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Mahjong Soul

Mahjong Soul is a online that faithfully recreates the rules and mechanics of riichi , the Japanese variant of the traditional , while incorporating anime-style characters and collection elements. Developed by Cat Food Studio and published by Yostar, it launched in beta in in June 2018 before its global release on April 25, 2019, initially as a browser-based title accessible via web platforms. The game later expanded to mobile devices with and versions, and a dedicated port arrived on July 24, 2024, broadening its accessibility across PC and handheld platforms. At its core, Mahjong Soul emphasizes competitive riichi mahjong gameplay, where players form winning hands from 136 tiles through drawing, discarding, and strategic calls like pon, chi, or riichi declarations. Beyond standard matches, it offers ranked leagues, casual friend rooms, and modes, all supported by real-time online multiplayer against global opponents. The game's distinctive appeal lies in its integration of collectible characters—over 100 unique avatars with personalized stories, voice acting by prominent Japanese actresses, and customizable outfits obtained via pulls—alongside a "dorm" system for character progression and narrative events, which received an television series adaptation in 2024. Visually striking with dynamic effects and fluid animations, Mahjong Soul balances accessibility for newcomers through tutorials and rule explanations with depth for experts, fostering a community-driven experience enriched by seasonal collaborations, such as with characters, and ongoing updates to maintain engagement.

Overview

Gameplay

Mahjong Soul implements the standard rules of riichi , a four-player variant of using 136 tiles, including three fives (one per numbered suit) that act as bonus tiles. The tiles consist of three numbered suits—manzu (characters, numbered 1-9), pinzu (dots, 1-9), and souzu (bamboos, 1-9)—each with four copies per number, totaling 108 suit tiles (with three of the fives being ). Honor tiles include the four (east, south, west, north) and three dragons (, , white), with four copies each, adding 28 tiles, for a complete set of 136 tiles. Players begin with 13 tiles and aim to form a winning hand of four sets (melds or sequences) and one pair, known as a "tenpai" state, while drawing and discarding tiles in turn. A winning hand requires at least one yaku, a scoring pattern that determines the hand's value in (base units). Common yaku include riichi, declared when a player achieves tenpai with a concealed hand and commits 1,000 points, granting 1 upon winning; and tanyao (all simples), formed using only 2-8 numbered tiles without terminals (1s or 9s) or honors, also worth 1 and allowable as an (kuitan). Other yaku build on combinations like (triplets) or runs (sequences), with open tanyao enabled to facilitate beginner-friendly play. The scoring system combines with fu (unit points based on hand composition, such as closed vs. open melds or wait types), calculating payouts that double exponentially with (e.g., 1 at 30 fu yields 1,500 points for ). Games proceed over hanchans (full rounds) starting at 25,000–30,000 points per player (configurable), with the goal of reaching the otehon (typically 30,000 in casual play) for victory, incorporating (bonus tiles revealed under indicators) and ura for additional . Digital adaptations streamline play with intuitive controls: browser versions support mouse clicks for tile selection and discards, alongside shortcuts for actions like auto-arranging the hand; apps use touch gestures for the same. Features include auto-sorting of tiles by order (manzu, pinzu, souzu, then honors) by default, and an optional hint system or auto-call for wins to assist novices. The English server adheres to standard riichi rules with three red fives and kuitan enabled, while regional servers (e.g., or ) maintain identical core mechanics but may feature localized events or interface languages without altering fundamentals. Matches are structured as real-time 4-player online sessions, where players compete in east or rounds, calling melds like pon (triplet), (sequence), or (quad) from discards. Interaction includes emotes for expressive reactions during play and a for communication, enhancing the social aspect. Character avatars provide visual flair to each player's presentation at the . Ranked matches serve as an entry to competitive progression.

