Fact-checked by Grok 2 weeks ago

Microsoft Arcade

Microsoft Arcade is a series of video game compilations published by , featuring licensed ports of classic 1970s and 1980s games adapted for personal computers. Released between 1993 and 1998, the series consists of three main volumes that brought iconic titles from and to Windows platforms, emphasizing faithful recreations with added features like help files containing game histories and trivia. These compilations were notable for their role in popularizing retro gaming on PCs during the early Windows era, utilizing innovative technologies such as the custom WaveMix library to enable polyphonic soundtracks despite limitations in Windows 3.1 audio capabilities. The inaugural entry, Microsoft Arcade (1993), targeted and later received a Macintosh port, compiling five pioneering arcade games: Asteroids (1979), Battlezone (1980), (1981), (1980), and (1981). Developed as one of Microsoft's early forays into entertainment software, it was distributed on floppy disks and praised for its accurate emulation of the original vector and , high-score tracking, and multiplayer support where applicable. The package received positive for and value, earning an average critic score of 83% on aggregate sites. Subsequent releases expanded the collection with Namco classics. Microsoft Return of Arcade (1996), designed for Windows 95/98, included Pac-Man (1980), Dig Dug (1982), Galaxian (1979), and Pole Position (1982), offering enhanced controls and resolutions suited to modern PCs at the time. The final volume, Microsoft Revenge of Arcade (1998), featured Ms. Pac-Man (1982), Rally-X (1980), Mappy (1983), Xevious (1982), and Motos (1985), continuing the tradition of high-fidelity ports with improved sound and visuals. Together, these titles helped preserve arcade heritage, influencing later retro compilations and demonstrating Microsoft's brief but impactful presence in the gaming industry.

Overview

Concept and development

In the early , aimed to expand beyond its core into consumer entertainment, marking an entry into PC gaming with compilations of nostalgic recreations to appeal to home users and demonstrate the versatility of its Windows operating system. This strategy aligned with the launch of the Microsoft Home brand in October 1993, which encompassed multimedia and gaming products designed for personal computing. The Arcade series originated as promotional software bundles to highlight Windows' graphical and audio capabilities, initially distributed on a single 1.44 MB for easy accessibility on systems. Development was handled entirely in-house by the Home division, without involvement from external studios, emphasizing faithful recreations of classic titles built from scratch rather than through to capture the originals' essence. Key efforts focused on adapting the distinctive of games like Asteroids and Battlezone, alongside raster-based visuals in titles such as and , to the pixelated constraints and color palette of Windows environments while preserving mechanics and visual fidelity. For the inaugural installment, secured licensing agreements with to recreate five iconic arcade games, ensuring authentic ports that included features like flexible screen sizing and a "" for discreet play. Subsequent volumes in the series shifted to licensing agreements with , incorporating recreations of their arcade classics such as , [Dig Dug](/page/Dig Dug), and , while maintaining the same in-house development approach to optimize performance on evolving Windows platforms like Windows 95. This progression reflected Microsoft's ongoing commitment to bridging arcade heritage with modern PC accessibility, using the series to build consumer engagement in gaming software.

Release timeline

The Microsoft Arcade series began with its inaugural compilation, Microsoft Arcade, released in 1993 for and in 1994 for Macintosh systems, distributed via 1.44 MB floppy disks. The second installment, Microsoft Return of Arcade, followed on April 6, 1996, targeted at and later versions, and shipped on . In 1998, the series continued with Microsoft Revenge of Arcade, released on July 31 for Windows 95 and 98, also on CD-ROM. A special re-release, Microsoft Return of Arcade: Anniversary Edition, appeared in 2000 as a CD-ROM update to the 1996 title, incorporating Ms. Pac-Man to mark the 20th anniversary of Pac-Man. No additional entries were produced after 2000, concluding the series' run of PC-based arcade compilations.

