Fact-checked by Grok 2 weeks ago

Jak and Daxter Collection

The Jak and Daxter Collection is a featuring remastered versions of the first three installments in 's action-adventure series, originally released for the PlayStation 2. Developed by with oversight from and published by Sony Computer Entertainment, it includes Jak and Daxter: The Precursor Legacy (2001), (2003), and (2004), all updated with high-definition visuals, stereoscopic 3D support, anti-aliased graphics, and over 100 Trophies across the titles. The collection centers on the protagonists Jak, a silent with eco-based powers, and his wisecracking ottsel companion Daxter, as they navigate a vibrant world blending , , and mystical elements to unravel mysteries surrounding the ancient Precursor race. The first game, : The Precursor Legacy, emphasizes collectathon-style platforming and exploration in lush, open environments without loading screens, setting a benchmark for the genre with its seamless world design and fluid animations. Jak II shifts to a darker, dystopian setting in the city of , introducing gunplay via the Morph Gun, vehicle racing on hoverboards, and a more narrative-driven story with for Jak, marking a bold in tone and mechanics. Jak 3 expands further with desert wastelands, dune buggy driving, advanced physics like rag-doll effects and cloth simulation, and deeper elements such as light and dark transformations, culminating the trilogy's arc of adventure and conflict. Released on February 7, 2012, for in at $39.99, the collection was made available both physically and digitally via the , with options to purchase individual games for $14.99 each. A for followed on June 18, 2013, adapting the titles for handheld play while retaining the core enhancements, priced at $29.99. These remasters preserve the original games' innovative no-loading-screen engine and expansive worlds, allowing players to experience Naughty Dog's technical achievements from the PS2 era in modern formats.

Background

Jak and Daxter Series

The series was created by co-founders and , debuting with Jak and Daxter: The Precursor Legacy in 2001 for the 2. Drawing from 's platforming heritage in the series, the franchise innovated by incorporating seamless open-world exploration without loading screens, elemental powers that enhanced abilities like speed and combat, and a arc that transitioned from whimsical adventure to increasingly darker, mature storytelling across its entries. The core trilogy begins with Jak and Daxter: The Precursor Legacy, a collectathon set in the vibrant, lush environments of Sandover Village and surrounding areas, where protagonists collect Power Cells and Precursor Orbs to reverse Daxter's into an ottsel after exposure to Dark , while thwarting eco-mutated Lurkers and the villainous sages Gol and . Jak II (2003, PS2) shifts to a dystopian Haven City 300 years in the future, where Jak endures experiments infusing him with Dark , granting new abilities; the game introduces elements via the Morph Gun, vehicle-based missions, and resistance fighting against Praxis's amid an invasion by the robotic Metal Heads. Jak 3 (2004, PS2) exiles Jak to the expansive, barren beyond the city walls, blending platforming, vehicular combat, and Eco transformations—such as Light Jak for aerial maneuvers and Dark Jak for berserk attacks—as he allies with nomadic tribes, uncovers his origins tied to ancient Precursor technology, and confronts escalating threats from the Metal Heads and internal betrayals. Central to the series are protagonists Jak, a silent, athletic elf-like hero chosen by for his affinity with energies, and Daxter, his transformed ottsel companion who delivers sarcastic through constant banter. The overarching lore centers on , a vital life force manifesting in forms like green (health), blue (energy), red (heat), yellow (electricity), and destructive Dark Eco, which powers the world's technology and abilities; ancient Precursor artifacts and structures hint at a long-lost civilization that harnessed ; and the Metal Heads, an invasive that consumes to fuel their war against planetary civilizations, driving much of the conflict. The trilogy delineates the main narrative arc, with later spin-offs like the vehicular combat racer Jak X: Combat Racing (2005) and the aerial platformer Jak and Daxter: The Lost Frontier (2009, developed by ) expanding the universe without advancing the core storyline. The Collection remasters the trilogy for contemporary platforms, enabling new audiences to experience its foundational adventures.

