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Shadow and Bone

Shadow and Bone is a fantasy trilogy written by American author and published by , comprising the eponymous first released on June 5, 2012, followed by Siege and Storm on June 4, 2013, and Ruin and Rising on June 17, 2014. Set in the fictional Grishaverse—a world inspired by Tsarist and infused with magic—the series centers on Starkov, an orphaned cartographer in the war-torn kingdom of Ravka who discovers she possesses rare Grisha powers as the Sun Summoner, capable of summoning light to combat the encroaching Shadow Fold, a vast swath of unnatural darkness teeming with monsters. The trilogy explores themes of power, identity, and sacrifice as Alina navigates royal intrigue, alliances with the enigmatic Darkling—the leader of the Grisha, Ravka's magical elite—and her childhood friend , while confronting threats that could unravel the nation's fragile balance between , superstition, and . In Siege and Storm, Alina grapples with the consequences of her emerging abilities, forging uneasy partnerships with privateers and rebels to evade capture and reclaim her agency amid escalating conflicts. The narrative culminates in Ruin and Rising, where Alina rallies a fractured army against the Darkling's tyrannical rule, seeking legendary amplifiers like to amplify her powers, even as it risks her humanity and the world's stability. Shadow and Bone has been praised for its richly built world, complex characters, and blend of Slavic folklore with high fantasy, contributing to the broader Grishaverse that includes spin-off duologies like Six of Crows. The series achieved commercial success, with the trilogy appearing on the New York Times bestseller list and inspiring expanded media. In 2021, Netflix adapted Shadow and Bone into a television series created by Eric Heisserer, blending elements from the trilogy with the Six of Crows duology to follow Alina's journey alongside a ensemble cast including Crows thieves in Ketterdam. The first season premiered on April 23, 2021, and was renewed for a second season that released on March 16, 2023, garnering positive reviews for its visuals, performances—particularly Jessie Mei Li as Alina and Ben Barnes as the Darkling—and faithful yet expansive adaptation of Bardugo's universe. However, Netflix canceled the series in November 2023 after two seasons, despite fan campaigns and the author's advocacy for continuation, citing viewership metrics amid industry shifts.

Overview

Publication details

Shadow and Bone is the by , published on June 5, 2012, by , an imprint of . The first edition consists of 368 pages and carries the 978-0805094596. In the , the book was released on June 6, 2013, by , an imprint of Orion Children's Books. The novel achieved commercial success, reaching #8 on Best Seller list for children's series books following the release of its edition and subsequent popularity. As of 2018, Bardugo's books had sold more than 1 million copies internationally. As of 2023, Bardugo's Grishaverse books, including Shadow and Bone, have sold more than 20 million copies worldwide and been translated into nearly 50 languages. The book's has evolved across editions; features a of a against a shadowy , while the collector's edition introduces brand-new artwork, a with exclusive designs, and additional features like a ribbon pull. The 2021 Netflix further propelled sales, with dominating bestseller lists in the months following its premiere.

Genre and literary context

Shadow and Bone is classified as a fantasy , incorporating elements of romance and within its narrative framework. It fits into subgenres such as Russian-inspired and set in a pseudo-historical world, where magical abilities coexist with political tensions and military conflicts reminiscent of 19th-century . The story's blend of powers and grounded societal structures evokes a sense of amid the fantastical, distinguishing it from purely escapist tales. The novel draws literary influences from Tsarist Russia aesthetics, including ornate courtly hierarchies, imperial symbolism like the , and the era's class divisions, which infuse the fictional nation of Ravka with historical texture. motifs rooted in , such as pagan myths and local legends, shape its magical elements and atmospheric dread, moving beyond Western traditions to incorporate pre-Christian storytelling. Additionally, it echoes modern young adult fantasies like through tropes of magical schooling and hidden abilities, prompting Bardugo to question and innovate on such conventions, such as the integration of technology in magical conflicts. What sets Shadow and Bone apart is its fusion of Eastern European folklore with geopolitical intrigue, featuring rival nations, , and territorial disputes that contrast with the medieval knightly quests of Western . Bardugo intended to subvert the chosen-one prevalent in fantasy by examining how such destinies burden protagonists and invite manipulation, while still embracing trope-heavy structures to explore themes of power and difference. This approach positions the Grisha magic system as a fresh take on ability hierarchies, emphasizing empowerment through uniqueness rather than isolation.