Development and release

Mahjong Soul was developed by CATFOOD STUDIO, a game developer focused on creating an accessible platform for riichi infused with aesthetics to attract a broader audience beyond traditional players. The initial concept emphasized multiplayer functionality and character-driven narratives to blend classic gameplay with modern visual appeal. The studio partnered with Yostar, a prominent publisher known for -style games, to handle global distribution and localization efforts outside . The game made its debut in on June 8, 2018, as a browser-based title operated by the studio. This launch followed a closed period and marked the first implementation of the core riichi rules in a format with tie-ins. The global rollout began with the English server opening on April 25, 2019, enabling international players to access the game via web browsers. The Japanese server followed shortly thereafter in April 2019, leveraging Yostar's local expertise to integrate seamlessly with the domestic market. In 2019, mobile applications for and were released worldwide on November 26, expanding accessibility beyond browsers and introducing on-the-go play while maintaining server compatibility. Major updates during this period included enhancements to the bond system, which allowed players to deepen connections with characters through repeated interactions and gifts, unlocking personalized content. was fully implemented in 2022, permitting seamless matchmaking across , , and desktop clients to foster a unified experience. The game's availability further grew with a dedicated release on July 24, 2024, supporting Windows and reinforcing cross-platform features under Yostar's publishing. As of 2025, the game continues to receive regular updates, including seasonal events and collaborations such as with characters. No specific individuals are credited as lead developers, reflecting the studio's collaborative approach to online innovation.

Features

Characters and customization

Mahjong Soul features a roster of 114 anime-inspired characters (as of November 2025), each with distinct personalities and archetypes that enhance the game's immersive experience. These include genius-type players known for their strategic prowess and veterans with extensive experience, such as Sawako Kitami, a 32-year-old enthusiast portrayed as a seasoned competitor. Characters are brought to life through voice acting by prominent Japanese voice actors, including and , adding depth to in-game interactions and emotes. The game's interface supports multiple languages for text, allowing global accessibility while maintaining authentic Japanese audio. Characters are primarily acquired through the game's -based summon system, which uses as the premium currency for pulls. Each summon has a 5% chance of yielding a new character, with additional opportunities via free Summon Scrolls obtained from events or limited monthly accumulation through in-game resources like . Players can perform free draws indirectly through event rewards, such as 0-2 scrolls per event, and daily login bonuses that contribute to resource gathering, though direct daily gacha pulls are not available without Jade or scrolls. Rare outfits, classified as items, have a drop rate of approximately 1.5% in summons, encouraging strategic saving for limited-time rate-up events. New accounts start with two default characters, Ichihime and Miki Nikaidō, while others, including collaboration guests, are summoned or event-exclusive. The system allows players to deepen relationships with characters by leveling them up through and . Bonds increase via earning bond points from matches played with the character, gifting items (e.g., purple gifts worth 5000 points), and using spheres for the final tier, unlocking narrative snippets that reveal backstories, such as personal motivations or histories. Higher bond levels grant cosmetic rewards like exclusive emotes, visual effects during wins (e.g., voice lines for multipliers at level 5), and sense upgrades that display advanced hints. Maxing a character's bond also accelerates leveling for others, promoting a progression loop tied to regular play. Customization extends to personalizing avatars and aesthetics with mix-and-match outfits for characters, menu backgrounds, and sets including faces and backs. Outfits range from seasonal themes to designs, acquired through completions, purchases with Outfit Vouchers, or rare pulls. Backgrounds and customizations, such as limited Cat Saint faces, are earned via events or the premium Background Shop, allowing players to tailor the visual environment without affecting core mechanics. These options emphasize in ranked matches, where selected characters and reflect individual style.

Game modes and progression

Mahjong Soul offers several distinct game modes to accommodate different player preferences and skill levels. The primary mode is Ranked Match, where players compete in either 4-player or 3-player formats using East or rounds under standard riichi mahjong rules. These matches contribute to a player's overall ranking and require entry fees in copper coins, with losses potentially deducting from the player's balance. Friend Matches allow for customizable games, including options for 4-player or 3-player setups, variable round lengths like Ikkyokusen (single round) or Tonpuusen (short hanchan), and adjustments to rules such as thinking time or inclusion of red fives; this mode supports play against friends or opponents for . Tournament Matches feature time-limited competitions, often daily or weekly, hosted with custom rules separate from ranked play, where participants earn coppers based on net match points without affecting personal rankings. Practice mode, integrated into Friend Matches, enables solo training against bots to hone strategies without resource risks. Player progression in Mahjong Soul is structured around a tiered ranking system divided into six classes: , , , , , and . Each class except consists of 3 stars (e.g., ★1 through ★3), with advancement determined by accumulating points from performances, influenced by placement, score differences, and uma bonuses (e.g., +15 points for first place in 4-player ). occurs upon reaching the required points threshold for each star or class, while demotion is possible through consistent poor results, though prevents downgrades and shields against falling back to . shifts to a Soul Points system, where each level starts at 10 points and requires 20 to advance to the next, with no upper limit on levels; losses risk full depletion and downgrade, with point gains solely placement-based, independent of end scores. Seasonal resets adjust rankings modestly to refresh , typically retaining most progress while recalibrating top tiers. The game features time-limited events that introduce unique challenges and rewards to enhance engagement. These include special tournaments with modified rules, such as accelerated pacing akin to speed or thematic variants, offering exclusive cosmetic tiles, character items, or currency as prizes for top performers. Events like the Invincible Ichihime collaboration (August 25 to September 14, 2021) provided bonus items and limited-time modes, while others, such as the Catfood Bowl Tournament from Season 0, emphasized competitive ladders with unique scoring. Participation often ties into daily or weekly cycles, encouraging regular play without impacting core rankings. Social elements integrate progression through clubs and leaderboards, fostering . Clubs function as guilds where players form for collaborative , accessing shared rewards like enhanced festival stats or proposals that boost group benefits upon approval. modes in tournaments allow club-based seasons, tracking collective performance for prizes. Global leaderboards display top players' stats, including win rates and rankings, across servers (, , English), promoting competitive awareness without direct gameplay integration. These features support play in non-ranked formats, emphasizing social bonds over individual advancement.

