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Alien vs. Predator

Alien vs. Predator (also known as AVP) is a that depicts fictional conflicts between the Xenomorphs from the Alien series and the Yautja (Predators) from the Predator series. The crossover concept originated in comic books published by , beginning with the four-issue limited series Aliens vs. Predator in 1990, written by Randy Stradley and illustrated by Phil Norwood. This comic introduced the idea of Predators hunting Xenomorphs as part of their ritualistic hunts on , setting the stage for a broader that has expanded into films, novels, video games, and other media. The franchise's cinematic entries began with the 2004 film Alien vs. Predator, directed and written by , which follows an expedition to an ancient in where Predators awaken dormant Xenomorphs for a hunt, leading to a battle involving human survivors. Released on August 13, 2004, the film stars as archaeologist Alexa Woods, as industrialist Charles Bishop Weyland, and features practical effects for the creatures alongside a budget of $60 million, grossing over $177 million worldwide. It was followed by the sequel Aliens vs. Predator: Requiem in 2007, directed by visual effects artists Colin and Greg Strause in their feature directorial debut, which continues the conflict as a Predalien hybrid crashes in a small town, prompting a Predator to eliminate the infestation. Premiering on December 25, 2007, the R-rated film emphasizes darker, more graphic action with a $40 million budget and stars , , and , though it received criticism for its visual style and pacing, earning $130 million globally. Beyond films, the Alien vs. Predator comics line by spanned from 1990 to 2020, producing numerous , one-shots, and crossovers that explored various timelines and settings for the Xenomorph-Predator clashes, influencing the franchise's . Notable entries include Aliens vs. Predator: Deadliest of the Species (1993) and AVP: Fire and Stone (2014), often tying into the broader and Predator expanded universes. Video games such as Aliens versus Predator (2010) by further popularized the matchup, allowing players to control humans, Predators, or Xenomorphs in multiplayer and campaign modes. The franchise has generated significant cultural impact, blending horror and action elements from its parent series, though no new AVP films have been produced since 2007 amid separate continuations of the Alien and Predator lines under , including (2024) and Predator: Badlands (2025).

Premise and origins

Core concept

The Alien vs. Predator explores a shared where the Xenomorphs—parasitic, acid-blooded creatures known for their lethal hive structures and reproductive cycle—and the Yautja, a technologically advanced called Predators who hunt for sport and honor, engage in a primal conflict. This core premise positions the Predators as apex hunters who regard Xenomorphs as the ultimate challenge, deliberately cultivating and unleashing them in controlled environments to test their young warriors' prowess during coming-of-age rituals. Central to the lore is the Predators' long-standing use of as a hunting ground, dating back millennia, where they have seeded eggs to propagate hives and influenced ancient human civilizations—such as those in and —to construct temples as sacrificial sites and breeding chambers for these encounters. Humans, often portrayed as unwitting pawns or collateral in this interstellar rivalry, become entangled when modern expeditions disturb these ancient sites, amplifying themes of survival against incomprehensible horrors. Thematically, the crossover hybridizes the claustrophobic, body-horror elements of the Alien series with the high-stakes, trophy-hunting action of the Predator franchise, emphasizing ritualistic warfare, technological disparity, and the fragility of human ingenuity in the face of extraterrestrial predation. The initial cinematic clash is set in 2004, bridging the two original franchises by retroactively establishing their intertwined history without altering prior events.