World-building

The Grisha magic system

In the Grishaverse created by , the Grisha are humans who practice the Small Science, a system of abilities that involves manipulating matter at its most fundamental molecular levels rather than invoking forces. This practice is framed scientifically within the narrative, akin to an advanced form of where Grisha summon and reshape existing elements without creating or animating new matter. Grisha abilities are innate and hereditary, manifesting in childhood, and they require training to harness effectively. The Grisha are divided into three primary orders—Corporalki, Etherealki, and Materialki—each focusing on distinct domains of manipulation, with subgroups specializing in particular skills. Members of these orders wear keftas, distinctive colored robes that denote their affiliation and enhance focus during practice; for instance, wear red, blue, and purple. Historically, the held the highest status due to their direct impact on human life, though all orders contribute to military and societal functions.
OrderFocusKey Subgroups and Abilities
Corporalki (Order of the Living and the Dead)Manipulation of the human bodyHeartrenders: Control internal organs and blood flow (e.g., slowing heartbeats or inducing pain), requiring line of sight. Kefta: red with black embroidery.
Healers: Repair tissues, bones, and wounds. Kefta: red with gray embroidery.
Tailors: Alter physical appearances by reshaping flesh and bone. Kefta: red with blue embroidery.
Etherealki (Order of Summoners)Control of natural elementsSquallers: Manipulate air pressure to create wind or storms. Kefta: blue with silver embroidery.
Inferni: Summon flames by igniting combustible gases, often using flint for ignition. Kefta: blue with red embroidery.
Tidemakers: Bend water and control currents or ice. Kefta: blue with pale blue embroidery.
Sun Summoners: Harness light and heat. Kefta: blue with gold embroidery.
Shadow Summoners: Manipulate darkness and shadows. Kefta: black.
Materialki (Order of Fabrikators)Working with solids and materialsDurasts: Reshape metals, solids, and textiles (e.g., creating alloys or bullet-resistant fabrics like corecloth). Kefta: purple with gray embroidery.
Alkemi: Handle chemicals, poisons, and explosives to produce enhancements or weapons. Kefta: purple with red embroidery.
Grisha abilities have inherent limitations rooted in their scientific basis: they cannot generate matter from nothing, and many powers depend on environmental availability (e.g., Inferni require flammable gases, while Tidemakers need nearby ). To amplify their strength and range, Grisha often rely on rare amplifiers—objects or substances that bind to their power, such as specially forged materials or natural artifacts—permanently boosting capacity but requiring a sacrificial to integrate. Despite their talents, Grisha remain physically human and vulnerable to conventional weapons like bullets, though innovations like corecloth provide some protection. In Ravka, the Grisha integrate as an elite military class forming the Second Army, parallel to the conventional First Army, where they serve as strategists, combatants, and innovators essential to national defense. Led by a supreme commander, they operate from the Little Palace, a fortified training academy, emphasizing their as a disciplined, hierarchical force rather than isolated mystics. This structure underscores the Small Science's practical application in warfare and , positioning Grisha as both revered and strategically vital.

Setting and geography

The primary setting of Shadow and Bone is Ravka, a vast modeled after Imperial Russia and perpetually embroiled in conflict due to its fractured geography. Ravka is ruled by the Lantsov dynasty and spans a cold, expansive landscape with snowy tundras in the north and fertile plains in the south, but it is bisected by the Shadow Fold, also called the Unsea—a vast, impenetrable barrier of darkness created centuries ago by the Black Heretic through forbidden merzost magic. This cataclysmic event not only unleashed hordes of monstrous volcra but also severed Ravka into eastern and western halves, severely hampering internal trade, communication, and military cohesion. The Shadow Fold stretches across the Tula Valley like a "sea" of shadow, rendering east-west travel perilous and reliant on armored sandskiffs that brave frequent volcra attacks, which feed on fear and sound. Ravka's capital, Os Alta, lies in the west along the White Canal and serves as the political heart of the nation, featuring the opulent where the royal family resides amid a of onion-domed and bustling markets. Nearby, the Little Palace stands as a fortified enclave dedicated to training young Grisha, its halls adorned with symbols of power and isolation reflecting Ravka's dependence on these magic users for defense against both the Fold's horrors and external threats. Encircling Ravka are rival nations that intensify its isolation and strife. To the north, Fjerda draws from influences, its icy fjords and forests ruled by a theocratic dröhting with capital Djelholm and the imposing Ice Court; Fjerdans view Grisha as witches and deploy drüskelle hunters to persecute them. Southward lies , inspired by East Asian empires like and , a humid land of terraced rice fields and ancient fortresses centered in Ahmrat Jen, where Grisha are often captured and subjected to brutal experimentation by the Taban dynasty. Across the True Sea to the west, Kerch resembles a merchant republic, its island ports thriving on trade—legal and illicit—with Ketterdam as a foggy, canal-laced hub where Grisha serve as indentured assets to wealthy guilds. These borders fuel relentless geopolitical tensions, as Ravka wages defensive wars against Fjerda's incursions from the north and Shu Han's expansions from the south, conflicts rooted in territorial disputes and the strategic value of Grisha, whom neighboring powers seek to eliminate or exploit. The Fold's persistence amplifies Ravka's vulnerability, turning its geography into a perpetual frontline that shapes national identity and survival.

