Super Soaker
The Super Soaker is an American brand of recreational water guns that utilize manually pressurized air to propel streams of water with significantly greater power, range, and accuracy than traditional squirt guns, making them a staple for outdoor water fights and play. Invented by engineer Lonnie Johnson in 1982 while he was developing a prototype from PVC pipes, a soda bottle, and other household items originally inspired by a heat pump project, the toy was initially named the Power Drencher before being rebranded due to trademark issues.[1][2][3] First licensed to and marketed by the Larami Corporation in 1990, it quickly became a commercial phenomenon, selling 27 million units in its first three years at around $10 each and generating over $200 million in sales by 1991 alone, topping the U.S. toy charts that year.[2][3][4] Over its lifetime, the Super Soaker brand has produced more than 175 variations, featuring innovations like larger water reservoirs, adjustable nozzles for stream control, and extended shooting distances up to 50 feet in some models, appealing to children and promoting active outdoor play while encouraging strategy in water battles.[2] Larami's acquisition by Hasbro in 1995 integrated the line into the broader toy portfolio, where it later merged with the Nerf brand, leading to hybrid products like Nerf Super Soaker blasters that incorporate foam darts alongside water features.[3] By the early 2000s, cumulative sales exceeded 200 million units worldwide, amassing over $1 billion in revenue and cementing its status as one of the best-selling toys in history.[2][3][4] The invention not only transformed Johnson's career—earning him U.S. Patent No. 4,591,071 for the "Squirt Gun" in 1986 and induction into the National Toy Hall of Fame in 2015 and the National Inventors Hall of Fame in 2022—but also highlighted barriers faced by African American innovators, as Johnson, born in 1949 in Mobile, Alabama, overcame racial discrimination to secure his engineering degrees from Tuskegee University and roles at NASA and the U.S. Air Force.[1][3][4] In 2013, Johnson won a $73 million settlement from Hasbro over royalty disputes, underscoring the brand's enduring financial impact.[4] As of 2025, Hasbro continues to release new models under the Nerf Super Soaker umbrella, including pump-action blasters like the Power Drench XL and Dunk-Fill series, which emphasize quick-filling mechanisms, maintaining the toy's relevance in promoting physical activity amid evolving play trends.[5][3]History and Development
Invention by Lonnie Johnson
Lonnie Johnson, an African American inventor and engineer born in 1949 in Mobile, Alabama, developed an early interest in science and engineering despite growing up during the era of segregation. He earned a bachelor's degree in mechanical engineering in 1973 and a master's degree in nuclear engineering in 1975 from Tuskegee University. Johnson served in the U.S. Air Force before joining NASA's Jet Propulsion Laboratory (JPL) in 1979 as a systems engineer, where he contributed to the Galileo mission to Jupiter; by 1985, he continued his work at JPL on advanced propulsion systems.[1][6][7] The Super Soaker's invention occurred accidentally in 1982 while Johnson was experimenting with an environmentally friendly heat pump in his home, aiming to create a refrigeration system using water instead of chlorofluorocarbons. During testing, he connected a hose from his bathroom sink to a high-pressure nozzle, resulting in a powerful stream of water that shot more than 30 feet across the room. Inspired by this unintended demonstration of force, Johnson recognized the potential for a high-powered toy water gun and began conceptualizing a device that could replicate and control such propulsion.[8][7][1] After leaving JPL in 1985, Johnson developed the first working prototype in the late 1980s in his Atlanta basement, starting with simple materials like PVC pipes and a two-liter soda bottle to create a pressurized reservoir. He produced detailed sketches and iterated through multiple designs, refining the nozzle and pump mechanisms to achieve consistent, high-velocity streams without leaks. This hands-on prototyping process, conducted alongside his full-time engineering career, spanned several years and involved testing with family and friends to ensure playability.[1][8][7] In 1983, Johnson filed for a patent on his "Squirt Gun" design, which was granted as U.S. Patent 4,591,071 in 1986, describing a toy that shoots a continuous high-velocity water stream from a partially filled reservoir. He followed this with additional patent filings in 1989, including improvements for a pressurized air system that enhanced the gun's power and efficiency. These patents laid the foundation for the Super Soaker's unique mechanics.[9][7][1] Finding manufacturers proved challenging, as toy companies initially dismissed the concept as too unconventional or risky for mass production. Undeterred, Johnson persistently pitched prototypes at industry events and to executives, enduring rejections over several years before securing interest from Larami Corporation, marking the transition to commercialization.[8][7][1]Early Commercialization