Franchise inception

The Alien vs. Predator franchise originated in the comic book medium, emerging from a late-1980s brainstorming session at where the concept of pitting the Xenomorphs from the series against the Yautja hunters from Predator was developed to capitalize on fan interest in the two sci-fi horror icons. Artist is widely credited with proposing the crossover idea, which was inspired by the growing popularity of both franchises following their respective film successes in the . The inaugural story debuted as a three-part serial in issues #34–36 (February–April 1989), written by Randy Stradley and penciled by Phil Norwood, with inks by Karl Story. This short tale introduced the premise of Predators encountering and hunting Aliens on a remote , setting the stage for ritualistic confrontations between the species. Building on the positive reception, Dark Horse expanded the narrative into the four-issue miniseries Aliens vs. Predator (June–September 1990), again scripted by Stradley and illustrated by Norwood, which collected and continued the Dark Horse Presents story while deepening the lore of interspecies conflict. The series portrayed the Predators' use of Xenomorphs as prey in a "coming-of-age" hunt on the planet Ryushi, blending horror, action, and survival elements from both parent franchises. This comic run not only solidified the crossover's viability but also spurred a wave of sequels, spin-offs, and novels throughout the 1990s, establishing as the primary steward of expanded and Predator media under license from 20th Century Fox. The enduring appeal of these early comics, which sold strongly and influenced fan discussions, demonstrated the commercial potential of merging the universes. As the comics gained traction, 20th Century Fox—holder of the film rights to both Alien and Predator since producing the originals—pursued adaptation in the early 1990s, securing crossover development rights amid rising interest. However, initial film efforts faltered due to creative and logistical hurdles; screenwriter Peter Briggs penned an early script in 1990–1991, envisioning a story set on a distant world with human archaeologists caught in the fray, but it stalled without studio commitment. By the mid-1990s, director (Independence Day) was attached to helm a version, yet the project collapsed due to executive changes at Fox and shifts in the development slate, compounded by the production of (1997). These setbacks were compounded by the 1990 release of , which expanded the Yautja's interstellar trophy-hunting lore, and in 1992, which intensified the threat's isolation and horror, collectively underscoring the crossover's thematic synergy and bolstering Fox's long-term interest despite the delays.

Live-action films

Alien vs. Predator (2004)

Alien vs. Predator was developed by 20th Century Fox following the popularity of the crossover series, with the script initially written by and before revisions by . Production began in April 2003, primarily filmed in , , using practical effects supervised by , Inc. (ADI) for the creatures, including animatronic Xenomorphs and Predators, alongside some for larger sequences. The pyramid set was constructed in a warehouse, designed to evoke ancient influences blended with futuristic elements. The film follows an expedition led by Charles Bishop Weyland to a pyramid beneath , where Predators arrive for a hunt using Xenomorphs as prey. Humans, including Alexa "Lex" , become entangled in the conflict between the two species. In addition to leads Sanaa Lathan as Lex Woods and Lance Henriksen as Weyland, the cast includes Raoul Bova as Sebastian de Rosa, Ewan Bremner as Graeme Miller, as Maxwell Stafford, and Tommy Flanagan as Mark Verheiden. Predators are portrayed by Ian Whyte (Scar), Alec Gillis (Chopper), and Tom Woodruff Jr. (Grid), with voice work by Kevin Peter Lincoln.

Aliens vs. Predator: Requiem (2007)

Development for the sequel began shortly after the 2004 film's release, with the Strause brothers (Colin and Greg Strause) hired as directors after impressing Fox with their visual effects work on the original. The script, written by and the Strauses, shifted the setting to for a more grounded approach. Filming occurred from September to December 2006 in and , utilizing practical effects from ADI once again, though criticized for excessive darkness in the final cut due to tweaks. The budget emphasized creature designs, including the new Predalien hybrid. The plot centers on a Predalien escaping from the Antarctic pyramid and crash-landing in Gunnison, Colorado, via a damaged Predator ship. It rapidly impregnates humans, spawning an Alien infestation, while a lone Predator arrives to eradicate the threat. Local residents, including Dallas Howard and Kelly O'Brien, fight to survive the chaos. Principal cast includes Steven Pasquale as Dallas Howard, Reiko Aylesworth as Kelly O'Brien, John Ortiz as Edward Morales, Johnny Lewis as Rory Adams, and Ariel Gade as Molly O'Brien. The Predalien was performed by Tom Woodruff Jr., and the Predator by Ian Whyte.

Future developments

Following the release of Aliens vs. Predator: Requiem in 2007, initial development on a third live-action film in the series began, but these plans were ultimately abandoned due to the sequel's negative critical reception and shifting studio priorities at 20th Century Fox. In 2025, director , who helmed the 2004 original, reflected on the franchise's legacy during its 20th anniversary and offered guidance for any potential reboot, emphasizing the importance of embracing the material's playful, monstrous roots by advising creators to "just have fun with it." The November 2025 release of Predator: Badlands, directed by Dan Trachtenberg and released on November 7, 2025, incorporates subtle narrative elements teasing a broader shared universe between the Predator and Alien franchises, including references to Weyland-Yutani corporation assets, though it explicitly avoids direct Xenomorph appearances or an AVP storyline. Since Disney's 2019 acquisition of 20th Century Fox, industry insiders have reported early groundwork for integrating the and Predator properties into an expanded cinematic universe, potentially enabling future crossovers, but no official announcement for an Alien vs. Predator 3 has materialized as of November 2025. Speculation continues around a to 2024's , with reports indicating that director co-wrote the script to include a Yautja (Predator) character, potentially bridging the franchises, though Álvarez is not directing and production details remain unconfirmed.

