog Kit emulates classic analog drum sounds, Jazz provides subtler attacks for acoustic styles, Brush simulates brushed snare and cymbals, Orchestra focuses on symphonic percussion, and SFX includes sound effects and hits. GM2 extends the percussion note range to 25–113, compared to GM1's core 35–81, enabling lower-frequency elements like sub-bass drum on note 23 and high-pitched effects such as bird tweets on note 104, for a total of up to 64 additional percussion instruments beyond GM1. This expansion allows for richer rhythmic arrangements without altering the core mappings. Devices compliant with GM2 must implement at least the Standard Kit exactly as in GM1 to ensure , with the additional kits optional but recommended for full adherence.

Parameter and Control Support

Program and Bank Change Events

In General MIDI Level 2 (GM2), and change events enable the selection of specific instruments from expanded sets across 16 MIDI channels, utilizing standard MIDI 1.0 channel voice messages for compatibility. The process begins with a Bank Select MSB message using Control Change #0 (CC#0), where the data byte ranges from 0 to 127 to specify the coarse selection. This is immediately followed by a Bank Select LSB message using Control Change #32 (CC#32), with a data byte also ranging from 0 to 127 for fine selection, forming a 14-bit address that theoretically supports up to 16,384 banks. Finally, a Change (PC) message, with a status byte CnH (where n is the channel number) and a data byte from 0 to 127, selects the specific within the chosen ; the selection takes effect only upon receipt of this PC message. Devices implementing GM2 must handle non-standard or unsupported banks gracefully to ensure reliable operation. If a received bank address does not correspond to a supported , the device ignores the change and remains in the current or defaults silently to Bank 0 (the standard GM1-compatible ) without generating errors or interrupting playback. This prevents disruptions in sequences that may proprietary or undefined banks from other systems. No System Exclusive (SysEx) messages are required for these basic and program changes, maintaining simplicity in the . GM2 supports up to two simultaneous percussion kits on channels 10 and 11. For percussion on channels 10 and 11 (the designated drum channels in GM2), bank changes similarly switch between available kits, but with specialized handling. Sending a Bank Select MSB of 120 (78H) followed by LSB of 0 configures the channel for drum operation, after which a Program Change selects the specific kit (e.g., PC 0 for Standard Kit 1); the PC value determines the kit variation rather than an individual instrument, as note numbers map to percussion sounds fixed across kits. Any channel can be designated as a rhythm channel via this bank select sequence followed by PC, though channels 10 and 11 default to percussion. Program Changes on drum channels do not alter melodic assignments but can influence kit-specific effects if supported. Channel 11 can be configured for percussion in the same manner as channel 10 to enable dual kits. Error handling in GM2 prioritizes stability during bank selection. Upon receiving an invalid or out-of-range bank address, devices revert to the nearest supported bank or the default Bank 0 without audible artifacts or protocol violations. If the sequence is incomplete (e.g., PC omitted after bank select), the stored bank remains pending until a valid PC arrives, avoiding unintended sound changes. Backward compatibility with General MIDI Level 1 (GM1) is ensured by treating sequences lacking bank select messages as implicit selections from Bank 0. GM1 files, which rely solely on Program Change without CC#0 or CC#32, automatically map to the standard 128 melodic programs and single drum kit in Bank 0 on GM2 devices, allowing seamless playback without modification. All GM2 implementations must fully support this fallback to maintain interoperability with legacy content.