Installments

Microsoft Arcade (1993)

Microsoft Arcade, released in 1993, was the inaugural entry in Microsoft's series of compilations, featuring licensed recreations of five classic titles programmed specifically for personal computers. These games—Asteroids (1979), a space shooter where players control a ship to destroy asteroids and UFOs; Battlezone (1980), a simulator involving vector-based 3D combat against enemy tanks and missiles; Centipede (1981), a bug-shooting game in which players eliminate a descending centipede and other insects; Missile Command (1980), a defense game focused on protecting cities from incoming missiles using counter-fire; and (1981), a tube shooter navigating geometric tunnels to defeat enemies—were adapted to maintain the original arcade feel while integrating with modern PC interfaces. The adaptations emphasized for Windows users, supporting both full-screen and windowed modes to suit different playing environments. Customizable options allowed to adjust parameters such as extra lives, bonus levels, enemy speeds, and control schemes (including or inputs), enhancing replayability without altering core mechanics. High-score tracking was implemented across all titles to encourage competition, while integrated help files provided historical context, tips, and trivia about each game's origins. Packaging was straightforward and era-appropriate, distributed on a single 1.44 MB 3.5-inch floppy disk compatible with Windows 3.1, making it easy to install on early PCs. A separate version was developed for the Apple Macintosh, ensuring cross-platform availability for the titles.

Microsoft Return of Arcade (1996)

Microsoft Return of Arcade, released in 1996, is a compilation of four classic Namco arcade games ported directly from their original code to the Windows 95 operating system. The collection features Dig Dug (1982), a digging puzzle game where players navigate underground tunnels to eliminate enemies using a pump or rocks; Galaxian (1979), a fixed-screen space shooter in which players battle diving alien formations; Pac-Man (1980), the iconic maze chase game centered on collecting dots while avoiding ghosts; and Pole Position (1982), a racing simulation that challenges players to qualify and compete on a Formula One track. These recreations emphasize authenticity, with programmers collaborating closely with Namco to preserve original gameplay mechanics and details. The title's format facilitated the inclusion of uncompressed original audio samples, maintaining the characteristic eight-bit sound effects and music without significant enhancements, alongside limited to the originals' 16-color palette for a faithful retro experience. This approach, combined with official licensing from , ensured high authenticity in recreating the early hits that defined the company's legacy. As a to the initial Microsoft Arcade pack, it shifted to the platform to leverage improved multimedia capabilities. In 2000, issued the Anniversary Edition to commemorate the 20th anniversary of , reissuing the core four games on with the addition of (1982), another maze chase title featuring enhanced maze layouts and character behaviors compared to its predecessor. This edition integrated seamlessly into the collection, updating its graphics and sounds to align stylistically with the existing ports while preserving the series' classic appeal. The update expanded the nostalgic package without altering the foundational authenticity of the originals.

Microsoft Revenge of Arcade (1998)

Revenge of Arcade, released in 1998, served as the third and final installment in 's Arcade series, compiling emulations of five classic arcade titles from the early 1980s for personal computers running and Windows 98. This collection continued 's partnership with to bring authentic recreations of their historic games to modern home systems. The included games featured diverse gameplay styles representative of 1980s arcade design. Mappy (1983) is a in which players control a navigating multi-level houses to retrieve stolen items while evading cats, using trampolines for horizontal movement. Motos (1985) is a bumper car in which players control a vehicle to bump enemies off the playfield edges while collecting power-ups. (1982) offers an enhanced -chase experience, with the titular character navigating labyrinths to eat dots and fruits while avoiding ghosts, incorporating variable layouts for replayability. (1980) combines navigation and racing, tasking players with collecting flags in a foggy arena while dodging enemy cars. (1982) is a vertical-scrolling in which pilots battle ground and air enemies using distinct lock-on weapons for surface and aerial targets. Adaptations for PC play included support for keyboard and inputs, with remappable controls to approximate original arcade handling, alongside local two-player hot-seat modes where supported by individual titles. The package integrated a centralized high-score system allowing players to track and compare achievements across all five games from a unified . Distributed as a retail , the product featured an installer optimized for , requiring minimal system resources such as a 90 MHz processor and 16 MB , with no disc needed after installation for DRM-free play.

Technical features

Shared gameplay and customization options

The Microsoft Arcade series maintained a consistent user interface across its installments, featuring a central menu for selecting individual games from the compilation. This menu allowed players to configure starting lives, typically set between 3 and 5, along with adjustable difficulty levels and bonus life thresholds, offering options absent from the original arcade hardware. Visual recreations emphasized fidelity to the originals, employing pixel-accurate sprites where feasible and supporting or higher displays, including with 256 colors for enhanced clarity on compatible PC hardware. Audio elements utilized formats to replicate the sound effects and music of cabinets, with the original 1993 release employing a custom WaveMix library for polyphonic soundtracks under limitations; later titles supported toggle options for sound output via DirectSound compatibility across supported cards like and Microsoft Windows Sound System. Players could switch between windowed and fullscreen modes to optimize viewing, with performance adjustable by reducing or window size if needed. An integrated help system provided comprehensive support, launching a quick guide on initial startup and accessible via F1 or the Help menu thereafter. It contained embedded on the original cabinets, including release years and designer notes for each game, aiding players in understanding historical context. Control schemes were standardized for , supporting mappings as the default input, with optional integration and controls for specific titles like driving games. Customization of controls occurred through the Options > Player Controls menu (F8), allowing sensitivity adjustments and key remapping. A notable addition was the "" (Escape), which paused gameplay and minimized the window to a desktop-like view, a feature carried over from the original installment and not present in arcade versions.