Unproduced projects

Aliens vs. Predator: Annihilation

Aliens vs. Predator: Annihilation is an unreleased computer-generated (CG) animated anthology series developed as a project by 20th Century Fox, planned for release around 2016. The series comprises 10 episodes, set on an enormous immigration ship featuring conflicts between Yautja (Predators) and factions, drawing inspiration from the original crossover—including adaptations like the "Machiko" storyline—while expanding on the creatures' galactic warfare. Intended to fill narrative gaps between the live-action films Alien vs. Predator (2004) and Aliens vs. Predator: Requiem (2007), it aimed to revitalize the franchise through anime-style animation without human protagonists dominating the action. The creative team was led by Japanese director , known for his work on CG such as Appleseed and Starship Troopers: Invasion, who handled direction and mechanical design to emphasize the biomechanical aesthetics of H.R. Giger's Xenomorphs and the Predators' advanced technology. Production involved collaboration between and Japanese studios, with Aramaki overseeing the to create dynamic battle sequences. Western animation consultants contributed to refining the scripts and storyboards. No voice cast details have been publicly confirmed, as the series remained in post-production limbo. Development began in the early , with targeting a 2016 release, shortly after the underwhelming and critical response to Aliens vs. Predator: , which grossed $130 million against a $40 million budget but faced backlash for its dark visuals and incoherent plot. Internal resistance at grew toward the Aliens vs. Predator brand, viewing it as a tarnished crossover that diluted the individual franchises' appeal. The project reached completion around 2016, but was ultimately shelved following Disney's $71.3 billion acquisition of in March 2019, amid rights complications and Disney's strategic pivot away from R-rated horror content. As of November 2025, the series remains unreleased, with no plans announced by . Aramaki has since expressed hope for a future release, noting the series' potential to appeal to international audiences through streaming platforms.

Canceled live-action sequels

Following the commercial success of the 2004 Alien vs. Predator film, which grossed $177 million worldwide against a $60–70 million budget, 20th Century Fox explored ideas for live-action sequels in the late 2000s. However, these efforts were abandoned after the 2007 release of Aliens vs. Predator: Requiem, which earned $130 million on a $40 million budget but received widespread criticism for its overly dark visuals, incoherent plot, and poor pacing. The film's underwhelming performance relative to its predecessor raised studio concerns about franchise viability, leading to the shelving of further crossover projects in favor of revitalizing the individual Alien and Predator series separately. Director , who helmed , developed a pitch for AVP3 around 2008 that envisioned a global-scale hunt involving multiple Predator clans tracking Xenomorphs across various Earth locations, incorporating elements of international intrigue and larger-scale battles. The concept aimed to expand on the established lore while addressing fan feedback from the prior entries, but it was ultimately rejected amid creative disagreements and the studio's shift toward Ridley Scott's prequel vision for the Alien franchise, which would establish a timeline incompatible with the AVP events. Earlier in the franchise's development, during the , unproduced scripts laid groundwork for the crossover but were canceled due to rights issues and studio priorities. Screenwriter Peter Briggs penned a draft titled The Hunt: Alien vs. Predator, adapting the storyline where a team of Predators seeds a barren with Xenomorph eggs for a ritual hunt, inadvertently drawing in human archaeologists who become prey. This version emphasized the comic's lore with interstellar seeding and Predator technology but stalled during protracted negotiations between and over adaptation rights, as the studio sought greater narrative control. Additional 1990s concepts, such as Steven E. de Souza's rejected 1990 pitch for a battle royale-style confrontation pitting Aliens against Predators in an urban environment with human survivors caught in the middle, faced similar dismissal amid uncertainties over merging the franchises under one banner. These early ideas highlighted ongoing tensions between comic fidelity and cinematic originality, contributing to delays until Anderson's 2004 realization.