After facing rejections from major toy manufacturers, including Hasbro, which deemed the pressurized water gun concept unviable, Lonnie Johnson partnered with the smaller Philadelphia-based Larami Corporation in 1989 following a demonstration at the American International Toy Fair.[6][8] Larami, known for inexpensive plastic toys, licensed Johnson's invention and refined the design with engineer Bruce D'Andrade to create a more durable, blow-molded reservoir.[10] The product debuted in 1990 as the Power Drencher, priced at $10, but initial sales were modest due to limited advertising and competition from traditional squirt guns.[8][2] In 1991, Larami rebranded it as the Super Soaker to emphasize its superior range and power, launching models such as the SS 50 (a basic 8-ounce capacity version) and the larger SS 100, which appealed to children's desire for high-performance play.[10][6] This rebranding, built on Johnson's foundational invention of a piston-pumped air-pressure system, transformed the toy into a summer essential.[8] Marketing efforts focused on television advertisements that highlighted epic water battles, such as a 1991 commercial depicting teens "crashing" a pool party with long-range streams, positioning the Super Soaker as a "squirt gun of a higher caliber" tied to outdoor summer fun.[8][10] These ads, combined with in-store promotions during warm-weather seasons, drove explosive growth; over 20 million units sold in 1991 alone, generating $200 million in revenue and making it the top-selling toy worldwide by 1992.[6][2] By the early 1990s, the Super Soaker had sold approximately 27 million units in its first three years, propelling Larami from a modest operation to a dominant player in the toy industry with annual revenues boosted significantly by the line's success.[2][8]Ownership Changes
In 1995, Hasbro acquired the Super Soaker line and certain other assets from the Larami group of companies for approximately $89 million.[11] Following the acquisition, Larami operated as a subsidiary, continuing to develop and market Super Soaker products independently under its own branding for several years.[10] By 2002, Hasbro fully integrated Larami into its operations, effectively absorbing the subsidiary and phasing out the Larami name from product packaging and marketing.[10] This integration aligned Super Soaker more closely with Hasbro's broader toy portfolio, though it led to the discontinuation of certain product lines, such as the Monster series, in the early 2000s amid shifting market priorities.[12] During this period, the brand experienced a decline in popularity due to increased competition from rivals like Water Warriors and X-Shot, which offered alternative water blaster designs.[12] In 2010, Hasbro merged the Super Soaker brand with its Nerf line, rebranding many models as "Nerf Super Soaker" to leverage Nerf's established market presence in toy blasters.[13] This move contributed to subsequent revivals of the brand through refreshed designs and marketing campaigns. By 2015, Super Soaker had achieved total lifetime sales exceeding $1 billion worldwide.[2]Recent Partnerships
In 2022, Hasbro entered into a licensing agreement with WowWee to develop and produce a new line of Nerf Super Soaker products, emphasizing innovations for water sports, pool play, and outdoor battles.[14] This partnership expanded in 2023 to include additional Nerf Super Soaker items alongside other Hasbro Gaming adaptations for splash play.[15] Under Hasbro's ongoing ownership since 1995, these collaborations have aimed to refresh the brand with interactive and durable designs suitable for group activities.[16] WowWee introduced several models through this deal, starting with the RoboBlaster in 2022, an automatic soaker machine featuring a rotating head for 360-degree coverage and blasts up to 30 feet, transforming traditional water fights into dynamic, machine-vs-player games.[17] In 2024, the lineup grew with the Foam Fury Blaster, a dual-function toy that launches both water streams and expanding foam up to 15 feet for 60 shots per fill, blending soaking with mess-free foam battles.[18] That same year, the Storm Stream pump-action blaster debuted, offering a 23-foot range and 28-ounce capacity for sustained play without frequent refills. The partnership continued into 2025 with Hasbro-direct releases like the Mini Dunk-Fill, a compact trigger-fired blaster with an instant dunk-to-fill tank holding 3.4 ounces for quick, no-fuss refills during fast-paced games.[19] The Power Drench followed, utilizing a hose-connected fill station to pressurize its tank rapidly via household water pressure, delivering high-volume blasts without manual pumping.[20] Themed variants also emerged, including Minecraft-inspired models like the Turtle blaster, which incorporates the game's aquatic mob design for immersive play tied to popular video game franchises.[21] These releases have received positive market feedback, with the 2025 Nerf Super Soaker lineup featured in Reviewed's "Best Water Guns" guide for its user-friendly filling mechanisms and high capacity relative to size.[22] CNET's 2025 recommendations similarly highlighted Super Soaker models for their reliability in outdoor soaking, praising ease of use and performance in group settings.[23] Inventor Lonnie Johnson continues to channel Super Soaker royalties into non-toy innovations, notably advancing solid-state battery technology at Johnson Energy Storage, where 2025 developments promise safer, higher-capacity options for electric vehicles funded by over $73 million in past settlements from Hasbro.[24][25] This ongoing investment underscores the brand's enduring cultural legacy beyond toys.Technology and Mechanisms