Announcement of the Collection

The Jak and Daxter Collection was officially announced by co-president on the PlayStation Blog on November 21, 2011, confirming its release for the in February 2012 as part of 's growing initiative to remaster classic titles in for modern consoles. Positioned within the "Classics HD" trend that had popularized starting with the Collection in 2009 and continuing with releases like & Collection earlier in 2011, the bundle aimed to revive PS2-era franchises for the maturing audience amid a market shift toward HD upgrades and nostalgia-driven content. The conceptual origins of the collection stemmed from Naughty Dog's transition away from the Jak and Daxter series after in 2004, when the studio pivoted to developing the franchise beginning in 2007, leaving the original without a native PS3 port and fueling fan interest in accessible re-releases. sought to capitalize on this by updating the games for contemporary hardware, with Wells emphasizing the collection's role in introducing the series' expansive worlds and gameplay freedom—once recognized with seven —to a new generation while satisfying longtime players. This aligned with the 2011 gaming landscape, where the PS3 had entered its fifth year and the was set to launch in December 2011 () and February 2012 (), encouraging early considerations for potential cross-platform compatibility beyond the initial PS3 focus. In initial statements, Naughty Dog and Sony producers highlighted their commitment to preserving the trilogy's "epic adventure" essence, including seamless open-world exploration and innovative platforming, while enhancing visuals to 720p HD resolution, adding stereoscopic 3D support, and integrating full PlayStation Network trophy systems across all three titles to modernize the experience without altering core mechanics. The remastering effort, handled in collaboration with Mass Media, was teased as a faithful yet refreshed package, with over 100 trophies designed to reward both newcomers and veterans.

Content

Included Games

The Jak and Daxter Collection bundles three core titles from Naughty Dog's original trilogy: Jak and Daxter: The Precursor Legacy, Jak II, and Jak 3. These games emphasize platforming, action-adventure, and exploration in a vibrant, Eco-powered world, with each entry building on the protagonists' journey through mystical Precursor artifacts and escalating threats. Jak and Daxter: The Precursor Legacy serves as the platforming-focused opener, where the duo collects Power Cells, Scout Flies, and orbs while harnessing elemental abilities to navigate lush environments and thwart an emerging dark force. shifts to a mature, hub-world structure in a dystopian city, introducing leaper vehicles for traversal, firearms for combat, and missions aiding an against oppressive rulers. expands into desert biomes and faction-based conflicts, incorporating Precursor orb hunts, vehicle customization, and large-scale battles to resolve lingering mysteries from prior installments. Together, the titles form a continuous spanning Jak's evolution from a naive explorer in a idyllic village to a battle-hardened resistance fighter grappling with dark powers, culminating in a world-saving confrontation with ancient cosmic entities. This narrative progression ties through time-displaced events and recurring characters like and Keira, emphasizing themes of destiny and Eco balance. The collection excludes spin-offs such as Daxter, Jak X: Combat Racing, and Jak and Daxter: The Lost Frontier, which were developed by other studios and diverge into side stories or different genres, to maintain focus on Naughty Dog's cohesive mainline experience. Players are recommended to experience the games in release order—The Precursor Legacy followed by Jak II and Jak 3—to follow the intended narrative flow, with total playtime estimates around 40-50 hours for the main storyline and select side activities combined.