Production personnel

Directors and writers

Paul W.S. Anderson served as both director and writer for the 2004 film Alien vs. Predator, marking his entry into the crossover franchise after gaining prominence with video game adaptations like Resident Evil (2002). His background in action-oriented sci-fi, honed through low-budget thrillers such as Event Horizon (1997), informed his approach to blending the Alien and Predator universes. Anderson envisioned an R-rated spectacle emphasizing visceral horror and monster clashes, though the theatrical release was toned down to PG-13 at the studio's insistence, with an unrated extended cut later available on home video. The 2007 sequel, Aliens vs. Predator: Requiem, was directed by the Brothers Strause—Greg and —who transitioned from visual effects supervision to their feature directorial debut. Renowned VFX experts, the siblings founded Hydraulx in 2002 after years crafting effects for commercials and high-profile films like Avatar (2009), bringing their technical prowess to enhance the film's creature designs and action sequences. The screenplay was penned by Shane Salerno, a screenwriter known for blockbusters such as Armageddon (1998), who focused on escalating the interstellar conflict to Earth while drawing from the established lore. The franchise's creative foundations also trace back to comic book influences, particularly Mark Verheiden's work on early Aliens and Predator series for in the late 1980s and early 1990s, which expanded the monsters' mythos and inspired crossover narratives. Verheiden's stories, including the Aliens (1988–1989), emphasized and interstellar threats, laying groundwork for the films' thematic elements.

Key production crew

The production of the Alien vs. Predator films involved key figures from and , with John Davis serving as a primary for both the 2004 film and its 2007 sequel Aliens vs. Predator: Requiem. Davis, whose company handled the overall development, collaborated closely with 20th Century Fox executives to greenlight the crossover project, ensuring continuity between the two franchises while managing a budget of $60 million for the first installment. Creature effects were led by Inc. (ADI), the studio responsible for practical designs in both films, including detailed suits for Xenomorphs, Predators, and the hybrid Predalien featured prominently in . ADI's work emphasized and prosthetics to maintain the tactile horror aesthetic established in prior entries, with lead designers Alec Gillis and overseeing the integration of these elements into live-action sequences. For 's increased reliance on digital augmentation, Hydraulx—founded by directors Colin and Greg Strause—provided the bulk of contributions, handling approximately 460 shots (out of about 500 total) to depict large-scale alien infestations and destruction scenes. Cinematographer David Johnson captured the 2004 film's Antarctic pyramid environments, using practical sets and lighting to evoke a sense of claustrophobic dread and ancient mystery, shot primarily on 35mm film for a gritty, immersive visual tone. In Requiem, editor managed the sequel's rapid-cut action sequences, contributing to its intense, unrelenting pacing amid the small-town chaos, though the film's dark visuals drew criticism for visibility issues.

Principal cast

The principal cast of the Alien vs. Predator live-action films consists primarily of new performers for each entry, with no major human characters recurring between the 2004 and 2007 installments, reflecting the franchise's shift from an expedition team to a civilian ensemble. In Alien vs. Predator (2004), portrayed Alexa "Lex" Woods, the expedition's experienced guide and key human figure navigating the ancient pyramid's dangers. played Charles Bishop Weyland, the wealthy industrialist who assembles and leads the exploratory team. depicted Sebastian de Rosa, a specialist in essential to deciphering the site's secrets. Aliens vs. Predator: Requiem (2007) introduced a fresh group of actors emphasizing everyday residents caught in the conflict, underscoring the sequel's grounded, community-based perspective. starred as Dallas Howard, a tough local ex-convict drawn into the crisis. appeared as Kelly O'Brien, an Army veteran visiting her hometown. Supporting principal roles included as Sheriff Eddie Morales, the law enforcement leader responding to the disturbances, and as Ricky Howard, a teenager entangled in the unfolding events. This limited continuity in casting contributed to the franchise's evolution, with the 2007 film's ensemble highlighting diverse civilian archetypes over specialized professionals.