Platform compatibility and requirements

The original Microsoft Arcade release in 1993 was designed for 16-bit systems, supporting on PCs with an 386SX processor at 20 MHz or equivalent, 2 MB of , and a VGA or higher resolution monitor. It was distributed on a single 1.44 MB 3.5-inch , limiting its scope to lightweight ports without extensive audio or graphical assets. A Macintosh version followed in 1994 for , requiring a 68K with a 68030 or newer processor, at least 4 MB of , and a monitor supporting 256 colors, compatible with through Mac OS 9.2.2 but optimized for System 7-era hardware. Neither version offered 64-bit support, reflecting the era's 16-bit constraints. Subsequent installments shifted to more capable hardware amid evolving PC standards. Microsoft Return of Arcade (1996) targeted , requiring an Intel 486DX2 66 MHz processor, 8 MB of , 6 MB of storage, and a local bus SVGA video card with 256-color support; it was distributed on three 3.5-inch floppy disks. Microsoft Revenge of Arcade (1998) demanded , 98, or 4.0 with Service Pack 3, an Pentium 90 MHz processor, 16 MB of (24 MB for ), 6 MB of storage, and a video card with 1 MB VRAM compatible with 6 for enhanced graphics rendering; it was distributed on . The series exhibited notable technical limitations tied to its time. Installments lacked native with modern Windows versions beyond XP, as 16-bit components in the 1993 and 1996 releases fail on 64-bit systems without layers, while even the 32-bit 1998 version encounters driver and issues post-XP. were capped at 640x480 in fullscreen mode for the later titles, with no support for higher resolutions or formats. Input was restricted to and basic joysticks, omitting advanced controllers or integration in gameplay. These constraints underscored the transition from floppy to distribution in the final installment, driven by the need for richer audio enhancements in arcade recreations.

Reception

Critical reviews

The original Microsoft Arcade (1993) received widespread praise from critics for its faithful adaptations of classic Atari titles and its ability to evoke nostalgia on early Windows platforms. Entertainment Weekly described it as "a joy to play," highlighting the collection's five post-Pong hits—Asteroids, Battlezone, Centipede, Missile Command, and Tempest—as accessible recreations that captured the essence of arcade experiences without requiring specialized hardware. Microsoft Return of Arcade (1996) was generally well-received for delivering an authentic arcade feel, particularly in its rendition of , though some reviewers noted a lack of fresh innovations beyond faithful ports. commended the compilation's nostalgic appeal, stating that the emulations of , , , and were "worth your time and money" for fans of retro gaming, despite the absence of physical arcade controls. The ports were praised for their precision in replicating original gameplay mechanics, making them feel true to the source material on PC. Reviews for Microsoft Revenge of Arcade (1998) were mixed, with critics divided between appreciation for accurate recreations and criticism of its outdated presentation in an era dominated by titles. Next Generation magazine lambasted the collection as a "travesty," awarding it one star and questioning its value amid the rise of more advanced graphics and free alternatives, calling it emblematic of stagnant retro efforts. Conversely, IGN acknowledged the enduring fun in titles like Ms. Pac-Man, Xevious, Mappy, Rally-X, and Motos for dedicated enthusiasts, though it noted the visuals fell short of arcade authenticity. GameSpot echoed this sentiment, arguing that the 8-bit style and simplistic controls failed to engage players accustomed to modern experiences. Across the series, early installments were lauded for democratizing arcade accessibility on personal computers, allowing broad audiences to enjoy and classics via straightforward Windows interfaces. Later entries, however, were increasingly viewed as redundant, struggling to justify their place in a market shifting toward immersive, graphical innovation.