Remastered Features

The Jak and Daxter Collection features significant graphical upgrades to modernize the visuals of the original games while preserving their distinctive art style. Each title has been remastered to run at resolution with applied, resulting in sharper images and reduced jagged edges compared to the originals. Upscaling enhancements improve clarity and overall presentation, allowing the vibrant, colorful worlds to shine on high-definition displays without altering the core aesthetic. Performance improvements ensure a smoother experience on the , with all three games targeting 60 frames per second in standard mode for more fluid and responsive controls. In stereoscopic mode, the frame rate drops to 30 to accommodate the added depth, but this still provides a stable output for compatible displays. Animations benefit from the higher frame rate, appearing more polished and dynamic than in the source material. New additions enhance replayability and accessibility for modern players. The collection integrates trophy support, totaling 127 achievements across the three games, many of which reward collectible hunting, story milestones, and skill-based challenges. Full stereoscopic compatibility on PS3 allows for immersive in supported scenes. Optional presentation is available without image stretching, maintaining proper proportions for 16:9 displays. The audio retains the original Dolby Pro Logic II encoding for surround sound. The voice acting remains unchanged, featuring returning performances by Max Casella as Daxter, André Sogliuzzo as Jak, and other key cast members to preserve the series' humorous tone and character dynamics. Control schemes have been adapted for the 3 controller on PS3 and the Vita's unique input methods, including button remapping options for customization, though the core mechanics stay true to the PS2 originals. On Vita, rear touch pad functionality maps to additional inputs like shoulder buttons for more intuitive handling during platforming sections.

Development

Production Team

The Jak and Daxter Collection was primarily developed by Games, a studio known for its expertise in porting and remastering titles for platforms, which handled the core work of adapting the original games to high-definition formats. , which had restarted operations after a closure by its previous owner in 2008, focused on Sony-exclusive projects during this period. , the original creators of the series, provided consulting support to ensure fidelity to the source material. This collaboration emphasized archival accuracy, drawing on 's foundational role in the franchise's early development. The effort highlighted a team-oriented approach. Sony Computer Entertainment served as the publisher, overseeing the integration of PlayStation Network features such as trophies and coordinating the overall . Production commenced following the collection's announcement in November 2011, culminating in its completion for the PlayStation 3 launch in February 2012.

Remastering Process

The remastering of the Jak and Daxter Collection involved collaborating closely with original developer to port the PlayStation 2 trilogy—Jak and Daxter: The Precursor Legacy, Jak II, and Jak 3—to the PlayStation 3, focusing on adapting the source code for modern hardware while preserving the core gameplay and aesthetics. The workflow centered on recompiling assets and rendering the original graphics natively at 1280x720 resolution for high-definition output, rather than simple upscaling, which improved visual sharpness without altering textures or models. Developers revisited the legacy PS2 codebase to ensure compatibility and stability. Key optimizations included refining animations for smoother performance and integrating stereoscopic support, allowing players to experience the games in full on compatible displays. integration was added to each title, rewarding achievements tied to progression and collectibles, enhancing replayability on the PS3. These enhancements built on the PS2 backwards compatibility foundations of the PS3 but required targeted shader adjustments to handle rendering efficiently, addressing potential issues from the decade-old . For the PlayStation Vita port, the remastering process scaled down graphical fidelity to suit the handheld's capabilities, resulting in lower resolution and frame rates—often dipping below 30 FPS in demanding sections—compared to the PS3's consistent 60 FPS target. Adaptations prioritized portability, with touch-screen controls implemented for mini-games and menu navigation, though rear touchpad mapping for shoulder buttons introduced some awkwardness during play. Performance challenges were more pronounced in The Precursor Legacy, where input lag and framerate drops emerged due to hardware constraints, while Jak II and Jak 3 fared better with steadier execution. Quality assurance emphasized matching the original frame rates and control responsiveness where feasible, with providing oversight to veto alterations that could deviate from the authentic experience. Playtesting focused on minor bug resolutions to ensure seamless traversal across environments. Innovations included PSN save syncing across sessions, alongside online leaderboards for trophies.