Critical reception

Box office results

Alien vs. Predator (2004) was produced on a of $60 million and grossed $80.3 million domestically and $97.1 million internationally, for a worldwide total of $177.4 million. The film's strong international performance, which accounted for over half of its global earnings, contributed significantly to its financial success despite mixed reviews. In contrast, Aliens vs. Predator: Requiem (2007) had a $40 million but earned only $41.8 million domestically while generating $88.5 million abroad, resulting in $130.3 million worldwide. Its domestic underperformance was exacerbated by stiff competition during the 2007 release window, where it opened in third place behind holdover I Am Legend and new release National Treasure: Book of Secrets. Both films' box office results were influenced by their ratings and release timing, with the first benefiting from a PG-13 classification that broadened its appeal, while the R-rated sequel faced audience limitations amid holiday family viewing preferences. Additionally, franchise fatigue following the initial crossover's reception played a role in the diminished returns for the follow-up.

Reviews and analysis

Alien vs. Predator (2004) garnered mixed reviews from critics, holding a 21% Tomatometer score on based on 146 reviews. The site's consensus describes it as offering "gore without scares and cardboard cut-out characters," rendering the monster clash dull. While some praised the film's and intense action sequences for their spectacle, others lambasted the derivative plot and underdeveloped characters that failed to evoke tension. Audiences responded more favorably, assigning a 39% Popcornmeter score from over 250,000 ratings. The sequel, Aliens vs. Predator: Requiem (2007), fared worse critically, achieving only a 12% Tomatometer score from reviews. Critics' faulted its "shoddy storytelling, paper-thin characters, and incoherent action sequences," despite ramped-up violence. Common complaints centered on the film's pervasive darkness obscuring visuals, sluggish pacing, and heavy reliance on unconvincing for creature effects. Audience scores reflected similar discontent at 29%, though fans showed division: some lauded the heightened gore and brutality as a return to roots, while others decried the negligible character arcs and narrative coherence. Analyses of the duology often highlight debates over the crossover's impact on the franchises' horror legacies, arguing that merging Alien's claustrophobic terror with Predator's visceral hunts diluted the atmospheric dread central to both originals in favor of bombastic action. Over time, however, the films have cultivated a , bolstered by home media availability that enables repeated viewings focused on the creature designs and fight choreography rather than theatrical shortcomings.

Awards and nominations

The Alien vs. Predator films received modest recognition primarily within genre-specific awards circuits, with nominations centered on technical achievements in science fiction and categories. The 2004 film Alien vs. Predator won the Film Music for Harald Kloser's score. The 2007 sequel Aliens vs. Predator: Requiem fared less favorably, receiving no Saturn nominations and facing mostly snubs from major genre awards. It was nominated for two : Worst Excuse for a Movie and Worst or . An Movie nomination for Best Fight highlighted its action sequences involving the and Predator creatures. Overall, the franchise's accolades remain confined to niche horror and sci-fi honors like the , reflecting its cult status rather than broad critical acclaim.

Soundtracks

Alien vs. Predator (2004)

The score for Alien vs. Predator (2004) was composed by Austrian musician , marking one of his early major film projects, including (2004). Kloser's approach created a hybrid style that merged the tense, atmospheric horror elements from the Alien franchise with the rhythmic, percussive motifs associated with the Predator series, utilizing low rumbling percussion, soaring high strings, bold brass fanfares, and subtle electronic textures to evoke unease and otherworldly dread. This orchestral soundscape supported the film's action sequences and creature confrontations, enhancing the pyramid-based ritual hunts in the setting. The official soundtrack album, AVP: Alien vs. Predator (Original Motion Picture Soundtrack), was released by on August 31, 2004, following an digital debut on August 9. It features 18 tracks totaling approximately 38 minutes, primarily drawn from the film's score with cues emphasizing the main themes and key action beats. Notable selections include the "Alien vs. Predator Main Theme" (3:29), which establishes the central conflict with pulsating rhythms and choral undertones; "" (2:19), building suspense through icy, minimalist orchestration; and "Predalien / The End" (3:15), culminating in a ferocious hybrid creature motif. The full track listing is as follows:
Track No.TitleDuration
119041:16
2Alien vs. Predator Main Theme3:29
32:19
4Bouvetøya Island2:01
5Down the Tunnel2:04
6Hunt or Be Hunted1:31
7 School0:56
8 vs. Grid2:22
9It’s a Trap!1:22
10Controlled Fusion0:38
11The Hive3:52
12Deathblow1:29
13The Dying Predator1:13
142:23
15The Fight2:17
16Broken Pyramid1:28
17 Is Over1:23
18Predalien / The End3:15
Recorded in and , the score employed a full symphony orchestra to deliver its epic scale, with conductor James Brett overseeing the sessions that emphasized dynamic contrasts between stings and tribal percussion to mirror the Predators' culture and the Aliens' relentless menace. Director specifically sought a "terrifying, classic movie score" to heighten the film's R-rated intensity, avoiding lighter tones in favor of unrelenting dread.