Commercial performance

The original Microsoft Arcade (1993) was released as part of Microsoft's Home division, marking the company's initial foray into consumer-oriented software and aligning with its expanding of products for Windows 3.1. Exact sales figures for this installment are unavailable in public records, though it played a role in Microsoft's early efforts to integrate applications into its operating system ecosystem. Microsoft Return of Arcade (1996) saw strong market performance, with 335,176 units sold in the United States, securing it the eighth position among the year's top-selling PC games and generating $9.5 million in revenue, per PC Data estimates. This success was aided by favorable reviews that highlighted its appeal as a nostalgic, accessible gaming collection. In contrast, Revenge of Arcade (1998) adopted a lower promotional profile within the Microsoft Home lineup and achieved only modest sales, without appearing on prominent industry charts. No detailed unit or revenue data has been reported for this release. The series' commercial peak occurred amid the boom, where it served as a key entry point for casual PC gamers drawn to licensed arcade revivals.

Legacy

Impact on Microsoft's gaming history

The Microsoft Arcade series, launched in 1993 as part of the newly introduced Microsoft Home brand, represented an early milestone in the company's expansion into consumer-oriented interactive software. This initiative demonstrated Microsoft's technical prowess in developing multimedia entertainment products for personal computers, coinciding with the release of Encarta, the first multimedia encyclopedia, and signaling a shift from enterprise tools like Windows and Office toward home users. By porting classic arcade titles without original source code—recreating them from scratch using reference arcade cabinets—the series showcased the feasibility of high-fidelity gaming on Windows 3.x platforms, laying foundational experience in game publishing that contributed to later ventures, including the Xbox console division established in 2001. In the PC gaming market of the early 1990s, the series played a key role in popularizing licensed ports as accessible entertainment options, competing with the rising tide of titles like those from Apogee Software. Bundled similarly to Microsoft's Entertainment Packs, which offered casual games to broaden Windows appeal, Microsoft Arcade sold exceptionally well upon release, topping charts and establishing a model for nostalgic, plug-and-play collections that influenced subsequent casual gaming distributions. Its success as the number-one arcade PC title in 1993-1994 helped integrate gaming into everyday PC use, targeting non-hardcore audiences and reinforcing Microsoft's position in the burgeoning consumer software sector. The series concluded with Microsoft Revenge of Arcade in 1998, just as Microsoft pivoted toward hardware-based gaming with the announcement in 2000 and launch in 2001, marking a strategic transition from PC software publishing to console competition against and . This shift reflected lessons from PC efforts, including the $150,000 development cost for the original ports, but emphasized broader ecosystem control. Notably, the licensing arrangements with for the debut titles and for sequels—securing rights to iconic like Asteroids and —highlighted Microsoft's growing acumen in IP negotiations, a skill that informed future partnerships in the Xbox era, such as collaborations with and third-party developers. As a cultural footnote, the series boosted awareness of arcade gaming history among non-gamers through its comprehensive in-game help files, which provided tips, trivia, and background on the original titles' development and coin-op origins—praised as thorough in contemporary reviews. This educational element aligned with Home's multimedia ethos, introducing PC users to the legacy of and arcade culture in an era when such ports were novel.

Modern preservation and availability

Since Microsoft ceased official support for the Arcade series around 2000, the titles have attained status and are incompatible with 64-bit Windows systems without modifications. Preservation efforts by online archives have ensured accessibility, with the hosting downloadable images and ISOs of the original 1993, 1996, and 1998 releases, including emulatable formats like . archives. WinWorldPC provides software archives for Windows 3.x and 95 installations, offering ISO images and setup files for Microsoft Arcade, Return of Arcade, and Revenge of Arcade. My Abandonware similarly distributes the games as free downloads, emphasizing their historical value for retro computing enthusiasts. On contemporary hardware, the series requires emulation to function properly; DOSBox, which can be used to emulate a Windows 3.1 environment for the original release, while Microsoft Virtual PC (discontinued but still downloadable) virtualizes a Windows 95 environment for full compatibility. Fan-developed solutions, such as the OTVDM emulator, apply compatibility layers and patches to run the Win16-based executables directly on Windows 10 and 11, addressing 64-bit limitations without a full virtual machine. Unlike individual arcade titles like , which have seen official standalone ports to platforms such as , the Microsoft Arcade compilations remain absent from modern digital storefronts and lack Xbox support.