Plot summary

Shadow and Bone

Surrounded by enemies and with peril in every direction, Alina Starkov has two chances to escape: fight her way across or yield to the will of a ruthless general. Orphaned and expendable, Alina is a who knows she may not survive her first trek across the Shadow Fold—a swath of unnatural darkness that divides her world in two. But when her regiment is attacked by shadow-dwelling creatures, Alina unleashes dormant magic in her blood, revealing herself as the Sun Summoner, a rare Grisha capable of summoning light. As she is whisked away to the royal court to train with the order of magical s, she uncovers explosive secrets about her past, and the true nature of her powers, as well as the dangerous connection she shares with the mysterious Darkling.

Siege and Storm

Hunted across the True Sea and tormented by the lives she inadvertently ruined on the , Alina must find a way to save her country without destroying herself. The Darkling has emerged from the more powerful than ever, and now no one can stop him from claiming the Ravkan throne. Plagued by nightmares of what she did to bring down the , Alina teams up with Sturmhond to navigate a perilous path through enemy waters, forging unexpected alliances and confronting the limits of her power. As the truth of her destiny unfolds, Alina grapples with the sacrifices required to lead the Grisha and protect those she loves.

Ruin and Rising

The capital has fallen. The Darkling rules Ravka from his shadow throne, while Starkov, the broken Sun Summoner, emerges from hiding to rally a fractured against him. Protected by a band of who believe her a , seeks the third amplifier of her power—the —in a desperate bid to challenge the encroaching darkness. Joined by a disgraced , an outlaw prince, and the remnants of a once-great magical , she navigates treacherous lands and ancient legends, confronting the cost of her quest as the fate of the nation hangs in the balance.

Characters

Alina Starkov

Alina Starkov is the protagonist of the trilogy, an orphaned cartographer in the First Army of Ravka who discovers she is a rare Grisha with the ability to summon as the Summoner. Initially insecure and unassuming, she grapples with her emerging powers and the expectations placed upon her within the Grisha world.

Malyen Oretsev

Malyen "Mal" Oretsev is Alina's childhood friend and fellow orphan, serving as a skilled tracker in the First Army. Handsome and affable, he is protective of Alina and their relationship evolves amid the challenges of her new role and the conflicts in Ravka.

The Darkling

The Darkling, also known as Aleksander Morozova, is the enigmatic leader of the Grisha and commander of the . An immortal Shadow Summoner, he is charismatic, politically astute, and manipulative, seeking to expand his influence over Ravka and the Grishaverse. He plays a central antagonistic role, drawing into a complex dynamic of mentorship and conflict.

Baghra

Baghra is an elderly, powerful Grisha teacher at the Little Palace and the mother of the Darkling. Harsh and secretive, she instructs Alina in controlling her abilities and harbors deep knowledge of Grisha history and the dangers of power.

Genya Safin

Genya Safin is a Grisha specializing in altering appearances, serving in the royal court. Beautiful yet socially isolated due to her unique abilities, she forms a with and navigates the hierarchies and prejudices within Grisha society.

Zoya Nazyalensky

Zoya Nazyalensky is a skilled Squaller who manipulates air and wind, known for her striking beauty and ambition. Initially antagonistic toward , she is a prominent member of the Grisha elite and becomes involved in the broader struggles for Ravka's future across the trilogy.

Nikolai Lantsov

Introduced in the second novel, Siege and Storm, Nikolai Lantsov is the privateer known as Sturmhond, later revealed as a key figure in Ravkan politics. Charismatic, inventive, and strategic, he allies with against common threats, bringing humor and resourcefulness to the narrative.