Aliens vs. Predator: Requiem (2007)

The score for Aliens vs. Predator: Requiem (2007) was composed, conducted, and produced by Brian Tyler, who crafted a soundtrack that builds on the franchise's musical legacy while adapting to the sequel's grittier, earthbound narrative. Performed by the Hollywood Studio Symphony, the music emphasizes primal, organic elements with extensive experimentation in percussion to evoke the chaos of the Predalien's rampage and the Aliens' infestation in a small-town setting. Tyler drew inspiration from the original Alien, Aliens, and Predator scores, incorporating tribal rhythms and alternative playing techniques on drums, mallets, and brushes to create a unique, naturalistic sound that heightens the film's horror and action intensity. Recorded in at sessions featuring heavy percussion , the score particularly underscores the Predalien action sequences with ferocious, non-stop cues that blend dissonance and rhythmic drive, reflecting the hybrid creature's aggressive emergence and battles. Tracks like "Decimation Proclamation" showcase this approach through layered percussion and , designed to mirror the film's escalating urban invasion without relying on electronic elements. The production involved close collaboration with the to achieve raw, apocalyptic textures suited to the story's nocturnal, confined environments. The official soundtrack album, titled Aliens Vs. Predator: Requiem (Original Motion Picture Soundtrack), was released on December 11, 2007, by , featuring 21 tracks totaling approximately 77 minutes. It opens with the main theme "Aliens vs. Predator - " and includes key cues such as "Opening Titles," "Pred Arrival," "The Hive," and the closing "," which reprise thematic motifs for emotional closure. While the album honors the symphonic roots of the 2004 score, it shifts toward more percussive experimentation to suit the sequel's darker tone. The release achieved limited commercial success, primarily appealing to collectors rather than broad audiences.

Home media releases

Physical formats

The Alien vs. Predator (2004) film was initially released on DVD in the United States on January 25, 2005, as a two-disc edition that included tracks by director and actors and , along with behind-the-scenes featurettes and deleted scenes. An unrated collector's edition DVD followed on November 22, 2005, extending the runtime to 109 minutes with additional gore-heavy footage, such as enhanced blood effects during combat sequences, while retaining the original bonus materials on a second disc. The theatrical and unrated cuts were later made available on Blu-ray Disc on January 23, 2007, supporting video and audio, with all prior extras ported over. Aliens vs. Predator: Requiem (2007) debuted in physical formats on April 15, 2008, with a two-disc unrated DVD edition featuring the extended 101-minute cut, by directors the Brothers Strause, and making-of documentaries focused on and creature design. The same date marked the Blu-ray release, offering of both the theatrical and unrated versions, alongside soundtracks and interactive menus for alternate scenes. Double-feature sets pairing the 2004 and 2007 films emerged on October 7, 2014, in both DVD and Blu-ray formats, compiling the unrated editions of each movie into single-disc or multi-disc packages with shared bonus content like concept art galleries and promotional trailers, providing a cost-effective option for franchise completists.

Digital and streaming availability

The Alien vs. Predator films became available for digital purchase and rental on platforms such as iTunes and Amazon Video during the 2010s, following their initial Blu-ray releases, with high-definition versions offered for download or streaming rental. These digital editions are often bundled in broader Alien and Predator franchise collections available through services like Apple TV and Fandango at Home, allowing users to acquire multiple entries in the series together. No 4K Ultra HD digital versions of the films have been released as of 2025. Following Disney's acquisition of 21st Century Fox in 2019, the Alien vs. Predator duology joined the streaming libraries of and Disney+, where they remain primary subscription options for viewers in the United States. Additional streaming access is available via live TV services like and , while rental or purchase options rotate periodically on . The films do not currently stream on Max, though availability on such platforms can vary by licensing agreements and region. As of 2025, no new remastered editions or IMAX-enhanced streaming versions of Alien vs. Predator have been announced or released, with digital access continuing to rely on existing high-definition masters. Viewers outside the may encounter region-specific restrictions, requiring VPNs or local platform equivalents for access on Hulu or Disney+.