References

  1. [1]
    Microsoft Arcade (1993) - MobyGames
    Dec 29, 2000 · The following games are included in this package: Asteroids · Battlezone · Centipede · Missile Command · Tempest. The help files for each game ...
  2. [2]
    Microsoft Arcade v1.0 (Microsoft) (1993) - Internet Archive
    Dec 19, 2024 · Microsoft Arcade v1.0 (Microsoft) (1993) Games on this disk: Asteroids, Battlezone, Centipede, Missile Command, Tempest
  3. [3]
    Microsoft Return of Arcade (1996) - MobyGames
    Microsoft Return of Arcade is a collection of four classic arcade games, ported from their arcade code to run on Windows 95/98.
  4. [4]
    Microsoft Revenge of Arcade (1998) - MobyGames
    This set of games, the third in Microsoft's (video) "Arcade" series, features emulations of five Namco games: Mappy Motos Ms. Pac-Man Rally X Xevious.
  5. [5]
    Microsoft Arcade 1.x - WinWorld
    A game pack from Microsoft. Includes the games: Asteroids, BattleZone, Centipede, Tempest, and Missile Command
  6. [6]
    The History of Microsoft - 1993
    Jun 11, 2009 · For Microsoft, 1993 is a stellar year as we introduce Microsoft Encarta, the first multimedia encyclopedia designed for a computer.Missing: concept | Show results with:concept
  7. [7]
    Microsoft Arcade IBM PC Floppy Image : goodolddays.net
    Jun 13, 2020 · Title: Microsoft Arcade Year: 1993 Company: Microsoft Language: English Disks: 1 x 3.5" HD (1440kB) Format: Raw (.IMG) Status: VerifiedMissing: distribution | Show results with:distribution
  8. [8]
    COMPANY NEWS; A NEW GAME PACKAGE IS INTRODUCED FOR ...
    Jul 7, 1993 · The Microsoft Corporation yesterday introduced a new package of game software that replicates five of the Atari Corporation's arcade games ...
  9. [9]
    Microsoft Return of Arcade - PCGamingWiki PCGW
    Oct 26, 2025 · Unlike the first game, this compilation features classic arcade games from Namco. ... This release, titled Microsoft Return of Arcade: Anniversary ...Missing: licensing | Show results with:licensing
  10. [10]
    Microsoft Revenge of Arcade - PCGamingWiki PCGW
    Sep 5, 2025 · Microsoft Revenge of Arcade is a collection of Windows conversions of the arcade versions of Ms. Pac-Man, Mappy, Rally-X, Xevious, and Motos
  11. [11]
    Microsoft Return of Arcade: Anniversary Edition (2000) - MobyGames
    Feb 25, 2023 · Microsoft Return of Arcade Anniversary Edition is a re-release of Microsoft Return of Arcade with Ms. Pac-Man added to celebrate the 20th Anniversary of Pac- ...
  12. [12]
    Microsoft Arcade (Game) - Giant Bomb
    Jul 29, 2020 · Microsoft Arcade is an arcade game compilation developed and published by Microsoft ... 1993. It features recreations of five arcade games ...
  13. [13]
    Microsoft Return of Arcade Review - GameSpot
    Rating 6.3/10 · Review by Jeff SengstackMay 5, 2000 · Microsoft Return of Arcade Review. For nostalgia buffs, these old games are worth your time and money, though you will miss the feel of the ...
  14. [14]
    Microsoft Return of Arcade Anniversary Edition USA - Internet Archive
    Jan 5, 2021 · Microsoft Return of Arcade Anniversary Edition is a re-release of Microsoft Return of Arcade with Ms. Pac-Man added to celebrate the 20th Anniversary of Pac- ...<|separator|>
  15. [15]
    Microsoft Return of Arcade: 20th Anniversary Edition - PC - GameSpy
    Return of Arcade, the number-one PC arcade game, is a celebration of the 20th anniversary of Pac-Man, with the addition of the ever-popular Ms. Pac-Man! Now you ...
  16. [16]
    Revenge of Arcade - Microsoft Wiki | Fandom
    Microsoft Revenge of Arcade is a video game compilation that includes five games from the 80's: Ms. Pac-Man, Rally-X, Mappy, Xevious, and Motos for Windows ...
  17. [17]
    Revenge of Arcade - IGN
    Rating 6/10 · Review by IGN StaffJul 31, 1998 · Here you control a cartoon mouse who can move vertically through the levels easily, but can only rise horizontally by jumping on trampolines ...
  18. [18]
    Microsoft Revenge of Arcade - Internet Archive