Media adaptations

Anime series

Mahjong Soul has spawned two anime adaptations that expand on the game's universe through comedic storytelling centered around its characters, known as Jyanshis. The first, titled Mahjong Soul Pon☆ (じゃんたま PONG☆), is a 12-episode television series that aired from April 1 to June 18, 2022, on MBS and TBS's Super Animeism block. Directed by Kenshirō Morii at Scooter Films, the series features chibi-style animation and follows the quirky daily lives of Jyanshis at the Mahjong Soul Shrine, where new players learn riichi mahjong basics amid humorous interactions and mishaps. Production assistance was provided by Alke, with series composition also handled by Morii and character designs by Sōshi Kinutani. The anime blends introductory mahjong strategy explanations with slice-of-life tropes, tying character backstories to the game's lore for lighthearted development. The sequel, Mahjong Soul Kan!! (じゃんたま KAN!!), is a 13-episode original net animation (ONA) that premiered on April 25, 2024, and concluded on July 18, 2024, streaming weekly on the official Mahjong Soul YouTube channel. Directed, written, and with series composition by Kazuomi Koga at studio Alke, it shifts focus to advanced mahjong scenarios, including live-streaming challenges, rivalries in tournaments, and comedic adventures like gang confrontations and travels. Music was composed by Ayumi Kurokawa and Hinako Tsubakiyama, with character designs by Kurokawa emphasizing the Jyanshis' expressive personalities. Themes continue to interweave mahjong tactics—such as calling "kan" for advanced plays—with character growth, portraying rivalries and collaborations that mirror the game's competitive modes. Both series are licensed by for international streaming, making them accessible outside shortly after their domestic releases. The adaptations maintain a concise episode runtime of around 5 minutes each, prioritizing fun depictions of culture and Jyanshi dynamics over deep plotlines, while subtly educating viewers on game mechanics through narrative integration.

Collaborations and merchandise

Mahjong Soul has engaged in several limited-time collaboration events with popular and game franchises, integrating crossover characters, themed outfits, and special in-game rewards to expand its appeal. A prominent example is the 2025 collaboration with the trilogy Fate/stay night [Heaven's Feel], which ran from April 22 to May 13 and introduced playable characters such as , Saber, , and Archer, alongside themed decorations, special effects, and a dedicated Sparrow Cup event where players could earn exclusive backgrounds and illustrations. Prior collaborations have similarly featured shared elements across Yostar's portfolio, including ties to Azur Lane starting in 2021 through joint promotional cosmetics and event-inspired designs available in both games' stores, fostering cross-promotion without full crossover events. Other notable crossovers, such as the 2024 event with Blue Archive, added characters like Shiroko and Hoshino with bond-building rewards, while the November 2024 tie-up with THE IDOLM@STER SHINY COLORS included idols like Toru Asakura and limited sign-in rewards for outfits and emotes. A more recent collaboration with Gintama ran from October 21 to November 11, 2025, featuring characters including , Kotaro Katsura, Tatsuma Sakamoto, and Shinsuke Takasugi, along with special summons, outfits, and event challenges. In-game events tied to these collaborations often provide exclusive bonds and progression items, such as character-specific stories and tile customizations, encouraging player participation through time-limited challenges. Anniversary celebrations further enhance this, with the 6th anniversary in April 2025 introducing new outfits like "Shape of a Fading Echo" for characters including , alongside login rewards and themed decorations to commemorate milestones. Official merchandise extends the game's brand through Yostar's global store, offering items like 1/7 scale figures of characters such as Yui Yagi (Full Bond Ver.) and Princess Kaguya (Contract Ver.), which capture detailed anime-style poses and accessories. Apparel includes haori jackets and t-shirts featuring character motifs, while accessories like chibi Jyanshi charms and keycap sets commemorate anniversaries, with the 5th anniversary haori inspired by Kaguyahime's elegance. Soundtracks and physical card sets mimicking mahjong tiles, such as overlay decks with character art, are also available for collectors. Yostar's merchandise localization supports English and Japanese markets via dedicated U.S. and international stores, with items like the 6th anniversary luck-boosting charms shipped worldwide to align with the game's multilingual player base.