Expanded media

Comics and graphic novels

The comic book franchise originated with in the late 1980s, expanding the crossover concept between the Xenomorphs from the series and the Yautja hunters from Predator through a series of , one-shots, and anthologies. The initial story appeared as a three-part short in #34–36 (late 1989 to early 1990), written by Randy Stradley with art by Phil Norwood and others, setting up a where Predators arrive on a human colony infested with Aliens for a hunt. This was followed by the full-color four-issue Aliens vs. Predator #1–4 (June–December 1990), also by Stradley and Norwood, depicting the escalating conflict on the planet Ryushi as Predators use humans as bait to breed and battle Xenomorphs; the series sold over 400,000 copies in its first printing, marking Dark Horse's best-selling debut for an alternative publisher. A collected edition, including the prelude as #0, was released in 1991. Subsequent Dark Horse stories built on this foundation with expansive arcs. Aliens vs. Predator: Deadliest of the Species (July 1993–July 1994), a 12-issue series written by John Arcudi and illustrated by John Bolton, follows journalist Caryn Delacroix as she uncovers a secret involving Aliens and Predators on a remote Earth outpost, emphasizing themes of corporate exploitation and interspecies rivalry. Key limited series include Aliens vs. Predator: Thrill of the Hunt (1995), a four-issue story by Mike Kennedy and Doug Wheatley exploring a Predator hunt disrupted by Xenomorphs on a frontier world, and Aliens vs. Predator: War (May–August 1995), another four-issue arc (#0–4) by Stradley and Chris Warner that introduces a three-way battle on the planet Bunda, where human colonists, Predators, and Aliens clash amid a massive infestation. These narratives often featured recurring human allies like Machiko Noguchi, a survivor bonded with Predator culture, adding layers to the human-alien dynamics. Tying directly to the films, Dark Horse produced promotional and adaptation comics. For the 2004 Alien vs. Predator movie, the four-issue prequel Aliens vs. Predator: Thrill of the Hunt (collected in October 2004) by Kennedy and Wheatley depicts events leading into the film's pyramid scenario, focusing on a research team awakening ancient horrors in Antarctica. The 2007 sequel Aliens vs. Predator: Requiem received a three-issue comic adaptation (December 2007–February 2008) by Randy Stradley and Rick Leonardi, faithfully retelling the Gunnison invasion with hybrid Predaliens. The original comics' premise of Predators viewing Xenomorphs as ultimate prey directly influenced the films' core conflict. Post-2009, continued with arcs like Aliens vs. Predator: Three World War (2009), a six-issue event by Stradley and Rick Leonardi uniting Colonial Marines, Predators, and humans against a Xenomorph-Predator alliance. also co-published select crossovers, notably (2016), a four-issue written by John Layman and illustrated by Chris Mooneyham, integrating the AVP elements into the universe for an interdimensional hunt. These works maintained the franchise's focus on visceral action and while exploring broader lore connections. The AVP comics line concluded in 2020 following the loss of the publishing .

Novels and literature

The Alien vs. Predator franchise has been expanded through several novels, including a novelization and original tie-in stories that delve into the of the Xenomorphs and Yautja (Predators). The 2004 Alien vs. Predator, directed by , received a novelization by Marc Cerasini, published by HarperEntertainment in August 2004. The book adapts the movie's narrative of a Predator ritual awakening an in an pyramid, while incorporating additional historical context on the ancient between the species, such as expanded details on Predator wall carvings depicting past hunts. No official novelization was published for the 2007 sequel Aliens vs. Predator: Requiem, directed by the Brothers Strause, despite initial plans for Cerasini to adapt it. The franchise's original prose literature began with Bantam Spectra's Machiko Noguchi trilogy in the mid-1990s, centering on a human colonial administrator who allies with Predators against Xenomorph infestations. Aliens vs. Predator: Prey (1994), written by S.D. Perry, establishes Noguchi's backstory on the planet Ryushi, where corporate exploitation leads to an Alien outbreak and her first encounter with a Predator hunter. The sequel, Aliens vs. Predator: Hunter's Planet (1994) by David Bischoff, follows Noguchi to Bunda Station, a genetically engineered world turned into a Predator game preserve overrun by Aliens. The arc concludes in Aliens vs. Predator: War (1996), also by S.D. Perry, as Noguchi joins a Predator clan to combat a hybrid Alien-Predator invasion threatening Earth. These novels emphasize themes of survival, interspecies alliance, and corporate hubris, adding depth to the creatures' motivations beyond the films. Titan Books reissued the trilogy in The Complete Aliens vs. Predator Omnibus (2016), providing a consolidated reference for the early prose lore with minor updates for continuity. Subsequent original novels, such as Alien vs. Predator: Armageddon (2016) by Tim Lebbon, extend the narrative by resolving the "Rage War" crossover event from prior Alien and Predator books, depicting a galaxy-spanning conflict where the species' clash escalates to threaten multiple worlds.