David Kostyk

David Kostyk is a Fabrikator Grisha expert in materials and invention, often absorbed in his work. He is in a relationship with Genya and contributes to efforts involving Grisha technology and amplifiers throughout the series.

Development

Writing process

Leigh Bardugo conceived the idea for Shadow and Bone during a challenging period in her life marked by a dissatisfying job and a difficult relationship, which left her in significant emotional distress. She has discussed facing chronic health challenges, including osteonecrosis, during this time. The initial spark came from pondering a hypothetical inspired by Harry Potter: what would happen if guns were introduced into a magical conflict, leading her to develop a world where magic coexists with modern weaponry. Though Bardugo had previously worked in screenwriting and considered adult fantasy elements, the story evolved into a young adult narrative centered on protagonist Alina Starkov's coming-of-age journey. To build the novel's richly detailed world inspired by Tsarist Russia, Bardugo conducted extensive research into Russian history, focusing on class divisions between serfs and , military campaigns reminiscent of the , and the socio-political tensions of the era. She also delved into and pre-Christian pagan traditions to infuse the Grisha magic system with authentic cultural echoes, while incorporating select words and symbols—like the from the —as subtle "breadcrumbs" for readers. This research began with discovering an old imperial atlas in a used bookstore, which shaped the geography and atmosphere of the fictional nation of Ravka. Bardugo completed the first draft of the manuscript in 2010, drawing on her screenwriting background to outline the plot meticulously before diving into writing. The drafting process involved creating a constrained magic system called the "Small Science," grounded in scientific principles like and to ensure within the world. Following the initial draft, she undertook multiple revisions, particularly rewriting a pivotal mid-book scene with major revelations several times to refine its emotional impact and narrative flow, a process that caused her significant stress, including physical symptoms like . Throughout development, Bardugo faced unique challenges stemming from her chronic illness—diagnosed as osteonecrosis—which caused ongoing pain and limited mobility, complicating her ability to write consistently during this period. These health struggles influenced the themes of and otherness in the story, as Bardugo channeled her experiences into Alina's arc of self-discovery amid vulnerability. Revisions also addressed pacing issues and world-building consistency, such as adjusting character backstories from having parents to being orphans to better align with historical dynamics. In late 2010, the manuscript—then titled The Grisha—went to auction after Bardugo queried her agent in November, securing a three-book deal with (an imprint of Macmillan) just 37 days later on December 3. During editorial development, the title was changed to Shadow and Bone because The Grisha was difficult to pronounce and search online, better capturing the novel's central conflict involving the Shadow Fold and Alina's light-based powers. This acquisition marked a pivotal step, transforming Bardugo's personal project into her debut published novel, released in 2012.

Inspirations and research

Leigh Bardugo's creation of the Grishaverse in Shadow and Bone drew heavily from historical elements of Tsarist Russia in the mid-1800s, including stark class divisions, an ill-equipped military, and the nation's struggles with industrialization and external threats. She has noted that Ravka, the central kingdom, was "heavily inspired by Tsarist Russia of the mid-1800s," capturing the rich-poor divide and the use of young conscripts in ongoing wars. This foundation was sparked by Bardugo's discovery of a Russian imperial atlas in a used bookstore, which provided details on trade routes, military campaigns, and shifting borders that shaped the world's geopolitical tensions. The Romanov era, particularly during the Napoleonic Wars, further influenced character backstories, such as the orphan origins of protagonists Alina Starkov and Malyen Oretsev, reflecting poignant historical accounts of nobles serving alongside serfs and the societal disruptions of war. Mythological and folkloric elements from and traditions infused the narrative's supernatural aspects. The world's aligns closely with pre-Christian pagan practices in , emphasizing animistic beliefs and rituals over organized dogma. Bardugo incorporated influences from , including the shadowy monsters inhabiting the Fold—volcra—which evoke the flesh-eating creatures and dark entities found in tales, though adapted into an original magical construct. Characters like Baghra draw parallels to figures such as from , embodying the of a powerful, enigmatic witch tied to ancient lore. Bardugo's personal background as a Jewish American author shaped themes of and marginalization, particularly in the portrayal of the Grisha as a talented yet oppressed group. She explicitly modeled the Grisha on the "Jewish " that emerged pre- and post-World War II, comprising intellectuals and innovators drawn from persecuted communities across Europe and later consolidated in places like the , facing , , and systemic . This influence stems from her reading of through a Jewish lens, highlighting alienation and survival amid pogroms and drafts that echo 19th-century policies targeting Jewish populations. Cultural research informed the linguistic and material details, blending authenticity with fantasy. Terms like "kefta," referring to the Grisha's ornate robes, derive from the Russian "," a traditional garment of origin adapted for the elite class, ensuring a pseudo-Russian flavor without direct replication. Bardugo's broader inspirations, including her childhood fascination with imperial history, evolved into unique inventions like the Shadow Fold—a cataclysmic barrier symbolizing division and isolation—not lifted from any single source but synthesized from historical fractures such as endless wars and territorial losses. This approach allowed her to craft a distinct world while honoring the complexities of her source materials.