Release

Platforms and Dates

The Jak and Daxter Collection was initially released for the in on February 7, 2012, and in on February 22, 2012, with an Australian release following on March 8, 2012. In PAL regions, the compilation was titled The Jak and Daxter Trilogy. It was available both as a physical disc from retailers and digitally through the (PSN), allowing users to download the full collection or individual titles within it. A port of the collection for the followed on June 18, 2013, in , June 21, 2013, in , and June 19, 2013, in . This version was digital-only via PSN and supported cross-buy functionality for digital PS3 owners, granting access to the Vita edition at no additional cost, though physical PS3 disc owners needed to purchase it separately as a standalone digital title. There was no release in for either platform, reflecting the series' limited popularity in that market. The PAL Vita release included minor localization adjustments, such as enhanced subtitle options in supported languages to accommodate regional audiences. At launch, the PS3 version retailed for $39.99 USD digitally and in physical form, while the Vita edition was priced at $29.99 USD. The PS3 digital download required approximately 7.7 GB of storage for the full collection (992 MB for Jak and Daxter: The Precursor Legacy, 3.35 GB for , and 3.35 GB for ), with optional installs adding to the space. The Vita version's total download size was around 3 GB.
PlatformRegionRelease DateFormatLaunch Price (USD)
February 7, 2012Physical/Digital$39.99
February 22, 2012Physical/DigitalEquivalent to $39.99
AustraliaMarch 8, 2012Physical/DigitalEquivalent to $39.99
June 18, 2013Digital-only$29.99
June 21, 2013Digital-onlyEquivalent to $29.99
AustraliaJune 19, 2013Digital-onlyEquivalent to $29.99

Marketing and Packaging

The Jak and Daxter Collection's marketing campaign centered on nostalgia and enhanced features to reengage the series' established fanbase, with the official announcement occurring on , 2011, via a reveal trailer and Blog post that spotlighted the HD remastering, stereoscopic 3D compatibility, and new trophy integration across all three games. This launch tied into the franchise's 10th anniversary on December 4, 2011, prompting community interaction by inviting fans to share memories in comments, thereby leveraging organic word-of-mouth among loyalists. Subsequent promotions included a January 24, 2012, Blog update revealing the North American release date of and detailing over 100 trophies—such as the gold-tier "The Super Orberator" for collecting 2,000 Precursor Orbs—to highlight replay value and achievement hunting as key draws for veteran players. The effort remained modest, prioritizing digital channels like the blog over broad advertising, with no major celebrity endorsements or large-scale events, focusing instead on the core audience of original owners through targeted nostalgia appeals. Packaging for the physical PlayStation 3 edition, priced at $39.99, featured box art depicting protagonists Jak and Daxter alongside glowing Eco orbs, symbolizing the series' elemental themes, and included a manual with reversible cover art in select regions for collector appeal. The PlayStation Vita port, released digitally on June 18, 2013, lacked physical packaging and was promoted via PlayStation Store banners emphasizing portable HD gameplay. Promotional tie-ins were limited to free dynamic themes for PS3 users and bundled demo access in some PlayStation Network updates, reinforcing accessibility for returning fans without extensive external partnerships.

Reception

Critical Response

The Jak and Daxter Collection received generally positive reviews from critics upon release, earning aggregate scores of 81/100 for the version based on 43 reviews and 67/100 for the version. Reviewers appreciated the faithful remastering that made the PS2 trilogy accessible to new audiences through high-definition visuals and stable performance, preserving the originals' charm while introducing them to modern hardware. The collection's success in this regard was bolstered by the original series' established reputation as innovative platformers from . Critics frequently praised the enhanced visual pop in , with brighter colors and sharper details revitalizing the expansive worlds and character animations, alongside smooth 60fps gameplay on PS3 that highlighted the timeless platforming, combat, and exploration mechanics. commended the "freaking awesome" enduring appeal of Daxter's witty humor and the trilogy's dynamic level design, which blends collectathon elements with action-adventure variety. similarly lauded the vibrant environments and diverse gameplay shifts across the games, describing the as "a significant visual upgrade of three of the most interesting platformers of the ." Common criticisms focused on the absence of substantial new content, such as additional levels or significant tweaks, beyond added trophies and 3D stereoscopic support, along with outdated controls lacking modern refinements like decoupled aiming. The Vita version drew particular scrutiny for intermittent drops during intense sequences and the handheld screen's tendency to diminish the perceived scale of the open areas. noted that while the core experience shines, the Vita port feels "held back by a technically weak" implementation. Some outlets also expressed mild disappointment over the exclusion of spin-offs like Jak X: Combat Racing. In retrospective analyses through 2025, the collection remains recommended for its reliable entry point to the series, though it is often contrasted with community-driven PC ports like OpenGOAL, which deliver enhanced fidelity via native support for resolutions, unlocked frame rates, and accessibility options not present in the official remasters, including ongoing advancements as of Q2 2025.