Control Change Messages

Control Change (CC) messages in General MIDI Level 2 (GM2) enable real-time adjustment of instrument parameters across the 16 MIDI channels, extending the capabilities of GM1 by mandating support for additional effects controls and recommending finer control options. These 7-bit messages, with values ranging from 0 to 127, allow performers to dynamically modify aspects such as volume, panning, sustain, and effects depth during playback. GM2 requires synthesizers to respond to specific CCs to ensure compatibility, while excluding certain pitch-related controls on channels 10 and 11, which are dedicated to percussion kits. Mandatory CC messages form the core of GM2's parameter control framework. These include CC#0 (Bank Select MSB) and CC#32 (Bank Select LSB), which together select from expanded sound banks; , modulating depth; , scaling the overall channel volume level (0 for , 127 for maximum); , positioning the sound in the field (0 left, 64 center, 127 right); and , providing post-volume for dynamic intensity (applied after CC#7). is handled by , where values 64-127 engage sustain and 0-63 release it. Channel mode messages , , , , , and are also required to manage note termination, controller resets, and modes across channels. Values for continuous controllers like CC#7 and CC#11 typically map linearly or exponentially as defined by the device, establishing the scale of changes. GM2 introduces mandatory support for effects depth controls to enhance spatial and timbral processing: CC#91 (Effects 1 Depth, typically reverb send level), CC#93 (Effects 3 Depth, typically send level), and CC#94 (Effects 2 Depth, for variations like or ). These allow send levels from 0 (no effect) to 127 (maximum signal), applied per to the synthesizer's effects processors. Finer 14-bit resolution for parameters like and effects is achievable via NRPNs where supported, though standard 7-bit CCs remain the primary method. Additionally, and controls such as CC#71 (Harmonic Content or Filter Resonance), CC#72 (Release Time), CC#73 (Attack Time), CC#74 (Brightness or ), CC#75 (Decay Time), CC#76 ( Rate), CC#77 ( Depth), and CC#78 ( Delay) are mandatory, each mapping 0-127 to adjust sound characteristics progressively. All CC messages apply to channels 1-16, but channels 10 and 11 (percussion) ignore pitch-altering controls such as pitch bend, (CC#5, CC#65), and tuning adjustments to maintain fixed , while still responding to (CC#7), (CC#10), expression (CC#11), sustain (CC#64), (CC#1) for applicable sounds, and effects depths (CC#91, #93, #94) for kit-wide adjustments. Binary controllers, such as CC#64, toggle at a threshold of , ensuring consistent on/off behavior across devices. Optional but recommended CCs in GM2 include CC#66 (Sostenuto Pedal), sustaining only notes held at the moment of activation (64-127 on); CC#67 (), reducing note velocity and timbre (64-127 engaged); and CC#81 (General Purpose 1), CC#82 (General Purpose 2), CC#83 (General Purpose 3), which devices may assign to custom controls like or effects switching. These enhance expressivity without strict requirements, allowing implementation variations while preserving core compatibility.
CC#NameFunctionValue Range/Behavior
0/32Bank SelectSelects bank0-127 (MSB/LSB pair)
1Modulation Wheel depth0-127 (linear increase)
7Main Channel volume scale0-127 (0=mute, 127=max)
10PanStereo position0-127 (left to right)
11ExpressionPost-volume 0-127 (modulates )
64Note sustain0-63=off, 64-127=on
91Effects 1 DepthReverb send0-127 (dry to wet)
93Effects 3 Depth send0-127 (dry to wet)
94Effects 2 DepthVariation effects0-127 (dry to wet)
120All Sound OffSilences all sounds0 (immediate)
121Reset All ControllersDefaults controllers0 (reset)
This table highlights key mandatory CCs for quick reference, emphasizing their role in real-time performance control.

Registered Parameter Numbers (RPNs)

Registered Parameter Numbers (RPNs) provide a standardized method in for accessing extended 14-bit parameters on a per-channel basis, extending beyond the 7-bit resolution of standard Control Change () messages. In General MIDI Level 2 (GM2), RPNs are selected using #101 for the most significant byte (MSB) and #100 for the least significant byte (LSB) of the parameter number, followed by setting the value via #6 ( MSB) and #38 ( LSB). This allows for precise control, where the combined 14-bit value ranges from 0 to 16383. Additionally, #96 and #97 can be used for data increment and decrement, respectively, to adjust the parameter value relatively. GM2 mandates support for three specific RPNs to ensure compatibility across devices. RPN 0x0000 sets Pitch Bend Sensitivity, with the MSB specifying s (typically 0 to 12) and the LSB specifying cents (0 to 99), allowing the pitch bend wheel's ±8192 to ±8191 range to map to the defined deviation—defaulting to ±2 s in but adjustable in GM2 for finer control that integrates directly with pitch bend events. RPN 0x0001 controls Channel Fine Tuning, where the 14-bit value (MSB × 128 + LSB) of 8192 represents zero detuning, with the full range spanning -8192 to +8191 units, equivalent to approximately -100 to +100 cents (since 8192 units equal one or 100 cents). RPN 0x0002 handles Channel Coarse Tuning, using the MSB to set s from -64 (MSB=0) to 0 (MSB=64) to +63 (MSB=127), with the LSB ignored or set to 0 for this parameter. These RPNs must be implemented by all GM2-compliant synthesizers to maintain consistent tuning and bending behavior. Non-Registered Parameter Numbers (NRPNs) operate similarly to RPNs but use CC#99 (MSB) and CC#98 (LSB) for selection, enabling device-specific parameters without conflicting with standardized RPNs. In GM2, devices must recognize and process NRPN messages appropriately, ensuring they do not inadvertently alter registered parameters, though the exact NRPN implementations remain manufacturer-defined—for example, NRPN 0x0100 may control sample tuning on certain devices. The same 14-bit data entry mechanism (CC#6 and CC#38) applies, providing high-resolution adjustments for custom controls. To prevent parameters from remaining selected after use—which could lead to unintended changes—a reset procedure is required by sending CC#101=127 (0x7F) and CC#100=127 (0x7F) to select the null RPN (0x7F7F), effectively clearing the current selection and restoring default behavior. This nullification ensures safe sequencing and device state management in GM2 environments. The 14-bit resolution of RPN and NRPN data entry enhances precision for parameters like tuning, where the combined MSB and LSB values allow granular control over 16384 possible steps, far surpassing the limitations of single 7-bit CC messages.