Reception

Critical reviews

Upon its 2012 release, Shadow and Bone received positive reviews from major outlets for its inventive world-building and , though some noted issues with character development and narrative tropes. praised the novel's Russian-inflected fantasy setting and the gradual unfolding of the Grisha through protagonist Starkov's perspective, describing it as a "powerful" plot that propels readers forward despite occasional flaws like anachronistic dialogue. highlighted the "intriguing magic" and "lush descriptions" of Ravka's divided landscape, commending the blend of action, intrigue, and subtle romance, but critiqued 's "angst and passivity" as a letdown amid the otherwise strong storytelling. Book Review called it a "mesmerizing exploration" that immerses readers in a richly detailed world inspired by , though it observed familiar fantasy elements in 's training arc. Aggregate reader scores reflect broad appeal, with the book holding a 3.92 out of 5 average on based on approximately 1.09 million ratings as of November 2025. It also achieved commercial success, appearing on the Series bestseller list for at least 39 weeks by 2023, bolstered by its role as the Grishaverse entry point. Common praises centered on the immersive setting of Ravka and the Shadow Fold, which critics and readers alike described as vividly evocative and integral to the stakes, alongside as a relatable, evolving heroine whose growth from ordinary cartographer to Sun Summoner inspired cheers for its themes. Critiques often pointed to predictable tropes, such as the outcast-heroine romance with the enigmatic Darkling, and underdeveloped side characters, including and Genya, whose arcs felt secondary to the central plot. Reader reception fostered rapid fandom growth following the 2012 publication, with communities on Tumblr and Reddit expanding through fan art, discussions of Grisha lore, and debates over romantic pairings like Darklina, contributing to the trilogy's cultural footprint before the Netflix adaptation. Diversity discussions focused on the Grisha's representation as a marginalized magical class facing prejudice, particularly Alina's half-Shu heritage and the novel's portrayal of ethnic tensions between Ravka and neighboring Shu Han, which some readers praised for addressing racism subtly while others critiqued its occasional mishandling as stereotypical. Long-term retrospectives have positioned Shadow and Bone as a foundational YA fantasy starter, with analyses noting its enduring influence on immersive, lore-heavy series despite early pacing critiques in the romance subplot.

Awards and accolades

Shadow and Bone earned recognition from several prominent literary organizations following its 2012 release. It was selected as one of the American Library Association's Best Fiction for Young Adults in 2013, highlighting its appeal as quality for readers aged 12-18. The novel received a nomination for the in the Best Young Adult Fantasy & category in 2012. In state-level honors, Shadow and Bone was nominated for the 2014-2015 Junior Book Award, sponsored by the South Carolina Association of School Librarians. It also appeared on the nominee list for the 2014 Beehive Book Award in the division, organized by the Association of Utah. The book's commercial success further underscores its acclaim, with the Grishaverse series—starting with Shadow and Bone—selling over 20 million copies worldwide as of 2025. This enduring impact is reflected in its frequent inclusion in recommended reading lists for young adult fantasy, cementing its place in the genre.