Commercial Performance and Legacy

The Jak and Daxter Collection achieved solid commercial success, particularly through digital channels, with the PS4 bundle ranking as the 48th highest-grossing first-party title in history as of June 2023. Physical sales estimates place the PS3 version at approximately 0.93 million units globally, bolstered by strong uptake on the where individual titles were available for download at $14.99 each or the full collection for $39.99. The port, released in 2013 as a cross-buy title, further expanded digital accessibility, contributing to the franchise's ongoing revenue through Plus integrations and periodic discounts. Overall, the collection helped push the series past 15 million units sold worldwide when combined with prior entries, underscoring its role in sustaining the franchise's market presence amid evolving platform trends. Market performance highlighted robust digital adoption via PSN sales events, including holiday bundles that amplified visibility and affordability for new players. While the series enjoyed solid traction in Western markets, it underperformed in relative to Sony's other platformers, with regional sales reflecting limited cultural resonance there. The collection's legacy lies in revitalizing interest in the original trilogy, paving the way for PS4 ports of the individual PS2 titles in 2017 and subsequent PS5 enhancements in 2024 via improved for sharper visuals and smoother performance. It inspired fan-driven initiatives like the OpenGOAL project, launched in 2020, which decompiles and ports the games to PC for native high-resolution play and modding support. Positioned as an early benchmark for Sony's remaster strategy, the collection preserved the trilogy's core amid Naughty Dog's shift to titles like and . Its enduring appeal fueled post-release fan campaigns for a hypothetical Jak 4, including volunteer-based projects like Fallen Legacy Games' non-profit sequel efforts. Developments after 2023, such as the 2024 PS5 emulator upgrades, have extended the collection's accessibility on modern hardware without core alterations, ensuring continued playability for new generations.

