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GetJar

GetJar is an independent mobile application store that provides free downloads of apps, games, and themes, primarily in format for devices, and is recognized as one of the world's largest open stores. Founded in 2004 in by Ilja Laurs and Chris Dury, GetJar initially operated as a beta testing platform for mobile developers before evolving into a full-fledged app distribution service that launched publicly in 2005, predating major competitors like Apple's . The company relocated its headquarters to , and grew significantly, distributing over 350,000 mobile applications and achieving more than 2 billion downloads by 2011, with daily downloads exceeding 3 million at its peak. In November 2014, GetJar was acquired by Spigot Inc. (now known as Eightpoint), a move that integrated it into a broader portfolio of digital distribution and monetization tools. As of 2025, GetJar continues to operate as a , subscription-free platform listing nearly 1 million apps, emphasizing and personalized recommendations without usage limits, while maintaining its focus on independent developers and global users.

Overview

Founding and Headquarters

GetJar was founded in in , , by Ilja Laurs, who served as its initial CEO. The company originated as a beta testing designed for developers to share and gather feedback on their Java-based applications, at a time when major commercial app stores like Apple's did not yet exist. The company relocated its headquarters to , to facilitate international growth, particularly in the United States, establishing a secondary office there around 2007, while maintaining an office in , . Initially bootstrapped by its founders, GetJar operated without external capital until securing its first investment in November 2007—a $6 million led by Accel Partners—which supported operational scaling and the establishment of its U.S. presence. This funding marked the transition from a testing site to a broader distribution platform by early 2005, though detailed operational shifts are covered elsewhere in the company's history.

Key Executives and Ownership

GetJar was founded in 2004 by , a Lithuanian serial entrepreneur who served as the company's initial CEO before transitioning to the role of Executive Chairman in 2012 to focus on strategic initiatives. Chris Dury, who joined GetJar in 2009 and led product and operations efforts, succeeded Laurs as CEO that year, bringing expertise from prior roles at mobile startups like scanR and Firetalk to guide the company's expansion. The company operated as a privately held entity for its first decade, maintaining independence amid rapid growth in the sector. In November 2014, GetJar was acquired by Eightpoint (formerly Spigot Inc.), a and digital products firm, and subsequently integrated into its portfolio to leverage synergies in app distribution and . Since the acquisition, GetJar has been integrated into Eightpoint's portfolio, enhancing its and capabilities. As of 2025, Chris Dury remains CEO, overseeing operations from the company's U.S. base, with no major executive changes reported in recent renewal efforts. GetJar's board incorporates advisory perspectives from its U.S. operations to support global strategy.

Products and Services

Mobile App Marketplace

GetJar operates as an independent mobile app marketplace, enabling users to download apps, games, and utilities freely without the restrictions imposed by carriers or device manufacturers. Publicly launched in 2005 and evolving into a full-fledged distribution platform, it serves as an open alternative to proprietary stores, accommodating third-party and from developers worldwide. As of 2025, the features nearly 1 million apps, encompassing a diverse range of software for various needs. The catalog includes entertainment, productivity, and gaming titles, with ongoing growth to support emerging trends. In 2025, GetJar announced plans for a complete platform renewal, including a modernized . The centers on a web-based at getjar.com, optimized for to facilitate direct downloads. Key features include a search for quick app discovery, categorized browsing for genres like and utilities, and personalized recommendations to enhance navigation. From its inception, GetJar has emphasized free app distribution, beginning with no-cost offerings in early 2005 to democratize in the pre-smartphone era. A hallmark is providing premium content at no charge through sponsorships and licensing deals. The platform supports primarily alongside legacy systems like Java-enabled feature phones, ensuring broad compatibility for diverse devices.

Supported Platforms and Features

GetJar supports a diverse array of platforms, enabling broad accessibility for users on various devices. It is compatible primarily with , with legacy support for Java ME on feature phones. Additionally, the platform provides limited compatibility through applications, though distribution is restricted compared to proprietary app stores. Key features of GetJar emphasize user engagement and developer accessibility. App discovery is enhanced through tools like sponsored placements, where developers can promote their applications to targeted audiences, improving visibility in a crowded . The developer upload simplifies submission, allowing registration and easy uploading of apps with built-in to track performance metrics such as downloads and user engagement. Technically, GetJar optimizes for cross-platform deployment, particularly supporting feature phones and early smartphones through Java ME compatibility and handset-specific adaptations for over 2,300 devices. This design ensures efficient performance on low-bandwidth networks and varied hardware.