Adaptations

Netflix series

In January 2019, Netflix announced the development of a television adaptation of Shadow and Bone, with screenwriter serving as , writer, and . The series combined elements from Leigh Bardugo's Grishaverse novels, including the Shadow and Bone trilogy and the duology, to create a shared timeline. Season 1, consisting of eight episodes, premiered on April 23, 2021, and was filmed primarily in , , with additional filming in , , . Season 2, also eight episodes, was released on March 16, 2023, continuing the story's expansion into broader Grishaverse lore. canceled the series on November 15, 2023, after two seasons, due to viewership falling short of expectations and high production costs, amid post-strike budget adjustments. The cancellation also included the planned spinoff series based on the duology, despite having scripts ready. The main cast featured as Alina Starkov, a half- cartographer who discovers her Sun Summoner powers; as General Kirigan, also known as the Darkling; and as Malyen "Mal" Oretsev, Alina's childhood friend and tracker. Supporting roles included as Kaz Brekker, as Inej Ghafa, and as Fahey, drawing from the storyline. The casting emphasized diversity, with Mei Li's Chinese-Singaporean heritage visually aligning Alina's Shu heritage more prominently than in , alongside representation in characters like Jesper. This approach expanded non-white and LGBTQ+ visibility in the fantasy genre, earning praise from Bardugo for reflecting the Grishaverse's multicultural inspirations. Key adaptations diverged from the source material to integrate parallel narratives. The series introduced the Crows—Kaz, Inej, and —from the duology in Season 1, set years earlier than in the books, to create concurrent storylines involving a in Ketterdam alongside Alina's journey. Backstories were altered for dramatic effect, such as explicitly revealing the Darkling's and centuries-long history earlier, including a sympathetic origin tied to ancient Grisha lore and the prohibition of merzost (forbidden magic). These changes allowed for expanded character arcs and thematic depth, though they condensed timelines and omitted some religious undertones from the novels to fit the eight-episode format. Critics largely acclaimed Season 1, which holds an 89% approval rating on based on 81 reviews. The series was praised for its stunning visuals, including the eerie depiction of the Shadow Fold through practical effects and that evoked a palpable sense of dread and wonder. Reviewers highlighted the "gorgeous costumes" and "impressive world-building," crediting Ana Seixas for immersing viewers in Ravka's opulent yet war-torn aesthetic. However, some critiques focused on pacing issues, with the breakneck integration of multiple plotlines leading to rushed development and underdeveloped subplots. Deviations from , such as altered romantic dynamics and the early Crows crossover, drew mixed reactions from fans, with some appreciating the fresh energy while others felt it diluted the original's focus. The adaptation significantly revitalized interest in Bardugo's Grishaverse, with the Shadow and Bone trilogy climbing bestseller lists post-premiere and contributing to over 20 million copies sold worldwide by 2023. Season 1's release alone propelled the books to the top of The New York Times Hardcover list, marking a surge in sales and translations into nearly 50 languages. Following the cancellation, fans launched extensive campaigns, including a petition that amassed over 200,000 signatures by early 2024, alongside billboards and drives urging renewal or a move to another platform. These efforts, including appeals into 2025, ultimately proved unsuccessful, though cast members like expressed appreciation for the "incredible" fan passion.

Other media

The audiobook version of Shadow and Bone was released on November 30, 2012, by Audible Studios, narrated by Lauren Fortgang, and runs for 9 hours and 21 minutes. In 2022, Macmillan published Demon in the Wood: A Shadow and Bone Graphic Novel, a prequel illustrated by Dani Pendergast that adapts Leigh Bardugo's short story about the Darkling's early life, expanding on his origins before the events of the main trilogy. Official merchandise for the Grishaverse includes detailed world maps depicting Ravka, the Shadow Fold, and surrounding nations, available through the series' dedicated website for fans to explore the fictional geography. Kefta replicas, inspired by the traditional Grisha attire, appear as costume buckles, apparel, and accessories sold via licensed retailers like Amazon and the Netflix Shop, capturing elements such as embroidered patterns and metallic clasps. In 2021, publisher Henry Holt released tie-in editions of Shadow and Bone with cover artwork featuring Alina Starkov in her kefta against a smoky, light-infused backdrop, coinciding with the Netflix series premiere. Unofficial fan-driven stage productions of Shadow and Bone have emerged sporadically, primarily through college theater groups adapting scenes or short plays since the book's early popularity around 2015, though no professional theatrical adaptation exists. As of 2025, no major film adaptation plans have been announced, following the cancellation of the Netflix series and related spin-offs. In 2023, Netflix launched the interactive mobile game SHADOW AND BONE: Enter the Fold, a promotional role-playing adventure developed by Chimera Entertainment, where players navigate Ravka as characters like Alina or General Kirigan, making choices that influence the story between the TV series' seasons; the app remains available for iOS and Android devices.