References

  1. [1]
    Jak and Daxter Collection Available In Store and on PSN Today
    Feb 7, 2012 · Starting today, the Jak and Daxter Collection will be available on the PlayStation Store for $39.99. You can also choose to download any of the ...<|control11|><|separator|>
  2. [2]
    More Eco: Naughty Dog Remembers 10 Years of Jak and Daxter
    Dec 2, 2011 · With each outing in the Jak and Daxter series, we set out to create a game that offered the player a new experience that built on the previous ...
  3. [3]
    Jak and Daxter Collection Out Today on PS Vita - PlayStation.Blog
    Jun 18, 2013 · Today Jak and Daxter Collection launches on PS Vita. Now, over a decade since the Jak and Daxter series originally premiered on PS2, ...
  4. [4]
    The making of Jak and Daxter: The Precursor Legacy - Games Radar
    Mar 12, 2021 · One day in 1999, Naughty Dog co-founder Andy Gavin walked into the studio's Santa Monica office and approached his team of QA testers with ...
  5. [5]
    Andy Gavin: Video Game Creator
    I started programming video games in 1980 and along with my partner, Jason Rubin, founded Naughty Dog, Inc. in 1985. We ran the company for almost twenty years.
  6. [6]
    Jak and Daxter: The Precursor Legacy Review - GameSpot
    Rating 8.8/10 · Review by Shane SatterfieldDec 4, 2001 · The game's story is told via real-time cinemas complete with full facial animation that is perfectly synched with the dialogue. Easily one of ...<|separator|>
  7. [7]
    Jak and Daxter: The Precursor Legacy (2001) - MobyGames
    Jak and Daxter are two mischievous village friends who, in spite of the wise (but grumpy) sage, Samos' warning sneak off to Misty Island.
  8. [8]
    Jak II - IGN
    Rating 9.5/10 · Review by Douglass C. PerryOct 9, 2003 · Similar to Jak and Daxter, Jak II offers large landscapes, excellent vistas, seamless transitions from the inside of Haven City to the massive ...
  9. [9]
    Jak II Review - GameSpot
    Rating 9.1/10 · Review by Brad ShoemakerOct 14, 2003 · The streets of Haven City are populated by ambling townspeople, steady traffic from hovercars, and the Baron's jackbooted army, the krimzon ...
  10. [10]
    Jak 3 - IGN
    Apr 19, 2004 · One of the reasons for Jak's new look is that he's been banished to the wasteland, the vast barren reaches beyond Haven City's walls. In a mad ...
  11. [11]
    Jak 3 Review - Gaming Nexus
    Feb 8, 2005 · Jak and Daxter are sitting in what looks like a desert oasis when they're accosted by a larger looking fellow.Missing: plot summary
  12. [12]
    Jak X: Combat Racing - IGN
    Rating 8/10 · Review by Ivan SulicOct 18, 2005 · Jak X is a nicely presented, well-rounded combat racer. A healthy collection of on and offline modes and a very satisfying story build real ...Missing: Frontier | Show results with:Frontier
  13. [13]
    Every Jak And Daxter Game, Ranked - TheGamer
    Dec 30, 2023 · Jak And Daxter: The Lost Frontier ... Unlike previous entries, Jak X: Combat Racing focuses solely on the very thing the title implies.5 Jak And Daxter: The Lost... · 4 Jak X: Combat Racing · 2 Jak And Daxter: The...
  14. [14]
  15. [15]
    Jak and Daxter Collection on the Horizon: A Founding Dog Returns
    Feb 6, 2012 · Jak and Daxter Collection will be launching tomorrow. Naughty Dog Founder Andrew Gavin returns to talk about his creation and he's got some news for you.
  16. [16]
    Jak & Daxter Collection : Video Games - Amazon.com
    Combining the three complete games of the best-selling PlayStation 2 franchise, the Jak and Daxter Collection offers all the nonstop action you love, now ...
  17. [17]
    Jak and Daxter Collection Review - IGN
    Rating 9/10 · Review by Jack DeVriesFeb 7, 2012 · The Jak series has been lauded by everyone in the industry and IGN itself gave all three games scores around 9.5.
  18. [18]
    Jak and Daxter Bundle - PlayStation
    Rating 4.7 (15,900) · Free deliverySet on an unnamed planet, these games follow the two protagonists, Jak and Daxter, as they try to unlock the secrets of their world and discover mysteries left ...