Video games

The Alien vs. Predator video game series began with ' 1999 release of Aliens versus Predator, a for Windows and OS that allowed players to control Colonial , Xenomorphs, or Predators in separate single-player campaigns set on a remote overrun by . The game featured asymmetric gameplay, with Marines relying on firearms and motion trackers, Aliens using stealth and melee attacks, and Predators employing advanced cloaking and plasma casters, alongside multiplayer modes supporting up to 16 players in and team-based hunts. Many levels drew inspiration from the Alien and Predator films, such as atmospheric sequences evoking the Nostromo's corridors. Rebellion revisited the franchise in 2010 with Aliens vs. Predator, an action-oriented developed for Windows, , and , emphasizing fast-paced combat across three interlocking campaigns where players assumed the roles of a Colonial , a Predator warrior, or an Alien drone. The single-player experience highlighted species-specific abilities—such as the 's smartgun and sentry turrets, the Predator's wrist blades and self-destruct device, and the Alien's wall-crawling and tail strikes—while co-op modes enabled two-player Marine campaigns and competitive multiplayer with up to 18 participants in modes like and survivor. Published by , the game integrated franchise lore by setting events on the planet BG-386, tying into the broader Alien vs. Predator narrative of interstellar conflict. In 2013, AVP: Evolution expanded the series to mobile platforms as a for and , developed by Angry Mob Games and published by 20th Century Fox, where players controlled customizable Aliens or Predators in a campaign spanning prehistoric to futuristic colonies, focusing on , upgrades, and boss battles against rival species. The game supported touch controls for fluid movement and attacks, with progression systems allowing stat enhancements like increased speed or damage, and included asynchronous multiplayer challenges for leaderboards.

Merchandise and attractions

The Alien vs. Predator has inspired extensive merchandise, particularly in the form of collectible action figures that capture the iconic designs of Predators and s from the films. launched a detailed line in 2004 to coincide with the release of Alien vs. Predator, featuring articulated figures of the , , and Predators, along with variants like and Newborn Aliens, each including bases representing the Antarctic pyramid environment. NECA expanded on this legacy with their Predator series, debuting figures from the 2004 film in Series 14 (2015), including the , , and Predators with over 30 points of articulation and film-accurate accessories like spears and masks. In the 2020s, continued producing figures, such as the Predalien from Aliens vs. Predator: (2007), depicted with grotesque biomechanical details and multiple articulated limbs to emphasize its role as a formidable . Beyond action figures, the franchise includes physical games that recreate its intense confrontations. The Aliens vs. Pinball pack, released by Zen Studios in 2017 for platforms like Pinball FX3, features an Alien vs. Predator table where players navigate a chaotic pyramid multiball mode, shooting targets to battle Xenomorphs and activate Predator hunting sequences. For tabletop play, AVP: The Hunt Begins (2013) by Prodos Games is a tactical miniatures board game supporting 1-3 players, who command forces of Aliens, Predators, or Colonial Marines across modular tiles in scenarios drawn from the films, emphasizing stealth, combat, and objective-based missions. Real-world attractions have brought the franchise's horror to life through immersive experiences. Universal Studios Hollywood and Orlando presented AVP: Alien vs. Predator mazes during Halloween Horror Nights in 2014 and 2015, transporting guests through dark corridors mimicking the film's , complete with animatronic ambushes, Predator cloaking effects, and live actors staging brutal clashes between the species. Pop-up exhibits at events like have also featured franchise elements, such as detailed prop displays and interactive wreckage sites.

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