Piston Pumping Systems
The piston pumping system forms the foundational manual pressurization mechanism in early Super Soakers, relying on repeated strokes of a hand-operated piston to compress air within a dedicated chamber, which then forces water through a nozzle for propulsion.[9] This design, patented by inventor Lonnie G. Johnson in 1986, enables users to generate sufficient pressure without external power sources by drawing in ambient air during the intake stroke and compressing it against the water reservoir during the pumping action.[9] Key components include the handle-mounted pump, consisting of a piston and cylinder assembly with a one-way check valve to prevent backflow; a water tank serving as the primary reservoir; a pressurized firing chamber separate from the tank; the barrel for directing the stream; and a trigger-activated valve that releases the pressurized water upon pulling.[26] The pump's piston slides within the cylinder via manual reciprocation of the grip, compressing air into the firing chamber on the forward stroke while a spring and seal facilitate air intake on the return, building pressure incrementally with each cycle.[9] This setup allows for targeted pressurization of a smaller volume of water, optimizing output efficiency compared to direct water pumping.[27] The physics underlying this system adheres to Boyle's Law, which states that the pressure of a fixed mass of gas is inversely proportional to its volume at constant temperature (P₁V₁ = P₂V₂), meaning repeated compressions reduce the air volume in the chamber and exponentially increase pressure to propel water at velocities achieving ranges of 20-50 feet depending on pump volume and cycles.[26] For instance, in the original Super Soaker 100 released in 1991, approximately 25-30 pumps of its 14-20 mL pump volume fully pressurize the 230 mL chamber, yielding a stream range of about 30 feet at a 1.6 mm nozzle diameter.[27][28] This mechanism offers advantages such as simplicity, portability without batteries, and reliable performance in outdoor play, making it accessible and durable for mass production using blow-molded plastic components.[29] However, it requires multiple pumps per shot—often 20 or more for optimal pressure—leading to user fatigue during extended use, and the O-ring seals in the reservoir can wear over time, causing leaks.[26][27]Air Pressure Systems
Air pressure systems in Super Soakers employ manually operated pumps to compress air, which pressurizes water stored in a reservoir or dedicated chamber, enabling multiple shots without the need for continuous manual pumping during firing. This design, pioneered by inventor Lonnie G. Johnson, uses a piston-style pump to force air into the system, where it builds pressure to propel water through a nozzle at high velocity when the trigger is activated.[9] The core mechanics involve one-way check valves that allow air to enter while preventing backflow into the pump, ensuring efficient pressure retention, and a trigger mechanism that opens a flow control valve to release the pressurized water in a continuous stream.[9] This approach provides greater range and power compared to non-pressurized squirt guns, with stream velocities reaching up to 30 mph in optimized models.[30] In the reservoir type configuration, the entire water tank is pre-pressurized by pumping air into the space above the liquid, creating a unified chamber where compressed air directly forces water out upon trigger activation. The Super Soaker XP 75, released in 1994 by Larami Corporation, exemplifies this setup with a 30-ounce capacity tank that delivers a range of approximately 20 feet and supports 10-15 shots per fill before repressurization is needed.[31] Capacities in such systems typically range from 20 to 40 ounces, balancing portability with sustained firing capability.[31] A variant uses a separate chamber type, featuring a dedicated air bladder or compartment isolated from the water reservoir to store pressurized air independently, which then pushes water through connecting tubes for more consistent burst performance. The Super Soaker 200, introduced in 1992, incorporates this design with a distinct pressure chamber that maintains steady output across multiple bursts without rapid pressure decay.[32] Innovations in this area include elastic bladders that enhance pressure consistency by flexing to compensate for volume changes during firing, reducing variability in shot power.[33] These systems build on earlier piston pumping origins by enabling multi-shot sequences through stored compression.[34]Advanced Power Systems