  19. [19]
    Jak II - PlayStation
    Jak is back in another action-packed adventure, but hes not the same. Experiments with Dark Eco have gone wrong, leaving Jak with an uncontrollable dark ...
  20. [20]
    Jak II - IGN
    Rating 9.5/10 · Review by IGNThe series goes dark as Jak and Daxter complete racing, platforming, shooting, and fighting missions in a vast, open city.
  21. [21]
    Jak 3 - IGN
    Rating 9.6/10 · Review by IGNSummary. In Jak 3, an exciting new open world stretches from the farthest reaches of the wasteland to the strife-torn heart of the city.
  22. [22]
    Jak 3 (2004) - MobyGames
    Jak is flown to the harsh island and dumped. With Daxter and Pecker bravely by his side, the three begin their next adventure where the battle for the city has ...<|separator|>
  23. [23]
    Jak and Daxter series
    The Jak and Daxter series, created by Naughty Dog, is a defining PS2 franchise with open-world action-adventure, platforming, and a science fantasy setting.The Lost Frontier · The Precursor Legacy · Articles
  24. [24]
    Jak II (2003) - MobyGames
    Jak II is a 3D action platform game and sequel to Jak and Daxter: The Precursor Legacy. After completing their quest from the original title, Jak and Daxter ...
  25. [25]
    Compilation Re-release - TV Tropes
    Jak and Daxter Collection (alias Jak and Daxter Trilogy) for the PlayStation ... Be aware that some versions of this battle chest does not include the ...
  26. [26]
    How long is Jak and Daxter Collection? - HowLongToBeat.com
    Join Now! Submit a Basic Time. Single-Player. 44½ Hours - 55 Hours. Co-Op. --. Vs. --. The critically-acclaimed Jak and Daxter series makes its return with the ...
  27. [27]
    Jak and Daxter Collection Hits PS3 February 7th, 100+ Trophies to ...
    Jan 24, 2012 · Jak and Daxter Collection Hits PS3 February 7th, 100+ Trophies to Collect ... Each game has been fully remastered to feature 720p HD ...
  28. [28]
    Review: Jak and Daxter Collection - Destructoid
    Feb 7, 2012 · The Jak and Daxter Collection takes all three games, remasters them in high-definition running at 60 frames per second, adds Trophy support and 3D support.<|separator|>
  29. [29]
    Trophies - Jak and Daxter Collection Guide - IGN
    Jun 19, 2013 · The Jak and Daxter Collection contains 127 Trophies across the three games for both PlayStation 3 and PlayStation Vita, including three Platinum Trophies.
  30. [30]
    Jak and Daxter Collection Review - New Game Network
    Feb 8, 2013 · With lush HD visuals, trophies and widescreen support, it's an admittedly enticing prospect. Let's dive in. Jak and Daxter HD Collection. The ...
  31. [31]
    Jak and Daxter Collection (PS3) Review - COGconnected
    Feb 23, 2012 · The games have been updated graphically for the HD generation of consoles. Overall, they come off looking quite good. The game's character ...
  32. [32]
    Jak & Daxter Collection FAQ - PlayStation 3 - GameFAQs
    Rating 81% (43) Feb 11, 2012 · From here, you can select whichever game of the Jak & Daxter trilogy you please. After selecting a game, the game of your choice will ...
  33. [33]
    Jak and Daxter Collection VITA Controls Guide(Rear Touch pad)
    Jun 19, 2013 · 1 Source for Naruto REVOLUTION: http://goo.gl/4t5Y4T TWITCH: http://goo.gl/3IEcnj ...Missing: scheme | Show results with:scheme
  34. [34]
    Mass Media (company) - Wikipedia
    It was acquired by THQ in February 2007 who closed the studio in November 2008. The company started back up immediately, focusing on developing for the Sony ...
  35. [35]
    Review: Jak and Daxter Collection (Vita) - Destructoid
    Jun 22, 2013 · Developer: Naughty Dog / Mass Media Inc. Publisher: Sony Computer Entertainment America Released: June 18, 2013. MSRP: $19.99 (PlayStation 3) / ...
  36. [36]
    Jak and Daxter Collection
    A compilation of the first three main installments in the Jak and Daxter series (The Precursor Legacy, Jak II, and Jak 3) remastered in full 720p HD
  37. [37]