Sequels in the Grisha Trilogy

The Grisha Trilogy continues the story of Alina Starkov, the Sun Summoner, as she navigates escalating threats to Ravka following the events of Shadow and Bone. The sequels build on the central conflict involving Alina's emerging powers and her rivalry with the Darkling, introducing broader geopolitical elements and moral dilemmas about power and sacrifice. Published by , an imprint of , the trilogy maintains a consistent fantasy tone while expanding the world of the Grishaverse. Siege and Storm, released on June 4, 2013, follows and as fugitives across the True Sea, where they attempt to build a new life amid pursuit by the Darkling, who aims to harness her magic for his ambitions. Haunted by her actions on the Shadow Fold, Alina embarks on sea voyages and encounters new amplifiers to bolster her abilities, including an with the enigmatic privateer , whose cunning aids in rallying Grisha forces against Ravka's enemies. The narrative heightens international intrigue, drawing in elements from neighboring nations like Fjerda and , as Alina grapples with the temptations of forbidden magic and the strain on her relationship with Mal. The trilogy concludes with Ruin and Rising, published on June 17, 2014, which centers on the final confrontation between Alina and the Darkling as the Shadow Fold threatens further expansion across Ravka. Weakened and under the protection of zealots in underground sanctuaries, Alina forges unlikely alliances and pushes her summoning powers to their limits in a bid to reclaim her country from the Darkling's shadow throne. The story resolves key character arcs, including Alina's growth from reluctant hero to decisive leader, while addressing the broader implications of Grisha and the cost of victory, culminating in a self-contained origin tale for the Grisha world. Throughout the sequels, Alina's power development remains intertwined with her ongoing rivalry against the Darkling, whose pursuit drives the plot's escalating stakes and forces her to confront the ethical boundaries of her abilities. Shared characters like provide continuity, supporting Alina's journey without overshadowing the central focus on her transformation. The trilogy's books have collectively sold over two million copies, contributing to the Grishaverse's global success of more than 20 million copies sold worldwide. This completeness establishes the Grisha Trilogy as a foundational, arc-resolving series within Bardugo's oeuvre, emphasizing themes of destiny, loyalty, and the perils of unchecked ambition.

Broader Grishaverse connections

The duology, comprising (2015) and (2016), expands the Grishaverse by shifting focus to a prequel-style narrative set approximately two years after the Shadow and Bone trilogy, primarily in the mercantile nation of and its bustling port city of Ketterdam. The story introduces a new ensemble of characters, including the cunning gang leader Kaz Brekker, who navigate criminal underworlds while referencing key elements from Shadow and Bone, such as the Shadow Fold's ongoing threat to Ravka and the broader role of Grisha in politics and trade. This duology deepens the world's economic and social layers, illustrating how the Fold's existence influences global tensions beyond Ravka's borders. The duology, consisting of (2019) and (2021), directly continues the Grishaverse timeline about one year after , centering on Lantsov—introduced as a privateer in the trilogy—as he grapples with post-war reconstruction and afflictions in Ravka. These novels revisit Ravkan politics, exploring the fragile , Grisha integration into society, and lingering consequences of the Shadow Fold's destruction, while incorporating characters from earlier series to weave a more interconnected narrative. The duology highlights themes of leadership and redemption, showing how events from reshape national identity and alliances. Demon in the Wood: A Shadow and Bone Graphic Novel (2022), illustrated by Dani Pendergast, is a prequel focusing on the early life of the Darkling, providing backstory on his origins and the development of his powers within the Grisha world. The Language of Thorns: Midnight Tales and Dangerous Magic (2017) serves as a standalone collection of six illustrated folk tales set across the Grishaverse, providing mythic backstories and cultural lore that enrich the universe without requiring prior reading. Several stories delve into origins and legends tied to the Shadow Fold, such as tales of ancient betrayals and monstrous creations that parallel the Fold's creation myth, offering indirect expansions on Grisha and the perils of forbidden . These narratives, framed as traditional Ravkan and bedtime stories, underscore the superstitious undercurrents influencing Grisha perceptions in Shadow and Bone. Across the Grishaverse, shared elements like the in-universe timeline—roughly analogous to the 1830s, drawing from tsarist Russian aesthetics—unify the series, with Shadow and Bone establishing the early 19th-century-inspired calendar that subsequent works build upon. The lore of amplifiers, introduced in Shadow and Bone as rare animal-derived enhancements for Grisha power, receives further development in later books, including explorations of their ethical limits and historical precedents in Six of Crows and King of Scars. As of November 2025, no new direct sequels to the Shadow and Bone trilogy have been announced by author Leigh Bardugo.

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