Business Model

Revenue Streams

GetJar primarily generates revenue through an ad-supported model that enables free app downloads for users, distinguishing it from commission-based app stores that take a of sales. Developers pay for sponsored placements to increase app visibility, akin to an auction system similar to Google AdWords, where bids determine prominence on the platform. This approach avoids the 30% revenue cuts common in official stores, allowing GetJar to focus on discovery and traffic generation. Additional income comes from advertising partnerships with mobile carriers and brands, which integrate GetJar's marketplace into their ecosystems to drive user engagement and ad impressions. Notable collaborations include agreements with carriers such as 3UK, , , and Sprint, as well as device manufacturers like Sony , enabling customized app distribution and shared . These partnerships leverage GetJar's high traffic—reaching billions of downloads—to monetize through display ads and sponsored content, further boosted by licensing premium apps for free distribution funded by these sponsors. By 2012, a significant portion of revenue shifted toward its virtual currency system, GetJar Gold (later rebranded as GetJar Rewards), which accounted for 60% of total earnings. Users earn Gold by engaging with s or completing tasks, redeemable for premium apps, generating income through increased exposure and transactions; the program reached 50 million s and facilitated the giveaway of over $1 million in premium app value within its first year. This evolution emphasized and rewards over traditional fees, aligning with GetJar's free-app ethos. Though detailed figures post its 2014 acquisition are not publicly available, the -supported model continues as of 2025.

Developer Incentives and Tools

GetJar provides developers with several incentive programs designed to facilitate app distribution and monetization without imposing upfront costs or revenue cuts. The platform allows free app uploads and distribution, taking no share of developers' revenues from sales or in-app purchases, which enables creators to retain full control over their earnings. Additionally, through the GetJar Rewards program, developers can implement incentive-based advertising campaigns to reward users for actions such as app downloads or in-app purchases, reportedly increasing in-app purchase rates by up to 2x. To boost app visibility, GetJar's GetJar Gold initiative gave away over $1 million worth of premium apps by September 2011, allowing developers to reach new users at no cost to them. The company offers a suite of tools to support throughout the app lifecycle. A developer portal enables straightforward uploads of applications, supporting formats up to 100 MB without any fees. gain access to a analytics dashboard that tracks downloads and allows comparisons against broader trends, aiding in performance optimization. Promotion tools include sponsored slots via a pay-per-download system, where developers can bid for premium visibility to drive targeted traffic. GetJar's global reach provides developers with exposure to a vast audience, particularly in emerging markets and on legacy devices. By May 2009, the facilitated 35 million monthly downloads, emphasizing support for feature phones and ME-compatible hardware prevalent in developing regions. Following its acquisition by Eightpoint in November 2014, GetJar continued to offer tools and focused on ad-monetization. As of 2025, the lists nearly 1 million apps with no reported major changes to its core incentives.

History

Early Years (2004–2009)

GetJar originated as a beta testing platform for mobile developers in 2004, founded by Ilja Laurs in Vilnius, Lithuania, to facilitate app testing across various handsets before the rise of major app ecosystems. The service evolved into a full-fledged free app store by early 2005, emphasizing Java-based applications compatible with feature phones prevalent in emerging markets. This initial focus allowed developers to distribute lightweight, non-smartphone apps without the restrictions of proprietary platforms, aligning with Laurs' vision of an open, global mobile content hub. By 2009, GetJar had cataloged approximately 57,000 apps and achieved 650 million total downloads since its launch, with monthly downloads surging to 55 million in alone—a 267% increase from the previous year. Key milestones included partnerships with carriers such as , 3UK, and , enabling broader distribution through operator networks and reaching 35 million monthly downloads via these channels. These collaborations helped GetJar penetrate developing markets where feature phones dominated, supporting over 300,000 registered developers by late 2009. The early years were marked by challenges from emerging official app stores, including Apple's in and the Android Market, which drew attention to premium ecosystems and intensified competition for developer talent. GetJar's emphasis on free apps for feature phones, while advantageous in low-bandwidth regions, limited its access to platforms like Verizon's BREW or without direct billing capabilities, requiring reliance on ad-supported models. In preparation for expansion, the company secured an $11 million Series B round in 2010, led by Accel Partners, following a prior $6 million investment from the same firm in 2007.

Growth Phase (2010–2013)

During the early part of the 2010s, GetJar experienced significant expansion in user engagement and content availability, reaching one billion total app downloads by June 2010. This milestone was supported by approximately 300,000 developers contributing apps to the platform, which facilitated over 72,000 applications available for download across various mobile devices. By July 2010, daily downloads had surged to three million, underscoring the platform's growing appeal as an independent alternative to proprietary app stores. GetJar positioned itself as the world's largest independent mobile app store and the second-largest overall, trailing only Apple's App Store in terms of download volume. The platform's momentum continued into 2011, with total downloads doubling to two billion by July of that year, reflecting a more than 100% year-over-year increase. applications like the emerged as the top download, amassing over 100 million installations by late 2010 and highlighting GetJar's role in distributing cross-platform social tools. This period also saw enhancements in platform support, extending compatibility to a broader range of devices including and , which contributed to the diverse user base. In , GetJar introduced GetJar Gold, a system launched in February that allowed users to earn credits through app downloads and advertisements, redeemable for premium content and in-app purchases. This innovation marked a strategic shift toward a and commerce-oriented model, emphasizing user incentives and beyond simple , with the quickly attracting millions of users. By mid-, GetJar Gold had reached 10 million users, further solidifying the platform's evolution during its peak independent growth phase.