    Jak and Daxter Collection - Wikipedia
    It is a collection of remastered ports of the first three games in Naughty Dog's Jak and Daxter series. A port to the PlayStation Vita was released in 2013.
  38. [38]
    Jak and Daxter Collection Release Information for PlayStation Vita
    Rating 81% (43) Platform: PlayStation Vita ; Genre: Miscellaneous » Compilation ; Developer: Mass Media ; Publisher: SCEA ; Release: June 18, 2013.
  39. [39]
    Anyone know file size? And if you can download them individually?
    Rating 81% (43) May 25, 2013 · The Jak and Daxter Collection is about 3055MB (a little over 3GB) and cannot be downloaded individually. Jak 1 was about 1GB.Jak & Daxter Collection FAQ - PlayStation 3 - GameFAQsAverage and Min/Max file sizes for PSX, PSP and PSVita games?More results from gamefaqs.gamespot.com
  40. [40]
    Jak and Daxter Games Getting Limited Physical PS4 Release - IGN
    Dec 7, 2018 · Jak and Daxter Collection: Video Review Physical versions of Jak 2, Jak 3, and Jak X: Combat Racing will be released by June 2019 at the latest ...
  41. [41]
    Jak and Daxter Collection Coming to PS3 with HD, 3D, Trophies
    ### Summary of Jak and Daxter Collection Announcement
  42. [42]
    Jak and Daxter Collection Reviews - Metacritic
    Rating 81% (43) An outstanding remaster of 3 great games from a beloved developer, runs at 60 fps with improved graphics, definitely the best way go experience these titles..
  43. [43]
    Jak and Daxter Collection critic reviews - Metacritic
    The Jak and Daxter Collection is probably going to be one of the easiest releases for me to recommend to everyone this year; definitely a great addition to any ...
  44. [44]
    The Jak and Daxter Trilogy Review | Eurogamer.net
    Rating 8/10 · Review by Jeffrey MatulefFeb 16, 2012 · The Jak and Daxter series remains a fascinating document of the evolution of the action adventure; its heroes are unstuck in time, without a ...
  45. [45]
    Jak and Daxter Collection Vita Review - IGN
    Rating 6.8/10 · Review by Jack DeVriesJul 27, 2013 · You should absolutely play Jak and Daxter, just not on Vita. This is a fantastic collection held back by a technically weak port.
  46. [46]
    OpenGOAL | OpenGOAL
    Reviving the Language that Brought us the Jak and Daxter Series. Started in 2020, OpenGOAL has continuously improved and evolved.
  47. [47]
    Radec on X: "Official PSN sales revenue and total downloads for the ...
    Apr 30, 2024 · Official PSN sales revenue and total downloads for the Jak & Daxter franchise as of June 11th, 2023. -No physical sales included -The Jak ...Missing: figures | Show results with:figures
  48. [48]
    The Jak and Daxter Collection for PlayStation 3 - VGChartz
    This have selled very well. With PSN sales it might be around 650 k. Message | Report · BlowoverKing posted 08/01/2013, 04:15Missing: numbers | Show results with:numbers
  49. [49]
    Why Wasn't Jak And Daxter More Popular? - IconEra
    Jan 8, 2024 · Looking at the sales of Jak and Daxter, it's really surprising how poor they sold especially after the success with Crash Bandicoot.
  50. [50]
    Twenty years ago today, Naughty Dog went all dark, dirty ... - ResetEra
    Oct 14, 2023 · Jak was a good ways below what Sony was looking for coming off of the ridiculous sales of Crash Bandicoot, which had been popular in Japan ( ...<|control11|><|separator|>
  51. [51]
    Jak and Daxter on PS5 - 2017 vs. 2024 Versions - YouTube
    Dec 10, 2024 · Side by side comparison between the old 2017 "PS2 Classics" emulator for PS4 and the new 2024 emulator on PS5 of the game Jak and Daxter: ...
  52. [52]
    About - Naughty Dog
    From creating the iconic Crash Bandicoot and Jak and Daxter series to modern franchises like Uncharted and The Last of Us, Naughty Dog is responsible for ...
  53. [53]
    PS2 classic Jak and Daxter gets a new platinum trophy on PS5
    Dec 10, 2024 · New versions of Jak and Daxter The Precursor Legacy trophy lists are now live on PS5, PS4, and PS Plus Premium as of Tuesday, December 10, 2024.