Universal System Exclusive (SysEx) Messages

Universal System Exclusive (SysEx) messages in General MIDI Level 2 (GM2) extend the MIDI 1.0 standard to provide standardized non-manufacturer-specific communications for initialization, , and , ensuring interoperability among compliant synthesizers. These messages follow a defined format for both non-real-time and operations, beginning with F0 followed by the universal ID (7E for non-real-time or 7F for ), a ID (7F for broadcast to all devices or 00-7F for a specific ), sub-ID bytes, optional data, and ending with F7. This structure allows GM2 devices to handle global operations without proprietary protocols. GM2 incorporates specific non-real-time SysEx messages for mode initialization, with the GM1 System On message (F0 7E 7F 09 01 F7) resetting the device to basic compatibility while maintaining backward support in GM2 implementations, and the GM2 System On message (F0 7E 7F 09 03 F7) performing a full Level 2 initialization, including activation of expanded instrument banks, effects, and control features. These messages ensure that upon receipt, the device clears prior settings and configures channels, programs, and controllers to GM2 defaults, facilitating seamless playback of GM2-formatted sequences across hardware. Parameter inquiry in GM2 utilizes non-real-time SysEx for compliance verification, such as the identity request message (F0 7E 7F 06 01 ), which prompts the device to reply with its manufacturer , family code, model number, and version for identification. This allows sequencers or controllers to confirm device capabilities, though explicit GM level is inferred from the response or System On acknowledgment. Additionally, SysEx supports global adjustments like Master Fine Tuning (F0 7F 7F 04 03 vv vv ), where vv vv represents a 14-bit value for precise correction in cents relative to A440 Hz, enabling fine-tuned ensemble performance without affecting individual channel tuning. Bulk dump support in GM2 is optional for transmitting instrument parameters or sample data but mandatory for responding to the identity request message (F0 7E 7F 06 01 F7), which prompts the device to reply with F0 7E 06 02 mm ff ff dd dd ss ss ss ss F7, detailing the manufacturer ID (mm), device family (ff ff), model (dd dd), and version (ss ss ss ss) for identification in multi-device setups. This ensures GM2 devices can be queried for compatibility during setup, though full bulk dumps of proprietary data remain vendor-specific. Error handling in GM2 SysEx processing requires devices to silently ignore unrecognized universal messages to prevent disruption, with no response obligated for non-universal or malformed SysEx; however, for transfers, handshaking flags like (F0 7E 7F pp F7) or NAK (F0 7E 7E pp F7) may be used to manage .

Implementation and Compatibility

General Hardware Requirements

General MIDI Level 2 (GM2) compliant devices must support a minimum of 32 simultaneous notes across 16 MIDI channels, enabling up to 16 melodic instruments on any channel and up to 2 percussion kits on channels 10 and 11. This represents an increase from the 24-note required by Level 1, allowing for more complex musical arrangements without voice stealing under typical loads. Connectivity for GM2 devices follows the MIDI 1.0 standard, requiring at least MIDI In and Out ports using 5-pin DIN connectors, with opto-isolation on the input to prevent ground loops. The protocol operates at a fixed baud rate of 31.25 kbps (plus or minus 1%), using asynchronous serial transmission with 1 start bit, 8 data bits, and 1 stop bit, ensuring reliable real-time performance with latency typically under 20 ms for note-on to audio output in hardware synthesizers. Optional USB-MIDI interfaces may be included, but core compliance mandates support for the traditional 31.25 kbps MIDI baud rate. Processing and memory requirements are implied by the need to handle GM2's expanded instrument set of at least 256 melodic programs and additional percussion , necessitating sufficient to store core waveforms and drum samples without compromising or effects processing. Devices must also support real-time effects like reverb and tied to changes, requiring CPU capability to apply these without interrupting note playback. Compliance is verified through guidelines established by the Manufacturers (MMA) in the 1999 GM2 specification, ensuring interoperability across hardware.

Effects and Advanced Capabilities

General MIDI Level 2 introduces enhanced audio effects beyond the basic capabilities of Level 1, including standardized support for reverb and processing to add spatial depth and modulation to sounds. Reverb effects feature six types, such as small room, medium room, large room, medium hall, large hall, and plate, which can be selected using System Exclusive messages under the General MIDI sub-ID. The reverb depth for each channel is controlled via Control Change message #91 (Effects 1 Depth), with values ranging from 0 (no effect) to 127 (maximum effect). Similarly, chorus effects include five types—Chorus 1 through 4 and —providing options for subtle doubling to more pronounced modulation, also selectable via Universal SysEx, with depth adjusted by CC#93 (Effects 3 Depth) in the same 0-127 range. These effects are global but support per-channel send levels, enabling precise mixing in multi-timbral setups. GM2 also requires support for additional effect depths via CC#92 (Tremolo Depth), CC#94 (Celeste/Detune Depth), and CC#95 (Phaser Depth), extending expressive capabilities without compromising the minimum 32-voice . Defined in the 1999 specification by the MIDI Manufacturers Association, these capabilities remain relevant as of November 2025 for integrating hardware synthesizers with digital audio workstations (DAWs) and virtual instruments, supporting seamless playback of GM2-compatible files.

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