Acquisition and Later Developments (2014–2025)

In February 2014, GetJar was acquired by mobile software developer Sungy Mobile for $5.3 million in cash, with potential additional payments in stock. Later that year, in November 2014, GetJar was acquired by Eightpoint, then operating as Spigot Inc., for an undisclosed amount. The acquisition positioned GetJar within Eightpoint's broader of digital products and services focused on user engagement and revenue optimization. Following the acquisitions, GetJar maintained its core operations as an independent app distribution platform, though it experienced reduced visibility in mainstream media compared to its earlier growth period. The company continued to support developer uploads and user downloads without significant structural overhauls reported in public records, reflecting stabilization amid the shifting mobile ecosystem dominated by major stores like Google Play and the Apple App Store. As of 2025, GetJar remains active under Eightpoint ownership, listing over 994,000 apps and facilitating more than 3 million daily downloads across various mobile platforms. The platform's contact and support infrastructure explicitly ties to Eightpoint, confirming ongoing integration at the operational level. Eightpoint's January 2025 brand unification further solidified this alignment, emphasizing transformative digital solutions without specific disruptions to GetJar's services. No major controversies or legal issues involving GetJar have been documented since the acquisition.

Impact and Legacy

Role in Mobile App Ecosystem

GetJar pioneered the concept of an open mobile app store when it was founded in 2004, well before the launch of Apple's in 2008 and in 2012. As an independent platform, it enabled developers to freely distribute applications without the restrictions imposed by carrier-locked ecosystems, facilitating over 5 billion downloads by the early 2010s. This early emphasis on accessibility allowed GetJar to serve as a precursor to the modern app marketplace, providing a neutral venue for app sharing across diverse devices, with 3 million daily downloads as of 2025. By supporting over 350,000 applications by the early 2010s and growing to nearly 1 million as of 2025, GetJar significantly democratized access to mobile software, particularly for underserved platforms like feature phones and legacy systems that lacked official stores. The platform's cross-carrier compatibility extended reach to users in regions with limited penetration, broadening the landscape beyond premium hardware ecosystems. GetJar's insights also shaped industry forecasts, including a 2010 study it commissioned predicting global app sales would reach $17.5 billion by 2012, highlighting the explosive growth potential of the sector. In the broader , GetJar promoted developer independence through its open-market model, which initially required no revenue cuts or sign-up fees, allowing creators to retain full control over and . This approach empowered small developers and reached users in emerging markets, where it delivered apps to millions without relying on dominant OS gatekeepers. GetJar's success inspired the proliferation of alternative stores, establishing it as a key influencer in fostering and in app . By 2009, the mobile app store landscape had expanded to over 38 platforms, with GetJar emerging as the leader among s. Its role underscored the viability of third-party stores in challenging monopolistic structures and expanding mobile innovation. GetJar's legacy includes continued operation as of 2025 under Eightpoint (formerly Spigot Inc.), maintaining focus on APKs and accessibility for independent developers and users in emerging markets.

Market Reception and Challenges

GetJar garnered positive reception for its pioneering role in democratizing access across diverse devices, earning acclaim as an innovative to emerging stores. In a 2009 CNET article, it was dubbed the "unknown app store leader," lauded for auto-detecting user devices to deliver compatible apps for over 2,500 models, including Java-enabled feature phones, and achieving 55 million downloads in October alone—a 267% year-over-year increase. This cross-platform versatility positioned GetJar as a key player in bridging fragmentation, appealing to developers through a bidding system for promotional visibility and amassing over 300,000 registered creators by that time. The platform found particular strength in , its Lithuanian origins fostering regional loyalty, and in developing markets where and support enabled affordable smartphone-like experiences for mass adoption. Ilja Laurs emphasized its appeal to web developers targeting emerging economies, contributing to billions of lifetime downloads and a claim to being the world's second-largest by volume in 2010. However, U.S. traction remained limited, constrained by carrier-specific barriers like Verizon's closed BREW system and minimal support, where users were simply redirected to Apple's ecosystem without reciprocal benefits. Despite early successes, GetJar faced mounting challenges from the 2008 launches of Apple's and Google's Android Market, which rapidly consolidated developer ecosystems and user habits around integrated, branded platforms. These official stores' seamless billing, vast catalogs exceeding 2 million apps each, and device pre-installation overshadowed GetJar's ad-based model, leading to slowed growth and a shift from distribution to discovery-focused services by 2012. Following a failed acquisition attempt by Sungy Mobile earlier in , GetJar was acquired by Spigot Inc. (now Eightpoint) in November that year, after which visibility waned amid reduced marketing and innovation. Regulatory obstacles further complicated cross-platform ambitions, exemplified by Apple's June 2011 cease-and-desist letter demanding GetJar cease using "" to describe its service, asserting exclusive rights despite GetJar predating Apple's platform by years. This action highlighted 's closed nature, where GetJar could not directly distribute apps and saw negligible traffic from redirects, exacerbating competition from rivals boasting over 70,000 apps by 2010. Critics in the early increasingly viewed GetJar as outdated, citing its dated interface and limited integration as barriers to relevance in a market dominated by polished, ecosystem-locked alternatives, though it continues to operate with nearly 1 million apps and 3 million daily downloads as of 2025. As app distribution consolidated around major players, GetJar's niche in open-source and legacy support persisted but struggled against the scale of official stores' billions of annual downloads.

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