    Jun 16, 2015 · by Microsoft Games. Publication date 1998 Topics Windows 98 CD-ROM Language English Item Size 497.7M. Windows 98 editions of five 1980s Namco arcade games on CD-ROM: Rally-X (1980), Ms. Pac-Man (1981), Xevious (1982), Mappy (1983), Motos (1985).
  19. [19]
    Microsoft Revenge of Arcade - Wine Application Database - WineHQ
    A game Microsoft published around 1998 which included the arcade games Mappy, Motos, Ms. Pac-Man, Rally-X and Xevious. It is known by Windows 98 owners as a ...Missing: date | Show results with:date
  20. [20]
    Q148767: Contents of Return of Arcade README.TXT
    ... Controls command that allows you to choose between playing the game with ... As with Microsoft Arcade, Microsoft Return of Arcade has the same great ...
  21. [21]
    Microsoft Arcade - PCGamingWiki
    Aug 16, 2025 · Mouse input in menus · Keyboard and mouse prompts. Mouse Y-axis inversion. Controller. Controller support. Audio • Link. Audio feature, State ...<|control11|><|separator|>
  22. [22]
    Microsoft Arcade - Macintosh Repository
    Architecture: 68K (68030 or newer required). System 6 - Mac OS 9.2.2. At least 4MB of RAM. Monitor with at least 256 colors. Emulating this? It could probably ...
  23. [23]
    Microsoft Return of Arcade: Anniversary Edition (2000) (CD-ROM ...
    Nov 9, 2020 · Title: Microsoft Return of Arcade: Anniversary Edition System: IBM PC Year - 2000. Language - English Item - CD-ROM Disc Edition: Anniversary ...
  24. [24]
  25. [25]
    Microsoft Return of Arcade - RGB Classic Games
    Return of Arcade includes faithful reproductions of Dig-Dug, Galaxian, Pac-Man, and Pole Position. Each game has been recreated with original code.
  26. [26]
    Next Generation's 1 Star Reviews: The 25 Worst Video Games of 1998
    Jul 22, 2022 · Revenge of Arcade (PC). #18. “This is a travesty. Why would anyone pay $35 to play Microsoft's officially sanctioned Namco arcade emulators ...
  27. [27]
    Revenge of Arcade Review - GameSpot
    Rating 5/10 · Review by Stephen PooleMay 5, 2000 · Let's face it: 8-bit graphics, minimal sound effects, and ultrasimplistic controls aren't going to satisfy a generation that's been weaned on ...Missing: 1998 | Show results with:1998
  28. [28]
    Myst Opportunities : Game Makers Narrow Their Focus to Search for ...
    Mar 3, 1997 · Microsoft Return of Arcade Microsoft 335,176 9. Command and Conquer Virgin 330,891 10. Doom II GT Interactive 322,671. Sales 1. $28.8 2. 34.5 ...
  29. [29]
    The First Lady of Arcade Games Makes Her PC Debut - Source
    Aug 31, 1998 · Microsoft Revenge of Arcade combines five classic arcade games – Ms. Pac-Man, Xevious, Rally-X, Mappy and Motos – into one collection that ...Missing: sales | Show results with:sales
  30. [30]
    The Gnat on the Fly's Ass on the Rhino of Microsoft - Shacknews
    Nov 13, 2020 · Computer Gaming World's review of Microsoft Arcade. ... 1993 saw the release of Microsoft Arcade and another iteration of Microsoft Golf.
  31. [31]
    Why Microsoft Embraced Gaming - MIT Technology Review
    Nov 3, 2011 · In 2002, the company launched its Internet-based Xbox Live service, which made it easy for people to play against online opponents. This put ...
  32. [32]
    Download Microsoft Arcade - My Abandonware
    Here is the video game “Microsoft Arcade”! Released in 1993 on Windows 3.x, it's still available and playable with some tinkering.
  33. [33]
    Microsoft Arcade (Microsoft Home Mouse OEM release) IBM PC ...
    Oct 6, 2022 · This Microsoft Arcade floppy disk was released in 1996 and is an updated version of the original 1993 retail release.
  34. [34]
    Download Microsoft Return of Arcade (Windows) - My Abandonware
    Return of the Arcade is the second instalment in the companies Retro series featuring four of the hottest Namco arcade games from the Eighties.
  35. [35]
    otya128/winevdm: 16-bit Windows (Windows 1.x, 2.x, 3.0 ... - GitHub
    Drag and drop Win16 executable file to otvdm.exe or execute otvdmw.exe. How to install. Download or compile; Run "install" shortcut or right-click on install.