The Constant Pressure System (CPS), introduced in the mid-1990s, marked a major evolution in Super Soaker design by employing an expandable bladder within a rigid chamber to store and maintain pressurized water for consistent, high-velocity streams without the need for continuous manual pumping during firing. Water is pumped into the elastic bladder, which expands against the chamber walls to build pressure through elastic tension; pulling the trigger then releases the water through a nozzle at sustained force. This mechanism, patented by Larami Corporation, allows for smoother output compared to traditional air-pressure systems and includes safety features like overpressure valves to prevent bladder rupture.[35][26] Exemplified by the CPS 2000 model released in 1996, the system achieved ranges exceeding 40 feet with standard streams and supported specialized "ultra burst" modes for brief, intensified shots up to 50 feet by isolating additional pressure chambers. Subsequent CPS variants, such as the CPS 3000 from 1998, incorporated larger bladders and modular reservoirs, including backpack attachments, to extend firing duration while preserving the core elastic pressurization principle. These designs prioritized reliability, with the bladder's expansion providing visual feedback on pressure levels via a gauge-like chamber indicator.[26][35] Building on CPS foundations, spring-powered mechanisms emerged in the late 2000s to enable rapid, pump-free firing through pre-compressed springs that store mechanical energy in a firing chamber and release it to propel water in successive bursts. The Quick Blast, launched in 2008 by Hasbro, utilized a spring-loaded plunger and valve system activated by a hand-cocking slide, allowing users to deliver multiple short-range shots quickly without repetitive pumping, ideal for close-quarters play. This approach simplified operation for younger users while achieving streams up to 20 feet, though limited by the need to recock between volleys.[36] Motorized innovations further automated pressurization in the 2010s, integrating battery-powered electric motors or fans to drive peristaltic pumps or impellers for continuous water flow and refilling. The Thunderstorm model, introduced in 2011, featured a motorized clip-fed system that rotated cylinders to squeeze water through flexible tubes, propelling streams up to 25 feet without manual effort and supporting rapid-fire modes via adjustable motor speeds. These battery-dependent designs enhanced accessibility but required periodic recharging or clip swaps to maintain performance.[37] Hybrid systems combined elements of these technologies, such as variable elastic chambers in late-1990s CPS models like the CPS 2500, which allowed users to select between standard and high-pressure configurations by adjusting bladder volume for tailored range and output. Overall, advanced power systems like CPS, springs, and motors expanded Super Soaker capabilities to ranges of 40-50 feet, offering greater automation and power at the expense of added manufacturing complexity and costs compared to simpler air-based predecessors.[35]Models and Variants
Original Series
The Original Series encompassed the inaugural lineup of Super Soaker water blasters released by Larami Corporation in 1991 and 1992, marking the brand's entry into the toy market with simple, effective designs that revolutionized squirt gun play. These models relied on manual piston pumping to build air pressure within the reservoir, enabling continuous streams of water without batteries. Made from durable yet lightweight plastic, they were produced to be affordable, with retail prices ranging from $5 to $15 depending on the model size.[38] The series featured four core models, each scaling in size, capacity, and performance while maintaining the basic piston-based mechanism for reliability and ease of use. The smallest, the SS 20, was a pistol-style blaster designed for quick handling, boasting a 3.83 fl oz (115 mL) water capacity and a shooting range of 20 ft. Following closely was the SS 30, a compact variant with a 8.83 fl oz (265 mL) capacity and ~25 ft range, ideal for close-quarters skirmishes.[39][40] The SS 50 emerged as the iconic flagship of the Original Series and the brand's first major hit, offering a 24.33 fl oz (730 mL) capacity and up to 26 ft range after approximately 1-4 pumps, which contributed to its widespread popularity among children. The SS 100 provided a larger alternative with a 50 fl oz (1.5 L) reservoir capacity and maximum range of 36 ft at 45°, appealing to users seeking extended playtime and power.[41][27]| Model | Description | Capacity | Range | Price (approx.) |
|---|---|---|---|---|
| SS 20 | Small pistol-style blaster | 3.83 fl oz (115 mL) | 20 ft | $5–$7 |
| SS 30 | Compact variant | 8.83 fl oz (265 mL) | ~25 ft | $7 |
| SS 50 | Iconic first hit | 24.33 fl oz (730 mL) (after 1-4 pumps) | 26 ft | $10 |
| SS 100 | Larger version | 50 fl oz (1.5 L) | 36 ft max (at 45°) | $15 |