Reception and legacy

Critical reception

Mahjong Soul has garnered mixed reception from players, with praise centered on its beginner-friendly approach to riichi mahjong, including features like highlighted discards, automatic score calculations, and helpful tutorials that ease entry into the game. On Google Play, the mobile version holds a strong 4.6 out of 5 rating from over 26,000 reviews, highlighting its smooth, addictive gameplay and aesthetic appeal. The Steam version has received very positive user reviews, with approximately 83% positive ratings from over 3,200 users as of November 2025. A common criticism involves the gacha monetization model, described as "pay-to-aesthetic" since it limits access to cosmetic character outfits and bonds without affecting competitive play, though some players view it as intrusive and whale-driven. The game's anime adaptations have also received mixed feedback. Jantama Pong☆, a chibi-style series focusing on character antics from , earned a 6.08 out of 10 score on from 4,075 users, with reviewers noting engaging dynamics among the -inspired characters but criticizing its repetitive, inane humor and lack of depth. Its sequel, Jantama Kan!!, which delves more into scenarios, scored slightly lower at 5.82 out of 10 from 818 users, praised for better depictions of strategy and game-related elements but faulted for average and uneven pacing in its time-travel adventure elements. Analytically, reviewers have commended Soul's model for maintaining competitive integrity through cosmetic-only monetization, allowing fair matchmaking without pay-to-win elements, while contrasting it with more austere platforms like Tenhou, which prioritize rigorous, no-frills training over visual flair and accessibility. This balance has positioned it as a gateway for casual players into riichi , though some critiques highlight its reliance on aesthetics potentially alienating traditionalists.

Community and esports

Mahjong Soul has cultivated a dedicated global player base, with the Chinese Steam version averaging 6,463 concurrent players as of November 2025 and peaking at 19,362 in October 2025. The English version on Steam reports more modest figures, with an average of 511 concurrent players as of November 2025. Players frequently engage in strategy discussions through the game's official server, which serves as a hub for tips, matchmaking, and community events. Fan activities revolve around creative expressions inspired by the game's anime-style characters, including shared artwork on platforms like and participation in official giveaways tied to anniversaries and collaborations. At conventions such as 2025, Yostar hosts booths for Mahjong Soul where attendees can interact with promotional materials and enter prize draws, fostering in-person fan engagement. An unofficial modding community has emerged, developing tools like Majsoul Plus for custom tablecloths and tile backs, allowing players to personalize their experience outside official channels. The esports scene features official tournaments organized by Yostar, including the annual Team Championship where players form squads for competitive matches emphasizing coordination. Notable events include the Grand Chariot Cup in 2025 and collaboration tournaments like the and , which culminate in grand finals streamed live with viewer giveaways. These competitions draw top-ranked participants, often qualifying through in-game modes, and highlight strategic depth in . Prize distributions vary, with top performers receiving in-game rewards and minor cash incentives for special hands during events. Streaming has become a key part of the culture, with the game maintaining a dedicated category on Twitch averaging 397 viewers per stream as of November 2025 and peaking at 30,668 during high-profile broadcasts in 2025. Yostar explicitly permits broadcasting, encouraging creators to share gameplay and analyses. Popular content focuses on educational breakdowns of yaku—scoring patterns essential to riichi mahjong—such as tutorials on hands like Riichi or Tanyao, helping newcomers build foundational strategies.